Game Detail

Players

Alice (Monk) Bob (Ravenkeeper) Charlie (Imp) David (Drunk) Eve (Soldier) Frank (Chef) Grace (Poisoner) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil266,77629,812$0.8842
Good804,519274,506$2.3551

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Grace. Your safe bluffs are: Undertaker, Washerwoman, Mayor
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison an early-info role candidate near the Demon so the town’s first-day logic chains start from bad data, keeping Charlie safer.
πŸ“œ
Storyteller
β†’
Grace
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Grace on bluffs and early social direction so our stories align and we can redirect suspicion off me and onto good players.
🧠
Lock in a safe bluff with Charlie and set up a coherent evil narrative early while leveraging Bob’s poison to distort any starting info.
🧠
I want to talk to my neighbor Eve to see if she has any starting information or suspicions. Building trust with neighbors early helps narrow down evil players.
🧠
Build rapport with my neighbor David while being cautious. I won't reveal my Soldier role yet - better to see what he volunteers first and keep the Demon uncertain about who I am.
🧠
I want to start gathering information and share my Chef info. Whispering to Bob lets me probe for his role and see if he has useful starting info.
🧠
I want to share my Empath info with Frank to see his reaction and potentially build trust. He's not my neighbor, so he can help me evaluate Alice and Grace objectively.
🧠
Engage with Frank to build trust and potentially bait a night kill. I'll hint I have a powerful role without revealing I'm Ravenkeeper specifically, making the Demon want to kill me at night.
🧠
Day 1 - I need to gather information and build alliances. Bob is my neighbor and has been talking to others. I want to learn what he knows without revealing my Monk role.
🧠
Build trust with a neighbor and extract early claims while keeping my bluff flexible and low-commitment.
🧠
Build trust with Frank using Undertaker bluff, extract his info, and pre-seed suspicion that Bob's reads may be unreliable due to Drunk/poisoned.
🧠
Engage Charlie to learn his Washerwoman info while being vague about my own role. As Slayer, I have no night 0 info to share, but I shouldn't reveal my role too early.
🧠
I want to gather information from Alice who has been quieter and may have starting info. I should ask what she knows and potentially build trust.
🧠
Heidi approached me first and I should respond. I'll share my Chef info (0 pairs of evil) since it's valuable mechanical info and not tied to a specific player. I'll also see what her info is.
🧠
Share my Empath reading with Frank since he shared his Chef info. Build trust and cross-reference our information to narrow down evil players.
🧠
Build rapport with my neighbor Alice while being cautious. If she's good, an alliance is useful. If evil, I want to seem like a less threatening target than I am.
🧠
Eve reached out to me. I should return the conversation to build trust and see if she has learned anything from her chat with David. Also, I want to see if she has any leads on who might have an info role.
🧠
Seed a consistent Washerwoman bluff privately, aim suspicion at Bob as 'poisoned/unreliable', and build trust with David while keeping flexibility.
🧠
Build trust with Alice via Undertaker bluff, gather her claim, and seed doubt about Bob’s info since I poisoned him; steer execution away from Charlie.
🧠
Cross-check Charlie's Washerwoman claim by talking to Bob or Heidi to see if either volunteers being Fortune Teller without me revealing Charlie's info.
🧠
Alice told me Bob said Frank shared something with him. I want to find out what that is to start building a chain of information.
🧠
Eve has been active whispering with many players. She may have collected useful info. I want to see what she knows and cross-reference with Heidi's Empath claim and my Chef info.
🧠
I need to talk to my neighbors Alice and Grace to gather their claims and see if they give away anything suspicious. Starting with Alice.
🧠
David reached out and seems eager to coordinate. I'll hint at having a powerful role to bait the Demon while also trying to learn what David knows. Sharing a bit of strategic misdirection could protect me and help identify evil.
🧠
Grace claimed Undertaker to me. I'll reveal I'm the Monk so we can coordinate - I protect her at night, she gets execution info for town. This builds a powerful good alliance if she's genuine.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share my Chef 0 pairs info publicly to help everyone cross-reference claims. This narrows down evil player seating and helps validate Heidi's Empath claim.
🧠
Build credibility with a plausible Washerwoman claim, support the Chef info since it matches reality, and seed doubt about Bob if he drives a solve.
🧠
I should reveal I'm the Soldier. It clears me as non-Demon (mostly), costs nothing since I'm immune, and gives the town another confirmed good player to build around. Also helps narrow the Demon candidates for the Fortune Teller.
🧠
Use public talk to subtly undermine overconfident claims (Soldier confirmed) and keep executions unfocused while maintaining my Undertaker bluff credibility.
🧠
I need to share my Empath info publicly so town can cross-reference. Then nominate a neighbor to test my info and get an execution for Grace's Undertaker claim.
🧠
Point out the role count discrepancy - we have 5 Townsfolk claims already plus me makes 6, but only 5 Townsfolk exist. This forces at least one liar to be exposed. I'm not revealing my Slayer role yet to preserve my ability.
🧠
Point out the contradiction: I am not the Fortune Teller, so either Charlie's info is wrong or Heidi is lying about Empath. Also highlight we have too many Townsfolk claims. Don't reveal my real role yet to bait a night kill.
