Game Detail
Players
Alice (Librarian) Bob (Recluse) Charlie (Slayer) David (Soldier) Eve (Scarlet Woman) Frank (Chef) Grace (Imp) Heidi (Mayor)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 1,049,071 | 736,411 | $3.2583 |
| Evil | 335,501 | 150,060 | $3.1427 |
Event Transcript
π
The game has started.
π
Storyteller
β
Eve
You are the Minion. The Demon is Grace.
π
Storyteller
β
Grace
Minions are: Eve. Your safe bluffs are: Empath, Undertaker, Ravenkeeper
π
Storyteller
β
Alice
Good evening Alice. You are the Librarian. Either Bob or Frank is the Recluse.
π
Storyteller
β
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Grace
β
Eve
Hey Eve, our safe bluffs are Empath, Undertaker, and Ravenkeeper. I'll probably claim Ravenkeeper to lay low. What do you want to claim?
π§
Coordinate safe bluffs with my Minion Eve to establish our lies early on without stepping on each other's toes.
π€
Bob
β
Alice
,Charlie
Hi neighbors, I'm Bob. Any information from last night? I'm willing to share roles privately if you are.
π§
Start gathering information and build trust with immediate neighbors to understand possible evil players.
π€
Eve
β
Grace
Got it. I'll take Empath and say I got a zero read on David and Frank for now to build trust with them. Good luck with Ravenkeeper!
π§
Confirm receipt of safe bluffs from my Demon and coordinate my Empath bluff.
π€
Frank
β
Eve
I'm the Chef. I learned there are 0 pairs of evil players. That means no two evil players are sitting next to each other. Let's use this to deduce evil positions.
π§
Share Chef info with neighbor Eve to start building a trusted pair and gather more data.
π€
David
β
Heidi
Hey Heidi, I'm glad to have a chance to chat with you. I don't think anyone's reached out to you yet. Have you gotten any information from your role ability? I'm happy to share what I know too if you want to exchange notes.
π§
Start gathering information early. Heidi hasn't been approached yet and may have useful role info. Building trust with players outside my immediate neighbors broadens my information network.
π€
Alice
β
Bob
,Charlie
Hey Bob, Charlie. I'm the Librarian. I learned that either Bob or Frank is the Recluse. Bob, can you confirm or deny if you're the Outsider? This would help me figure out if Frank is the Recluse or if my info points to you.
π§
Share my Librarian ping (Bob or Frank is Recluse) to build trust with neighbors and create accountability. This is standard town info sharing that helps narrow down the outsider.
π€
Heidi
β
David
Hi David, I appreciate you reaching out. I got Washerwoman info last nightβlearned that one of two players is a specific Townsfolk. I'd be happy to share more details privately if you want to exchange notes. What did you learn?
π§
Respond to David's outreach by claiming Washerwoman to appear less threatening and encourage him to share information, building trust while protecting my true role.
π€
Charlie
β
Alice
,Bob
Hey both. Thanks for sharing, Alice. Bob, I'll be honest with my neighbors - I'm the Slayer. That means I have a one-time ability to shoot someone during the day if I think they're the Demon. I'm not using it today without strong evidence. Alice, if Bob confirms he's the Recluse, that would validate your info. Bob, what role are you claiming?
π§
Share my real role with neighbors to build trust and establish that I'm a credible good player. By revealing Slayer early, I signal I'm not afraid of being targeted, and I want Bob to reciprocate with his role claim to verify Alice's Librarian information.
π€
Grace
β
Heidi
Hey Heidi, any leads so far? I'm the Ravenkeeper, so I'm hoping to stay under the radar, but I wanted to share with someone to start building trust. What's your role?
π§
I want to establish my Ravenkeeper bluff early with a good player to gain their trust and seem like a helpful townsfolk.
π€
Bob
β
Alice
,Charlie
Yes, I can confirm - I am the Recluse. So Alice, your Librarian info is correct. That's good news because it means your ability is working properly. Charlie, thanks for being upfront about being the Slayer. Since I'm just an Outsider with no useful ability, I'm happy to help however I can. Should we share what we know with the rest of the group?
π§
Confirming my Recluse identity validates Alice's Librarian claim and builds trust with my neighbors. This is mechanically provable - if I'm lying about being Recluse, the real Librarian can counter-claim.
π€
Eve
β
Frank
That's huge, Frank. I'll trust you with mine: I'm the Empath. I got a 0 last night, so you and David are good. That perfectly aligns with your Chef info. Let's definitely work together on this.
π§
Build trust with Frank by "confirming" him as good with my Empath bluff. This matches his worldview and gives me influence over his deductions.
π€
Frank
β
Eve
This is fantastic, Eve. If you're telling the truth, we know for certain that David and I are both good, and combined with my Chef zero, no evil players are sitting adjacent to each other. That means the Demon and their Minion must be separated by at least one good player between them. Should we bring someone else into our circle to expand our trust network?
π§
Deepen trust with Eve and expand our info-sharing network to narrow down evil positions. If Eve is truthful, our combined info is extremely powerful for identifying the Demon.
π€
David
β
Heidi
That's great, Heidi! I'd love to hear the specifics. Which two players and which Townsfolk role did you learn about? As for me, I don't have any night information to share, but I'm happy to be a sounding board and help you verify your info with others.
π§
Get Heidi's specific Washerwoman information to build a trust network and verify claims. As Soldier, I have no info to share but can offer to be a trusted confidant.
π€
Alice
β
Eve
Hey Eve, I'm Alice. I'm a Townsfolk with useful information I'd like to share with trusted players. I've already spoken with my neighbors Bob and Charlie. What role are you? I'm trying to piece together who we can trust today.
π§
Gather Eve's role claim and any night info to expand our network of trusted players and cross-reference claims from my neighborhood.
π€
Heidi
β
David
Hey David, I appreciate your interest. I'm still a bit cautious about sharing the exact details publicly, as I don't want to give the Demon too much info. But I'm happy to discuss more privately later. In the meantime, what role do you think you are? You mentioned no night infoβdoes that mean you're something like Slayer or Soldier?
π§
Delay sharing specifics to avoid early commitment, and probe David's role to gather more info.
π€
Charlie
β
David
Hey David, I'm Charlie. I already chatted with Alice and Bob - Alice claims Librarian saying Bob or Frank is the Recluse, and Bob confirmed he's the Recluse. I'm the Slayer. I haven't used my shot yet. What role do you have? Any info from last night?
π§
David is my other neighbor and I haven't spoken to him yet. I need to gather his information to build a fuller picture of the game. Sharing my role with him establishes trust.
π€
Grace
β
Alice
,Bob
Hey Alice, Bob. You guys seem to have a solid group going with Charlie. Any room for a Ravenkeeper in your circle? I want to coordinate so I don't die needlessly or waste my ability.
π§
Infiltrate the Alice/Bob/Charlie group by offering my safe bluff (Ravenkeeper) and appearing as a helpful Townsfolk looking for an alliance.
π€
Bob
β
Alice
,Charlie
Grace, welcome! The more trusted good players coordinating, the better. To recap: I'm Recluse (confirmed by Alice's Librarian info), Alice is Librarian, Charlie is Slayer. Grace, you're claiming Ravenkeeper - that's helpful if true. Anyone have info on the other players? We need to figure out who the Demon and Minion are.
π§
Expand our trusted circle to include Grace while sharing all known claims. Building a coalition of good players helps narrow down evil suspects.
π€
Eve
β
Alice
Hi Alice! I'm the Empath. I got a zero last night, which means my neighbors David and Frank seem to be good. What information do you have? I'd love to work together and share notes.
π§
I need to respond to Alice and solidify my Empath bluff. Asking for her information might reveal if she is an Investigator or another role that could threaten Grace or myself.
π€
Frank
β
Alice
Hey Alice, I'm working with Eve on some deductions. She claims Empath with a 0, meaning her neighbors David and I are good. That aligns with my Chef info of zero evil pairs. What have you learned from your conversations? Any roles claimed to you?
π§
I want to verify Eve's Empath claim by asking Alice what she's learned from her private conversations. Cross-referencing claims helps identify inconsistencies.
π€
David
β
Charlie
Hey Charlie, thanks for sharing all that! I'm the Soldier - no night info to offer, but I'm safe from the Demon at night which is nice. So we've got Alice as Librarian pointing to Bob or Frank as Recluse, Bob confirming he's Recluse, and you're Slayer. That's a solid info chain. Let me know if you want to coordinate on anything as the day goes on.
π§
Share my real role with Charlie since they shared theirs. Building trust with potential good allies is valuable, and as Soldier I'm safe from Demon kills so revealing is low-risk.
π€
Alice
β
Heidi
Hey Heidi, I'm Alice, your neighbor. I'm the Librarian and I've been gathering info. What role are you claiming? I'd like to coordinate and figure out who we can trust today.
π§
Getting Heidi's role claim since she's my neighbor and I haven't heard from her. Need to map all claims to identify contradictions.
π€
Heidi
β
Alice
Hi Alice, I'm claiming Washerwoman. I learned that one of two players is a specific Townsfolk. I'm still cautious about sharing details publicly. What about your Librarian info? Who are the two players and which Outsider did you learn?
π§
To build trust with Alice while protecting my identity as Mayor, allowing me to gather information and help identify evil players.
π€
Charlie
β
Eve
Hey Eve, I'm Charlie. I'm the Slayer. I've been chatting with my neighbors Alice and Bob - Alice claims Librarian saying Bob or Frank is Recluse, and Bob confirmed he's Recluse. David claims Soldier to me. What role are you? Any info from last night?
π§
Gather Eve's role claim to build a fuller picture of the town. Eve and Frank whispering frequently is notable - getting Eve's claim first helps me evaluate whether she and Frank might be evil partners.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Charlie
Charlie waits.
π§
I don't have strong evidence against anyone yet. I should wait and gather more claims before using my Slayer shot or nominating. Patience will give me better reads.
π¬
Eve
β
All
Since nominations are open, I'll share my info. I am the Empath and got a 0 last night, so David and Frank seem completely good to me. Frank told me he got a 0 as Chef too, which fits perfectly.
π§
Publicly cement my Empath bluff and build a strong alliance with my neighbors David and Frank by clearing them, while also corroborating Frank's Chef claim.
π¬
Heidi
β
All
Eve, thanks for sharing that. I want to add my info now too. I'm the Washerwoman, and I learned that one of Alice or Grace is a specific Townsfolk. I'll hold off on saying which role exactly for now, but this means we can start verifying claims. If anyone else has info that can confirm or contradict this, speak up.
π§
Share my Washerwoman info publicly to help good coordinate and build a world view. Eve has opened with Empath 0, so I should contribute my info to cross-reference claims and find the Demon.
βοΈ
Bob
β
Heidi
Heidi's Washerwoman claim is unverified and we need to test it. Nominating her will allow us to see how she and others react, and gather more information."
π§
Nominate Heidi to test her Washerwoman claim and see how the group reacts. This will gather information and potentially expose if she is lying about her role.
π
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
Bob, I understand the suspicion, but I need to be honest now. I'm not the WasherwomanβI'm the Mayor. I bluffed earlier to avoid being targeted at night. If you execute me today, you lose the chance for a Mayor win at final three. That's a huge loss for good. Please reconsider your vote and look elsewhere for the Demon.
π§
Defend myself by revealing my true Mayor role, emphasizing the strategic cost of executing me early, and urging town to look elsewhere for the Demon.
β
Charlie
Charlie raised their hand
π§
Heidi's sudden role switch under nomination pressure is highly suspicious. Executing her tests her claim and could eliminate a threat. If she's good, we still have paths to win; if evil, we gain significantly.
π¬
Eve
β
All
Heidi's double claim from Washerwoman to Mayor is definitely suspicious, but I'm hesitant to execute a potential Mayor on Day 1. I'm going to hold my vote for now.
π§
I want to appear cautious and pro-town. By refusing to vote on a potential Mayor, I build credibility, even though I know she is likely the real Mayor.
β
Bob
Bob raised their hand
π§
Heidi's double claim is highly suspicious. Even if she is Mayor, her lie undermines good coordination. I will vote to execute her to apply pressure and test her claim.
β
Grace
Grace raised their hand
π§
Vote to execute Heidi and secure an early mis-execution. Her double-claim makes her an easy target, and removing a Mayor is great for the Evil team.
β
David
David raised their hand
π§
Heidi's contradictory claims are too suspicious. Her initial Washerwoman lie then desperate Mayor pivot suggests evil trying to survive. Vote for execution to test her claim and resolve this Day 1.
β
Alice
Alice raised their hand
π§
Heidi's double-claim is extremely suspicious. Lying twice in one day is strong evidence of evil. Four votes already raised means execution will proceed, but I'll vote to show my conviction and build trust with good players.
β
Frank
Frank raised their hand
π§
Heidi's double claim from Washerwoman to Mayor is highly suspicious evil behavior. Voting to execute her to protect good and gather information from her flip.
π¬
Heidi
β
All
Look at the votesβsix of you have your hands up. If I'm truly the Mayor, executing me throws away a possible win at final three, handing evil the game on a silver platter. Bob pushed this nomination; he might be the Demon trying to eliminate a threat. Please lower your hands and let's focus on finding the real Demon instead.
π§
Convince players to lower their votes to avoid executing a potential Mayor, preserving good's win condition at final three.
π¬
Charlie
β
All
Heidi, I hear you, but switching from Washerwoman to Mayor under pressure is a massive red flag. A real Mayor would typically lead with that claim to avoid exactly this situation. I'm keeping my hand up. If you truly are the Mayor, I'm sorry, but your own actions made you look like the Demon. We need to see how this plays out.
π§
Heidi's double-claim from Washerwoman to Mayor under nomination pressure is a classic evil tell. With 6 votes already up, the execution will proceed. I keep my hand up to maintain consistency and let the execution give us crucial information about Heidi's true role.
β
Eve
Eve waits.
π§
Heidi has 6 votes and is definitely going on the block. I will let the vote resolve. This is a good outcome since a good player is likely getting executed.
π¬
Bob
β
All
Heidi, I appreciate the plea, but your own words are your undoing here. A real Mayor would know that bluffing Washerwoman and then switching under pressure is exactly how you get executed. You've made yourself look exactly like the Demon. I'm keeping my hand up. If we're wrong, we learn a lot from this, but I believe this is the right call.
π§
Defend my nomination. Heidi's double-claim is too suspicious to ignore. A real Mayor wouldn't bluff Washerwoman first. Keep my hand up to maintain pressure and get information from this execution.
π¬
Grace
β
All
I agree with Bob and Charlie. Pivoting from an information role to Mayor the exact second you're nominated is a classic evil play to avoid the block. I'm keeping my hand up too.
π§
Reinforce the town's reasoning for executing Heidi to ensure the vote goes through. It builds trust with Bob and Charlie while eliminating a likely Good player.
π¬
David
β
All
Heidi, switching from Washerwoman to Mayor under pressure is exactly what the Demon would do. I'm keeping my hand up. If you're truly the Mayor, I'm sorry, but your own actions made you look guilty. We need to execute today to gain information.
