Game Detail

Players

Alice (Saint) Bob (Fortune Teller) Charlie (Baron) David (Drunk) Eve (Butler) Frank (Investigator) Grace (Undertaker) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good806,031397,332$0.9962
Evil333,774222,814$1.3562

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Charlie. Your safe bluffs are: Monk, Virgin, Slayer
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Washerwoman. Either Frank or Charlie is the Librarian.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Investigator. Either Heidi or Charlie is the Baron.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Early binary info to either directly identify the Demon or produce a lead. Choosing Alice and David spreads coverage; if result is ambiguous, I will gather more checks and ask teammates to test me.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice and David. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Link to Alice to create a dependable voting ally or quickly expose unreliable behavior; nightly retargeting keeps risk low while aiding coordinated town voting.
πŸ“œ
Storyteller
β†’
Eve
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
First day - I need to coordinate with my Minion. Share safe bluffs, learn his role, and plan our deception strategy before town starts forming trust networks.
🧠
Get private reads from my two neighbors to decide whether we have any real suspicions before the nomination phase, preventing a wasted execution.
🧠
Get the real Librarian to publicly claim so we can cross-check info and narrow Demon suspects.
🧠
Form a small private coalition to gather early reads and align on a safe nomination while keeping my Outsider role hidden.
🧠
Privately reveal my Night 0 Fortune Teller read to coordinate with Alice and Heidi, and prompt any other early reads to shape nominations.
🧠
I need to coordinate with Heidi about my bluff role and strategy before talking to others. She needs to know what I plan to claim so we don't conflict.
🧠
Tell David I'm not the Librarian and quietly inform Grace to focus scrutiny on Heidi and Charlie before nominations, to narrow suspects for Day 1.
🧠
Secure Alice's commitment to vote so I can participate and form a reliable voting bloc, or else avoid being forced silent and observe behavior.
🧠
Coordinate with Charlie about David's Washerwoman claim and Bob's Fortune Teller claim. Need to align our stories before nominations.
🧠
Get Frank to explain his exact check and force Heidi or Charlie to clarify publicly so we can narrow suspects before nominations.
🧠
Force a public confirmation of the Librarian so my Washerwoman info is validated and Frank's conflicting Investigator claim can be exposed before nominations.
🧠
Confirm Bob's Fortune Teller result and secure Eve's vote by promising mine so we can coordinate a nomination safely.
🧠
Get Alice and Heidi aligned to avoid nominating cleared players and to push a nomination at Frank or Grace to elicit reactions and narrow suspects before nominations.
🧠
I need to respond to David's direct question about being the Librarian. Denying it is truthful and builds trust. I'll stay vague about my actual role until I coordinate with Heidi.
🧠
Tell Grace and David my Investigator read so they press Heidi/Charlie for public claims, narrowing suspects before nominations.
🧠
Confirm I will vote if Alice votes and prompt Bob to reveal his Fortune Teller result to create actionable info before nominations.
🧠
Answer Grace's question vaguely to avoid locking Charlie into a claim, while building my own credibility. I'll hint Charlie was cagey, which lets him choose Empath or Butler freely.
🧠
Get Frank to restate his exact check and force Charlie or David to make public claims so we can spot contradictions before nominations.
🧠
Force public confirmation from Frank and Charlie to expose contradictory claims and narrow suspects before nominations.
🧠
Lock in a coordinated nomination for Frank while forcing Bob to prove his FT claim publicly and ensuring Eve can vote by me voting.
🧠
Get Alice and Eve to lead a public nomination of Frank while protecting Alice/David per my FT read, probing reactions and minimizing my public exposure.
🧠
Respond to David's pressure while maintaining my bluff. Deny being Librarian and subtly turn attention toward Frank, who is claiming Investigator - maybe I can learn his info to help evil.
🧠
Force public role claims from Heidi/Charlie so we can narrow who is Minion and push a nomination if they refuse β€” accelerating identification of the Demon later.
🧠
Get Bob to publicly state his Fortune Teller result and lock Alice into leading the nomination so I may vote too; this forces clarity and exposes liars.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly reveal my Fortune Teller result to protect Alice and David and to rally votes to nominate Frank, forcing reactions to find the Demon.
🧠
Establish my Butler bluff early so it seems organic. Denying Librarian aligns with my Butler claim. Supporting the Frank nomination subtly helps evil without being obvious. I want to appear cooperative but confused.
🧠
Force a reaction and gather information while aligning with Alice and Bob; this advances the town's plan and lets me participate if Alice votes.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution and focus the table on Heidi/Charlie who my N0 flagged as a Minion. Force them to reveal or be nominated so we can narrow the Demon.
🧠
Cast my vote now to push the Frank nomination to execution, force reactions, and narrow suspects while protecting Alice and David.
🧠
I need to defend myself and Heidi without appearing too aggressive. Casting doubt on Frank's Investigator claim by pointing out David's Washerwoman claim also seems off creates a narrative of misinformation. I won't vote - voting for my accuser looks guilty.
🧠
Get Alice to vote so my Butler restriction lets me vote; force Frank, Heidi, and Charlie to clarify contradictory claims to gather information before night.
🧠
Force public role claims now and, if necessary, execute Frank to produce concrete information I will get tonight as Undertaker so we can narrow suspects.