🧠
Reveal my Monk role to add to the claim count problem. Point out that Heidi's Empath read contradicts my knowledge of being good, making Grace or Heidi suspicious. Push for action.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Undermine the strongest mechanical accusation (Heidi’s Empath on Alice or me), create doubt about her reliability tomorrow, and redirect suspicion away from me and Charlie.
πŸ“œ
Storyteller
β†’
Grace
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Despite Heidi's Empath read pointing at Grace as evil, Grace's Undertaker claim can be mechanically verified after execution. If she's good, protecting her secures critical info. If evil, her false info will expose her.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Grace.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the Monk and a persuasive voice so our Poisoner can keep controlling info, while preserving Chef zero as cover and avoiding an obvious failed kill on a claimed Soldier.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Grace is my neighbor and Heidi's info implicates her. I want to probe Grace's reaction, hear her Undertaker claim (no execution Day 1 so nothing to report), and see if she suspects anyone. This helps me evaluate Heidi's credibility.
🧠
I want to find out what Frank and Grace discussed privately, and share my Slayer identity in confidence to build trust and coordinate a plan. Frank's Chef info of 0 evil pairs is valuable.
🧠
I'm dead and confirmed good. David seems analytical. I'll tell him I'm Monk, protected Grace N1, and died anyway. This info plus my death proves I'm good and lets him use my info to solve the game.
🧠
Alice is dead and trusted. I need to know who she protected as Monk and her N1 info. This helps narrow down if the Demon bypassed her protection or if she was lying.
🧠
Grace is my neighbor and my Night 1 reading says she's good. I want to share my Empath info with her and coordinate, as she claims Undertaker which could verify executions. Building trust with a likely good player.
🧠
Alice is dead by Demon kill, so she's almost certainly good. I want to learn what she discussed in whispers, her Monk protection choices, and her suspects. This will help narrow down the evil team.
🧠
Keep Heidi convinced I am good and broadcast her clear to Frank to cool suspicion on me, while gently redirecting suspicion away from Charlie and onto Bob or other good players.
🧠
Coordinate with Grace so we have a consistent story against Heidi Empath pressure and keep attention off me as Imp; set up a believable push for a good execution.
🧠
David claims Slayer and asked what Grace told me. I'll share Grace's info and probe his intentions - does he plan to shoot? If he's real Slayer, coordinating is crucial. If he's evil, I want to see what he does with the info.
🧠
Share my Slayer role and analysis with Frank. I trust him (Chef claim, actively sharing info). He asked who I'd shoot - I should discuss Grace as suspect since Alice's death night makes her likely good, and Heidi's N0 fingered Grace. Also ask about his Chef=0 info.
🧠
Respond to Bob's whisper. Share my protection target and suspicion. As dead confirmed good, I must help living players identify the Demon.
🧠
Share my Ravenkeeper role with Alice and discuss strategy. If Grace is evil, I should bait the Demon to kill me so I can use my ability. Alice's Monk info is valuable.
🧠
Coordinate with Grace who I believe is good based on N1=0. Also need to investigate Charlie's Washerwoman claim. Let me talk to Charlie to see if his info has evolved and if he still stands by Bob or me being Fortune Teller.
🧠
David hasn't publicly claimed a role yet. I need to find out what he is to narrow down the claim count. With 7 Townsfolk claims and only 5 slots, his role is a crucial missing piece.
🧠
Reassure Frank so he vouches for me, and aim town suspicion at Bob or Eve instead of Charlie. Keep my Undertaker bluff consistent: no exec, no info.
🧠
Deflect Heidi from hard-clearing Grace, keep my Washerwoman bluff plausible, and steer suspicion toward Bob or Eve while sowing doubt about Empath reliability.
🧠
David claims Slayer. I need to share my Chef 0 info and my analysis of Heidi's contradictory reads to help him aim his shot. If he shoots Grace and she's the Demon, we win. But the N1=0 is suspicious - maybe Heidi was poisoned.
🧠
Eve claims Soldier and is asking about my role. I'll reveal I'm Slayer to build trust and coordinate. She might have useful info or perspective. I need allies to figure out who to shoot.
🧠
I've already shared my Monk info with Bob and David. Waiting to see if more claims or contradictions emerge before nominations. Also, as a dead player, I should save my ghost vote for critical moments.
🧠
David hasn't claimed a role publicly yet. He's been talking to many players and might have crucial information. I need his claim to narrow down the 7 Townsfolk claims problem. He could also help me bait the Demon to kill me for my Ravenkeeper info.
🧠
David has been talking to many players and seems central to info gathering. I want to share my updated reads and hear what he's learned from others, especially about Bob's role and the claim conflict.
🧠
Alice is dead and confirmed good. I want to know who she protected as Monk on N1 β€” that person was safe from Demon. This helps narrow down the Demon's actual target and verify if Heidi could be the Demon.
🧠
Use Heidi’s likely-wrong N1 to undermine her reliability while steering town toward executing Bob or another good player, keeping Charlie safe.
