Game Detail

Players

Alice (Butler) Bob (Drunk) Charlie (Baron) David (Imp) Eve (Virgin) Frank (Saint) Grace (Mayor) Heidi (Monk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,026,052148,295$0.4790
Evil372,207128,958$0.7552

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Charlie. Your safe bluffs are: Undertaker, Fortune Teller, Chef
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Bob as my master. He is my neighbor, so he is the most accessible person to coordinate with during the day. This helps mitigate the restriction of my Butler ability.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to establish contact with my neighbors to build trust and potentially gain information, while keeping my own role hidden for now.
🧠
Coordinate with my minion Charlie to establish our bluffs and strategy for the game. I need to share my safe bluffs and agree on what roles we'll claim.
🧠
Respond to my master (Bob) to build rapport while keeping my role hidden for now.
🧠
Coordinate with my Demon David on role claims and share what Bob said. I need to establish my bluff role and maintain communication with my evil teammate.
🧠
I am initiating contact with my neighbors to build trust and gather initial impressions without revealing my role.
🧠
I want to establish a rapport with Eve and David while gathering information without revealing my role. Staying low profile as the Saint is key, so I am asking them for their observations first.
🧠
I want to build trust with my neighbors early on and see if I can get some information to inform my protection ability later. I'm disclosing my role (Monk) to encourage them to share theirs, which helps me prioritize protection.
🧠
I want to build rapport with Heidi without revealing my Mayor role too early, while testing if she shares info.
🧠
I am still gathering information on Day 1. It is too early to use my Slayer shot, as I have no leads. I will observe the interactions of other players to see if any suspicious patterns or role claims emerge before making any moves.
🧠
I need to coordinate with Charlie about strategy - keeping distance between us publicly, what fake Empath info Charlie should give, and discussing who to target for the night kill. I also need to respond to Eve to start building trust.
🧠
I need to coordinate with Bob, my designated 'master', because my Butler ability restricts my voting to only when he votes. I need to ensure we are on the same page before any nominations happen.
🧠
I need to gather intel on what other players are claiming and who they suspect. Eve has been active whispering to David and Frank, so she may have useful info. I'll approach her as Empath to build trust and learn what she knows.
🧠
Establish rapport with Charlie while deflecting direct questions about my role or information. Keep a low profile on Day 1.
🧠
Gather information from neighbors while building trust, without revealing my role. Staying low-profile is key for a Saint.
🧠
I want to build trust with Grace and gather her opinion on Alice, who is currently quite active in private chats. This helps me assess potential alliances or threats.
🧠
Acknowledge Heidi's concern and maintain the partnership without committing to a specific strategy yet. Keep the conversation open.
🧠
Build trust with Alice and probe her opinion on David and Charlie, who have been active with whispering, without revealing my Slayer role yet.
🧠
Build trust with Eve by claiming Fortune Teller, get her role claim to map the good team, and establish my alibi early. This helps me control information flow and identify threats.
🧠
I want to build trust with my chosen master, Bob, by agreeing with his observation without committing to a strong suspicion, keeping my Butler role hidden.
🧠
I need to update David on what Eve told me and discuss strategy. Eve is playing cautious and hasn't claimed anything, which is good for us. I also need to discuss my Empath seating and what reading to claim - since my neighbors are Bob and David, and David is the Demon, I need to decide whether to claim 0 or 1 to best protect David.
🧠
Build trust with David (who claimed Fortune Teller) and gather more information without revealing my Virgin role yet.
🧠
I want to establish a cooperative, low-key bond with Eve and David while maintaining my cover as the Saint, encouraging them to share information with me without revealing my own role or suspicious nature.
🧠
I want to probe Alice about her relationship with Bob to see if they are possibly evil or just socializing. If she seems evasive, that's a red flag.
🧠
I want to gauge Alice's alignment and see if she is open to sharing information or if she is possibly the Demon/Minion keeping to herself.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
To discourage early nominations while gathering info as the Mayor, keeping my role hidden.
🧠
Encourage the group to avoid day 1 nominations to prevent accidental execution of a good player.
🧠
Support the cautious no-nomination sentiment to build trust with town and avoid risking an early execution that could harm my team. Staying quiet and agreeable on Day 1 is optimal for the Demon.
🧠
To align with the consensus of not nominating on Day 1, preserving my Slayer ability until I have more information.
🧠
To support the consensus of no executions today to protect myself (as the Saint) and appear helpful.
🧠
To agree with the group's consensus of not nominating anyone on Day 1, which preserves the good team's resources and avoids accidental early execution of a townsfolk.
