Game Detail

Players

Alice (Washerwoman) Bob (Slayer) Charlie (Spy) David (Fortune Teller) Eve (Saint) Frank (Monk) Grace (Imp) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good281,63213,466$1.0469
Evil76,80217,285$0.0285

Event Timeline

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Charlie. Your safe bluffs are: Virgin, Soldier, Undertaker
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Heidi or Bob is the Empath.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Pick two players I haven't interacted with to start gathering demon info systematically.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: YES.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Slayer (good), Alive - Charlie: Spy (evil), Alive - David: Fortune Teller (good), Alive - Eve: Saint (good), Alive - Frank: Monk (good), Alive - Grace: Imp (evil), Alive - Heidi: Empath (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Charlie to plan our bluffs and avoid double-claiming the same role. Establish secret alliance on Day 1.
🧠
Reach out to neighbors to gather early info without revealing my Saint role yet.
🧠
Coordinate bluffs with Grace before nominations begin. Pick safe, unclaimed roles that won't contradict each other or get us caught early.
🧠
Share my Slayer role with Alice to establish trust and gather info from her.
🧠
Share my info with Bob - if he's truly the Slayer, Heidi must be the Empath. This helps us coordinate.
🧠
Respond to Eve and share my Fortune Teller info with my neighbors to start building trust.
🧠
Reach out to one neighbor to gauge their reaction and share my Empath info carefully.
🧠
Share my role with David and Eve to coordinate. Protecting Alice or Bob tonight makes sense given David's info.
🧠
Build trust with a connected player early. Frank is talking to multiple people, so understanding his network helps me stay hidden and gather intel on the town.
🧠
Share my role carefully with trusted neighbors to build a logic chain. Being Saint, I should avoid being executed.
🧠
Coordinate with Grace about our bluffs and plan to stay quiet today while observing other players' claims and behaviors before making any moves.
🧠
Reach out to Heidi to confirm Empath role and start gathering night info for future days.
🧠
Confirm my role to Heidi and share that Grace is likely the evil neighbor based on her Empath reading.
🧠
Share info with Eve and Frank to coordinate Monk protection and plan for nominations.
🧠
Confirm with Bob, share Grace suspicion, and verify his Slayer claim to build a coalition.
🧠
Reply to Grace briefly and stay coordinated with David/Eve group.
🧠
Expand my network beyond Frank. Heidi seems well-connected (talking to both Alice and Bob), so building rapport with her could help me gather intel or eventually manipulate town decisions.
🧠
Wait and observe nominations. I'm Saint so I must not get executed. Let David and Frank lead the Alice/Bob investigation publicly.
🧠
Insert myself into the good team's information network early. By claiming Investigator and asking about Alice and David, I can either gather intel on who they trust or spread misinformation about who is evil. Building trust with Heidi (Empath) gives me a credible ally to defend Grace later.
🧠
Share Heidi's info with Alice to align our good team and plan for nominations.
🧠
Agree with Bob to nominate Grace, consolidating our info.
🧠
Wait and observe before nominations. I've shared key info with Eve and Frank. Let nominations play out.
🧠
Tell Charlie my Empath info and suspicion of Grace, building an alliance.
🧠
Wait and observe nominations to gather more info before acting.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Fortune Teller info publicly to get group input and potentially nominate Alice or Bob.
🧠
Establish my Undertaker cover while appearing helpful to town. Cast doubt on David's Fortune Teller claim to look like I'm helping town catch liars, not protecting evil players.
🧠
Reveal I'm the Slayer to establish credibility and counter David's claim about me being a Demon suspect.
🧠
Support nominating Grace based on converging Empath and Washerwoman evidence, and clarify David's FT result.
🧠
Gather more info before nominating. Alice and Bob are both deflecting to Grace, which could be coordinated evil play.
🧠
Defend Grace by casting doubt on the accusations. Claim my Investigator info should not point suspicion at Grace, or suggest alternative suspects to redirect town attention.
🧠
Nominate Grace based on Empath reading of 1 with Alice cleared, making Grace the evil neighbor.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself against this nomination. I'm being framed by converging claims, which is suspicious. I'll question Alice's claim and the timing of accusations, plus point out David's false positive could apply differently.
🧠