🧠
Undermine Heidi’s credibility using the alive-neighbor rule to redirect town suspicion away from me and keep Grace safe; set up an execution target for today.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie just pointed out that Heidi's N1 read should be on Grace and Bob since Alice is dead. Heidi saying 'Alice and Grace' is a major rules error β€” Empath reads alive neighbors. This strongly suggests Heidi is lying or drunk. I should raise this publicly to prevent Grace from being wrongly cleared or condemned.
🧠
Frank just exposed a critical mechanical error in Heidi's claim. I need to amplify this to pressure Heidi into explaining. If she can't, we should execute her today.
🧠
Correct the mechanical misunderstanding about Empath night order. As dead confirmed good, my word carries weight. This prevents town from wrongly accusing Heidi on a technicality and helps focus on real contradictions.
🧠
Create an execution candidate that either removes a strong info role or, at minimum, forces vote commitments that help evil steer later days.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself from execution. Alice confirmed my timing is mechanically sound. Killing me wastes a day and removes a good Empath. I should point suspicion back at those who pushed incorrect mechanics (Frank, Eve) and at Bob who has been evasive.
🧠
I need to acknowledge Alice's correction about night order and share my Chef info to help the group. I also need to point out Heidi's N0/N1 contradiction on the same neighbors, which is the real issue, not the dead player timing.
🧠
Heidi's N0=1 and N1=0 on identical neighbors is too suspicious. Charlie's Washerwoman info contradicts her. I'm Soldier and safe from Demon, so I should vote boldly. If she's evil, great. If not, Grace's Undertaker confirms and we learn.
🧠
Heidi's contradictory Empath reads on the same two neighbors plus the overclaim situation make her a strong execution candidate. I'll explain my reasoning before voting.
🧠
Secure Heidi’s execution to remove an information role and keep suspicion off me and Grace; use the claimed contradiction to justify the vote and recruit one more voter.
🧠
Heidi's contradictory Empath info on the same two neighbors makes her the best execution target. Three votes already cast; my vote secures the majority. If she's evil, great. If good, Grace's Undertaker info will guide us tomorrow. Plus I save my Slayer shot for a clearer target.
🧠
Already 4 votes (Eve, Alice, Charlie, David) which is enough to execute Heidi. Voting shows I'm aligned with town and supports executing a likely liar. My Ravenkeeper info confirms Charlie's Washerwoman claim that Heidi isn't who she says she is.
🧠
Let the execution go through without my vote so I look cautious, while validating the β€˜poisoned’ explanation to keep multiple worlds open and protect Charlie.
🧠
I'm about to be executed with 4 votes. I need to leave final guidance: explain mechanical reasons for reading change, flag Bob's hidden role, and note Frank and Eve coordinated on a wrong argument.
🧠
I publicly supported executing Heidi to resolve the Empath contradiction. I should vote to be consistent and because her contradictory info on the same neighbors is highly suspicious regardless of timing. Even if she's good, Undertaker confirmation gives us valuable info.
🧠
The vote is clearly passing with 6 votes. I should explain my reasoning for voting and direct the group toward tomorrow's investigation, specifically Bob who has hidden his role and the Fortune Teller discrepancy.
🧠
Heidi has 5 votes already, well above the 4 threshold. As a dead player with only one ghost vote, I should save it for final 3 where it will be mathematically decisive. Speaking to explain my strategic withdrawal.
🧠
Lock in Heidi execution while steering future suspicion toward Bob/Frank/Eve and away from Grace, keeping my minion safe and town divided.
🧠
Heidi already has 4+ votes and is being executed. My hand is already raised. I should lower my hand to save my ghost vote for later if needed, since the execution is secured. Then I can speak to guide tomorrow's investigation toward Bob.
🧠
Heidi is almost certainly being executed. I should reveal my true role as Ravenkeeper now to explain my secrecy and bait the Demon to kill me at night, activating my ability.
🧠
Votes already reach threshold without me. I will not add my vote to reduce my visible responsibility while still letting Heidi die, removing heat from Charlie and preserving my Undertaker bluff.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm being executed. I need to give final analysis to help good team: Bob hid all game and only claimed Ravenkeeper when cornered. Frank and Eve coordinating identical wrong timing arguments suggests evil collusion. After I die, Grace as Undertaker should confirm I'm Empath - then press Bob.
🧠
Address Heidi's accusation that Eve and I coordinated, and guide tomorrow's discussion: if Grace confirms Empath, press Bob; if not, Heidi was lying. Also note Bob's last-second Ravenkeeper claim is convenient and worth pressing.
🧠
With Heidi executed, I want to set the agenda for Day 3: Grace must reveal what Undertaker saw, and Bob's late Ravenkeeper claim must be scrutinized. I'll acknowledge Heidi's point about Bob while keeping focus on evidence.
🧠
I'm dead and my ghost vote is best saved for final day. I want to reinforce the logical next steps: Grace reveals Undertaker info, Bob explains his late claim, and we scrutinize Frank/Eve's coordination. This keeps the town focused and progressing.
🧠
Set tomorrow’s agenda toward Bob and away from me, while preemptively undermining Undertaker certainty so Grace can steer info safely.
🧠
I want to contribute to the discussion and hint that I have a role that can help. I should not reveal Slayer yet but should position myself to use my shot on the most likely Demon tomorrow once we have Grace's info.
