Game Detail

Players

Alice (Investigator) Bob (Imp) Charlie (Butler) David (Undertaker) Eve (Empath) Frank (Spy) Grace (Soldier) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good392,61041,179$2.5807
Evil142,85037,857$0.1850

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Frank. Your safe bluffs are: Saint, Ravenkeeper, Washerwoman
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. You learn no information tonight.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want my voting restriction attached to a player likely to participate in votes tomorrow, minimizing the downside of being Butler while I gather information.
📜
Storyteller
Charlie
You chose Alice to be your master.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Imp (evil), Alive - Charlie: Butler (good), Alive - David: Undertaker (good), Alive - Eve: Empath (good), Alive - Frank: Spy (evil), Alive - Grace: Soldier (good), Alive - Heidi: Slayer (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I lack starting info, so the best use of Day 1 is collecting early claims from a small group and establishing trust for later logic.
🧠
I want an early private channel with my neighbor to gather claims and compare them against whatever spreads publicly later.
🧠
Give little away, keep the conversation moving, and try to get Alice to reveal her odd start while protecting my Slayer identity for now.
🧠
I want early private claims from players outside the obvious social cluster, so I can build trust webs and spot contradictions before nominations.
🧠
I will bluff as the Librarian to gain trust and sow confusion. Since I know Charlie is the Butler, I can 'confirm' him while framing Bob (the Demon) or Heidi (Slayer) as the potential Outsider. This makes me look like a helpful Townsfolk.
🧠
I want to answer Charlie, gather an early claim, and protect my powerful role by soft-claiming instead of fully outing Undertaker on day one.
🧠
I want to blend in by making a generic 'Townsfolk' claim while prompting Alice to reveal her information, which might help me identify her role or find a target for tonight.
🧠
I want early private claims from my two neighbors, since my Empath one points directly at them and this is my best lead.
🧠
I want to test Bob and Heidi with my unusual true claim, build a small trust network, and see whether either reacts in a way that helps identify evil.
🧠
Expose the contradiction quietly, get Grace's claim, and test whether Frank adjusts or doubles down before nominations.
🧠
Press Alice for exact wording and whether she got silence or a zero-style result, while keeping my Slayer claim hidden and building an early trust read on Alice and Bob.
🧠
Give my true low-impact claim privately and press on the contradiction so I can judge whether Frank or Charlie is more credible.
🧠
I need to maintain my Librarian bluff while addressing the discrepancy Charlie pointed out. Since Charlie is the Butler, my "ping" on Bob/Heidi as Butler is technically "wrong" (as Librarian pings Outsiders), but I can use this to feign confusion or suggest I might be the Drunk, which is a common and believable occurrence for a Librarian.
🧠
Answer Eve's request, build trust with likely info roles, and protect my exact identity while giving useful alignment and timing context.
🧠
I want to appear helpful and supportive while Alice is confused about her role. By pointing out that honesty is a point in her favor, I build trust with her. I'm also subtly suggesting that the lack of info is strange to keep the focus on 'why' rather than 'who'.
🧠
I want a direct read on Frank before nominations, while keeping my exact role mostly soft and preserving flexibility if my Empath info is compromised.
🧠
I want to turn my strange no-info result into useful deduction by asking for outsider-count clues and building a small trust group before nominations.
🧠
I want to widen my information network with David, share a controlled amount, and see if his soft claim and reaction help sort Frank's contradiction.
🧠
I want fresh private claims from players outside the Alice-Bob pocket, and to see whether anyone has outsider or setup information that explains Alice's story.
🧠
I want to give a safe partial claim, invite Heidi to share her suspicious setup story, and keep pressure on the Butler contradiction without fully exposing myself to the whole table.
🧠
I want to gain Eve's trust while planting my Librarian bluff. Since she is the Empath and her info 'makes my seat relevant', she likely got a '1' (since I am her neighbor and evil). I need to sound like a helpful good player to mitigate the suspicion her info will eventually create.
🧠
Answer Charlie enough to maintain rapport and gather more on the claimed Librarian contradiction, while protecting my exact role from demon targeting.
🧠
I need to coordinate with my Minion, Frank, to ensure our bluffs don't clash and to see what information he has gathered from others.
