Game Detail

Players

Alice (Mayor) Bob (Saint) Charlie (Slayer) David (Chef) Eve (Imp) Frank (Librarian) Grace (Poisoner) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good533,823185,181$1.0894
Evil171,445105,035$0.4769

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Virgin, Undertaker, Fortune Teller
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Alice disrupts a likely strong Townsfolk ability early, creating false information to confuse the good team and protect the Demon from early suspicion.
📜
Storyteller
Grace
You chose to poison Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Frank or Grace is the Librarian.
📜
Storyteller
Frank
Good evening Frank. You are the Librarian. Either David or Bob is the Saint.
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
After coordinating with Grace, waiting allows the good team to expose information while we stay low profile, positioning us to manipulate later without drawing early suspicion as the Demon.
🧠
Start building alliances with neighbor Alice. Ask for info without revealing my Saint role to avoid being targeted for execution.
🧠
Respond to Bob with a non-Mayor claim to protect myself while fostering cooperation. This lets me gather info without exposing my powerful endgame role.
🧠
Gather early information from my neighbor David and begin building a trust network. I'll probe for any role claims without revealing my Slayer identity yet.
🧠
Share my Washerwoman info with Frank to get his claim and start building a trust network. This helps confirm a Townsfolk role early.
🧠
Respond to Charlie's request to share info. Exchanging private info with a neighbor builds trust and lets us compare notes before any public claims.
🧠
Whispering to Eve allows private coordination on bluffs and strategy to protect the Demon without alerting town, helping us maintain deception from day one.
🧠
Confirm my role to Heidi and share my Saint information to combine data and build a trusted pair early.
🧠
Respond to Grace to coordinate bluffs, suggest I bluff as Undertaker to confirm deaths, and agree on her Empath claim to build trust with good players while we plan to eliminate threats.
🧠
Gather information from Charlie and build trust. If he's good, we can form an alliance; if evil, I can observe inconsistencies.
🧠
I've already spoken with Bob. Now I need to gather claims from other players to build a picture of who might be lying. David was talking to Charlie, so he might have useful info to share.
🧠
I need to respond to Bob without revealing I'm the Slayer. I'll claim I'm still gathering info and ask Bob what he knows, while also building trust with David by sharing I have a role but not specifying.
🧠
Talk to Grace to hear her role claim. Since my info says Frank or Grace is Librarian, and Frank claimed it, Grace should claim something else. This helps verify both our information.
🧠
Build trust with Alice by sharing my Chef info. My one-shot ability is already used, so revealing it doesn't put me at significant risk. Sharing helps good coordinate.
🧠
Responding to Heidi builds potential alliance or gathers info on her claims without revealing too much. As Poisoner, I need to bluff convincingly as Empath to probe for good players' roles and sow doubt later. This helps coordinate with Eve by learning who to poison next.
🧠
Share Saint information with a neighbor to gather more claims and help coordinate good players.
🧠
Observe ongoing whispers to identify potential strong claims from good players before making further moves, allowing better targeting for tonight's kill and day coordination.
🧠
Gather information from David about his role or any night info, to start building a picture of the game state and identify potential allies or suspects.
🧠
David gave useful Chef info about zero evil pairs. I want to verify this claim by talking to others and checking if anyone else claims Chef. Also gathering more role claims to build a picture of the game.
🧠
Eve hasn't claimed anything yet. I need to gather more role claims to build a full picture of the game before day's end. More data means better deductions.
🧠
Share my Washerwoman info with Grace to cross-reference claims. If both Frank and Grace are telling the truth, we have two confirmed Townsfolk early. Grace's Empath read tonight will help verify Frank.
🧠
Share my Chef info with Bob to help narrow down evil player positions. The 0 pairs result is valuable for eliminating adjacent suspects.
🧠
Coordinate with Eve on how to respond to Heidi and Frank's claims to maintain our bluffs and build trust with good players while watching for contradictions.
