Game Detail

Players

Alice (Poisoner) Bob (Chef) Charlie (Imp) David (Investigator) Eve (Virgin) Frank (Drunk) Grace (Washerwoman) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good575,24746,138$0.4260
Evil234,51699,729$0.3026

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Alice. Your safe bluffs are: Ravenkeeper, Undertaker, Monk
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Eve prevents her from getting accurate information tonight and tomorrow, protecting both me and Charlie from early detection by information roles.
📜
Storyteller
Alice
You chose to poison Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Washerwoman. Either Eve or Bob is the Virgin.
📜
Storyteller
David
Good evening David. You are the Investigator. Either Grace or Alice is the Poisoner.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 2 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start gathering intel from neighbors to understand what claims are being made and how to counter them. Need to blend in and build trust with good players.
🧠
I want to establish a private connection with one of my neighbors to see how they react to the fact that I have '2' info. Since both neighbors are evil in my view, Grace is definitely evil unless I am drunk or poisoned.
🧠
I want to share my Investigator information with a neighbor I might be able to trust (Charlie) to see if he has any corroborating info or if he's heard anything from Alice or Grace.
🧠
Alice reached out to me, so I'm sharing my Chef info (0 pairs) to build trust and see if she'll share her role. My info is relatively 'safe' to share early as it doesn't point to a specific person.
🧠
I want to reveal my role as Virgin to my neighbor Frank and coordinate a mechanical confirmation. If he is a Townsfolk, his execution upon nominating me proves I am the Virgin and he is a Townsfolk.
🧠
I want to establish a bond with Frank by sharing my information, while also testing if his 'heavy info' aligns with what I know. Sharing that Eve or Bob is the Virgin helps verify roles early.
🧠
I want to observe the initial social dynamics and see who approaches whom before I start making my own moves or sharing my role.
🧠
Gather intel from David's claim about Alice being Poisoner. Need to assess if he's real Investigator targeting my Minion, or if he's bluffing to test reactions.
🧠
Reply to Bob with a claim that matches his story. Claiming Empath with 0 reading supports the narrative that my neighbors (including him) are good, building trust while deflecting suspicion from myself and Charlie.
🧠
I need to reconcile my Empath 2 reading with Grace's Washerwoman claim. If Grace is telling the truth, one of my neighbors (Eve) might be a confirmed Townsfolk, which contradicts my reading.
🧠
Acknowledge Charlie's claim and share my initial (though weak) suspicion to keep the conversation moving and build trust.
🧠
Building trust with Alice and cross-referencing her Empath info with my Chef info.
🧠
I am waiting for Frank to respond to my whisper before deciding my next move.
🧠
I need to address Frank's '2' result immediately because it implicates me as evil. Since I know I'm good, either Frank is lying, he's the Drunk/poisoned, or there's a character interaction (like Spy/Recluse) I don't see yet.
🧠
I'm revealing my role as Mayor to Alice to establish trust and gather information about her conversation with Bob. As Mayor, I want to find reliable allies early.
🧠
Reach out to Eve to build a second alliance and see what information she's gathered. Diversifying my trusted circle prevents me from being too dependent on David, who could become suspicious of me later.
🧠
Maintain my Empath bluff with Heidi, act like I trust her as my 'good' neighbor, and gather intel about her claims while keeping my story consistent with what I told Bob.
🧠
I need to cross-reference my information with Grace's Washerwoman claim and Eve's Virgin claim to identify why my Empath reading is a '2'.
🧠
I want to open a line of communication with Grace to gauge her reaction and see if she claims a role that contradicts her being a Poisoner, or if she seems suspicious. Since she is one of my two pings, I need to interact with her directly.
🧠
I want to bring Charlie into the circle of trust. Since Alice (Empath) got a 0 and is sitting between Charlie and me, if Alice is telling the truth, both Charlie and I are good. My Chef 0 also supports the idea that evil isn't clustered.
🧠
I want to confirm my role to Charlie and gather more information about David's Investigator claim to see if I can find a confirmed Townsfolk to nominate me.
🧠
I need to start building information networks beyond just Frank, especially since Frank's information (a 2 on me and Eve) contradicts my known alignment. By sharing my information about Eve/Bob being the Virgin and Frank's claim, I can see how David reacts and if he has corroborating info.
