Game Detail

Players

Alice (Ravenkeeper) Bob (Drunk) Charlie (Empath) David (Imp) Eve (Undertaker) Frank (Soldier) Grace (Investigator) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil103,84222,789$0.0913
Good335,63922,584$0.0784

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Heidi. Your safe bluffs are: Saint, Virgin, Slayer
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Investigator. You learn no information tonight.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Drunk (good), Alive (Told they are Mayor) - Charlie: Empath (good), Alive - David: Imp (evil), Alive - Eve: Undertaker (good), Alive - Frank: Soldier (good), Alive - Grace: Investigator (good), Alive - Heidi: Spy (evil), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, whisper neighbors to learn their roles/claims privately, build trust with potential goods, avoid public reveal of Mayor to not get targeted. Progress info gathering.
🧠
As a Minion with full Grimoire knowledge, I should gather information from key Townsfolk like Charlie (Empath) to understand what the good team knows. Opening a conversation with Charlie lets me learn his Empath reading and potentially manipulate interpretation or redirect suspicion away from David the Demon.
🧠
As Undertaker, no info yet. Chat neighbors first for Empath-like info to build board knowledge and alliances before public claims.
🧠
Day 1, build alliance with neighbor Bob who reached out. Reveal true role to trusted private chat for info exchange, narrow evil suspects via cross-verification without public target.
🧠
Day 1, share my safe Townsfolk role with neighbors to start good alliance, verify each other, and gather info safely since I'm unkillable by Demon. Progress info sharing before nominations.
🧠
Day 1, share my N0 info (1/2 evil neighbors) privately with neighbors first to align goods and narrow evil. Respond to both whispers to build trust without public reveal yet.
🧠
Establish early trust with neighbors by claiming a safe bluff role (Slayer). This gives me credibility and a power I can fake later if needed.
🧠
Day 1, build trust with neighbors who approached first. Share my Investigator info on Alice/Bob privately to align good team, gather their info on others, progress info sharing before nominations. As Investigator, early reveal to trusted few helps narrow evil.
🧠
Respond to group whisper with my Mayor role (beneficial if I die night), reveal Alice's claim for verification, probe Charlie/David to chain logic and narrow evil before noms. Builds trust with neighbors, progresses info.
🧠
I want to talk to Grace to see what her Investigator result was. Since I know she's the real Investigator, I need to understand what information she's working with so I can plan my bluff accordingly and potentially redirect suspicion.
🧠
Share Grace's Investigator info publicly among neighbors to verify consistency and build trust in our trio. Day 1, gather more before noms; Grace's claim key to narrow evil suspects.
🧠
Share Ravenkeeper claim to build trust with neighbors. Respond to Empath info by noting David suspicious if Bob good. Ask Bob's neighbors and Charlie's full setup to verify Empath claim and logic chain.
🧠
Strengthen neighbor trust by confirming shared info and revealing my true Soldier role publicly in group. Day 1, build good alliance to narrow evil suspects using Grace's info.
🧠
Confirm seating/neighbors with neighbors to verify info sharing. Share with Heidi to counter her direct Empath knowledge (possibly Spy). Build good alliance early, narrow evils.
🧠
Continue building trust with Eve and Frank while subtly questioning Grace's claim since it implicates Alice or Bob as Minion, which contradicts what I know (Heidi is the only Minion). I need to deflect suspicion from Heidi while appearing helpful.
🧠
Day1 info gathering crucial. Respond to Heidi (neighbor) sharing my Investigator info to build trust, get her info/reads. Her question shows interest; sharing helps coordinate without exposing to all.
🧠
Strengthen neighbor alliance with info sharing and plan to nominate David. Charlie's logic solid; push execution while building trust for Day 1 nom.
🧠
Continue building rapport with Grace while reinforcing her suspicion of Alice-Bob to distract from David. Keep gathering info to help our Demon.
🧠
Respond to David/Frank, reinforce Grace's claim with logic since day1 Investigator huge if true. Suggest Heidi nom as quiet outsider per Frank, build trust with neighbors before noms. Helps narrow evil fast.
🧠
Agree to nominate David based on Charlie's solid logic chaining to him as evil. Rally our 3 votes, seek more support to execute day 1 and progress good win.
🧠
Address David's doubt on Grace's claim using single-chain logic (her info fits 1D1M perfectly), reinforce our safe block, propose nominating outsider (Heidi/Charlie) to test suspicion without risking Grace's info. Narrow Demon candidates before noms phase.
