Game Detail

Players

Alice (Butler) Bob (Monk) Charlie (Slayer) David (Virgin) Eve (Washerwoman) Frank (Empath) Grace (Scarlet Woman) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good611,73380,916$0.2743
Evil226,647104,298$0.0975

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Grace. Your safe bluffs are: Ravenkeeper, Fortune Teller, Saint
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either David or Alice is the Virgin.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Bob as my master for Day 1. He is my neighbor, so he is a convenient person to observe and coordinate votes with early in the game.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Initiate contact with a neighbor to establish trust and start gathering information, keeping my role hidden for now.
🧠
Build rapport with David while keeping my own role hidden to avoid getting targeted by the Demon or Poisoner. Gather information on his perspective.
🧠
Day 1 early: Coordinate bluffs with sole Minion Grace using safe roles to establish credibility. Plan night kill on potential info-gatherer later. Hide as good.
🧠
Coordinate bluffs with Demon privately to mutually confirm each other as good, building credibility. Suggest suspecting whispering pair to sow early doubt without self-risk.
🧠
I want to establish contact with my neighbor Alice to see if we can share information or confirm our roles, which is a standard and helpful Day 1 move for a Townsfolk.
🧠
I am establishing trust with my neighbor/master while keeping my Butler role hidden for now. I want to see if Bob is forthcoming before sharing anything substantial.
🧠
I need to probe my neighbor Eve to see if she is the source of my '1' reading. If she claims a role that seems suspicious or evil-aligned, I'll know who to watch.
🧠
I want to share my starting information with Frank to see if he can help me verify the Virgin claim. This helps build trust and starts the process of elimination.
🧠
I want to gather information and start building alliances early on without revealing my role. Frank hasn't spoken to me yet, so this is a good way to initiate contact.
🧠
I want to establish communication with my neighbor to start gathering information without revealing my role yet.
🧠
Strengthen coordination with minion via private chat. Agree on claims (me FT, her Empath '1' N1), target D/C suspicion to sow chaos and split town whispers.
🧠
Strengthen our paired bluff by agreeing on suspicion targets (David/Charlie), protecting Frank/neighbors. Builds trust with Heidi, sows early chaos on others.
🧠
Establish rapport with neighbor Charlie and gather information.
🧠
Continue building rapport with my Master (Bob) and probe for his thoughts to see if he's a potential ally or if he's acting suspiciously. Keeping my specific role hidden is safer for now.
🧠
Engage with David to gauge his suspicion level while keeping my own role and information guarded for now. I want to see if he volunteers any info that contradicts Eve's claim or provides a lead.
🧠
I want to verify if either David or Alice claims to be the Virgin, as per my information. Frank is already in contact with David, so he's a good person to help me cross-check this information.
🧠
Continue building rapport with Frank and gather more info while keeping my role secret.
🧠
To gather information and identify potential allies or suspects, which is crucial for my Slayer ability later in the game.
🧠
Finalize public claim plan with Grace: my FT on her+someone good, her Empath 1 evil (me). Push David/Charlie suspicion. Builds our credibility as good info duo.
🧠
Confirming the coordinated bluff with Demon ensures our stories match publicly, building credibility as good Townsfolk while sowing suspicion on David/Charlie. Synchronizes our deception for day 1 noms.
🧠
Expand my network of information by checking in with a non-neighbor player.
🧠
I need to engage with Charlie to gather information while maintaining my cover. As the Butler, I need to stay active but cautious, as my voting ability is tied to Bob. Sharing too much early is risky.
🧠
I need to gauge Grace's behavior and see if she acts suspicious, as one of my neighbors (Eve or Grace) is definitely evil. Building rapport is key.
🧠
To build trust with Frank and coordinate our efforts to verify the Virgin claim.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
To gauge the room's mood on nominations and potentially discourage a hasty execution on Day 1 while observing reactions.
🧠
I want to support Frank's suggestion of not executing today. This is the standard strategy for Day 1 when information is scarce, as it avoids accidental execution of a Townsfolk. It also helps me blend in as a helpful villager while I prepare to protect someone.
🧠
To agree with the group consensus of not executing today, which is safe for Day 1. I am keeping my role hidden as the Virgin for now.
🧠
I want to align myself with the consensus of the group to avoid drawing unnecessary attention as a town-aligned player, while also keeping my information about the Virgin (Alice or David) for later when it might be more useful.
