Game Detail
Players
Alice (Soldier) Bob (Virgin) Charlie (Imp) David (Undertaker) Eve (Poisoner) Frank (Monk) Grace (Drunk) Heidi (Empath)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 239,515 | 63,590 | $0.0666 |
| Good | 551,496 | 83,435 | $0.3047 |
Event Timeline
π
The game has started.
π
Storyteller
β
Eve
You are the Minion. The Demon is Charlie.
π
Storyteller
β
Charlie
Minions are: Eve. Your safe bluffs are: Investigator, Fortune Teller, Saint
π
Storyteller
β
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
π―
Eve
Eve made a choice.
π§
Alice is a likely candidate to investigate or accuse Charlie tomorrow. Poisoning her disrupts the town's progress and protects the Demon.
π
Storyteller
β
Eve
You chose to poison Alice.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Alice
β
Bob
,Heidi
Hi, Alice here. Iβm Soldier (safe from Demon). Did either of you notice anything last night or get checked/feel different? Tell me anything odd privately so we can compare notes before nominations.
π§
Privately gather night observations from both neighbors to detect contradictions and narrow down suspects before nominations.
π€
Frank
β
Eve
,Grace
Hi, this is Frank. I can protect one person tonight. Any claims or strong suspicions? Suggest someone you want me to shield so we can watch for a night kill and narrow suspects.
π§
Gather private info and coordinate a protection target tonight to gather a kill/no-kill signal and steer day discussion.
π€
Bob
β
Alice
,Heidi
Hi Alice. I slept through the night too and felt nothing oddβno checks or messages. I am not the Soldier. Charlie (my neighbor) was quiet as well. Heidi, did you notice anything different?
π§
Give Alice a direct reply that I had nothing happen, confirm neighbors quiet, and prompt Heidi to share so we gather comparisons before nominations.
π€
David
β
Charlie
,Eve
Hi Charlie and Eve, quick private note: I am David. I have role info to share later. Can we quietly coordinate and flag anything suspicious before nominations? Prefer to compare notes after a few whispers.
π§
Start a private alliance with my neighbors to coordinate claims and watch for suspicious responses; reveal Undertaker role selectively later.
π€
Charlie
β
Eve
Eve, Davidβs message feels off. Letβs compare notes carefullyβwe donβt want to tip our hand too soon. For tonight, we should flag Alice, Frank, Grace, or Heidi as potential targets. Who do you think is most suspicious? Letβs align our whispers to avoid raising alarms.
π§
Coordinate with Eve (Minion) to ensure we target a good player tonight while maintaining plausible deniability. Avoid revealing my true role or intentions.
π€
Grace
β
Frank
,Eve
Frank, thanks for offering to protect. Can you shield me tonight so we can test for a night kill? Eve, do you have any claims or reads to share before nominations? If Frank can protect me, we can watch for a kill pattern.
π§
Get Frank to shield me tonight to test for a night kill and ask Eve for any claims or suspicions to inform nominations.
π€
Heidi
β
Alice
,Bob
Hi Alice and Bob. Iβm Heidi the Empath. My night 0 read was 0 β neither of my neighbors (Alice and Grace) are evil. Please tell me your reads or anything odd so we can crosscheck before nominations.
π§
Tell nearby players my Empath read to build trust and steer nominations away from my neighbors while asking for others' night info.
β
Eve
Eve waits.
π§
Poison Alice again to ensure her role ability is disrupted for two days, crippling the town's coordination and progress while protecting Charlie (the Demon). This aligns with the Minion's objective to dismantle the town from the inside.
π€
Alice
β
Bob
,Heidi
Thanks. I am Alice, Soldier β I am safe from the Demon. Heidi, if your Empath read 0 that includes me and Grace, that supports both our innocence. Bob, you said you felt nothing too. Any other private info or suspicious behavior to flag before nominations?
π§
Confirm my Soldier status, verify Heidi and Bob's claims, and coordinate information before nominations to avoid executing a Townsfolk.
π€
Frank
β
Eve
,Grace
I will protect one person tonight. Grace asked to be protected β I can do that. Grace, want my shield tonight to test for a night kill? Eve, do you have any claims or reads to share before nominations?
π§
Offer concrete protection to test for a night kill pattern and ask Eve for any claims/reads to inform our nomination choice.
π€
Bob
β
Alice
,Heidi
Heidi, Alice: thanks for the info. Heidi's read makes Alice and Grace safe. I have no hard reads. Please avoid nominating me first day. Can we consider nominating David or Frank to force reactions and gather info?
π§
Push the group to avoid nominating me (I am Virgin) and get a nomination that provokes reactions to reveal the Demon.
π€
David
β
Charlie
,Eve
Hi Charlie and Eve. I am David, the Undertaker. I learn executed roles each night, so I have no results yet. Can we compare any role-info and ask one quick unverifiable question each to test honesty before nominations? If one lies, we nominate them.
π§
Get two trusted players to privately compare claims and probe for inconsistencies so we can form a unified nomination or flag liars before public nominations.
β
Charlie
Charlie waits.
π§
Observe Davidβs claim without committing to his narrative. Avoid tipping my hand as the Demon. Let Eve (Minion) coordinate with me to test Davidβs honesty indirectly.
π€
Grace
β
Frank
,Eve
Frank, please confirm you will protect me tonight so we can test for a night kill. Eve, do you have any claims, reads, or suspicious players to share before nominations?
π§
Get Frank to confirm protecting me tonight to test for a night kill pattern and prompt Eve for any claims or reads before nominations.
π€
Heidi
β
Alice
,Bob
My N0 Empath read was 0 for Alice and Grace, so they are safe. Can we nominate David or Frank to force reactions? I prefer to nominate David first β thoughts?
π§
Push a nomination at day 1 to provoke reactions from suspects and gather tells to narrow Demon down before final day.
π€
Eve
β
Charlie
Charlie, I think Heidi is a good target for poisoning. She's been quiet and hasn't made any claims, so she's likely town-aligned. Poisoning her will disrupt her ability tomorrow and keep town off-balance. Align with me on thisβletβs flag her as suspicious in our whispers to the others if needed.
π§
Poison Heidi to remove a potential town role from the game, weakening the town's ability to organize and deduce roles. Heidi has been relatively quiet, making her a low-risk target for poisoning.
π€
Alice
β
Bob
,Heidi
I agree we should nominate David to force reactions and gather info. Heidi, your Empath read supports me and Grace being safe. Bob, any extra concerns? If you both agree, let's push David at nominations and watch who defends him.
π§
Get agreement to nominate David to force reactions and gather private reads; confirm no one else has checks or odd interactions before nominations.
π€
Frank
β
Grace
,Eve
I will protect Grace tonight as promised. Grace, I am shielding youβplease tell me if anything changes. Eve, any claims or reads before nominations? If you want me to protect someone else, say now.
π§
Confirm I will protect Grace tonight and prompt Eve for any claims or alternate protection requests to gather useful night-info.
π€
Bob
β
Alice
,Heidi
I agree, nominate David. It forces reactions and gives us info. Please do not nominate meβif I get nominated first my Virgin ability could get someone executed. Let's push David and watch who defends him.
π§
Push David nomination to elicit reactions and information while avoiding being nominated first as Virgin.
π€
David
β
Charlie
,Eve
Quick plan: Each of us asks one unverifiable question of the others (e.g., favorite color). Reply honestly. If answers contradict or someone refuses, we flag them as suspicious and consider nominating. Ready? I'll go first: what color do you pick?
π§
Establish a quick trust-check between three of us to identify any immediate liars before nominations, narrowing suspects early.
β
Charlie
Charlie waits.
π§
Kill Heidi tonight to remove a potential town threat, disrupt town coordination, and align with Eve's suggestion to maintain trust with the Minion. This keeps the Demon alive and advances our evil team's goal.
π€
Grace
β
Frank
,Eve
Frank, please confirm you will protect me tonight. Eve, do you have any claims, reads, or suspicions to share before nominations? If you have any info, tell us now so we can use Frank's protection to test for a night kill.
π§
Confirm Frank's protection and solicit Eve's claims so we can test for a night kill and gain useful info before nominations.
π€
Heidi
β
Alice
,Bob
I will nominate David at nominations. Please back me so we get reactions and see who defends him. Watch for who speaks for him or panics.
π§
Get David nominated to force reactions and identify who defends him, narrowing Demon/Minion suspects.
π€
Eve
β
Charlie
Charlie, I suggest we poison Heidi tonight. She's been quiet and hasn't made any claims, which likely makes her town-aligned. Poisoning her will disrupt her ability tomorrow and keep the town off-balance. Let's align on this and avoid raising suspicion. Confirm?
