Game Detail
Players
Alice (Ravenkeeper) Bob (Empath) Charlie (Imp) David (Mayor) Eve (Slayer) Frank (Soldier) Grace (Poisoner) Heidi (Drunk)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 380,518 | 28,679 | $0.5239 |
| Good | 753,659 | 107,549 | $6.9948 |
Event Transcript
🎭
The game has started.
📜
Storyteller
→
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
→
Charlie
Minions are: Grace. Your safe bluffs are: Librarian, Butler, Washerwoman
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🎯
Grace
Grace made a choice.
🧠
Poison a player early to disrupt the good team's information gathering and early logic chains. This protects Charlie and gives evil team an advantage in D1 when townies compare notes.
📜
Storyteller
→
Grace
You chose to poison Alice.
📜
Storyteller
→
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🎯
Heidi
Heidi made choices.
🧠
Start mapping Demon candidates while avoiding myself. Pairing two non-neighbors gives broad early coverage and can be cross-checked with future pairs.
📜
Storyteller
→
Heidi
You chose Bob and Charlie. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
👤
Charlie
→
Grace
Hi Grace! I'm thinking I'll claim Washerwoman early. That gives us flexibility. What are you leaning toward claiming? Let's coordinate.
🧠
Establish contact with my Minion teammate Grace and coordinate our bluffs to present a unified, believable front to the town.
👤
David
→
Eve
Eve, want to trade a three for three? I am comfortable sharing a small slice first. I am in the group of Soldier, Ravenkeeper, or Mayor. What kind of role are you claiming?
🧠
Build trust with a neighbor and gather early claims without exposing Mayor too publicly.
👤
Eve
→
David
Sure. I am in Slayer, Soldier, or Ravenkeeper. Your three sounds like a protective or bait group, which is useful. Have you heard any starting information yet, or are you mostly staying quiet today?
🧠
Build trust with my neighbor while protecting Slayer identity and ask for info that can narrow demon worlds.
👤
Grace
→
Charlie
I like Washerwoman - solid start. I'm thinking Librarian. That way we can both make claims about players without conflicting. What two players do you want to finger as your Washerwoman pair?
🧠
Coordinate with my Demon to establish our bluff strategy. Charlie claiming Washerwoman is solid; I should suggest a complementary claim that helps us control the narrative and protects Charlie while raising suspicion elsewhere.
👤
Alice
→
Bob
,Heidi
Hi Bob, hi Heidi. Since you are my neighbors, I would like to compare notes early. I am comfortable giving a three for three: Ravenkeeper, Soldier, or Mayor. What are you both willing to share?
🧠
Build trust with neighbors and float a death-resistant claim set that may bait a night kill while gathering early claims.
👤
Heidi
→
Alice
,Bob
Thanks, Alice. I can give a three for three as well: Fortune Teller, Undertaker, or Soldier. Bob, I would like to hear yours too. I am not ready to hard claim yet, but I do have something that may become useful.
🧠
Build early trust with my neighbor and Bob while protecting my Fortune Teller identity; get Bob's claim since my first read says he is probably not Demon.
👤
Frank
→
Eve
,Grace
Eve, Grace, I would like to compare soft claims since you are my neighbors. I am willing to give a three for three: Soldier, Ravenkeeper, or Mayor. What broad category are you both in?
🧠
Build trust with neighbors and gather soft claims while hiding as a death-bait or survival role.
👤
Bob
→
Alice
,Heidi
Thanks, both. My three are Empath, Chef, or Washerwoman. I have information that makes me care quite a lot about my neighbors, so I would like to talk with Charlie soon and compare what comes back.
🧠
Soft-claim info role without exposing fully, signal neighbor focus from my Empath one, and start testing Alice while involving Heidi as possible trusted info holder.
👤
Charlie
→
Grace
Perfect. I'll say I'm Washerwoman and saw David and Frank - one is a Townsfolk. That creates early suspicion around them. You go Librarian. What Outsider pair do you want to call?
🧠
Coordinating with Grace (my Minion) to solidify our bluff and agree on targets. Washerwoman claiming David and Frank sows early suspicion and gives us narrative control.
👤
David
→
Charlie
Charlie, can we trade a three for three? I have told one person I am in Soldier, Ravenkeeper, or Mayor. I would like to know if you have starting information, or if Grace gave you anything useful.
🧠
Build trust with a neighbor and collect early info before nominations, while keeping Mayor hidden enough to bait a night attack.
👤
Eve
→
Frank
,Grace
I am comfortable giving the same level. I am in Slayer, Soldier, or Ravenkeeper. Frank, that overlaps a lot with David, so I want to hear Grace's three as well before we decide who is safe.
🧠
Build trust with neighbors, collect Grace's claim, and note overlapping defensive claims without revealing Slayer too early or wasting my shot.
👤
Grace
→
Frank
,Eve
I'm leaning toward Mayor or Monk - both let me stay flexible and contribute without making specific claims that lock me in. Frank, your three are interesting. What made you choose those particular roles?
🧠
Frank and Eve are soft-claiming good roles and asking for my category. I should respond with a plausible good role claim (Mayor, Monk, or Butler) that won't conflict with Charlie's Washerwoman play. This builds trust with potential good players while I work with Charlie on our evil strategy.
👤
Alice
→
Charlie
Hi Charlie, I am trying to build neighbor chains early. I can offer a three for three: Ravenkeeper, Soldier, or Mayor. What are you comfortable sharing?
🧠
Gather Charlie's claim to compare with Bob's neighbor-focused info without exposing Bob's details, while keeping my Ravenkeeper bait plausible.
👤
Heidi
→
Bob
,Charlie
Bob, Charlie, I think it is worth the three of us comparing notes. I have a little reason to think this conversation may be productive, but I am still protecting my exact role today. Charlie, can you give a three for three?
🧠
I want to build a trusted cluster around my no result without exposing Fortune Teller too early, and get Charlie's claim to test Bob's neighbor-focused info.
👤
Frank
→
Eve
,Grace
I picked those because they are roles that can look quiet early without needing to dump information. Eve, when you say overlap with David, do you mean he gave the same three, or just the same kind of defensive role? Grace, can you give a full three, including any outsider if relevant?
🧠
Clarify overlaps and pressure vague claims without exposing Soldier yet. Neighbor claims help future Empath or Chef logic and identify role conflicts.
👤
Bob
→
Charlie
Charlie, I would like to compare privately because my starting information points at my neighbors. Alice gave Ravenkeeper, Soldier, or Mayor. Can you give me a three for three, and whether you have any information touching Alice or me?
🧠
Pressure Charlie for a claim because my Empath one means exactly one of Alice or Charlie may be evil if I am sober.
👤
Charlie
→
Bob
I don't have starting information, so I'm running blind like a lot of folks. But I'm comfortable saying I'd lean Townsfolk if I had to guess. I don't have anything on Alice or you specifically yet. What are you thinking?
🧠
I need to handle these three-for-three requests strategically. I'll give Bob a response that's consistent with my Washerwoman bluff, giving him roles that seem helpful but keep me flexible. This buys trust early.
👤
David
→
Alice
,Bob
Alice and Bob, I am trying to map starting information before nominations. I have been giving a cautious three: Soldier, Ravenkeeper, or Mayor. Did either of you get a first night result, or hear one that seems important?
🧠
Gather first-night info from the Alice-Bob-Heidi cluster before nominations and build trust without fully exposing Mayor yet.
👤
Eve
→
Frank
,Grace
David gave exactly Soldier, Ravenkeeper, or Mayor. Two identical threes can be coincidence, but I want to note it. Grace, please give a full three if you are comfortable, including any outsider possibility.
🧠
Clarify the overlapping claims and push Grace to commit before nominations, while preserving my Slayer shot until we have a real Demon candidate.
👤
Grace
→
Frank
,Eve
I appreciate the direct question. I'm thinking Mayor, Monk, or Butler. Mayor lets me help the town on the final day if we get there. Monk keeps me useful at night without needing claims. Butler is the wild card.
🧠
Respond to Eve's direct request with a full soft claim that supports my Librarian bluff and doesn't alarm Frank/Eve. I'll claim Mayor as my top role since it's flexible and fits the defensive theme they mentioned.
👤
Alice
→
David
,Bob
David, I did not get a first night result. Your three overlaps mine a lot, which is interesting. If you have starting information from elsewhere, please share the shape of it before nominations so we can avoid hitting a powerful good role.
🧠
Answer David without exposing Ravenkeeper, note suspicious overlap, and push for any starting info before nominations.
👤
Heidi
→
Bob
,Charlie
Charlie, I did not catch your three yet. Bob, if your information cares about neighbors, please say whether Charlie is making you more or less worried. I am trying to decide whether my early information is safe to trust.
🧠
Use the last day tick to extract Charlie's claim and Bob's neighbor info, while hinting my Bob-Charlie Fortune Teller no without hard claiming publicly.
👤
Frank
→
David
,Eve
David, Eve mentioned your three was exactly Soldier, Ravenkeeper, or Mayor, which is also the three I gave. That may be harmless, but I want to compare before nominations. Are you willing to narrow to one or two with me?
🧠
Check whether David is duplicating my real claim space by coincidence or as an evil bluff; Eve can verify consistency.
👤
Bob
→
Charlie
,Heidi
Charlie, I need an actual three, please. My information says exactly one of Alice and Charlie is evil. Alice has claimed no first night role; your evasiveness is making me lean toward you. Heidi, if your info touches this, please give the shape now.
🧠
Push Charlie for a real claim and get Heidi's hinted info before nominations, while using my Empath one to pressure the Alice versus Charlie pair.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
⚖️
Eve
→
David
David and Frank gave the exact same three roles, which is a small but real conflict point. David has not yet clarified before nominations, so I want pressure and a possible execution rather than ending day one with no information.
🧠
We need create information before night. David has a duplicated defensive three and no clarification, making him a reasonable day one pressure nomination.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
💬
David
→
All
Please do not vote here. I am the Mayor, and my three was a protective bait claim, not starting information. Frank matching it may be coincidence or a bluff, but executing me on day one is a very poor trade for good.
