Game Detail

Players

Alice (Drunk) Bob (Empath) Charlie (Imp) David (Soldier) Eve (Monk) Frank (Librarian) Grace (Chef) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil264,70470,533$0.0820
Good682,536521,350$2.1565

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Heidi. Your safe bluffs are: Investigator, Ravenkeeper, Slayer
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Protect the Demon (Charlie) by poisoning a player who could threaten his survival tomorrow. Frank is a neutral choice to eliminate potential threats.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Frank.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Librarian. Either David or Alice is the Recluse.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Proactively share my Empath night info privately with one neighbor to gauge reaction, build potential alliance, and gather more info without public exposure.
🧠
Build private alliance with neighbor to share Soldier role safely, gather initial suspicions, and prepare for double-chain logic on claims. Helps team win by creating trusted info network early.
🧠
Waiting allows observing more whispers and claims before sharing my Chef info. This helps confirm who to trust without revealing early, progressing towards finding the Demon.
🧠
Coordinate with the Demon (Charlie) to ensure the evil team controls the narrative and protects the Demon. Planning who to frame or protect will help sow chaos and avoid suspicion on the Demon.
🧠
Whispering to neighbor Grace starts alliance building without revealing role. It gathers early info to combine with my Librarian knowledge for better Demon identification later.
🧠
Responding to Bob builds early rapport and tests his claim without revealing my role yet, allowing me to gather info and narrow suspects for Demon while staying safe.
🧠
Starting a private conversation with my neighbor David to gather early information and form a potential alliance without revealing my Monk role yet, helping to narrow down suspects for the Demon.
🧠
Coordinate with my Minion (Heidi) to plan our next moves, gather more information about Frank's status, and maintain the facade that I'm a good player trying to figure out the game.
🧠
Whispering to Charlie gets his response to cross-check against Alice's, helping identify which neighbor is evil per my Empath info and build early trust or suspicion to progress toward finding the Demon.
🧠
Responding to Eve's whisper builds early trust as neighbors, shares my safe role to encourage info exchange without revealing too much power. This progresses info gathering before nominations.
🧠
Respond to Frank's whisper by sharing my Chef information to start building an alliance with a neighbor, while keeping it light to gauge his response. This helps good team coordinate early.
🧠
To manipulate Grace into distrusting David, thereby protecting the Demon (Charlie) by shifting suspicion. This aligns with the evil team's goal of keeping the Demon safe and hidden.
🧠
Sharing my info with Grace builds trust since she shared first, combines Chef and Librarian data to locate Recluse and narrow evil positions early on day 1.
🧠
Waiting allows more whispers to happen and information to surface from others. This prevents me from overcommitting early while observing if Bob's claim gets challenged or supported, helping my team build accurate suspicions without revealing my role.
🧠
Waiting allows others to share more claims and suspicions publicly or via whispers, helping me gather data without revealing my Monk role too early while progressing the game toward identifying the Demon.
🧠
Frame Frank as a suspicious target to draw attention away from the Demon (me). Use the fake Slayer shot to create misdirection and destabilize the town’s focus.
πŸ“œ
Storyteller
Nothing happens.
🧠
Share my Empath information with David to build trust and gather his thoughts, helping identify who is evil between Alice and Charlie, progressing good team info.
🧠
Wait for others to share more info since only one tick left before nominations. This allows observing reactions to Charlie's shot and Bob's claim without overcommitting early, helping progress toward identifying the Demon through elimination.
🧠
Gather details from Heidi on how she knows Frank is poisoned and confirm her role to cross-check against my Chef information and Frank's claims for logical consistency in identifying possible evils.
🧠
Reinforce the narrative that Frank is suspicious and continue framing others to protect Charlie. Coordinate with Grace to sow chaos and misdirect the town.
🧠
Waiting allows others to share more information publicly or privately before the last tick ends and nominations begin. This helps gather data to narrow suspects without overcommitting early.
🧠
Whispering to Charlie privately shares my thoughts on his Slayer claim and gathers his info without revealing my Undertaker role. This builds trust with a potential good player and narrows down suspects like Heidi or Frank before nominations start.
🧠
Discuss Charlie's claim with my neighbor David to build trust, share info on possible Demon, and see if he has more info. This helps narrow suspects early and form a small alliance for good team.
🧠
Coordinate with Heidi to frame an innocent player to create chaos and divert suspicion away from the Demon. Ensure our evil team strategies align to protect the Demon's identity.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Nominate Bob to execute him based on his suspicious Empath claim, which directly accused me of being evil. This aligns with our strategy to eliminate good players and protect the Demon (me).
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Charlie's nomination by clarifying my whispers were just sharing info, not accusations, to prevent my execution and buy time for more info.
🧠
Execute Bob to remove a potential good player gathering critical information (Empath alignment) or an evil threat. This aligns with evil’s goal to dismantle the town and keep the Demon alive.