🧠
To align with the group's consensus to avoid D1 nominations, maintaining cover and observing behavior without drawing suspicion to my Virgin role prematurely.
🧠
The entire group consensus is no execution today, which helps my evil team. No need to nominate or speak - just let the day end quietly. Demon David survives and gets another kill tonight.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Alice is central to the conversations happening today (whispering with Bob). If she is a key Townsfolk, protecting her prevents a night kill. If she is suspicious, it's safer to shield a potential high-value target.
πŸ“œ
Storyteller
β†’
Heidi
You chose to protect Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the most connected player, whispering with Bob, Heidi, and Grace. She's the central information hub for the good team. Killing her disrupts their coordination network and potentially eliminates a dangerous info role (like the real Fortune Teller who could counter my claim). The Ravenkeeper risk is manageable on Night 1.
πŸ“œ
Storyteller
β†’
David
You attacked Alice, but they survived.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Bob as my master again because we have established a rapport and he appears to be a cautious, thoughtful player who wants to avoid reckless Day 1 executions, aligning with my own strategy.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Coordinate with my minion Charlie on strategy. Need to know Charlie's Empath claim and read to align our stories. Also need to discuss who to kill N2 since Alice survived N1 - likely Monk or Soldier protected her.
🧠
I want to gather information from Eve, who I've established as a contact, to see if she has any leads on the Demon. Building trust is key, and gathering info is necessary.
🧠
I need to check in with Alice, who I've already established contact with, to see if she has gained any insight from observing David and Charlie. I want to build trust and gather intel before committing my Slayer shot.
🧠
I need to start building trust with Heidi since she's my neighbor and has a role claim. If she's the Monk, she can protect me or someone else, and checking in on her helps gauge her alignment.
🧠
Coordinate with my Demon David. I'll claim Empath read of 1 (which is what a real Empath would see since David is evil), and redirect suspicion toward Bob. I'll also discuss who to target for execution today and who David should kill tonight.
🧠
I need to maintain trust with Grace and share that I protected Alice, while also steering the conversation towards the suspicious activity between Bob and Alice.
🧠
I want to maintain my relationship with Bob, my chosen master, while gathering more information on his Slayer claim and his suspicions of David and Charlie. This keeps me in the loop without committing too early.
🧠
I want to engage Frank in conversation to gather information and assess his potential alignment without revealing my role yet.
🧠
Coordinate fake FT info with Charlie and plan today's execution target. Need to sync stories so we don't contradict each other publicly.
🧠
Continue building trust with Eve while probing for her role or information, keeping my own Saint role hidden for now.
🧠
I need to build trust with Alice, my neighbor, and keep our communication line open while waiting for more concrete evidence before using my Slayer shot.
🧠
I want to solidify trust with Heidi (the Monk claimant) and let her know I am the Mayor, which encourages her to protect me in the future. I'm also fishing for her suspicion on others.
🧠
I want to start subtly building suspicion on Bob by sharing my fake Empath read with a trusted good player. Alice is a good target for this whisper since she survived the demon attack and will be seen as trustworthy. If she believes my read, she can help spread suspicion on Bob without me looking too aggressive.
🧠
I need to acknowledge Grace's claim as Mayor and align with her. I also want to suggest she uses her position to gather info while I stay focused on protecting and observing suspicious players like Bob.
🧠
I need to acknowledge Charlie's claim without revealing my own role or confirming Bob's alignment, while keeping the conversation open to gather more information about why Charlie suspects Bob.
🧠
Maintain my cover as a Townsfolk while subtly gathering information from Frank. I want to sound helpful but cautious, consistent with a Virgin who doesn't want to be targeted.
🧠
Charlie claiming Empath 1 and pointing at Bob is dangerous for me - if Bob dies and flips good, I become the obvious evil neighbor. I need to redirect Charlie to either claim 0 or push for a different execution target to protect myself.
🧠
I want to maintain a friendly, non-threatening relationship with Eve without revealing my Saint role, as I need to avoid being executed at all costs.
🧠
Gather more information from other players about the David and Charlie situation and see if Frank is forthcoming.
🧠
I want to expand my information network beyond Heidi and get a read on Frank, who has been heavily involved in the private whispering circles. Establishing trust with a neighbor is a safe, logical step.
🧠
David is right - if I pushed Bob and he died good, David is exposed. I need to pivot and redirect town toward Frank/Grace. I must coordinate with David and also start building suspicion on Frank publicly.