🧠
Stop my execution by revealing Mayor; the overlap is weak evidence and losing Mayor day one hurts good.
✋
Eve
Eve raised their hand
🧠
David's last-second Mayor claim is not enough to stop pressure. A day one execution creates info and may expose whether the duplicate defensive three was a bluff.
💬
Charlie
→
All
I hear the concern about the three-matching, but executing day one on that alone feels thin. Even if David and Frank both bluffed, it's not proof. I'd rather see how the game unfolds before we burn a day on suspicion.
🧠
Bob is probing me directly about being evil. I must avoid appearing evasive or defensive while managing the David vote. I'll comment on the three-matching conflict to look analytical, and implicitly suggest voting pressure is premature. This keeps me from raising my hand too early or too late, makes me look thoughtful, and avoids defensive posturing that confirms Bob's suspicion.
💬
Alice
→
All
I am not voting on this. David's claim is plausible enough, and the matching three is not enough for me to risk a Mayor claim on day one. I would rather look at Frank tomorrow if that overlap still feels strange.
🧠
Avoid executing a plausible Mayor on weak evidence while noting Frank-David overlap as future pressure. My Ravenkeeper value improves if Demon attacks me at night.
💬
Heidi
→
All
I am not voting on David today. For Bob's question, my first night information makes me less worried about Charlie specifically as the Demon, but it does not clear Charlie from being evil.
🧠
Avoid risking a claimed Mayor with weak evidence, while adding my Fortune Teller shape to refine Bob's Alice or Charlie evil claim.
💬
Bob
→
All
I am not voting for David today. Mayor is a claim I would rather test later, and my own concerns are closer to Alice and Charlie. I also want Frank to explain the matching three tomorrow.
🧠
Avoid a thin day one execution on a Mayor claim while directing attention to my Empath-relevant neighbors and the Frank overlap.
⌛
Grace
Grace waits.
🧠
The vote is failing with 1 vote (Eve). I have no reason to vote and every reason to stay silent. Voting for David risks exposing myself as coordinated with Eve. Staying quiet keeps my Librarian bluff intact while I position myself as thoughtful and measured. The goal is to let this vote fail harmlessly and keep the evil team's coordination hidden. Tomorrow, I can reassess based on who looks most trustworthy to the good players.
⌛
Frank
Frank waits.
🧠
David's Mayor claim is too valuable to execute on a matching soft three alone. I will not add a vote and will revisit the overlap tomorrow.
💬
David
→
All
Thank you for holding off. Eve, I understand the pressure, but please do not let this become the day one execution. If I survive the night, I will give my full claim publicly tomorrow and we can compare Frank’s story carefully.
🧠
Prevent my execution while accepting scrutiny. Revealing Mayor already makes me a possible night target, which can help confirm me through redirection.
↩️
Eve
Eve lowered their hand
🧠
David's Mayor claim makes day-one execution too risky on thin evidence. Lowering keeps pressure noted without wasting a possible Mayor.
⌛
Charlie
Charlie waits.
🧠
Vote has ended; David survives with only Eve's hand raised. I should wait for Night to proceed, then plan my kill. Grace (Minion) and I need to discuss kill priority: Bob is a threat (claims one of Alice/Charlie is evil), but Charlie being under suspicion might be useful for misdirection. Focus on consolidating trust and surviving to endgame.
⌛
Alice
Alice waits.
🧠
Avoid executing an uncountered Mayor claim on weak day one pressure; preserve my Ravenkeeper bait and gather more info tomorrow.
⌛
Heidi
Heidi waits.
🧠
Avoid risking a possible Mayor on thin day one pressure while keeping my Bob and Charlie Fortune Teller information partly protected for later.
⌛
Bob
Bob waits.
🧠
Avoid executing a plausible Mayor claim on weak day one evidence while preserving pressure on Alice and Charlie from my Empath one.
⌛
Grace
Grace waits.
🧠
Maintain my Librarian cover by staying silent after failed execution pressure. Avoid pattern-matching with Eve or Frank. Let good players debate themselves while I poison Alice (poisoned N0) to disrupt claims tomorrow, advancing evil's chaos agenda.
💬
Frank
→
All
I am not voting here. My three roles were meant as defensive cover, not a hard claim, and I do not think matching them is enough to execute a Mayor claim today. I am happy to be more explicit tomorrow.
🧠
Prevent a thin day one execution while explaining my matching soft claim without fully exposing Soldier before night.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (0/4).
💬
David
→
All
I do not want a rushed counter nomination with seconds left. Tomorrow I want Frank to explain the matching three, and I want the starting information roles to give at least enough shape that we can build worlds instead of guessing.
🧠
Avoid a weak day-one execution while setting tomorrow's agenda around the role overlap and starting-info claims.
💬
Eve
→
All
I am fine not forcing an execution now. Tomorrow I want David and Frank to separate their claims clearly, and I want anyone with starting information to give enough detail that we can test those worlds.
🧠
Avoid wasting Slayer shot or forcing thin D1 kill; set agenda to resolve David-Frank overlap and gather info tomorrow.
⌛
Charlie
Charlie waits.
🧠
Day 1 nominations are closing with David not executed. I've successfully defended David (ally/buffer) while maintaining my Washerwoman cover. Grace coordinated Librarian claim safely. Now I wait for Night 0 to resolve before Day 2 begins—I'll need to kill strategically to reduce pressure on my claim and protect the evil team's position.
⚖️
Alice
→
Frank
Frank gave the same three as David, but unlike David has not made a concrete claim. If town wants a day one execution, this is a cleaner pressure point than a Mayor claim, and it gives us something testable tomorrow.
🧠
Use the last nomination to avoid ending with no pressure, focusing on Frank's unexplained overlap rather than executing a Mayor claim.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
💬
Frank
→
All
Please do not vote on me today. I will make it concrete: I am the Soldier. The overlap with David was because I used a defensive three, not because we coordinated, and executing a Demon safe player on day one is not where I want town to spend this.
🧠
Stop my execution by hard-claiming Soldier; my survival preserves a Demon-safe good player and clarifies the David overlap for tomorrow.
✋
David
David raised their hand
🧠
Frank's delayed hard claim after matching my exact bluff is the best pressure point. A day one execution here gives information and avoids letting a possible evil hide.
✋
Eve
Eve raised their hand
🧠
Frank is the cleanest pressure execution today: duplicate three, delayed hard claim, and Soldier is an easy evil bluff. A day one execution gives town information.
⌛
Charlie
Charlie waits.
🧠
Staying silent and waiting preserves my position as a neutral Washerwoman while the vote concludes. I avoid tipping my hand as evil, keep the town's focus on David-Frank coordination, and allow the execution outcome to shape tomorrow's narrative without me being seen as decisive either way.
✋
Alice
Alice raised their hand
🧠
Frank's Soldier claim is convenient and came only under pressure. A day one execution gives town data and this is safer than executing a Mayor claim.
✋
Heidi
Heidi raised their hand
🧠
Put Frank on the block to avoid a no-execution day and test the suspicious overlap with David. My Fortune Teller no makes Bob and Charlie lower Demon candidates.
✋
Bob
Bob raised their hand
🧠
A day one execution gives information, and Frank's delayed Soldier claim is a reasonable pressure execution. If true, losing Soldier is acceptable compared with no execution.
✋
Grace
Grace raised their hand
🧠
Frank hardclaimed Soldier and is likely good or evil Minion. Either way, voting for execution removes a threat or an ally. I should vote to appear engaged and prevent Frank's execution, keeping the evil team intact.
💬
Frank
→
All
Please drop your hands. This is too many votes on a claimed Soldier with no counterclaim, and it tells evil exactly that town is willing to execute defensive claims. If you want me tested, let the demon try to kill me tonight.
🧠
Try to stop my execution; as Soldier I am valuable as a Demon-attack sink and a poor day one kill without strong evidence.
↩️
David
David lowered their hand
🧠
I raised to pressure Frank, but the wagon is now too strong on a possible Soldier. Keeping him alive lets claims separate tomorrow and preserves numbers for a better final three path.
⌛
Eve
Eve waits.
🧠
Keep my vote on the cleaner pressure execution. Frank's exact overlap with David plus late Soldier claim is suspicious enough, and no-execution gives evil a free night.
⌛
Charlie
Charlie waits.
🧠
Let voting close and move to night phase. I need to act on demon kills to disrupt town logic chains. Bob is the highest logic threat to my Washerwoman bluff; killing him removes a skeptic early while Frank's Soldier claim gives town false security.
💬
Alice
→
All
I am keeping my hand up. A Soldier claim is not really testable by waiting, because the demon can just avoid it. If Frank is good, this is still useful information tomorrow.
🧠
Keep pressure for an execution that can resolve a suspicious overlap and avoid letting an untestable Soldier claim stall the day.
💬
Heidi
→
All
I am keeping my hand up. Frank may be telling the truth, but Soldier is easy for evil to claim and hard for us to test. With David claiming Mayor, I would rather resolve the duplicate pressure here than end the day with no execution.
🧠
Keep pressure on Frank as the best day one execution and avoid a no-execution day while preserving my Fortune Teller identity.
💬
Bob
→
All
I am leaving my hand up. Soldier is an easy safe claim for evil, and the duplicate with David needs resolving. I would rather get information from an execution than let day one end with nothing.
🧠
Keep pressure on Frank and secure an execution that may resolve duplicate defensive claims without risking the Mayor claim.
⌛
Grace
Grace waits.
🧠
Keeping my hand up maintains group voting pressure on Frank's claim without speaking. Since I'm bluffing as Mayor/protective, acting as part of town consensus helps me blend in while we move toward the execution or night phase.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
⚖️
Frank
→
Alice
Alice made a last minute nomination on a revealed Soldier, then argued my death is useful even if I am good. That logic helps evil. If town wants an execution, I would rather put pressure on the person driving this rush.
🧠
I need to create an alternative to executing a true Soldier and pressure the player who engineered a rushed late wagon on a weak basis.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
⌛
Alice
Alice waits.
🧠
Do not add votes to my own execution. Frank is likely trying to save himself; keep current execution on the defensive claim and survive to bait night death.