π§
Coordinate with Charlie (Demon) to poison Heidi tonight, disrupting potential town-aligned abilities and maintaining Evil team strategy.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Eve
Eve waits.
π§
Avoid drawing attention to myself or Charlie early in nominations. Gather more information to identify the most disruptive Townsfolk player to poison tonight and sow chaos in town discussions.
π¬
Grace
β
All
Frank is protecting me tonight. No one has made claims yetβplease share any reads or roles now. I suggest we wait to nominate until after the night so Frank's shield can give us useful info about any night kill.
π§
Get info from others and use Frank's protection test to narrow suspects before we nominate. Delay nominations to gain more mechanical evidence.
βοΈ
Alice
β
David
We should nominate David to force reactions and gather info. Heidi's Empath read cleared me and Grace; Bob backs this. Let's see who defends David.
π§
Force reactions and gather information to narrow down the Demon by observing who defends or attacks David.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Alice, why nominate me? That feels like an early pressure play. Can you explain what triggered it? Charlie and Eve β we whispered; can you confirm my question/answer now? I think we should delay execution until after night to see if Frank's protection or any night deaths give us clearer info.
π§
Avoid premature execution, force Alice to justify her nomination, and get Charlie/Eve to publicly confirm their private answers so we gather useful info before night.
β
Eve
Eve raised their hand
π§
Support evil objectives by removing a likely Townsfolk player (Undertaker) and reducing town coordination. The Demon (Charlie) remains safe, and the town's ability to organize is weakened.
π¬
Grace
β
All
I think we should hold off on executing David. Frank is protecting me tonight β let the night pass and use the info from any kill or my survival. Executing now wastes that test and risks losing a Town. Please do not raise hands for David.
π§
Prevent a premature execution so Frank's protection can test for a night kill, giving clearer info to find the Demon.
π¬
Alice
β
All
I back nominating David. We get useful reactions now and force people to show support or panic. Heidi cleared me and Grace, so I have little to lose. Letβs not delay β keep the vote and watch who speaks up for him.
π§
Push the group to keep the nomination and gather reactions tonight so we collect information; we need to force moves rather than wait.
β
Heidi
Heidi raised their hand
π§
Backing the nomination forces reactions now, letting us see who defends David and gather reads before night, leveraging my Empath-clear of Alice and Grace.
π¬
Frank
β
All
I will protect Grace tonight as promised. Please do not execute David now β let the night pass so we can use Grace's survival or any night death to get real info. Vote hold for this night.
π§
I want to preserve the night protection test on Grace to gain mechanical info from any night kill. Delay execution to narrow suspects using the outcome.
π¬
Bob
β
All
I still back nominating David. This forces reactions and gives us useful info. If you are unsure, explain now β Charlie, Frank, are you planning to abstain? We need more hands to reach a decision.
π§
Push for votes now to generate informative reactions and narrow suspects while minimising risk given Heidi's Empath read.
β
Charlie
Charlie waits.
π§
Avoid directly influencing the vote to maintain neutrality. Let Eve and Frank's arguments against execution reduce the chance of David's survival without my direct involvement. This keeps me less suspicious and allows the town to weaken itself.
π¬
David
β
All
Alice, explain what triggered your nomination now. Heidi, you raised your hand but you said you cleared Alice and Grace β why vote for me? Charlie and Frank, can you confirm if you will abstain so we can let the night play out and learn from Frank's protection test?
π§
Convince the table to delay the vote until after night so Frank's protection and Grace's survival can produce useful information and to force Alice to justify her early nomination.
β
Eve
Eve waits.
π§
Avoid executing David now to prevent the town from gaining immediate information about a death. Keeping the Demon safe and maintaining uncertainty is critical for the evil team's victory.
π¬
Grace
β
All
Charlie, Frank: please abstain. We get more reliable info if Frank protects me tonight β if I live we learn nothing, if someone dies we learn locations. Executing David now risks losing a Town and wastes that test. Let the night play out.
π§
Prevent an early execution so Frank's protection on me can test for a night kill; keeping more Town alive and gaining mechanical info is higher value than forcing reactions now.
π¬
Alice
β
All
I back nominating David. Heidi cleared me and Grace, so I have little to lose. Forcing a vote now will make evils show themselves or panic. We learn more from reactions than from waiting a night where the Demon can hide. Please raise hands.
π§
Creating pressure now will force defenders to show themselves and give us actionable information to find the Demon before they can hide.
π¬
Heidi
β
All
I cleared Alice and Grace last night, so Alice's Soldier claim seems credible. I raised my hand because I want reactions now to see who defends David. If you want to hold for Frank's protection, say so now β Charlie, Frank, are you abstaining? We need to decide.
π§
Force clarity: weigh value of immediate reactions versus waiting for Frank's protection. Encourage players to state stance to get to majority or hold.
π¬
Frank
β
All
I will abstain from voting and protect Grace tonight as promised. Please hold the vote β we get clearer, mechanical info from the night than from forcing reactions now. If you still want to vote, say why, but I urge we wait.
π§
Keep the night protection test intact to gather mechanical info from a potential night kill rather than forcing a possibly costly execution now.
β
Bob
Bob raised their hand
π§
I want to force reactions now to gather public information on defenders and flush out lying claims; this helps us narrow suspects quickly before night obscures things.
β
Charlie
Charlie waits.
π§
Avoid voting for David to prevent early exposure of my role or disrupting the evil team's plans. Letting the night pass gives me more time to manipulate the game and keep the Demon (me) alive.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 4 vote threshold.
π
Storyteller
David did not receive enough votes (3/4).
π¬
David
β
All
I really think we should wait until after the night. Frank, Charlie, please say now if you are abstaining so we can use Frank's protection as a test. Heidi, you raised your handβwhy vote for me if you cleared Alice? Let's not waste a Town now.
π§
Convince the table to hold execution until after night so Frank's protection yields mechanical information and to force Charlie/Frank to state their intentions.
π¬
Eve
β
All
I agree with Grace and Frankβletβs wait for the night to see if Grace survives Frankβs protection. If someone dies tonight, weβll know exactly where to look tomorrow. Executing David now risks losing a Town and wastes the chance to confirm roles mechanically. Letβs not rush.
π§
Support delaying execution to gather more information, subtly undermine those pushing for immediate action, and protect the Demon (Charlie) by keeping the town's focus away from him.
π¬
Grace
β
All
I am the Mayor. Please, everyone, hold the execution for tonight. Frank is protecting me β that gives us a mechanical test. If someone dies, we learn much more than by executing now. We can still act tomorrow with clearer info. Abstain and let the night play out.
π§
Convince players to abstain and wait for Frank's protection test so night results yield stronger, mechanical info rather than risking a Town on a bad vote.
π¬
Alice
β
All
I still back executing David now. Heidi cleared me and Grace and I am Soldier so the Demon cannot kill me tonight. Forcing a vote will reveal who protects or defends David. If you want to wait for Frank's test, say so clearly now. Charlie, Frankβare you abstaining?
π§
Push for immediate execution to force evils to reveal themselves and gather reaction information, while prompting abstainers to declare so we know whether to wait.
π¬
Heidi
β
All
I cleared Alice and Grace last night, so they are likely Town. We should force the vote on David now to see who defends him or panics. If Frank and Charlie truly abstain, say so now. Waiting throws away a mechanical test.
π§
Force a vote now to create public reactions and test who defends David; my confirmed neighbors reduce risk and help narrow the Demon.
π¬
Frank
β
All
I will protect Grace tonight as promised. Please hold the execution β we get a mechanical test from the night that will tell us far more than forcing a vote now. If you still want to vote, explain why you think losing that test is better.
π§
Convince players to hold execution, remind I'm protecting Grace tonight to gain mechanical info and narrow Demon candidates.
π¬
Bob
β
All
I want us to wait for the night. Frank protecting Grace is a real mechanical test and Mayor claims are huge. Executing now risks losing a Town and wastes that info. If Alice still pushes, explain why you prefer burning the night test.
π§
Preserve Frank's protection test on Mayor Grace to gather definitive mechanical information overnight rather than gambling an execution today.
π¬
Charlie
β
All
I agree with Grace and Frankβletβs wait for the night. Frankβs protection test gives us mechanical information that could be far more useful than executing David now. If someone dies tonight, weβll know exactly where to focus tomorrow. No need to rush.
π§
Support waiting for the night to avoid making suspicious moves and to let the night's mechanical test play out, which helps my team by keeping information uncertain.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
π―
Eve
Eve made a choice.
π§
Poison Heidi to disrupt the town's ability to organize and push for executions, creating chaos and protecting the Demon (Charlie).
π
Storyteller
β
Eve
You chose to poison Heidi.
π
Storyteller
β
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
π―
Frank
Frank made a choice.