🧠
To reinforce the alliance with Grace (Mayor) and encourage her to keep a low profile while I watch the others.
🧠
I want to probe Charlie's information and encourage cross-referencing between Bob and David, as there's a contradiction between Bob's Slayer claim and Charlie's Empath read indicating evil.
🧠
I want to observe the group dynamics and see if anyone starts making suspicious nominations or aggressive plays. I'll stay low-profile for now.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to encourage transparency and break up the suspicious cliques. As the Mayor, I need to force information into the open to evaluate the claims.
🧠
I want to appear helpful and cooperative to the town, while discouraging hasty nominations to protect myself from accidental execution. Staying quiet might look suspicious, so I will contribute to the general call for openness.
🧠
I want to facilitate open discussion and verify the claims made by the players, while keeping my own role hidden to avoid unnecessary scrutiny as an Outsider. I also want to remind everyone to be cautious about hasty nominations.
🧠
I want to encourage more public information sharing to pressure the suspected Demon/Minion roles, while keeping my own identity as the Virgin hidden for now. Alice's callout provides a good opening to demand more info from the claimed roles.
🧠
Reveal my Monk role and my protection target to corroborate why there were no deaths, while applying pressure on Bob (Slayer) to use his ability.
🧠
I am confirming my role publicly as requested by the group. I am also pushing for more information from Charlie (the Empath) to identify potential evil targets before I use my Slayer shot. This helps the town verify roles and make a better decision.
🧠
Charlie's Empath read implicates me or Bob. I must redirect suspicion elsewhere. Nominating Frank achieves this - he's been quiet, whispering a lot, and hasn't made public claims. This moves the focus away from the Empath chain that could expose me.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination immediately. As the Saint, being executed ends the game, so I must strongly warn against it without necessarily revealing my exact role if possible, though I might need to if the votes get close. I'll start by warning them that executing me is bad for the town.
🧠
I want to prevent a potential instant-loss scenario by cautioning the town against executing someone claiming to be the Saint. This protects the team while I keep my Mayor identity hidden.
🧠
I need to observe the voting process on Frank. Frank claims to be the Saint. If I vote for him, I risk losing the game if he's telling the truth. I will wait and see if others support the nomination.
🧠
I need to reveal my role to be nominated, so I can prove my good alignment and possibly catch a Minion/Demon if they nominate me, or at least establish my role for the town's benefit.
🧠
Frank claims to be the Saint, which is a high-risk role to execute. I will hold my vote for now to avoid losing the game instantly, especially since Grace (Mayor) also advises caution. I'll observe the vote count.
🧠
I am the Slayer, and I need to be extremely careful not to vote for the Saint if Frank is telling the truth. Since he claims Saint, and there is no evidence to contradict it, I will not vote to execute him. I will hold my vote and see if anyone else votes.
🧠
Not voting for Frank preserves my Fortune Teller cover. After a Saint claim, voting looks reckless or evil. I need to stay under the radar and push for safer targets later. The votes likely won't reach 4 anyway.
🧠
Not voting for Frank is the safest play. The Saint claim makes voting for him highly suspicious if he's telling the truth, and if Frank is evil bluffing Saint, I'd be voting out a potential ally. The vote likely won't reach 4 anyway, so I preserve my Empath cover by staying cautious.
🧠
I need to emphasize the danger of my execution to ensure they don't vote for me. Since I am the Saint, my death means an automatic loss for the good team. I must be clear and urgent.
🧠
I need to be very careful. Frank claims to be the Saint. If he is telling the truth, voting for him is an instant loss for the good team. I should not vote for him right now. Let's see if anyone else votes. I will wait to see the outcome.
🧠
I need to discourage the town from executing Frank, who is claiming to be the Saint. Executing the Saint causes an immediate loss, so it's safer to avoid this nomination. I also want to acknowledge the situation without revealing my role.
🧠
I will not vote for Frank because of his Saint claim. If he is telling the truth, executing him loses the game, which is too high a risk right now. I'll wait to see if the vote fails.
🧠
I want to advise the town against executing Frank because he claims to be the Saint. Executing the Saint loses the game immediately, so it is safer to hold off until we are certain.
🧠
I need to assess the risk of Frank being the Saint. Executing a potential Saint is too dangerous right now. I will not vote for Frank, and I will observe the town's reaction to his claim. I will wait to see if others vote.
🧠
I nominated Frank but he's claiming Saint. If he's actually the Saint, executing him makes good win and evil loses. I must not vote for him. I need to publicly back off gracefully and redirect suspicion elsewhere, perhaps to Eve's Virgin test, while maintaining my good persona.