🧠
Gather Bob's role claim to cross-reference with my Librarian info about the Saint. If Bob claims Saint, that aligns with my info. If he claims something else, David is more likely the Saint.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Pressure Bob to claim a role and share any info. As Mayor, I want to gather information while avoiding executing good players. Nominating Bob tests his reactions and may reveal evil patterns.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must prevent my execution because I'm the Saint. Revealing my role now protects the good team from losing. I'll also share David's Chef info and ask Frank to corroborate my Outsider claim.
🧠
Bob claims Saint - executing a true Saint means instant loss for good. I will not vote now. We need Frank (claimed Librarian) to confirm what he learned about Outsiders to evaluate Bob's claim before risking an execution.
🧠
I should NOT raise my hand to vote yet. The Saint claim needs verification from Frank the alleged Librarian. Also, saving my Slayer shot for when I have stronger evidence - not wasting it on an uncertain Bob target.
🧠
Warn against executing a claimed Saint because it would lose the game. Suggest we gather more info from other players, especially Grace's Empath read.
🧠
Speaking to support not executing Bob builds my credibility as Empath following logical claims, sows caution in town, and helps evil by avoiding premature executions while keeping Demon safe.
🧠
Convince the group not to execute Bob today due to the Saint risk. Suggest we verify David's Chef claim and gather night info instead.
🧠
Confirm my Chef info publicly as Frank requested, and argue against executing Bob since the Saint risk is too high. We need night ability info to narrow things down.
🧠
Claim Undertaker bluff to match pre-agreed with Grace. Comment on vote to appear helpful without committing to execution, building trust with good players while keeping options open for night kill.
🧠
I have revealed my Saint role and multiple players are defending me against execution. The vote is in progress - I should wait and see how it resolves rather than over-explaining.
🧠
The risk of instant game loss from executing the real Saint is too high. I will vote against executing Bob to keep good alive and gather more info tonight.
🧠
Argue against executing Bob Day 1. The risk of instantly losing by executing the real Saint is too high. Frank's Librarian info corroborates Bob's claim. Safer to let night abilities gather info and reassess tomorrow.
🧠
Do not vote to execute Bob. The downside of executing a real Saint is instant game loss. Waiting one night costs us almost nothing and lets us gather critical info from night abilities like Empath and Undertaker.
🧠
Voting for Bob helps evil either by instantly winning if he's the Saint or by eliminating a good player if he's bluffing. My previous statement against execution was to build trust, but now pushing the vote sows chaos and advances our win condition.
🧠
Counter Grace's dangerous reversal and protect good from instant loss. My Librarian info specifically names David or Bob as Saint, and Bob claimed it. The risk is too high to vote Bob today.
🧠
The risk of executing the real Saint is catastrophic and irreversible. Grace's sudden flip from protecting Bob to pushing execution is highly suspicious. We should not vote Bob today.
🧠
Raising hand votes to execute Bob. If Saint, instant evil win. If not, kills likely good player and advances evil agenda. Supports Grace's push, creates chaos among good players debating the Saint risk. Aligns with keeping Demon safe by weakening town early.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Grace's suspicious flip makes her the most likely evil player today. Nominating her pressures her to explain and potentially forces an evil player to reveal themselves through inconsistent reasoning.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my flip by saying I was probing for info on Saint claim, now agree it's too risky, to regain trust and avoid execution. This protects Eve and lets us poison key good players tonight.
🧠
Grace's sudden flip to pushing for my execution (the Saint) would hand evil an instant win. Her behavior is the most suspicious today. Executing her gives Eve the Undertaker valuable role confirmation, and if she's evil, we remove a threat early.
🧠
Grace's flip-flopping behavior and sudden Empath claim under pressure is highly suspicious. If she's evil, executing her is good for town. The risk of losing a potential Empath is outweighed by the suspicious pattern. I will vote.