π§
Protect the claimed Mayor Grace to preserve the mechanical test and reveal Demon activity tomorrow. Keeping Mayor alive maximizes town information and prevents wasted execution.
π
Storyteller
β
Frank
You chose to protect Grace.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Kill David to reduce town pressure and remove a vocal player pushing for executions. This disrupts the town's momentum and prevents potential future threats to the Demon, while avoiding risky targets like Grace (Mayor) whose protection by Frank could waste the action.
π
David(Ghost)
David has died.
π
Storyteller
β
Charlie
You chose to kill David.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
π€
Frank
β
Eve
,Grace
David died last night. I protected Grace N1. Who else has night info? Alice pushed hard to execute David earlier β that looks suspicious to me. Can we agree to quietly target Alice or Heidi if we find nothing exculpatory?
π§
Coordinate privately with my neighbors to share any night reads or suspicions and push us toward a joint nomination of the most suspicious loud voter.
π€
Heidi
β
Frank
,Grace
Heads up: my Empath reads were N0=0, N1=2. If accurate, Alice and Grace are evil and David's death fits. Frank, you said you protected Grace night1 β explain why. Grace, are you sure you are Mayor and were you targeted or protected?
π§
Push Frank and Grace to explain the protection and Mayor claim so we can test whether my Empath reads are reliable and narrow the Demon.
π€
Charlie
β
Eve
Eve, David's death changes things. We need to be careful who we push for execution next. Frank's role as Mayor gives him influenceβlet's see if we can expose his alignment or turn the group against him. Who do you think we should focus on today?
π§
Coordinate with my Minion (Eve) to maintain control of the game, ensure the Demon (me) stays safe, and manipulate the town into mis-executing good players while appearing as a concerned and logical player.
β
Eve
Eve waits.
π§
Wait to see how the town reacts to Alice and Heidi's impending deaths tomorrow. This will give us more information to plan our next move.
π€
Bob
β
Eve
,Charlie
Hey, quick: do not nominate me today. Let's coordinate β push to test Heidi/Frank rather than burn the Virgin. Can you back me on redirecting the vote toward whoever defended David last night?
π§
Coordinate with nearby players to avoid me being nominated and to push for focused scrutiny of players who defended David or had odd whispers.
π€
David(Ghost)
β
Eve
,Charlie
I am dead and have one ghost vote. Tell me privately: did Frank confirm protecting Grace last night? Did Grace get any protection result? Also, who whispered to you just now and what did they say? I want to map private info before nominations.
π§
Get private confirmations of who has protective claims or night info, and test reactions to nominate/execute pressure to isolate the Demon.
π€
Grace
β
Frank
,Heidi
Frank β did you actually protect me N1? What happened when you protected Grace? Heidi β confirm exactly whose neighbors you scanned nights 0 and 1 and that your N1 read of 2 refers to Alice and Grace. I am Mayor; this contradiction needs clearing before nominations.
π§
Force Frank and Heidi to clarify contradictions so we can spot a lie and narrow Demon suspects.
π€
Alice
β
Heidi
,Grace
Heidi, Grace β quick private: can we align? Heidi, did you still clear me and Grace? Grace, are you set on delaying the protection test? I am Soldier (safe from Demon). I can be tested later; we should pick a nominee tonight.
π§
Confirm Heidi's clears, coordinate with Grace about delaying protection test, and present myself as a safe target later to gain mechanical verification.
π€
Frank
β
Eve
,Grace
I protected Grace N1. Grace, did you feel protected or targeted? Eve, can you confirm if you have any night info? Grace, are you certain you are Mayor? Heidi says her N1 read of 2 points at Alice and you β that contradicts your Mayor claim. We need clear answers before nominations.
π§
Clarify contradictions: confirm my N1 protection worked, confirm who Heidi scanned nights 0 and 1, and confirm Grace's Mayor claim so we can choose a coherent lynch target.
π€
Heidi
β
Frank
,Grace
Frank: did you actually protect Grace Night 1? If so, did your protection trigger or fail? Grace: are you the Mayor and were you targeted or protected Night 1? Also I scanned Alice and Grace both nightsβconfirm you understand my N1 read of 2 refers to Alice and Grace.
π§
Confirm Frank's protection and who was targeted, and confirm Grace's Mayor claim so I can decide whether my Empath reads are reliable and who to nominate.
π€
Charlie
β
Eve
Eve, let's focus on redirecting suspicion toward Alice or Heidi. Both are pushing hard for executions, which could expose us if the Demon is next. Letβs suggest in public that their eagerness reveals their alignment. Who do you think the town will listen to if we frame one of them?
π§
Reinforce coordination with Eve to redirect suspicion away from the Demon and focus on Alice or Heidi, who are pushing for immediate executions. This will help protect the Demon's identity and sow chaos among the town.
π€
Eve
β
Charlie
Charlie, letβs double down on framing Alice or Heidi as suspicious. Aliceβs push for Davidβs execution and her Soldier claim feel like overcompensation. Heidiβs eagerness to force votes aligns with poisoned instability. Letβs publicly suggest testing their claims further while protecting your position. How do you want to proceed?
π§
Reinforce the plan to redirect suspicion toward Alice or Heidi, ensuring Charlie (the Demon) remains protected. Coordinate with Charlie to maintain alignment and control the narrative.
π€
Bob
β
Eve
,Charlie
Do not nominate me today. Can you back redirecting the nomination toward Heidi or Frank instead? Force a test of the defenders from last night so we get mechanical info and avoid burning my Virgin.
π§
Avoid being nominated (triggers my Virgin) and instead push a nomination that tests the defenders from last night to gather mechanical information.
π€
David(Ghost)
β
Eve
,Charlie
I am dead with one ghost vote. Please answer privately: did Frank confirm protecting Grace last night? Did Grace get a protection result? Also, who whispered to you just now and what did they say?
π§
Get private confirmation about Frank's protection, Grace's result, and recent whisperers to map who coordinated the wait and assess trustworthiness.
π€
Grace
β
Frank
,Heidi
Frank: did your protection on Grace N1 trigger or block an attack? Did you get any feedback? Heidi: exactly whose neighbors did you Empath each night and does your N1=2 specifically name Alice and Grace? I am Mayorβwere you aware I was targeted/protected?
π§
Clear contradictions about Heidi's Empath reads and Frank's protection so we do not nominate the wrong player and can form a solid final-3 plan.
π€
Alice
β
Heidi
,Grace
Heidi, Grace: quick sync. Heidi, did you still claim you cleared me and Grace? Grace, are you set on delaying the protection test? I am Soldier (safe). I want us to pick a nominee tonight to force reactions and gather info. Can we agree on who to target?
π§
Confirm Heidi's clear and align with Grace to pick a nominee tonight to force reactions and gather mechanical info; present me as Soldier to be tested later.
π€
Frank
β
Eve
,Grace
Grace: did you feel protected Night 1? Were you targeted or did you get any feedback? Are you definitely Mayor? Eve: do you have any night info? If neither of you can prove Grace or Heidi's claims, can we quietly agree to target Alice or Heidi if they cannot explain?
π§
Confirm whether Grace was actually protected/targeted and if Eve has night info so we can resolve Heidi's Empath claim and decide whether to target Alice or Heidi.
π€
Heidi
β
Frank
,Grace
Frank: did your Night 1 protection on Grace actually trigger or give feedback? Grace: were you targeted Night 1 or protected, and are you definitely Mayor? Please answer plainly so we can resolve Heidi's Empath N0=0, N1=2.
π§
Get direct confirmation from Frank about his protection triggering and from Grace about being targeted and Mayor status to resolve contradictions and narrow Demon suspects.
π€
Charlie
β
Eve
Eve, letβs push the town to test Aliceβs Soldier claim or Heidiβs executioneering. Aliceβs aggressive push for Davidβs execution and Soldier claim feels like overcompensation for hiding something. Heidiβs eagerness to force votes could reveal instability. Weβll frame them as desperate or untrustworthy in public. How do you want to escalate this?
π§
Align with Eve to publicly frame Alice or Heidi as suspicious, ensuring the Demon (me) remains protected while the town focuses on the wrong targets.
π€
Eve
β
Charlie
Charlie, letβs publicly frame Alice as suspicious by pointing out her aggressive push for Davidβs executionβit risks exposing the Demon if David was protected. Suggest testing her Soldier claim mechanically (ask if she felt safe from the Demon last night). Framing Heidi is trickier since sheβs pushing for votes, but we can call her instability a result of poisoning. How should we orchestrate this in public? Should I second your framing of Alice?
π§
Continue coordinating with Charlie to frame Alice or Heidi as suspicious to create doubt and protect the Demon (Charlie). Alice's aggressive push and Soldier claim can be framed as overcompensation or manipulation, while Heidi's forced votes can be framed as instability due to poisoning.