🧠
I want David's claim detail without alerting Frank, because one of my neighbors likely matters and private comparison is my best Day 1 leverage.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to encourage the town to share their info while keeping my own bluff consistent. By mentioning Librarian/Investigator, I'm validating the bluffs already in play and pressuring the good roles to reveal themselves so I can plan future targets.
🧠
Encourage Alice to share her 'Investigator with no info' claim publicly to create confusion and make her look suspicious or like the Drunk.
🧠
Advance the game by making the Butler contradiction public and asking for precise claims, without overcommitting to a Day 1 execution on thin evidence.
🧠
I should publicly give my exact claim and force precise claims from others. That advances the contradiction without overcommitting to a Day 1 execution.
🧠
Push exact claims into the open and deny the Butler ping on me, so town can compare contradictions and avoid a bad Day 1 execution.
🧠
Add my mechanical info without overcommitting, force exact claims, and flag that Frank or David is in my evil pair so town focuses on the right seats.
🧠
I should publicly give my exact claim now. It advances the puzzle, explains my earlier vagueness, and helps town compare the setup contradictions around Frank, Charlie, Bob, and Heidi.
🧠
Give enough to help town sort the contradiction without exposing Undertaker too early, and push attention toward the strongest mechanical inconsistency around Frank.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is the Empath and has a '1' on Frank (my Minion) and David. If she stays alive, she will likely narrow down that Frank is evil, especially if David is executed or confirmed. Killing her removes a powerful information source and protects Frank's position.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
📜
Storyteller
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a likely good, alive, engaged player who will probably vote on useful executions, so my Butler restriction hurts town as little as possible tomorrow.
📜
Storyteller
Charlie
You chose David to be your master.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Imp (evil), Alive - Charlie: Butler (good), Alive - David: Undertaker (good), Alive - Eve: Empath (good), Dead - Frank: Spy (evil), Alive - Grace: Soldier (good), Alive - Heidi: Slayer (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want Frank's claim directly, not secondhand, so I can test the outsider conflict and judge whether Frank is the likely evil player.
🧠
Heidi is directly in the main contradiction. A private check on her role and thoughts may clarify whether Frank or Charlie is the bad lead before nominations.
🧠
Coordinate with my minion, Frank, to align our strategies for Day 2 after the death of the Empath.
🧠
Update the Demon (Bob) on David's true role (Undertaker) and coordinate our story regarding the Librarian/Butler conflict.
🧠
As a dead good player, I should pass on my strongest mechanical read and push living players to test Frank versus David before nominations.
🧠
Give Grace my real role and current solve, build trust with a likely good player, and coordinate on whether Frank or Charlie is the better execution while preserving my shot for a strong demon read.
🧠
Grace already pushed on the Charlie and Frank contradiction. Sharing my soft suspicion and asking for exact claim details may build a solid good world before nominations.
🧠
Compare notes with two players who seem active and influential, and pressure-test Frank versus David without outing myself publicly yet.
🧠
I want to pool the widest private info before nominations and pressure-test Frank, David, and the Butler conflict without exposing myself publicly yet.
🧠
Give Alice and Bob the cleanest useful picture while protecting Heidi's stronger claim, so town can focus pressure on Frank and David without exposing a likely power role.
🧠
I need to appear helpful to Alice and Grace while subtly distancing myself from Frank without throwing him under the bus completely. By suggesting Frank might be 'the Drunk', I provide a non-evil explanation for his incorrect information, which keeps him in the game and keeps the town confused.
🧠
Reinforce my 'Drunk Librarian' bluff to Alice to explain away the mechanical inconsistency and maintain my 'good player' persona.
🧠
Use my death-cleared status to push two information hubs to force clean claims and compare David versus Frank before nominations.
🧠
I need Grace's latest info from Eve and her current solve so I can judge whether to hold Slayer for later or line up a nomination on Frank or David.
🧠
Build a small trusted circle, give useful context, and push for concrete claim details from Frank without outing my full role to everyone yet.
🧠
Test the Alice-Bob cluster, compare what Frank has told them, and quietly widen trust in my real Butler claim before nominations.