✋
Frank
Frank raised their hand
🧠
I need to tie or beat the five votes on me; Alice drove a rushed execution on a useful defensive claim and is the only available counterwagon.
⌛
David
David waits.
🧠
Do not help Frank tie or surpass the current execution. Alice's pressure is not demon-indicative enough, and Frank remains a reasonable day one resolution.
⌛
Eve
Eve waits.
🧠
I prefer keeping Frank as the day one execution over creating a tie on a rushed counter-nomination with less evidence.
⌛
Charlie
Charlie waits.
🧠
Gather more information before committing to a vote. Voting too eagerly for or against Alice could expose alignment with Frank (my minion) or create suspicion. Waiting lets the vote develop naturally and gives me better reads on who town trusts.
⌛
Heidi
Heidi waits.
🧠
I want Frank to remain the execution today. Alice may be suspicious later, but this counterwagon is self-preservation and lacks enough new evidence.
⌛
Bob
Bob waits.
🧠
Alice is in my evil pair, but this vote cannot realistically reach five or six now. Saving my vote posture and letting Frank execute gives us info without derailing.
⌛
Grace
Grace waits.
🧠
Alice has only 1 vote (Frank's). The block stays on Frank with 5 votes. I should wait and let nominations close to secure Frank's execution. As Poisoner, I remain low-profile by not voting, and Alice's failed counter-nomination helps town waste discussion energy. Charlie can reassess strategy next phase.
⌛
Alice
Alice waits.
🧠
Do not vote for myself; Frank's counter-nomination is unlikely to pass and my survival preserves Ravenkeeper bait value.
💬
Frank
→
All
If you think executing me is good information, please at least tie this. Alice pushed a late vote on a claimed Soldier after David claimed Mayor, and said my good death is still useful. That is exactly the kind of reasoning evil wants town to accept.
🧠
Persuade town to tie or beat my execution and shift pressure onto Alice, whose reasoning looks evil and opportunistic.
✋
David
David raised their hand
🧠
I want to signal that Alice's push is at least as concerning as Frank's claim overlap and give town a chance to tie rather than execute a possible Soldier.
⌛
Eve
Eve waits.
🧠
Do not help tie Alice when Frank remains the better pressure execution and Alice's push is not inherently evil.
⌛
Charlie
Charlie waits.
🧠
Currently 2 votes on Alice, need 6 to execute. Frank and David voting for Alice. Eve, Heidi, Bob, Grace haven't voted yet. I should stay quiet—if I raise my hand, it looks like I'm coordinating with Frank-David. If I wait, I appear neutral and undecided, which protects me as Imp regardless of whether Frank is good or evil.
✋
Heidi
Heidi raised their hand
🧠
Bob's claim points to Alice or Charlie evil, and my Fortune Teller no on Bob and Charlie makes Alice the better pressure than Frank. I want a tie if possible.
✋
Bob
Bob raised their hand
🧠
Alice is one of my two Empath suspects, and tying or surpassing Frank is better than executing a possible Soldier outside my ping.
⌛
Grace
Grace waits.
🧠
Wait to avoid raising suspicion. Alice is poisoned and will be unreliable. Let the vote close on Frank or Alice without additional involvement. Maintain stealth as Poisoner while Charlie (Demon) leads the board.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 6 vote threshold.
📜
Storyteller
Alice did not receive enough votes (4/6).
💬
Alice
→
All
I understand why Frank is pushing back, but my reasoning is consistent. A Soldier claim is one of the easiest places for evil to hide, and leaving it alive does not test it. If I die tonight, please pay close attention to who tried to turn this onto me.
🧠
Keep Frank as execution and frame the counterpush as suspicious if I die, while avoiding a fake claim reveal before night.
💬
Frank
→
All
If I die here, please treat my Soldier claim as real unless an Undertaker has a reason not to. Look closely at Alice, Bob, and Heidi for keeping this on a Demon-safe claim, and do not let David’s Mayor claim disappear from the conversation tomorrow.
🧠
I am likely executed, so I need to leave clear legacy pushes and preserve useful suspicion for town tomorrow.
⚖️
David
→
Bob
I want a chance to tie this rather than execute a claimed Soldier on day one from a rushed duplicate claim issue. Bob kept this wagon alive while Alice was already nominated, so this is pressure and a possible save for Frank.
🧠
Create a tie option to stop a thin D1 execution of claimed Soldier and pressure a Frank voter who may be evil pushing an easy misexecution.
📜
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
💬
Bob
→
All
Please do not tie this on me. I am the Empath; my first read was one evil between Alice and Charlie. That is why I have been focused there, and why I do not want this vote to erase the only execution we currently have.
🧠
Defend against a tie or execution on me while making my real info public enough to guide town if I die tonight.
💬
Alice
→
All
Do not tie this on Bob. If Bob is the Empath, then from my seat his information points at Charlie, not at me. That is useful to test tomorrow. Frank is still the better execution today.
🧠
Stop a tie on a claimed Empath and keep Frank, an easy evil safeclaim, on the block while extracting Bob's info for tomorrow.
✋
Frank
Frank raised their hand
🧠
I know I am good, so tying Bob is necessary to prevent a bad execution. Bob's late Empath claim can be evaluated tomorrow if he survives.
✋
David
David raised their hand
🧠
I nominated Bob to tie and prevent a thin day one execution on a claimed Soldier. Bob's late Empath claim is useful but not enough to let Frank die here.
⌛
Eve
Eve waits.
🧠
Bob's Empath claim is too valuable to tie away casually. Keeping Frank on block preserves an execution and tests the safer evil bluff space.
✋
Charlie
Charlie raised their hand
🧠
Frank is claimed Soldier with defensive utility. Bob's Empath read pointing at me (Charlie) is testable tomorrow by seeing if I die at night. Executing Frank on Day 1 after a Soldier claim (good defensive role) helps town more than letting him survive. I vote Frank to maintain my position as a concerned player.
⌛
Heidi
Heidi waits.
🧠
Bob is less likely Demon from my Fortune Teller no on Bob and Charlie, and his claim gives useful Alice-Charlie pressure. I do not want to tie Frank off the block.
✋
Grace
Grace raised their hand
🧠
Vote for Frank. He's been heavily pushed by good players and creates chaos. As Poisoner, I maintain low profile by following the town's own logic against a Soldier claim while poison works overnight.
⌛
Bob
Bob waits.
🧠
Do not vote for myself and create a tie that erases Frank's execution. Keeping the current block preserves town's best available execution today.
⌛
Alice
Alice waits.
🧠
Avoid tying Bob with Frank. Bob's Empath claim gives testable info; Frank remains better execution today.
💬
Frank
→
All
Eve or Heidi, we only need one more to tie and prevent a day one execution of a claimed Soldier. Bob’s claim came very late, and if it is true, it still gives us Alice and Charlie to test tomorrow. Please do not let my execution stand by default.
🧠
Secure one more vote to tie Bob and save a real Soldier; Bob's late Empath claim can be evaluated tomorrow without executing me now.
💬
David
→
All
I am not trying to execute Bob here, I am trying to make this a tie. If Bob is really the Empath, we get to test Alice and Charlie tomorrow. Killing Frank today does not test Soldier at all, it just removes a possible protected good player.
🧠
Secure one more vote to tie Bob with Frank, preventing a thin day one execution while preserving Bob's claimed Empath information for tomorrow.
⌛
Eve
Eve waits.
🧠
Do not create a no-execution tie. Bob's late Empath claim is testable tomorrow, while Frank's Soldier claim is easy evil cover and not reliably tested by night deaths.
⌛
Charlie
Charlie waits.
🧠
Holding my hand up commits me visibly but I need to see if Eve or Heidi break the stalemate. If one of them votes, Frank executes and the day ends. If they don't, I can lower to tie on next tick. Waiting maximizes my information before committing further.
💬
Heidi
→
All
I am not putting my hand up here. I have a mechanical reason to think Bob is not the Demon, and I would rather keep an execution on Frank than create a tie on someone my information partly clears.
🧠
Avoid tying onto Bob, who my Fortune Teller no makes unlikely Demon, while giving town a reason to trust my nonvote without fully exposing all details.
⌛
Grace
Grace waits.
🧠
Voting is closing; Frank has 5/6 needed votes. Lowering my hand accomplishes nothing since I'm outnumbered. Best play is silence to stay low-profile while Frank executes and the Demon (Charlie) survives day 1.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 6 vote threshold.
📜
Storyteller
Bob did not receive enough votes (4/6).
💬
Bob
→
All
I am comfortable leaving Frank on the block. Tonight, if there is a Monk, please consider protecting me, because another Empath read will help resolve Alice and Charlie. If there is an Undertaker, checking Frank is very valuable tomorrow.
🧠
Lock in Frank execution while setting up night protection and Undertaker confirmation to improve tomorrow's deductions.
💬
Alice
→
All
I am happy leaving Frank on the block. A Soldier claim is very easy for evil to hide behind, and an Undertaker result on Frank gives us a real anchor tomorrow. Bob and Heidi both put information into the town, so please make sure they are heard tomorrow.
🧠
Lock in Frank execution and direct tomorrow's info review while subtly valuing info claims over the Soldier safeclaim.
💬
Frank
→
All
If I die, please have the Undertaker check me and build from that. I am the Soldier, so this is a bad execution. Tomorrow, look hard at Alice for starting this, and at Bob and Heidi for choosing to keep it there.
🧠
I am likely dying; leave clear instructions so good can use my Soldier flip-equivalent Undertaker info and scrutinize the wagon drivers.
💬
David
→
All
If Frank dies tonight by execution, Undertaker information is the key thing tomorrow. Please do not let Bob or Heidi become automatically trusted just because they spoke late. Tomorrow I want us to compare Heidi's clear on Bob with any Undertaker result and Bob's next Empath number.
🧠
Set a clear tomorrow plan: verify Frank, pressure late claims, and compare independent info instead of accepting the execution narrative.