🧠
Agreeing with the consensus to avoid Day 1 execution to keep the game stable and avoid unnecessary suspicion on myself.
🧠
Publicly claim safe FT bluff w/consistent info supporting Grace's Empath. Sow suspicion on D/C whispers, nominate later if traction. Builds evil trust w/Grace, hides me as Demon.
🧠
Backup Heidi's FT claim publicly as Empath with '1 evil' read on H/F (truthful bluff). Reinforce D/C suspicion to redirect town. Encourage pass to avoid day 1 exec risk, build credibility for later manipulation.
🧠
Defend against the accusation of being 'shady' and reveal my role (Slayer) to gain trust and propose a more proactive strategy than just waiting.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Grace is the Empath and has provided critical information regarding her neighbors. Protecting her is a high-value move to keep an information role alive for another night of investigation.
📜
Storyteller
Bob
You chose to protect Grace.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie's Slayer claim is a direct counter to our FT/Empath push and D/C suspicion. Killing him neuters a potential Demon-kill ability, prevents defense tomorrow, and fits town suspicion on him—progresses evil without harming our bluffs.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I'll stick with Bob as my master. He seems to be a reasonable player and we have established a connection. Keeping my Butler condition consistent with a known neighbor is a safe play.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Since I am dead, I cannot use my Slayer ability. I need to use my ghost vote wisely in the upcoming nomination. I will listen to the ongoing discussions to determine who is the most suspicious candidate for execution.
🧠
I want to confirm my protection with Grace and compare her Empath info with the current situation to identify the Demon.
🧠
Whisper minion ally Grace to align bluffs (me as Saint), learn Bob's whisper, target David for nomination/chaos while supporting her Empath claim to build trust.
🧠
I need to confront Grace about her role claim. If she is claiming Empath, she is either lying or I am, or one of us is drunk/poisoned. This will help me narrow down if she is the evil neighbor I am sensing.
🧠
Privately update Demon on Bob/Monk claim and Frank/double-Empath, confirm her Saint switch, agree push David exec to safely kill good player while town argues Empath.
🧠
I want to build trust with my neighbor Bob, share my role as the Virgin to deter nomination, and probe for his suspicions.
🧠
I need to confirm if Alice is the Virgin or if she is hiding her role, to cross-reference with my Washerwoman info. This helps narrow down who to trust.
🧠
To confirm Eve's claim while maintaining my cover as an Outsider. If Eve is good, she'll likely share more. If David is the Virgin, that's useful info. I need to be careful not to reveal I'm the Butler yet.
🧠
I am dead, so my Slayer ability cannot be used. I need to gather info from the living to help them deduce the Demon. Since I cannot whisper and gain reliable info without risking being seen as interfering, I will observe. Wait, I can still whisper. I will whisper to the players who have shared info.
🧠
I need to build trust with David and share my role to coordinate better, while also steering the conversation toward Alice and Eve who have been whispering suspiciously.
🧠
Coordinate with Grace to counter Frank's double-claim publicly, reinforce David as target. Builds our bluffs (Saint/Empath), turns town against Frank/David, keeps me hidden as Demon.
🧠
Alert Alice to the role conflict and Grace's suspicious behavior, as Grace's claim directly contradicts mine.
🧠
Expose Frank's double-claim publicly via coordination with Heidi. Push nom David or Frank to eliminate threats, keep Heidi safe. My Empath bluff holds if Frank outed as fake.
🧠
To verify the Monk's claim through Grace and gather information on suspects.
🧠
I am confirming my deduction with Alice and coordinating on watching David. Since Alice is not the Virgin, David must be. I want to see if David claims his role honestly to the group before I reveal it.
🧠
Confirming Frank's suspicion of Grace and maintaining cover. I need to gather info without revealing my Butler role yet, as Outsiders are targets.
🧠
To probe Grace about her Empath information and keep the pressure on the Heidi/Frank/Grace trio to ensure they don't settle into a false sense of security.
🧠
I want to push David to evaluate Heidi's claim more critically, as her clearing Alice feels suspicious given Alice's behavior. This helps narrow down the Demon.
🧠
Finalize coordination with Grace before nomination. Expose Frank's double-claim via her public Empath claim, build trust as Saint, push nom David to eliminate threat without suspecting us.