🧠
Reassure Alice of my role and build a solid alliance based on her Empath reading while suggesting a next step for information gathering.
🧠
I need to build stronger alliances and coordinate the narrative. Bob reaching out is a good opportunity to bond with someone who 'clears' me and solidify my Monk bluff while gathering more intel.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Let the good players talk first and reveal their suspicions. I'll wait to see who they target before deciding how to redirect attention away from Charlie.
🧠
I want to pivot the public conversation toward the conflicting information I've received, specifically Frank's claim and the Virgin ping, without revealing my Investigator info just yet.
🧠
I want to publicly claim Virgin to verify myself and potentially catch a Minion or Demon in a lie, while also pushing for my ability to be used immediately.
🧠
Share my Chef information publicly to counter-claim the Empath '2' info and caution the group about the Virgin claim.
🧠
I want to highlight the contradiction between the Chef and Empath claims while also addressing the Virgin claim.
🧠
To highlight the contradiction between Bob's Chef info and Frank's Empath info, while pushing for the Virgin test to confirm Eve and potentially debunk Frank.
🧠
Address the contradiction between my Empath info and Bob's Chef info while considering the Virgin test.
🧠
Let the chaos unfold naturally. Multiple conflicting claims create confusion which benefits evil. I want to see who gets nominated before committing to a position. Frank potentially nominating Eve could be useful to watch.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank's Empath 2 and Bob's Chef 0 are creating chaos. Eve as Virgin is the linchpin. Poisoning her disrupts the Virgin ability and keeps the town confused about whether nominations are safe. This uncertainty helps the Demon survive longer.
📜
Storyteller
Alice
You chose to poison Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is directly targeting my Minion Alice. Removing him protects her and eliminates his ongoing accusations. This is safest for my team's survival.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to coordinate with Eve to trigger her Virgin ability. As the Washerwoman who saw her as the potential Virgin, this is the most mathematically sound way to prove two good players and narrow down the Demon's options.
🧠
I want to share my information with Alice to see her reaction and potentially recruit an ally if she's good. Since she was one of my pings, if she reacts honestly, it narrows it down to Grace.
🧠
Coordinate with Alice on our strategy. Frank's Empath 2 claim threatens to expose us if people believe it, since Bob's Chef 0 contradicts it. Need to discuss how to handle this conflict.
🧠
I need to compare my new information (Empath 1) with Grace's information. Since she and Eve were just whispering, I want to know if they've coordinated or if Grace has new suspicions.
🧠
I need to coordinate with Charlie my Demon on handling the Frank vs Bob conflict. Supporting the theory that Bob is drunk will undermine both Chef and Empath claims, protecting our team.
🧠
Wait to see what others share after the night death of David.
🧠
I want to check Grace's reaction to Frank's Empath 2 claim and see if she's willing to share her role with me privately.
🧠
I want to confirm my Virgin ability and clear Grace at the same time. If she is a Townsfolk, her execution will prove both of us.
🧠
I need to loop Heidi into the plan and explain why Frank's information is likely incorrect (either he's evil or the Drunk) to build a consensus for the upcoming nomination.
🧠
I am waiting for Alice to respond to my whisper before taking further action.
🧠
Want to create friction between Frank and Bob. Get Frank to aggressively challenge Bob's Chef zero, solidifying the narrative that one of them is drunk/poisoned. This chaos helps me and Alice stay hidden.
🧠
Respond to Charlie's query and share my updated information (Night 1 result of '1') to help untangle the conflicting information.
🧠
Agree with David's suspicion of Grace to deflect from myself as the actual Poisoner. Keep him invested in this narrative so he votes with our interests and spreads this theory to other dead players.
🧠
I want to gather more information from Alice, who David whispered to before he died, to see if he had any final insights or if she has updated her stance on Frank and Grace.
🧠
Confirm Grace's information and coordinate a plan regarding Frank.
🧠
I have already coordinated with Grace to have her nominate me. I should wait for the nomination phase to begin to see if she follows through or if someone else tries to interfere.