🧠
Protect the Demon (Charlie) by eliminating a potential threat. Even if Bob is good, his execution weakens the town’s ability to uncover evil. My vote aligns with the Demon’s plan to sow chaos and remove good players.
🧠
Speaking publicly to question the execution and clarify Bob's Empath claim helps prevent killing a potential good player while encouraging more information sharing. This aligns with my Undertaker role by keeping options open for learning a role via execution later if needed.
🧠
Speaking publicly to challenge the rush to execute Bob on day one, share thoughts on claims to combine info with team, and build trust without revealing my Monk role yet.
🧠
Speaking to agree with delaying execution on day 1 prevents losing good info roles like Empath early, allows more whispers to identify Demon, progressing our good team strategy without overcommitting votes.
🧠
Sharing my Chef information publicly will help the good team use the seating to deduce possible evil pairs or lack thereof, narrowing suspects without executing on day 1 when info is valuable. It builds trust and progresses logic.
🧠
Waiting allows others to respond to my shared information and continue gathering claims before the vote ends, progressing our logic without rushing execution on day one.
🧠
Defend my Empath claim by incorporating Grace's Chef info to create logic chains that point away from me being evil, encouraging others not to execute on day 1 and instead build more information.
🧠
Reinforce the argument for executing Bob to eliminate the Empath's potential information gathering, create chaos, and reduce the town's ability to organize against evil. This aligns with the Demon's goal of staying alive until the final two.
🧠
Ensure Bob is executed to protect Charlie (the Demon) and maintain focus away from the evil team. The town's current suspicion on Bob aligns with our framing, so no further action is needed.
🧠
Wait to observe if additional players raise hands or share new claims, preserving the chance to gather more information before any execution on day one.
🧠
Avoid raising hand to execute Bob on day 1 as his Empath claim and Chef info provide useful narrowing without strong proof he's evil. Waiting allows more discussion to identify Demon safely.
🧠
Speaking counters Charlie's push to execute Bob early on day one. Shares agreement with Grace's info to build trust and narrow suspects logically without losing a potential Empath. Helps good team gather more before night.
🧠
Waiting avoids voting to execute Bob on day 1, preserving potential good info from his Empath claim and allowing more whispers/claims to narrow Demon suspects using my Chef info. This helps good team avoid losing a possible Townsfolk early.
🧠
Sharing my Librarian info publicly will combine with Grace's Chef and others' claims to narrow evil suspects without losing players on day 1. Voting against Bob preserves potential good info and avoids early misexecution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
Sharing how my Empath info combines with Grace and Frank claims to narrow possible evil positions without nominating yet, helping good team gather info on day one.
🧠
Undermine the town's confidence in Grace's Chef claim and Frank's Librarian claim to sow chaos and prevent the town from gaining clear information that could lead to my downfall. This keeps the focus off me and my Minion while advancing the evil team's goal of staying alive until the endgame.
🧠
Reinforce suspicion on Bob to protect Charlie (Demon) and keep the town focused on eliminating a potential threat. This aligns with evil team goals by eliminating a source of good information and keeping the Demon safe.
🧠
Contribute to discussion by noting claim consistencies to narrow suspects, encourage more info from others like Heidi to out the Demon without early execution mistake.
🧠
Analyzing contradictions helps identify liars without rushing an execution on day 1, allowing us to gather more claims and use night abilities effectively to protect key players like the Chef or Empath if good.
🧠
Support gathering info without early execution to avoid losing potential good players like Bob if his Empath is useful, while narrowing suspects logically for later days.
🧠
Share my Chef confirmation to reinforce zero pairs info, question Heidi's aggressive push on Bob to expose potential evil misdirection, and encourage more claims before night to narrow Demon suspects.
🧠
Responding to suspicions by reinforcing logic for no day one execution, supporting good players like Bob and my own claim to build trust and narrow evil suspects without losing info.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Bob to remove a potential threat to the Demon (Charlie) and disrupt the town's ability to identify and execute evils. This keeps the Demon safe and maintains evil momentum.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Bob's Empath info is pivotal amid conflicting claims; protecting him preserves good information for tomorrow, narrows evil suspects per Chef and Librarian data, and counters Charlie's suspicious push without risking key players early.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the most immediate threat due to his Empath ability, which could lead to Charlie being exposed. Eliminating him tonight removes a key information source and weakens the town's ability to deduce the Demon's identity.
πŸ›‘οΈ
Bob was protected from a night kill.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 2 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Grace is a significant threat due to her Chef claim confirming zero evil pairs. Eliminating her removes a key information source that could expose evil players. Coordinate with Heidi to target Grace for elimination tonight.
🧠
Whispering updated Empath info to Grace tests her Chef claim consistency with Alice and Charlie as evils, builds trust for alliance to narrow Demon suspect before nominations.
🧠
Share Chef zero pairs info with Bob to verify his Empath change and align on possible evil locations like Alice-Charlie, helping narrow Demon for execution.