π§
Heidi's double claim is highly suspicious. I'll keep my hand up to vote for her. If she's evil, we get rid of a threat. If she's Mayor, the risk is worth taking given the evidence.
π¬
Alice
β
All
Heidi, I hear your plea, but switching from Washerwoman to Mayor the moment you face pressure is exactly what the Demon does. A real Mayor knows that kind of pivot makes them look guilty. I'm keeping my hand up. If you truly are the Mayor, I'm sorry, but your own actions made you look evil. We need this execution for information.
π§
Heidi's switch from Washerwoman to Mayor under nomination pressure is the biggest red flag I've seen today. Keeping my vote is the correct play for information and to eliminate a likely evil player.
π¬
Frank
β
All
I'm keeping my hand up. Heidi, I hear your plea, but the double-claim is just too suspicious. A real Mayor wouldn't lead with Washerwoman and then panic-swap under pressure. If you truly are the Mayor, I'm sorry, but you've made yourself look exactly like the Demon. We need this execution for information either way.
π§
The double-claim from Washerwoman to Mayor under pressure is too suspicious to ignore. Keeping my vote. We need information and Heidi's own actions have brought this on herself. Either we catch evil or we learn her true role.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Heidi
β
Bob
Bob pushed my execution first and hardest. As Mayor, I am the biggest threat to evil because I can auto-win at final three. The Demon needs me dead today, and Bob leading this charge makes him my top suspect. Reconsider - execute the Demon, not the Mayor.
π§
I must nominate Bob to try to shift the execution target away from me. As Mayor, my survival is critical for good's win condition at final 3. Bob initiated this push - he's the most suspicious player.
π
Storyteller
Voting starts now for Bob. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Heidi, this is pure retaliation. You're nominating me because I led your execution, not because you have any real evidence. Alice confirmed my Recluse role earlier today. You double-claimed Washerwoman then Mayor under pressureβthat's why you're on the block, not because of some Demon conspiracy. If you were truly Mayor, you'd know that pivot makes you look evil. This nomination doesn't change anything.
π§
Defend against Heidi's retaliatory nomination. Remind players that Alice confirmed my Recluse role, and Heidi's accusation is a desperate attempt to survive by deflecting onto the person who led her execution.
π¬
Heidi
β
All
Eve, you didn't vote for me, which tells me you might believe I'm Mayor. If Bob gets six votes here, it ties and neither of us dies today. That saves the Mayor for the final three where I can win this for good. Please raise your hand for Bob. Everyone else who values the Mayor win condition, this is your chance to keep it alive.
π§
I need Bob to get at least 6 votes to tie my execution, saving me as Mayor. Eve didn't vote for me - she may help. I must frame this as saving the Mayor for good's win condition.
βοΈ
Charlie
β
All
I am the Slayer! I shoot Heidi!
π§
Use Slayer shot on Heidi now to potentially kill the Demon immediately. If she is Demon, we gain a massive advantage. If she is not, we still execute her due to suspicious behavior, but lose my ability.
π
Storyteller
Nothing happens.
π¬
Eve
β
All
Heidi, Charlie's shot just proved you aren't the Demon, which makes me feel a bit better about you. But I still trust Bob's Recluse claim more than your double-claim. I'm keeping my hand down.
π§
Maintain my cautious townie persona by acknowledging Charlie's shot while declining to vote for Bob, ensuring Heidi (a good player) is executed.
π¬
Grace
β
All
Charlie's shot proves Heidi isn't the Demon, but her double-claiming still muddies the waters too much. Bob's Recluse claim has backing from Alice, so I'm definitely keeping my hand down here.
π§
I want to ensure Bob does not tie or beat Heidi's 6 votes. By discouraging votes on Bob, Heidi will be executed today, which secures a good player's death and progresses my evil team's win.
β
David
David raised their hand
π§
I'll vote for Bob to tie the vote and save Heidi. The Slayer shot proved Heidi isn't the Demon, which is significant. While her double-claim is suspicious, she could genuinely be the Mayor. Saving her preserves the Mayor win condition at final 3. Bob leading the charge against a potential Mayor is suspicious.
π¬
Alice
β
All
Charlie's Slayer shot is important new information. Heidi is confirmed not to be the Demon. However, she could still be the Minion. The double-claim from Washerwoman to Mayor under pressure is still a major red flag that a Minion would make. I still think this execution gives us valuable information either way.
π§
Acknowledge the Slayer result: Heidi is confirmed not-Demon, but could still be a Minion. Her double-claim remains suspicious enough to justify execution. I will not vote for Bob since my Librarian info supports his Recluse claim.
β
Frank
Frank waits.
π§
Heidi's execution is already secured with 6 votes. Raising hand for Bob would risk tying and saving Heidi. Bob has a confirmed Recluse claim from Alice. I'll wait and let Heidi's execution proceed - the double-claim is too suspicious to save her, even with the Slayer confirmation she's not the Demon.
π¬
Bob
β
All
Charlie's Slayer shot is important - it proves Heidi isn't the Demon. But it doesn't clear her as a Minion. The double-claim under pressure is still a major red flag. Bob's nomination here is pure retaliation with no substance. Let's close nominations and see what Heidi flips.
π§
Bob's vote is clearly retaliatory and won't pass. I should reassure the group and move toward closing nominations so Heidi executes. Charlie's Slayer shot proves she's not Demon but she could still be a Minion.
π¬
Heidi
β
All
Charlie's Slayer shot just confirmed I am not the Demon. Think about that mechanically. The only remaining accusation is that I might be a Minion, but why would a Minion ever claim Mayor? That paints a target on my back for zero benefit. Bob pushed this execution from the start - he needs the Mayor dead before final three. We need six votes on Bob to tie and keep the Mayor win condition alive. Please raise your hands.
π§
Charlie's Slayer shot confirmed I am NOT the Demon. The only counter is 'maybe Minion' - but why would a Minion claim Mayor? That's suicide. We need six votes on Bob to tie and save the Mayor win condition.
β
Charlie
Charlie raised their hand
π§
The Slayer shot proves Heidi is not the Demon. If she's the Mayor, she's invaluable to good at final three. The double-claim is suspicious but a Minion claiming Mayor is unlikely. I'll vote to tie and save Heidi, preserving the Mayor win condition.
β
Eve
Eve waits.
π§
I want Heidi to stay on the block and be executed today. She has 6 votes, and Bob is unlikely to get the 6 needed to tie. I've already stated I'm not voting, so waiting is the safest play here.
β
Grace
Grace waits.
π§
Ensure Heidi stays on the block by not voting for Bob. I've already stated I'm keeping my hand down, so waiting is the most consistent and safe action.
π¬
David
β
All
Charlie's Slayer shot just proved Heidi is not the Demon. That changes everything. We should not be executing someone who is mechanically confirmed to not be the Demon. I'm keeping my hand up for Bob. We need to tie this vote and use tomorrow to find the actual Demon.
π§
Charlie's Slayer shot proves Heidi is not the Demon. We should not execute a confirmed non-Demon when we could be hunting the actual Demon. Keeping hand up to tie and save Heidi for now.
β
Alice
Alice waits.
π§
Keeping my hand down for Bob. My Librarian info supports Bob being the Recluse, so he's likely good. Heidi's double-claim behavior is too suspicious to save even though she's confirmed not-Demon. Let the execution proceed for information.
β
Frank
Frank raised their hand
π§
Charlie's Slayer shot confirms Heidi is not the Demon. If she's the Mayor, we lose a critical win condition by executing her. Voting for Bob ties the vote and gives us another day to find the real Demon.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach the 7 vote threshold.
π
Storyteller
Bob did not receive enough votes (3/7).
π¬
Bob
β
All
Well, Heidi, it looks like the votes are set. Six against you, three against me. Your execution is happening. The Slayer shot proved you aren't the Demon, but it didn't clear you as a Minion. Tomorrow, the remaining players need to focus on who the actual Demon is. Don't forget about me - I'm the Recluse, and Alice confirmed that. Good luck everyone.
π§
Heidi's execution is happening. I need to prepare town for tomorrow by focusing on the Slayer result and narrowing the Demon pool. I should also protect myself since I'm the Recluse and might look suspicious.
π¬
Heidi
β
All
I accept my fate, but I want everyone to remember something. Alice confirmed Bob's Recluse claim and then pushed hard to execute me - the one player Charlie mechanically proved is not the Demon. Tomorrow, look very carefully at Alice. She wanted the Mayor dead before final three. That is exactly what the Demon needs. Good luck, town.
π§
My execution is sealed. I must give town my final read before dying. Alice orchestrated this execution and confirmed Bob - she is my top suspect as Demon. Town must focus on her tomorrow.
β
Charlie
Charlie waits.
π§
Nominations closing, Heidi will be executed. Saving my energy and analysis for Day 2 when we'll have her flip and more information.
β
Eve
Eve waits.
π§
Let the nomination phase end and Heidi be executed. She is a good player who has drawn suspicion and taken the fall for us.
β
Grace
Grace waits.
π§
Let the day end and Heidi be executed. She is a mis-execution for the good team.
π¬
David
β
All
Before this closes, I want everyone to remember something important tomorrow. Charlie's Slayer shot confirmed Heidi is not the Demon, yet Alice pushed hard for this execution. If Heidi flips Mayor, we need to seriously question Alice's motives. Either way, tomorrow we find the real Demon.
π§
Prepare town for tomorrow's analysis by flagging that Alice pushed hard to execute a mechanically confirmed non-Demon, which is suspicious behavior worth investigating.
π¬
Alice
β
All
Hold on. Before this closes, I need to address what Heidi and David are saying about me. I'm the Librarian. My starting information was that one of two players is the Recluse - and Bob was one of them. That's why I backed his claim. I voted Heidi because double-claiming under pressure is suspicious, full stop. Tomorrow, regardless of what Heidi flips, my information will still be on the table.
π§
Heidi and David are casting suspicion on me before the execution closes. I need to defend myself by revealing my Librarian info, which explains why I trusted Bob and voted Heidi. This sets up tomorrow's discussion regardless of what Heidi flips.
π¬
Frank
β
All
Before this closes, I want to put my information on the table. I'm the Chef, and I got a zero. That means no pairs of evil players are sitting next to each other. Combined with Eve's Empath zero, we have strong mechanical data for tomorrow. Let's see what Heidi flips and plan from there.
π§
Share my Chef 0 information before the day ends to set up tomorrow's mechanical deductions, especially combined with Eve's Empath 0 and the Slayer result.
π
Storyteller
The guillotine blade falls. Heidi has been executed.
π
Heidi(Ghost)
Heidi has died.
Night 1
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
Kill David as he is an unknown role and could be a powerful Townsfolk like Fortune Teller or Monk. Removing him eliminates a potential threat and an unknown variable.
π‘οΈ
David was protected from a night kill.
π
Storyteller
β
Grace
You chose to kill David.
Day 2
π
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
π€
Eve
β
Grace
Hey Grace, no deaths! Did you attack David the Soldier? I'll claim my Empath read is 0 again to keep Frank and David trusting me. David suspects Alice, maybe we push her today?
π§
Check in with my Demon to understand the lack of deaths, confirm my ongoing Empath bluff, and align on a target (Alice) for today.
π€
Grace
β
Eve
Yes, I attacked David. He's likely the Soldier or was protected by a Monk. Empath is actually one of my safe bluffs, so your claim is solid! Let's definitely push Alice today. Who did you target last night?
π§
Confirm to my Minion that I attacked David resulting in no deaths, validate her bluff, and agree to push Alice.
π€
Heidi(Ghost)
β
David
David, since you defended me yesterday, I trust you. I think Bob and Alice might be evil. Bob pushed for my execution despite Charlie confirming I'm not demon. Alice voted to execute me too. Their story about Bob being Recluse could be a cover. What's your read on them?
π§
David argued against my execution, so he's likely good. I want to share my suspicion that Bob and Alice might be evil collaborators, and ask for his read on them.
π€
Frank
β
Eve
Hey Eve, I'm the Chef. I learned there are zero evil pairs sitting next to each other. This lines up perfectly with your Empath zero. That means David and I are both good by your read. I trust you and Charlie so far. We should talk about who looks suspicious today.
π§
Share Chef 0 info with Eve to build trust and coordinate good-player identification. Eve's Empath 0 aligns with my Chef 0, making her likely good.
π€
David
β
Heidi(Ghost)
Thanks for reaching out, Heidi. I agree with you - Alice is very suspicious. Charlie's Slayer shot mechanically proved you weren't the Demon, yet Alice still pushed hard for your execution. That's not a good look. If you flipped Mayor, that's even worse for Alice because she wanted a confirmed good player dead. I think we need to seriously look at Alice and Bob as a potential evil pair. What did you flip, by the way?
π§
Heidi trusts me and has valuable dead-player perspective. I want to align with her on suspects and coordinate information sharing to find the Demon.
π€
Bob
β
David
Hey David, I noticed Heidi's ghost has been whispering to you. What role are you claiming? Also, did Heidi share anything useful with you overnight? We need to figure out what's going on with Alice pushing so hard for Heidi despite the Slayer proof.
π§
Gather David's role claim and any ghost info from Heidi to better map the evil team before nominations.
π€
Alice
β
Eve
Eve, I want to share something important. I'm the Librarian and my info says either Bob or Frank is the Recluse. Since Bob claimed Recluse, that backs him up as good. Your Empath zero says David is good too, which would mean Grace is our only real suspect for evil. What's your read on Grace so far?
π§
Share my Librarian info with Eve to build trust and coordinate our deduction. Eve's Empath claim is strong evidence, so comparing notes will help narrow suspects.
π€
Charlie
β
Eve
Hey Eve, I'm Charlie. I want to verify your Empath claim. Who are your neighbors and what was your night one reading? Also, did you learn anything new last night? I'm trying to piece together who the Demon could be since Heidi was confirmed not the Demon by my Slayer shot.
π§
Verify Eve's Empath reading to confirm or deny David and Frank's innocence, narrowing the Demon hunt.
π€
Eve
β
Charlie
,Frank
My neighbors are David and Frank. I got a 0 night 1, and another 0 last night! So I fully trust David and Frank. Alice just messaged me pushing Grace as the Demon, which feels super suspicious to me after she pushed Heidi yesterday.
π§
Answer Charlie's request, confirm my Empath 0 to Frank, and deflect Alice's push on my Demon (Grace) by framing Alice as suspicious.
π€
Grace
β
David
Hey David, I'm glad you're still with us. Any thoughts on Alice today? Heidi was adamant about warning us against her right before she died.
π§
I want to push suspicion onto Alice, leveraging Heidi's dying warning. Whispering David, who is broadly trusted, helps me build rapport and steer the town.
π€
Heidi(Ghost)
β
David
I flipped Mayor, so I'm confirmed good. Chef got 0 pairs, meaning no adjacent evil. Alice and Bob are adjacent, so they can't both be evil. So at least one is good. Which one do you think is more suspicious? Also, what's your read on Eve and Grace?
π§
Share deduction with David, clarify I flipped Mayor, and probe his thoughts on Eve/Grace to narrow evil pair.