🧠
Address suspicion by reinforcing my Ravenkeeper claim. Explain my silence as bait for Demon kill. Set up tomorrow: Grace's Undertaker result will clarify Heidi's alignment, which determines who to press next.
🧠
Keep Heidi as the execution, avoid a tie or surprise alternate target, and set up tomorrow’s Undertaker bluff as the key info source while directing suspicion toward Bob.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Bob is the most likely night-kill target and claims Ravenkeeper; poisoning him now maximizes value by corrupting any death info and preserves the Demon.
πŸ“œ
Storyteller
β†’
Grace
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove a strong, mechanically-influential good player without triggering Ravenkeeper info or risking a Soldier bounce, while keeping Bob alive as tomorrow’s mis-execution target.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Frank.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with Charlie and recruit Eve so they argue for executing Bob or David instead of me, while keeping Charlie’s WW story intact.
🧠
Grace is the Undertaker and should know Heidi's role. I need this critical info before using my Slayer shot. I whisper to Grace to privately learn what she saw.
🧠
Grace should have Heidi's Undertaker result. I need to know what Heidi was to reassess my position. If Heidi was Empath, I need to explain my Ravenkeeper claim. If evil, we narrow the Demon.
🧠
As a dead confirmed non-Demon with Empath info that flipped, I need to know what Grace learned about my role. This is the key information today.
🧠
I need to learn what Grace saw as Undertaker regarding Heidi's role. This is the most critical piece of information to narrow down the Demon.
🧠
Grace whispered to both me and Charlie. I need to privately discuss with Charlie whether we trust Grace. Charlie knows his own Washerwoman info and can help assess if Grace's play is legitimate or a trap.
🧠
As dead Chef with critical info (0 evil pairs), I need Grace's Undertaker result on Heidi to narrow down worlds. Grace is the information nexus right now.
🧠
Stabilize Eve’s trust in me, align on executing Bob, and minimize risk that Eve scrutinizes my Washerwoman info vs Heidi Empath narrative.
🧠
Protect Charlie by directing any Slayer shot away from him while reinforcing my Undertaker bluff and pushing Bob as the day’s target.
🧠
Before using my Slayer shot, I want Charlie's perspective. He had the Washerwoman info pointing to Bob as FT. With Heidi confirmed Empath, Bob should be FT, yet Bob denied it. Charlie may have insight into who else could be evil besides Bob.
🧠
Grace just told David to Slayer shoot me. I need to privately convince David I'm genuinely Ravenkeeper and that wasting his shot on me helps evil. Also probe his real role.
🧠
Grace is the key to solving the game. I need to know her Undertaker result on me before nominations begin. Her whispering with Bob is suspicious if she saw Empath.
🧠
Grace hasn't responded to my whisper. Charlie is Washerwoman and saw Bob as FT/Ravenkeeper. He may know what Grace learned and we can coordinate our ghost votes.
🧠
I need to talk to David who has a hidden role and claimed to have a way to narrow the Demon. I should find out what he knows and share that Grace is bluffing Undertaker to see his reaction and coordinate.
🧠
I've just whispered to Grace asking for her Undertaker info. Waiting to see if she responds before taking further action. Dead players should coordinate info.
🧠
Prevent David from using Slayer shot on me or wasting it; align town onto executing Bob today, protecting my survival and keeping minion cover intact.
🧠
Lock Heidi’s ghost vote onto Bob and keep her from rallying ghosts against Charlie or me; justify my whispers with Bob as info-gathering.
🧠
Eve claims Grace admitted bluffing Undertaker. This directly contradicts what Grace told me. I need to verify exactly what Grace said to Eve and Charlie before deciding who to shoot.
🧠
Grace told David to shoot me. I must convince David I'm the real Ravenkeeper and redirect his suspicion to Grace before he acts.
🧠
Grace confirmed me as Empath. Bob is the prime suspect. I need to coordinate with Grace on the nomination strategy, and also alert her about the Frank/Eve synchronized argument from Day 2 as possible Minion coordination.
🧠
I need Grace's Undertaker result on Heidi to determine which world is true. This is the linchpin for solving the game.
🧠
David needs to know exactly what Grace said. If Grace told me she's bluffing but told David she really saw Heidi as Empath, she's lying to someone. Sharing exact words lets David verify and we can coordinate against Grace.
🧠
I need to learn what Grace's Undertaker info revealed about Heidi. Heidi (ghost) has been whispering with Grace and may already know the result. As fellow dead players, we can coordinate our ghost votes and share deductions.
🧠
Keep Alice ghost on our side, echo Grace’s planned Undertaker bluff without exposing coordination, and keep Bob as the consensus execution target.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Lay out the logical case against Grace before nominating her. Heidi's Empath info plus Grace's aggressive push against me makes Grace the top suspect.
🧠
Grace admitted bluffing Undertaker to me and Charlie directly. Combined with Heidi's N0=1 Empath read implicating Grace, plus Bob's point about Frank dying instead of the Ravenkeeper claimant, Grace is the most likely Demon. I must nominate her or we lose ground.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop the vote reaching 3 by swaying David and Charlie to withhold. Undermine Bob and Eve accusations, keep myself alive to continue poisoning and shielding Charlie.