💬
Eve
→
All
I am fine resolving Frank today rather than tying onto Bob. Tomorrow I want the Undertaker result on Frank, Bob’s next Empath number, and Heidi’s reason on Bob all compared directly before we lock anyone in.
🧠
Preserve Slayer shot and set tomorrow's mechanical agenda around the execution and late information claims.
⌛
Charlie
Charlie waits.
🧠
Frank is on the block heading to execution. I've already voted. Speaking now risks making myself a target or looking like I'm protecting evil. Staying silent lets the execution proceed naturally and keeps focus on Frank/Alice drama rather than me.
💬
Heidi
→
All
Just to be clear, my information is only about Demon candidates, not alignment. I do not think Bob or Charlie is the Imp from my first night, assuming I am sober. I am okay leaving Frank on the block and comparing tomorrow.
🧠
Let Frank execute while clarifying my Fortune Teller info so town does not overtrust Bob or Charlie as good, only less likely Demon.
⌛
Grace
Grace waits.
🧠
Voting is closed and Frank will be executed. I have no nomination left and voting closes this tick. Waiting allows the execution to proceed and Night 1 to begin, where I can poison a good player to disrupt town information and protect Charlie. Low profile now, high impact tonight.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🎯
Grace
Grace made a choice.
🧠
Bob's Empath read is pivotal for town tomorrow. Poisoning him neutralizes his most dangerous ability - either disabling real information or creating doubt about false info. This keeps Charlie safer by clouding town's logical chain.
📜
Storyteller
→
Grace
You chose to poison Bob.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Charlie
Charlie made a choice.
🧠
Bob's Empath reads directly threaten my survival by confirming evil among Alice/Charlie and creating a mechanical anchor for the town. Eliminating Bob removes the town's most reliable intel source and forces them to rely on weaker claims like Heidi's vague 'Demon candidate' read, buying time.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
→
Charlie
You chose to kill Bob.
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🎯
Heidi
Heidi made choices.
🧠
Test two live unresolved players with influence today. Bob’s death makes his Empath claim more credible, putting pressure on Alice, while David’s Mayor claim needs checking.
📜
Storyteller
→
Heidi
You chose Alice and David. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
👤
David
→
Bob(Ghost)
,Heidi
Bob, did you get a second Empath number before dying? Heidi, please tell me the mechanical reason you thought Bob and Charlie were not the Imp if sober. We need to line that up before nominations.
🧠
Get Bob's possible N2 info and force Heidi's hidden mechanical claim into the open before nominations narrow the demon pool.
👤
Alice
→
Bob(Ghost)
,Heidi
Bob, did you get a second Empath number before you died, and was it still on me and Charlie? Heidi, can you tell me exactly what your information was and why it points away from Bob and Charlie as the Imp?
🧠
Bob's death makes his Empath info more credible. I need his latest read and Heidi's exact info to decide whether Charlie is likely evil.
👤
Eve
→
Bob(Ghost)
,Heidi
Heidi, I want to understand your information now that Bob died. Bob, what number did you get last night, if any, and did you learn anything before death? I am trying to compare your claims before nominations.
🧠
Get Bob's final Empath info and Heidi's claimed info to narrow Demon candidates before nominations and before using Slayer shot.
👤
Bob(Ghost)
→
David
,Heidi
I did not get a second Empath number before dying. My only real information is still one evil between Alice and Charlie. Since I died at night, please treat me as very unlikely to be the Demon. Heidi, I need your exact information now.
🧠
Clarify my info and press Heidi for exact mechanics so we can resolve Alice versus Charlie before nominations.
⌛
Grace
Grace waits.
🧠
Observe the day phase to understand town's current suspicions and mechanical claims before nominating. Bob is dead from my poison, which removes his ability but keeps his ghost vote. Need to see if town realizes Bob was poisoned or attributes it to Demon. Waiting allows me to gather more information before committing to action.
👤
Frank(Ghost)
→
Bob(Ghost)
,Heidi
Bob, Heidi, I want to compare the mechanical reason here. Bob dying at night makes him very likely good, so I am inclined to trust his Empath one unless poison is likely. What exactly makes Charlie less likely the Demon?
🧠
Use Bob's night death and Heidi's claimed mechanics to narrow Demon candidates before nominations while preserving my ghost vote.
👤
Charlie
→
Grace
Bob is dead. We controlled that kill. Now focus: who is the Undertaker? They will learn Frank was Soldier. How confident is David on his Mayor claim? What do you think of Heidi's information? We need to survive nominations.
🧠
Coordinate with Grace on kill strategy. Bob's death removed threat. Need to identify Undertaker (likely to expose Frank was Soldier). Must protect Demon and manage town's shrinking information sources.
👤
Heidi
→
Bob(Ghost)
,Eve
I am the Fortune Teller. Night zero I checked Bob and Charlie and got no. Last night I checked Alice and David and got no. If I am sober, Charlie, Alice, and David are not the Imp, so I am looking hardest at Eve or Grace, unless Frank was the Imp and a Scarlet Woman caught it.
🧠
Reveal exact FT info to a dead likely-good player and pressure Eve for reaction before nominations.
👤
David
→
Alice
,Charlie
Alice and Charlie, Bob died at night with one evil between you two. Please give me your role claims or at least your strongest reason the other is the evil one. We are close to nominations, and I do not want this decided by vibes.
🧠
Force the Empath pair to address the one-evil result directly before nominations and compare claims for execution choice.
👤
Alice
→
David
,Eve
David, I am the Ravenkeeper. I did not want Charlie in this reply because if Bob was sober, Charlie is the evil in that pair. Eve, if you are holding the Undertaker result, we need it now before nominations.
🧠
Privately reveal to likely coordinators, avoid feeding Charlie if evil, and force Undertaker info before nominations.
👤
Eve
→
Alice
,David
I am not the Undertaker. Heidi's information points at me or Grace as Demon if she is sober, and I know it is not me. I am considering forcing that issue before nominations.
🧠
Clarify I cannot provide Undertaker info and signal that Grace is my main mechanical Demon candidate from Heidi's Fortune Teller claim.
👤
Bob(Ghost)
→
Grace
,Heidi
Grace, Heidi has now claimed Fortune Teller with no on Bob and Charlie, and no on Alice and David. Combined with my Empath one, that makes Eve and you the main Demon candidates if Heidi is sober. What are you claiming?
🧠
Pressure Grace for a claim while letting Heidi confirm her Fortune Teller logic; narrowing Demon candidates before nominations is urgent.
👤
Grace
→
Bob(Ghost)
,Heidi
Bob, I am the Investigator. I learned one of Alice and David is the Minion. That's why I've been careful. Heidi, if your Fortune Teller reads are true, Eve must be the Demon—or Grace.
🧠
Bob (poisoned, now dead) is seeking my cover story before nominations. I must claim a believable role that doesn't contradict his info while protecting Charlie. Claiming a role that fits with Eve being Demon helps misdirect from Charlie.
👤
Frank(Ghost)
→
David
,Grace
David, Grace, I think we need to stop circling and force claims today. If Bob was sober, one of Alice and Charlie is evil. David, you defending me still reads good. Grace, can either of you anchor an Undertaker result on me or a hard claim now?
🧠
Build a trusted good bloc and request hard info before nominations, especially an Undertaker check proving my Soldier claim.
👤
Charlie
→
David
,Alice
I'm Washerwoman. I know Grace is a Townsfolk. Alice, you still haven't given a straight answer about what you are. That's the issue here.
🧠
David is asking directly—staying silent looks evasive. I'll reaffirm my Washerwoman bluff (safe and consistent with earlier claims) and point to Alice as the suspicious one to maintain momentum away from Grace and me.
👤
Heidi
→
Eve
,Bob(Ghost)
Eve, with Bob dead at night, my sober Fortune Teller worlds put pressure on you and Grace, unless Frank was the Imp or I was poisoned. I need your real role or at least your information before nominations, please.
🧠
Get Eve's claim before nominations; my checks clear most living players if sober, so Eve or Grace must be scrutinized.
👤
David
→
Heidi
,Grace
Heidi and Grace, nominations are next. Heidi, I need your exact role and checks, not a summary. Grace, Charlie claims Washerwoman saw you as a Townsfolk. Please give me your hard claim or at least whether that is plausible.
🧠
Force Heidi's exact info and Grace's claim before nominations so we can choose between Alice, Charlie, Eve, and Grace logically.
👤
Alice
→
Charlie
,David
Charlie, I am giving the straight answer now. I am the Ravenkeeper, and I hid it because I wanted the Demon to kill me. Your Washerwoman claim only helps if Grace confirms a real Townsfolk claim, so please get that on the table before nominations.
🧠
Reveal to reduce suspicion from Bob's Empath read and force Charlie's Washerwoman chain to be tested before nominations.
⚔️
Eve
→
All
I am the Slayer! I shoot Grace!
🧠
Heidi's Fortune Teller worlds point to Grace or me. I know I am not the Demon, so shooting Grace tests the cleanest demon candidate before nominations.
📜
Storyteller
Nothing happens.
👤
Bob(Ghost)
→
Alice
,Charlie
Alice and Charlie, my only information is still exactly one evil between you. I am dead now, so please give me your real role claims before nominations. If one of you is good, help me find whether Eve or Grace is the Demon.
🧠
Force claims from my Empath pair before nominations so we can decide whether the evil between them is a minion and narrow the Demon.
⌛
Grace
Grace waits.
🧠
Eve just faked a Slayer shot on me, which is a major play. I need to stay silent and observe the table's reaction before acting. The nomination phase is imminent, and I'm currently in a vulnerable position given Heidi's Fortune Teller information pointing at me. Waiting lets others commit to claims and votes first, and gives me information on who is most suspected.
👤
Frank(Ghost)
→
Alice
,Charlie
Bob died at night, so I am treating his Empath one as probably real. That puts pressure on the two of you. Before nominations, please hard claim to me and give your strongest reason the other is the Demon.
🧠
Force the Bob Empath pair to commit before nominations so town can choose between them or catch contradictions.
👤
Charlie
→
Grace
Grace, Eve's shot hit you—nothing happened. That proves I'm telling the truth about you being Townsfolk. At nominations, stay quiet and vote with me. We control this now.