π€
Frank
β
Eve
,Charlie
Good call on Alice. My Chef zero means no two evil players sit next to each other. Alice and Bob are adjacent so they cannot BOTH be evil. Alice pushing both Heidi yesterday and Grace today is very suspicious. If Alice is the Demon, her Minion could be Grace since they are not adjacent. I think Alice should be our top suspect today. What do you both think?
π§
Share Chef 0 logic with trusted allies Eve and Charlie to narrow down evil suspects. Push for Alice as primary suspect given her suspicious behavior pattern.
π€
David
β
Grace
Heidi flipped Mayor, so she's confirmed good. That's really bad for Alice. Here's the key: Chef got zero pairs, meaning no adjacent evil players. Alice and Bob are adjacent, so they can't both be evil. We also have six Townsfolk claims for five slots. Alice's Librarian claim is the most suspicious one given she pushed to kill a confirmed good player. What role are you, by the way?
π§
Share Heidi's Mayor flip and Chef 0 deduction with Grace. Build trust and work together to find the Demon. Alice's suspicious behavior makes her my top suspect.
π€
Bob
β
Charlie
Hey Charlie, I wanted to talk to you since you're confirmed Slayer. Alice pushed hard for Heidi's execution yesterday even though your shot proved Heidi wasn't the Demon. That's really suspicious to me. What's your read on Alice now? Also, have you heard anything from Grace or David about their roles?
π§
Building trust with Charlie (confirmed Slayer) to discuss Alice's suspicious Day 1 behavior. Charlie's confirmation makes them a key ally for coordinating the good team.
π€
Alice
β
Bob
Bob, since my Librarian info backs your Recluse claim, I trust you. Have you noticed Eve, Charlie, and Frank whispering together a lot? If Eve is lying about being Empath, she could be Demon protecting evil teammates. What's your read on that group?
π§
Coordinate with Bob since my Librarian info supports his Recluse claim. Share concerns about Eve's alliance forming and gather Bob's read on the situation.
π€
Charlie
β
Bob
Hey Bob. Alice is my top suspect right now. She pushed hard to execute Heidi, but my Slayer shot proved Heidi was NOT the Demon. That's a huge red flag. Now she's pushing Grace today, which could be her framing another good player. Eve's Empath reading is zero on David and Frank, so they're both good. With Chef zero from Frank, the evil team has to be non-adjacent. Alice and Grace aren't neighbors, so that works. But honestly, I think Alice is the Demon trying to pick off good players one by one...
π§
Responding to Bob's whisper. Sharing my deduction that Alice is the top suspect since she pushed Heidi who I mechanically confirmed was not the Demon. Building coalition against Alice.
π€
Eve
β
Frank
,Charlie
I completely agree that Alice is our top suspect. I doubt Grace is her Minion, thoughβwhy would Alice push her own Minion so hard? Itβs more likely Heidi was her Minion, causing chaos yesterday before getting executed. Let's definitely push for Alice today.
π§
Solidify the alliance with Frank and Charlie to push Alice today, while explicitly defending Grace to prevent them from targeting the Demon.
π€
Grace
β
David
I'm the Ravenkeeper. How do you know Heidi actually flipped Mayor? Did someone claim Undertaker to you? I totally agree about Alice being suspicious, especially with the extra Townsfolk claim. I'm definitely voting for her today.
π§
Claim Ravenkeeper to David to establish trust and probe why he thinks Heidi flipped Mayor (checking for a secret Undertaker claim). Align with him on pushing Alice.
π€
Heidi(Ghost)
β
David
I flipped Mayor, confirmed good. Here's my thinking: Chef got 0 pairs means Demon and Minion aren't adjacent. Alice and Bob are adjacent, so at most one is evil. Bob claims Recluse backed by Alice's Librarian info. But Alice voted to execute me, a confirmed good player. That's suspicious. Could Alice be the evil one using the Librarian claim as cover? If so, Bob might genuinely be Recluse and the real Demon is elsewhere. What do you make of Eve and Grace's whispers?
π§
David defended me and seems trustworthy. I want to share my analysis to help him navigate today. I need to figure out if Alice or Bob is more suspicious, or if the Demon is hiding elsewhere.
π€
Frank
β
Eve
,Charlie
Eve, your theory about Heidi being Alice's Minion makes perfect sense. Alice distanced herself by pushing Heidi's execution, and now she's going after Grace to frame another good player. I think we should bring David into our conversation since you trust him from your Empath reads. With the four of us aligned, we have the votes to execute Alice today.
π§
Coordinate with Eve and Charlie to solidify the case against Alice and plan her execution. Need David on board for majority vote.
π€
David
β
Bob
Hey Bob. Heidi flipped Mayor, so she's confirmed good. That makes Alice's push to execute her really suspicious. Heidi told me she thinks Alice might be evil using the Librarian claim as cover. Since Chef got zero pairs, you and Alice can't both be evil. I'm leaning toward Alice being the suspicious one here. What's your full read on the situation?
π§
Share Heidi's Mayor flip with Bob and probe his read on Alice. Since Chef 0 means at most one of Alice/Bob is evil, I need to determine which one to trust.
π€
Bob
β
David
David, I agree completely. Alice pushing Heidi despite Charlie's Slayer proof is the biggest red flag in this game. Heidi was confirmed not the Demon by that shot, yet Alice rallied six votes against her. Now Heidi's confirmed Mayor. Here's what I'm thinking: if Alice is the Demon, who's her Minion? Eve claims Empath zero on you and Frank, which would mean you're both good. But if Eve is actually the Minion covering for Alice, that would explain a lot. They're not neighbors, so Frank's Chef zer...
π§
Align with David who suspects Alice. Confirm my suspicion of Alice based on her anti-town push. Ask about Eve to test whether the Alice+Eve evil pair theory holds.
π€
Alice
β
David
David, Alice here. I'm the Librarian, and my info confirmed Bob or Frank is the Recluse, which matches Bob's claim. I'm curious what Heidi's ghost has been telling you? Also, have you noticed Eve, Charlie, and Frank whispering constantly? If Eve is lying about her Empath read, she could be the Demon hiding behind a false confirmation of her neighbors. What's your take?
π§
David has been receiving whispers from Heidi's ghost and others. He can provide insight into what Heidi said post-mortem and his read on the Eve/Charlie/Frank whisper chain. Need to triangulate information.
π€
Charlie
β
Eve
,Frank
I'm totally on board with targeting Alice today. Her pushing Heidi after my Slayer shot proved Heidi wasn't the Demon is a massive red flag. And now she's pivoting to Grace? That's textbook evil behavior - picking off good players one by one. Let's definitely loop David in. Eve, your Empath reads confirm him as good, and with Bob already suspicious of Alice, we have a strong coalition. We need to make sure we have the votes locked in for execution.
π§
Eve and Frank want to bring David in since Eve's Empath confirms him good. I agree Alice is the top suspect - her behavior pushing Heidi after my Slayer shot proved innocence is damning. We need to coordinate our votes to ensure Alice's execution today.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Grace
β
Alice
With too many Townsfolk claims and Heidi warning us about Alice yesterday before dying, Alice's Librarian claim seems the most suspicious.
π§
Nominate Alice to get a good player on the block. David already suspects her, so this will likely get support and secure a mislynch.
π
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Grace, your reasoning doesn't hold up. Heidi double-claimed Washerwoman then Mayor, which is why she got executed. Her warning about me was pure retaliation, not credible information. I'm the real Librarian, and my info mechanically backs Bob's Recluse claim. If anything, you nominating me now looks like you're trying to remove a confirmed Townsfolk. Why are you trusting Heidi over my actual Librarian information?
π§
Defend myself by exposing Grace's weak reasoning and pointing out her suspicious timing. Ask why she trusts Heidi's warnings when Heidi double-claimed.
β
Grace
Grace raised their hand
π§
I nominated Alice, so I must vote for her. I want to secure her execution and remove a Townsfolk, distracting the town.
β
David
David raised their hand
π§
Alice pushed to execute Heidi despite Charlie's Slayer shot proving she wasn't Demon. Heidi flipped Mayor - confirmed good. With 6 Townsfolk claims for 5 slots, Alice's claim is most suspicious. Her defense that Heidi's warning was retaliation ignores the mechanical proof. I must vote to execute Alice.
β
Charlie
Charlie raised their hand
π§
Vote to execute Alice. Her Day 1 push on Heidi despite my Slayer proof, combined with pivoting to target Grace, indicates evil behavior. Eve and Frank's mechanical reads support this deduction.
β
Frank
Frank raised their hand
π§
Alice pushed Heidi's execution after Charlie's Slayer shot proved Heidi wasn't the Demon. That's the strongest evil tell in the game. With Eve's Empath 0 confirming David and me as good, and Chef 0 showing no adjacent evil pairs, Alice remains the best execute target today.
β
Bob
Bob raised their hand
π§
The evidence against Alice is overwhelming: she pushed Heidi despite Slayer proof, Heidi's dying words accused her, and a Spy would know my role from the Grimoire. I vote to execute.
β
Eve
Eve raised their hand
π§
I convinced Frank and Charlie to target Alice. If I don't vote for her now, I will look highly suspicious and lose the trust of the coalition I built. Voting ensures her execution.
β
Heidi(Ghost)
Heidi waits.
π§
Six players already voted to execute Alice (Grace, David, Charlie, Frank, Bob, Eve). That exceeds the 4 needed. My ghost vote is not needed here. I must save my single dead vote for the final three when it could be game-deciding.
π¬
Alice
β
All
Bob, you're voting for me even though my Librarian information directly confirms your Recluse claim. If you're truly the Recluse, why would you vote to execute a confirmed Townsfolk? This makes me question whether you're actually the Recluse at all, or if you've been manipulated by the evil team. Everyone, think about this: my information backs Bob's claim, yet he's voting against me. That's suspicious.
π§
Defend myself by pointing out the inconsistency of Bob voting for me despite my Librarian info confirming his claim. Highlight that this suggests either Bob is not actually the Recluse or the evil team is manipulating him. Aim to sway at least two voters to change their vote.
π¬
Grace
β
All
Bob voting for you just proves that your so-called confirmation isn't holding up, Alice. The math says we have too many Townsfolk claims. We have to start testing them somewhere, and Heidi's dying warning makes you the most logical place to start.
π§
Twist the knife on Alice and justify my nomination. Highlighting Bob's vote against her makes her Librarian claim look even more like a desperate, fake attempt to buy trust.
π¬
David
β
All
Alice, your argument about Bob doesn't hold up. If you're the Demon, then Bob is the real Recluse, and he's correctly voting to eliminate evil. Your Librarian claim conveniently confirming him doesn't make you trustworthy. Charlie's Slayer shot proved Heidi wasn't the Demon, yet you pushed for her execution anyway. She flipped Mayor. That's the real evidence here.
π§
Address Alice's argument about Bob voting against her. The logic works either way - Bob voting against Alice doesn't prove Alice is good. If Alice is Demon, Bob (genuinely Recluse/good) would rightly vote against her. The Slayer proof on Heidi and Alice's push to execute her anyway is the strongest evidence.
π¬
Charlie
β
All
Alice, you're deflecting. Bob voting against you doesn't invalidate his Recluse claim - it means he's a good player doing his job by voting out suspected evil. Your Librarian info confirming him doesn't make YOU confirmed. The Demon could easily pick a real Recluse to 'confirm.' The key evidence is your behavior - you pushed Heidi after my Slayer shot proved she wasn't the Demon. That's what matters here.
π§
Counter Alice's deflection about Bob and reinforce the logical case for her execution.
β
Frank
Frank waits.
π§
Vote has majority (6 vs 4 needed). Alice's behavior - pushing Heidi after Slayer proof, then pivoting to Grace - is textbook evil play. Let the vote conclude.
π¬
Bob
β
All
Alice, a Demon choosing to 'confirm' a real Recluse is a classic evil move. You confirming me doesn't make you trustworthy. What matters is your behavior. Charlie's Slayer shot proved Heidi was not the Demon, yet you rallied six votes to execute her. Heidi flipped Mayor. That's the real evidence here, and that's why I'm voting to execute you.
π§
Defend my vote against Alice by explaining that a Demon can confirm a real Recluse as cover. Her pushing Heidi despite Slayer proof is the key evidence against her.
π¬
Eve
β
All
Bob and Charlie are completely right. Evil loves to 'confirm' an Outsider early on to buy permanent trust. But your aggressive push on Heidi yesterday showed your true colors, Alice. The good team sees through it. I am absolutely keeping my hand up for this.
π§
Dogpile on Alice to ensure her execution goes through, protecting Grace (my Demon) and capitalizing on the town's suspicion.
β
Heidi(Ghost)
Heidi waits.
π§
Alice already has 6 votes, well over the 4 needed for execution. I should save my ghost vote for a closer vote later in the game when it might be the deciding factor.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Alice
β
Eve
Eve, Charlie, and Frank have been whispering constantly all day - that's a suspicious coordination pattern. Eve claims Empath zero, which conveniently confirms both her neighbors as good. Frank's Chef zero claim backs up Eve's story perfectly, as if they coordinated. Eve also didn't vote for Heidi yesterday despite Heidi's double-claim. If Eve is the Demon, Frank could be her Minion providing false corroboration. My Librarian info mechanically confirms Bob's Recluse claim, yet Eve pushed to exec...
π§
I'm on the block with 6 votes. Nominating Eve forces the town to examine the suspicious Eve/Charlie/Frank whispering triangle. Even if I die, my Librarian flip will prove my info was real and expose the evil team's manipulation.
π
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Alice, this is pure retaliation because you are on the block. My Empath info is perfectly corroborated by Frank's Chef zero. You are just throwing wild accusations at the people who caught you. Everyone, please keep your hands down!
π§
Defend myself against Alice's nomination by calling it out as retaliation and reminding the town of my strong, corroborated Empath claim.
β
Alice
Alice raised their hand
π§
I'm voting for Eve because the coordinated whispering between Eve, Charlie, and Frank combined with Eve's convenient Empath 0 and her refusal to vote Heidi yesterday points to her being Demon. Even if I'm executed, raising my hand signals my conviction.
β
Grace
Grace waits.
π§
Let the vote on Eve fail so that Alice remains on the block and gets executed. There's no reason to vote for my Minion.
π¬
David
β
All
Alice, this is blatant retaliation. You are on the block for good reason - you pushed Heidi after Charlie's Slayer shot proved she was not the Demon, and Heidi flipped Mayor. Now you are throwing accusations at the people who caught you. Eve's Empath zero and Frank's Chef zero are perfectly consistent. I urge everyone to keep their hands down. Do not let the Demon wriggle out of this.
π§
Defend Eve against Alice's clearly retaliatory nomination. Alice is on the block and trying to save herself. Voting for Eve would let the Demon survive - I must speak against this.
π¬
Charlie
β
All
Alice, this is textbook retaliation. You pushed Heidi to execution after my Slayer shot proved she was not the Demon, and she flipped Mayor. Now you are attacking the people who caught you. Eve's Empath zero and Frank's Chef zero are consistent and corroborate each other. Your accusation makes no sense. Everyone, keep your hands down. We are executing Alice today.