🧠
Voting for Grace. Heidi's Empath read and Eve's testimony both point to Grace as Demon. Grace's push to shoot me instead of letting me die at night is exactly what a Demon would do to a Ravenkeeper.
🧠
I nominated Grace because she admitted bluffing to me. I must vote for my own nomination. She is the most likely Demon based on Heidi's Empath info, her bluff admission, and Bob's logical Ravenkeeper claim.
🧠
I should publicly share my Chef 0 info before voting. It's crucial for town to know no two evil players are neighbors. Then I'll decide whether to use my ghost vote on Grace based on how this info fits.
🧠
Grace is the most consistent Demon candidate. Eve and Charlie independently confirm she admitted bluffing Undertaker. Heidi's Empath N0=1 implicates Grace. I'll use my Slayer shot on Grace now - if she's the Demon, we win immediately. If not, we execute Bob next.
πŸ“œ
Storyteller
Nothing happens.
🧠
Stop the execution on Grace so my minion survives, and redirect suspicion onto Bob using the failed Slayer shot and his late Ravenkeeper claim.
🧠
David's Slayer shot on Grace failed β€” if he's sober, Grace isn't the Demon. Chef 0 means Bob and I can't both be evil (I'm good Monk). I want to shift suspicion to Bob, whose Ravenkeeper claim was late and who was caught denying Fortune Teller. Voting Grace could execute a non-Demon.
🧠
David's Slayer shot clearing Grace is strong evidence. I should not spend my ghost vote here and should urge the group to pivot to Bob, whose claim has been inconsistent.
🧠
Stop my execution by leveraging the failed Slayer shot and inconsistencies in Eve and Bob, and steer town toward executing Bob to protect Charlie.
🧠
The Slayer shot failing is strong evidence Grace isn't the Demon. I need to lower my vote, reassess, and pivot to avoid being executed myself. I should vocalize that Grace could still be the Minion or that David might not be the Slayer.
🧠
Grace is denying what she told me and Charlie. I must reinforce that she admitted bluffing, and point out that the Slayer shot only clears her as Demon, not as evil Minion. Executing a Minion still helps good.
🧠
The Slayer shot proves Grace is not the Demon. Executing her wastes a day at 5 alive. We should redirect to Bob whose story keeps changing. I'll hold my ghost vote for final day.
🧠
My Slayer shot proves Grace is not the Demon. Executing her wastes a day we need to kill the Demon. I should not vote for Grace and redirect town to Bob, whose story has changed every day.
🧠
Prevent Grace from getting executed now; reinforce the idea the Slayer shot cleared her as Demon and steer town toward executing Bob next.
🧠
I must reinforce that executing Grace is a mistake. David's Slayer shot proves Grace is not the Demon. Even if she's the Minion, we need to execute the Demon. Bob is the prime target. I should not spend my ghost vote here - I'll save it for the final day or when Bob is nominated.
🧠
I need to publicly state I'm not voting for Grace because the Slayer shot clears her as non-Demon, and my N1 Empath reading was 0. The real target is Bob. This reinforces the consensus and saves ghost votes for the real Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/3).
🧠
Capitalize on consensus that Bob is shady to get a good player executed, moving toward endgame with our Demon alive; also makes me look towny and aligns with the Slayer narrative.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm on the block and need to defend myself. I must point out that Grace admitted bluffing Undertaker, David's shot only clears her as non-Demon, and the dead players are prematurely locking onto me. I need living players to reconsider.
🧠
Get Bob executed to reduce good numbers, eliminate a loud accuser, and keep Charlie safe while leveraging the Slayer shot to deflect suspicion from the Demon.
🧠
Bob as Demon best fits all evidence: Chef 0, Empath info, Washerwoman, late Ravenkeeper claim, and Grace not being Demon. We need 3 votes; Grace already voted. My vote helps secure the Demon execution.
🧠
Grace and Eve have voted for Bob, giving 2 of 3 needed. My ghost vote is the decisive third. Chef 0, Heidi's Empath 0, David's Slayer shot, and Bob's constantly shifting claims all converge on Bob as Demon. This could be the game-winning execution β€” saving my ghost vote for later risks never getting another chance.
🧠
Bob is the most likely Demon. His story has changed every day, he denied FT despite Washerwoman, and his late Ravenkeeper claim was suspicious. Grace is not the Demon per my shot. Executing Bob could win the game right now.
🧠
Let the majority execute Bob without adding my vote, keeping my social position cleaner for final three while still advancing evil win by removing a good player.
🧠
The execution already has 3 living votes (Grace, Eve, David). My ghost vote is unnecessary now and better saved for final 3. I'll encourage Charlie to vote to show unity and explain why Bob must be the Demon.
🧠
All evidence points to Bob as the Demon. My Empath info, Frank's Chef, David's Slayer shot all converge. I've been pushing for Bob's execution since my death. Raising my hand now shows conviction and ensures my position is clear.
🧠
I'm being executed and my Ravenkeeper ability won't trigger. I must tell good players to execute Grace tomorrow if she's Minion, and identify that Charlie defending Grace while admitting she bluffed is the biggest red flag. If Grace is Minion, Charlie is likely the Demon.