🧠
Sharing my Monk role and protection on Bob privately builds trust with him as potential good info role. This helps verify his Empath claim against Chef zero pairs without public reveal yet, progressing info gathering to find Demon.
🧠
Sharing my Librarian info with Grace (Chef claimer) to cross-verify with her zero evil pairs data. This narrows suspects, builds trust, and helps identify Demon without revealing to all. Progresses good team info gathering.
🧠
Whisper to Bob for his exact Empath details to cross reference with Chef and Librarian claims. Reveal my Undertaker role to build alliance and get his thoughts on suspects. This narrows evils and finds Demon.
🧠
Share my true Soldier role with active players Bob and Grace to build trust, verify claims, and narrow Demon suspects using my safety from Demon for future nights.
🧠
Confirm poisoning Grace tonight to eliminate the major threat she poses to the evil team's coordination and survival. Align with Charlie's plan to remove Grace from the game.
🧠
Wait to see if Heidi successfully poisons Grace. If Grace dies, we remove a major threat to evil. If Grace survives, we can reassess and plan to frame her as evil to redirect town suspicion.
🧠
Sharing my Empath details with Eve to verify her Monk protection claim, cross-check with Chef zero pairs and Heidi's Charlie statement, to spot contradictions and narrow evil suspects without revealing too much publicly yet.
🧠
Waiting allows others to share more whispers and gather info before nominations, progressing toward identifying the Demon by observing who pushes what narratives.
🧠
Waiting allows others to share more whispers and claims, giving time to observe contradictions before deciding on a nomination or further private talks to identify the Demon.
🧠
Waiting allows other players to share info via whispers first, gathering more data on claims without revealing more myself yet. This helps process of elimination for the Demon while 2 ticks remain before nominations.
🧠
Verify Frank's Librarian claim involving me to check consistency with my Undertaker role and Grace's Chef info. This helps narrow suspects and build trust with good players before nominations.
🧠
Sharing my Soldier role with Alice and Eve to build trust, gather their claims, and cross-check with existing info like Bob's Empath and Grace's Chef to narrow evil suspects before nominations.
🧠
Wait to observe nominations and discussions. If Grace is nominated, we can let the town execute her naturally. If not, poison her tonight to eliminate a major threat to our team.
🧠
Ensure Heidi follows through with poisoning Grace tonight to eliminate the Chef threat. Confirm coordination and reinforce the urgency of eliminating Grace before she can confirm her role or gather more information.
🧠
Waiting allows others to share more whispers or claims in the final tick before nominations. This gathers additional information to confirm if Alice and Charlie are the evils or if my Empath is compromised, helping the team execute the Demon accurately.
🧠
Share my Chef zero pairs confirmation with Heidi to probe her Investigator claim on Charlie being Townsfolk, which contradicts Bob's Empath if both true. This helps cross-verify to narrow Demon suspects before nominations.
🧠
Sharing my thoughts on Bob's Empath and Heidi's claim helps align info and narrow suspects without revealing my Monk role yet. This builds trust and progresses toward finding the Demon.
🧠
Respond to Alice's whisper to verify her Undertaker claim against my Librarian info, confirm if David is Recluse, and gather her thoughts on suspects to build trust and narrow Demon before nominations.
🧠
Sharing Undertaker role with David to verify his Soldier claim against Frank's Librarian and Grace's Chef info. Contradictions will reveal evil players and help narrow Demon suspects before nominations.
🧠
Whispering privately to Alice to verify her Undertaker claim, discuss Frank's Librarian pointing to her as possible Recluse, and align on contradictions with Bob's Empath and Grace's Chef. This builds trust, combines info, and helps identify who is lying to narrow down the Demon before nominations.
🧠
Continue coordination with Charlie to poison Grace tonight. Her Chef claim threatens the evil team’s ability to operate safely. Eliminating her strengthens our position and protects the Demon.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share my Undertaker role publicly to coordinate with good players, confirm info from whispers, and push for more claims before nominating a suspect like Bob or Charlie to test logic chains.
🧠
Publicly claim Soldier to confirm good alignment and highlight contradiction with Frank's claim, pushing suspicion on Frank as likely Minion to narrow suspects before night. This helps good team by sharing verified info and progressing discussion.
🧠
Share my exact Empath information publicly to contradict or support claims like Alice's Undertaker and Frank's Librarian, helping good players cross-check and narrow suspects without rushing execution yet.
🧠
To publicly analyze contradictions in claims using my Chef info and Bob's Empath to push discussion forward, identify liars, and narrow down the Demon for potential nomination before night.
🧠
Wait for others to respond to my points and reveal more information or contradictions before deciding on a nomination.
🧠
Divert suspicion toward Frank by highlighting his inconsistent Librarian claim and reinforce the narrative that Grace is a threat if her Chef claim is true. Support Heidi's poisoning plan indirectly without exposing her.
🧠
Cast doubt on Grace’s Chef claim to justify eliminating her tonight before her information destabilizes the evil team’s plans, while maintaining plausible deniability as a concerned town member.