🧠
I am aligning with Alice because Grace's claim is mechanically impossible (she claims she is my neighbor and that I am her neighbor, which contradicts my knowledge of my own neighbors). I need to solidify suspicion on Grace.
🧠
Update Heidi on David's whisper (Bob shared Monk claim, asks Alice/Eve). Confirm plan: I claim Empath public, out Frank lie, push David nom. Protects Heidi by shifting blame.
🧠
I want to build trust with Bob (claimed Monk) and align our suspicions regarding Heidi and the neighbors of Grace. Confirming his perspective helps me build a stronger case against potential evils.
🧠
I have confirmed with Alice that she is not the Virgin. This means David is the Virgin according to my info. I should wait and observe if David claims Virgin or something else, which would identify him as a liar/evil. I have already communicated with Alice.
🧠
To maintain trust with Frank and coordinate against Grace, while also keeping in mind Eve's info about David.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating David per plan with Grace. He's linked to dead Charlie, shady whispers. Builds our credibility as we claim Saint/Empath, calls out Frank later. Reduces good players, keeps Demon safe.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to warn the town and Heidi about my ability to avoid being executed, and hopefully make Heidi reconsider if she is indeed a Townsfolk. This also reveals my role publicly to everyone, which is part of the Virgin strategy.
🧠
Counter Virgin threat with safe Saint bluff (Outsider), dismiss risk to me, highlight shady whispers, urge votes to execute David per team plan, build trust as 'good' Outsider.
🧠
I need to act according to my Butler ability. I cannot vote unless Bob votes. I am drawing attention to the conflict and asking Bob (my master) to signal his intent so I can coordinate my vote with him.
🧠
Public Empath claim backs Heidi's Saint vs David's Virgin, calls Frank liar to sow doubt on him, builds trust with town while pushing execution on innocent David to thin numbers safely.
🧠
I am raising my hand to vote for David's execution because the logic holds up. If he is the Demon or a Minion, executing him is good. Even if he IS the Virgin, the Saint (Heidi) is safe from the Virgin ability, making him a safe target to test. Plus, his defensive claim is suspicious.
🧠
Point out the contradiction in Heidi's claim to warn the town before they execute David.
🧠
I need to point out the contradictions in Heidi and Grace's claims to stop the group from potentially executing a Virgin (David) based on suspect information. I must defend my role as the real Empath.
🧠
To cast doubt on Heidi's credibility because she changed her role claim, which is a major red flag. I want to discourage others from voting for David.
🧠
Defend myself by pointing out Heidi's contradictory role claims (Fortune Teller vs Saint) to cast doubt on her credibility and prevent her from getting the town to execute me.
🧠
Address claim flip accusations naturally, reaffirm Saint, Grace Empath logic pins Frank evil. Urge Bob/Alice vote David (shady) to hit 4 votes, execute good player, reduce numbers keeping Demon safe.
🧠
I need to pressure Heidi for the role change and check if Bob is voting for David, as I must follow his vote. I also want to signal to the group that I'm observing the conflict between Heidi and David/Frank.
🧠
Raise hand to vote execute David (likely good player via Charlie link). Builds Heidi credibility via successful nom, distracts from her claim flip, thins goods while Frank distracted by counterclaim. Protects Demon.
🧠
I need to express my distrust of Heidi's contradictory claims. Her role swap makes her highly suspicious compared to David's consistent Virgin claim, which aligns with my Day 0 info. I should retract my vote to avoid executing a potential innocent Virgin based on a liar's push.
🧠
I am dead, so I should observe the voting outcome without using my single, precious ghost vote on David until I am absolutely certain. Heidi's flip-flopping makes her untrustworthy, but David's defense is also just a claim. I will wait.
🧠
I need to publicly cast doubt on Heidi's credibility and Grace's false Empath claim to save David from an execution based on a lie. Heidi's inconsistency is a major weak point I must exploit.
🧠
I need to forcefully reject the nomination against David because Heidi's lie is too blatant and risky for the town. I am using my influence as a confirmed Monk/trusted player to sway others away from an execution that could be a mistake based on lies.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
To shift suspicion onto Heidi by highlighting her blatant contradiction and defensive lying, encouraging the town to focus on her as the likely evil player.
🧠
Defend flip as strategic good play to regain cred. Reinforce Grace Empath vs Frank lie. Shift suspicion to Frank for tomorrow nom before night. Keeps Demon hidden.