🧠
Keep the town’s votes on Bob, prevent last-second doubt about my Undertaker bluff story, and protect Charlie by reinforcing Bob-as-Demon narrative without forcing Charlie to vote.
🧠
We have overwhelming evidence against Bob: shifting claims, late Ravenkeeper reveal, Heidi's Empath read, Frank's Chef info, and David's shot clearing Grace as non-Demon. I want to reinforce the vote to ensure execution.
🧠
Bob has enough votes already. I want to reinforce the logic so no one withdraws their vote, and encourage Charlie to also vote to make the execution decisive. This is likely our Demon.
🧠
Reinforce the execution reasoning for Bob and show unity. The votes are overwhelming and Bob is almost certainly the Demon. Speak briefly to confirm my vote and prepare for the next phase.
🧠
Ensure Bob is executed to remove a likely good player and accelerate to final three while keeping my public push on Bob consistent.
🧠
The vote already has enough hands to execute Bob. I should reinforce why this is correct and confirm I'm saving my ghost vote for final three as planned. This maintains credibility without wasting my vote.
🧠
The votes are locked on Bob with 4 living and 2 ghost votes. I want to reinforce the mechanical consensus so no one changes their mind before voting closes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to leave a final message urging the town to re-examine Grace and Charlie, who both know Grace admitted bluffing Undertaker.
🧠
Lock in Bob’s execution and discourage any counter-nomination that could save him or redirect onto Charlie.
🧠
Reinforce the overwhelming mechanical consensus for Bob's execution and counter his final plea without adding new confusion. Keep the vote locked.
🧠
Bob's execution is locked with 6 votes and nominations are closing. There's nothing more to add β€” further speech would just delay the inevitable. Waiting lets the phase end and we get to see the night result.
🧠
Bob is clearly evil based on all mechanical evidence. I should urge closing nominations so we execute him and move toward winning.
🧠
Lock in Bob execution, prevent last-second pivot onto Grace or me, and enter night with maximum town confidence in a wrong solve.
🧠
Bob is locked with 6 votes and nominations are effectively done. No need to speak - let the execution proceed. My ghost vote is saved for final 3.
🧠
The execution is locked at 6 votes and I have no actions remaining. Waiting lets the nomination phase close efficiently so we move to night and then final three.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David to shut down the most dangerous information source and strongest analyst going into final four, making it harder for town to land on Charlie tomorrow.
πŸ“œ
Storyteller
β†’
Grace
You chose to poison David.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Get to final three reliably by killing a likely-killable good player, removing David's influence and avoiding a potential Soldier bounce on Eve.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill David.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final 3: I need Grace's Undertaker info on Bob. If Bob was a Minion, that strongly supports Charlie as the Demon. I'll also share I'm the Soldier to build trust and explain why I'm still alive.
🧠
Coordinate with Grace so we present a united front, pressure Eve into being the execution, and avoid me being the consensus Demon.
🧠
Grace is confirmed not-Demon by Slayer. I need to share my Empath reading that supports Grace being good, narrowing the Demon to Charlie or Eve. Final 3, we must execute correctly.
🧠
It's final 3 and I need to figure out if Charlie or Eve is the Demon. Grace is the focal point - everyone whispered to her. I need to learn what was said and evaluate whether Grace is the Minion or genuinely good Undertaker.
🧠
Game continues after Bob's execution, so Bob wasn't the Demon. My Slayer shot cleared Grace. Final 3 must execute the Demon: either Charlie or Eve. I need to share this mechanical information with Grace, the only confirmed non-Demon alive.
🧠
Final 3. I must share my Chef 0 info with Charlie. In all consistent worlds, Charlie is good (neighbors of evil are good per Chef 0). He's the swing vote.
🧠
Final 3: Charlie, Eve, Grace. I need to help them find the Demon. I'll share my reasoning with Grace since she's being whispered by many and likely holds key info. My Ravenkeeper death proves I'm good. Key question: why did David die if Eve is Soldier?
🧠
Secure Alice's ghost vote onto Eve by reaffirming my Undertaker story, denying the bluff admission, and framing Eve's Soldier claim as a cover in final three.
🧠
Grace is in multiple whisper chains. I need to hear her Undertaker info on Bob before final nominations. Waiting for her to finish conversations and potentially respond to my earlier whisper.
🧠
Lock Grace onto voting Eve by giving her a strong public logic chain: Chef0 means Charlie and Grace cannot both be evil, so pick the β€˜Soldier’ claim as the likely lie and execute Eve.
🧠
Final 3 is critical. Grace is the only player mechanically cleared as not-Demon (Slayer shot). She holds the decisive vote. I need to reinforce the logical framework: my sober Empath reading plus Slayer means Demon is Charlie or Eve, and help Grace weigh which is more likely.
🧠
Final 3, I have my ghost vote. I need to hear Eve's side about Grace's alleged Undertaker bluff admission. If Eve and Charlie both confirm Grace admitted bluffing, Grace is lying to me – likely a Minion protecting the Demon.