🧠
Voting for a claimed Saint on Day 2 would be incredibly suspicious and would likely expose me as evil if the vote fails. The town is clearly backing off. Better to wait, preserve my cover, and push for a safer target later.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (0/4).
🧠
I need to shift the town's focus away from myself to avoid further nomination attempts, while also validating other claims like Eve's Virgin claim to move the game forward without jeopardizing the Saint's win condition.
🧠
I want to move the game forward by verifying Eve's claim safely. Testing the Virgin is a standard move, and as the Mayor, I want to confirm roles to find the Demon.
🧠
I want to push the town towards testing Eve's claim, as it is a safe and logical next step to verify her role without risking the Saint's potential game-ending penalty.
🧠
Reinforce the Virgin claim and encourage the town to nominate me for verification. This confirms my good alignment to the group and builds trust.
🧠
I want to urge caution regarding the Virgin test, reminding the group that nominating the Virgin is deadly for a Townsfolk. This helps protect the town's resources while supporting the testing strategy.
🧠
I want to keep the pressure on the group to find the Demon while signaling I am still waiting for a good shot. I also want to remind them that the Virgin test isn't risk-free.
🧠
Reinforce my FT cover before day ends, position myself for night kill decision, and appear helpful without pushing any risky plays. Set up fake FT info for tomorrow.
🧠
The day is almost over and the town hasn't executed anyone. This is already a win for evil. I should not nominate Eve because if she's the real Virgin, I die as the 'Townsfolk' nominator. Better to let the day end safely.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
David claimed Fortune Teller and is gathering info. He is a high-value target for the Demon because he can find them. Protecting him is my best defensive play to keep our primary source of info alive.
πŸ“œ
Storyteller
β†’
Heidi
You chose to protect David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the Slayer and the biggest threat to my survival. He can shoot me publicly during the day at any time. Killing him tonight removes this threat entirely. Even if Heidi protected Alice N1, she has no reason to specifically protect Bob tonight since she doesn't know my target. This is the highest priority kill.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to pick an alive player to be my master. Heidi claims to be the Monk and seems to be playing cautiously, so linking my vote to her seems like a safe strategy to avoid making bad moves.
πŸ“œ
Storyteller
β†’
Alice
You chose Heidi to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to check in with Alice, who is a neighbor and (according to memory) confirmed good, to see if she still trusts the plan to test Eve, given Bob's death.
🧠
I want to gather more information to help the living players narrow down the Demon. I am suspicious of Heidi's early protection claim and want to see if Alice has any leads.
🧠
Coordinate with David on strategy for Day 3. Bob's death removes a threat but we need a plan for nominations. We should discuss who to target and how to keep David safe.
🧠
I need to verify Heidi's claim and establish trust. As Mayor, I am a high-value target, but my ability to win the game if it reaches final three with no execution makes me crucial. I need to see if she actually used her ability.
🧠
I want to push the town to test my Virgin ability to confirm my alignment and potentially execute an evil player if they are foolish enough to nominate me. Alice is a good candidate to coordinate with.
🧠
Coordinate with Charlie on Empath claim to clear me, and share plan to nominate Eve as Virgin test which I safely survive as Demon.
🧠
I need to probe Heidi about her protection claim and the death of Bob, while also stalling on the decision to nominate Eve to gather more intel.
🧠
I need to gather information from the Fortune Teller to identify the Demon and ensure the good team stays on the right track.
🧠
I need to confirm my Monk status with Grace, who is claiming Mayor, to build trust and coordinate. Revealing my protection history establishes credibility.
🧠
To extract information from David, who claimed Fortune Teller, to help deduce the Demon's identity before nominations.
🧠
Confirm David's plan and coordinate our next target. The Empath read change to 0 is smart - it clears David and implicates dead Bob. I need to advise on who to push suspicion toward.
🧠
To build trust with Heidi by validating her information and aligning as the Mayor.
🧠
I am waiting for Alice to respond to my request to nominate me. If she doesn't, I might need to push the issue or pivot to another strategy. Waiting allows me to see if others join the conversation or if new information emerges.
🧠
Charlie correctly identified a fatal flaw in the Virgin nomination plan - surviving it proves I'm NOT a Townsfolk, contradicting my FT claim. I need to alert Charlie to abort this plan and coordinate an alternative strategy before I accidentally expose myself.
🧠
I am communicating with my master (Heidi) to maintain the Butler constraint while expressing caution about nominating the potential Virgin, which could kill me. I also want to keep the town's suspicion off me by playing cautiously.