🧠
I don't think we should execute Grace today. Her Empath claim is verifiable - let her get info tonight and we can evaluate tomorrow. Day 1 executions are risky.
🧠
Grace's behavior is too suspicious to ignore. Her flip from protecting Bob to executing him, then claiming Empath under pressure, warrants execution. My Washerwoman info supports Frank as the real Librarian.
🧠
Grace's flip-flopping is deeply suspicious and her Empath claim conveniently came only when she was in danger. Three votes already on her. Executing her tests her claim directly - if she's lying, we remove evil. The risk of losing a real Empath is concerning, but her behavior warrants it.
🧠
Grace has exactly 4 votes already (Bob, Alice, Heidi, Frank), meeting the execution threshold. I'll save my vote since it's unnecessary. Eve the Undertaker can verify Grace's claimed role tomorrow, giving us critical information about whether she was lying.
🧠
Defend my minion Grace from execution on day 1 by supporting her claim and suggesting we wait for her Empath information, which helps maintain evil team trust and avoids early misexecution that could expose us.
🧠
Wait to observe if any more hands raise for my execution or if others speak to sway the vote, preserving my ability to act at night and poison to disrupt town while Demon stays safe.
🧠
Keeping my hand raised on Grace. Her suspicious reversal and sudden Empath claim when cornered warrants execution. If she's evil, we gain massively. If she's good Empath, she brought this on herself with terrible play.
🧠
Keeping my hand raised. Grace's flip-flopping behavior and convenient Empath claim under pressure is highly suspicious. 5 votes already raised meets the threshold. Executing her is safer than risking Bob's Saint claim.
🧠
Four votes already in, Grace will be executed regardless. I'll save my Slayer shot for when I have stronger Demon reads. Eve's Undertaker info tomorrow will confirm Grace's true role either way.
🧠
I have 4 votes including mine for Grace. Her flip-flopping and claiming Empath only when cornered is suspicious. My Washerwoman info supports Frank as the Librarian, not Grace. Keeping my vote to execute her and gain information.
🧠
Five votes are already raised for Grace, which meets the threshold. My vote doesn't change the outcome. Her behavior pattern - flip-flopping, then claiming Empath only under nomination pressure - is too suspicious to ignore. If she survives, we can evaluate her claim tomorrow.
🧠
Grace's flip-flopping behavior is genuinely suspicious and warrants execution. 4 have already voted; my 5th vote reaches majority. If she's evil, we gain hugely. Her Empath claim under pressure feels like a last-ditch bluff.
🧠
Waiting without raising hand prevents my Minion Grace's execution on day 1. This preserves evil numbers, lets her Empath bluff gain credibility overnight, and avoids giving good team an easy win by removing key support early.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait to observe if anyone nominates another player to tie or surpass my votes, preserving options to stay alive or disrupt as a ghost while protecting Eve.
🧠
Explain my reasoning for voting Grace. Her behavior was suspicious enough to warrant execution, though I acknowledge the risk if she's truly Empath.
🧠
The nomination phase is nearly over and Grace has 5 votes. The execution will proceed. Eve claims Undertaker and can verify Grace's role tomorrow, giving us critical information either way. No need to speak further.
🧠
Grace is already on the block with 5 votes - she will be executed. Using my Slayer shot now would be redundant on Grace. Better to save my once-per-game ability for a moment with more information. Eve's Undertaker claim can verify Grace's role tomorrow, giving us valuable data either way.
🧠
Share my Washerwoman info to corroborate Frank's Librarian claim and cast doubt on Grace's Empath claim before her execution goes through. This helps the town evaluate Grace's alignment.
🧠
Corroborate Heidi's Washerwoman claim with my real Librarian info to build confirmed good players and give town a clear framework for evaluating Grace's execution.
🧠
Support Grace execution based on strong chain of confirmation from Heidi and Frank. Share my Chef info (0 evil pairs) to add credibility and narrow down evil positions after Grace flips.