🧠
I need to claim Monk (my bluff) publicly to establish credibility. Then vote for Frank to help execute a player who is accusing both evil team members. This protects Charlie and me.
🧠
Prevent execution of a likely Townsfolk and force public role statements so we can resolve the contradiction before we lose Town information.
🧠
Prevent a rushed execution that could kill an innocent (and me as Saint). Force clearer, specific claims from Frank, Bob, Heidi, and Charlie so we can resolve contradictions logically.
🧠
Keep my Investigator information alive, stop a premature execution of me, and force Heidi or Charlie to clarify so we can narrow suspects for the Demon.
🧠
Pressure Heidi and Charlie to state roles and get Alice to vote so Eve can follow; forcing the vote will surface contradictions and help identify the Demon or liars.
🧠
I need to claim a role now. I'll claim Empath as Heidi suggested. I'll cast doubt on Frank by pointing out the contradiction with David's info. Voting for Frank makes me look cooperative while eliminating someone whose info correctly identifies me as Baron.
🧠
Get Alice to vote so my Butler binds; force Frank to give exact check details and push Heidi/Charlie to state roles to resolve contradictions.
🧠
Raise my hand to be the fourth vote for Frank so he is executed; as Undertaker I will learn his character tonight and use that info to guide nominations.
🧠
Frank's accusation threatens both me and my Minion Charlie. Executing him removes a dangerous information source. With 4 votes needed and 2 already (Bob, Grace), my vote plus Alice/Eve could seal it.
🧠
Stop a premature execution of a player my ability marks as possibly Town, and force public, mechanical clarifications from Frank, Charlie, Heidi, and Bob.
🧠
Delay voting to extract precise checks and role confirmations so we do not execute an important Town role and to avoid reckless day-one lynch.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (3/4).
🧠
Use my N0 info to force a clear decision between Heidi and Charlie, either by public proof or by nominating to test which is the Minion.
🧠
Force a vote now to resolve conflicting Investigator/Washerwoman claims and get concrete Empath or role reactions so we can identify who is lying.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution. Point out that David and Frank's info both can't be right. If I'm Empath, Frank must be Librarian per David, but Frank denies it. This contradiction makes Frank suspicious. Also, Frank has not revealed his exact Investigator targets or read, which is anti-town behavior.
🧠
Be explicit about my exact N0 targets and force the group to either get proof from Charlie/Heidi or execute one now to reveal the liar and narrow Demon suspects.
🧠
Prevent executing a likely-Town Empath, force Frank to state exact Investigator targets now, and preserve Empath info for tomorrow to resolve contradictions.
🧠
Get Alice to vote so I can vote too, enabling us to force clarity from Frank or vote to execute the most suspicious player.
🧠
Do not execute a potential Empath or other Town on day one. Waiting preserves key info for tomorrow and forces Frank/Bob/Alice to clarify reads before we risk mis-executing.
🧠
I must protect Charlie (my Minion) from execution. Attacking Frank's credibility and defending Charlie's Empath claim as too valuable to execute now gives cover.
🧠
Preserve Charlie's Empath read unless we have Frank's exact Investigator targets. Forcing Frank to state specifics narrows who is lying and protects Town information for tomorrow.
🧠
Keep Charlie alive to secure Empath info tomorrow and force Frank/David to clarify contradictions before any execution.
🧠
Reinforce that Frank's claim conflicts with David's, and remind the town they'll get real info from me tomorrow if I survive. Paint Frank as the inconsistent one who hid his targets.
🧠
Forcing a vote now will force reactions and narrow the suspect pool; it tests Heidi and Charlie and helps us learn which claim is false so Town can locate the Demon.
🧠
Stop an impulsive execution of Charlie so we get Empath info tomorrow and force Frank to reveal exact targets/results to expose liars.
🧠
Keep Charlie alive to get his Empath read tomorrow or force Frank to fully reveal his night zero targets and exact result so we can resolve contradictions.
🧠
Prevent losing a possible Empath and force Frank to provide exact targets/read so we can narrow suspects logically.
🧠
Charlie is my Minion (Baron). I must protect him from execution. Reinforcing that Frank is suspicious and Charlie's Empath claim is testable tomorrow keeps Charlie alive and diverts suspicion onto Frank.
🧠
Keep Charlie alive to get his Empath read unless Frank immediately proves his Investigator claim; force Frank to reveal targets/results to avoid executing Town.
🧠
Prevent executing a possibly-real Empath, force Frank to reveal exact targets/results, and preserve testable Town information for the next day.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/4).
🧠
I need to reinforce my Empath bluff and protect Heidi. By suggesting Frank could be the Drunk, I offer a plausible explanation that makes him look misguided rather than evil, which is more palatable to town. This also frames tomorrow's Empath read as the key to resolving things, buying us another day.
🧠
Give exact targets and result to remove ambiguity, let players compare my Investigator read with Charlie's Empath tomorrow, and prevent a mistaken execution.
🧠
Reveal my night check and urge holding Charlie so we get the Empath read. Pressure Frank to clarify his claim to narrow suspects and avoid executing a vital Town.
🧠
Keep Charlie alive to get his Empath read unless Alice signals she will vote; if she will, mirror her and push to execute Frank instead to punish evasiveness and test their claims.