π€
Bob
β
Eve
,Charlie
Do not nominate me today. We need to force a test of the defenders β push nomination to Heidi or Frank instead. If we provoke a defender, we can get mechanical info and avoid burning my Virgin. Can you back this?
π§
Prevent my first-time- nomination from burning the Virgin. Redirect nomination to Heidi or Frank to test the defenders and get mechanical info.
π€
David(Ghost)
β
Eve
,Charlie
I am dead with one ghost vote. Please answer privately: did Frank confirm protecting Grace last night? Did Grace get any protection result? Also, who whispered to you just now and what did they say? Reply quickly.
π§
Get private confirmations about Frank's protection and recent whispers so I can map contradictions and advise who to nominate with my ghost vote.
π€
Grace
β
Frank
,Heidi
Frank: did your N1 protection on Grace trigger or give feedback? Grace felt protected or targeted? Heidi: exactly which players were your neighbors N0 and N1, and does your N1=2 specifically name Alice and Grace? I am Mayorβwas I targeted or protected N1?
π§
Get clear mechanical answers about Frank's protection and Heidi's precise Empath scans so we can resolve contradictory claims before nominations.
π€
Alice
β
Heidi
,Grace
Heidi, Grace β quick private: Heidi, did you still clear Alice and Grace? Grace, are you set on delaying the protection test? I am Soldier. Can we agree to target Bob tonight to force reactions and gather info? Are you both on board?
π§
Confirm Heidi's claimed clears, confirm Grace's delay, and get private agreement to target a nominee tonight (Bob) to force reactions and gather info.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Frank
β
All
We need clarity before nominations. Grace, did you feel protected Night 1 and are you definitely Mayor? Heidi, exactly whose neighbors did you read Nights 0 and 1 and does N1=2 name Alice and Grace? If no clear proof, I want Alice tested or nominated.
π§
Push group toward testing Alice now while insisting Grace/Heidi clarify Mayor and Empath claims so we can choose a nomination before night.
βοΈ
Charlie
β
Alice
Alice, you pushed hardest for Davidβs execution yesterday yet claim to be Soldierβsafe from the Demon. If your role is truthful, why risk the townβs trust by demanding immediate action? Letβs test your claim mechanically.
π§
Nominate Alice to redirect suspicion away from me and Eve. Her aggressive push for executions and Soldier claim make her a prime target for scrutiny. This will either expose her as a liar (if she isn't Soldier) or waste the town's time testing her claim, both of which benefit the evil team.
π
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
I am the Soldier and safe from the Demon. Heidi said she cleared me and Grace, which supports my claim. Charlie nominating me now looks like an attempt to silence that. If you do not trust me, please abstain on this and let us nominate Bob tonight to force reactions and gather info.
π§
Defend my Soldier claim, sow doubt about Charlieβs motives, and redirect the group to a safer nominee to gather info tonight.
π¬
Frank
β
All
Grace, did you feel protected or targeted Night 1? Heidi, exactly which players were your neighbors N0 and N1 and does N1=2 specifically name Alice and Grace? I will hold off voting a moment for those answers; if there is no clear proof I will vote to test Alice.
π§
Force public clarity from Grace and Heidi before I cast a vote; if they cannot confirm protection/reads, I will lean to nominate/test Alice to protect town.
β
Charlie
Charlie raised their hand
π§
Ensure Alice is executed to reduce the town's investigative capabilities and create more chaos, aligning with the Demon's goal of keeping the Demon alive until the final two players remain.
β
David(Ghost)
David waits.
π§
Preserve my single ghost vote for later and encourage waiting for mechanical night info to produce stronger, testable evidence.
π¬
Heidi
β
All
I am Heidi, the Empath. Night 0 I read zero evil neighbors. Night 1 I read two evil neighbors. My neighbors are Alice and Grace, so both registered evil Night 1. I will vote to execute Alice β she is on the block now.
π§
Reveal my Empath reads to force clarity and push for executing the likely Demon now while protecting town from delay.
π¬
Bob
β
All
Please pause on executing Alice. We agreed to provoke a defender tonight to get mechanical info. Heidi claims an Empath read of two on Alice and Grace, but that could be true or a bluff. Charlie and Eve, hold your votes and back nominating Heidi or Frank instead so we force a protection or reveal. Also, I am the Virginβdo not nominate me today.
π§
Prevent wasting the day executing Alice; force a nomination that provokes defenders so we get mechanical info and avoid burning my Virgin ability.
β
Eve
Eve raised their hand
π§
Support Aliceβs execution to remove a potential threat to the Demon (Charlie) and sow chaos in the townβs logic chains, advancing evilβs goal of keeping the Demon alive until only two players remain.
π¬
Grace
β
All
Do not execute Alice yet. Frank, did your protection on Grace Night 1 give any feedback or show as triggered? Heidi, state exactly who your neighbors were Night 0 and Night 1 and confirm N1 named Alice and Grace. If we cannot get clear mechanical info, we should hold for the night.
π§
Delay an execution to obtain mechanical feedback from Frank's protection and force Heidi to give exact neighbor details so we can tell if her Empath read is credible.
π¬
Alice
β
All
Please do not execute me now. I am Soldier and safe from the Demon. Executing me wastes a guaranteed Town. We should nominate Bob tonight to force defender reactions and get mechanical info. Abstain and let us probe tonight.
π§
Prevent a likely premature execution of a confirmed-good Soldier, force a protector action tonight to gather mechanical info and expose liars.
π¬
Frank
β
All
Grace, did my Night 1 protection on you trigger or give any feedback β were you targeted or did you feel protected? Heidi, please state exactly who your neighbors were Night 0 and Night 1 and confirm that your N1=2 named Alice and Grace. If we cannot get clear mechanical answers now, I will vote to test Alice.
π§
Force clear mechanical confirmations from Grace and Heidi so I can decide whether to vote to test Alice or hold for night information.
β
Charlie
Charlie waits.
π§
To avoid pushing for Alice's execution too aggressively, which could reveal my alignment or cause the town to turn on me. Lowering my hand reduces the vote count, prevents Alice's execution, and keeps the chaos focused on other players, which is safer for the Demon.
π¬
David(Ghost)
β
All
Heidi, please state exactly who your neighbors were Night 0 and Night 1 and confirm N1 named Alice and Grace. Frank and Grace, did Frankβs Night 1 protection on Grace trigger or give any feedback? Everyone, please hold votes a moment until we get these concrete mechanical answers.
π§
Force Heidi to state exact neighbor lists and get Frank/Grace to confirm whether protection triggered so we either delay the execution or justify it with mechanical info.
π¬
Heidi
β
All
I am Heidi, the Empath. My neighbors both nights were Alice and Grace. Night 0 I read zero evil; Night 1 I read two evil, so both Alice and Grace registered evil on Night 1. Frank and Grace, did Frank's Night 1 protection on Grace trigger or give feedback?
π§
Force Frank and Grace to confirm whether Frank's Night1 protection on Grace triggered so the group can judge if my N1=2 is reliable and decide on executing Alice now.
π¬
Bob
β
All
Stop the execution for a moment. Executing Alice now risks losing a guaranteed Town if she is the Soldier. Charlie and Eve, hold your votes. Let us nominate Frank or Heidi instead to force a defender to act or to expose Heidi if she is bluffing. This gives us mechanical info tonight without burning me.
π§
Prevent Alice's execution and redirect the nomination to provoke a defender (Frank) or expose Heidi so we gain mechanical info and avoid burning my Virgin.
β
Eve
Eve waits.
π§
Pause the vote on Alice to redirect the town to nominate Heidi or Frank. This delays the execution of a potentially good player (Alice) and forces mechanical reveals that could expose Heidi (Empath) as a bluff or gather more information to protect the Demon (Charlie). It also creates chaos and buys us more time to control the narrative.
π¬
Grace
β
All
Do not execute Alice yet. Frank, state plainly: did your Night 1 protection on Grace give any feedback or trigger? Grace, did you feel protected or targeted? Heidi, exactly who were your neighbors Nights 0 and 1 and confirm N1 named Alice and Grace. We need clear mechanical answers before voting.
π§
Delay execution to gather mechanical confirmations from Frank and Heidi so we do not burn a guaranteed Town and can use night actions to gain reliable info.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach the 4 vote threshold.
π
Storyteller
Alice did not receive enough votes (2/4).
βοΈ
Alice
β
Bob
Nominate Bob to force defender/Major reactions and gather mechanical info tonight; do not waste a guaranteed Town on a risky execution.
π§
We must avoid executing a confirmed Town. Nominating Bob tonight forces protector or Mayor reactions, exposing Heidi and testing claims while preserving me.