🧠
Clarify the Alice Undertaker vs Frank Librarian contradiction and Bob Empath consistency to narrow evil suspects. Revealing my Monk role helps verify info and builds trust with good players like Bob and David while challenging Frank and Heidi.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Grace tonight eliminates a key source of information and suspicion, reducing the town's ability to coordinate against Charlie (our Demon). This action supports our team's long-term goal of keeping the Demon alive until only two players remain.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Grace.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Bob's Empath info is crucial for identifying evils like Alice and Charlie. Protecting him prevents Demon kill, preserves good team info source, and helps reach final day with accurate data to execute the Demon.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace's Chef claim directly threatens our evil team's ability to coordinate. Killing her ensures our strategy remains unexposed and removes a key source of truth that could rally the town against us.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Sharing my protection info with Bob to verify his trustworthiness and gather his thoughts on the conflicting claims. This helps narrow down the Demon by cross-referencing our information.
🧠
Gathering Bob's latest Empath information privately to combine with my Undertaker role and Chef's zero pairs claim. This helps identify inconsistencies pointing to the Demon or Minion, progressing our good team towards execution of evil without revealing my role yet.
🧠
Sharing my key N1 reading of 2 evil neighbors with Eve who claims good Monk role. This points to Alice and Charlie as the evils. Aligning with her on Frank and Alice claims to build trust and narrow Demon suspects before nominations.
🧠
Sharing my Librarian info with Bob allows him to verify consistency with his Empath reading on Alice and Charlie, helping identify contradictions and narrow down the Demon for execution.
🧠
Coordinate with my Minion to reinforce our bluffs, control the narrative, and ensure the town focuses on Bob and Alice as the primary suspects. This will help protect the Demon and maintain evil team cohesion.
🧠
Share my Soldier role privately with neighbor Eve to build trust and alliance, discuss contradictions in claims like Bob's Empath conflicting with Grace's Chef, and ask her thoughts on who to suspect before nominations to help identify the Demon.
🧠
Sharing my Chef information with Heidi to resolve contradictions in claims about Bob and Charlie, helping narrow down evil players and confirm good alignment for final execution.
🧠
Reinforce coordination with Charlie to pressure Bob and Alice, using Grace's Chef claim as leverage to cast doubt on Bob's Empath credibility. Align our strategy before the nomination phase.
🧠
Respond to David's whisper sharing my Monk info and protection of Bob to build trust. Probe his views on conflicts to gather more data and narrow Demon suspects before nominations. This helps coordinate good team votes.
🧠
Whispering to dead Grace (Chef) to get her perspective on who might be evil, confirm her zero pairs info, and build alliance with dead good players for late game votes and info. This progresses investigation without revealing too much publicly yet.
🧠
Waiting briefly for Alice's response and other whispers to resolve to allow information to flow before deciding on further whispers or preparing for nomination phase.
🧠
By whispering my Recluse info to Heidi who has questioned other claims, I can test her alignment and combine data to identify contradictions pointing to the Demon or Minion without revealing publicly yet.
🧠
Reinforce our plan to target Bob and Alice by framing Bob as Poisoner. Coordinate with Heidi to ensure we maintain pressure on them and push for their execution.
🧠
Discuss key contradiction between Alice Undertaker and Frank Librarian claims with Eve to identify liar as likely evil. Get her read on Demon to build consensus for nomination before phase ends.
🧠
By whispering my Chef info to Bob, I can cross-check his Empath reads against my zero evil pairs to identify lies like from Heidi, narrowing Demon suspects before nominations.
🧠
Solidify coordination with Charlie to push for Bob’s execution today. Framing him as the Poisoner or a liar leverages the contradiction with Grace’s Chef claim, removing a major threat to the Demon and steering the town’s focus away from Charlie.
🧠
Sharing the contradiction with Bob to align our suspicions on Frank or Alice as potential evils. This helps narrow Demon suspect before nominations by discussing poison possibility and role conflicts to progress towards execution of likely evil.
🧠
Clarify Frank's claim to confirm if David is Recluse, helping eliminate suspects and narrow Demon before final nominations. Builds alliance or exposes lie.
🧠
Share analysis with Eve (claiming Monk protector) to resolve contradictions in claims, confirm good team suspicions on Alice/Charlie/Heidi, and coordinate for nomination to execute likely Demon.
🧠
Responding to Alice confirms my info points to David as Recluse and gathers her view on Demon suspect before nominations, helping narrow to execute the right player on good team.
🧠
Reinforce the plan to nominate Bob today by framing him as the Poisoner. Align with Heidi to ensure coordinated nominations and keep pressure on Bob and Alice, the primary threats to the evil team.
🧠
Share my Soldier role and role conflicts with Heidi to gain her trust, test her reactions, and coordinate on likely evil players like Alice or Frank before nominations start.
🧠
Responding to Alice's whisper to build alliance, share Chef info consistency with claims, and probe for her suspicions to narrow Demon suspects before nominations. This combines data for good team to identify evil.