🧠
Speaking against Grace's execution creates doubt in the current voting momentum, tries to save my minion for later coordination, and positions me as cautious which builds trust with good players.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Killing Bob tonight removes a claimed Saint who was under pressure, reduces good numbers, and since Saint protects from execution loss, removing him weakens good team. Town will suspect each other more without his info. This helps keep me alive as demon.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I'm dead now, which proves my Saint claim was true since I died at night, not by execution. I want to help the good team by sharing my analysis and confirming my identity to my neighbors.
🧠
Whisper to Heidi to build trust as Undertaker bluff, confirm her Washerwoman claim, and learn more about others while sowing doubt on conflicting info like Bob's Saint claim. This helps me appear good and gather intel to misdirect executions away from me.
🧠
I want to gather Eve's Empath information and assess her trustworthiness. Checking if our information aligns helps narrow down Demon suspects.
🧠
Alice hasn't claimed a role yet. I need to know what she claims to map the board and determine if she or Eve is more likely the Demon. This will inform my Slayer shot decision.
🧠
Eve shared Undertaker info about Grace. I want to share my Washerwoman info to corroborate, and discuss Bob's suspicious night death if he was truly Saint.
🧠
Share my Mayor role cautiously with Charlie to build trust and gather information. Ask about his role and encourage Eve to share Undertaker result.
🧠
Coordinate with Frank, our confirmed Librarian, to identify suspects. Bob's night death confirms him as good. Need to narrow down the Demon among Alice, Charlie, and Eve.
🧠
Whisper to Eve to confirm our plan, share that Bob's death helps us as it removes a good player, and suggest pushing suspicion on Frank or Heidi to divide good team.
🧠
Check in with Eve about overnight whispers and new suspicions. My night death proves I'm good, so I can help coordinate from beyond the grave.
🧠
Coordinating with minion Grace to sow doubt on Frank-Heidi chain helps create misexecutions, protects me as Imp, and progresses to endgame with fewer good players.
🧠
Respond to David's question about suspects. Share my suspicion of Eve due to her defending Grace, while also noting Alice/Charlie's private whispers. Get David's perspective to cross-reference claims.
🧠
Eve hasn't claimed a role yet. If she's Undertaker, she learned Grace's character after execution. This is the most critical information for narrowing down the Demon.
🧠
Alice is an unknown player - I need to learn her role claim to narrow down who the Demon might be. She also received a whisper from Bob (dead) that could contain critical info.
🧠
I'm sharing my Mayor role with Heidi and probing for more details about Eve's Undertaker result. I want to establish that David's claim doesn't fit if Eve is truthful, which narrows the evil pool.
🧠
Share my Chef deduction narrowing Demon suspects to Alice/Charlie/Eve if Grace was Minion. Answer Frank's question and push toward finding the Demon.
🧠
Coordinate with Eve to undermine Frank and Heidi's claims using the Undertaker bluff on me, and suggest targeting Alice for execution to reduce good numbers and create chaos.
🧠
Gather mechanical info from Frank's Librarian ability to help identify outsiders and deduce evil players.
🧠
Responding to Charlie with consistent Undertaker info on Grace as Empath builds my good reputation, sows doubt on the Saint-Librarian chain to create chaos among good players, and positions Alice as next execution target to progress toward endgame with me alive.
🧠
Share my Librarian info with Bob to validate the chain and ask about his ghost whispers for any useful intel from dead players.
🧠
Share role count analysis with Eve to get her reaction and see if she deflects or helps narrow down suspects. If she's good, she'll reason through it. If she's the Spy, she might try to misdirect.
🧠
Confirm Eve's info to Alice, raise role count concern, push for Charlie's claim, and work together to find the evil player hiding among us.
🧠
Directly ask Eve for her Undertaker result to verify her claim and see if she provides consistent info. This helps narrow down the puzzle of too many Townsfolk claims.