Multiple independent sources point to Grace. Heidi's Empath is independent of Alice's claim. Voting Grace out is our best Day 1 play.
🧠
Vote Grace based on converging Empath + Washerwoman evidence.
🧠
Vote for Grace based on converging evidence from Heidi's Empath reading and my Washerwoman confirmation.
🧠
Grace hasn't claimed Saint, Eve did. Voting yes seems reasonable but it's day 1 and I'm Monk - I should be cautious. Let me not vote and gather more info.
🧠
Do NOT vote to execute Grace (the Imp/Demon). Currently 3 votes against her, need 4 to execute. If I don't vote, Grace survives and our team continues to have a chance to win.
🧠
Vote to execute Grace, already have 4 votes so this seals it.
🧠
I'm the Saint - I must NOT be executed. Grace being executed is fine. Already 5 votes, majority likely reached. No need to vote.
🧠
I'm about to be executed with 5 votes against me. I need to make one final plea to Frank and Eve to create doubt and potentially save me, or at minimum disrupt the good team's certainty about my guilt.
🧠
Already voted, just need to let the vote conclude.
🧠
Already voted, 5 hands up which exceeds the threshold. Just wait.
🧠
Already voted, just need to wait for the result.
🧠
5 votes already raised, majority achieved. No need to add my vote.
🧠
Grace is about to be executed. I must cast doubt on the evidence to save the Demon. I'll question the methodology without directly defending her.
🧠
We already have 4 votes which meets the threshold. Just need to hold and let the vote conclude.
🧠
5 votes already raised, Grace will be executed. I should not vote as Saint - no need to pile on, and I want to stay neutral/safe.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate someone to create a tie and survive. Alice started the accusations and her Washerwoman claim is the foundation of everything. If I can tie the vote, we move to night and I live to kill another day. Frank hasn't voted - I need to create enough doubt that he either abstains or votes for Alice instead.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Wait and let the vote fail. I won't vote for myself.
🧠
Vote for Alice to redirect the execution away from me. With 5 votes needed to execute me and only 3 remaining (Frank, Eve, and ghosts), I need to shift focus to Alice. If she dies, I live. If I die, Charlie becomes Imp and we lose our hidden evil player.
🧠
Grace is most likely Demon. Don't vote Alice - let Grace be executed.
🧠
Don't vote for Alice. Let Grace be executed.
🧠
Grace is likely evil based on converging evidence. Don't vote Alice - let Grace be executed.
🧠
Grace is the Demon and is going to die. Voting Alice helps no one. I need to convince others not to vote Alice, or at least not vote myself, so we don't waste executions on good players while the real Demon faces her fate.
🧠
Don't vote Alice. Let Grace's nomination fail and Grace gets executed.
🧠
Don't vote Alice. Let Grace's execution proceed.
🧠
Don't vote for myself. Let this nomination fail and Grace gets executed.
🧠
Charlie is my minion but just told town to execute me first. This is terrible teamwork. However, I'm on the block - I need to survive. I should speak to undermine confidence in the execution process and create maximum chaos to potentially save myself.
🧠
Don't vote for Alice. Grace stays on the block with 5 votes and should be executed.
🧠
Don't vote for Alice. Let Grace's nomination fail and Grace gets executed.
🧠
Don't vote for Alice; let Grace's execution proceed with 5 votes.
🧠
Vote for Alice to potentially create a tie (5 votes needed) or at minimum add confusion to the voting. This keeps Grace alive since she has 5 votes and Alice getting a tie means no execution tonight.
🧠
Don't vote Alice. Grace is on the block with 5 votes. Let Grace be executed.
🧠
I'm Saint - being executed would lose the game for good. Stay quiet, don't draw attention. Alice vote needs 5 to tie, currently only 2 votes. It won't pass.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 6 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/6).
🧠
Acknowledge the outcome and support Grace's execution.
🧠
Make a final plea that maintains innocence, casts suspicion on Alice, and sets Charlie up as a trustworthy Investigator after my death. Leave town confused about my alignment.
🧠
Let Grace's execution proceed. No need to act this tick.
🧠
Grace is about to be executed with 5 votes. No action needed from me.
🧠
Nothing left to do, Grace is being executed. Wait for night phase.
🧠
Grace is the Imp with 5 votes. No Scarlet Woman in play. When Grace dies, evil wins immediately. I cannot prevent her execution at this point, so I wait for the game to end.
🧠
Grace is being executed. No action needed - let it proceed.
🧠
Grace is already going to be executed. No action needed from me this tick.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good