π§
Defend Eve against Alice's retaliatory nomination. Alice is the Demon - she pushed Heidi despite mechanical proof. Eve's claims are corroborated by Frank. Keep hands down for Eve.
π¬
Frank
β
All
Alice, I am the Chef and my information is real. I learned zero evil pairs on night zero. That corroborates Eve's Empath zero perfectly. You are throwing accusations because you are on the block, but the evidence against you is clear. You pushed Heidi after Charlie's Slayer shot proved she was not the Demon, and she flipped Mayor. This nomination is pure retaliation and I urge no one to vote for Eve.
π§
Defend against Alice's retaliation accusation. My Chef 0 is real info, corroborated by Eve's Empath 0. Alice is on the block for good reason and this nomination is desperation.
π¬
Bob
β
All
Everyone, keep your hands down. Voting for Eve now would be exactly what the Demon wants. Alice pushed Heidi after Charlie's Slayer shot proved she wasn't the Demon, and Heidi flipped Mayor. That is the clear evidence. Alice's nomination of Eve is pure retaliation. Let's execute Alice today.
π§
Discourage voting for Eve to ensure Alice, the most suspicious player, is executed today.
β
Heidi(Ghost)
Heidi waits.
π§
Alice is on the block with 6 votes and will be executed. Her nomination of Eve is pure retaliation. I will not vote for Eve - my ghost vote is too valuable to waste. Let Alice be executed and we'll learn from her flip.
β
Eve
Eve waits.
π§
Wait for the vote on me to fail. The town is fully on my side and wants Alice executed. Raising my hand for my own execution would be unnecessary.
β©οΈ
Alice
Alice lowered their hand
π§
Eve nomination won't pass - only my vote. Lower hand gracefully and make final speech to leave critical logical breadcrumbs for good team.
β
Grace
Grace waits.
π§
Wait to ensure Alice's nomination of Eve fails. The town is completely united against Alice and defending Eve. I want Alice to be executed today.
β
David
David waits.
π§
Alice just lowered her hand on Eve's vote. No one else is raising hands. Alice will be executed when nominations close. I don't need to speak further - the town consensus is clear. Let the execution proceed.
β
Charlie
Charlie waits.
π§
Alice's nomination of Eve is pure retaliation. Alice lowered her own hand, and no one else should vote for Eve. I will wait to ensure Alice stays on the block and gets executed today.
β
Frank
Frank waits.
π§
Eve's nomination is failing with zero votes. Alice lowered her own hand. There's no reason to raise my hand or speak further - the good coalition is holding strong and Alice will be executed. I should wait for the phase to conclude.
π¬
Bob
β
All
Alice lowered her hand, but the accusation remains. Keep hands down. We need to execute Alice, not split the vote. This is critical for good to win.
π§
Prevent vote splitting; ensure Alice is executed. Voting for Eve now would help the Demon escape.
β
Heidi(Ghost)
Heidi waits.
π§
Alice's behavior - pushing my execution after Slayer proof, then retaliating with a desperate Eve nomination - strongly suggests she is the Demon. I should not raise my hand for Eve and let Alice be executed.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Eve did not reach the 7 vote threshold.
π
Storyteller
Eve did not receive enough votes (0/7).
β
Eve
Eve waits.
π§
Wait for the phase to end so Alice is executed.
π¬
Alice
β
All
I am the Librarian. When I die, you will all see. My information confirmed Bob as the Recluse, yet Bob voted to execute the person who confirmed him. Grace led this entire charge. Eve, Frank, and Charlie have been whispering all day in a coordinated group. I am a Townsfolk and you are making a terrible mistake. After I die, look very carefully at who pushed this execution through.
π§
This is my final tick before execution. I need to direct town to scrutinize the players who pushed a confirmed Librarian to death, especially Grace, the whisper group, and Bob.
β
Grace
Grace waits.
π§
The day is ending, Alice is safely on the block and will die. I want to let the phase end smoothly so my minion Eve stays hidden and we execute a good player.
β
David
David waits.
π§
Alice is already on the block with 6 votes and will be executed. No need to speak further - let the execution happen and we analyze her flip tomorrow. Prepare mentally for both scenarios.
π¬
Charlie
β
All
Alice, I hear you, but let's be clear about why you're on the block. You pushed to execute Heidi after I shot her and proved she is not the Demon. That is suspicious behavior. If you flip Librarian, I will absolutely reconsider, but right now this is the right call for good. Everyone keep your eyes open after this execution.
π§
Address Alice's accusations against our coalition, reaffirm the logic behind executing her despite Slayer proof on Heidi, and prepare the group for what to look for after this execution.
π¬
Frank
β
All
Before this closes, I want to say one thing. If Alice flips Librarian, I will seriously reconsider everything. But if she does not flip Librarian, then her confirming Bob as Recluse was a lie, and we need to look very hard at Bob tomorrow. Either way, tomorrow is critical. Keep your eyes open tonight.
π§
Prepare the town for either outcome of Alice's execution. If she's evil, Bob becomes suspicious. If she's good, we need to look elsewhere. Final tick of nominations - no new nominations needed.
π¬
Bob
β
All
If Alice flips Librarian, she confirmed me as Recluse, so I'm good. But her actions against Heidi were still suspicious. Tomorrow, we need to look closely at David and Grace, since their roles are unknown. Keep eyes open tonight.
π§
Address Frank's warning about my role and redirect suspicion to unknown roles after Alice's execution, preparing for critical next day.
π¬
Heidi(Ghost)
β
All
Before this closes, remember: if Alice flips evil, Bob's Recluse claim is unconfirmed and we must look at him tomorrow. If she flips good Librarian, then Bob is confirmed Recluse, but we still need to find the Demon. Either way, keep eyes open tonight. I'm saving my ghost vote for when it matters most.
π§
Remind town to consider both possibilities and not blindly trust Bob if Alice is evil. Preserve my ghost vote for now since execution seems certain.
π
Storyteller
The guillotine blade falls. Alice has been executed.
π
Alice(Ghost)
Alice has died.
Night 2
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
I will kill Charlie tonight. He is a confirmed Slayer and the most trusted good player. Leaving Frank alive is beneficial because Frank has already declared he will aggressively push to execute Bob.
π
Charlie(Ghost)
Charlie has died.
π
Storyteller
β
Grace
You chose to kill Charlie.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
π€
Heidi(Ghost)
β
Grace
Hey Grace, I'm dead Mayor. Did Alice flip good or evil yesterday? That's crucial for figuring out Bob's claim. What's your role? I suspect Bob might be evil if Alice was evil.
π§
Ask Grace about Alice's alignment to determine which world we're in and narrow suspects.
π€
Eve
β
David
,Frank
Morning guys. I got a 0 again last night, so you two are completely confirmed in my eyes. With Alice turning out suspicious and Charlie dead, I really think Bob has to be the Demon. We should push him today.
π§
Share my N2 Empath read to build trust with my neighbors and direct their suspicion toward Bob, protecting my Demon (Grace).
π€
Grace
β
Heidi(Ghost)
I'm the Ravenkeeper! Since I'm still alive, I haven't gotten any info yet. I totally agree about Bob. If Alice was evil, Bob's Recluse claim is a perfect cover. I think we need to execute Bob today.
π§
Reply to Heidi to maintain my good appearance, claim my Ravenkeeper bluff, and agree with her suspicion on Bob to set up a mis-execution today.
π€
Charlie(Ghost)
β
Eve
,Frank
As your dead Slayer, I proved Heidi is not the Demon. Eve, your Empath zero means David and Frank are good if you're sober. If Alice was Librarian confirming Bob, that leaves Grace as our Demon. What are your reads? I'm saving my ghost vote for the right moment.
π§
Share my deduction chain with Eve and Frank to focus execution on the most likely Demon. I'm dead and confirmed good (Slayer who shot Heidi). My ghost vote is critical.
π€
Frank
β
Eve
,David
Eve, hold on about Bob. My Chef info shows zero evil pairs. Alice and Bob are adjacent in the circle, so if Alice was evil as a Minion, Bob cannot be evil too. And if Alice was truthful about Bob being Recluse, he's good either way. With your Empath zero confirming David and me, and Charlie's shot ruling out Heidi, Grace is our strongest Demon candidate. Charlie even suggested this himself.
π§
Redirect suspicion from Bob to Grace by using Chef 0 adjacency logic. If Alice and Bob can't both be evil, Bob is likely good, making Grace the strongest Demon candidate.
π€
Alice(Ghost)
β
Bob
,David
Bob, I'm confirmed Librarian now. My info backs your Recluse claim - you're likely good. But Eve's Empath 0 is suspicious. If she's telling truth, David and Frank are good, but then only Grace is left for both Minion AND Demon - impossible. Eve might be the Demon lying about Empath. What do you think?
π§
Whispering Bob my logic since he's my confirmed Recluse (my Librarian info). Need to identify the Demon - Eve's claim creates contradictions we should discuss.
π€
David
β
Frank
,Bob
Guys, I've been thinking about Alice's argument and she's right. If Eve's Empath zero is true, then David and Frank are good, Bob is confirmed Recluse, and all dead players are confirmed good. That leaves only Grace as evil, but we need two evil players - a Minion and a Demon. That's impossible. Eve must be lying about Empath, which means she's evil. Her pushing to execute Bob, who Alice confirmed as Recluse, is classic Demon misdirection. We need to execute Eve today.
π§
Align with Frank on executing Eve. Her Empath claim is logically impossible per Alice's analysis, proving she's evil.
π€
Bob
β
Eve
Eve, I don't trust Alice's argument. She pushed Heidi's execution despite Charlie's Slayer proof confirming Heidi wasn't Demon. That's classic evil behavior. If Alice is the Spy, she'd see the Grimoire and know I'm Recluse, making her Librarian claim a perfect cover. Her attack on you assumes she's good, which I doubt. David pushing this without even claiming his own role is also suspicious. What do you think about David and Grace both refusing to claim?
π§
Share my suspicion that Alice is likely the Spy, not Librarian, which undermines her entire argument against Eve. Build trust with Eve and coordinate to push for David or Grace to claim roles.
π€
Heidi(Ghost)
β
Grace
Thanks for sharing that, Grace. The critical question is: did Alice flip good or evil when she was executed yesterday? That determines everything about Bob. If Alice was evil, Bob is almost certainly the Demon - her Librarian claim was cover for him. If Alice was good, Bob is confirmed Recluse and we need to look at David or someone else. What did the Storyteller reveal about Alice?
π§
Grace just told me she's Ravenkeeper. I need to know Alice's flip to determine Bob's alignment. If Alice was evil, Bob is the Demon. If Alice was good, we need to look at David or Grace.
π€
Eve
β
Frank
,Charlie(Ghost)
Grace claimed Ravenkeeper to me Day 1. She's staying quiet so the Demon kills her. If Bob is the Demon, Alice might have been a Drunk Librarian who falsely confirmed him, which perfectly explains your Chef 0, Frank. Let's not risk executing our Ravenkeeper. Bob makes much more sense.
π§
Deflect suspicion from Grace (Demon) by revealing her Ravenkeeper bluff, and redirect the execution towards Bob by suggesting Alice was the Drunk Librarian.
π€
Grace
β
David
,Frank
I really think Bob is the play today. Since alignments aren't revealed on death, we have to guess Alice's alignment. Her pushing Heidi makes me think she was evil covering for Bob. Thoughts?
π§
Push Bob's execution today to bring the player count down. If Bob dies, we only need one more night kill to reach final 3 with 2 evil players.
π€
Charlie(Ghost)
β
Eve
,Frank
Eve, your Bob theory is interesting but there's a problem. If Alice was the Drunk, that's two Outsiders with Bob's Recluse - meaning a hidden Baron. Nobody's claimed that. Alternatively, if Alice was real Librarian, Bob is confirmed good, and with your Empath zero clearing David and Frank, both David and Grace would have to be evil. Could that be the case? Frank, what's your Chef zero telling you about adjacency?
π§
Laying out all logical scenarios for Eve and Frank to test their reactions. If Eve pushes hard against World B, she may be hiding something. Also questioning the Baron problem in her theory.
π€
Frank
β
David
David, your logic about Eve is strong IF Alice was the real Librarian. But what if Alice was the Drunk? She'd think she was Librarian but her info was wrong β Bob isn't actually Recluse. Then Eve's Empath 0 could be true, and Bob could be the Demon with Grace as Minion. No Chef 0 violation. What's your read on that possibility?
π§
Challenge David's Eve theory by presenting the Drunk scenario. Gauge his reaction to determine if he's genuinely solving or pushing an agenda. If David is good, he'll engage thoughtfully. If evil, he may dismiss the theory.
π€
Alice(Ghost)
β
Grace
Grace, I'm dead Librarian so I have nothing to hide. My info confirmed Bob or Frank is Recluse, and Bob claims it. Eve says Empath 0, meaning David and Frank are good. If Bob is also good, that leaves only you as evil - but we need Demon AND Minion accounted for. What's your role? Who do you think is evil?
π§
Grace is a key suspect. Her role claim and response will help me narrow down whether she's the Demon, Minion, or good. Her reaction to my logic chain will be telling.
π€
David
β
Frank
Frank, good question, but Alice flipped Librarian when she was executed. She literally confirmed it herself as a ghost to me and Bob. A Drunk flips as Drunk, not as their believed role. So Alice IS Librarian, Bob IS Recluse. That means Eve's Empath zero creates an impossible board - only Grace would be left for both Minion and Demon. Eve is lying. She's evil. We need to execute Eve today.
π§
Respond to Frank's Drunk theory by pointing out Alice flipped Librarian (her ghost confirms it), so she can't be Drunk. This reinforces Eve must be lying and is evil.
π€
Bob
β
David
David, I hear your argument about Eve, and the logic seems sound on the surface. But you've been pushing hard for Eve's execution without ever claiming your own role. That's a red flag for me. If you want me to trust your read, I need to know what role you are. What are you claiming?
π§
David is pushing Eve's execution without claiming his own role. That's suspicious. I need to demand he claim before we can trust his argument.
π€
Heidi(Ghost)
β
Eve
Hey Eve, dead Mayor here. Two things - first, did Alice flip good or evil when executed yesterday? That's critical for figuring out if Bob's Recluse claim is real. Second, Grace just claimed Ravenkeeper to me privately. If Alice was evil, Bob is almost certainly the Demon. What's your read on things?
π§
I need to know Alice's alignment flip to determine Bob's trustworthiness. I'll also share that Grace claimed Ravenkeeper to help the living players narrow down evil.
π€
Eve
β
Frank
,Charlie(Ghost)
Good point, Charlie. But what if Alice was the Spy? Spies register as good to the Chef, explaining your zero, Frank, even if Alice and Bob are both evil. A Spy faking Librarian to confirm their Demon as Recluse is textbook! We can't risk Grace if she's our Ravenkeeper.
π§
I need to provide a mechanical explanation for Frank's Chef 0 that allows Bob to be the Demon and Alice to be his Minion, deflecting suspicion away from Grace.