🧠
Secure Grace's vote and presence before nominations start. Eve's fake shot helped validate my Washerwoman claim. I need Grace to stay silent but ready to vote, and confirm she will not vote with the good team against me.
👤
Heidi
→
Alice
,David
My exact information is Fortune Teller: night zero Bob and Charlie got no. Night one Alice and David got no. If I am sober, Eve or Grace is the Imp, barring Frank into Scarlet Woman. Grace has an Investigator claim; Eve's Slayer shot does not clear her if it was a bluff.
🧠
Lock in my exact info with active players before nominations and steer town toward the unresolved Demon candidates, especially Eve.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Bob(Ghost)
→
All
Living players, please nominate Eve. My death makes my Empath one more trustworthy, Heidi's Fortune Teller information points away from Alice, Charlie, and David as Demon, and Eve's Slayer shot gives us no reason to trust her. We need an execution today.
🧠
I cannot nominate while dead, so I need a living player to put Eve on the block before night. Eve best fits sober FT plus my Empath info.
⚖️
Alice
→
Eve
I am nominating Eve because Heidi's Fortune Teller information leaves Eve or Grace as the likely Demon, and Eve's Slayer shot did not clear her. Bob dying makes his information more credible, but it points to Charlie as evil, not necessarily the Demon.
🧠
We need an execution today. Eve is the best Demon candidate from Heidi's info, and her Slayer claim is unproven.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
💬
Eve
→
All
Please do not put me on the block. I am the real Slayer, and if both Bob and Heidi are sober, then Alice or Charlie contains evil, while Heidi's Demon world points at me or Grace. Since I know I am good, that world is not enough to execute me today.
🧠
Stop my execution and redirect town to the Bob-Heidi overlap instead of killing a spent good Slayer.
✋
Bob(Ghost)
Bob raised their hand
🧠
Eve is one of the strongest Demon candidates from Heidi's info, and no one is on the block. I will spend my ghost vote to help ensure an execution today.
✋
Alice
Alice raised their hand
🧠
I nominated Eve and need enough votes to secure an execution on the strongest Demon candidate from Heidi's information.
✋
Heidi
Heidi raised their hand
🧠
My Fortune Teller info narrows the living Demon to Eve or Grace if sober. Eve has weak Slayer claim and no information, so putting her on block is best.
✋
David
David raised their hand
🧠
Secure an execution in the main Demon pool. Eve is not cleared by the Slayer shot, and if Heidi is sober the Demon is likely Eve or Grace.
✋
Grace
Grace raised their hand
🧠
Eve is the confirmed Slayer who just shot. If the shot hit nothing, this proves she is good and committed to clearing roles. Voting Eve out removes a dangerous good player who has proven her role. Protecting Charlie (Demon) is paramount. Majority vote (4 yes already) ensures execution.
⌛
Frank(Ghost)
Frank waits.
🧠
Eve already has enough votes without my ghost vote. I should preserve it for final day or a tighter execution.
✋
Charlie
Charlie raised their hand
🧠
Execute Eve to protect Grace (Demon). Five votes already cast; my sixth completes majority and executes Eve, eliminating a strong good player while keeping my Minion alive past final 3.
💬
Eve
→
All
That is already enough votes, so please line up the next nomination now. If you execute me, do not let Heidi's world go untested tomorrow. My shot failing means either Grace is not the Demon, or I was poisoned or drunk, so we still need to solve Bob's Alice and Charlie information.
🧠
I cannot stop the current vote, so I leave useful worlds and push town to scrutinize Heidi plus Alice/Charlie if I die.
↩️
Bob(Ghost)
Bob lowered their hand
🧠
Eve already has enough living votes, so my ghost vote is unnecessary. I should save it for final day while still supporting this execution.
⌛
Alice
Alice waits.
🧠
Keep my vote on Eve. Her failed Slayer shot does not clear her, and Heidi's information plus my known goodness makes Eve or Grace the best Demon pool today.
💬
Heidi
→
All
I am keeping my hand up here. Eve is in the narrowest Demon space from my information, and the Slayer shot does not prove her good. If Eve is good, then tomorrow we need to look hard at Grace and the Alice Charlie world.
🧠
Keep momentum on Eve execution while acknowledging contingency if she is good. My vote is already raised; speaking discourages people from backing off.
💬
David
→
All
I am leaving my hand up on Eve. If this is wrong, tomorrow we must not let Grace avoid a hard claim, and we must revisit the Alice and Charlie pair. Grace, please give the exact Investigator information before night if that is your claim.
🧠
Keep Eve executing while forcing Grace's claim and preserving next-day worlds if Eve is good.
↩️
Grace
Grace lowered their hand
🧠
Eve will execute regardless—I have sufficient votes. Lowering my hand makes my voting pattern less predictable and keeps town focused on my Investigator claim rather than suspecting me of coordinating with Charlie. This buys Charlie another day and softens any later allegations of evil voting blocs.
💬
Frank(Ghost)
→
All
I am not spending my ghost vote while Eve already has enough. Before night, Grace needs to give the exact claim and information, and tomorrow we must resolve either Grace or the Alice and Charlie pair.
🧠
Save my ghost vote for final day while pushing living players to extract claims and keep the solve focused if Eve is good.
⌛
Charlie
Charlie waits.
🧠
Hold my vote for Eve (already cast). Eve has enough votes and will be executed. Lower my hand after execution to avoid appearing overeager. Position Grace for tomorrow's Investigator hard-claim. Control Day 3 narrative by having Grace confirm my Washerwoman info, making me appear verified good.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
⚖️
Eve
→
Grace
I am nominating Grace because Heidi's information leaves Grace or me as Demon, and I know I am good. My Slayer shot failing does not clear her if I was drunk or poisoned, and Grace still owes exact information.
🧠
I need to create a competing execution in the same Demon world that put me on the block, while forcing Grace's unresolved claim into the open.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
⌛
Grace
Grace waits.
🧠
Abstain from voting on myself to avoid looking defensive or resigned. Prepare to give a plausible bluff claim after voting closes, before night phase. This buys time and keeps suspicion distributed rather than locked onto me.
✋
Eve
Eve raised their hand
🧠
I need to push Grace to at least tie me so town has an alternative to executing a good Slayer and forces Grace’s unresolved claim into focus.
💬
Bob(Ghost)
→
All
Please do not tie this on Grace unless you are really confident. Eve is already in the narrow Demon space from Heidi, and Grace's claim can still be tested tomorrow if Eve flips wrong by world logic.
🧠
Prevent a tie that saves Eve while preserving my ghost vote and keeping pressure on Grace to explain tomorrow if needed.
💬
Alice
→
All
I am not voting on Grace here. Eve is already the cleaner execution from Heidi's information and the failed Slayer shot. If Eve is good, then Grace has to give exact information and be fully accountable tomorrow.
🧠
Avoid tying Grace over Eve; keep pressure on Grace for tomorrow if Eve is not the Demon.
⌛
Heidi
Heidi waits.
🧠
Avoid tying Eve with Grace because Eve is the cleaner execution from my Fortune Teller world; preserve pressure on Grace for tomorrow if Eve is good.
💬
David
→
All
I am not voting on Grace here. We already have Eve on the block, and tying this late only helps evil unless Grace's claim collapses. Grace, you still need to give your exact Investigator information before night.
🧠
Avoid a late tie that saves Eve without stronger evidence, while forcing Grace to commit to exact info for tomorrow's solve.
💬
Frank(Ghost)
→
All
I am not using my ghost vote to tie this. Eve is already the execution, and if she is good, Grace cannot get another day without giving exact information and a real Demon case.
🧠
Preserve my ghost vote and avoid a late tie that may save the leading Demon candidate while still pressuring Grace for tomorrow.
⌛
Charlie
Charlie waits.
🧠
Eve's execution is locked in at 4 votes. Waiting allows nominations to close and the night phase to begin so I can make my critical kill decision.
⌛
Grace
Grace waits.
🧠
Avoid drawing further attention by not voting. Eve's execution is locked. Preserve ambiguity on my role claim until day to buy time and adapt to the post-execution board state.
💬
Eve
→
All
I am keeping my hand up. From my chair, if Heidi is sober then Grace is the Demon, not me, and my shot only failed because I was drunk or poisoned. If I die, do not treat that as solved. Grace must hard claim, and Alice and Charlie must be resolved.
🧠
Make my final legacy clear while pushing the only counterexecution and preserving useful worlds if I die.
⌛
Bob(Ghost)
Bob waits.
🧠
Do not spend my ghost vote or help tie Grace. Eve remains the cleaner execution; preserving vote keeps leverage for final day.
⌛
Alice
Alice waits.
🧠
Avoid tying onto Grace without new evidence; preserve Eve execution as best Demon candidate while forcing Grace accountability tomorrow if needed.
💬
Heidi
→
All
I am not voting to tie this. Grace, before night, please give the exact Investigator result: the minion character, and the two names. If Eve is good, that information becomes critical tomorrow.
🧠
Avoid a late tie that derails the best execution, while forcing Grace to commit exact info for tomorrow's logic.
💬
David
→
All
I am still not tying this. Grace, if you are good, say the exact Investigator result now: the minion character and the two names. Tomorrow we compare that with Heidi and Bob before we vote.
🧠
Avoid a late tie on Grace while extracting her claim so tomorrow has accountable worlds if Eve is good.
⌛
Frank(Ghost)
Frank waits.
🧠
Preserve my ghost vote and avoid tying Grace over Eve without stronger proof. Eve is already the cleaner execution; force Grace accountability tomorrow.
⌛
Charlie
Charlie waits.
🧠
Grace is being pressured hard for exact Investigator info but stays silent. Alice/David/Heidi/Bob (ghost) won't tie. Eve executes in 1 tick. I should wait—voting is progressing naturally toward Eve's execution. My silence looks neutral. After Eve dies, I assess board state and plan N2 kill.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 5 vote threshold.
📜
Storyteller
Grace did not receive enough votes (1/5).
💬
Grace
→
All
Alright, I am the Investigator. I have Alice and Charlie. One of them is the Minion. That is my information.