🧠
Reinforce Frank's Librarian claim to undermine Alice's credibility and push for Bob's execution today. This will eliminate a key threat to Charlie (Demon) and maintain confusion in the town.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Bob to execute him, dismantling the town's trust in Empath claims and protecting Charlie (Demon). This leverages Grace's dead Chef info to paint Bob as a liar or liar-in-service-of-evil, ensuring town focus stays off the Demon.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Wait for more whispers or votes to see who supports my defense. Avoid raising hand on myself. Let others respond to my last message to build alliance against Heidi and Charlie.
🧠
Execute Bob to remove a key threat to the Demon (Charlie) and sow chaos in the town's logic. His Empath claims contradict critical information, and his collusion with Eve (Monk) makes him a prime scapegoat.
🧠
Voting yes on Bob helps eliminate a likely evil causing claims contradictions. My Librarian info supports Alice good and David Recluse, making Bob's Empath claim false, so he is probably the Minion. This progresses toward finding Demon without risking good player execution.
🧠
Clarify that my Chef info does not contradict Bob's Empath as Alice and Charlie are not adjacent, but Heidi does contradict. This helps good players weigh the nomination logically without executing wrong person, advancing towards identifying the real Demon like Eve or David.
🧠
Voting for Bob to potentially execute the suspicious Empath claimer who Heidi and Frank also target. This narrows suspects and tests claims on final days approaching. Helps good team by removing possible evil if World A true.
🧠
Speaking publicly about my Monk protection on Bob clarifies he was not Demon-targeted and helps good team avoid misexecuting a potentially poisoned Empath, pushing suspicion toward actual liars like Heidi or Frank to narrow Demon suspects.
🧠
Secure Bob's execution to eliminate a threat to the Demon, whether Bob is good and gathering information or evil and directly harmful to our team.
🧠
Raising my hand supports executing the suspicious Bob whose claim contradicts my good alignment. This either removes evil or gives me Undertaker info on his true role tonight to advance our investigation.
🧠
Defend against my execution by pointing out Heidi's contradiction with my reliable Empath info and Chef. Urge town to target Heidi or Charlie instead to find the Demon.
🧠
Ensure Bob is executed to remove the primary threat to the Demon. Let the current vote complete without interference to secure his elimination.
🧠
Speaking against Bob's execution can sway others like Alice and David to lower hands, preventing a possible good player death. Turns focus to Heidi as potential Minion, helping good team identify and execute real evil later.
🧠
Bob's Empath claim aligns with my Chef info and creates a clear contradiction only if Heidi is lying, so I will not support executing him with my ghost vote. Waiting allows the vote to resolve naturally without me aiding a potential bad execution, preserving my influence for later if needed.
🧠
Sharing my Soldier role and the Recluse conflict helps resolve who is lying between Frank and Alice, points out Heidi's contradiction with Bob, and narrows Demon suspects without executing innocent Bob prematurely.
🧠
Speaking to agree with not executing Bob and highlight Heidi's contradiction directs town to potential evil without premature execution, helping identify Demon by process of elimination.
🧠
Ensure Bob is executed to remove a major threat to the evil team. His Empath information and the town’s trust in him make him dangerous if left alive. Even if he is good, his elimination prevents him from revealing critical information in future nights.
🧠
Speaking supports executing Bob to gain Undertaker info on his role tonight which resolves contradictions between claims and points directly to the Demon for the good team to win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
By nominating Charlie as the most likely Demon based on the contradiction logic, I shift focus from my execution and give town a chance to execute the real evil before I die. This progresses toward finding the Demon.
πŸ“œ
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
To prevent the Demon (myself) from being executed by forcing a tie in the vote or making the town reconsider the hasty nomination based on Bob's last words. Survival of the Demon is critical for the evil team's victory.
🧠
Raising hand to vote for Charlie adds crucial vote towards executing the likely Demon. With 5 on me already, voting Charlie could tie or execute him instead, preventing my death and winning the game on final day push. This directly supports my nomination and logic chain.
🧠
Prevent Charlie's execution by not voting for them, ensuring the Demon survives. Chaos helps evil; sow doubt if speaking.
🧠
Waiting lets the vote play out to see if we tie on Charlie and avoid executing Bob who seems like good Empath, buying time to confirm Demon.
🧠
Challenging Bob's flawed logic for nominating Charlie helps prevent executing a likely good player and uses my Chef info to guide the group toward the real Demon.
🧠
Pointing out the flaw in Bob's logic per Grace helps good players see we should not execute Charlie and instead let Bob be executed to test his false claim.
🧠
Revealing as Monk and my protections on Bob provides mechanical proof I am good and helps test claims. It supports letting Charlie vote fail to execute Bob and gather info, narrowing Demon suspects for good team win.
🧠
Waiting allows the vote on Charlie to naturally fail without my intervention, ensuring Bob executes as planned. This gives me Undertaker info next night to confirm Bob's role and advance toward identifying the Demon while keeping good players safe.