🧠
I need to clarify Frank's targets and the impossibility of his claims to Heidi to build trust and prepare for the nomination phase.
🧠
I want to consolidate information with Alice, who I am currently leaning towards as being good since Grace is my other Investigator ping and is acting very socially active with many players.
🧠
Update Alice on Frank's self-doubt about being Drunk. Coordinate pushing Frank's Drunk narrative to discredit his Empath two reading on Grace and Eve, which threatens us.
🧠
I want to probe Charlie for his role to see if his information helps clarify the conflict between my Empath readings and Bob's Chef claim. Since my information changed inexplicably, I need to know if there's a mechanical reason (like a Poisoner) or if I'm just the Drunk.
🧠
Coordinate with Charlie about Frank's new admission of possible drunkenness. We need to decide whether to publicly amplify this doubt or let it simmer. Also want to keep David thinking Grace is suspicious before he uses his ghost vote.
🧠
I have already sent a whisper to Alice and am waiting for her response or for others to speak publicly. Since it is the end of the day, I should observe the final private interactions before the nomination phase begins.
🧠
Discuss the risks of the Virgin-execution play and gather Grace's opinion on Frank's alignment.
🧠
I am waiting for the nomination phase to begin so Grace can nominate me to test my Virgin ability.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the narrative of multiple possible Drunk players to invalidate both Bob's Chef zero and Frank's Empath two. Encourage Frank's self-doubt publicly to undermine his claim. Maximum confusion protects Alice and me from being identified through logical deduction.
🧠
I want to prompt Grace to follow through on our plan to test my Virgin ability.
🧠
Support the plan for Grace to nominate Eve to verify their roles, acknowledging my own information's potential unreliability.
🧠
Wait for Grace to nominate Eve as planned.
🧠
Support Charlie's chaos-inducing Drunk narrative and preemptively cast doubt on the Virgin test's reliability, so when it fails due to Eve being poisoned, the town will be primed to blame ability malfunction rather than question claims.
🧠
Acknowledge the potential for poisoning in the Virgin test while still supporting the group's move to get some hard evidence, and highlighting Frank's suspicious/unreliable info.
🧠
I need to remind the group of my Investigator information now that they are focusing on the Virgin test, because Grace is one of my two Poisoner pings. If she's the one doing the test, the result is untrustworthy.
🧠
I am nominating Eve to trigger her Virgin ability. This will mechanically prove she is the Virgin and I am a Townsfolk (Washerwoman), providing the town with two confirmed good players and discrediting Frank's 'Empath 2' claim.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Virgin and Grace has nominated me to test my ability. As a Townsfolk nominating me, Grace should be executed immediately by the Storyteller once the ability triggers. Voting is not necessary and might even be counter-productive if it bypasses my ability's mechanical confirmation.
🧠
Letting the vote proceed without my support maintains my image as cautious. Not voting prevents me from looking too eager to execute, while still allowing the potentially beneficial outcome if others vote.
🧠
I will wait to see if the Virgin ability triggers for Grace, as a successful trigger would confirm both Eve and Grace's roles and alignment.
🧠
I want to see if the Virgin test triggers naturally before committing a vote.
🧠
I will wait to see how the vote unfolds. Eve is poisoned so the Virgin test will fail regardless. I don't want to be on record voting for her execution at this point, especially with David already fingering me as a Poisoner suspect.
🧠
Wait to see if the Virgin ability triggers.
🧠
I am choosing not to vote for Eve's nomination because she is being tested as the Virgin.
🧠
I am the nominator in a Virgin test. If Eve is the Virgin, my nomination should trigger her ability immediately, resulting in my execution without a vote. Therefore, I should not vote for my own nomination.
🧠
I am the Virgin and Grace, a potential Townsfolk (Washerwoman), has nominated me. If my ability is active and she is a Townsfolk, she should be executed immediately by the Storyteller before the vote concludes. I should not vote for myself yet, as the mechanical trigger is what provides the proof.
🧠
I should not vote yet. Let the Virgin test play out organically. If Eve dies and was truly Virgin, we lose leverage. If she's lying or poisoned, the test reveals useful info. Better to remain undecided and see where the vote lands without my help.