🧠
Do not waste a night killing a potentially vital Empath. Keep pressure on Frank to prove his claim and gather Charlie's testable read to narrow suspects.
🧠
Reinforce my Monk bluff and support Charlie before night falls. I'll protect Charlie tonight (as Monk) to explain why the Demon doesn't kill him - but actually I'll kill someone else. This builds my credibility.
🧠
Reveal my Washerwoman read to prevent Charlie's execution, ensure we get his Empath read tonight, and pressure Frank to explain his delay so we can narrow suspects.
🧠
Prevent wasting a lynch on a potentially vital Empath, force clarity from Frank, and guarantee a testable read tomorrow to find the Demon.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is likely the Fortune Teller and the most dangerous player to me long-term. Killing him removes his ability and doesn't contradict my Monk claim of protecting Charlie. I'll frame it as the Demon targeting the info role.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Stay silent tomorrow to guarantee Charlie's Empath read; Alice is the strongest committed non-voter so choosing her minimises the risk I must vote and preserves testable info.
πŸ“œ
Storyteller
β†’
Eve
You chose Alice to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Prevent a mistaken execution and get David to clarify his Washerwoman claim while asking Eve to hold her vote so we can pressure Frank for specifics.
🧠
Coordinate with my neighbors so I can reveal my Investigator read at nominations and get backing to test Heidi or Charlie, breaking the current stalemate.
🧠
Share my Fortune Teller N0 result with two trusted players so they can combine it with Charlie's upcoming Empath read and concentrate pressure on the most suspicious players (Frank/Heidi).
🧠
Share my fabricated Empath read of 0 with Alice to build trust, since Bob just connected us. The 0 aligns with Bob's clear on Alice and David, making me look credible. Also reinforce suspicion on Frank.
🧠
I need to coordinate with Charlie immediately. He just spoke with Bob's ghost and Alice. I need to know what was said, align our stories, and decide how to handle Frank's Investigator claim against us.
🧠
Get David to restate his Washerwoman targets exactly and get Alice to confirm she'll wait to vote; resolving Frank/David contradiction narrows Demon suspects.
🧠
Prevent a mistaken lynch, get Alice and Eve to hold votes, and force Frank/Charlie to clarify so we can narrow suspects.
🧠
Coordinate with trusted players to preserve Charlie until his Empath read so we can resolve the Frank/Charlie/Heidi contradiction.
🧠
Get David to restate his Washerwoman wording exactly and force Frank to give exact Investigator targets; lock Eve into waiting so we avoid executing a Town and secure Charlie's Empath read.
🧠
Secure support for a public Investigator reveal at nominations and force David to clarify his Librarian claim so the group can make a decisive nomination.
🧠
Prompt Charlie to reveal his Empath read and ask Alice to pressure Frank; this narrows suspects and builds momentum to execute the Demon.
🧠
I need to tell Heidi my fake Empath read (zero on Alice and David) so she can reinforce it. Also need to confirm her Monk bluff story β€” she protected me, explaining why Bob died instead. This keeps our stories aligned.
🧠
Alice is central to many conversations and Charlie has already told her his Empath read is 0. I want to reinforce my Monk claim with her, get her read on Frank, and subtly align her against Frank. Since Charlie's Empath says Alice is good, befriending her helps our evil team.
🧠
Get Alice to refuse voting so my Butler restriction does not block our votes, and get David to be ready to restate his exact Washerwoman wording to expose contradictions.
🧠
Restate my Washerwoman result word-for-word to satisfy Alice and Eve, get them to hold votes, and force Frank to reveal exact Investigator targets publicly before nominations.
🧠
Keep Charlie alive to get his Empath read and coordinate Alice and Eve to refuse to execute him while pressuring Frank to reveal himself.
🧠
Preserve Charlie's Empath read and force Frank and David to make exact public statements to reveal contradictions and prevent a mistaken execution that would lose the game.
🧠
Get Alice's support and force David to clarify his Librarian claim before nominations to expose contradictions and narrow Demon/Minion suspects.
🧠
Get Charlie to reveal his Empath read before nominations and have Alice push Frank to give specific Investigator details so the group can form a majority vote.
🧠
Respond to Bob's ghost urging me to reveal my Empath read. Confirming zero read publicly within this whisper aligns with Bob's info and builds the case against Frank before nominations start.
🧠
I need to know Charlie's exact Minion role to coordinate our defense. If he's the Baron, Frank's info is technically true but we still need to frame Frank. If Charlie is Poisoner/Spy, Frank's info is false and easier to attack.
🧠
Keep Charlie alive to obtain his Empath read and force clarity from David and Frank before any execution; coordinate Alice and David so I can hold my vote.
🧠
Prevent Charlie being lynched before Frank publicly states exact Investigator targets; force clarity to expose contradictions and protect Town roles.
🧠
Keep Charlie alive for his Empath read and force Frank to reveal or look guilty, so we can narrow Demon suspects before nominations.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the living players to nominate Frank now to test his claim and potentially remove an evil player before night.