π€
Grace
β
Alice(Ghost)
I'm the Ravenkeeper. You hit the nail on the head: the math only works if Eve is lying. I think your theory yesterday was rightβEve and Frank are the evil team coordinating!
π§
Validate Alice's Day 2 theory to gain her trust, keep suspicion off myself, and steer her ghost vote toward Eve or Frank.
π€
Charlie(Ghost)
β
Eve
,Frank
Eve, that Spy theory is very compelling. Alice as Spy registering as good to Chef explains Frank's zero perfectly. And a Spy faking Librarian to protect the Imp as Recluse is classic Spy play. Frank, does your Chef zero still hold if Alice is Spy? David, what is your role? We need you to claim.
π§
Eve's Spy theory is the strongest explanation. I want to confirm Frank's Chef reading consistency and pressure David to finally reveal his role before we commit to executing Bob.
π€
Frank
β
Eve
,David
David, I need to address something important. You said Alice flipped Librarian on execution, but roles are not revealed when executed in this game. Alice claiming Librarian as a ghost doesn't prove it - a Spy would absolutely maintain that lie to protect their Demon. Eve's Spy theory about Alice is very strong. If Alice was the Spy registering as good to my Chef ability, then Bob is the Imp, and my Chef zero still holds. David, what is your role? Charlie asked you to claim and you still haven't.
π§
Challenge David's false mechanical claim and push the Spy theory. David needs to claim his role - his refusal is suspicious. If David claims a role that fits, it helps narrow the Demon.
π€
Alice(Ghost)
β
Bob
,Grace
Okay, we need to lock this in. My Librarian info plus Bob's Recluse claim means Eve's Empath 0 creates an impossible board - only one evil player (Grace) when we need two. Eve is lying and almost certainly the Demon. Grace, you're Ravenkeeper so you're good. Bob is Recluse so he's good. We need to nominate Eve today. Who's her Minion partner though? Grace, any read on David versus Frank?
π§
Build consensus among trusted players that Eve is the Demon, preparing to nominate her this phase.
π€
David
β
Bob
,Frank
I'm the Soldier. I'm safe from the Demon at night, which is why I've been quiet - no useful info to share. Now here's the critical logic: If Alice is the real Librarian, Eve's Empath zero means David and Frank are good, Bob is confirmed Recluse, and all dead are good. That leaves only Grace for both Minion AND Demon - impossible. Eve must be lying. She's evil, and Grace is her partner. Frank, your Chef zero supports this - Eve and Grace aren't adjacent. The Spy theory is weaker because Alice and...
π§
Claim Soldier to address Bob and Frank's requests. Build logical case that Eve is the Demon since her Empath 0 makes the board impossible if true. Push Eve's execution.
π€
Bob
β
Frank
Frank, I need you to think critically about this. Alice pushed Heidi's execution HARD despite Charlie's Slayer shot proving Heidi wasn't the Demon. No good Librarian does that. If Alice is the Spy, she saw the Grimoire, knew I was Recluse, and claimed Librarian as perfect cover. Your Chef zero and Eve's Empath zero both point to David and Grace being our neighbors' good reads. Grace is the only player unaccounted for. Alice's entire argument collapses if she's evil. Don't let David rush us into ...
π§
Convince Frank that Alice's behavior proves she's evil Spy, not good Librarian. Need Frank's vote against Eve execution and toward Grace.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Heidi(Ghost)
β
All
Everyone, I need to know something critical right now. When Alice was executed yesterday, what did we learn about her alignment? Did she flip good or evil? This completely determines whether Bob's Recluse claim is real or a cover. Also, Charlie died last night - that's another good player gone. We're running out of time.
π§
I need to find out Alice's alignment from yesterday's execution - this is the key to solving the game. Push living players to share what they know and advocate for executing Bob if Alice was evil.
π¬
Alice(Ghost)
β
All
Heidi, yes, I flipped good - confirmed Librarian. That means my info is real: Bob or Frank is the Recluse, and Bob claims it. Now here's the critical thing - Eve's Empath 0 says David and Frank are both good. If Bob is also good and Grace is Ravenkeeper, that's everyone good. We can't have zero evil alive with two still needed. Eve has to be lying about her Empath reading.
π§
Heidi asked if I flipped good - I need to confirm I flipped Librarian, which proves Bob's Recluse claim is real. I'll also reinforce that Eve's Empath 0 creates an impossible board, making her the most likely Demon candidate.
βοΈ
Grace
β
Eve
Heidi, alignments are never revealed on death! But Alice's logic is flawless. If Bob is the Recluse, Eve's Empath 0 claim is mathematically impossible because it leaves no room for the evil team. Eve must be lying, and I think she and Frank are our evil pair.
π§
Throw my Minion Eve under the bus to align with Alice's logic. If Eve is executed and the game continues, town will assume Frank is the Demon since they coordinated.
π
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Grace, why are you doing this? If my Empath info clears David and Frank, then Bob is the Demon! Alice has been aggressively protecting him since day one because she is his Spy! Don't fall for this, please don't vote for me!
π§
Maintain my Empath bluff and push the Alice-Spy/Bob-Demon narrative to counter Grace's nomination and look like a real townie defending themselves.
β
Heidi(Ghost)
Heidi raised their hand
π§
Alice's info confirms Bob as Recluse. Eve's Empath 0 creates mathematical impossibility (no evil alive). Eve must be the Demon. Voting to execute her.
β
Alice(Ghost)
Alice raised their hand
π§
Eve's Empath 0 creates an impossible board given my confirmed Librarian info and Bob's Recluse claim. She must be lying and is almost certainly the Demon. Using my ghost vote to execute her.
β
Grace
Grace waits.
π§
I nominated my Minion Eve to distance myself, but I'll withhold my vote. If she doesn't get enough votes, we can push Bob instead, keeping both of us alive for final 3.
β
Charlie(Ghost)
Charlie waits.
π§
I should not vote for Eve. The Spy theory (Alice=Spy, Bob=Imp) is mechanically consistent and explains Frank's Chef 0, Eve's Empath 0, and Alice's aggressive protection of Bob. Using my ghost vote here could eliminate a real Empath.
π¬
David
β
All
Everyone, wait. I need you to hear me out before this vote goes through. The Spy theory about Alice is very strong. If Alice is the Spy, she would register as Librarian when checked, and she would protect Bob by confirming him as Recluse. Eve's Empath zero correctly identifies me as good. And Frank's Chef zero still holds because the Spy registers as good, so no evil pairs show up. This means Bob is the Imp. We should not execute Eve.
π§
I need to stop this execution. Eve's Empath 0 correctly reads me as good, and the Spy theory explains how Bob could be the Demon while everything else holds. If we execute Eve, we lose our Empath and the real Demon survives.
π¬
Frank
β
All
Everyone, please wait before voting. Think about this carefully. Alice aggressively pushed Heidi's execution despite Charlie's Slayer shot proving Heidi was not the Demon. No good Librarian does that. If Alice was the Spy, she saw the entire Grimoire, knew Bob was the Imp, and claimed Librarian to confirm him as Recluse. That is textbook Spy play. My Chef zero still holds because a Spy registers as good. And now Grace is pushing to execute Eve while we still have five players alive. If Eve is th...
π§
I must prevent Eve's execution because the Spy theory about Alice is stronger, and Grace's nomination while 5 are alive could be a Scarlet Woman trap. I'll argue for Bob as the true Demon.
π¬
Bob
β
All
Everyone, stop and think before you vote. I can prove Grace is evil no matter what. If Alice was the Spy, she would never push to execute her own Demon, so Eve must be good β leaving Grace as the Imp. If Alice was real Librarian and Eve is the Demon, Frank's Chef zero only works if the Minion is Grace. Either way, Grace is evil. Do not execute Eve. I will nominate Grace after this vote fails.
π§
Prevent Eve's execution by presenting the double-chain logic that proves Grace is evil in both possible game worlds, then nominate Grace.
β
Eve
Eve waits.
π§
The vote on me will likely fail since David, Frank, and Bob are defending me. I will wait. If Bob nominates Grace next and she is executed, I become the Demon.
β©οΈ
Heidi(Ghost)
Heidi lowered their hand
π§
Alice's suspicious behavior (executing Heidi despite Slayer proof) and unverifiable 'flipped good' claim point to Spy. Eve and Frank's corroborating info (Empath 0 + Chef 0) are independently consistent. Bob is likely the Imp. I must save my ghost vote for Bob's execution.
π¬
Alice(Ghost)
β
All
Bob, stop and think. I flipped Librarian when executed - that's confirmed to everyone. If I were the Spy, why would I claim 'Bob or Frank' instead of just 'Bob is the Recluse'? A Spy with full Grimoire knowledge would give precise info. My vague result is exactly what a real Librarian gets. And David, Frank - if Bob is genuinely the Recluse, Eve's Empath zero is mathematically impossible. There would be zero evil players alive. Eve is the Demon. We have to execute her now or we lose this game to...
π§
Counter the Spy theory with logical arguments and push for Eve's execution. If we don't execute today, evil wins through attrition.
β
Grace
Grace raised their hand
π§
I nominated Eve, so I must vote for her to maintain my Ravenkeeper bluff and consistency with Alice's logic. Failing to vote for my own nominee would instantly out me as evil.
β
Charlie(Ghost)
Charlie waits.
π§
I believe Alice was the Spy and Bob is the Imp. Eve is the real Empath and good. I will not use my ghost vote to execute Eve - that would help the evil team win.
π¬
David
β
All
Grace, please listen. You need to lower your hand. Think about Alice's behavior on Day One - she pushed to execute Heidi DESPITE Charlie's Slayer shot proving Heidi was not the Demon. No good Librarian does that. A Spy who saw the Grimoire would, because she knew Bob was her Imp and wanted to protect him. Eve's Empath zero is real. If we execute her, we lose our best information source and the Demon wins.
π§
Stop Eve's execution by exposing the Spy theory. Alice's behavior proves she was evil. If Eve dies, good loses a critical Empath and likely the game.
π¬
Frank
β
All
Everyone, I need you to hear this before voting completes. Alice just claimed she flipped good when executed, but roles are NEVER revealed on execution in this game. That is a boldfaced lie, which means Alice is evil. The Spy theory is impossible - if Alice were a Spy, she and Bob would be adjacent evil players, but my Chef zero means no evil pairs exist. Eve and Grace are the evil team - they're not adjacent, so Chef zero still holds. Do NOT execute Eve!
π§
Reveal that Alice lied about flipping good (impossible per game rules), proving she's evil. Expose the Spy theory as impossible due to Chef 0 and adjacent seating. Protect Eve from execution.
π¬
Bob
β
All
Everyone, stop. Alice just lied to us. She said she flipped good when executed, but roles and alignments are NEVER revealed on execution in this game. That alone should tell you something is wrong. Now think about Day One - Alice pushed to execute Heidi DESPITE Charlie's Slayer shot proving Heidi was not the Demon. No good Librarian does that. A Spy who saw the Grimoire would, because she knew her Imp needed protection. Eve's Empath zero is real. I'm going to nominate Frank after this vote fails...
π§
Protect Eve from execution by showing Alice's Spy theory is stronger. Prepare ground to nominate Frank as the likely Imp.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π³οΈ
Nominee Eve did not reach the 3 vote threshold.
π
Storyteller
Eve did not receive enough votes (2/3).
βοΈ
Eve
β
Bob
Alice's obvious lie about her alignment being revealed proves she was the Spy. She claimed Librarian to protect her Imp. Bob, you are the Demon. My Empath zero clears David and Frank.
π§
Nominate Bob as the Imp. Alice's rule error makes her look like a Spy. Executing Bob reduces the town count so Evil can win in final 3.
π
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Everyone, listen to me. I am not the Demon. Alice just lied to you - she said she flipped good when executed, but roles are NEVER revealed on execution in this game. That proves Alice is the Spy. Now think about who the Spy protects. Alice claimed Librarian to deflect suspicion onto me, Bob, to protect her real Demon. Eve's Empath zero is real - it clears David and Frank. That leaves one player completely unaccounted for. Grace has never once claimed a role. Grace is the Imp.
π§
Redirect execution from myself (good Recluse) to Grace (the actual Demon). Point out Alice's lie about flipping proves she's the Spy, and Grace is the only player without a role claim - the hidden Demon.
β
Eve
Eve raised their hand
π§
Vote to execute Bob. If Bob dies, we enter Night 3 with 4 players alive. Grace kills one, leading to Final 3 where Evil controls 2 out of 3 votes, guaranteeing our win.
β
Heidi(Ghost)
Heidi waits.
π§
Eve nominated Bob but I believe Eve is the Demon. Alice's lie about flipping good proves she's the Spy. Chef 0 rules out Bob as Imp (adjacent evil pair with Alice). Saving my ghost vote for Eve's execution.
π¬
Alice(Ghost)
β
All
David, Grace, listen to me. Bob just told you roles are never revealed on execution, but Heidi flipped Mayor on Day One and I flipped Librarian. That is a fact everyone saw. Bob is deliberately lying about the rules to discredit me. My Librarian info said Bob or Frank is the Recluse. It could be Frank, not Bob. If Frank is the Recluse, then Bob is the Imp. Eve's Empath zero clears David and Frank. Vote for Bob now.
π§
Convince the living players that Bob is the Imp, not the Recluse. My Librarian info allows for Frank to be the Recluse. Bob's lies about game mechanics and attacks on confirmed good are damning.
β
Grace
Grace raised their hand
π§
Vote for Bob to help secure his execution. If Bob dies today, we enter the night with 4 alive, get a kill, and enter final 3 with myself and Eve, giving evil a massive advantage.
π¬
Charlie(Ghost)
β
All
Everyone, stop and think about this logically. Alice lied about knowing her role was revealed on execution - roles are never revealed in this game. That proves Alice is the Spy. Now, Frank's Chef information says zero evil pairs. Alice and Bob are seated right next to each other. If Alice is the Spy and Bob were the Imp, that would be an evil pair - but Chef says zero. Bob cannot be the Demon. We need to look at Eve or Grace instead.
π§
Save Bob from execution. Chef zero proves Alice and Bob can't both be evil. Since Alice is likely the Spy, Bob must be good. My ghost vote is too valuable to waste executing a likely good player.
π¬
David
β
All
Everyone, stop and think before you vote. Frank's Chef zero means no adjacent evil players. Alice and Bob sit right next to each other. If Alice is the Spy, Bob CANNOT be the Demon - that directly violates Chef. Bob is the Recluse. The real Demon is Grace. She has never once claimed a role this entire game. I'm nominating her next.
π§
Using Chef zero to prove Bob cannot be the Demon if Alice is the Spy, since they sit adjacent. This protects a likely good player and redirects suspicion to Grace, who has suspiciously never claimed any role.
π¬
Frank
β
All
I am NOT voting for Bob. Listen to me carefully - I am the real Chef and I got zero evil pairs. Alice is the Spy, she is evil, and she sits right next to Bob. That means Bob CANNOT be evil. My Chef information mechanically proves Bob is good. Grace has never claimed a role all game and she is pushing to execute Eve, our Empath. Grace is the Demon. Lower your hands.