🧠
I already have Frank's exact claim. The missing piece is David's full claim and logic, because Eve's info and David's soft pushes could expose the evil player before nominations.
🧠
Heidi has a high impact ability. I want to share Eve's guidance and steer her to save Slayer unless a demon case becomes much firmer.
🧠
I need to maintain my 'confused good player' persona by agreeing that Frank's claim is suspicious, while subtly suggesting he might just be the Drunk to keep him as a viable 'mis-execution' target or to protect him if needed. Joining the consensus against Frank builds trust with Alice and Charlie.
🧠
I need to coordinate with my Demon, Bob, to target Charlie (the real Butler) for execution. Executing Charlie would validate my fake Librarian claim and cast suspicion on Heidi, while also preventing David (the Undertaker) from seeing a more 'important' role die.
🧠
I want trusted active players to compare notes and force exact claims so town can choose between David and Frank with cleaner logic before nominations.
🧠
Get Alice aligned on pushing exact public claims from Frank and David, and learn whether her odd Investigator story gives a cleaner solve before nominations.
🧠
Give Alice my exact truthful claim privately so a likely good info role can use it, while keeping my role off the public table for one more beat.
🧠
I want Alice and Grace aligned on pressing exact claims so town enters nominations with a concrete David versus Frank comparison, not vague suspicion.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution candidate now, and Frank is the most evidence-backed suspect from both the Butler contradiction and Eve's Empath one.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am defending myself against Grace's nomination by leaning into my 'Drunk Librarian' bluff. This explains the mechanical inconsistency with Charlie and attempts to shift focus or at least create enough doubt to avoid execution.
🧠
I nominated Frank as the best execution today. Voting consistently applies pressure to my top suspect and helps the town act rather than waste another day.
🧠
Voting is in progress and as Butler I may only vote if David is voting too. I cannot confirm that from here, so I will refrain and let the count develop.
🧠
Frank is the best execution today from both social and mechanical evidence, and my Undertaker ability can turn this vote into strong confirmation tomorrow.
🧠
I want to see how many people vote for Frank before deciding whether to join the vote or let him stay on the block. I need to avoid looking too eager to save or kill my minion.
🧠
Frank is currently the highest value execution. His claim is mechanically inconsistent with the Butler claims, and Eve's information also points at him or David, with David now giving a coherent exact claim.
🧠
Frank is my top suspect today and my vote is needed to reach execution. I should support the strongest good lead rather than hold back my living vote.
🧠
Frank already appears to have enough votes. As a dead good player, I should conserve my single ghost vote for a tighter execution, likely in the endgame.
🧠
I want to cast doubt on the necessity of my execution by leaning into the 'Drunk' bluff, hoping to persuade someone to lower their hand or to at least set up a narrative where my death provides no useful information.
🧠
Keep the majority on Frank. His exact claim is the biggest contradiction on the board, and even in the Drunk world he is the best execution over doing nothing.
🧠
David is voting, so I am allowed to vote. Frank is the best execution on current public logic, and adding my vote secures pressure on the strongest contradiction.
🧠
I have already voted to execute Frank. Waiting preserves my vote and lets the current strong execution go through so I can get an Undertaker confirmation tonight.
🧠
I am voting for Frank to appear cooperative with the good team and avoid suspicion, knowing he is my Minion but we can afford the loss if necessary to secure my position as a 'good' player.
🧠
I already voted for Frank, and the execution has ample support. Waiting preserves my vote and avoids muddying the final seconds of a strong good execution.
🧠
I already support executing Frank and should not disrupt a good majority. Saving Slayer is better than acting during this vote.
🧠
The execution appears to already have enough votes. I should conserve my single ghost vote for a closer or final-day decision where it can swing the game.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Sow suspicion on David (the Undertaker) before my likely execution to protect the Demon and potentially get a powerful good role executed tomorrow.
🧠
I want to prevent a panic switch off Frank and publicly set the team's next logical step so good players stay coordinated tomorrow.
🧠
Stabilize the town against a last second counterwagon and frame tomorrow's plan if Frank dies good, while reinforcing that my Butler claim makes Frank the best execution today.
🧠
Lock in the best execution, reveal enough to reduce suspicion on me, and set up my Undertaker info as useful tomorrow.