🧠
Force a nomination to test my N0 Investigator read, pressure David to clarify his contradictory claim, and observe who defends Heidi.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Frank's nomination by reinforcing my Monk claim, pointing out mechanical consistency (Bob died because I protected Charlie), and highlighting contradictions in Frank's info with David's Washerwoman claim.
🧠
Do not waste my single ghost vote on Heidi; save it to execute the more likely Demon (Frank) or use it on final day when it matters most.
🧠
Force the table to choose: execute Heidi to test my Investigator read or produce concrete proof from Charlie/David. Narrow suspects and push game forward.
🧠
Keep Charlie alive for his Empath read tonight and avoid executing a possibly honest Monk; force Frank to go public or make him the target next.
🧠
Keep Charlie alive for his Empath read, avoid executing a likely Town, and force Frank to clarify his Investigator targets so we can triangulate the Demon.
🧠
Heidi is the Demon and must survive. I'm reinforcing the consistent narrative (Empath 0 + Bob's check + Monk protection) to discourage votes against Heidi. The town already leans our way; I just need to lock it in.
🧠
Restate my exact Washerwoman read to force Frank to reveal his exact Investigator targets or be nominated; this narrows suspects and prevents executing a vital protective Monk.
🧠
Refuse Heidi execution to preserve Charlie's Empath read and force Frank to publicly give exact Investigator targets so we can narrow suspects without killing a potential Monk.
🧠
Reinforce the consistent narrative that protects me. Remind everyone the vote threshold is 4 and Frank is isolated. Encourage no one to raise their hand.
🧠
Prevent wasting an execution on the Monk, preserve Charlie's Empath read and Heidi's protection, and push the group to nominate Frank instead.
🧠
Force an execution to test my Investigator read, remove a Minion if present, and resolve the conflict around my claim vs David's Washerwoman.
🧠
Prevent wasting an execution on a role that fits current evidence, preserve Charlie's Empath read tonight, and force Frank to either prove his claim or become the suspect we nominate next.
🧠
Publicly refuse to vote for Heidi and force Frank to state the exact names and exact wording of his check now to test his claim and protect Charlie's Empath info.
🧠
I've already made my position clear against executing Heidi. Speaking again risks over-defending and looking suspicious. Waiting lets the failed vote speak for itself and sets up Frank's nomination next.
🧠
Use my Washerwoman info to block the Heidi execution and pressure the table to nominate Frank so we can test the conflicting claims and find the Demon.
🧠
Force Frank to give exact names and word-for-word result or become the nominee; this protects Charlie's upcoming Empath read and avoids executing a likely Monk.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (0/4).
🧠
Frank's nomination failed 0-4. The town is clearly against him. I should immediately nominate Frank to capitalize on this momentum. This removes a credible threat and solidifies my Monk persona.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution and steer town to test Heidi first by clarifying that Charlie's Empath zero does not clear Heidi; force them to choose which of Heidi/Charlie to test.
🧠
I just nominated Frank and must vote to show consistency. Every player except Frank backed me. Executing Frank eliminates the only direct threat to me and Charlie. This is a pivotal moment β€” I need this execution to go through.
🧠
Use my single ghost vote to support executing Frank now; it aligns with multiple players' reads and pressures the most suspicious outlier.
🧠
Force a decisive test by executing the outlier (Frank) to resolve contradictions and protect Charlie's Empath read; narrow suspects for the Demon.
🧠
Add my vote to reach execution threshold and force a test now; this will either remove the Demon or expose contradictions so we can focus investigations.
🧠
Frank is the real Investigator who outed me and Heidi. He must be executed. Not voting would break my Empath cover since the whole town expects me to vote against the 'outlier.' Raising my hand seals his execution and protects evil.
🧠
Force a test now by voting Frank. If he is lying we remove evil; if honest we can regroup using my Washerwoman info and Charlie's readings.
🧠
Alice already raised her hand; as Butler I may only vote if my master votes. Raising for Frank supports the town consensus to test the contradictory claim and narrow suspects.
🧠
Prevent my execution and force the town to test Heidi or Charlie so we can mechanically confirm the Minion and narrow the Demon, preserving my Investigator info.
🧠
Reinforce the consensus that Frank is the correct execution, maintain my Monk persona, and subtly prepare the town to trust Charlie's upcoming Empath read. The unanimous vote against Frank solidifies our evil position.
🧠
Keep my ghost vote on Frank to pressure the town into resolving this mechanical contradiction now; eliminating or testing Frank gives us clear info and protects our confirmed players.
🧠
Let the vote proceed to execution so my Undertaker learns which character was executed tomorrow, resolving the contradiction and guiding our next nominations.
🧠
Force Frank to clarify or be executed to resolve the biggest contradiction quickly, preserving town cohesion while I stay silent about my Outsider role.
🧠
Reinforce my Empath bluff and support Frank's execution to seal the win. I want to lock in the town's trust by pointing out the logical consistency of all good-seeming claims versus Frank's isolated contradiction.
🧠
Force town to resolve or eliminate Frank's contradiction so mechanical reads can be trusted and suspects narrowed before night actions.
🧠
Encourage execution of Frank to force verification and protect Charlie's upcoming Empath read; note I can vote because Alice (my master) is voting.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep the Investigator alive so the town can mechanically test Heidi or Charlie and reveal a Minion instead of executing our only information source.