🧠
I am waiting to see if Grace is executed by the Virgin's ability before deciding how to vote on this nomination.
🧠
I will wait and not vote for Eve because she is claiming Virgin and being nominated by Grace (who claims Washerwoman). The Virgin ability should trigger an immediate execution if Grace is a Townsfolk, so a vote is unnecessary and could potentially interfere with the mechanical confirmation.
🧠
I should wait and see how the votes play out first. As evil, I want to appear careful and thoughtful rather than eager to execute. Observing who votes before committing protects my credibility and lets me coordinate with Charlie's vote.
🧠
I am voting for Eve to facilitate the Virgin test initiated by Grace's nomination. If Grace is a Townsfolk and Eve is the Virgin, Grace should be executed immediately, confirming both of their roles.
🧠
I am waiting to see if Grace's nomination of Eve triggers the Virgin's ability. As an Investigator who saw Grace as a potential Poisoner, this mechanical test is crucial.
🧠
I am voting for Eve to trigger her Virgin ability. as the Washerwoman, I know Eve or Bob is the Virgin. If Eve is the Virgin, my nomination of her should cause me to be executed immediately, confirming both our roles.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
Point out that the Virgin test failed, which mechanically implies Grace (the nominator) is not a Townsfolk.
🧠
Amplify the conflict between Grace and Eve by reinforcing Virgin mechanics. Get town to focus on Grace's false claim rather than investigating the Demon. Creating this chaos serves evil team's interests perfectly.
🧠
To pressure Grace for an explanation regarding the failed Virgin test, which mechanically proves she is not a Townsfolk if Eve is the Virgin.
🧠
Question Grace about the failed Virgin trigger to narrow down her alignment or role.
🧠
Keep town divided by suggesting alternate explanations for the failed Virgin test. Maintain my reputation as a reasonable voice while steering suspicion away from the Evil team.
🧠
I want to point out the mechanical implications of the failed Virgin test while keeping the possibility of a Poisoner or Drunk in mind, as this helps the team narrow down who is lying.
🧠
Point out that Grace's failure to die to the Virgin test confirms my Investigator information that she is the Poisoner.
🧠
To explain why the Virgin ability didn't trigger and redirect suspicion towards the other possibility from my Washerwoman info.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Frank tonight to neutralize his Empath ability. If Frank is actually a sober Empath, his information is dangerous to Charlie. I need to ensure he gets false information or no information that could expose the Demon.
📜
Storyteller
Alice
You chose to poison Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve to remove a claimed Virgin from the game. This creates chaos about whether Eve was truly the Virgin and furthers suspicion on Grace for the failed nomination test.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 2 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to pressure Alice to see if she'll slip up or provide information that corroborates the case against Grace, while keeping her in the loop since she was the other person in my Investigator ping.
🧠
I want to reveal my Mayor role to Alice to test her reaction and explain Eve's death, while also finding out what the ghost David shared with her.
🧠
To confirm if Bob is the Virgin and why the ability didn't trigger with Eve, while also checking if Bob was bluffing about his Chef claim.
🧠
Coordinate with my Minion Alice to understand new information from Heidi and ghost David. Align our deception strategy for today's nominations.
🧠
Coordinate with my Demon Charlie. Share intelligence about David's accusation against me/Grace and Heidi's Mayor claim. Plan how to deflect suspicion and use these claims to our advantage.
🧠
As a dead player with no ability, my goal is to coordinate the living players. I'm reaching out to my neighbors, Frank and Charlie, to consolidate our suspicions on Grace and look for the Demon.
🧠
I need to share my Night 2 information with my neighbors to narrow down the evil players, especially since Eve is now dead and the neighbors have shifted.
🧠
I need to maintain my claim as the Chef while addressing Grace's theory. If I am Chef 0 and there are no pairs, and Grace's information as Washerwoman is wrong, it strengthens the idea that either she is evil or one of us is poisoned/drunk. I want to see how she reacts to me sticking to my role.
🧠
I will wait to see how Alice responds to my private message and observe the room's reaction to Eve's death.
🧠
I want to see how Alice responds to my reveal and what information David shared with her before I make any more public or private moves.