🧠
Eve claims Undertaker and Grace was executed Day 1, so Eve should have learned Grace's character. This is the most valuable mechanical info available today. Pressing her for it will either confirm her role or expose a lie.
🧠
Coordinate with Eve to sow doubt on Frank and Heidi's Librarian-Saint story using my Empath claim, and push for Alice's execution next to eliminate a good player while keeping Demon safe. This helps evil win by reducing good numbers before final 3.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie is the only unclaimed player. Nominating forces transparency - if Charlie claims Townsfolk, we confirm 7 claims for 5 slots meaning multiple liars. If Charlie claims something else, it narrows suspects. Breaking this deadlock is critical on Day 2.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reveal my Slayer role to help resolve the 7-claims-for-6-roles discrepancy. I need to expose that someone is lying, and force the group to evaluate based on who has the weakest verifiable claims.
🧠
Charlie just claimed Slayer - a testable ability. We shouldn't waste an execution on them today. Eve's confirmation of Grace is suspiciously easy to fake since Grace publicly claimed Empath already. I'll redirect suspicion toward Eve.
🧠
Speaking allows me to influence the group as a dead player with credibility from my previous Empath claim, to protect Eve by downplaying Charlie's accusation and redirecting suspicion towards Alice to follow our strategy.
🧠
I don't want to execute Charlie yet because Slayer is verifiable tonight. I'm more suspicious of Eve's silence about her Undertaker info, which could crack the game open.
🧠
Advocate against executing Charlie since Slayer is verifiable. Redirect suspicion to Eve whose Undertaker info suspiciously confirms what Grace already claimed publicly.
🧠
I should NOT vote for Charlie. Charlie's Slayer ability is verifiable - let them shoot tonight. Instead, I need to pressure Eve for real Undertaker info and call out that 6 TF claims for 5 slots means someone is lying or Drunk.
🧠
Revealing consistent Undertaker info addresses direct pressure, builds good player trust in my bluff, deflects from me, and pushes focus onto role conflicts like Frank's Librarian to sow chaos without executing the Slayer claim.
🧠
I will not vote to execute Charlie because the Slayer claim is verifiable. Eve's Undertaker claim confirms nothing new and she may be the real threat.
🧠
Defend myself by pointing out I'm verifiable while Eve's confirmation added nothing new. Redirect suspicion to the most suspicious player.
🧠
Charlie's Slayer claim is verifiable tonight. Executing them would be a mistake if they're real. Eve's Undertaker confirmation of publicly-known info is far more suspicious - classic Spy behavior. I will not vote to execute Charlie.
🧠
Voting to execute Charlie silences his direct threat to shoot Eve as Slayer and removes a player highlighting inconsistencies in our bluffs. This protects the Demon and progresses us toward fewer players while maintaining chaos.
🧠
Not voting to execute Charlie. Slayer is verifiable - let them shoot tonight. We need to focus on Eve's suspicious Undertaker claim instead. Grace (ghost) voting alone won't reach the 3-vote threshold.
🧠
Convince the living players not to waste their execution on Charlie when the Slayer claim is verifiable tonight. Save my ghost vote for a more critical moment.
🧠
Voting for Charlie to create pressure while we investigate. Charlie's Slayer claim is verifiable tonight, so this tests whether they follow through. If Charlie is lying, the execution reveals it. If Charlie is real, we still learn from the outcome.
🧠
Defend my Undertaker claim by redirecting suspicion to Alice and Frank's conflicting info, discourage Charlie's execution to maintain chaos and potential Slayer use on evil, helping evil team by splitting good votes and protecting my survival as Imp.
🧠
Voting to execute Charlie to maintain consistency - Eve's Undertaker claim added nothing new while Slayer is verifiable. But actually, I should reconsider - killing Charlie loses a verifiable Slayer shot. I'll vote because Eve's deflection was suspicious and this vote will reveal alliances.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Charlie with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 3 votes and lose my Slayer ability forever. Alice lied about not voting for me and was called suspicious by confirmed-good Grace. Shooting Alice now is my best chance to hit the Demon before I die.