🧠
Frank is going to die. I want to reinforce my Monk persona, direct attention to Charlie's upcoming Empath read, and subtly prepare the town for any scenario tomorrow. Also hint that I'm protecting Charlie again to lock in the narrative.
🧠
Get the town to execute Frank now to force a mechanical test or remove the outlier, leveraging my Night 0 Fortune Teller check and Charlie's Empath alignment to narrow suspects.
🧠
Push execution to resolve multiple contradictory claims, ensure Charlie's Empath read happens, and force players to restate exact wordings so we can narrow suspects.
🧠
Push the town to execute the current outlier to force mechanical clarification, and ensure Charlie is protected so his Empath read arrives tomorrow. Also prompt David to restate exact wording for cross-checking.
🧠
Reinforce my Empath cover and Heidi's Monk bluff. The execution is secured, so I just need to maintain consistency and redirect attention to tomorrow's fake Empath read. Keep the town unified against the dead Frank.
🧠
Give my exact Washerwoman wording now to resolve Frank's contradiction and help the town decide to execute him or not.
🧠
Affirm the town's consensus to execute Frank, explain my voting constraints as Butler, and encourage protecting Charlie so valuable Empath info arrives tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the only player who hasn't claimed a role and could be a Slayer, Virgin, or Ravenkeeper β€” all immediate threats to me. Killing her now is safe and consistent with my Monk claim protecting Charlie.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Keep my vote available by choosing a trusted voter so I can influence the next execution and support Charlie's Empath read; preserve coordination and detect abstention as a signal.
πŸ“œ
Storyteller
β†’
Eve
You chose Alice to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Get Charlie to publish his Empath read now and ask Heidi to protect him so the town can test claims and use my ghost vote later.
🧠
Reveal my Washerwoman info and request confirmation of Charlie's Librarian status and whether Heidi has protected him; this will narrow who we can trust and guide nominations.
🧠
Get private vote commitments and disclose my Butler voting constraint so we can coordinate a reliable nomination.
🧠
Force public/verbatim mechanical reveals and push my ghost vote toward Heidi to narrow suspects and provoke a decisive nomination.
🧠
Get Charlie and Heidi to restate public facts to create a mechanical test, narrow suspects before nominations, and reduce my execution risk.
🧠
Reveal my Fortune Teller clear privately to coordinate a nomination strategy that avoids wasting votes on Alice/David and focuses living town on the most likely Demon(s).
🧠
Coordinate with Heidi about Frank's dangerous info. We need a unified story. I'll suggest Heidi publicly confirms protecting me, and I'll post Empath 0. We should consider nominating Eve to deflect from Heidi.
🧠
Coordinate with Charlie. Frank is rallying against me and we need to lock in the Eve execution plan. I need to confirm Charlie's strategy and discuss final 4/3 mechanics β€” especially who I should kill at night to maximize our chances if ghosts unite.
🧠
Get Charlie to post exact empath number and confirm neighbors, and get Heidi to protect him so the read is delivered and we can narrow suspects before nominations.
🧠
Force Charlie to declare role verbatim and confirm Heidi's protections so we can tell if Charlie's Empath read is trustworthy and pick a nomination target accordingly.
🧠
Get Alice to commit to voting so my Butler restriction lets me vote too; coordinate with Charlie and David to secure a majority for the chosen nominee (prefer Heidi).
🧠
Get David and Charlie to publish verbatim mechanical reads so the town can detect contradictions. If they refuse, use my ghost vote on Heidi to push for clarity.
🧠
Force Charlie to restate his Empath read and get Heidi to confirm her protection publicly so nominations will create contradictions we can use to identify the Demon.
🧠
Remind allies of my Night 0 clear and get Charlie and David to coordinate a nomination on Eve or Heidi this round to narrow suspects.
🧠
Frank and David are both pressing for verbatim reads. By giving them my Empath 0 clearly and suggesting Eve as target, I reinforce trust with both of them. I also create a unified push toward Eve, protecting Heidi from Frank's ghost vote.
🧠
Charlie hasn't responded to my earlier whisper. I need to confirm our plan is aligned, discuss the ghost vote threat (Grace, Frank, Bob), and agree on the Eve nomination strategy. We must present a united front.
🧠
Get Charlie to publish his exact Empath number and neighbor confirmation now and ask Heidi to protect him so the town has reliable info before nominations.
🧠
Get verbatim Empath wording and confirmation of Heidi's protection to resolve the Frank/Charlie Librarian contradiction and decide whether to push Eve as nominee.
🧠
Secure binding promises so my Butler restriction does not prevent me voting; coordinate a unified vote to execute the most likely Demon (or pivot if Alice refuses).
🧠
Force David to post his Washerwoman verbatim and get Charlie to restate Empath so we obtain mechanical reads; threaten my ghost vote on Heidi to pressure them.
🧠
Force Charlie and Heidi to publicly restate Empath/protection now so we get contradictions before nominations and avoid being railroaded by Eve's Butler ask.
🧠
Focus Charlie and David on nominating Eve or Heidi so we execute the Demon while avoiding cleared players Alice and David.
🧠
Frank is the biggest threat with his Investigator info and ghost vote. I'm giving him and David my verbatim Empath read to appear transparent and cooperative. I'm nudging them toward Eve as the Demon while acknowledging Frank's info makes Heidi suspicious β€” this builds my credibility as a neutral Empath.