🧠
I need to figure out why the Virgin test failed. Since Bob denies being the Virgin, and Eve is now dead (possibly killed by the Demon to frame the 'failed' test), I need to see who Bob trusts to cross-reference his Chef 0 info.
🧠
Coordinate with Alice about how to handle Heidi's Mayor claim and Grace. We need to pivot to pushing Grace as Poisoner since her Virgin test failed, while maintaining my Monk bluff. I also need to address Frank's growing suspicion of me.
🧠
Confirm strategy with Charlie. Frank is poisoned N2 so his info is unreliable. We'll use that to discredit him and push Grace as Poisoner. Supporting Heidi's Mayor claim makes Eve look good which helps hide my poison history.
🧠
I want to confront the Empath information Frank just shared to see how it fits with the failed Virgin test from yesterday.
🧠
To clarify my Empath information with Eve and Charlie and explore the possibility of being Drunk or poisoned, given the contradiction between my '2' result and Eve's death.
🧠
I want to build trust with Grace while testing her reaction to my suspicion of Frank. Since my Chef 0 and Alice's Empath 0 are consistent, it suggests a 'clean' pocket of the circle, making Frank's changing info more suspicious.
🧠
I need to consolidate the voting block against Grace before nominations start. Eve is dead, and the living players need to coordinate. Frank and Charlie have been talking to Eve's ghost, so they are the most likely to be on the same page.
🧠
I need to gather information from Alice regarding her whisper with David and her current suspicions to coordinate our strategy for the upcoming nomination phase.
🧠
Clarify the conflicting Empath claims and align with Bob's information to identify potential evil players.
🧠
Frank is my biggest threat right now - his Empath reading puts me in the evil pair. I need to flip him to suspect Grace and doubt his own information while appearing helpful and concerned.
🧠
Respond to Heidi's question to build trust, acknowledge David's ghost info about me/Grace being Poisoner, and subtly redirect toward Grace using the failed Virgin test as our strongest narrative.
🧠
I want to highlight the inconsistency in Frank's information to determine if he is the Drunk or if Grace is evil. Since I died at night, I am confirmed good to myself, which makes Frank's '2' result impossible unless he is Drunk/Poisoned or Grace and I are both evil (which I know isn't true).
🧠
I am trying to coordinate an execution on Grace by aligning my Empath info (which I suspect is poisoned) with David's Investigator info and the failed Virgin test.
🧠
I want to solidify the alliance with Grace by pointing out the mathematical impossibility of Frank's claim relative to my own info, while positioning Alice as the more trustworthy source.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace to push the narrative that her failed Virgin test proves she's evil. This deflects suspicion from me and Charlie, and if executed, removes a good player from the board.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To clarify my actual role and the source of the confusion before the vote concludes, aiming to prevent my own execution by highlighting the inconsistency in Alice's accusation.
🧠
Grace is correcting my accusation - she claims she never said she was Virgin, but Washerwoman. I need to address this pivot while maintaining pressure. Her 'maybe I'm Drunk' defense is suspicious; good players don't usually volunteer that they're drunk so quickly.
🧠
Voting for Grace ensures her execution, which eliminates a good player. Supporting Alice's case builds my credibility as a "good" player while the town believes they're executing the Poisoner rather than a Washerwoman or possible Drunk.
🧠
I am voting for Grace to be executed because Alice's information from David the Investigator points to Grace being a Poisoner, and the failed Virgin test with Eve further supports that Grace is lying or compromised.
🧠
I am voting to execute Grace because the evidence against her is substantial: she failed the Virgin test, and David's Investigator info points to her being a Poisoner if Alice is good. Furthermore, my Empath 2 result perfectly aligns with Grace being evil if Eve was good.
🧠
Vote to execute Grace because the evidence against her is substantial and aligns with my Chef info.
🧠
I am voting for Grace to ensure her execution. Her failed Virgin test and David's information strongly suggest she is evil.
🧠
I am using my one and only ghost vote to ensure the execution of Grace, who is almost certainly the Poisoner based on my Investigator information and the failed Virgin test.
🧠
I need to defend myself by pointing out the logical conclusion of David's Investigator info if I am indeed good. If the choice is between Alice and me for Poisoner, and I know I am not the Poisoner, then it must be Alice.