🧠
I am reinforcing my Butler ability constraints by publicly aligning with Bob's suspicion and questioning Heidi's inconsistent role claims, while also highlighting the unresolved Empath conflict.
🧠
Heidi's nom on David failed due to her flip-flop suspicion. With 1 tick left, nom Frank (evil in my read) to shift blame from Heidi, test town votes, expose good/e vil splits before night. Protects Demon.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am currently nominated. I need to defend myself by pointing out that the accuser (Grace) is claiming my role, which makes her suspicious, and by asserting my own consistency. I also need to remind the town that I am the verified Empath.
🧠
I want to observe the voting process without committing my vote yet, as I am the Virgin and need to be careful about being nominated, while also keeping the town's focus on the conflicting claims.
🧠
Voting Frank supports minion Grace, targets likely good Empath claimer, reduces alive count from 7, keeps pressure off me as Saint bluff.
🧠
I am observing the vote to see if my master, Bob, decides to vote for Frank. I cannot vote unless he does, and given his skepticism of the current situation, I need to see his position before committing my vote.
🧠
Vote Frank to execute a good player (likely), thin herd while upholding Empath bluff. Heidi safe; Frank disrupts with counterclaim.
🧠
I need to stay neutral for a moment. Voting for Frank now feels risky given the Empath conflict between Frank and Grace, and Heidi's erratic behavior. I want to see if anyone else votes before committing.
🧠
Urge the town to reconsider voting for Frank, given Heidi's highly suspicious role-switching and her alignment with Grace. Saving the vote is safer than blindly following a potentially evil duo.
🧠
I am holding my vote for now because the situation with Heidi and the conflicting Empath claims makes me very suspicious of both sides. I want to see how the vote plays out without committing, as a Monk, to an execution that might be a trap or a mistake.
🧠
I need to convince the town to not vote for me. I am pointing out that my neighbor (Grace) who is accusing me is the most logical source of my '1 evil' Empath read, and that she is desperate to kill me because I'm the real Empath.
🧠
I need to observe the voting outcome. Heidi and Grace are voting for Frank. This looks like a potential evil team-up or a desperate move by them. I will wait to see if Frank gets executed before I speak or intervene further, keeping my identity as the Virgin a secret.
🧠
Push Frank execution now: remove likely good Empath (consistent reads), thin town to 6 alive, protect Demon survival. Defend flip as trust-build, rally Eve/David ghosts for 4 votes.
🧠
I need to support Bob's skepticism while highlighting the absurdity of the current situation. I'm choosing not to vote for Frank because Bob hasn't indicated he's voting, which aligns with my Butler ability and strategy.
🧠
Push Frank exec as good Empath to eliminate double-claimer (likely good), protect Demon Heidi's Saint bluff, get 2 more votes from Eve/Bob by appealing to logic. With 7 alive, safe to thin town.
🧠
I need to stay observant and not commit a vote yet. The situation with the dual Empath claims (Grace vs. Frank) and Heidi's erratic behavior is too unstable. Voting for Frank now feels premature and risky. I'll wait and see how the rest of the town reacts.
🧠
I am suspicious of the collusion between Grace and Heidi. Since Heidi has admitted to lying about her role, I cannot trust her endorsement of Grace. I will hold my ghost vote until I am more certain, as executing a potential townsfolk based on this chaos is risky.
🧠
I want to express my skepticism regarding both Grace and Frank's Empath claims and especially Heidi's erratic behavior, and to explain why I am not voting for Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/4).
🧠
Grace is my neighbor and counter-claiming my role while actively pushing against me. This confirms my suspicion that she is the evil neighbor my ability detected. I must nominate her to turn the tide and expose her as the liar.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend self during vote; reinforce Frank as liar per my Empath (true 1 evil H/F=Heidi but blame Frank). Sway Bob/Alice/Eve (skeptical of Heidi but doubted Frank) to not vote me, disrupt town into no execution.
🧠
I need to rally support to execute Grace. I'm pointing out the contradiction in her Empath claim and the suspicious nature of her ally, Heidi, to sway the undecided players (Bob, Alice, Eve) to vote for her execution.