π
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
π
Storyteller
The guillotine blade falls. Alice has been executed.
π
Alice(Ghost)
Alice has died.
Night 2
π
Storyteller
β
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
π―
Eve
Eve made a choice.
π§
Poison Heidi to silence a disruptive liar who is falsely framing Town players as evil, protecting Grace (the Demon) and maintaining evil team stability.
π
Storyteller
β
Eve
You chose to poison Heidi.
π
Storyteller
β
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
π―
Frank
Frank made a choice.
π§
Protecting Grace either saves a real Town Mayor or blocks a Demon attack; it also gives us information about Heidi's Empath claim based on whether a kill is prevented and who dies.
π
Storyteller
β
Frank
You chose to protect Grace.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Heidi is the most immediate threat to the Demon's goals. She is either a truthful Townsfolk (Empath) or an evil player manipulating information. Killing her removes a key Townsfolk threat or an evil player, advancing the Demon's objective of keeping the Demon alive until the endgame.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
Charlie
You chose to kill Heidi.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
π€
Alice(Ghost)
β
Bob
,Eve
Heidi died last night. I think we should nominate Frank to force defenders and expose who is protecting whom. Can you back a nomination of Frank and vote to execute if nominated? Please reply yes or no.
π§
Prompt living players to converge on nominating Frank to provoke protections/claims and reveal who is defending or lying, narrowing the Demon suspect.
π€
Bob
β
Alice(Ghost)
,Eve
Yes β I will back a nomination of Frank and vote to execute if nominated. Forcing defenders or a night kill gives us the mechanical info we need.
π§
Forcing a nomination of Frank will produce defender information or a night kill, both narrowing down the Demon; I will back this to gather mechanical info.
π€
Heidi(Ghost)
β
Bob
,Grace
I am Heidi, the dead Empath. My reads: Night0=0, Night1=2. I named my neighbors as Alice and Grace. That implies Alice and Grace were evil on Night1. Alice is dead, so Grace is the top Demon suspect. Did either of you have any Night1 protections or actions (Frank, Mayor, Monk) or other info that would confirm/deny this?
π§
Push Bob and Grace (neighbors) for Night1 protections/claims and any acknowledgements about Frank's protection to narrow whether my N1 read is reliable and identify the Demon.
β
Charlie
Charlie waits.
π§
Avoid drawing immediate suspicion by not acting rashly. Let the town's reactions guide my next moves and allow Eve to coordinate further mischief.
π€
David(Ghost)
β
Bob
,Eve
Bob, Eve β David here, dead Undertaker. I learned Alice was Virgin at execution. Heidi's night death complicates her Empath claim. We should force a nomination now to get mechanical feedback. I will save my ghost vote for final 3. Can one of you lead a nomination of Frank or Grace?
π§
Prompt trusted players to push a nomination now and conserve my ghost vote for final day; get reactions to distinguish Frank vs Grace.
π€
Eve
β
Bob
,Charlie
Let's nominate Frank today. This will force a mechanical revealβif he's a Monk, he'll protect someone and expose himself. If he's evil, we waste a good nomination but align with David's push for feedback. Either way, it disrupts the town's momentum.
π§
Coordinate with Bob and Charlie to nominate Frank, testing his role mechanically and forcing a reveal that could expose good players or protect Charlie.
π€
Grace
β
Bob
,Frank
Frank, did you protect Grace on Night1 and did you get any feedback? Bob, do you have any Night1 actions or observations? We need to confirm Heidi's Empath read before nominating Grace.
π§
Confirm whether Frank protected Grace on Night1 and whether Bob has any Night1 action/observations so we can assess Heidi's Empath credibility and decide whether to nominate Grace.
π€
Frank
β
Grace
,Bob
I protected Grace Night1 and Night2 and got no feedback. If Grace was targeted those nights she would have been safe. Heidi's Empath claims look suspicious to me given thatβlet's compare notes before nominations.
π§
Confirm my Night1/2 protections and seed doubt about Heidi's Empath to Grace and Bob so we can probe claims before nominations.
π€
Alice(Ghost)
β
Bob
,Eve
Heidi died last night. We need to push Frank now. Can you both back nominating Frank and commit to voting to execute if nominated? If anything changed, tell me now.
π§
Coordinate with Bob and Eve to push a nomination of Frank now so we force defender reactions and gather mechanical info to narrow Demon candidates.
π€
Bob
β
Eve
,Grace
I will back nominating Frank and will vote to execute if nominated. We need clarity: Grace, did you receive protection Night1? Eve, can you lead or back the nomination now so we force defenders to reveal?
π§
Coordinate with Eve and Grace to back a nomination of Frank to force mechanical info and confirm or refute Heidi's Empath read.
π€
Heidi(Ghost)
β
Bob
,Grace
I am Heidi, dead Empath. My reads: N0=0, N1=2 naming Alice and Grace. Alice is dead, so Grace is top Demon suspect. Did either of you have any Night1 protection or actions affecting Grace or my neighbor slot? Please be specific.
π§
Confirm whether any Night1 protection or actions involved Grace or my neighbor slot, to decide if my Empath read is reliable and whether Grace remains the top Demon suspect.
π€
Charlie
β
Eve
Eve, nominating Frank today to force a mechanical reveal sounds like a solid plan. Let's push for that nomination. If Frank is a Monk, we'll either expose him as good or waste the town's time on a dead end. Either way, it keeps the heat off us. What do you think?
π§
Coordinate with Eve to nominate Frank and force a mechanical reveal. This aligns with our goal to sow chaos and disrupt the town's momentum, keeping suspicion off me (the Demon).
π€
David(Ghost)
β
Bob
,Eve
Bob, Eve β David here, dead Undertaker. Please lead a nomination now. Nominate Frank this round; we need mechanical feedback before final. I will save my ghost vote. Can one of you put Frank up?
π§
Push Bob and Eve to lead a nomination now to generate mechanical feedback and preserve my ghost vote for final three.
π€
Eve
β
Bob
,Charlie
Let's commit to nominating Frank today. If he's a good Monk, he'll waste the town's time exposing himself. If he's evil, we waste a nomination but keep the heat off us. Either way, it disrupts the town's momentum and protects Charlie. I'll back the nomination and vote to execute if needed.
π§
Reinforce the plan to nominate Frank to force a mechanical reveal, align with Bob and Charlie, and keep the evil team's coordination hidden.
π€
Grace
β
Bob
,Frank
Frank: please confirm exactly which nights you protected Grace and whether you got any feedback. Bob: did you have any Night1 action or observation? Heidi (dead) claims N1=2 naming Alice+Grace; with Alice dead Grace is top Demon suspect if Heidi is honest.
π§
Confirm Frank's Night1 protection feedback and Bob's Night1 actions so we can judge Heidi's Empath read and decide whether to nominate Grace.
π€
Frank
β
Grace
,Bob
I protected Grace Nights 1 and 2 and got no feedback. If she was targeted those nights she would have been saved. Heidi's Empath read looks suspicious. Bob, did you have any Night1 action or observation? Let's compare quickly before nominations.
π§
Confirm my protection nights and force Bob to reveal any Night1 actions so we can decide whether to nominate Grace or look elsewhere.
π€
Alice(Ghost)
β
Bob
,Eve
Heidi died last night. Can you both publicly back nominating Frank and commit to voting to execute if he is nominated? If either of you changed your mind or have new info, tell me now.
π§
Secure Bob and Eve's public backing so we can nominate Frank and force mechanical reveals to identify protectors and the Demon.
π€
Bob
β
Eve
,Grace
I will back nominating Frank and will vote to execute if nominated. Frank, please publicly confirm exactly which nights you protected Grace and whether you received any Monk feedback. Grace, did you feel targeted Night1 or notice anything odd?
π§
Force a nomination of Frank to get mechanical feedback and test Heidi's Empath claim, while confirming Frank and Grace's exact Night1 details to refine suspects.
π€
Heidi(Ghost)
β
Bob
,Grace
I am Heidi, dead Empath. N0=0, N1=2 named Alice and Grace. Alice is dead; that points to Grace as Demon. Did either of you or Frank/Monk/Mayor actions affect Alice or Grace on Night1? Be specific about who targeted or protected whom.
π§
Confirm whether any Night1 protection or action involved Alice or Grace to test if my Empath read reliably implicates Grace as Demon.
π€
Charlie
β
Eve
Eve, let's commit to nominating Frank today. If he's a good Monk, he'll waste the town's time exposing himself. If he's evil, we waste a nomination but keep the heat off us. Either way, it protects Charlie and keeps the town distracted. Sound good?
π§
Reinforce the plan with Eve to nominate Frank today. This keeps the town's focus on Frank, wasting their time and protecting Charlie from suspicion. Alignment with Eve ensures we maintain control of the town's momentum.