🧠
Grace is nearly executed with 6 votes already. I need to vote to maintain credibility - I pushed for her nomination and argued against her. Not voting would look extremely suspicious. Executing Grace removes a good player and deflects David's Poisoner accusation onto the dead.
🧠
Grace is getting executed with strong majority. I should wait and let the execution happen. Speaking now might draw unwanted attention or seem too eager. The frame is working perfectly - let it unfold.
🧠
I have already raised my hand to vote for Grace. The vote is currently in progress with enough votes for a majority. I am waiting for the Storyteller to conclude the vote.
🧠
I am keeping my hand raised to vote for Grace, as she is the most suspicious player based on the failed Virgin test and the Investigator information. I will wait for the Storyteller to process the votes.
🧠
I am keeping my hand raised to vote for Grace. The nomination already has 6 votes (Charlie, Heidi, Frank, Me, Eve, David, and Alice), which is a clear majority for 8 players (even with dead votes). I will wait for the Storyteller to process the execution.
🧠
I have already raised my hand to vote for Grace. The current vote count is well above the required threshold (Alice, Charlie, Heidi, Frank, Bob, David, and myself have all raised hands, totaling 7 votes when only 3 were needed). I will wait for the nomination to conclude.
🧠
The vote for Grace has already reached the required threshold for execution, and since I have already raised my hand, there is no need for further action. Waiting allows the phase to conclude.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To shift suspicion onto Alice and potentially save myself from execution by encouraging a counter-nomination.
🧠
Address Grace's accusation and reinforce why killing her is correct. Defend against the idea that I could be the Poisoner. Solidify trust with the remaining players before night falls.
🧠
Let Grace's execution proceed without interference. She has 7 votes and will die. Nomination phase is almost over; waiting is safer than creating new chaos that could backfire on my minion Alice.
🧠
Grace is already on the block with a strong majority, and her defense is weak compared to the mechanical failure of the Virgin test and David's Investigator information. I want to see if anyone else tries to nominate Alice or if the day ends.
🧠
I will wait to see if any last-minute nominations occur, as Grace is already on the block with a strong majority and my information suggests she or Charlie (my other neighbor) is evil.
🧠
Wait for the nomination phase to conclude and for Grace to be executed.
🧠
Reinforce the case against Grace to ensure she remains on the block and is executed, as she is the most likely evil player based on the failed Virgin test.
🧠
I am dead and have already used my ghost vote, so I have no mechanical influence left on this vote. The current tally (7 votes) is a strong majority that will likely lead to Grace's execution. I will wait for the nomination phase to conclude.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank's Empath info is dangerous if he's sober. By poisoning him again tonight, his N3 read will be false, and with Grace dead, the town loses their Washerwoman info. This creates maximum confusion while protecting Charlie.
📜
Storyteller
Alice
You chose to poison Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Frank removes the Empath threat who can verify neighbor alignments. He's been inconsistent and unreliable, so his death won't raise too many alarms. This leaves Bob trusting Alice, keeping my cover strong. Moving to 4 alive brings us closer to victory.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I am dead and have used my ghost vote, so I should listen to the remaining players' claims to identify the Demon between Alice, Bob, Charlie, and Heidi.
🧠
Coordinate with Alice to ensure we target Heidi for execution today, securing path to win when we reach final 3 and I kill Bob tonight.
🧠
I want to verify Bob's role privately because my Night 0 info points to him being the Virgin if Eve isn't. If he sticks to his Chef claim, it confirms I am either the Drunk or was poisoned.
🧠
I'm waiting to see what Alice and Bob have to say after their private whispers, as I'm a low-info role (Mayor) and need to see where the group's suspicion lies now that Frank (Empath 2) is dead.
🧠
Convince Bob that Heidi's Mayor claim is suspicious and that we should execute her today. I need to support Charlie's plan without revealing I'm evil. If we get Heidi executed and Charlie kills Bob tonight, evil wins.
🧠
To build trust with Alice and align on a target for today's execution while cross-referencing our information.
🧠
I am dead and have no vote left. I should wait to see what information the remaining players share before trying to influence the final day strategy.