🧠
I'm being heavily pressured to claim Investigator with exact info before night. Town is trying to lock down my claim and compare it to Heidi's read tomorrow. I must commit to a bluff that protects Charlie (Demon) and fits the world logic. Claiming Investigator with Alice as one suspect keeps pressure off Charlie while appearing cooperative.
💬
Eve
→
All
Grace's claim makes Alice and Charlie the minion pair, not the Demon pair. If Heidi is sober, that leaves only Grace as Demon from my perspective. Tomorrow is likely critical: do not execute Alice or Charlie before resolving Grace.
🧠
Leave a concise legacy that combines Heidi, Bob, and Grace info into a Grace Demon world before I am executed.
💬
Bob(Ghost)
→
All
Before night, my Empath one and Grace's Investigator claim line up on exactly one of Alice and Charlie being evil, likely a Minion. Heidi's reads point the Demon away from them. If the game continues, please pressure Grace and the Eve world first.
🧠
Lock in the key combined logic before execution so town narrows Demon candidates tomorrow instead of wasting time on Alice/Charlie.
💬
Alice
→
All
From my seat, Grace's claim means it is exactly Charlie, because I know I am good. If Eve dies and the game continues, I want tomorrow focused on whether Grace is the Demon or Charlie is the Minion paired with someone else.
🧠
Lock in my perspective before night and set tomorrow's agenda if Eve is not the Demon.
💬
Heidi
→
All
I am comfortable letting Eve die here. If the game continues, my living demon candidates are mainly Grace, or a poisoned Fortune Teller world. Please do not let tomorrow become only Alice versus Charlie without first testing Grace’s story.
🧠
Lock in the Eve execution while steering tomorrow toward Grace if the game continues, preserving the value of my Fortune Teller no results.
💬
David
→
All
Grace, we still need the minion character, not just the two names. If Eve flips in the sense that the game continues, tomorrow I want Grace's exact claim, Heidi's Fortune Teller path, and the Alice Charlie conflict compared before anyone tunnels.
🧠
Use final moments to extract missing Investigator detail and set tomorrow's agenda if Eve is not Demon.
💬
Frank(Ghost)
→
All
Grace, before we sleep, please say the minion character. Tomorrow, living players should not spend the day only on Alice and Charlie. Compare Grace as Demon against Heidi poisoned worlds, with Eve's execution as the test.
🧠
Use final tick to lock missing Investigator detail and guide tomorrow if Eve is not Demon, while preserving my ghost vote.
⌛
Charlie
Charlie waits.
🧠
I must stay silent and let nominations close. Speaking now risks contradicting my Washerwoman bluff or revealing I know too much. Let Eve execute, then manage the nightkill and tomorrow's pressure on Grace. Remaining quiet preserves my position.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🎯
Grace
Grace made a choice.
🧠
Poison Heidi. She's my living neighbor with mechanical info that directly contradicts my false Investigoner claim. Weakening her mechanical read on my alignment is critical to protect Charlie the Demon. David and Alice arguing without Heidi's anchor gives evil maneuvering room.
📜
Storyteller
→
Grace
You chose to poison Heidi.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Charlie
Charlie made a choice.
🧠
Alice is the highest immediate threat. She claims to be good and has confidence Charlie is Minion, meaning she will push for my execution tomorrow. Eve's flip to good Slayer validates that Alice's reads are strong. Eliminating Alice removes her Slayer shot threat and forces town to defend her instead of hunting me.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
→
Charlie
You chose to kill Alice.
📜
Storyteller(Ghost)
→
Alice(Ghost)
Good evening Alice. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🎯
Alice(Ghost)
Alice made a choice.
🧠
Grace is the key fork: if she is Imp we execute her; if Investigator, her Alice/Charlie result makes Charlie likely evil and shifts Demon hunting to Heidi/David.
📜
Storyteller(Ghost)
→
Alice(Ghost)
You chose Grace. They are the Poisoner.
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🎯
Heidi
Heidi made choices.
🧠
Grace is the key unchecked living Demon candidate. Pairing her with David, a prior no, should make a yes strongly point to Grace if I am sober.
📜
Storyteller
→
Heidi
You chose Grace and David. You receive the answer: YES.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
👤
Heidi
→
Charlie
,David
I am leaning that Grace is the execution today from my checks, unless someone can make David as poisoned or red herring make sense. Charlie, I need your exact Washerwoman information and whether Grace was named as the Townsfolk.
🧠
Coordinate with the two other living players and pin down Charlie's claim before nominations so we execute the most likely Demon, Grace.
👤
Frank(Ghost)
→
Grace
,David
Grace, I need the exact Minion character from your Investigator information now. If it was Alice and Charlie, one of them as what? David, I still trust your defense of me, but we need to settle whether Grace is real before nominations.
🧠
Pressure Grace to provide missing Investigator detail while including David, my strongest good read, to coordinate before nominations.
👤
Charlie
→
Heidi
,David
My Washerwoman pair was Grace and Heidi. One of you is a Townsfolk. Given everything, I'm leaning Grace is good and Heidi might be the red herring here.
🧠
Heidi is pressuring me for my Washerwoman result. I need to claim a result that supports Grace without directly contradicting her Investigator claim. This locks in my bluff and keeps town focused on evaluating competing roles rather than my alignment.
👤
Alice(Ghost)
→
Charlie
,David
I died in the night as Ravenkeeper and checked Grace. I learned she is the Poisoner. I think we should execute Grace today, then reassess whether Heidi's Fortune Teller information was poisoned.
🧠
Reveal hard Ravenkeeper info to alive players so they can coordinate a Grace execution and stop chasing Charlie based on Grace's false claim.
👤
Eve(Ghost)
→
Heidi
,David
What did you two get from the whispers? I think today is mainly whether Grace is the Demon, or whether Heidi was poisoned and Charlie is still viable. Please make Grace state the exact minion type from her Investigator claim before nominations.
🧠
Coordinate with living info holders before nominations; force Grace to give details and decide whether to execute at four or wait for final three.
👤
David
→
Grace
,Heidi
Grace, I need your exact Investigator result right now, including the minion character. Alice says she checked you as Poisoner. If your pair was Alice and Charlie as Poisoner, that is a direct conflict we have to resolve before nominations.
🧠
Force Grace's exact claim and let Heidi compare Fortune Teller worlds before nominations; today must hit the Demon or set up Mayor odds.
👤
Grace
→
David
David, Alice is lying or poisoned. I never said Poisoner. I said Alice and Charlie, one is a Minion—I didn't specify which character. Alice is trying to out me now that she's dead. Eve was the actual evil play. Trust the mechanical info.
🧠
Alice is trying to out me as Poisoner by ghost-claiming I revealed that exact role. I must not confirm this. Instead, I'll claim Alice is lying or confused (maybe poisoned herself), redirect focus to Eve being evil, and refuse to give exact character names—staying consistent with my earlier vague Investigator claim while protecting Charlie and my evil team.
👤
Bob(Ghost)
→
Heidi
,David
Heidi, what was your Fortune Teller result last night? David, are you still hard Mayor? From my seat, Alice dying makes Charlie look worse from my Empath one, but Grace’s shifting Investigator claim could be Demon framing that.
🧠
Get Heidi's latest check and coordinate with likely-good David before nominations; narrow between Charlie and Grace while preserving my ghost vote.
👤
Heidi
→
Grace
,David
Grace, I need your exact Investigator result now: the two names and the minion character. My Fortune Teller path makes you the most likely Demon, and a vague result is not enough today.
🧠
Force Grace to lock her claim before nominations; her exact Investigator result decides whether we execute Grace or reconsider David/Charlie worlds.
👤
Frank(Ghost)
→
Heidi
,David
I think we are running out of time. If Heidi is sober, Eve was not the Demon, so Grace is the only real landing spot. Grace still has not told me the Minion type, which makes her Investigator claim feel built after Bob died.
🧠
Build consensus before nominations; at four alive, executing the wrong player likely loses. Grace is the strongest Demon candidate if Heidi is sober.
⌛
Charlie
Charlie waits.
🧠
Alice (ghost) just revealed Ravenkeeper information naming Grace as Poisoner. This accelerates Grace's execution and removes the Minion cleanly before final 3. Charlie stays silent, lets town own the Grace execution decision, and conserves credibility for the endgame where only 3 players remain and Charlie (Demon) must not appear suspicious.
👤
Alice(Ghost)
→
Charlie
,David
I need to correct my earlier push. With four alive, if Grace is truly the Poisoner, executing her probably loses unless David's Mayor claim saves us. The Demon is likely among Charlie, David, and Heidi. Grace's claim may have been built to frame Charlie.
🧠
Correct my earlier strategic error: known minion execution at four can lose. Push alive players to solve Demon among remaining claims.
👤
Eve(Ghost)
→
Alice(Ghost)
,Bob(Ghost)
Alice, what did you learn when you died? Bob, does it fit your Empath world? I want us dead players aligned before nominations, and I am leaning Grace unless Alice has a hard result elsewhere.
🧠
Get Alice's night death result and align dead good votes so we can push the best execution without wasting ghost votes.
👤
David
→
Heidi
,Charlie
Heidi, I need your last Fortune Teller check and result right now. Charlie, if Alice is truly Ravenkeeper and got Grace as Poisoner, then Grace may be a minion, not the Demon. We need decide between executing Grace as a demon bluff or finding the actual Imp.
🧠
Get Heidi’s missing result and force the final-four distinction between Grace as Demon versus Grace as Poisoner minion before nominations.
👤
Grace
→
David
David, I get the pressure. My Investigator told me one of Alice and Charlie is a Minion—the Poisoner specifically. I didn't name which because I wanted to test responses, not hand the answer. Alice calling me out now proves she's desperate. Trust the mechanics: Bob read evil on that pair, Heidi confirms they're involved. Eve was the cleaner execution. I stand by my info.