🧠
Neighbors agree David evil per my info. Rally them to nominate David publicly next tick, secure our 3 votes + convince others for execution. Early Demon kill wins game.
🧠
I need to build trust with the Alice/Bob/Charlie bloc since they're being targeted by Grace's Investigator claim. Getting info from them and potentially redirecting suspicion toward the Eve/Frank/Grace group will help protect Heidi and myself.
🧠
Share info with Heidi to build trust/alliance since neighbors. Coordinate on Charlie suspicion from logic chain, narrow evil suspects early. Progress to nomination phase.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly summarize key info & propose nominating quiet Heidi to test reactions without hitting our safe block or main suspect pair. Progress to execution with logic, build trust in our block.
🧠
Charlie's mechanical Empath pins David evil given Townsfolk claims. Eve/Grace contradict with Minion claim on us, likely evil protecting David. Nominate David to execute confirmed evil via logic chain.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David most suspicious per both major claim chains (Grace Investigator, Alice Empath). Our block (Eve/Frank/Grace/David) safe if Grace true; vote executes potential Demon. Progress game with info.
🧠
Group plan is to execute David based on solid single-chain logic from Charlie's read + our Townsfolk claims. Voting yes locks in the early execution to progress good team win.
🧠
David is the prime evil suspect from my clean Empath read + claims. Voting to execute him progresses us to win by removing evil early. Rallying workedβ€”secure the 4 votes.
🧠
David most suspicious per Charlie's Empath and Alice's nom logic. Grace's info fits standard script. Our block safe; voting executes potential evil Day 1.
🧠
David is the only logical evil from Charlie's read assuming no info-gathering roles yet. Our block (me/Alice/Charlie) voting solidifies execution with 4 votes already; my vote helps reach 4+ for majority kill.
🧠
David unlikely evil per my info (Minion is Alice or Bob). Voting for him executes good player, wastes day 1. Refuse vote to push back on Alice-Bob-Charlie bloc pushing false narrative.
🧠
Use my bluffed Slayer ability to shoot Charlie, the Empath claimant. This creates doubt about Empath info being true, suggests Charlie is lying Demon, and might shake confidence in the vote against me. Desperate play to survive.
🧠
I cannot vote for my Demon David - his death means we likely lose. With 6 votes already against him, my vote won't change the outcome, but abstaining helps me maintain plausible deniability. The less I seem connected to David, the better for my spy game long-term.
🧠
Lower hand to test David's Slayer claim on Charlie. If Charlie dies, David proven good, we execute evil later. If not, David likely evil. Prioritizes mechanical info over hasty Day 1 exec.
🧠
David's Slayer bluff tests our chain: if real, Charlie dies proving us wrongβ€”better to pause execution than kill good Slayer. Eve's hand lower is new info pivot. We have votes but save execution for confirmation to avoid evil kill.
🧠
David's fake Slayer bluff confirms he's desperate evil. Eve/Grace lowered after his speech, protecting him. With 5 yes votes already, urge hold votes to execute David and get Undertaker info.
🧠
Lower hand from David nom to avoid executing potential good Slayer. David tested Charlie; nothing happened but pushes info. Defend block, suggest nom outsider Heidi next. Progress to test claims.
🧠
David's fake Slayer failed, confirming bluff. We have majority votes (Charlie/Alice/Bob/Grace=4). Publicly affirm Charlie's read & our block to hold votes, execute David Day1 for early Demon/Minion kill.
🧠
Lower hand to block David's execution. He's good per my info contradicting enemy claims; save him as potential Slayer for later. Next nominate Charlie to test their lies.
🧠
Currently only 3 hands raised (Alice, Charlie, Bob), need 5 for execution. Speaking now risks prompting Eve/Frank/Grace to reconsider. Waiting keeps pressure low while Charlie/Bob talk themselves out. Heidi silent is optimal Spy play.
🧠
Need to disrupt the momentum against David. Point out the logical contradiction between Empath and Investigator claims to create confusion and make townspeople doubt Charlie's read, potentially getting votes to lower.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/4).
🧠
David nom failed. Contradictory claims between Grace/Charlie on Alice/Bob vs Bob/David evil. Heidi quiet outsider, nom her to test reactions/info without risking solid block (Eve/Frank/Grace/David). Progress game.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Heidi quiet outsider to both whisper groups, best first test execution for night info as Undertaker. Our block Eve/David/Frank/Grace solid by claims/consistency. Progress to night safely, narrow evil.
🧠
Point out Eve's nom protects David who we had numbers on. Re-push David evil via Charlie logic, urge no vote Heidi to renom David tomorrow. Keep good bloc (me/Bob/Charlie/Heidi?) together vs Eve bloc.