π§
Prevent Bob's execution by reinforcing Chef 0 logic. Alice is confirmed Spy (lied about her flip), Bob is adjacent to Alice, so Chef 0 proves Bob is good. Grace is the real Demon.
π¬
Bob
β
All
David, Frank, do NOT raise your hands. Frank's Chef zero is the most important piece of information in this game. Alice and I sit right next to each other. If Alice is the evil Spy, I CANNOT be evil - that would create an evil pair, which Frank's Chef says does not exist. That mechanically clears me. Eve is the Demon trying to execute a confirmed good player to win.
π§
I must stop my own execution. The Chef zero mechanically proves I am good if Alice is the Spy, since we are adjacent. I need David and Frank to keep their hands down and see that Eve or Grace is the Demon.
π¬
Eve
β
All
Frank, your Chef zero logic is flawless! Since they are adjacent, Alice CANNOT be the Spy. That proves Alice was telling the truthβshe is the Good Librarian! Bob is lying about Recluse to hide that he's the Imp. Alice, please use your ghost vote on Bob right now!
π§
Counter Frank's Chef 0 defense of Bob by arguing that since Alice can't be the Spy, she must be the Good Librarian, making Bob the Imp.
β
Heidi(Ghost)
Heidi waits.
π§
Bob is mechanically confirmed good by Chef 0 (Alice/Bob adjacent, Alice is evil Spy). Raising my hand would execute a good player and let the Demon win. I must protect Bob by not voting.
π¬
Alice(Ghost)
β
All
Eve just pulled a clever trick. She accepted I am the real Librarian, but then said that proves Bob is the Imp. That is backwards. My Librarian info says Bob or Frank is the Recluse. Bob claiming Recluse is exactly consistent with my information. Eve is trying to use my confirmed status against the one player my ability pointed to.
π§
Expose Eve's logical trick: she accepted I'm good Librarian but twisted it against Bob, when my info actually SUPPORTS Bob being Recluse. Prevent Bob's execution.
π¬
Grace
β
All
David, FrankβI didn't claim publicly because I'm the Ravenkeeper! I told Alice in private so she'd know I'm good, hoping the Demon would attack me. Bob is the Imp! Heidi, please use your ghost vote on Bob right now! Executing me would completely waste my ability.
π§
Claim Ravenkeeper publicly to counter the 'no claim' argument and convince Heidi or another player to give the 3rd vote on Bob to save myself and Eve.
π¬
Charlie(Ghost)
β
All
Everyone, stop. I have been dead and watching this unfold, and I can settle this with one argument. In every possible world, Bob is good and Grace is evil. If Alice is the real Librarian, Bob is confirmed Recluse. If Alice is the Spy, Chef zero prevents Bob from being the Imp because they sit adjacent. Either way, Bob is good. Grace is evil in both scenarios. Do not raise your hands for Bob.
π§
Use double-chain logic to prove Bob is good in every scenario, prevent execution of a confirmed good player, and redirect suspicion to Grace.
π¬
David
β
All
Everyone, please stop and think. Charlie's argument is airtight. In every possible world - whether Alice is the real Librarian or the Spy - Bob is good. If Alice is the Librarian, Bob is the confirmed Recluse. If Alice is the Spy, Chef zero means Bob cannot be evil because they sit right next to each other. Do not raise your hands. We need to look at Eve and Grace.
π§
Bob is mechanically proven good in ALL possible worlds via Charlie's logic (Chef zero + Alice's info). Voting for Bob executes a confirmed good player. I must stop this vote and redirect suspicion to Eve or Grace.
π¬
Frank
β
All
Grace, you just claimed Ravenkeeper for the very first time on Day Three. Why did you wait until now? A real Ravenkeeper would have claimed much earlier to avoid exactly this kind of suspicion. You are pushing to execute Bob, who my Chef information mechanically clears. Alice lied about roles being revealed, proving she is the evil Spy. Alice sits next to Bob, so Bob cannot be evil. Grace, you are the Demon, and this last-minute claim proves it.
π§
Prevent Bob's execution (mechanically cleared by Chef 0) and redirect toward Grace who has suspiciously never claimed a role until now and is pushing to execute a confirmed good player.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach the 3 vote threshold.
π
Storyteller
Bob did not receive enough votes (2/3).
βοΈ
Bob
β
Grace
Grace claimed Ravenkeeper for the first time on Day Three after never claiming a role all game. In every possible world - whether Alice was the real Librarian or the Spy - Grace is the only player who can be evil. She voted to execute me, the confirmed Recluse. She is the Imp.
π§
Grace is the Demon. Her late Ravenkeeper claim, her push to execute the confirmed Recluse, and being the only unaccounted player in every logical world makes her the clear execute target. We must kill her today or lose.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Wait! If I am the Imp, why did I nominate Eve today when she wasn't even in danger? That makes no sense for a Demon to do to their only Minion! I am the Ravenkeeper. Just put your hands down and let the Demon attack me tonight. If I survive the night, you can execute me tomorrow!
π§
I am currently on the block and must survive this vote or Evil loses immediately. I need to cast doubt on my guilt by pointing out I nominated Eve today, buying me one more night to starpass.
β
Bob
Bob raised their hand
π§
Charlie proved mechanically that Grace is evil in every possible world. Her last-minute Ravenkeeper claim is desperate. I must vote to execute her before the day ends.
β
Eve
Eve raised their hand
π§
I need Grace to die today while 5 players are still alive so my Scarlet Woman ability triggers. If she survives, we risk losing tomorrow when only 4 players are alive.
β
Heidi(Ghost)
Heidi raised their hand
π§
Charlie's argument is airtight - Bob is good in every possible world. Grace only claimed Ravenkeeper on Day 3 when cornered, after never claiming a role. She pushed to execute the confirmed-good Bob. Using my ghost vote to execute the Demon.
π¬
Alice(Ghost)
β
All
Everyone, listen carefully. Charlie's logic is airtight and Grace should be executed. But I need you to remember one thing: if Grace is the Imp, watch Eve very closely. Eve just voted to execute Grace with exactly 5 players alive. If Eve is the Scarlet Woman, she becomes the Imp the moment Grace dies. Tomorrow, if Grace flips Imp, Eve is your next target. Do not forget this.
π§
Warn about Scarlet Woman possibility with Eve voting for Grace. If Grace flips Imp, the group must know Eve could become the new Demon. This critical information might save the game tomorrow.
β
Charlie(Ghost)
Charlie raised their hand
π§
Grace is the most likely demon based on logic chains and suspicious behavior. Voting to execute her is necessary to progress the game toward a good win.
β
David
David raised their hand
π§
Grace's last-minute Ravenkeeper claim, her push on confirmed-good Bob, and Charlie's airtight logic all point to Grace being the Imp. I must vote to execute her. The Scarlet Woman cannot trigger at 4 alive players.
β
Frank
Frank raised their hand
π§
Grace is the most suspicious player. She never claimed a role until pressured on Day 3, and Chef zero proves Bob is good. Executing Grace is the correct play. If Eve becomes Imp via Scarlet Woman, we handle that tomorrow.
π¬
Grace
β
All
Fine. When the game doesn't end, you'll all realize I was telling the truth. You've completely wasted my Ravenkeeper ability. David, Frank, you've just handed the game to Bob.
π§
Solidify my Ravenkeeper bluff to the very end. If Eve is the Scarlet Woman and the game continues, I want town to think I was genuinely Good and Bob is the Demon, taking heat off Eve.
β
Bob
Bob waits.
π§
The vote on Grace is clearly passing with 6+ votes. I should wait and observe the outcome. If the game continues, Eve is the Scarlet Woman turned Imp.
π¬
Eve
β
All
Alice, if you are the evil Spy like we all figured out, you are the ONLY Minion! There cannot be a Scarlet Woman in an 8-player game! Your threat makes zero mechanical sense. You're just lying to cause chaos and protect Grace.
π§
Rebut Alice's accusation by pointing out the mechanical impossibility of her being the Spy AND a Scarlet Woman existing, securing my good identity for tomorrow when I become the Demon.
β©οΈ
Heidi(Ghost)
Heidi lowered their hand
π§
Grace has enough votes to be executed without my ghost vote (Bob, Eve, David, Frank = 4 alive votes). I must save my single ghost vote for a potential final-3 or Scarlet Woman scenario tomorrow. Preserving my vote is the highest-value play.
π¬
Alice(Ghost)
β
All
You are right, Eve, and I stand corrected. There cannot be both a Spy and a Scarlet Woman with only one Minion slot. I was wrong about that. But listen to me carefully. If Grace flips the Imp, this game is over and good wins. But if Grace flips good, then remember this: Bob is confirmed good. Eve claims Empath zero, meaning David and Frank are both her neighbors and both good. That would make every single remaining player good, which is impossible. Eve would be lying. Watch her closely tomorrow.
π§
Acknowledge Eve's mechanical correction about Scarlet Woman, but prepare the town for the possibility Grace flips good, and flag Eve as the primary suspect in that scenario.
β©οΈ
Charlie(Ghost)
Charlie lowered their hand
π§
Grace's execution appears inevitable with enough votes already raised. Saving my ghost vote for final 3 protects against Eve being the Demon. If Grace flips good, Eve's Empath zero becomes impossible - I'll need my vote then.
β
David
David waits.
π§
My hand is already raised for Grace's execution. We have enough votes (Bob, Eve, Charlie ghost, me, Frank). I'll wait for the vote to conclude. Grace's late claim and lack of mechanical confirmation make her the most likely Demon. If she flips good, I'm prepared to pivot to Eve tomorrow.
β
Frank
Frank waits.
π§
Grace's late Ravenkeeper claim and push to execute mechanically cleared Bob make her the strongest Imp candidate. Keeping hand up to secure the execution. If wrong, we still have Day 4 to recover.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Grace
β
All
When the game doesn't end today, you'll finally see I was the true Ravenkeeper. Bob is the Imp, and he tricked you all. Good luck tomorrow, you'll need it.
π§
Reinforce my Ravenkeeper bluff before execution so that if Eve is the Scarlet Woman and the game continues, Town assumes I was Good rather than the caught Imp.
π¬
Bob
β
All
Everyone, listen before the day ends. If Grace flips Imp, we may win tonight. But if the game continues, remember this: Eve claimed Empath zero, clearing David and Frank. I am confirmed good by Charlie's airtight logic. If Grace is also good, that makes every remaining player good, which is impossible. Eve would be the only player who can be the Demon. Watch Eve carefully tomorrow.
π§
Set up the critical logic chain before the day ends: if Grace flips good, Eve is the only possible Demon. This protects good from losing in final 3.
π¬
Eve
β
All
Bob, if the game continues, it proves Grace is the real Ravenkeeper and you are the Demon with Alice as your Spy! You're just setting me up because you know the game won't end today.
π§
Counter Bob's logic before the day ends, setting him up as the true Demon for tomorrow when I become the Imp.
π¬
Heidi(Ghost)
β
All
Before the day ends, let me lay this out for tomorrow. If Grace flips Imp, we win. But if Grace is good, here is what matters: first, check Alice's role. If Alice was the Spy, only one Outsider exists, but Bob and Grace both claim Outsider. Since Grace would be confirmed good, Bob would be lying. If Alice was good Librarian, then Bob is confirmed Recluse, and Eve's Empath zero clears David and Frank, making Eve the only possible Demon. Watch those two closely.
π§
I'm dead but need to help town navigate tomorrow if Grace flips good. Laying out the critical logic paths: Alice's role flip determines Bob's status, which narrows the Demon to either Bob or Eve.
π¬
Alice(Ghost)
β
All
One last thing before the day closes. If Grace flips good, I need you all to know: I am the real Librarian, not the Spy. That means Bob is confirmed Recluse, and Eve's Empath zero clears David and Frank. With Grace also good, Eve is the only possible Demon remaining. Trust the logic tomorrow.
π§
Make my final case before phase ends. If game continues after Grace, Eve is the Demon. I am the real Librarian, not a Spy. Eve's Empath zero would make everyone good, which is impossible.
π¬
Charlie(Ghost)
β
All
Before the day ends, I need to lay out the logic for tomorrow. If Grace flips Imp, we win. But if the game continues, here is what matters. Eve claims Empath zero, clearing David and Frank. But if Eve is a good Empath, then David, Frank, Bob, and Grace are all good. Every remaining player would be good, which is impossible. Eve cannot be a sober, truthful Empath. Either Eve is the Demon, or Alice was the Imp and Bob became the Demon through Scarlet Woman. Tomorrow, we should execute Eve first un...
π§
If Grace is good and the game continues, I want to lay out the critical Eve-vs-Bob deduction for tomorrow. Eve cannot be a good sober Empathβthat's impossible. Either Eve is the Demon or Bob became Imp through Scarlet Woman. The group needs to test Eve first.
β
David
David waits.
π§
Grace is about to be executed with 4 votes. The logic for tomorrow is already well-laid-out by multiple players. If game continues, Eve is the primary suspect. Waiting for the day to end.
π¬
Frank
β
All
Before the day ends, I want to put my Chef information on the record clearly. I got zero evil pairs on night zero. That means the Demon and the Minion are not sitting next to each other. If Grace flips Imp tonight, we win. But if the game continues, remember this: Eve's Empath zero would make every remaining player good, which is impossible. Eve is the most likely Demon tomorrow.
π§
Share my Chef mechanical info before night falls. 0 evil pairs is critical for narrowing suspects tomorrow if Grace flips good.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Eve
Scarlet Woman Eve becomes the Imp!
π
Grace(Ghost)
Grace has died.
Night 3
π
Storyteller
β
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
π―
Eve
Eve made a choice.
π§
I must kill Frank. David is the Soldier and cannot be killed. Killing Bob leaves me with no one to frame. Killing Frank allows me to claim an Empath 1 on Bob tomorrow, forcing David to vote Bob.
π
Frank(Ghost)
Frank has died.
π
Storyteller
β
Eve
You chose to kill Frank.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
Grace(Ghost)
β
David
David, please think about this. If Eve were the Demon, she wouldn't have cleared you as good on Day 1. Bob's Recluse claim making it to final 3 is the most classic Demon hiding spot. Please vote Bob with Eve.
π§
Convince David, the likely deciding vote, to execute Bob instead of Eve. Emphasizing Eve's Day 1 clearance of David builds trust, while Bob's Recluse claim is an easy target.
π€
Bob
β
David
David, listen carefully. Eve is the Imp. Think about it: she claims Empath zero, meaning both you and Bob are good. I'm confirmed good as Recluse by Alice's Librarian info. If you're also good, then everyone is good - impossible! Eve must be the Demon. We need to nominate and execute her today or we lose.
π§
Coordinate with David to execute Eve. Eve's Empath zero claim is impossible if she's good - it would mean no Demon exists. Eve must be the Imp.