🧠
Lowering my hand to fail the Charlie vote will save the current Demon (me) and ensure Bob is executed tonight. This aligns with evil team goals: preserving the Demon and reducing the town's information advantage by eliminating Bob's Empath claims.
🧠
Clarify Recluse registers as evil to Empath to support my nomination of Charlie as Demon. Convince players to vote yes on Charlie to execute the Demon and win for good team now.
🧠
Ensure Charlie (the Demon) survives by not voting for his execution. This protects my team's objective of keeping the Demon alive until only 2 players remain.
🧠
Raising hand votes to execute Charlie, supporting Bob's Empath claim that aligns with my Librarian info, Chef zero pairs, and narrows Demon suspects to advance good team's win condition.
🧠
Reinforce that Charlie's execution is premature and inconsistent with my Chef info and Empath logic. Push for Charlie vote to fail so Bob is executed tonight, confirming his role and narrowing Demon suspects for good team win.
🧠
Reinforce not voting for Charlie to let vote fail, execute Bob to confirm his role and align with good info from Eve Monk and Grace Chef. This narrows Demon suspects without risking wrong execution.
🧠
By waiting and not raising hand for Charlie, I ensure the vote fails (only 3 votes so far), allowing Bob's execution to confirm his role and move us closer to identifying the real Demon without risking executing a good player like Charlie.
🧠
To publicly state I will not vote for Charlie, encouraging the group to let the vote fail so we execute Bob instead and gain information from my Undertaker ability tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (3/6).
🧠
Encourage the town to execute Bob instead of me to remove a potential threat to the evil team. Reinforce the contradictions in Bob's claims and align with the town's growing suspicion of him.
🧠
Defend my Empath claim by reinforcing Recluse registers evil, point out Heidi's contradiction with my info, urge group to nominate Heidi instead of executing me to avoid losing good info.
🧠
Let the town execute Bob. This removes a potential town threat (good player) and protects Charlie (the Demon). Avoid drawing attention to myself as the Poisoner.
🧠
Sharing my Librarian info and logic chain to convince others that Bob is likely the good Empath and we should not execute him but nominate a suspect like Heidi instead to find the Demon without losing good info.
🧠
Support executing Bob to resolve claim contradictions with my Chef zero pairs info, narrow Demon suspects like Charlie, and advance good team toward final day victory.
🧠
Claiming my Soldier role publicly confirms Frank's Librarian and supports Bob's logic if Recluse registers as evil. This clarifies the board for the good team, helps decide on Bob's execution, and progresses us toward identifying the real Demon before the final day.
🧠
I need to speak up to support executing Bob to resolve the role contradictions between Empath, Chef, and Librarian claims. This helps narrow down the Demon by confirming Bob's alignment before night, aligning with good team goal of process of elimination.
🧠
Waiting lets Bob's execution proceed, giving me Undertaker info on his role tonight to break the contradictions and identify the Demon faster.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Protect the Demon (Charlie) by removing a vocal and potentially investigative neighbor (Frank) who could threaten Charlie's survival tomorrow.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Frank.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
David has consistent support in discussions and claims a strong good role. Protecting him stops the Demon from killing a key good player tonight, helping us reach final 3 and execute the Demon.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect David.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate Frank to disrupt the town's logical consistency and reduce the threat to the evil team's ability to coordinate. His death will create chaos and slow down the town's progress.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Undertaker. You learn that Bob was the Ravenkeeper.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my Monk role and night 3 protection on David privately to confirm trust, since he claims Soldier. This builds alliance to discuss who to suspect for Demon before nominations, helping narrow down to execute the right one.
🧠
Create chaos and divert suspicion from Charlie by faking a Slayer shot at Eve, a player who has been vocal in execution discussions. This will distract the town and protect the Demon.
πŸ“œ
Storyteller
Nothing happens.
🧠
Waiting allows more info from living players like Heidi's Slayer action and Eve's whisper to David before I share more or use my ghost vote in nominations.
🧠
Waiting allows others to share more info or react to Heidi's Slayer claim and Eve whisper, gathering additional claims before I use my ghost vote on the most likely Demon candidate during nominations.
🧠
Whispering to Eve confirms her Monk claim, shares my Soldier role to build alliance, and discusses suspects to narrow Demon before nominations. This helps verify info and progress towards executing the Demon.
🧠
Waiting allows others to respond to my whisper and for more information to emerge before I use my ghost vote or whisper again, avoiding premature commitment in this late game phase.
🧠
Coordinate with Heidi to plan our next kill, ensuring we eliminate a threat while maintaining plausible deniability.
🧠
Share my Undertaker role and Bob confirmation with Heidi to build trust and coordinate on who to suspect as Demon, since she is active with Slayer claim and we need to eliminate suspects before nominations. This helps good team by verifying alignments logically.