🧠
Heidi's nom is safe test per Eve, clears quiet player. We need night info, David tomorrow if survives. Protects block Eve/Frank/Grace/David while progressing.
🧠
Heidi nomination safe test (quiet suspicious). Eve good Undertaker includes me safe. Prioritize block safety/info over risky Heidi vote. Re-nom David tomorrow with logic.
🧠
Speak to counter Eve's Heidi nom, reinforce David evil via Empath logic vs Inv contradiction, urge no vote Heidi & renom David tomorrow. Prevent bad exec, build good block for D2.
🧠
Support Eve's safe Heidi nom to test quiet outsider, gain night info via Undertaker on her death. Protects suspected David minimally, progresses info over stalemate. Avoid executing unconfirmed David yet.
🧠
Defend Heidi by emphasizing the contradiction between Charlie and Grace's claims, cast doubt on Eve's sudden nomination of Heidi after our alliance fractured, and push the town to reconsider who is actually lying.
🧠
I have 4 votes against me. I need to convince people to lower hands by showing Eve's nomination protects David the actual Demon, and I'm the one who spotted the key contradiction we need to solve.
🧠
Heidi suspiciously defends after quiet, protects David post-failed vote. Defend my nom publicly: contradiction must be resolved via execution/night info. She's not safe block. Urge votes to execute her safely, get Undertaker info tonight.
🧠
Heidi good ally pointing real contradiction without defending David. Eve's bloc (Eve/Frank/Grace/David) protects David who Charlie read implicates. Do not vote Heidi, preserve good players & hit David next.
🧠
Heidi nom protects David after we nearly executed him on my solid Empath read. Point out Eve/Grace/David suspicious block, urge lower hands on Heidi, renom David tomorrow. Progress by countering their defense.
🧠
Lower hand on Heidi: she's right about contradiction, only one pointing it out. No majority yet (4 needed), avoid executing good player, force discussion/renom David tomorrow.
🧠
Heidi quiet outsider, Eve nom protects David after near-execution. Vote executes safely for Undertaker info, pins David tomorrow with majority. As Mayor, execution helps narrow evil.
🧠
Heidi right on contradiction; executing her loses key voice solving Charlie vs Grace lies. My Invest pins Alice/Bob Minion so Charlie lying evil. Lower to pivot to real suspects, save vote for info.
🧠
Heidi is my Minion, critical for my survival strategy. She's at exactly 4 votes - must convince someone to lower hand by pointing out contradiction unresolved by her death.
πŸ“œ
Storyteller
Nothing happens.
🧠
Defend against execution by highlighting David's fake Slayer shot as proof he's lying, and argue that killing me wastes a day when we could be examining the real contradiction.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Heidi most suspicious: quiet then defends David post-fake shots, protecting evils despite contradiction callout. 1 tick left, urge vote execution for night info as Undertaker.
🧠
Last tick before night. Execution locked unless tie/supersede but can't nom. Speak to sway votes down on Heidi (my good neighbor per logic), expose Eve protecting David after fake shots, push David evil tomorrow. Can't let good Heidi die wastefully.
🧠
Last tick, must sway 1+ hand down from Heidi (4v). Expose Eve safeclaim protects David Demon, urge lower hands to save day for David exec tomorrow. Progress to David kill.
🧠
Heidi's late suspicious defense of David after his fake shot makes her evil accomplice. With 1 tick left & 4 votes, speak to solidify votes on her for execution & Undertaker info tonight. As Soldier I'm safe; progress game.
🧠
Heidi defended fake Slayer David suspiciously after silence. Eve/Grace protect suspicious David. Support Heidi exec for info (likely good/neighbor), narrow evils tomorrow. As Mayor save vote for later.
🧠
I lowered hand to block Heidi exec, but she's at 4 votes with 1 tick left. My info crucial: explain publicly why Alice/Bob evil to unite town against them tomorrow, regardless of today's exec. Push renom David as backup.
🧠
Heidi's execution is likely inevitable at 4 votes with minimal time left. As exposed Demon, speaking now adds no value. Wait to preserve ghost vote and plan night kill strategy for final push.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the biggest threat with his Empath claim pinning me evil. I must eliminate him tonight despite Ravenkeeper risk. If he dies naturally, his read becomes questionable and the town loses coordination.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Undertaker. You learn that Heidi was the Spy.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Share my Undertaker info privately with neighbor David (pushed hard D1, faked Slayer likely baiting Demon) to build alliance, get his Empath read on me/Frank. Heidi Spy confirms 1 minion, progress by confirming David's alignment.