🧠
I want to compare my final Night 2 reading with David's Investigator info to pinpoint the remaining evil players now that I am dead and Grace is executed.
🧠
I am responding to Frank's whisper to compare our information and narrow down the remaining evil players, specifically focusing on whether Alice or Heidi is the second evil player according to his Night 2 Empath reading.
🧠
Convince Bob to vote for Heidi's execution today, which sets up my victory condition of reaching final 2 players.
🧠
Wait and observe private interactions to gather more information before the nomination phase begins.
🧠
I want to confirm Alice's current stance after Frank (the other Empath claim) died and reveal my Mayor role to a likely ally to coordinate for a Mayor win.
🧠
Respond to Heidi to maintain my cover and keep the conversation going. I want to seem cooperative while actually pushing the plan to execute her today as Charlie requested.
🧠
I want to solidify a voting block with Charlie and Alice against Heidi. Since Alice's Empath info and my Chef info align, Charlie, Alice, and I are likely a good cluster. This makes Heidi the most logical Demon suspect remaining.
🧠
I am waiting to see if any public information comes out of the private whispers before the nomination phase begins.
🧠
To cross-reference my Empath information with David's Investigator information and Bob's Chef information to identify the remaining evil players.
🧠
I need to help Frank reconcile his Empath information with the current game state to identify the remaining evil players, specifically whether Alice or someone else is the Poisoner/Demon.
🧠
Coordinate with Alice to push for Heidi execution. Four players left means we need to eliminate one more before final 3. I will kill Bob tonight if Heidi dies, securing victory.
🧠
I need to establish a connection with an alive player who hasn't been part of the Alice/Bob/Charlie whisper circle to see where their head is at and share my true role info.
🧠
I want to probe Grace for her thoughts on the remaining living players, specifically Charlie, who has been flying under the radar, while also acknowledging the Alice/Grace conflict.
🧠
Confirm strategy with Charlie and ensure we're aligned on pushing Heidi's execution. We need to execute her today for the win path.
🧠
Observe the current dynamics before the nomination phase begins, as I have already coordinated with Alice and Charlie regarding our suspicion of Heidi.
🧠
I want to probe Alice's thoughts on the remaining players, specifically Bob and Charlie, since Frank (the Empath) died and had a suspicious '2' reading. Alice has been active and seemingly helpful, so I want to see if she has more insights or if she's misdirecting.
🧠
To clarify the Empath information with David based on the seating order and deaths, which points towards Charlie and Heidi both being evil.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am sharing Frank's Empath information publicly to pressure Charlie and Heidi, and to prompt Alice to reveal the contents of her private conversation with Charlie. Given Frank is dead and his information is 'locked', a '2' on Charlie and Heidi is a massive lead if Frank wasn't poisoned.
🧠
I want to highlight the suspicion on Alice and Charlie based on Frank's information and their recent behavior, while also defending my own integrity post-mortem to help the good team focus on the right targets.
🧠
I want to bring the conversation back to the information Alice and Charlie shared with me privately to see how it aligns with the ghost's concerns. I need to bridge the gap between our private talks and the public suspicion.
🧠
I want to highlight the contradiction between Frank's '2' and Bob/Alice's '0' readings to narrow down the potential Demon candidates.
🧠
Deflect from the whisper question and redirect to the mechanical evidence. The Chef 0 and Empath 0 alignment is the strongest argument we have. If I get Heidi nominated and executed, Charlie kills Bob tonight and we win in final 3.
🧠
Reiterate my Mayor claim and the three-player no-execution win condition to discourage an execution today.
🧠
Execute Heidi today to eliminate the fourth player, then kill Bob tonight for final 2 evil victory. Cannot risk letting Heidi's Mayor claim delay execution.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination and remind the group of the mechanical advantage of keeping a Mayor alive for the final three.
🧠
I want to point out the logical consistency between Bob and Alice's information, which points directly at Heidi being the Demon. This supports Charlie's nomination and helps the good team reach a consensus.
🧠
I am voting for Heidi because the combined information from Bob's Chef zero and Alice's Empath zero points directly to her being the Demon, especially since she is part of Frank's Night 2 read of 'two'.
🧠
I will vote to execute Heidi to confirm our mechanical deductions and reach the end-game with trusted players.