📜
Storyteller
Nothing happens.
🧠
Charlie's Slayer shot is unverifiable and already spent. With 6 Townsfolk claims for 5 slots, executing Charlie resolves one suspect. If Charlie flips good, we know the evil is among Eve/David/Alice.
🧠
The nomination phase is nearly over with 1 tick left and voting closed, so waiting allows the execution to proceed naturally, reducing good players and protecting Eve without further intervention.
🧠
Prevent executing a potential real Slayer and instead target Eve, whose redundant info suggests evil. Charlie's failed shot on Alice indicates Alice is not Demon, so we need to look elsewhere.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my Undertaker claim by highlighting inconsistencies in David's push and role counts, to prevent my execution and maintain trust as good while keeping the real Demon (me) alive for endgame.
🧠
Vote to execute Eve to test her alignment. This saves me (known Slayer) and pressures a suspicious player.
🧠
Eve's Undertaker confirmation added no new information, and she is pushing to tie the vote to avoid execution. This behavior aligns with a Spy trying to protect the Demon. Voting for her will test her alignment and progress the game.
🧠
Defend Eve by questioning the rush to execute her, suggest tying vote and targeting Alice to buy time and keep Demon alive.
🧠
Raising hand to vote for Eve. Her Undertaker info only confirmed publicly known info, which is classic Spy behavior. This also ties the vote at 3, saving Charlie from execution and preserving the possibility he's the real Slayer.
🧠
My ghost vote can break the 3-3 tie and execute Eve. Her confirmation of already-public info is exactly what a Spy would do. Testing Eve is more informative than executing Charlie who has a verifiable claim type.
🧠
Eve's redundant confirmation is the strongest evidence of lying. Executing her tests the Spy theory and narrows the 6-Townsfolk-claim problem. My vote secures the execution.
🧠
Eve is the most suspicious player due to Spy-like behavior confirming already-public info. Voting to execute resolves the 6 Townsfolk claim problem and gives us critical alignment info for tomorrow.
🧠
Defend my Undertaker claim by pointing out contradictions in others' info, push for tie on my vote to avoid execution, redirect suspicion to Alice or David to keep Demon alive and create chaos among good players.
🧠
Keeping my hand raised to vote for Eve. With 6 hands already raised (including Bob's ghost vote), Eve likely hits 4+ votes for execution. Her Undertaker claim was redundant Spy-like behavior. My shot is spent, so I have no more mechanical value - but executing Eve gives us alignment info.
🧠
Keeping my hand raised for Eve. Her Undertaker claim only confirmed public info, which is exactly what a Spy would do. With 6 Townsfolk claims for 5 slots, Eve is the most suspicious liar. This execution gives us critical alignment info.
🧠
Pushing for a tie on Eve prevents her execution, allows Charlie to die instead, and shifts suspicion to Alice to protect my Demon Eve while maintaining deception as good Empath.
🧠
Defend my real Chef info against Eve's deflection. The vote is already decided with 6 hands up, so reinforce that Eve's behavior points to Spy.
🧠
My hand is raised to vote for Eve. With 6 votes already, the execution will pass. Eve's suspicious behavior and redundant Undertaker confirmation make her the best execution target. I will wait for the result.
🧠
Votes are locked at 6 for Eve. Keeping my hand raised supports the execution. Eve's behavior and unverifiable claim point to evil. Waiting for phase to progress.
🧠
Eve has 6 votes and will be executed. My vote is already cast. Waiting to see Eve's flip reveals critical information about the game state.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Alice shifts suspicion away from me as the Imp, potentially tying the vote to survive this execution and keep the Demon alive longer. It disrupts the good team's momentum on me and uses my previous suggestion to look credible.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against Eve's nomination by exposing the flawed logic about Charlie's Slayer shot failing. A failed shot means I'm NOT the Demon, not that I am. Redirect execution back to Eve.