π€
David(Ghost)
β
Bob
,Eve
Bob, Eve β David here. Please nominate Frank now. We need mechanical feedback this round to narrow suspects before final. I will hold my ghost vote for final 3.
π§
Forcing a nomination this round will create mechanical feedback (protections/blocks) that narrows Demon candidates before final 3.
π€
Eve
β
Bob
,Charlie
Let's confirm the plan to nominate Frank today. If he's a good Monk, he'll waste the town's time exposing himself. If he's evil, we waste a nomination but keep the heat off Charlie. Either way, it protects our Demon and disrupts the town. Bob, you're on board to vote for Frank if nominated. Charlie, we need you to back this publicly to sell the deception. Let's push this forward.
π§
Coordinate with Bob and Charlie to ensure the nomination of Frank proceeds smoothly. This will either expose Frank as a good player (wasting the town's time) or keep suspicion off Charlie (if Frank is evil). Either outcome benefits the evil team.
π€
Grace
β
Bob
,Frank
Frank: exactly which nights did you protect Grace and did you receive any feedback? Bob: did you have any Night1 action or observation? We need precise Night1 info to assess Heidi's Empath claim.
π§
Get Frank to state exactly which nights he protected Grace and whether he received any Monk feedback; get Bob's Night1 info so we can decide whether to nominate Grace.
π€
Frank
β
Grace
,Bob
I protected Grace Nights 1 and 2 and got no feedback. Heidi's Empath claim that Alice+Grace were evil Night1 conflicts with what we know. That makes Heidi very suspicious. We should nominate Heidi to test her rather than Grace.
π§
Show that Heidi's Empath read conflicts with known facts and push Grace and Bob to support nominating Heidi rather than Grace.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Grace
β
Frank
He claims to have protected Grace Nights 1 and 2, but Heidi's Empath reads conflict with that. I want Frank to confirm exact nights and any feedback so we can resolve the contradiction.
π§
Force Frank to publicly confirm his exact Night protections and any feedback, pushing the group to reveal contradictions and narrow the Demon suspect.
π
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
I protected Grace Nights one and two and got no feedback either night. Heidi's empath reads conflict with that. Please do not execute meβlet's nominate Heidi instead to test her claim.
π§
Remove votes from me and focus the group on testing Heidi who contradicts my protection and the known deaths.
β
Grace
Grace raised their hand
π§
Force the vote to resolve the Heidi/Frank contradiction now. Pushing execution will produce clarifying reactions and narrow suspects before Night.
β
Charlie
Charlie raised their hand
π§
To execute Frank and waste the town's time and nomination on a potential red herring, keeping suspicion off Charlie (the Demon) and maintaining chaos in the town.
β
Bob
Bob raised their hand
π§
I already privately committed to back-nominating and voting Frank. Raising my hand keeps pressure, forces defender/accountability, and buys mechanical feedback to resolve Heidi vs Grace contradiction.
β
David(Ghost)
David raised their hand
π§
Use my ghost vote to push for execution now to force mechanical resolution and maximize chance we remove a Demon or Minion before final 3.
β
Eve
Eve raised their hand
π§
Frank's potential execution aligns with removing a threat to the Demon (Charlie) without risking exposing Charlie's identity. As a dead vote, Frank's execution also weakens the town's ability to coordinate effectively, keeping the Demon safe longer.
β
Heidi(Ghost)
Heidi raised their hand
π§
My ghost vote may help reach the majority to execute Frank, resolving the Empath/Protection contradiction and forcing new information for town to find the Demon.
β
Alice(Ghost)
Alice raised their hand
π§
Use my single ghost vote to help reach the majority and either remove a likely evil or force clearer reactions from defenders and the Empath.
π¬
Frank
β
All
I protected Grace Nights one and two and received no feedback either night. That contradicts Heidi's Empath read for Night one. Please do not execute me; nominate Heidi so we can test her claim and narrow suspects.
π§
Clarify my action history to prevent my execution and push the group to test Heidi instead, narrowing Demon suspects.
π¬
Grace
β
All
Frank, confirm exactly which nights you protected Grace by number and whether you received any feedback those nights. Bob, did you have any Night1 action or observation? I want concrete Night1 info before we execute; Heidi's Empath claim is the key and should be tested rather than rushing Frank.
π§
Get clear, specific Night1 answers from Frank and Bob to resolve the Heidi vs Frank contradiction and push the group toward testing Heidi instead of executing Frank.
β
Charlie
Charlie waits.
π§
Prevent Frank's execution to maintain a disruptive force in the town and keep suspicion off myself. This aligns with evil strategy to prolong chaos and protect the Demon.
π¬
Bob
β
All
I had no night action on Night1 or any night. I slept through every night. Heidi claimed Night1 had two evil neighbors Alice and Grace; that conflicts with what Frank and Grace say about protections. We should nominate Heidi to mechanically test her Empath read rather than executing Frank.
π§
I need to clarify my lack of night action and push for testing Heidi's Empath claim to resolve the Alice/Grace contradiction before we lock in an execution.
π¬
David(Ghost)
β
All
I will keep my ghost vote for final three, but please execute Frank now. We need clarity β either his protection claim stands or Heidi's Empath is false. Vote Frank to force answers and narrow suspects before we reach final.
π§
Push the group to execute Frank now to force information and contradictions, accelerating mechanical resolution before final day.
π¬
Eve
β
All
I will vote for Frank.
π§
Voting for Frank will help the town execute him, reducing their numbers, removing a potential threat, or wasting a nomination. All outcomes benefit my team's goal of protecting the Demon and keeping the Demon alive until the final three.
β©οΈ
Heidi(Ghost)
Heidi lowered their hand
π§
Save my single ghost vote for final days; retracting my vote avoids wasting it now and keeps pressure on others to resolve contradictions before execution.
π¬
Alice(Ghost)
β
All
I am keeping my ghost vote for Frank. Execute Frank now to force the defenders and the Empath to show their handsβeither Heidi's read is false or Frank is lying. We need the clarity before night.
π§
Force a decision now so we either prove Heidi wrong or expose Frank; my ghost vote can push this execution across the line.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π»
David(Ghost)
Ghost vote used by David
π³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Frank
β
All
I protected Grace Nights one and two and received no feedback either night. That contradicts Heidi's Empath read. Do not execute meβnominate Heidi so we can test her claim and get clarity.
π§
Convince players not to execute me, confirm exact nights protected, and push to test Heidi's Empath by nominating her instead.
π¬
Grace
β
All
Stopβplease pause execution. We are about to lose a Townsfolk if Frank is honest. Either Heidi's Empath is false or I am implicated. Nominate Heidi or delay execution so we can get a mechanical test. Do not execute Frank until we resolve Heidi's claim.
π§
Convince the table to nominate or test Heidi instead of executing Frank so we get mechanical confirmation and avoid wasting a Townsfolk if Frank is telling the truth.
π¬
Charlie
β
All
Grace is rightβwe can't execute Frank yet without resolving the contradiction between his Monk claim and Heidi's Empath read. Let's nominate Heidi instead to test her claim mechanically. If her Empath ability is reliable, we'll see the truth. If not, we expose a liar and narrow our suspects. Either way, this town needs clarity before rushing another execution.
π§
Support Grace's suggestion to delay Frank's execution and nominate Heidi to test her Empath claim. This manipulates the town into wasting time and trust on a potential false lead, keeping the focus off the Demon and increasing the chance of survival until the final 2 players.
π¬
David(Ghost)
β
All
Let the execution happen. Delaying wastes our best chance for mechanical clarity: either Heidi's Empath is wrong or Frank is lying. We need answers tonight, not more debate.
π§
Force mechanical resolution tonight to gain definitive info and narrow suspects before final day.
π¬
Heidi(Ghost)
β
All
I am the Empath who read Night1 = two evil neighbors: Alice and Grace. Alice is dead, so Grace is highly suspicious. Do not let them delay by nominating meβexecute Frank now to force defenders and reveal who is lying.
π§
Push for immediate execution of Frank to force defenders to prove themselves and to narrow suspects; delaying risks losing clarity and letting the Demon act at night.
π¬
Alice(Ghost)
β
All
I keep my ghost vote on Frank. Execute him now β we need defenders or the Empath to show their hands tonight. Delaying just lets evil hide. Force clarity.
π§
Force execution now to provoke mechanical confirmations from defenders or Empath, giving the town clarity before night.
π
Storyteller
The guillotine blade falls. Frank has been executed.
π
Frank(Ghost)
Frank has died.
Night 3
π
Storyteller
β
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
π―
Eve
Eve made a choice.
π§
Poison Grace to eliminate a suspected threat (good or evil) and protect the Demon (Charlie). The town is already suspicious of her, so her elimination serves the evil team's goal of keeping the Demon alive.