🧠
I want to sow doubt about the current nomination without revealing my role as Virgin yet. I need to keep the town from executing Grace too hastily while highlighting the contradictions, as I need to be careful not to trigger my own Virgin ability if someone nominates me, though I am not the one nominated right now. I am also signaling that I am observing the chaos.
🧠
Grace is my Minion; must prevent her exec (only 2/4 prev similar). Sway Bob/Alice/Eve/David/Charlie ghosts vs Grace vote by reinforcing her Empath legit, Frank trap. Final tick: speak to close votes against.
🧠
My ability as a Butler ties my vote to my master, Bob. Since Bob has not voted for Grace and previously expressed skepticism about the case against Frank, I must wait for his lead. If he does not vote, I will not vote. This maintains consistency and protects me from acting out of line.
🧠
I need to decide whether to vote for Grace. The situation is a direct conflict between two players claiming Empath, with Heidi (who is behaving suspiciously) supporting Grace. Frank's logic regarding the neighbors and Heidi's support makes Grace look more suspicious. I will vote to execute Grace to break the tie/make progress.
🧠
Grace is associated with Heidi, whose claim shift from Fortune Teller to Saint makes her highly suspicious. Voting for Grace helps eliminate a probable evil player aligned with the game's current liar.
🧠
I need to determine if Grace is the Demon or a Minion. If she is the Demon, the game could end here. However, I protected her last night, so if she is the Demon, she didn't kill anyone. This is risky, but executing a double-claiming Empath seems necessary to break the tie.
🧠
Urge no-vote on me to prevent execution (2/7 yes now). Reinforce my Empath legit vs Frank liar pinning me. Sway Alice/Eve/David using Bob's prior protect & Heidi trust. Keep alive to protect Heidi.
🧠
I need to expose Grace's potential lie about Bob protecting her to sway the undecided players (Alice and David) to vote for her execution.
🧠
I need to verify Grace's claim about Bob's protection. If she lied about that, she is almost certainly evil. This resolves the Empath conflict without guessing.
🧠
Grace is vital minion; execution loses backup Demon. Defend her Empath, undermine Frank's counter and Monk question to prevent 4 votes. Build on prior Saint trust to sway Alice/Eve/David against voting.
🧠
My master, Bob, has voted to execute Grace. As the Butler, I am aligned with his decision to proceed with this execution, as his vote allows me to exercise my vote and he is the one I am following.
🧠
Grace is aggressively pushing to execute Frank, and her claim that Bob (the monk) protected her seems like a desperate, unverified fabrication to gain trust. The double-Empath claim and Heidi's erratic behavior make Grace highly suspicious. I will vote to execute her.
🧠
I want to pressure Grace about her claim regarding the Monk's protection, which Bob hasn't confirmed. This exposes her potential deception and reinforces my decision to vote for her.
🧠
To confirm my night action to clarify Grace's claim and provide critical information to the group, which helps establish trust and moves the game forward.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Sacrifice per Minion strat to protect Demon. Final speech reinforces Frank suspicion (real Empath=good kill target), Heidi safe as Saint, Bob cred. Ghost tomorrow: vote/manipulate to kill goods, block Demon noms.
🧠
To maintain confidence in my role and invalidate Grace's attempt to use Bob's protection as proof of her alignment before she is executed.
🧠
I am the Virgin, so I have a powerful defensive ability if nominated, but I am not the one nominated right now. Grace is on the block. I need to keep the town focused while maintaining my cover until necessary. Bob's confirmation of the protection makes me hesitant to execute Grace.
🧠
Grace executes unless last tick sway. Defend her as real Empath vs Frank liar per logic/Bob confirm. Build case for exec Frank tomorrow, preserve team if she dies.
🧠
I want to align with Bob, my master, and set the stage for tomorrow's investigations by pointing suspicion toward Frank, regardless of the outcome of Grace's execution.
🧠
Acknowledge the Monk's confirmation while maintaining neutrality as the execution proceeds, signaling readiness for the next phase.
🧠
As a dead player, I should offer a final observation before the day ends. The execution is happening, so reinforcing that this is a critical turning point and shifting focus to the next logical steps (Frank/Heidi) is the best way to keep the town focused.
🧠
I have already confirmed my protection of Grace. There is nothing more I can add before the day ends, as the nomination is effectively locked for Grace. Waiting is the safest action to let the execution proceed.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Grace was just executed, and she was very vocal about Frank being the evil one. If she was good, Frank is likely the Demon or a dangerous Minion. Protecting Frank will reveal if he is the Demon by stopping his kill.