🧠
Dead, so whisper key info to living goods privately to build alliance, reveal my reads on neighbors to narrow demon to Bob/David, urge execute one based on logic before final day.
🧠
Day 2 post-Charlie death (good Empath), logic points to David Demon. Whisper Eve/Grace (neighbors + safeblock) to align info, build good block, plan David nom next tick. Avoid public yet.
🧠
Confirm Charlie's info with David privately, narrow evil between us using Eve/Grace claims. Build good alliance before noms, process of elimination to find Demon.
🧠
Share my Investigator info privately with Frank/Eve to confirm David as prime suspect per single-chain logic matching Charlie/Frank. Coordinate David nom to execute Demon before final day.
🧠
Plant seeds of doubt about Charlie's Empath reading to confuse the town. If they believe the evil neighbor could be Alice (my other neighbor) instead of David, David might survive.
🧠
Respond to Bob's question about who is evil between us. I need to deflect suspicion while appearing helpful and collaborative. I'll acknowledge Charlie's information but suggest we need more evidence before jumping to conclusions.
🧠
Charlie's night death proves he wasn't evil (fits good Empath). Coordinate with Bob/David (Charlie's bloc) using ghost whispers to align on executing David (Grace's minion read) before noms, narrow Demon suspects.
🧠
Share my real Undertaker info publicly via Grace/Frank to counter any lies, build trust as good info role, confirm Heidi Spy evil matching her suspicious save of David, urge nom David as most suspicious to progress to execution.
🧠
As dead Empath, reconfirm info with both neighbors privately before noms. Cross-check claims, narrow Demon suspect to execute next.
🧠
All logic chains to David Demon. Grace/Eve confirmations align perfectly. Publicly nominate David next tick to execute him before final day and win.
🧠
Respond to all whispers with single-chain logic on Charlie's info + role conflicts. Narrow suspects: David most likely Demon (fits Empath + Eve/Grace contradictions). Coordinate with David/Alice privately to nominate David today before final 3; reveal Mayor if needed to build trust and progress to execution.
🧠
Consensus on David as Demon from multiple info sources (my Invest, Charlie Empath, Eve Undertaker, Frank logic). Reinforce alignment, urge nomination/execution of David before tick ends to win.
🧠
I need to sow doubt about Alice's alignment to divert attention from David. By suggesting Alice could be the evil neighbor Charlie saw (since Charlie sat between Alice and Bob, not just Bob and David), I can create confusion and potentially save our Demon.
🧠
Counter Bob's claim I'm evil. Point out Grace's information contradicts Eve's Undertaker claim, suggesting she's lying. Support my innocence by highlighting logical inconsistencies in accusations against me.
🧠
Push bloc to nominate David as Charlie's read pins him if Bob good Mayor. Get Bob to claim publicly. Surface Eve UT contradiction with Grace Inv to break their bloc. Night 1 Charlie death proves good info.
🧠
Heidi sows doubt on seating but logic clears Bob, points to David Demon. Reinforce with Frank/Grace to nom David this tick before phase ends; save game.
🧠
My info pins 1 evil in Bob/David. Dead=good. Remind them, push response on Grace/Eve claims to narrow who to nom next. Progress before noms.
🧠
All info chains to David Demon. Last tick before nom, confirm alliance with Eve/Grace to raise on David nom, counter Heidi confusion publicly if needed, ensure execution.
🧠
Day2 near noms, push Alice/Charlie/David bloc to nominate/execute David as Demon per logic. Reveal Mayor to them, build trust vs Eve bloc. Nomination next tick.
🧠
Confirm with Frank/Eve we raise hands to execute David on his nomination this tick (2/3 phase). Solid info chain clears others, points to David Demon. Executing him wins the game for good.
🧠
Continue sowing confusion by pointing out Grace's claim about Alice being Minion conflicts with the assumption that Charlie saw Bob/David. If I can get people to question whether Charlie saw Alice instead, David might survive.
🧠
Push the Eve vs Grace contradiction hard. If town believes Eve, I'm safe. If they believe Grace, I need Bob as scapegoat. Either way, get them fighting each other instead of unifying against me.
🧠
Bloc solid w/ Charlie ghost backing. Push nom David publicly soon, solidify plan w/ Bob/David first vs Heidi doubt/Grace push. Time ticking to noms, execute David tests perfectly.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Dead Empath, final nomination phase D2 w/6 alive. Publicly restate key info & logic on my neighbors to force responses/clarify lies before night. Save ghost vote for precision execute, progress to demon kill.