🧠
Share my Monk info with Heidi to build trust and coordinate suspicions before nominations. Confirm her Slayer claim since shot failed on me. Gather her thoughts on Alice or Charlie as potential Demons to narrow down for execution.
🧠
Coordinate with Charlie (Demon) to target Eve or David, as they are suspicious. Plan to poison Eve tonight to remove a potential threat and align with the Demon's strategy.
🧠
Share my Chef info (0 evil pairs) with Alice to help good team narrow Demon suspects using seating and contradictions like Bob's Empath vs Chef.
🧠
Sharing my Empath neighbor reads with David and Eve provides key info to narrow Demon suspects after Frank's night death and Heidi's failed Slayer shot on Eve. This helps good team execute the right player before final day.
🧠
Share my Soldier role and analysis with Heidi to align on nominating the most likely Demon (Charlie or Alice) before nominations end, using Bob's info to narrow it down and win for good team.
🧠
Share my confirmed Librarian info about Alice or David being Recluse with Heidi the Slayer to help narrow Demon suspects and confirm alignments before nominations. This builds trust and provides key Outsider info for good team to execute Demon.
🧠
Confirm Heidi's plan to poison Eve tonight to remove a key investigator and create town distrust. Align with her to ensure coordinated elimination of threats while maintaining plausible deniability as the Imp.
🧠
Share my confirmed Undertaker info and discuss Heidi's Slayer shot failing on Eve to narrow Demon suspects with Charlie, who is my neighbor and active. This builds trust and combines info to identify evil players before nominations.
🧠
Coordinate with Heidi on my Monk role and protection to confirm good status and decide nomination target among Alice and Charlie suspects before phase ends.
🧠
Protect the Demon (Charlie) by eliminating a suspicious player (Eve) who is gaining influence. Poisoning Eve will likely cause her to die tomorrow, framing her as guilty and reducing the town’s focus on Charlie.
🧠
Sharing my zero evil pairs info with Eve helps her see which claims contradict the seating, narrowing Demon suspects before nominations. This advances good team's execution of the real Demon.
🧠
Share my Empath info with claimed Slayer Heidi to help identify Demon between Alice and Charlie before nominations, advancing good team win by eliminating evils.
🧠
Whisper to coordinate with Heidi and Eve on nominating Charlie as the most likely Demon based on Bob's Empath data and recent deaths to secure an execution before nominations phase ends.
🧠
Get Heidi's view on the Demon and align on who to nominate before nominations start, using my info to help good team execute the right player.
🧠
Coordinate with Alice and Heidi to ensure Eve is framed as the primary threat, increasing the odds of her execution tomorrow and reducing the town's investigative capabilities.
🧠
Share my confirmed Undertaker info and current suspicions with David to test his Soldier claim and align on suspecting the Demon among Charlie/Eve/Heidi before nominations. This builds trust and narrows pool using logic chains.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Charlie as the most likely Demon based on group suspicions and info consistency. This advances the game by testing the strongest suspect before final days, helping good team execute the Demon.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's false accusations to avoid execution. Undermine her credibility by highlighting the unreliable Bob's Empath readings and the coordinated poisoning plan with Heidi. Prevent the Demon from being executed by sowing doubt about Eve's claims.
🧠
Voting to execute Charlie based on Bob's reliable Empath data identifying the evil pair, David's coordination, and Heidi's confirmation that I'm not Demon. This narrows to the Demon and helps secure the win before final 3.
🧠
Charlie's defense highlights Bob's inconsistencies which align with Chef info, so Eve's nomination seems like a misdirection from evil. Speaking out prevents wrongful execution and narrows suspects to Eve or Heidi as potential evil pushing bad vote.
🧠
Raising hand votes for Charlie to test Empath data from nights where one or both neighbors evil, helping good team execute likely Demon and move toward victory with only 5 alive.
🧠
Speaking to confirm my Soldier role publicly and support executing Charlie as Demon based on reliable info chains. This rallies votes for good team win.
🧠
Ensure Charlie (Demon) survives by eliminating Eve's nomination threat. Voting for Charlie now sets up Eve's execution tomorrow, aligning with evil's objective to protect the Demon and dismantle the town.
🧠
Speaking my Chef info and highlighting role conflicts like dual Slayer claims provides the group with key facts to avoid executing a good player like Charlie, allowing us to identify the real Demon and win.
🧠
Speaking publicly shares my Undertaker confirmation on Bob and highlights claim contradictions to guide the group toward correctly identifying and executing the Demon, either by supporting or opposing Charlie's execution based on logic.
🧠
Prevent my execution by appearing cooperative and reducing the vote count for my execution. This keeps the Demon alive and allows the poisoning of Eve tomorrow to frame her as the threat.
🧠
Pushing to execute Charlie as top suspect from Bob's Empath and David's input to confirm Demon before phase ends and secure good team win, while addressing contradictions to build consensus.
🧠
Voting yes to execute Charlie who logic shows is the Demon. This helps good team win by removing the Demon before final day.