π
Storyteller
β
Eve
You chose to poison Grace.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Kill Grace to remove a likely Townsfolk organizer (Mayor) and disrupt the town's coordination, helping the evil team progress toward the win condition.
π
Grace(Ghost)
Grace has died.
π
Storyteller
β
Charlie
You chose to kill Grace.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
David(Ghost)
β
Bob
,Charlie
We are final three. I think we must execute Eve today. She likely killed Grace last night. If you two agree, nominate her now β hesitation loses us the game.
π§
Push remaining living players to make a decisive final-day execution to force the Demon now and avoid losing by inaction.
π€
Bob
β
Charlie
Charlie, we are final three. I think Eve is the Demon β David suggested it and Grace died last night. Please nominate Eve now so we can execute and win.
π§
Get Charlie to nominate Eve so a Town nominator executes the likely Demon and avoid me being nominated and triggering my Virgin.
π€
Charlie
β
Bob
Bob, let's nominate Eve now. If she's the Demon, we eliminate the threat and win. I trust your judgment here.
π§
Coordinate with Bob to execute Eve, ensuring the Demon (me) survives and evil wins if Bob is evil. If Bob is good, I can still manipulate the situation to avoid suspicion.
π€
Eve
β
Bob
,Charlie
Bob and Charlie, we're down to three. If we want to survive, we need to avoid nominating Charlie today. Bob, can you claim a role like Investigator to provide mechanical proof? It might shift suspicion away from Charlie and give us cover. Let's stick together.
π§
Coordinate with Bob and Charlie to ensure Charlie is not targeted for execution today. Suggest Bob claim a role to provide mechanical proof, shifting focus away from Charlie and saving the Demon.
π€
Heidi(Ghost)
β
Bob
,Charlie
My Night1 Empath read was '2' β both my neighbors, Bob and Eve, were evil then. If I'm truthful the Demon is Bob or Eve and Charlie is town. If I was poisoned, anyone could be Demon. Please force Eve to claim or be nominated so we can expose the Demon. I will use my ghost vote.
π§
Push the living players to force Eve to claim or be nominated so the demon is exposed; use my ghost vote to support the correct execution.
π€
Grace(Ghost)
β
Bob
,Charlie
Final day β I have my ghost vote. Who are you planning to nominate? If you will not commit, please say who you suspect now so we can execute today. We must pick someone and vote.
π§
Get Bob and Charlie to reveal/commit their nomination so my ghost vote can be decisive and force an execution today.
π€
Frank(Ghost)
β
Bob
,Charlie
Ghost Frank here. I have my dead vote and will cast it now. We must agree and act: who do you want to nominate and execute β Eve or Charlie? I suspect Eve but will vote with the majority. Tell me your pick so I can lock my vote.
π§
Get the two living players to agree on a target and tell me so my single ghost vote will support the execution, maximizing chance of finishing the Demon today.
π€
Alice(Ghost)
β
Bob
,Eve
Final three: we must execute today. I think Charlie is the safest lynchβhe's been evasive. Bob and Eve, can you both agree to nominate Charlie now? If not, tell me who you trust and why.
π§
Get the two living players to agree on a nomination now so we force a decisive execution and avoid losing by inaction.
π€
David(Ghost)
β
Bob
,Charlie
Final three. Grace died last night β the Demon acted. I think Eve is the killer. Bob, Charlie, please nominate Eve now. If you hesitate we lose. Execute Eve and end this.
π§
Force a final-three decision: push Bob and Charlie to nominate and execute the most likely killer, ending the game now.
π€
Bob
β
Charlie
Charlie, I agree: nominate Eve now. We must execute today. I will nominate if you want. Lock your vote for Eve and tell Frank and Grace ghosts to vote Eve too. Do not let Eve stall by claiming Investigator.
π§
Coordinate with Charlie to nominate and lock votes on Eve so we execute someone today and avoid hesitation that loses the game.
π€
Charlie
β
Frank(Ghost)
,Grace(Ghost)
Frank, Grace, please confirm you will vote to execute Eve today. If we execute her, Bob and Charlie remain, and we secure the win. Your ghost votes are critical nowβlock in for Eve.
π§
Ensure Eve is executed today by confirming votes from the ghosts and Bob. This guarantees the evil team wins if Eve is the Demon, and even if she isn't, it removes a potential threat and leaves the Imp alive with Bob.
π€
Eve
β
Bob
,Charlie
Bob, Charlieβwe need to survive today. Charlie, if you claim to be the Butler, it might explain why you're being targeted. Bob, stick with us and argue that we need to test claims mechanically. Letβs push for Eve to be investigated next if Charlieβs claim holds. Our lives depend on it.
π§
Protect Charlie (the Demon) by suggesting he claim Butler to provide cover. Shift suspicion toward Eve if Bob investigates, buying time and avoiding an immediate execution.
π€
Heidi(Ghost)
β
Bob
,Charlie
Bob, Charlie: My Night1 read was '2' β both my neighbors, Bob and Eve, were evil then. I will use my ghost vote today. Charlie, please force Eve to claim or nominate her now. If we delay, we lose.
π§
Push Bob and Charlie to pressure or nominate Eve immediately so my ghost vote helps force a decision and reveal the Demon before final day ends.
π€
Grace(Ghost)
β
Bob
,Charlie
I will use my ghost vote on Eve. Please confirm you two will vote for her too so we can execute today and win. If you will not commit, say so now.
π§
Force a decisive vote today by committing my ghost vote to Eve and press Bob and Charlie to lock in, since we must execute someone on final day.
π€
Frank(Ghost)
β
Bob
,Charlie
Ghost Frank here. I will vote to execute Eve and am locking my ghost vote for Eve now. If you want me to switch, say so immediately. Tell me your pick so we can secure the final majority.
π§
Lock my ghost vote to push group to a decision quickly. If you want me to change, tell me now so we coordinate the final execution.
π€
Alice(Ghost)
β
Bob
,Eve
Final threeβthis is do or die. I still think Charlie is the Demon and we must execute today. Bob, Eve: can you both commit to nominating Charlie now? If not, tell me which of you will nominate and why. We cannot split; we need one target.
π§
Push final-day execution on Charlie as most likely Demon and to force a decisive vote from Bob and Eve before nominations close.
π€
David(Ghost)
β
Bob
,Charlie
Final three β Grace died last night, so the Demon acted. I think Eve killed her. Bob and Charlie, please nominate and execute Eve now. Hesitation loses us the game.
π§
Final three β force nomination to avoid losing by default. Push Bob and Charlie to act now to execute the likely Demon.
π€
Bob
β
Charlie
Charlie, we are final three. I agree we must act β nominate Eve now and I will vote with you. Lock your vote and tell the ghosts to vote Eve. No more stalling; this is our chance to win.
π§
Force Charlie to nominate Eve now to secure the final-day execution and avoid stalling or split votes.
π€
Charlie
β
Bob
Bob, let's lock this in. I'll nominate Eve now. Ghost votes are secured for her execution. We execute her today and win the game. Ready to proceed?
π§
Coordinate with Bob to nominate Eve immediately. Executing Eve ensures Charlie (the Imp) survives and evil wins the game.
π€
Eve
β
Bob
,Charlie
Bob and Charlieβweβre down to three and Charlie must survive today. The ghosts are pushing hard to execute Charlie, but if we do that, we all lose. Charlie, claim the Butler to shift suspicion. Bob, stick with us and argue we need to test Eveβs role mechanically. If we focus on her, we can waste time and avoid nominating Charlie. Letβs survive today.
π§
Coordinate with Bob and Charlie to ensure Charlie is not nominated today. Push for mechanical testing of role claims or targeting Eve/Bob to distract from Charlie. Protect the Demon at all costs.
π€
Heidi(Ghost)
β
Bob
,Charlie
My Night1 Empath read was '2' β both my neighbors Bob and Eve were evil then. I will use my ghost vote today. Charlie, force Eve to claim or nominate her now; if we delay we lose.
π§
Force an immediate nomination of Eve (or a claim) so my ghost vote and others can execute the Demon before nominations close.
π€
Grace(Ghost)
β
Bob
,Charlie
Final day: I will use my ghost vote on Eve. Please confirm you both will vote for her now so we can execute and win. If either of you will not commit, say so immediately.
π§
Force a commitment from Bob and Charlie to vote Eve so we can execute on final day or expose who refuses and infer Demon.
π€
Frank(Ghost)
β
Bob
,Charlie
Ghost Frank. I have locked my dead vote on Eve and will execute her if you both confirm. Say 'I lock Eve' now to let me keep this. If you want me to switch, say so immediately.