🧠
Grace is the only alive player I'm certain is good (Slayer shot cleared her). I need to help her break down the Charlie vs. Eve dilemma. Bob's execution not ending the game proves he wasn't the Demon β€” the real Demon is one of Charlie or Eve. I want to highlight that Eve's Soldier claim is an especially safe Demon bluff since she can't be night-killed to disprove it.
🧠
Charlie is good in all worlds. I need to help him see the two possibilities (Eve Demon or Grace Demon) and give him the framework to decide. In World A, Eve is Demon; in B, Grace is Demon; in C, Eve is Demon. The key question: was Bob good or evil? If Bob was good, execute Eve. If Bob was evil Scarlet Woman scenario, it depends on who the Scarlet Woman was.
🧠
I need to share my analysis with Frank, another confirmed good ghost, to coordinate ghost votes and ensure the right person is executed in final 3.
🧠
Secure Alice’s ghost vote to execute Eve, creating a mis-execution in final three so Charlie survives and wins at night.
🧠
Alice is a trusted ghost. I need to clarify what I actually said to Grace and prove Charlie is the Demon. Getting Alice's ghost vote is crucial.
🧠
Lock in a simple final three plan: Grace nominates Eve early, I support without overtalking, using Chef zero logic to frame Eve as only remaining Demon.
🧠
I want to probe Charlie for inconsistencies. He's one of two possible Demons. His response to direct questioning in final 3 could reveal lies or give Grace more information to decide.
🧠
Charlie hasn't whispered to me directly. I need his full story before nominations: his Washerwoman target pair, why Bob was Ravenkeeper not Fortune Teller, and who he thinks the Demon is. This is final three and my ghost vote is decisive.
🧠
I need to help Grace see the full picture. The Soldier claim is suspicious as a Demon bluff because it's unverifiable. Charlie's Washerwoman claim could also be a bluff. I'll point out the key tells for each.
🧠
Final 3. Charlie is the only player I've confirmed good across all worlds. He's the swing vote. I must warn him that Grace's 'Slayer clearance' doesn't account for Scarlet Woman transformation. Grace could be the Demon now even if she wasn't when David shot.
🧠
I'm pressing Eve, the Soldier claimant. If she's Demon, she can't explain why David died instead of her being attacked. I want to see if she slips or reveals useful info.
🧠
Lock in Alice and David ghost votes on Eve, keep reasoning simple and consistent with my Undertaker bluff, and prevent last-minute doubt about Charlie.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final 3. Grace is cleared by Slayer. I'm Soldier (immune). Only Charlie can be Demon. Must convince others and nominate Charlie.
🧠
Get Eve executed in final three to secure the win for evil, using my Undertaker bluff and framing Soldier as an unbeatable Demon cover.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself and redirect suspicion to Charlie. Grace is likely the Minion protecting Charlie. David's Slayer shot only proves Grace isn't the Demon, not that she's good. I need the ghosts to see this logic.
🧠
Secure execution on Eve with my live vote to keep the Imp (Charlie) alive; we likely have majority with Charlie plus at least one ghost vote.
🧠
Secure the 2 votes needed to execute Eve, ending the game today with the Demon alive and guaranteeing an evil win.
🧠
My Chef 0 info proves Grace and Charlie cannot both be evil since they're neighbors. They both voted for Eve, so Eve must be the Demon. I'm confirming the vote is correct and explaining why to all players.
🧠
Frank's Chef 0 is the key: Grace and Charlie are neighbors. If both are evil voting for good Eve, that's an evil pair contradicting Chef 0. Therefore Eve must be the Demon. I'm using my ghost vote now.
🧠
The vote has 3 hands (Grace, Charlie, Bob) β€” enough to execute Eve. My ghost vote is already used. Frank's logic is actually sound: in the final 3 living circle, Grace and Charlie are neighbors, so Chef 0 precludes both being evil. Speaking now would only risk confusion. Best to let the execution proceed.
🧠
Frank's Chef 0 logic is airtight: Grace and Charlie are neighbors and both voted for Eve. If Eve were good, both would be evil β€” violating Chef 0. Therefore Eve must be the Demon. My ghost vote seals this final-three execution.
🧠
Frank's Chef 0 logic is airtight. Grace and Charlie can't both be evil. Since both voted for Eve, Eve must be the Demon. My Slayer shot already cleared Grace. Voting to execute the Demon.
🧠
Frank's argument is factually wrong about Grace and Charlie being neighbors. I must correct this before I'm executed or the game is lost. Heidi hasn't voted yet, and pointing out this error might create doubt.
🧠
Lock in the execution by conceding the seating correction, removing the distraction, and restating why Eve’s Soldier argument does not mechanically clear her or condemn Charlie.
🧠
Keep suspicion on Eve by attacking the unprovable Soldier claim and reinforcing that Grace has consistent Undertaker info, making her look good and leaving Eve as best execution.
🧠
I made a factual error claiming Grace and Charlie are neighbors. As a good Chef, I must correct this. The vote on Eve is already passing, but honesty matters. Both worlds are still possible with Chef 0.
🧠
The vote is passing overwhelmingly. I want to share my reasoning as a dead player with no more ghost vote after this. I'm leaning Eve as Demon because Soldier in final 3 is too convenient and Grace's Undertaker info has been consistent.