🧠
I want to reinforce the logic that points to Heidi being the Demon while highlighting Alice as the potential Poisoner based on the Investigator ping. Since I've already used my ghost vote, I need to use my voice to ensure the living players follow through with the execution.
🧠
Execute Heidi now, securing evil's win path. Charlie kills Bob tonight, leaving me and Charlie as final 2 living players. Victory for evil.
🧠
The votes are already secured with Bob, Alice, and Grace's ghost vote making 3 out of 4 living players. I don't need to vote. Let the execution proceed to our win condition.
🧠
I am voting for Heidi because the combined information from Bob (Chef 0) and Alice (Empath 0) points to Heidi being the most likely evil candidate, which also aligns with my own Night 2 result of 2 (if Charlie and Heidi were my neighbors).
🧠
Defend myself against the nomination by pointing out the likely Poisoner (Alice) and the risk of executing the Mayor.
🧠
I want to highlight that Alice is a confirmed Poisoner candidate from my N0 info and her survival after Grace's death makes her highly suspicious, especially if she's manipulating the 'mechanical' narrative.
🧠
I am lowering my hand because the logic for executing Alice is currently stronger than executing Heidi.
🧠
Address David's point about Alice being a potential Poisoner while maintaining the push for Heidi's execution, as she is a strong Demon candidate based on the current logical web.
🧠
I want to pivot the town's attention from Heidi to Alice based on the logic that Alice is the likely Poisoner (from David's ping) and has been manipulating the narrative. Since I am a dead Virgin and Grace's test on me failed, Poisoning is a very high probability.
🧠
Reinforce the mechanical case against Heidi, counter her Mayor claim by pointing out she could be Demon faking it, and solidify Bob's vote by reminding him his Chef zero is reliable.
🧠
The votes for Heidi are already secured with Bob and Alice raised. Execution of Heidi is ideal for evil. I will wait and let the vote complete rather than drawing attention by raising my own hand.
🧠
I need to reconsider the information. If David's Investigator ping is correct and Grace is dead, Alice is likely the Poisoner. Alice claiming an Empath 0 contradicts my own Empath 2 on Charlie and Heidi. If Alice is a Poisoner, she's likely faking her info to frame Heidi. I'll lower my hand to prevent a hasty execution of a potential Mayor.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and about to be executed. I need to pivot the suspicion onto Alice, who is a strong candidate for Poisoner/Demon based on David's Investigator info, and remind the town of the risk of executing their Mayor.
🧠
To put pressure on Alice regarding the Investigator information and ensure the town considers the alternative that Alice is the Poisoner before the day ends.
🧠
To discourage the execution of a potential Mayor (Heidi) and redirect suspicion towards Alice, who fits the Investigator's Poisoner ping.
🧠
I am waiting for the nomination phase to conclude as I have already participated in the vote for Heidi and I want to see if anyone else makes a last-minute move.
🧠
I want to highlight the possibility that Alice is the Poisoner who disrupted the Virgin test, casting doubt on her claims and protecting the potential Mayor (Heidi).
🧠
Prevent myself from being nominated in the final tick, ensure Heidi remains the execution target, and close out the game for an evil win. I need to address the Recluse possibility in David's Investigator ping and emphasize we must execute today or risk Mayor auto-win.
🧠
Heidi is secured for execution with 2 votes. Speaking risks drawing attention to her accusation against me. Waiting lets the phase tick down and ensures her death, advancing the evil win condition.
🧠
To challenge Alice's sudden 'Recluse' pivot and point out the inconsistency with her earlier Empath claim, while highlighting the risk of executing a potential Mayor.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I need to ensure Charlie can kill Bob tonight to secure the 2-player evil win. The only risk is if Bob is the Monk protecting himself. Even though Bob claimed Chef, poisoning him covers the crucial scenario where he was lying and is actually the Monk, which would prevent the kill. This maximizes our chance of winning tonight.
📜
Storyteller
Alice
You chose to poison Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob tonight to reduce the player count to two (me and Alice), triggering the evil win condition: Demon survives with only two players remaining.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
🏁

Game Over

Two Players Left
Winner: Evil