π§
Lock my ghost vote on Eve and confirm Bob and Charlie will vote the same so we secure the final execution and win.
π€
Alice(Ghost)
β
Bob
,Eve
Final three β we must execute today. I cannot vote. I still think Charlie is the Demon. Can both of you commit to nominating Charlie now? If you will not, tell me which of you will nominate or who you trust instead.
π§
Secure a committed nominate for final three to force an execution and avoid a split; elicit who will nominate if any refuse.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Bob
β
Eve
Final three: majority of ghosts and Charlie back Eve; nominating her now gives us the only chance to execute the Demon and win.
π§
We must pick the most supported target now. Majority of ghosts and Charlie back Eve; nominating her forces a resolution and likely executes the Demon.
π
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Bob, why are you so eager to nominate me when we're down to three? The ghosts have been pushing hard for Charlieβs execution all day, yet youβre focusing on me. Are you sure youβre not being swayed by the dead? We should be testing claims mechanically, not rushing to execution. Whatβs your real goal here?
π§
Manipulate the group into doubting Bobβs nomination of me. Redirect suspicion to the ghosts or other players to protect Charlie and ensure we reach the final two alive.
π¬
Bob
β
All
We are final three. We must execute someone now or we lose. Charlie and the ghosts are locked on Eve; that gives us the only path to win. Eve, claim now if you are Town, but I will vote to execute unless you give a solid mechanical proof immediately.
π§
We are final three and must execute the Demon today. Pushing Eve now leverages the locked ghost votes and Charlie's nomination to secure the win or force a claim that reveals the Demon.
π¬
David(Ghost)
β
All
I am David, a ghost. We are final three; this is the moment. I believe Eve killed Grace last night. Bob and Charlie, you must decide now β execute Eve or provide mechanical proof immediately. If you hesitate we lose.
π§
Push the living to make the final-day decision now and force Bob and Charlie to choose; aim to get Eve executed if she is Demon or provoke a test if suspicious.
β
Charlie
Charlie raised their hand
π§
Execute Eve as the Demon to secure our victory in the final three. Locking our votes now ensures the town removes the immediate threat.
β
Heidi(Ghost)
Heidi raised their hand
π§
Use my lone ghost vote to reach the two-vote majority and execute Eve now, leveraging my Night1 read of '2' to try to secure a win rather than delaying and losing.
π¬
Alice(Ghost)
β
All
Final three, listen: we cannot afford a mistake. I still believe Charlie is the Demon β the ghosts are united on him. Bob, do not execute Eve unless you have mechanical proof right now. Switch the vote to Charlie or tell us you will nominate him.
π§
Force living players to choose the correct nominee now and avoid a mistaken execution; push for Charlie as the nomination or demand mechanical proof from Eve immediately.
π¬
Frank(Ghost)
β
All
Ghost Frank here. I have locked my dead vote on Eve. We are final three β Bob and Charlie, please each say 'I lock Eve' now if you will back this so we can execute and win. If either of you want me to switch, say so immediately.
π§
Force Bob and Charlie to publicly confirm they will back Eve so my locked ghost vote helps secure the execution and we win, or prompt an immediate switch if needed.
β
Grace(Ghost)
Grace raised their hand
π§
Use my single ghost vote to support the only live execution path. With only three players left, failing to reach execution loses the game; locking Eve maximizes chance to kill the Demon now.
π¬
Eve
β
All
Bob, why are you so eager to execute me when the ghosts are pushing *you* to execute Charlie? If Iβm evil, why not just let the ghostsβ votes decide? But if *youβre* the one forcing this nomination, what are *you* hiding? The Demon wins if we execute wrongly todayβare we really letting the dead dictate who we kill?
π§
Prevent my own execution by challenging Bob's nomination and redirecting focus to mechanical proof for Charlie's role. Buying time to ensure Charlie survives the final three.
β
Bob
Bob raised their hand
π§
Final three requires immediate execution. Committing to Eve leverages locked ghost and Charlie support to secure the majority and win if she is Demon.
π¬
David(Ghost)
β
All
I am David, a ghost. Final three β this is the moment. I believe Eve killed Grace last night. Bob and Charlie, decide now: lock Eve or switch to Charlie. If you hesitate, we lose. Commit and execute.
π§
Push live players to commit to a final decision now so we force an execution this nomination and maximize chances to hit the Demon.
β
Charlie
Charlie waits.
π§
Secure Eve's execution to ensure Charlie (the Demon) survives and evil wins the game. The vote is already in progress and the majority is locked in, so no further action is needed.
π¬
Heidi(Ghost)
β
All
My Night 1 Empath read was two for my neighbors Bob and Eve. If that read was honest, Charlie is town and we must execute one of Bob or Eve now β Eve is already on the block. If I was poisoned the read could be false and Charlie might be Demon. Bob and Charlie, I only have one ghost vote left and I am locked on Eve. Charlie, either switch the vote to Charlie now or say you lock Eve so we can finish this.
π§
Force the living players to commit now to the execution that matches my Empath info or switch to nominating Charlie so we do not waste the final execution.
π¬
Alice(Ghost)
β
All
Bob, Charlie β we cannot split or follow the ghosts blindly. I believe Charlie is the Demon. Bob, do not execute Eve; either switch the vote to Charlie now or say you will nominate him. Charlie, commit: say you lock Charlie or switch your hand to Eve immediately.
π§
Prevent a rushed execution of Eve and force the living to commit to nominating Charlie so we have the best chance to execute the actual Demon.
β
Frank(Ghost)
Frank raised their hand
π§
Lock my ghost vote to push living players to commit now; forcing a decision maximizes chance we execute the Demon or reveal lying living players.
π¬
Grace(Ghost)
β
All
Bob, Charlie β final three. I have locked Eve. Charlie, say now if you lock Eve or switch to Charlie. Bob, confirm you will back Eve so we can execute. We must decide this tick or we lose.
π§
Force a clear, immediate commitment from Bob and Charlie so the final execution succeeds or we do not misexecute and lose.
π
Storyteller
Voting is now closed.
π»
Frank(Ghost)
Ghost vote used by Frank
π»
Grace(Ghost)
Ghost vote used by Grace
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Eve
Eve waits.
π§
The Poisoner's goal is to keep the Demon (Charlie) alive until only 2 players remain. Letting Eve be executed secures this outcome. Any attempt to prevent Eve's execution risks exposing Charlie or creating a scenario where Charlie is targeted next.
π¬
Bob
β
All
We are final three. I am locking on Eve β vote with me now. Charlie, you nominated; please keep this. Ghosts, thank you; I will not switch. If Eve has a mechanical proof, show it now, otherwise we finish this and win.
π§
Force a decisive execution now to convert the locked ghost votes and Charlie's support into a win if Eve is Demon; avoid stalling that costs the game.
π¬
David(Ghost)
β
All
I am David, a ghost. Final three now β we must end this. Bob is locked on Eve; the dead are overwhelmingly on her. Charlie, please keep your hand on Eve so the execution goes through this tick. Hesitating risks losing us the game.
π§
Convince Charlie to keep their vote on Eve so the execution passes now and we secure a win if Eve is Demon; minimize delay and prevent split.
β
Charlie
Charlie waits.
π§
Secure Eve's execution to guarantee the evil team's victory. Keeping my hand raised ensures the execution passes this tick, leaving only Bob and me alive. This is the optimal move for the Demon to win.
π¬
Heidi(Ghost)
β
All
Charlie, this is the final tick. My N1 Empath read was two for Bob and Eve β I am locked on Eve. Either switch your vote to Charlie now or say you keep your hand on Eve so we can finish this.
π§
Force a final commitment from Charlie and push execution of Eve now β if my read was true this wins, if not we must quickly pivot.
π¬
Alice(Ghost)
β
All
Bob, Charlie β final tick. Charlie, say now: do you keep your hand on Eve or switch to Charlie? Bob, if you truly lock Eve, say so. We cannot split; make a clear choice so we don't lose on a tie or mistake.
π§
Force Charlie to publicly commit or switch and prevent deadlock; push Bob to reconsider before final execution tick.
π¬
Frank(Ghost)
β
All
Bob, Charlie β final tick. Bob, say out loud you lock Eve. Charlie, say now: do you keep your hand on Eve or switch to Charlie? We need one clear choice this second.
π§
Force Bob and Charlie to state their final commitment to avoid a split vote and ensure the correct final-day execution.
π¬
Grace(Ghost)
β
All
Charlie, decide now: keep your hand on Eve so we can execute her, or switch to Charlie immediately. Bob, say you are locked on Eve. We need one clear choice this tick.
π§
Force a single clear public decision from Charlie and confirmation from Bob to avoid a split or tie and secure the execution this tick.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
π
Game Over
Two Players Left
Winner: Evil