📜
Storyteller
Bob
You chose to protect Frank.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Bob is pivotal good leader: confirmed Monk, influences Alice/David/Eve, judged Grace evil correctly via protect+vote. His death night disrupts Day 3 logic/leadership, preventing clean Frank exec or turn to me, advancing to fewer players with confusion.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Heidi
You chose to kill Bob.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to set Bob as my master because he is the confirmed Monk. By syncing my vote with his, I ensure that I am always acting in alignment with a proven good player, which mitigates the risk of me voting incorrectly or being manipulated.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Engage with a living player to gain insight and possibly influence their decision-making for the nomination phase, as I cannot vote.
🧠
I want to check in with Frank, whom I protected, to see his perspective and encourage him to look at the living players. My protection of him suggests he is likely not the Demon if the Demon was targeting him.
🧠
I need to build an alliance with Charlie and push the case against Frank, who lied about Grace being the Demon. I am also gathering intel on Heidi's potential deception.
🧠
Confirming the logic with the dead Monk to solidify suspicion against Heidi.
🧠
I need to verify my info (David or Alice is Virgin) and see if Alice corroborates Heidi's info. I also want to gauge her opinion on Frank, who was arguing with the now-dead Grace.
🧠
I need to verify information and align with a player who seems active. By revealing my role to Alice, I hope to gain her trust and probe for information about Charlie's recent actions, since Charlie is a Slayer and might have useful info.
🧠
Ghost whisper to Heidi reinforces my Empath claim (Frank evil), builds her credibility (FT clean), directs noms away from her to Frank. With 5 alive, delays Demon death.
🧠
Counter Grace's frame on Frank (good), build alliance as FT good to gain credibility. With Alice/Eve sus me, ally Frank/David to disrupt their logic, survive to final 3.
🧠
Engage Alice in analysis of Heidi and Frank to narrow down the Demon.
🧠
I want to guide Frank to investigate both of his neighbors since he has a reliable '1 evil neighbor' read. If he's sure about his read, one of them must be evil. Narrowing it down between Eve and Heidi is crucial.
🧠
I need to clarify my voting restriction to David while probing his Virgin claim, as the Virgin is a powerful role that can impact nominations. I also want to see if he reacts defensively or cooperatively.
🧠
I need to challenge Heidi publicly to see how she reacts, and bring Eve into the conversation to gauge her stance on Heidi's persistent defense of the executed player.
🧠
I want to press Frank on his role claim and defensiveness, as he is actively trying to sow discord by attacking the Fortune Teller. This forces him to commit to a story or reveal inconsistencies.
🧠
I want to establish trust with Alice, a fellow good player, by revealing my role and explaining my strategy to handle the nomination phase, especially since she can't vote now that her master Bob is dead.
🧠
Reinforce to Heidi: nom Frank using my 'good' Empath cred. She's Demon, needs backup plan. Whispers to her show alliance but we're coordinated. Reduces good logic on her.
🧠
Reinforce Frank as good Empath vs Grace minion by referencing aligned info. Counter her ghost whispers visibly to me. Propose nom quiet David to unite Frank/Eve, execute good, down to 4 without me/Frank eyed. Sows doubt on neutrals.
🧠
I want to push Alice to analyze Frank more closely, as his aggressive push against Grace suggests he might be a Minion or Demon, and I want to shift focus toward the remaining players who haven't been as scrutinized.
🧠
I need to focus Frank's attention on his neighbors, Eve and Heidi, as one of them is likely evil according to his Empath role. My vote as a ghost is critical, and I need Frank to lead the nomination for a likely candidate.
🧠
I need to probe Charlie's stance on Heidi vs David, since he seems to be a key conversational partner. I want to build a consensus on Frank being the primary suspect.
🧠
I need to solidify my stance with Bob, the confirmed Monk (or at least, the player who protected me), and focus his ghost vote on my prime suspect. My Empath information points directly to Eve or Heidi. Heidi's aggressive push for David seems like a misdirection.
🧠
I want to solidify the alliance with the Fortune Teller (Heidi) by confirming my own role and Alice's, and highlighting Frank's suspicious behavior to coordinate an execution.