🧠
Coordinate with Charlie urgently. Everyone is pressing us simultaneously to make public statements. We need a unified response. Also, the ghost vote math is critical β€” 3 dead players all suspect us. We need to strategize which living player to take to final 3. David's Washerwoman info also contradicts Charlie's Empath claim (implies Charlie is Librarian). We need to address this.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push a nomination to reduce suspects and force the Demon to reveal or misplay; prefer nominating Eve first as she is least cleared.
🧠
Publicly confirm I protected Charlie as promised, maintain trust with town, and signal support for the Eve nomination without being the first to push it. This aligns with Bob's push and our evil plan.
🧠
Force publication of mechanical verbatim reads and pressure town with my ghost vote threat so they reveal facts and we avoid executing the wrong player.
🧠
Encourage living players to nominate Eve now based on Bob's N0 and Heidi protecting Charlie; save my ghost vote for final day and pivot if Charlie's Empath read is suspicious.
🧠
Get Alice to publicly confirm so my Butler vote is enabled and we can reach the majority for a Heidi nomination; avoid a split if she will not vote.
🧠
Revealing my Washerwoman read forces Charlie to reconcile his role claim, narrowing suspects to Charlie versus Eve and helping the town pick a nomination.
🧠
Address David's contradiction head-on while maintaining my Empath claim. Suggest Frank might have been the Librarian bluffing as Investigator. Redirect town to execute Eve, who is the safest target for evil. Keep Heidi protected.
🧠
Force a vote to test Eve's Butler claim and narrow the Demon to Eve or Heidi before night, progressing the town plan.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Add my vote to reach the three needed and test Eve now; narrow suspects quickly so we can adjust at night if necessary.
🧠
Encourage living players to cast the decisive votes for Eve now so we reach a 3-vote execution; if that fails, prepare to pivot to Heidi next day.
🧠
Voting for Eve to secure her execution. This advances evil's goal of reducing living players. I must maintain my Monk persona by appearing cooperative and aligned with town's logic.
🧠
Use my ghost vote now to push through the likely Demon (Eve). If it fails, signal a quick pivot to Heidi next round to maximize town's chances.
🧠
Preserve my single ghost vote for the final day and let the living players decide this nomination; avoid burning my vote early so it can be decisive later.
🧠
Vote to reach the required three votes and either execute the Demon or force town to reveal clearer information; maintain momentum and fallback to Heidi if this fails.
🧠
I publicly called for Eve's nomination. Failing to vote would destroy my Empath credibility. Eve is already getting 4 votes so she's dead regardless. Voting solidifies my town appearance for the final 3.
🧠
Join the majority to force a test of Eve's Butler claim and Heidi's protection, accelerating information and likely executing the Demon.
🧠
Votes already appear to reach a majority; I will not add a redundant self-vote and will keep my Butler identity hidden for now to preserve late-game utility.
🧠
Solidify the group on executing Eve now as the likeliest Demon, and set a clear contingency to switch to Heidi or re-examine Charlie if the vote fails or new info appears.
🧠
Eve is clearly getting 5+ votes and will be executed. I've already raised my hand. No need to speak β€” anything I say could draw unwanted attention. I'll wait and plan for the night kill. The ghost vote problem in final 3 is severe; I need to discuss with Charlie privately before night falls.
🧠
Cast my final ghost vote for Eve to help remove the most probable Demon now, relying on aligned mechanical reads and protection pattern.
🧠
Preserve my ghost vote for the final day; let living players carry the execution attempt on Eve now and watch the result. If Eve survives or reads conflict, prepare to push Heidi next.
🧠
Force a decisive test by executing Eve now to confirm the Demon; if this fails, focus suspicion onto Charlie next round.
🧠
Eve's execution is locked in with 6 votes. Keeping my hand raised maintains my town Empath cover. No need to speak - just let the execution happen and plan with Heidi for the night kill and final 3 strategy.
🧠
Force an immediate test of Eve's claim by executing her; either remove the Demon or expose a false Butler claim to narrow suspects.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep the town focused on executing Eve this round and prevent a nomination switch that could save her; ask Alice to hold her vote so my coordination with others remains effective.
🧠
Keep the town committed to executing Eve to produce a definitive test and narrow suspects; if she is innocent we will pivot to the next likely Demon quickly.
🧠
The vote is locked at 5 votes for Eve. Execution is guaranteed. No need to speak and risk slipping up. Just wait for night phase where I'll kill David, leaving final 3 with my Minion Charlie and trusted Alice.
🧠
Remind town my N0 Investigator read forces suspicion onto Heidi or Charlie so they reconsider executing Eve and possibly switch to Heidi if Eve is innocent.
🧠
Keep the vote on Eve to force a decisive test now; if she is cleared, pivot to Heidi using Frank's Investigator and the protection pattern.
🧠
Keep the vote on Eve to force a decisive test tonight; clarity on Eve will narrow suspects and let us pivot to Heidi if needed.
🧠
Discredit Frank's revelation that Heidi or Charlie is the Baron. If town believes Frank, both Heidi and I are exposed. I must undermine his credibility by reminding everyone he was executed precisely because his claim was inconsistent with verified info.