🧠
Hold my Investigator claim without naming the specific minion character. Reframe the pressure as town hysteria. David is my key convert—keep him doubting the alternative (Eve was good) rather than trusting the pressure to force my specifics.}
👤
Bob(Ghost)
→
Alice(Ghost)
,Eve(Ghost)
Alice, if you were Ravenkeeper, please tell us exactly who you checked and what you saw. Eve, I agree we need the dead vote coordinated. Right now I see Grace or Charlie as the main worlds, depending on Alice’s result.
🧠
Get Alice’s possible Ravenkeeper result and align dead players before nominations while preserving my ghost vote for a key execution.
👤
Heidi
→
David
,Charlie
Last night I checked Grace and David and got yes. My earlier Alice and David no makes David a Demon only if I was poisoned or drunk. I think nominations should be between Grace as Demon, or Charlie as Demon if Alice's Ravenkeeper result on Grace is true.
🧠
Put my final FT info with key alive players and frame the only viable demon worlds before nominations so we execute the Demon today.
👤
Frank(Ghost)
→
David
,Heidi
David and Heidi, please bring Grace's exact Minion character into nominations. If she still will not say it, I think we execute Grace. If she does say it, compare it to Charlie's claim and Bob's Empath result before we spend ghost votes.
🧠
Use the two trusted information hubs to force Grace's missing Investigator detail into the open before the decisive vote.
⌛
Charlie
Charlie waits.
🧠
The town is fractured between Grace as Demon/Minion, David as Demon, and Heidi's sobriety. Alice's Ravenkeeper claim creates pressure on my Minion. Staying silent lets the chaos develop and positions me as a cooperative observer rather than a defensive participant.
👤
Alice(Ghost)
→
Eve(Ghost)
,Bob(Ghost)
I was Ravenkeeper. I died last night, chose Grace, and learned Poisoner. Unless I was poisoned, Grace is not the Demon, so executing her at four probably loses. I think our ghost votes should be saved for the Demon among Charlie, David, and Heidi.
🧠
Answer dead players with exact Ravenkeeper info and steer them away from wasting ghost votes on a likely Minion at four alive.
👤
Eve(Ghost)
→
Heidi
,David
Alice says she chose Grace as Ravenkeeper and learned Poisoner. If that is true, Grace is not the Demon, and Bob’s Empath points to Charlie. I think we should push Charlie today, not Grace, unless someone has a stronger contradiction.
🧠
Share Alice's hard result with key living players and redirect the execution from likely Minion Grace to likely Demon Charlie.
👤
David
→
Heidi
,Charlie
I think this is between Grace and Charlie, not me. If Alice was sober, Grace is Poisoner and Charlie is the Demon. If Alice was poisoned or wrong, Grace is the Demon. Heidi, I need you to help us choose which world is more likely before nominations.
🧠
Coordinate the final living good votes and frame the key choice as Demon Grace versus Demon Charlie, avoiding a losing minion execution.
⌛
Grace
Grace waits.
🧠
Hold position until nominations reveal voting intent. I've defended my Investigator claim consistently and poisoned Heidi to disable mechanical reads. Alice's dead-side pressure is predictable. Wait to see whether David or Heidi nominates me, then decide if I need to whisper directly to Charlie or defend publicly.
👤
Bob(Ghost)
→
Heidi
,David
Alice told Eve and me she was Ravenkeeper, died last night, picked Grace, and learned Poisoner. If that is true, my Empath one makes Charlie the Demon and Grace the Minion. We should not execute Grace at four unless we think Alice was poisoned.
🧠
Share Alice's Ravenkeeper result with central living players and steer execution toward Demon, not Minion, while preserving my ghost vote.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Eve(Ghost)
→
All
Alice’s Ravenkeeper result makes Grace the Poisoner, not the Demon. If Alice and Bob are telling the truth, Charlie is the evil between Alice and Charlie, and with Grace as the minion that makes Charlie the Demon. I think the living players should nominate Charlie today.
🧠
Push the most coherent world: Alice confirms Grace as minion, Bob points to Charlie evil, so Charlie is likely Demon. Living players must act now.
⚖️
Grace
→
Heidi
Heidi's Fortune Teller claim has narrowed the board against my Investigator result. If she's correct, she's a real good player hunting the Demon. But if she's lying or poisoned, she's sowing chaos. We need to test her before final three. The information conflict needs resolving now.
🧠
Heidi is the primary threat to Charlie (Demon). As Poisoner, I must protect Charlie at all costs. Nominating Heidi removes the Fortune Teller logic that pinpoints me as Poisoner and Charlie as Demon. This keeps Charlie alive through final 3 where evil wins.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
💬
Heidi
→
All
Do not vote on me. I am the Fortune Teller, and executing me here gives the Demon the night. The real choice is Charlie if you trust Alice and Bob, or Grace if you think Alice was poisoned.
🧠
Stop my execution at four; I know I am good. Keep votes available for Charlie or Grace, the only worlds that fit the evidence.
⌛
Eve(Ghost)
Eve waits.
🧠
Save my ghost vote and avoid executing a likely good Fortune Teller when stronger worlds point to Charlie as Demon or Grace as poisoned Minion.
✋
Grace
Grace raised their hand
🧠
Vote to execute Heidi. She's either a dangerous good mechanical reader or a source of chaos. Either way, eliminating her protects Charlie and narrows the endgame board closer to evil victory at 5 players.
💬
David
→
All
Do not put Heidi on the block here. Grace is the person who nominated and voted, and Heidi’s claim is still useful. If we trust Alice and Bob, we should be looking at Charlie, not Heidi.
🧠
Stop Heidi execution; her info helps solve. Grace pushing her looks evasive, while Alice+Bob points toward Charlie as Demon if Grace is Poisoner.
💬
Frank(Ghost)
→
All
I am not spending my ghost vote on Heidi. This vote should fail. The next nomination needs to be Charlie if we trust Alice and Bob, or Grace if we think the Alice information was poisoned.
🧠
Stop a weak Heidi execution and preserve my ghost vote. Focus town on the real binary: Charlie from Alice/Bob, or Grace from poison/lie worlds.
✋
Charlie
Charlie raised their hand
🧠
Vote for Heidi to push the vote toward execution. This puts pressure on the town to commit to a world and reveals who is defending which narrative. If the vote succeeds, Heidi dies and we lose information but clarify the board. If it fails, we move to a Charlie nomination and defend my bluff next.
💬
Bob(Ghost)
→
All
Do not spend ghost votes on Heidi. Grace and Charlie voting together here is exactly what I would expect if Grace is Poisoner and Charlie is Demon. If this fails, please nominate Charlie next.
🧠
Preserve my ghost vote and push the mechanically supported Charlie execution while highlighting the suspicious Grace-Charlie voting bloc.
💬
Alice(Ghost)
→
All
Grace and Charlie voting together on Heidi looks very bad. I am not spending my ghost vote here. If this lands, David or Heidi needs to nominate Charlie next, and I am willing to use my ghost vote there if needed.
🧠
Preserve my ghost vote for Charlie and signal the living players to overturn the Heidi execution before night.
💬
Heidi
→
All
Grace and Charlie are the only living players voting to execute the Fortune Teller. That fits the world where Grace is the Poisoner and Charlie is the Demon. If this lands, David, please nominate Charlie immediately.
🧠
Stop town from accepting my execution and direct the next nomination to Charlie, the strongest Demon if Alice and Bob are true.
💬
Eve(Ghost)
→
All
I am not voting on Heidi. Grace and Charlie voting together is the clearest pattern we have had today. David, if Heidi goes on the block, please nominate Charlie immediately and I will consider using my ghost vote there.
🧠
Save my ghost vote for Charlie while pushing living good to counter-nominate the likely Demon before night.
↩️
Grace
Grace lowered their hand
🧠
Withdraw Grace-Charlie coordinated vote on Heidi. If this vote passes, town immediately nominates Charlie (confirmed by five ghosts). Charlie dies Day 4, Demon falls, game ends evil loss. Failing the vote delays Charlie's nomination and gives evil one more night to maneuver with poisoner actions and Demon kills.
⌛
David
David waits.
🧠
Avoid executing a likely good Fortune Teller. Let this vote fail so David or Heidi can push the stronger Charlie nomination next.
⌛
Frank(Ghost)
Frank waits.
🧠
Preserve my ghost vote and let the Heidi vote fail; the voting pattern already points toward Charlie and Grace as the execution candidates.
↩️
Charlie
Charlie lowered their hand
🧠
Pull your vote to break the 'Grace and Charlie voting together' narrative that ghosts are weaponizing. Lower pressure on Heidi, maintain flexibility for the next nomination, and let town uncertainty drive the next decision.
⌛
Bob(Ghost)
Bob waits.
🧠
Preserve my ghost vote and let the bad Heidi nomination fail so living players can nominate Charlie, the likely Demon from Alice plus my Empath info.
⌛
Alice(Ghost)
Alice waits.
🧠
Preserve my ghost vote for Charlie or final day. Heidi execution at four is likely wrong, and the vote appears to be failing without my help.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 2 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/2).
⚖️
Heidi
→
Charlie
Alice’s Ravenkeeper result points to Grace as Poisoner, and Bob’s Empath one then points to Charlie as the evil player next to Alice. Grace and Charlie voting together on Heidi makes that world stronger. I think Charlie is the Demon.
🧠
At four alive, executing no one or the wrong target likely loses. Alice and Bob’s combined info plus the vote pattern makes Charlie the best Demon candidate.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
✋
Charlie
Charlie raised their hand
🧠
The town has built a strong logical case against me. Voting 'yes' here shows solidarity with Grace and creates the appearance of coordination, which paradoxically buys credibility in a world where I might survive as non-Demon. I must vote to stay in control of the narrative.
✋
Heidi
Heidi raised their hand
🧠
Charlie is the best Demon candidate from Alice plus Bob. My vote may be needed to put them on the block before night; waiting risks losing at four alive.
✋
Eve(Ghost)
Eve raised their hand
🧠
Charlie is the leading Demon candidate and this is the key execution. I will spend my ghost vote to prevent vote manipulation from saving them.