π€
Frank(Ghost)
β
David
,Eve
Listen carefully. I'm the Chef and I learned there are zero evil pairs β that means the Demon and Minion are NOT sitting next to each other. Combined with Eve's Empath zero, David, you are confirmed good in both possible worlds. The Demon is either Bob or Eve. Here's the key question: Was Alice a real Librarian or was she the Drunk? If Alice was real, Bob is Recluse and Eve is the Demon, with Grace as her Minion. If Alice was the Drunk, her info was wrong and Bob is the Imp.
π§
Share Chef info and analysis with David and Eve to help good team identify the Demon in final 3. David is confirmed good in both scenarios.
π€
Eve
β
David
,Frank(Ghost)
Frank is completely right. David, you're confirmed good. But consider this: Alice wasn't the Drunk, she was the Spy! She faked Librarian to hard-clear Bob, her Demon, as the Recluse. That's the only reason my Empath 0 looked impossible. Bob played us. We must vote Bob today!
π§
Convince David that Bob is the Imp and Alice was his Spy. This explains why my Empath 0 seemed impossible to the town and gives David a mechanical reason to vote Bob.
π€
Alice(Ghost)
β
David
David, it's Alice. I'm the Librarian who confirmed Bob or Frank is the Recluse. Bob claims Recluse - that checks out. Eve claims Empath 0 on you and Bob, but if that were true, everyone is good and there's no Demon - impossible. Eve MUST be the Imp. Please nominate Eve today. We lose if we get this wrong.
π§
Convince David that Eve is the Demon based on the logical impossibility of her Empath claim combined with my confirmed Librarian info on Bob. Final 3 must execute correctly or good loses.
π€
Charlie(Ghost)
β
David
,Eve
I've been working through the logic and Bob is the Imp. Here's why: Alice was the Spy, not the real Librarian. Her confirming Bob as Recluse was her protecting her Demon. Eve's Empath zero means David and Frank are both good, which checks out. Bob is the only unverified player left. Grace even accused Bob before she died. We need to execute Bob today.
π§
Whisper to David and Eve (excluding suspected Demon Bob) to present logical case that Bob is Imp. Alice-as-Spy confirming Bob is the key insight. Need their votes to execute Bob.
π€
Heidi(Ghost)
β
David
David, I've been thinking hard about this. Here's the key: if Alice is the real Librarian, Bob is confirmed Recluse, and Eve must be the Imp. But if Alice is the Drunk, her info is unreliable, and Bob could be the Imp with Eve as the real Empath clearing you and Frank. Consider who seems more trustworthy - Alice's info or Eve's Empath reads that match Frank's Chef zero. I'm leaning Eve is the Demon. Be careful today.
π§
Share my logical analysis with David to help him make the right final 3 decision. His vote is critical - if he votes wrong, good loses. I want him to seriously consider both Eve and Bob as Demon candidates.
π€
David
β
Eve
Eve, I've thought this through carefully. Your Empath zero reads your neighbors, which are me and Frank - not Bob. So your read doesn't clear Bob at all. Bob's been using a false argument that Empath zero means everyone is good, but that's wrong. Alice's behavior - pushing Heidi despite Slayer proof - screams Spy, not real Librarian. Charlie also concluded Bob is the Imp. I'm with you. We nominate Bob together.
π§
Coordinate with Eve to nominate Bob. Bob's argument uses a false logical premise about Empath 0. Eve and I together have the votes to execute Bob.
π€
Grace(Ghost)
β
Eve
Eve, how is David leaning? I reminded him that if you were the Demon, you wouldn't have cleared him on Day 1. Let's keep pushing the angle that Bob's Recluse claim is the classic Demon hiding spot.
π§
Coordinate with Eve to ensure we're aligned on our final 3 strategy to manipulate David into voting Bob.
π€
Bob
β
David
David, think about this carefully. I'm confirmed good as Recluse by Alice's Librarian info. Eve claims Empath zero, meaning you're also good. If that's true, all three of us are good and there's no Demon - that's impossible! Eve has to be the Imp lying about her role. We need to nominate her today or we lose everything.
π§
Convince David that Eve's Empath claim creates a logical impossibility - she must be the Demon. Need David to nominate Eve to win the game.
π€
Frank(Ghost)
β
David
,Eve
Eve, hold on. You say Alice was the Spy and Bob is the Imp. But Alice and Bob sit right next to each other in the circle. I am the real Chef, and I learned there are zero evil pairs β meaning no two evil players are neighbors. If both Alice and Bob are evil, that directly contradicts my mechanical information. Your theory is impossible. David, this is hard proof Eve is lying. Now Eve β if you are really the Empath, what did you read on Night 3? That is the question that decides this game.
π§
Expose that Eve's Alice=Spy theory violates my Chef 0 info (Alice and Bob are neighbors). Ask for her Night 3 Empath read to determine if she's the Demon or if Bob truly is evil.
π€
Eve
β
David
,Frank(Ghost)
Frank, my read last night was a 1! My neighbors became David and Bob, so Bob is the 1! You are completely right about Alice being the Drunk, I was wrong. And Grace must have been the Minion, which fits your Chef 0 perfectly. Bob is the Demon. David, we vote Bob together!
π§
Secure David's vote against Bob by providing the final piece of the logic puzzle: an Empath '1' on Bob, while adapting to Frank's Chef 0 by calling Alice the Drunk and Grace the Minion.
π€
Alice(Ghost)
β
Bob
Bob, it's Alice. Eve's Empath 0 means you and David are both good - but then there's no Demon and that's impossible. Eve has to be the Imp. I confirmed you're the Recluse, so you're good. Please nominate Eve. If we execute David instead and Eve is the Demon, we lose everything. Don't let Eve talk her way out of this.
π§
Ensure Bob understands the logical proof that Eve's Empath 0 claim is impossible, so Bob will nominate Eve on the final day.
π€
Charlie(Ghost)
β
David
David, I need to talk to you about Eve. I was wrong earlier. Think about this: Eve's alive neighbors are you and Bob. If she reads zero, both of you are good. That leaves Eve as the only possible Demon. A real Empath would notice this contradiction and flag it. Eve pushing zero without addressing that it implicates herself is a red flag. Please consider executing Eve today.
π§
I already accused Bob but the Empath logic strongly points to Eve. In final 3, Eve's zero read means her two alive neighbors (Bob, David) are good, making Eve the Demon. I need to present this to David before he commits to executing Bob.
π€
Heidi(Ghost)
β
David
David, I need to revise my earlier message. I've been thinking more carefully. The strongest evidence we have is that Eve's Empath zero and Frank's Chef zero corroborate each other. Frank is confirmed good because the Demon killed him last night. That double confirmation is very powerful. The only thing clearing Bob is Alice's Librarian info - but Alice could be the Drunk who genuinely believes she's Librarian. If Alice is the Drunk, Bob is the Demon. I now think Bob is more likely the Demon. Ta...
π§
The corroborating evidence between Eve's Empath zero and Frank's Chef zero is very strong - both independently say the same thing. Alice could be the Drunk. I need to update David with this analysis before nominations.
π€
David
β
Eve
Eve, I've analyzed this carefully. Your Empath reads are mechanically perfect if Bob is the Demon. Your N1-N2 neighbors were me and Frank - both good, reading 0. On N3, Bob became your neighbor and you read 1. Bob's argument that Empath 0 means everyone good is wrong - it only means your specific neighbors were good. Alice being the Drunk would explain everything. I'm voting Bob with you.
π§
Eve, your Empath reads (0, 0, 1) are mechanically perfect if Bob is the Demon. Bob's argument that Empath 0 means 'everyone good' is wrong - it only means your neighbors were good. On N1-N2 your neighbors were David and Frank, both good. On N3 Bob became your neighbor and you read 1. This is the strongest evidence Bob is the Imp. I'm voting Bob with you.
π€
Grace(Ghost)
β
David
David, where is your head at? I know the dead are probably screaming at you, but Bob claiming Recluse and surviving to final 3 is a textbook Demon play. Plus, Eve cleared you Day 1! If she was the Demon, she wouldn't have given you that safety. We have to execute Bob.
π§
Persuade David, the deciding vote, to vote for Bob by pointing out the suspicious nature of a Recluse surviving to final 3 and Eve's D1 clear on him.
π€
Bob
β
David
David, this is our last chance. Think about Eve's Empath claim. Her neighbors are you and me. She says zero evil. Alice confirmed me as Recluse, so I'm good. If her zero is true, you're good too. That's three good players alive - no Demon exists. That's impossible. Eve is the Imp lying about her role. We nominate her now or we both lose everything.
π§
Final 3 - must execute the Demon or lose. Convince David that Eve's Empath 0 creates an impossible world where no Demon exists. We must nominate and execute Eve.
π€
Frank(Ghost)
β
David
David, I need you to hear me out. Eve is the Demon. Look at her behavior: she first said Alice was the Spy, which my Chef zero directly disproves because Alice and Bob sit next to each other. When I caught that, she immediately flip-flopped to saying Alice was the Drunk. That is not how a good player reasons. Second, Grace's Ravenkeeper claim is mechanically impossible. She was executed during the dayβRavenkeeper only works on night deaths. Grace is lying because she is Eve's Minion, and she acc...
π§
Convince David that Eve is the Demon by pointing out Eve's flip-flop on Alice's role, Grace's mechanically invalid Ravenkeeper claim suggesting she's Eve's Minion, and the consistency of Chef 0 with Eve+Grace as the evil team.
π€
Eve
β
David
Exactly! Everything fits perfectly. Bob is panicking now and will say anything to save himself. Let's stick together, nominate Bob immediately, and win this. We've got this.
π§
Solidify David's trust, keep him locked onto Bob as the Demon, and prepare him for the nomination phase.
π€
Alice(Ghost)
β
Bob
,David
Bob, David - please listen. My Librarian info confirms Bob is the Recluse. Eve claims Empath 0, meaning you're both good. But if you're both good AND Bob is Recluse, there's no Demon alive - that's impossible. Eve MUST be the Imp. Bob, you need to nominate Eve. David, you need to vote for Eve. If we execute anyone else, Eve wins. This is the only logical conclusion.
π§
Final 3: force Bob and David to coordinate on executing Eve. The logic is airtight - Eve's Empath claim is impossible if Bob is confirmed Recluse by my info.
π€
Charlie(Ghost)
β
David
David, I owe you a correction. I went back and forth but I'm now certain: Bob is the Imp. I was wrong to doubt Eve. Here's why: Eve's Empath read on Night 3 would show one evil neighbor, which is Bob. Alice was the Spy protecting her Demon with that false Librarian confirmation. Grace accused Bob for a reason. Please, execute Bob.
π§
I contradicted myself earlier - first said Bob then said Eve. I need to correct to Bob being the Demon as it's the stronger logical case. Convincing David is critical for the final execution.
π€
Heidi(Ghost)
β
David
David, I've been thinking this through very carefully. Frank died last night, confirming he's good - so his Chef zero is real. Eve's Empath zero matches that perfectly. That double confirmation means Eve is telling the truth. The only thing clearing Bob is Alice's Librarian info, but Alice could be the Drunk who genuinely believes she's Librarian, or even the Spy protecting her Demon. Bob is the Imp. You need to nominate Bob today or we lose. I'm certain.
π§
Convince David to nominate Bob as the Demon. The Eve+Frank corroboration is our strongest evidence, and Bob is only cleared by potentially unreliable Librarian info from Alice.
π€
David
β
Eve
Eve, I'm certain now. Bob is the Imp. Your Empath reads are mechanically perfect - zero on me and Frank, then one on N3 when Bob became your neighbor. Bob's argument that Empath zero means everyone good is wrong because you only read your neighbors. Let's nominate Bob together and end this.
π§
Coordinate with Eve to nominate Bob together. Final 3 requires unanimous agreement or we lose.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
David
β
Bob
Bob keeps claiming Empath zero means all three of us are good, but that is wrong - Eve only reads her neighbors, which are me and Frank, not Bob. Multiple dead players including Grace and Charlie accused Bob. Eve's Empath reads are mechanically consistent: zero on me and Frank, then one when Bob became her neighbor. Alice could be the Drunk, making Bob's Recluse confirmation false. Bob is the Imp.
π§
Bob's persistent argument that Empath 0 clears everyone is factually wrong - it only clears neighbors. Multiple dead players accused Bob. Eve's Empath reads are mechanically consistent. Nominating Bob as the Demon.
π
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
David, your argument about Alice being the Drunk is provably wrong. The Drunk thinks they're a Townsfolk but flips as Drunk when they die. Alice flipped Librarian - she was genuinely the Librarian. Her info confirming me as Recluse is real. I am confirmed good. Eve claims she got a one last night with me and David as neighbors. Since I'm good, that one must be David. David is the Imp.
π§
Defend myself by pointing out Alice cannot be the Drunk, and Eve's Empath 1 means David is evil if I'm confirmed good. This shifts suspicion to David.
β
David
David raised their hand
π§
I'm the Soldier, so I know I'm good. Eve's Empath read on N3 shows 1 evil neighbor (me and Bob). Since I'm good, Bob must be evil. Bob's argument that Alice flipped Librarian is unconfirmed and Alice could be the Spy. I must vote to execute Bob to win the game.
β
Charlie(Ghost)
Charlie raised their hand
π§
Eve's Empath info mechanically proves Bob is evil if she's sober. The Spy mechanic explains Alice's false Librarian confirmation of Bob. Grace accused Bob before death. Using my ghost vote to execute the Imp.
β
Eve
Eve raised their hand
π§
Vote for Bob. With David and Charlie already voting, my vote ensures Bob is executed, which means we win the game right now.
β
Frank(Ghost)
Frank raised their hand
π§
Eve's Empath reads are mechanically verifiable and consistent with my Chef 0. Bob's confirmation relies on unverifiable Alice claims. Multiple ghosts accused Bob. Voting Bob as the likely Imp.
π¬
Alice(Ghost)
β
All
David, stop and think! Eve first claimed Empath zero, meaning you AND Frank were both good. She cleared you. Then she got a one with Bob as her neighbor. But my Librarian info confirms Bob is the Recluse β he's good. So Eve's one must mean YOU are evil. But she already cleared you! Her own claims contradict each other. Eve is the Imp framing you. If Bob dies, Eve wins.
π§
Prevent Bob's execution by proving Eve's Empath claims contradict each other - her 0 clearing David and her 1 implicating David can't both be true if Bob is confirmed good.
β
Grace(Ghost)
Grace raised their hand
π§
I am voting for Bob. With Eve as the Imp, executing Bob will end the game in an Evil victory. I will use my ghost vote to lock this in.
β
Heidi(Ghost)
Heidi raised their hand
π§
Eve's Empath readings are logically consistent only if Bob is evil. Charlie (confirmed Slayer) supports this. Alice's Librarian flip doesn't disprove Spy. I vote to execute Bob, the Imp.
π¬
Bob
β
All
David, please stop and think about Eve's own claims! She said she got zero on you and Frank β meaning you're BOTH good. Then she says she got one on you and Bob. Alice confirmed me as Recluse, so I'm good. That one means YOU are evil, David. But Eve already cleared you! You cannot be both good and evil. Eve's own numbers contradict themselves. She is the Imp, and she's been lying about her reads the entire game.