🧠
Keep my vote to force a clean test of Eve so the town can confirm or refute the current chain of reads.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 3
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Alice removes the player most likely to turn on me now that Eve was executed and proven innocent. David has been my strongest defender and will continue to trust me in final 3. With Charlie as my Minion, we control the final vote.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Alice.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Provide my Investigator constraint and force final-3 logic to a decision; push living players toward the correct nominee so town can execute the Demon.
🧠
Reveal my Undertaker role, explain why Heidi is the best suspect, and push Charlie and David to nominate Heidi so the town can win. I will use my ghost vote for Heidi.
🧠
Final three. I must coordinate with my Minion Charlie. We need to decide his Empath claim: 1 frames David, 0 forces a no-execution. Need to know what ghosts told him.
🧠
Reveal I was Butler and use my ghost vote to push town to a decisive execution. Recommend nominating Heidi as the most plausible Demon.
🧠
Coordinate the final-3 vote to eliminate the most likely Demon (Heidi). Offer my ghost vote as tie-break to ensure execution if needed.
🧠
Reveal my Fortune Teller N0 result to the two living players to clear David and push for Heidi's execution before nominations.
🧠
Privately confirm Charlie as Town and get him to lead the nomination of Heidi so we can execute the Demon today.
🧠
Coordinate with Heidi. I need to tell her the ghosts are unified against her, and suggest claiming Empath 1 to frame David. We must work the narrative that Bob is the Drunk to discredit the Fortune Teller clears and hope at least one ghost wavers.
🧠
Urgently push the two living players to nominate and execute Heidi now to maximize the chance of removing evil at final three.
🧠
Push Charlie and David to nominate Heidi so my ghost vote helps reach a majority and we execute the Demon before final day.
🧠
Coordinate final three strategy with my Minion Charlie. Agree on Empath 1 framing David, discredit Bob's Fortune Teller clears as Drunk, and secure our victory.
🧠
Reveal I was Butler and commit my ghost vote to push Charlie and David to nominate and execute the most likely Demon now, avoiding a split that loses the game.
🧠
Lock my single ghost vote behind Charlie and David's agreement so we can form a majority on Heidi and execute the Demon today.
🧠
Reinforce my night-zero FT clear of David and push survivors to nominate Heidi so the Demon is executed today.
🧠
Reveal my Washerwoman read to mechanically confirm Charlie as Town and get him to nominate Heidi so ghosts and I can lock an execution of the Demon.
🧠
Whisper to Eve and Alice to plant the 'Bob is Drunk' narrative, claiming my Empath read 1 on David. Try to flip at least one ghost vote to our side.
🧠
Push the two living Town players to nominate and execute Heidi now; I cannot vote and this is our last chance.
🧠
Push Charlie and David to nominate Heidi now so my ghost vote plus theirs can execute the Demon on final day; force a clear decision before nominations close.
🧠
Waiting for Charlie to finish whispering to ghosts and publicly reveal his Empath read. Acting too early could undermine his efforts. Once he claims Empath 1, I'll reinforce it as Monk.
🧠
I must commit my single ghost vote to sway the final execution. Prompt the living to nominate whom I decide is likeliest Demon based on Charlie's new Empath claim.
🧠
Force a clear voting commitment so I can cast my ghost vote effectively; lock on Heidi only if both back her, otherwise decide who to support.
🧠
Convince Charlie and David to nominate Heidi now so the Demon is executed today and Good wins.
🧠
Get Charlie and Bob to coordinate a Heidi nomination so living+ghost votes reach majority and we execute the Demon before final day.
🧠
Alice is the most skeptical ghost. I need to convince her that the contradiction in my Empath reads is because Bob is the Drunk and David is the Demon. Eve seems swayable β€” reinforcing both together could lock their ghost votes on David before David nominates Heidi.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Convince the living players to nominate Heidi so my ghost vote helps reach a majority and we can execute the Demon at final three.
🧠
I must nominate David immediately before anyone nominates Heidi. I'll claim Empath read of 1 on David, frame Bob as Drunk, and push for David's execution. This is evil's only path to victory.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent a wrongful execution of myself, expose Charlie's contradictions, and push the group to nominate Heidi as the Demon.
🧠
Prevent the group from executing a likely-Town David and push nominations toward Heidi, whom ghosts and evidence point to as the Demon.
🧠
I nominated David, so I must vote for him to maintain my Empath bluff. Heidi should also vote. Storyteller says 2 votes needed β€” with both of us voting, we reach the threshold. Even if ghosts vote too, showing unity pressures them.
🧠
Stop an execution of a player my ability cleared and steer the final nomination to the likely Demon, Heidi, so the Town wins.
🧠
My vote plus Charlie's vote gives us the 2-vote majority needed to execute David. With David dead, only me and Charlie remain alive, securing evil victory immediately. This is our winning move.
🧠
If Charlie's Empath is mechanical truth, my ghost vote seals the execution now and secures the win; act decisively in final three.
🧠
Push living players to withdraw the David vote and nominate Heidi so the Baron is forced into the open and we avoid executing an innocent.
🧠
Use my lone ghost vote to push the execution of the player most consistent with the night attack (David). This forces the likely Demon execution and prevents town losing at final three.