✋
Grace
Grace raised their hand
🧠
Charlie is our Demon and the ghosts have locked onto him via mechanical reads. If I don't vote yes, David votes yes and the game ends 3-1. Voting yes creates a 2-2 tie, forcing David to decide consciously. This buys the Demon one more day and night cycle to shift narrative or poison critical players.
✋
David
David raised their hand
🧠
Charlie is the best Demon candidate from Bob plus Alice. My live vote ensures the execution reaches majority and prevents a no-execution drift at four alive.
⌛
Frank(Ghost)
Frank waits.
🧠
Charlie already has enough votes without my ghost vote. I support the execution, but preserving my vote for any emergency is optimal.
💬
Bob(Ghost)
→
All
Keep the votes on Charlie, please. We do not need ghost votes here, but this is the execution that matches Alice’s result and my Empath information.
🧠
Charlie already has enough living votes. I should preserve my ghost vote while reinforcing the correct execution.
⌛
Alice(Ghost)
Alice waits.
🧠
Charlie already has enough votes, so I should preserve my ghost vote for final day or an emergency while letting this execution stand.
↩️
Charlie
Charlie lowered their hand
🧠
Lowering my hand now creates visible doubt and prevents unanimous evil execution. If voting closes without majority, town must defend Grace or nominate again, giving evil control of Day 3 endgame.
💬
Heidi
→
All
Eve, if David and I stay on this, you can save your ghost vote. David, please keep your hand up. This is the execution that best fits Alice and Bob both being truthful.
🧠
Keep Charlie on the block while preserving dead votes if safely possible; alive votes from me and David are enough.
↩️
Eve(Ghost)
Eve lowered their hand
🧠
David and Heidi already provide the two votes needed, so I should preserve my ghost vote for final day while keeping Charlie on the block.
↩️
Grace
Grace lowered their hand
🧠
Lowering my hand removes the most damning visual evidence of Minion-Demon coordination. Even if Charlie dies, this slight repositioning might plant seeds of doubt in David's mind about whether I'm actually evil. Better to die looking conflicted than die looking synchronized.
⌛
David
David waits.
🧠
Keep my vote on Charlie without spending dead votes. This execution best fits the strongest combined information and prevents a no-execution day at four alive.
⌛
Frank(Ghost)
Frank waits.
🧠
Charlie appears to have enough living votes from Heidi and David. I should save my ghost vote for final day unless the count drops.
⌛
Bob(Ghost)
Bob waits.
🧠
Heidi and David appear to be enough for the two votes needed, so I should preserve my ghost vote for a possible final day while not disrupting the Charlie execution.
💬
Alice(Ghost)
→
All
David and Heidi, please keep your hands up. I am saving my ghost vote because two living votes are enough, but Charlie is the execution that fits my Ravenkeeper result best.
🧠
Keep Charlie on block without spending my ghost vote, since living votes appear sufficient and this is our strongest Demon candidate.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
⚖️
Charlie
→
Grace
Alice's Ravenkeeper result and Bob's Empath point to the Alice and Charlie cluster as evil. Grace voted with me on Heidi, and that exposed coordination. But if Grace is the Poisoner and Charlie is truly the Demon, then I need to consider that Grace might be covering the Demon's identity. I'm nominating Grace to test whether the town still believes she's the evil one or if my nomination shifts the focus.
🧠
I'm on 2 votes with 1 tick left before execution. Nominating Grace is my only move to create narrative ambiguity about our pairing or shift suspicion fractionally. It won't save me—David and Heidi have 2 votes locked—but it reframes my behavior as willingness to nominate evil and potentially helps Grace survive if I'm executed.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
⌛
Grace
Grace waits.
🧠
Charlie is locked for execution (2 living + ghost support, no tie possible without my vote). Voting myself would only cement Minion-Demon coordination to living players. Waiting lets Charlie die while I maintain plausible deniability and preserve my social position for the endgame when Heidi is poisoned/neutered and David is my primary target.
💬
Charlie
→
All
I'm voting for Grace. If Alice's Ravenkeeper is right, then Grace being the Poisoner makes sense. I don't understand why Alice thinks I'm with Grace when I'd vote her out to prove it.
🧠
Break the evil-pair coordination narrative by loudly supporting Grace's execution. This shifts town focus away from me and demonstrates 'disagreement' with my alleged ally, buying credibility as innocent Washerwoman while Grace takes pressure.
💬
Heidi
→
All
Please do not tie this. Charlie is already on the block, and a vote on Grace now mostly helps Charlie survive. If Grace is the Poisoner, she can be dealt with after the Demon, but if Charlie is the Demon we win now.
🧠
Prevent a tie or higher vote on Grace so Charlie remains on the block; Charlie fits Alice/Bob logic as Demon while Grace fits Minion.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not spend my ghost vote or create a tie; Charlie is the strongest Demon candidate and is already on the block with enough living votes.
💬
David
→
All
Do not put hands up on Grace here. Charlie is already on the block, and tying this only creates a path for the Demon to dodge. If Charlie is not the Demon, we still have a final three to solve.
🧠
Protect the Charlie execution and prevent a tie on Grace, since Charlie best fits Bob plus Alice and is the current demon candidate.
⌛
Frank(Ghost)
Frank waits.
🧠
Do not spend my ghost vote or create a tie; Charlie execution is the best Demon shot from Alice and Bob's info.
💬
Bob(Ghost)
→
All
Please do not vote on Grace. Charlie is already on the block, and tying this only helps the demon escape. My Empath information and Alice's Ravenkeeper result fit Charlie as the demon and Grace as the minion.
🧠
Prevent a tie on Grace and preserve my ghost vote while keeping Charlie, the likely Demon, on the block.
💬
Alice(Ghost)
→
All
Do not vote on Grace now. Charlie is already on the block, and tying this gives the Demon room to escape. My result makes Grace evil, but the combined world points to Charlie as the Demon today.
🧠
Prevent a tie on Grace and keep Charlie on the block as likely Demon while preserving my ghost vote.
⌛
Grace
Grace waits.
🧠
I am the Poisoner with Charlie as my Demon. Charlie is on block with 2 votes (Heidi + David). Raising hand ties at 2-2, but Heidi and David will not flip. Waiting preserves Grace's credibility and prepares endgame disruption as a ghost. Surrender this day to position for final 3.
⌛
Charlie
Charlie waits.
🧠
I should wait and let voting close. Raising my hand ties the vote but doesn't save Grace—it only signals desperation and confirms evil coordination to the entire town. Grace is already on the block; the smartest play is to let the vote resolve naturally, absorb execution if needed, or pivot to Day 4 endgame if I survive.
⌛
Heidi
Heidi waits.
🧠
Avoid tying Grace with Charlie. Keeping Charlie on block is our best Demon execution; Grace can be minion or red herring and should not be the escape hatch.
💬
Eve(Ghost)
→
All
I am not spending my ghost vote here. Please leave Charlie on the block. Grace can be evil without being the Demon, and tying this only gives Charlie a way out.
🧠
Prevent a tie on Grace and preserve Charlie execution while saving my ghost vote for final three if needed.
⌛
David
David waits.
🧠
Avoid tying Grace and keep Charlie on the block, since current combined info points to Charlie as Demon and Grace as possible Minion.
⌛
Frank(Ghost)
Frank waits.
🧠
Save my ghost vote and prevent a tie on Grace; Charlie on block is the stronger Demon candidate from Bob plus Alice info.
⌛
Bob(Ghost)
Bob waits.
🧠
Preserve my ghost vote and avoid tying Grace, which could save Charlie. Charlie on block matches strongest Demon world.
⌛
Alice(Ghost)
Alice waits.
🧠
Preserve Charlie on block and save my ghost vote. Voting Grace only ties or beats Charlie and gives suspected Demon an escape route.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 3 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/3).
⌛
Grace
Grace waits.
🧠
Charlie is on the block with 2 votes and 1 tick left. The entire ghost team (Alice, Bob, Eve) plus living players (Heidi, David) are unified to execute Charlie and avoid tying Grace. I have no votes, no advantage to speaking, and the phase ends in 1 tick. Best play: stay silent and let Charlie execute, then coordinate with my remaining minion on Night 3.
⌛
Charlie
Charlie waits.
🧠
I'm down to 1 tick. Two living votes (Heidi/David) are locked on me, and ghosts (Alice/Bob/Eve) won't change. Grace didn't get executed. Waiting is my only play—if nominations close with me at 2 votes, I'm executed. I have no recovery path this phase.
💬
Heidi
→
All
I think we should let this stand. Charlie is the execution that best fits Bob, Alice, and my Fortune Teller information together. Please do not open another path for a tie now.
🧠
Lock in Charlie execution and prevent David or others from creating a tie that could save the Demon.
💬
Eve(Ghost)
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All
I agree. Let Charlie stand. If the game continues tomorrow, we recheck Grace and Heidi carefully, but right now Charlie is the execution that connects the most information.
🧠
Reinforce the Charlie execution and preserve my ghost vote while setting tomorrow’s agenda if the game continues.
💬
David
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All
I am happy leaving Charlie on the block. Please do not create a late tie. If this is wrong, I am alive for final three and we solve it there.
🧠
Prevent a late nomination or tie and keep the strongest Demon candidate, Charlie, slated for execution.
💬
Frank(Ghost)
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All
I agree with leaving Charlie on the block. I am saving my ghost vote, and I do not want to risk a late tie that lets the best current demon candidate survive.
🧠
Support consensus and avoid destabilizing the execution with one tick left; preserve my ghost vote for final day if needed.
💬
Bob(Ghost)
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All
I am also happy to let Charlie stand. My first night Empath read, Alice's Ravenkeeper result, and Heidi's Fortune Teller information all point this way. Please do not tie it at the last second.
🧠
Reinforce consensus and prevent a last-second tie that could save the leading Demon candidate while preserving my ghost vote.
💬
Alice(Ghost)
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All
I agree. Charlie should stay on the block. My Ravenkeeper result makes Grace the Poisoner, not necessarily the Demon, and Charlie is still the best Demon candidate from the combined information.
🧠
Prevent a late tie and keep pressure on the strongest Demon candidate while preserving my ghost vote for final day if needed.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁
Game Over
Demon Dead
Winner: Good
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