🧠
I need to probe Alice's claim about her master. If Bob was the Butler, his claim of protecting Grace as a Monk was a lie, making Grace and Bob possibly evil. This helps identify if Alice is being manipulated or is part of a deception.
🧠
Reinforce Heidi to nominate Frank. He's good but suspicious; executing him leaves 4 alive, keeps Heidi safe, progresses to endgame without Demon death.
🧠
Frank turning on me in whisper; align with Eve/Grace push using her WW confirm to nom/exec Frank (likely good), protect my FT bluff as good, reduce to 4 alive.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to draw attention to my Empath reading and the fact that the evil neighbor must be between Heidi and Eve. By highlighting this, I force the town to consider Heidi as a primary suspect, especially since she has been acting suspiciously.
🧠
I need to sow doubt about Heidi's story. If she is making up claims from other players to isolate Frank, she might be the Demon trying to push an execution. Claiming I am the Virgin (which I am) but having someone else claim they have 'confirmed' it falsely is a red flag.
🧠
I want to sow doubt on Frank's claims, as his previous accusation of Grace (who was presumably good) makes his current information highly suspect. I want the remaining players to critically analyze Frank's behavior.
🧠
Publicly reinforce Empath info and Heidi alliance to make Frank most suspicious. As ghost, build trust in our story; urge nom Frank before night. Protects Demon Heidi with 5 alive.
🧠
Call out Heidi for lying about my role to destroy her credibility as the Fortune Teller, as she is likely trying to manipulate the town.
🧠
Frank targets me hard with dubious Empath flips. Nominating him sows doubt in his claims, draws votes away from me, thins good players toward final 3 with me alive.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against the nomination by pointing out Heidi's lie about Alice's role, which was just revealed, undermining Heidi's credibility.
🧠
I need to point out Heidi's lie about Alice's role to the town. If Heidi is lying about Alice's role, her credibility is shattered, which makes her a much more likely candidate for the Demon or a Minion than Frank. I need to steer the town away from executing Frank.
🧠
I need to expose Heidi's lie to the town since she fabricated Alice's role. This shifts suspicion onto Heidi, which is crucial because she might be the Demon. Being dead, I can't vote, but I can influence the living players' votes.
🧠
Defend Heidi's credibility by explaining slip as mix-up, accuse Alice of lying to protect Frank. Reinforce Empath logic vs Frank to secure 3 votes for his execution, reducing players & eliminating good threat.
🧠
Clarify my role and expose Heidi's lie to prevent a mis-execution based on false information.
🧠
Highlight Frank's provable lie on neighbors to flip votes from Alice/David/Eve. Grace ghosts defend. Secure 3+ votes to execute good Frank, down to 4, then N3 kill another.
🧠
I want to point out Heidi's lie about Alice's role to prevent the town from executing Frank, who I believe is innocent, especially since my Monk protection kept him alive.
🧠
I need to address the contradiction between my information (Alice or David is the Virgin) and Alice's claim (Butler) before a vote happens, as it suggests either my info is wrong, Alice is lying, or someone else is lying.
🧠
Highlight Heidi's attempt to manipulate the seating facts to exclude herself from my check, proving she is lying and likely evil.
🧠
To publicly discredit Heidi by highlighting her lies about Alice's role and to clarify that I am the Virgin, which I haven't revealed before now (or rather, I have but need to emphasize that Alice is not). I am also signalling that I will not vote for Frank.
🧠
To steer the town away from voting for Frank, who is being framed by Heidi using fabricated role claims, and to expose Heidi's dishonesty.
🧠
Raise hand to vote yes on Frank: Eliminates likely good player, backs Heidi's nom against his blatant seating lie, disrupts good logic piling on Heidi, keeps her alive longer.
🧠
Expose Heidi's lie about my role to the town and clarify that I cannot vote, undermining the case built on her deception.
🧠
Frank's undeniable seating lie (neighbors Eve/Grace) proves fake Empath/evil. Correct Alice mixup, rally Eve/undecided for 3 votes to execute good threat, survive to endgame.
🧠
I want to stop the town from voting for Frank, as Heidi's inconsistent claims make her the primary suspect. I need to protect the town from a potentially bad execution by pointing out the lie.
🧠
I need to clarify that Heidi is misrepresenting my Washerwoman info and stop the town from blindly executing Frank based on her potential lies. I will not vote for Frank.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee Frank did not reach the 3 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/3).