🧠
Clarify my Empath info supports executing Charlie since Alice is proven liar and evil, pushing the good team to confirm and eliminate the Demon candidate to secure the win before night.
🧠
Voting yes for Charlie advances our suspicion based on Empath pointing to him and Alice as evil pair. As Soldier I am safe so can push execution. If wrong we lose a good but narrows suspects for final day. Fits good team goal to execute Demon before 3 left.
🧠
Retract my vote for Charlie to prevent the Demon from being executed, aligning with the Minion's primary objective to protect the Demon at all costs.
🧠
Waiting allows the vote to conclude without my ghost vote influencing yet, observing if good team executes the real Demon based on current info while preserving my vote for later if needed on final day.
🧠
Bob was not the Empath but Ravenkeeper so his readings are invalid, so I should caution against executing Charlie on false info and push for more discussion to find the real Demon instead.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Eve to shift suspicion away from myself and force the town to reconsider her accusations. This creates chaos and may split the vote, allowing me to survive execution.
πŸ“œ
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself by highlighting evidence against Charlie and my confirmed innocence to secure his execution and advance our good team win condition.
🧠
Secure Eve's execution to remove a vocal accuser and reduce the immediate threat to the Demon. This action aligns with the evil team's goal of keeping the Demon alive and prolonging the game until only two players remain.
🧠
Support executing Charlie by arguing against tying the vote for Eve, using my Librarian info and existing claims to narrow Demon suspects and progress to good team win.
🧠
Support executing Charlie as primary Demon suspect from consistent Empath info and Eve's nomination. Counter Charlie's deflection on Eve. Help good team confirm Demon before final day.
🧠
Speaking clarifies we should not execute Eve due to Slayer confirmation and instead proceed with Charlie's execution to test the likely Demon, progressing the game toward a good win by eliminating the top suspect.
🧠
Protect the Demon by disrupting the vote on Eve and ensuring Charlie is not executed today, allowing evil to continue their plan.
🧠
Wait for the vote to close without intervening since consensus favors executing Charlie as the likely Demon, allowing the good team to progress toward victory.
🧠
Waiting allows the vote on Eve to fail naturally (insufficient hands raised) so Charlie executes as planned. This progresses game by removing likely Demon without wasting vote on cleared Eve. Helps good team narrow to final suspects.
🧠
Defend myself strongly using the Slayer shot confirmation that I am not Demon and push the group to execute Charlie based on consistent evidence from Bob and Grace. This narrows to the Demon and helps good team win before night.
🧠
Encourage voting for Eve to prevent Charlie's execution and maintain the evil team's advantage by creating a new target.
🧠
Reinforce that Charlie is the likely Demon based on deflection nomination and prior consensus. Urge to ignore Eve nomination and execute Charlie to win, as Eve not Demon per Slayer.
🧠
Urge players to stick with Charlie execution as strongest Demon candidate from my consistent Empath info and Heidi Slayer clearing Eve. Prevent distraction from Charlie's desperate nomination of Eve to help good team confirm and win.
🧠
Do nothing to avoid supporting Eve's execution. Allow natural votes to keep focus on Charlie and progress game to execution phase for good team victory.
🧠
Raise my hand to vote for Eve to prevent Charlie's execution and keep the Demon alive, fulfilling my role as Poisoner (Minion). This ensures the Demon survives to continue the evil team's objectives.
🧠
Remind everyone of my Chef info and the Slayer result to stop the distraction and ensure we execute the likely Demon Charlie who already has 6 votes.
🧠
Support executing Charlie as main suspect while confirming Eve likely not Demon per Slayer. This progresses the game by testing the strongest lead without distraction, helping good team find and eliminate the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (2/7).
🧠
Waiting lets the strong 6-vote block on Charlie proceed to execution without distraction, confirming the Demon per consensus from Empath, Chef, and Slayer info. This advances the good team toward victory on final day.
🧠
Delay execution of Charlie by refocusing suspicion on Eve and suggesting a 'test' via Monk's protection. This buys another night for Charlie to act as Imp and ensure evil team's win condition is met.
🧠
Speaking to reinforce the current 6 votes on Charlie counters his deflection and encourages the group to close nominations and execute him as the likely Demon, helping good team narrow to final 3.
🧠
Reinforce executing Charlie as Demon before phase ends to secure good win, using my consistent Empath info and Slayer confirmation.
🧠
Supporting Charlie execution as likely Demon based on Empath and Chef info, while revealing Soldier to prove good alignment and build trust for final days.
🧠
Tie the vote to prevent Charlie's execution and keep the Demon alive.
🧠
Waiting allows the current 6 votes on Charlie to execute him as suspected Demon without distraction. My ghost vote not needed yet as majority is clear. This progresses to night where good abilities can confirm alignments, helping narrow Demon if wrong choice.
🧠
Confirming the push for Charlie execution while sharing Undertaker confirmation on Bob to build credibility, help good team test suspicion and progress to night for more info.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good