🧠
Nominate Alice to confuse town. If Alice executed and flips Ravenkeeper, town questions everything and David survives another day. This undermines Charlie's chain of logic.
🧠
All chains confirm David Demon. Phase 1/1 tick, Frank plans to nom next but ghosts muddying. I nominate David now as living player to secure execution this tick and win before N2.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David most suspicious per Grace's clear logic + my Empath + Eve defense. Exec him with ghost vote to win; can't save it.
🧠
I cannot let David die - he is my Demon. I hope the vote doesn't reach 3. I should wait to see outcome before using any influence.
🧠
All good players (me, Frank, Eve, Charlie) agree David is Demon. Raising hand executes him now before night, securing good win today.
🧠
David most likely Demon per Charlie good info + Eve D1 save. 3rd vote executes him, game over. Win condition.
🧠
All good info chains to David Demon. Grace/Charlie/Frank/Eve/Frank nominate/raise for David. I raise to execute him now with 1 tick left and win the game.
🧠
All good info chains to David Demon. Grace already nominated, Eve/Charlie/Grace raised. My raise gives 4/5 alive votes (Alice evil or confused), executes David Demon, good wins.
🧠
Point out Eve's contradiction: if she truly believes Undertaker saw Spy, minion's dead and I'm good. Her voting for me undermines her own claim. Attack credibility to break vote bloc.
🧠
David Demon per Charlie's proven Empath read. 3 votes so far (Alice/Charlie/Grace?), mine makes 4/6 majority to execute him now before night. As Mayor, must push exec on D2 to win.
🧠
David's defense has merit; Eve voting against her own Spy logic (minion dead clears David) suggests lie or betrayal. Too many contradictionsβ€”better block execution, regroup tomorrow than risk killing good David.
🧠
Not using my ghost vote here. David is already getting 5 votes, my vote won't change the outcome. By not voting, I avoid confirming I'm evil and can maintain the narrative that Eve's Undertaker info might be wrong. Better to sow doubt than confirm my allegiance.
🧠
David ignores key info clearing Bob to sow doubt on Eve. With 5 votes already (us good + Alice/Frank/Eve/Bob?), reinforce logic publicly to counter his speech, ensure majority execution next tick and win.
🧠
David on block, 5/6 raised hand (exc Frank? me/Bob/Grace/Eve/Frank? wait). Counter his Eve point: she follows good bloc logic, UT+Inv can't both true so Grace prioritized. Vote stays up, execute Demon likely.
🧠
David's Demon, all chains lead there. Publicly affirm logic to counter his deflection, reinforce good block votes, ensure execution before night. Win today.
🧠
David's objection ignores full logic chain clearing Bob and proving his Demon status via Heidi's actions. Reinforce team to maintain votes (5/6 raised, need 3) and execute David this tick to win immediately.
🧠
Highlight Alice admitting Eve's claim is being ignored, expose hypocrisy to break voting bloc by making Eve question why her info is discarded
🧠
David sowing doubt but logic clears him as Demon. Reinforce chain publicly: Charlie+Grace clears Bob, Eve confirms minion dead. Urge good stay raised to execute before night. As Mayor, we win if 3 left no exec.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David executes next unless new nom ties/surpasses. David most suspicious per my info + fakes. Speak to reinforce execution before night, prevent switch. As dead good, push win.
🧠
David is doomed with 5 votes and no alternative. Speaking now wastes my credibility. Save influence for post-execution discussions where my ghost status might let me manipulate narratives better.
🧠
David executed at tick end unless tied/surpassed. Reinforce logic publicly to prevent flips, ensure 5 votes hold, win by executing Demon.
🧠
David locked 5 votes, 1 tick left; reinforce logic publicly to prevent flips, ensure execution as Demon most likely; good wins if executed.
🧠
David locked 5 votes, 1 tick left. Reinforce logic to prevent flips, ensure execution. My Undertaker info pins David as Demon via Heidi save + chains. Win imminent.
🧠
David locked on block 5 votes, 1 tick left. Reinforce logic publicly to prevent flips, ensure execution as Demon. As Soldier, safe from night kill; win imminent.
🧠
Highlight the Grace/Eve contradiction one last time. If Eve truly believes minion is dead, she cannot vote with someone claiming minion is alive. This inconsistency might make someone pause. I need to survive this execution.
🧠
David exposed by logic chains despite Eve/Grace contradiction; reinforce vote with Mayor claim to prevent flips, ensure execution on final tick as 5 votes locked, win by killing Demon.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good