🧠
My ghost vote is spent. I should speak to reinforce the logic that Eve's Soldier claim is the most suspicious in final 3, and my Empath info supports Grace as good, meaning execution on Eve is the right play.
🧠
The vote is clearly passing on Eve. I want to state my reasoning: Grace is mechanically cleared as non-Demon and her Undertaker info is verified. Eve's Soldier claim is untestable. Between Charlie and Eve, Eve is the safer execution.
🧠
The vote is overwhelmingly in favor of executing Eve β€” Grace, Charlie, Bob, Alice, Heidi, Frank, and I have all voted. My ghost vote is already cast. Speaking now could only muddy the waters. Waiting is correct.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
It's final 3. If I am executed, good loses. Charlie is the only possible Demon by elimination. I must nominate Charlie and hope at least one ghost flips their vote to tie, forcing more discussion.
πŸ“œ
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie or execution on me by persuading Grace and any remaining ghost voters not to spend votes; ensure Eve stays executed.
🧠
I must make the clearest possible case that Grace is proven non-Demon by Slayer shot, I know I am Soldier, so Charlie is the only possible Demon. If I'm executed, good loses now because both evil players survive.
🧠
Prevent a tie or execution of our Demon by discouraging any late votes on Charlie and keeping focus on executing Eve.
🧠
I already used my ghost vote on Eve. The town has decided. I should acknowledge my earlier seating mistake to maintain credibility and reaffirm the Eve vote as correct based on testable vs untestable claims.
🧠
Reinforce that Eve's desperation nomination of Charlie doesn't change the logic. Grace already said she won't move. I need to affirm that this is correct and prevent any last-second doubt that could cause a tie.
🧠
My ghost vote is spent. I need to reinforce to Grace and any remaining voters that Eve's nomination of Charlie is a desperate Demon move. Eve cannot get enough votes since most ghosts already voted for her. My goal is to prevent any last-minute defection.
🧠
Eve is scrambling to force a tie. I want to reinforce the consensus, reassure Grace and Charlie, and remind David to save his ghost vote. Preventing doubt now secures the execution.
🧠
I am dead, my ghost vote is already spent, and Eve is certain to be executed. There is nothing to add β€” waiting lets the phase end and the execution resolve.
🧠
Keep Grace and any remaining ghost votes off my nomination so Eve stays executed; avoid tie or upset that could expose me.
🧠
I must vote for Charlie. Even though the math is against me (most ghosts already spent votes on me, max Charlie gets is 3 which cannot beat 5), I should go down maintaining my true claim as Soldier and pointing at the real Demon.
🧠
Prevent any tie or execution on Charlie by keeping votes low and discouraging remaining ghost votes; maintain my UT bluff credibility.
🧠
Reassure David not to spend his ghost vote. Eve can't mathematically tie or win this vote β€” only she and David can vote for Charlie (2 max). The Eve execution is secure. Stay the course.
🧠
Eve is almost certainly the Demon. Her nomination of Charlie is a desperate attempt to force a tie. Most ghosts already spent their votes on Eve. I need to reinforce that the current vote is correct and there's no need to change course.
🧠
I have nothing left to add. Eve's nomination of Charlie is mathematically doomed. Speaking again would just be noise. Let the phase end and Eve be executed.
🧠
No need to speak again. Eve's nomination is mathematically doomed β€” only she and David can vote for Charlie, max 2 votes to Eve's 5. Staying silent lets the execution proceed cleanly.
🧠
I need to clarify that I already spent my ghost vote on Eve and cannot vote on Charlie. This removes any confusion about whether I might mess up the Eve execution. It also reassures the town.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/6).
🧠
Lock in Eve’s execution by discouraging any last-second nominations or tie attempts, keeping Grace calm and preventing a scramble that could ever pivot onto me.
🧠
This is my final chance to speak before execution. I want to make one last clear appeal: the Slayer shot cleared Grace as non-Demon, I know I am the Soldier, so Charlie MUST be the Demon. If they execute me, good loses. The ghosts have already committed their votes and won't change, but I want my final words on record.
🧠
Lock the town into letting Eve die without reopening nominations; keep Charlie safe and maintain my Undertaker credibility.
🧠
Eve's Soldier claim is impossible in any world where Grace is evil, because the Slayer shot cleared Grace as non-Demon. Eve must be the Demon. I'll make one final statement to close the day cleanly.
🧠
The game is mathematically decided. Eve has 5 votes and only David and Eve have hands left β€” David already spent his ghost vote, and Eve's one vote for Charlie wasn't enough. There is nothing left to do but let nominations close and watch Eve be executed. Good wins.
🧠
I am dead with my ghost vote spent. The logic is ironclad: Eve is the Demon. Frank already articulated why Eve's world doesn't work. Adding more speech would just be noise. Let nominations close.
🧠
The nomination phase is almost over and Eve is locked with 5 votes. Charlie got 1 vote. My ghost vote is spent. There's nothing productive to add β€” everyone including the ghosts has already dismantled Eve's argument. Speaking would only add noise. I'll wait for nominations to close.
🧠
Eve is trying to create confusion in the final seconds. I need to reinforce why her Scarlet Woman theory is mechanically impossible and keep everyone steady until nominations close.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Two Players Left
Winner: Evil