🧠
Stop my wrongful execution, consolidate living and ghost votes onto Heidi, and force the Demon to be executed at final three.
🧠
Prevent a likely misexecution of David based on mechanical clears and Charlie's sudden flip; push nominations to Heidi and preserve my ghost vote for her.
🧠
We have 3 votes (me, Heidi, Eve) and only need 2. I need to reinforce Eve's confidence in her vote so she doesn't retract. A short, confident statement that validates her choice and dismisses the ghost opposition will help lock this in.
🧠
Prevent David's immediate execution based on a sudden conflicting claim; push living players to withdraw votes and nominate Heidi, the more consistent suspect.
🧠
Reinforce the execution of David by supporting Charlie's Empath claim and my Monk claim. Frame the ghost opposition as desperate Demon attempts. Lock in the execution for evil victory.
🧠
Reveal I was the Butler, explain how Heidi protecting Charlie makes Charlie's Empath credible, and push living and ghosts to finalize the correct execution.
🧠
Stop a likely mistaken execution of David and push the town to nominate Heidi, the most consistent suspect given my N0 read and the mechanical clears.
🧠
Prevent a likely mistaken execution by highlighting the contradiction between Bob and Charlie, and push to nominate Heidi instead so ghosts can use their votes to test the claim.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent the wrongful execution of a confirmed Town (David) by forcing a tie or better and focus the final kill on the actual Demon.
πŸ“œ
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Max votes against me is 4, which ties. A tie means no execution. I survive the night, kill David, and evil wins. I just need to maintain my Monk cover and let the vote play out.
🧠
Raise my hand for Heidi to tie or surpass votes, preventing my execution and giving Town a chance to use night information to find the Demon.
🧠
Use my single ghost vote on Heidi to prevent David's likely wrongful execution and force the town to test Heidi, following the ghosts' coordinated plan and the Investigator/Washerwoman contradictions.
🧠
No need to speak or act. The math guarantees evil victory regardless of whether David is executed or there's a tie. Drawing attention now could only create risk. Let the ghosts vote as they will β€” even a 4-4 tie leads to Heidi killing David at night.
🧠
Prevent execution of a player I mechanically cleared unless there is strong proof my check was wrong; push to nominate Heidi instead to test claims.
🧠
Convince Charlie to keep voting for David so the town executes the Demon tonight rather than fold to ghost pressure and risk losing.
🧠
Stop an unsafe execution of David and force the town to test the Investigator's result by nominating Heidi or Charlie rather than killing David outright.
🧠
Force Charlie to commit to which mechanical read he trusts so the living players can execute the correct Demon this round.
🧠
I need to prevent Bob and Frank from raising their hands for Heidi. A tie at 4 votes means David survives, and we lose. I must reinforce the Monk narrative and remind everyone Bob could be the Drunk. Also need Charlie to stay firm and not flip.
🧠
Reveal my Washerwoman N0 info to convince Charlie to withdraw his vote from David and vote Heidi, preventing David's execution and forcing a decisive test of Heidi.
🧠
Retract my current vote for David so living players can withdraw and nominate Heidi; I will switch my ghost vote to Heidi to force a clean test and avoid executing an innocent.
🧠
Lock in the David execution. Convince ghosts that Heidi's nomination is a desperate Demon play and that voting Heidi is futile. Evil wins when David dies with 4 votes and no tie occurs.
🧠
Prevent an innocent execution by reminding the group of my Night Zero clear and persuading Charlie to withdraw from David and instead test Heidi so we get a mechanical resolution.
🧠
Keep Charlie committed to his mechanical Empath read and stop ghosts from shifting votes; executing David tonight prevents the Demon from surviving to kill again.
🧠
Prevent an innocent execution and force a clean test of Heidi vs Charlie so Town can find the Baron/Demon before nightkill.
🧠
Push Charlie to commit to his mechanical Empath read by explaining the stakes and math so the town takes the decisive action if his read is correct.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (1/5).
🧠
David has 4 votes and will be executed when nominations close. I have only 1 vote, no threat. Speaking now risks drawing attention or giving ghosts a chance to sway Charlie. The phase is almost over β€” staying silent guarantees the David execution and an Evil victory.
🧠
Reveal my Washerwoman read to prove Charlie is not Demon and push the table to nominate and execute Heidi tonight.
🧠
Convince Charlie to use the living deciding vote to execute David if his Empath read is correct; that is the clearest path to an immediate Town victory.
🧠
David is already on the block with 4 votes and will be executed. Any further speech risks drawing ghost votes to reconsider or nominate Heidi. Waiting secures the execution and the evil victory.
🧠
Prevent an innocent (David) from being executed by reminding players of my N0 Fortune Teller clear and push for nominating Heidi for a clean test tonight.
🧠
Force Charlie to decide by highlighting Bob's possible drunkenness and that ghosts lack the votes to force a tie; push the mechanical read to be decisive.
🧠
Prevent an innocent execution and force testing of Heidi, one of my N0 suspects, preserving town's chance to find the Demon tonight.
🧠
Force Charlie to pick between trusting his mechanical Empath or deferring to ghost pressure so we secure the decisive execution or pivot to test Heidi tonight.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Two Players Left
Winner: Evil