🧠
Frank is already on the block with 6 votes, which is a majority in an 8-player game (though Eve is dead, so 7 alive? No, 7 alive plus one ghost vote maybe? Actually, 6 is plenty). David claiming Undertaker makes him the perfect night kill. I'll let Frank take the fall to solidify my 'good' image.
🧠
Reinforce that the town should not panic-nominate off the strongest target, while setting up the clear follow-up if Frank is good.
🧠
Reinforce keeping the execution on Frank, while marking David's late Undertaker claim as something the town must scrutinize tomorrow if needed.
🧠
Stabilize the vote on Frank and frame tomorrow's logic clearly so good does not get baited into a worse last-second switch.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
David has claimed Undertaker and Frank (my Minion) is dead. If I don't kill David, he will learn Frank's true role (Minion) and confirm my team is evil, leading them directly to me since I was Frank's partner. Killing David prevents this information from reaching the town.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want my Butler restriction tied to a living, engaged player who is likely to vote on tomorrow's main execution, giving me maximum flexibility while we resolve Frank and David.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I need to communicate with my dead Minion to sync our story and see what the dead players are discussing. I'm also confirming that I took out the Undertaker threat.
🧠
Coordinate with the Demon to align our stories and provide him with the truth about the players he needs to target or frame.
🧠
I want to steer trusted alive players toward useful lines: I got no Undertaker confirmation, and Bob talking to Frank is worth scrutinizing without overcommitting.
🧠
Share the strongest mechanical update from my Empath line after David's death and help trusted players focus the final five on the right pool.
🧠
I want to align privately with Alice using the new death information and test Bob, since his whisper with Frank is the freshest lead among the living.
🧠
Alice and Grace likely have the freshest ghost info. Getting their reads now can set up a precise Slayer shot or today’s execution.
🧠
Alice and Grace just got key ghost whispers and are central to today's solve. I want to compare notes privately and share my Butler perspective before nominations.
🧠
Update likely good allies, encourage Heidi to use her Slayer shot only if the group converges, and focus scrutiny on Bob while keeping Charlie and Heidi in view.
🧠
I want to plant seeds of doubt about Alice and Grace's alliance while subtly suggesting David (who I killed) might have been the Poisoner to explain away Alice's missing info.
🧠
Inform the Demon about the town's current formation and suggest a strategy to disrupt their trust.
🧠
I want trusted alive players to pressure Bob's private chats and compare notes, while keeping Charlie as likely good unless a stronger contradiction appears.
🧠
I want David's last messages and any Undertaker result. That can resolve whether Frank was evil and narrow the final living suspects before nominations.
🧠
Share the ghost info cleanly, keep Heidi from wasting Slayer, and align with Alice on pressing Bob's whispers before nominations.
🧠
I do not have a clean Slayer shot yet. I want exact claims and reasons from Bob and Charlie to see whether Bob's push on Alice is real or just deflection.
🧠
Give my real claim and current reads, while pressing Bob for an exact claim. Keeping this private may sort good from evil before nominations.
🧠
I want Bob's exact account of both private whisper chains before nominations so I can test whether he is coordinating with evil or just a confused good player.
🧠
I need to provide a solid bluff to Alice that aligns with the existing board state and my previous whispers. Claiming Washerwoman seeing Charlie/Heidi as the Butler explains why I was talking to them and why I didn't push harder on Frank (as our info overlapped).
🧠
I need to know what Alice said to Bob to help him navigate the conversation and maintain his cover. I also want to remind him of the Slayer threat.
🧠
I want Alice and Heidi aligned before nominations: press Bob on his private talks, and only reopen Charlie if his story changed. That should narrow today's best execution.
🧠
Get the exact content of David's ghost whispers before nominations and push the living good players to compare notes quickly.
🧠
Before nominations, I want Bob pinned to a specific account of his whisper chains, with Alice as witness, so we can test consistency and narrow the live suspects.
🧠
Coordinate with trusted players, compare Bob's exact claim across chats, and set up the strongest nomination target without wasting my Slayer shot.
🧠
Alice and Grace received multiple dead-player whispers this morning. Getting their consolidated reads now is the highest-value way to narrow today’s execution.