🧠
Heidi is the most likely candidate for the Demon or a dangerous Minion given her documented lies. I must nominate her now to lead the town in executing her before she can cause more chaos.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by highlighting Frank's provable neighbor lie as evil proof. Admit minor Virgin slip-up to seem honest. Prevent 3 votes on me to survive to night kill.
🧠
I am voting for Heidi because she has been exposed as a liar regarding role claims (Alice/Butler, Virgin claim) and is desperately trying to deflect from being my neighbor, where my Empath readings have consistently shown an evil player. She is the most likely Demon.
🧠
Heidi is a clear liar, having fabricated roles and manipulated information to get Frank executed. She is the most dangerous player right now and likely the Demon or a high-ranking Minion. I need to vote to execute her to secure the town's safety.
🧠
Persuade the living players to vote for Heidi's execution by highlighting her repeated patterns of lying.
🧠
Urgently counter Frank's narrative by highlighting his provable neighbor lie (seating chart public). Sway Alice/Eve from 3rd vote on Heidi (Demon). Chaos prevents exec, buys Night 3 kill.
🧠
To clarify my inability to vote while highlighting Heidi's deceit, which is crucial for the town to make an informed decision on her execution.
🧠
I am voting to execute Heidi because she has been caught in multiple lies regarding other players' roles and seating arrangements, which is classic behavior for an evil player trying to manipulate the town. This is the best move to help the good team.
🧠
Frank is caught in an objective lie regarding his neighbors, and Heidi is accused of manipulation. I don't have enough confidence to vote for either yet, so I will abstain from voting to avoid executing a potential townsperson on faulty information.
🧠
Highlight Frank's verifiable neighbor lie (confirmed by Grace/Seating) to discredit him fully. Urge Eve (undecided) not to vote yes—already 3 votes but tick left, sway her/ghosts to prevent majority or force no-exec. Survive to N3 kill.
🧠
Reinforce my accusation against Heidi, pointing out her lies about the seating and roles to ensure the remaining voters vote for her execution.
🧠
To firmly express my distrust in Heidi, reinforcing the town's suspicion and encouraging the vote against her. As the Virgin, I know my role is unique, and her lies are transparent.
🧠
I want to encourage the remaining players to vote for Heidi's execution, as she is clearly the main source of deception and likely the Demon. Since I am dead, I cannot vote, but I can influence those who can.
🧠
3 yes votes already (Frank/David/Bob), Eve waiting is tiebreaker. Expose Frank's seating lie again to sway Eve no-vote, block Heidi execution since 5 alive & I'm poised to inherit if needed, but keep her alive longer.
🧠
I am the Butler. My master is Bob, who is dead but has raised his hand to vote for Heidi. Since my master is voting, I can also vote. Heidi's lies about my role and the seating confirm she is a major threat. I will vote to execute her.
🧠
Reinforce the case against Heidi to ensure she gets executed, as she is clearly manipulating the town and lying.
🧠
I need to decide whether to execute Heidi. She has been caught in multiple lies regarding my own info (Washerwoman) and Alice's role (Butler). The consensus among the ghosts and active players (Alice, David, Bob) seems to be against Heidi. I will vote to execute.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick before exec/night. Saint is safe bluff not in play. Claiming it now invokes 'Saint exec = good loses' mechanic, potentially halting execution or sowing doubt to survive as Demon.
🧠
Heidi's Saint claim is a classic last-ditch lie. I must reassure the town to ignore it and follow through with the execution, given her established pattern of deceit.
🧠
I want to dismiss Heidi's desperate Saint claim and reinforce the town's resolve to execute her, as her past lies outweigh her current panic-induced claim.
🧠
Heidi's Saint claim is a classic desperation bluff. Since I am dead, I need to use my remaining voice to encourage the town to follow through on the execution, as this claim is highly likely a lie to prevent her death.
🧠
Urgently defend Heidi as Saint, highlight Frank's impossible lie to sow doubt and prevent execution before phase ends. Buy time or flip Eve/Alice.
🧠
Address Heidi's last-minute Saint claim by highlighting the pattern of deception and the implausibility of revealing such a critical role only under threat of execution.
🧠
To address the Saint claim and point out its likely falsity while reinforcing the decision to execute.
🧠
To solidify my commitment to executing Heidi and address her Saint claim as a likely bluff.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good