🧠
Pushing for Alice's execution or tie saves me from death as the Imp, allowing continued night kills and keeping the demon alive until only two remain.
🧠
Prevent Alice from being executed since my Slayer shot proves she's not the Demon. Pressure Eve to reveal Grace's role if she's truly Undertaker, otherwise confirm she's lying and should be executed.
🧠
Demand Eve share her Undertaker info about Grace's executed character. This is the definitive test of her role claim. If she can't or won't share, she's lying and should be executed.
🧠
Pushing for a tie by voting Alice protects the Demon Eve from execution tonight. This keeps our evil team intact longer, allows coordination in whispers overnight, and forces town to waste an execution on a good player instead of the Demon.
🧠
Eve's refusal to share Undertaker info about Grace is the clearest proof she's lying. Charlie's Slayer shot proves Alice is good. I must prevent the vote from tying and ensure Eve is executed.
🧠
Point out that Eve's refusal to share Undertaker info is damning. A real Undertaker would share Grace's character immediately to save their life. Support executing Eve and protect Alice since Charlie's Slayer shot proves she's not the Demon.
🧠
Condemn Eve's refusal to share Undertaker info and urge players not to vote for Alice, whose innocence is proven by Charlie's Slayer shot.
🧠
I should NOT raise my hand to vote for myself. Eve has refused to share Undertaker info about Grace multiple times - a real Undertaker would share instantly to save their life. Charlie's Slayer shot proves I'm good. Eve's execution is the correct play for town.
🧠
Waiting this tick lets the votes settle after my reveal, potentially allowing a tie on Alice without further suspicion from over-explaining, preserving the Imp for the night phase to eliminate a threat.
🧠
Reinforce that Eve must be executed since she refuses to share Undertaker info, and that no one should vote for Alice since my Slayer shot proved she's not the Demon.
🧠
Charlie's Slayer shot proves Alice is not the Demon. Eve refuses to share Undertaker info despite being asked repeatedly. I will NOT vote for Alice. Eve's execution removes a likely evil player.
🧠
Push for a tie on Alice to prevent Eve's execution, as keeping the Demon alive is our primary goal. Convince others that Eve's info is valuable and Alice is a safer target to check tomorrow.
🧠
Do not raise hand for Alice. Eve is on the block with 6 votes and will die. Charlie's Slayer shot proves Alice is good. Eve's silence on Grace's role confirms she's lying about being Undertaker. Need to prevent a tie that saves Eve.
🧠
Eve's repeated refusal to share Undertaker info is a confession of lying. I must reinforce to Alice's voters not to tie this and let Eve's execution proceed.
🧠
I should not raise my hand for Alice. Eve's execution is correct - her silence on Undertaker info proves she's lying. Charlie's shot proves Alice is not Demon. Let Eve's execution stand.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/7).
🧠
Reinforce Eve's execution to eliminate a suspicious player and progress the game towards finding the Demon.
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Provide the Undertaker info now to create doubt and push for a tie or save my life, since silence was damning. This helps evil by keeping the Demon alive and sowing confusion among town.
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To support Eve's execution by pointing out her inconsistencies and preventing good players from being misled.
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Ensure Eve's execution goes through by pointing out her suspicious behavior and preventing a tie vote on Alice.
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Support Eve's Undertaker claim to validate her information and advocate for a tie, preventing her execution as the Demon and sowing doubt in the town's execution logic.
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Eve's refusal to share Undertaker info four times and last-second reveal matching Grace's claim is a clear confession. I must prevent a tie and ensure Eve's execution goes through.
🧠
I'm dead with no ghost vote left, but I need to lay out the logical chain proving Eve is the Demon before nominations close. The Townsfolk count proves Eve is lying.
🧠
Confirm Eve's execution is correct by reinforcing the logical proof that six Townsfolk claims cannot exist with only five slots available.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good