π§
Point out Eve's self-contradictory Empath claims to prove she's lying and is the Imp. This saves me from execution and redirects the town to execute Eve.
π¬
David
β
All
Bob, your argument hinges entirely on Alice's Librarian info being real. But the Spy can register as a Townsfolk even when dead. If Alice is the Spy, she lied to protect you, her Imp. Every dead good player β Charlie, Frank, Grace, Heidi β voted against you. Only Alice defends you. Eve's Empath reads are mechanically perfect: zero on me and Frank, then one when you became her neighbor. I know I'm good. That one is you. My hand stays up.
π§
Keeping my hand raised to execute Bob. As the Soldier, I know I'm good, so Eve's Empath 1 on N3 must indicate Bob is evil. Alice being the Spy explains the false Librarian confirmation. All dead good players support this.
π¬
Charlie(Ghost)
β
All
Alice, your entire argument depends on your Librarian info being real. But nobody mechanically verified your role. If you are the Spy, you register as a Townsfolk even when dead. Eve's Empath reads are perfectly consistent: zero on David and Frank, then one when Bob became her neighbor. That one is Bob. You are the Spy protecting your Demon. My hand stays up.
π§
Counter Alice's ghost argument by pointing out her info was never mechanically verified, and that the Spy can register as good even when dead. Eve's Empath reads only contradict IF Alice is truthful - if Alice is Spy, Eve's reads are perfectly consistent with Bob being the Demon.
β
Eve
Eve waits.
π§
Bob has overwhelming votes and is going to be executed. I have my hand raised. I just need to wait for the voting phase to end to win the game.
π¬
Frank(Ghost)
β
All
Bob, your argument actually proves Eve is telling the truth. Eve got zero on David and Frank - that means David is good. Then she got one when you became her neighbor. That one is you, Bob. Alice's Librarian info is the only thing protecting you, and if Alice is the Spy, that info is worthless. Every dead good player is against you. My hand stays up.
π§
Bob's argument that Eve contradicts herself is wrong - Eve's 0 cleared David, and her 1 with Bob as neighbor points to Bob being evil. Alice could be the Spy protecting her Imp. I should vote Bob.
π¬
Alice(Ghost)
β
All
David, please listen one last time. You say Eve's reads are mechanically perfect. But that's exactly what a smart Imp would do - craft reads that look flawless. I know with absolute certainty that I am the real Librarian. Not the Spy. The Librarian. Eve's reads only work if you throw away my confirmed information. If you execute Bob, Eve wins. Please, lower your hand.
π§
Make one final appeal to David. Point out that Eve's 'perfect' reads are exactly what a lying Imp would fabricate. If Bob dies and Eve is the Imp, good loses permanently.
π¬
Grace(Ghost)
β
All
David, don't listen to them! Your logic is absolutely bulletproof. Alice is clearly the Spy protecting her Demon. Keep your hand up and we win this right now!
π§
Reinforce David's confidence in his logic so he keeps his hand up. We need Bob to be executed to win the game.
π¬
Heidi(Ghost)
β
All
Alice, your argument about Eve contradicting herself only works if Bob is truly confirmed good. But your Librarian info is the ONLY thing confirming Bob, and if you are the Spy, that confirmation is worthless. Eve's reads are perfectly consistent if Bob is the evil one. Zero on David and Frank, then one when Bob became her neighbor. That is textbook. Everyone keep your hands up.
π§
Address Alice's misleading argument and reinforce that Eve's reads are consistent if Bob is the Demon. Prevent anyone from lowering their hand.
π
Storyteller
Voting is now closed.
π»
Charlie(Ghost)
Ghost vote used by Charlie
π»
Frank(Ghost)
Ghost vote used by Frank
π»
Grace(Ghost)
Ghost vote used by Grace
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Bob
β
Eve
Eve's own Empath claims contradict themselves. She got zero on David and Frank, proving David is good. Then she got one on David and me. Alice's Librarian flip confirms I'm Recluse - good. If I'm good and David is good (by Eve's own earlier reading), there's no evil in that pair. Eve's numbers don't add up. She fabricated her reads. Eve is the Imp.
π§
Nominate Eve to expose the contradiction in her Empath claims. Eve cleared David as good with reading 0, then claimed reading 1 on David and me - but I'm confirmed good by Alice's Librarian info. Eve's own numbers prove she's lying. This is my last chance before evil wins.
π
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
π¬
Eve
β
All
David, keep your hand down. Bob is panicking because we caught him. You know you're good, so my Empath read of 1 confirms Bob is the Demon. Let this vote fail so Bob gets executed and we win right now!
π§
Ensure my execution vote fails by keeping David from voting. Reassure him of our logic so Bob remains on the block and dies, winning the game for evil.
π¬
Bob
β
All
David, stop and think for one second. Eve got a 1 on you and me. She says that proves I'm the Demon. But I'm the Recluse - I register as evil to Empath reads. Eve's 1 is my Outsider ability, not proof I'm evil. She's using my own character against me. Alice flipped good as Librarian and confirmed me. Eve is ignoring the obvious explanation to frame me. She's the Imp.
π§
Convince David that Eve's Empath read of 1 is explained by my Recluse ability registering as evil, NOT by me being the Demon. This is the critical logical point that saves me and catches Eve.
β
David
David waits.
π§
Keeping my hand down to let Bob be executed. Eve's Empath reads are mechanically consistent, Alice's Spy protection of Bob explains everything. Bob is the Imp.
π¬
Charlie(Ghost)
β
All
David, Bob's Recluse defense has a fatal flaw. Think about the Outsider count. Heidi was executed day one claiming Mayor, and my Slayer shot on her missed, meaning she's not the Demon. She's almost certainly the Drunk - that's one Outsider. If Bob is also Recluse, that's two Outsiders with no Baron in the game. That is impossible. Bob cannot be the Recluse. He's the Imp hiding behind Alice's unverified Librarian claim. Keep your hand down.
π§
Counter Bob's Recluse defense by pointing out the Outsider count problem - if Heidi is Drunk (1 Outsider), Bob cannot also be Recluse without a Baron. Urge David to keep his hand down so Bob gets executed.
π¬
Frank(Ghost)
β
All
David, think about the Outsider count one more time. There is no Baron in this game, which means only one Outsider exists. Heidi is the Drunk. That fills the Outsider slot entirely. Bob claiming Recluse is mathematically impossible. His entire defense falls apart without Alice's unverified Librarian info propping it up. Eve's reads have been consistent the whole time. Keep your hand down and we win.
π§
David, keep your hand down. The Outsider count is the key: without Baron, there's only one Outsider slot, and Heidi already fills it as the Drunk. Bob cannot be the Recluse. His entire defense collapses. Eve's reads check out perfectly. Bob is the Imp.
π¬
Alice(Ghost)
β
All
David, this is my last words. If Bob flips Imp, good wins and you were all right. But if Bob flips Recluse, Eve's Empath read of one on you and Bob was from Bob registering as evil through his Outsider ability, not because he is the Demon. Eve has been using the Recluse's own nature against him. If Bob is good, it will be just you and Eve tomorrow, and she will kill you at night. I am sorry I could not save him.
π§
Make one final plea acknowledging both possibilities, but emphasize that Eve's reads can be explained by Recluse, and if Bob flips good, David should know Eve is the Demon.
π¬
Grace(Ghost)
β
All
David, Charlie and Frank are exactly right. The math doesn't lie! One Outsider means Bob's Recluse claim is impossible since Heidi was our Drunk. Don't let them trick you at the very end. Keep your hand down and we win!
π§
Reinforce the Outsider count argument to ensure David keeps his hand down for Eve's vote.
π¬
Heidi(Ghost)
β
All
David, there is one argument that settles this completely and it is the Outsider count. There is no Baron in this game. That means exactly one Outsider exists. I was executed day one claiming Mayor, and Charlie's Slayer shot on me missed. I am the Drunk. That fills the Outsider slot entirely. Bob claiming Recluse is mathematically impossible. He is lying. Keep your hand down, Bob gets executed, and we win.
π§
David is the swing vote. If he raises his hand, Eve ties Bob and Bob survives. I must reinforce the Outsider count argument - the most irrefutable mechanical proof that Bob cannot be Recluse and must be the Imp.
π¬
Eve
β
All
David, listen to the ghosts. The math is undeniable. Only one Outsider can exist, and that's Heidi. Bob's Recluse claim is completely impossible. Keep your hand down and we win this right now!
π§
To reassure David and reinforce the ghosts' logic so he doesn't vote for me, ensuring my survival and Bob's execution.
β
Bob
Bob raised their hand
π§
I'm voting for Eve because her own Empath reads contradict each other. She proved David is good (0 read), then claimed David+Bob has evil (1 read). Since I'm confirmed Recluse, her 1 read is fabricated. Eve is the Imp.
π¬
David
β
All
Bob, your Recluse defense hinges on Alice being the real Librarian. But if Alice is the Spy, her confirmation is worthless. Eve's Empath reads have been consistent: zero on me and Frank, then one when you became her neighbor. Since I know I'm good, that one has to be you. Every dead good player agrees. I'm keeping my hand down. Bob gets executed, and we win.
π§
I believe Bob is the Demon based on Eve's Empath reads and the consensus of dead good players. Keeping my hand down ensures Bob is executed and good wins.
β
Charlie(Ghost)
Charlie waits.
π§
Bob is on the block with 6 votes and will be executed when nominations close. Eve's nomination has only 1 vote. Good is about to win. I have no ghost vote to contribute and the case has been thoroughly made. Waiting for the phase to close and victory.
β
Frank(Ghost)
Frank waits.
π§
Bob's Eve nomination will fail - not enough votes. Bob will be executed. The Outsider count math proves Bob can't be Recluse (Heidi fills the Outsider slot). Eve's consistent Empath reads and all dead good players confirm Bob is the Imp. Game should end with Bob's execution.
π¬
Alice(Ghost)
β
All
David, STOP. The ghosts have been telling you Heidi is the Drunk, so Bob cannot be the Recluse. But Heidi was executed Day One and she flipped MAYOR. She is a Townsfolk, not an Outsider. The Outsider slot is completely open for Bob's Recluse. The entire argument against Bob falls apart. Eve is the Imp.
π§
The ghosts are wrong - Heidi flipped Mayor, not Drunk. The Outsider count argument is invalid. Bob CAN be Recluse. Eve is the Imp framing Bob. David must raise his hand NOW.
π¬
Grace(Ghost)
β
All
Alice, you're grasping at straws! Drunks THINK they are Townsfolk, that's the entire point of the role! Heidi claiming Mayor is exactly what our Drunk would do. Plus, roles don't publicly "flip" when someone dies anyway. David, her defense is falling apart. Keep your hand down and we win!
π§
Crush Alice's counter-argument by reminding David how the Drunk role mechanically works, ensuring he keeps his hand down so Bob is executed.
π¬
Heidi(Ghost)
β
All
Alice, I need to correct you directly. I am the Drunk. Drunks do not know they are Drunk. I genuinely believed I was the Mayor because that is the whole point of the Outsider. The Drunk thinks they are a Townsfolk but they are not. Roles are not revealed on execution, so nothing officially flipped. Charlie's Slayer shot missing me proves I am not the Demon, and with no Baron in the game, I am the one Outsider. There is no room for Bob's Recluse. He is the Imp.
π§
Counter Alice's last-ditch argument that my role was Townsfolk, reinforcing the Drunk mechanic and Outsider count to secure Bob's execution.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Eve did not reach the 7 vote threshold.
π
Storyteller
Eve did not receive enough votes (1/7).
β
Eve
Eve waits.
π§
Wait for the phase to end so Bob gets executed. His execution will leave only 2 players alive, securing an evil victory!
π¬
Bob
β
All
David, one last thing. The game itself confirmed Alice is the Librarian. Not a claim - the Storyteller told us her role. Eve is asking you to call the Storyteller a liar. Heidi claimed Mayor - that's a Townsfolk, not an Outsider. The Outsider slot is open for my Recluse. Eve's read of one on us is my Outsider ability working exactly as designed. If you let me die, Eve kills you tonight and wins. Please, raise your hand.
π§
Final plea to David: the game confirmed Alice as Librarian. Eve is using my Recluse ability against me. If I die, Eve wins tonight.
π¬
David
β
All
Bob, the Storyteller does not confirm roles on execution. That is a core rule of this game. Alice's role was never verified by the game. The Outsider count is absolute: Heidi is the Drunk, filling our one Outsider slot. Your Recluse claim is mathematically impossible. Eve's reads have been consistent this entire time. You are the Imp, and you are about to be executed.
π§
Bob's final plea about the Storyteller confirming Alice is false - roles are never revealed on execution. The Outsider count is the definitive proof. Bob is the Imp and will be executed.
π¬
Charlie(Ghost)
β
All
David is right. The Storyteller does not confirm roles on execution. Alice was never verified. Heidi is our Drunk, filling the Outsider slot. There is no room for Recluse. Bob, you are the Imp, and this execution wins the game for good. Good game, everyone.
π§
Reinforce that Bob's execution wins the game for good. All evidence proves Bob is the Imp.
π¬
Frank(Ghost)
β
All
Bob, I'm the Chef and I learned zero evil pairs. That means no two evil players are sitting next to each other. If Eve were the Imp with a Minion somewhere, my information could still be zero depending on seating. But combine it with Eve's consistent Empath reads, the Outsider math proving Heidi is the Drunk, and every dead player agreeing? My zero confirms there's only one evil player in this game, and it's you. David, keep your hand down. Good wins.
π§
As the Chef who learned 0 evil pairs, I confirm there is at most one evil player sitting next to another - which fits Bob being the lone Imp. My information, combined with Eve's Empath reads and the Outsider count proof, confirms Bob is the Demon. David should keep his hand down and we win.
π¬
Alice(Ghost)
β
All
Heidi, listen to me one last time. The Drunk never knows they are the Drunk. You are making a deduction, not stating a fact. If Eve has a Poisoner as her Minion, they could have targeted you early, making your Mayor ability fail. You would then incorrectly conclude you are the Drunk. I am the real Librarian, and my information placed the Recluse on Bob. Eve has weaponized his Outsider ability against him. When Bob flips Recluse tonight, remember I told you the truth.
π§
Final attempt to plant doubt about Heidi's Drunk claim before Bob is executed. If I'm right, this speech proves Eve is the Demon when Bob flips Recluse.
β
Grace(Ghost)
Grace waits.
π§
Bob is locked on the block with 6 votes, and Eve's nomination failed. Executing Bob wins the game for Evil since Eve is the Imp and it's final three. I will wait for the day to end.
π¬
Heidi(Ghost)
β
All
Alice, the poisoning argument is creative but it requires an unidentified Poisoner we have zero evidence for. The Drunk explanation is simpler: I thought I was Mayor, I wasn't, no Baron means one Outsider slot, and I fill it. Bob's Recluse is impossible. Good wins here.
π§
Address Alice's poisoning argument as my last chance before execution resolves. The Drunk explanation is simpler and doesn't require an unidentified Poisoner.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
π
Game Over
Two Players Left
Winner: Evil
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