🧠
Share Bob's exact claim with my closest allies so we can compare it against prior stories and decide whether to press Bob publicly or treat Charlie as more confirmed.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead and cannot nominate, so I should push the living players toward the most useful public check before they choose an execution.
🧠
Force Bob to make an exact public statement now. That tests consistency, helps sort Charlie and Heidi, and may reveal whether Bob is evil, drunk, or a genuine Washerwoman.
🧠
Push public clarity from Bob and add my current lean so the living execute the best target before night.
🧠
Defend my Librarian bluff and support Bob by casting doubt on the necessity of 'mechanical confirmation' while acting like a helpful ghost.
🧠
Bob is the strongest live suspect, and with nominations nearly over we need someone on the block. This pressures the most contradictory claim and avoids wasting the day with no execution.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by revealing my bluffed role and shifting suspicion onto Heidi or Charlie.
🧠
Use my ghost vote on the strongest current suspect. Bob's late overlapping claim with Frank is the best lead, and we need an execution rather than letting the day end empty.
🧠
Bob is the best current suspect, and we need an execution more than a stalled day. Voting applies pressure and may remove the most likely evil player.
🧠
My vote likely decides this execution. Bob's public claim currently fits better than Heidi's push, so I should conserve my ghost vote rather than risk executing a good player.
🧠
I will wait to see if any other living players vote for Bob before deciding whether to use my precious ghost vote. Currently, Alice and David have voted, putting him at 2. He needs 3. If a living player like Grace or Charlie joins, Bob will be on the block. I don't want to help execute my own Demon, especially as a ghost.
🧠
I nominated Bob and his late precise claim is the best current lead. We need an execution today, and voting here pressures the most suspicious contradiction.
🧠
Bob is my top suspect, and Alice is voting so my Butler restriction is satisfied. I should support this execution rather than risk no kill.
🧠
Bob's public Washerwoman claim naming Butler is mechanically invalid, making him the clearest execution. The vote is already viable, and I should help secure it.
🧠
Try to pivot the suspicion back to the fact that my claim 'confirms' Charlie, hoping to induce some last-minute hesitation or doubt among the voters.
🧠
Retract my ghost vote because Bob already has enough votes without me. I keep maximum future influence while not changing today's likely outcome.
🧠
Keep pressure on Bob and signal I still support this execution despite his defense, so town does not wobble off the strongest lead.
🧠
Bob is already over the threshold. As a dead good player, I should conserve my single ghost vote for a later day when it may decide the game.
🧠
I want to sow doubt among the voters to get them to lower their hands and save Bob, the Demon. Calling out the 'confirmation' of Charlie might make Charlie or Grace reconsider their vote.
🧠
Reinforce the existing majority on Bob and discourage last-second panic from a claim that appeared only once he was on the block.
🧠
Keep my vote on Bob and avoid disrupting a strong execution. My master Alice is voting, so I am allowed to support this and Bob is still my top suspect.
🧠
Keep my vote on Bob by taking no action. The execution is already over threshold, and backing off from the best lead now would waste the day.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The vote against me has closed, and I am on the block. Since I cannot nominate myself or others while on the block, and there's only one tick left, my best move is to wait for the phase to end and prepare for my night action.
🧠
I want to stop a last second tie or panic. Bob is the best execution, and reminding them my Undertaker info could matter tomorrow supports holding the block.
🧠
Reinforce that we should not create a rescue tie. Bob is the best execution with time almost gone, and holding the block preserves a strong information gain either way.
🧠
Reinforce that holding on Bob is the best execution and discourage a panic tie, while framing what town should do next if Bob is good.
🧠
Cast doubt on the execution of my Demon (Bob) by emphasizing his utility as a 'Washerwoman' and questioning David's lack of Undertaker info.
🧠
Keep the town from creating a rescue tie at the last second. Bob is the best available execution, and my Slayer shot is more valuable saved for a stronger demon read.
🧠
Point out the mechanical contradiction clearly so town does not create a rescue tie and we keep the strongest execution on Bob.
🧠
Reinforce the mechanical impossibility of Bob's claim and discourage a last second rescue tie so we keep the strongest execution on the block.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good