🧠
I am checking in with David, the Fortune Teller, to see if he has confirmed a Demon. As the Saint, I need to know who is safe and who is suspicious to avoid being executed myself.
🧠
I want to gauge Alice's opinion on Frank (the claimed Saint) and see if she has observed anyone behaving suspiciously regarding his claim, which helps me evaluate who the Demon might be.
🧠
I need to narrow down the suspect pool. If Frank is the Saint, he's dangerous to execute, but if he's not, he's a potential Demon or Minion bluffing. Getting a read from David is crucial.
🧠
Whisper to Alice to share my fake Empath info (read dropped to 0, clearing David) and plant suspicion on Grace, steering town's execution away from the Demon and toward an easy target.
🧠
I want to press Heidi for more information while maintaining our alliance, as her Monk claim needs to be constantly re-evaluated against the other players' claims to ensure she isn't leading us astray.
🧠
To pressure the town (via Alice) to finally test my Virgin claim, which is essential for town progress.
🧠
Frank is urgently asking for my FT info. I must respond to maintain trust and steer the town toward executing Grace. I'll summarize my checks and subtly push suspicion on Grace while clearing myself.
🧠
I need to validate Charlie's Empath information and start building a consensus against Grace if she is indeed the Minion. I'll maintain my Butler constraint by only voting when Heidi votes, but for now, I'm gathering intel.
🧠
I am aligning with the Fortune Teller, David, to focus suspicion on Charlie or Heidi while reiterating that I am the Saint and should not be executed.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To encourage someone (preferably a town-aligned player) to nominate me, confirming my role as Virgin. This will either execute a townsperson if they are the nominator (proving I am Virgin) or, if they are evil, it will progress the game by placing me on the block without killing a townsfolk.
🧠
To deflect suspicion from myself while gently steering the town away from me, reinforcing my Saint status without explicitly revealing it if not necessary (though I already told David). I need to avoid being the target of the execution.
🧠
Nominate Grace to push the town toward executing a good player, protecting David the Demon. I've been building trust with Alice who agreed Grace is suspicious. This is safer than letting town test Eve's Virgin claim which could backfire on evil team.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to reveal my role to stop the execution. Being the Mayor is a strong claim that should prevent the town from voting for me. I need to emphasize that Charlie's suspicion is misplaced and direct attention back to finding the actual Demon.
🧠
I want to keep the town focused on evaluating Grace's claim, as executing the Mayor would be a major setback if she's telling the truth. I also want to remind the town that I am still unverified.
🧠
To express skepticism about executing Grace while cautioning against my own execution and asking for verification of her claim.
🧠
I nominated Grace and must vote consistently to maintain my Empath cover. Executing a good player helps evil. Her Mayor claim is convenient and unverified - I should push back and vote.
🧠
I want to discourage the town from executing Grace right now, as it feels like an impulsive decision and we have a better plan (testing the Virgin) to gather information.
🧠
I suspect Grace is not the Mayor, especially given her late claim under pressure. A Mayor would typically be more involved. I will use my ghost vote to support the execution to narrow down the suspect pool.
🧠
I need to follow my Butler restriction. My master is Heidi, and she is not voting. Therefore, I cannot vote for Grace. I will speak to express caution and align with my master's hesitation, which effectively prevents me from voting for the execution.
🧠
Charlie (my minion) nominated Grace. Supporting his nomination as Fortune Teller who 'cleared her as not-Demon' but could suspect her as Minion/evil. Every good player executed moves evil closer to winning.
🧠
Defend against the nomination by highlighting the danger of executing a Mayor and casting doubt on Charlie's motivation for nominating me.
🧠
I need to express caution about executing Grace without verification, while still pushing for my Virgin test to get confirmed info. I shouldn't vote for Grace unless I have a reason, and saving the Mayor claim is generally safer.
🧠
I am the Saint and need to avoid execution myself. Grace is currently nominated and has some support, but the town is divided. I will wait and see if the execution passes without my interference, as I don't have enough information to confirm Grace's claim.
🧠
Push back against the Mayor claim as convenient, and counter the Virgin test narrative which could backfire on good team. Keep pressure on Grace to maintain my Empath cover story even if vote fails.
🧠
I am advocating for caution and abstaining from voting for Grace because her late Mayor claim, while suspicious, shouldn't result in a rash execution that could cost the town the game if she's telling the truth. I need to keep the group focused.
🧠
I am expressing doubt about executing Grace, a claimed Mayor, and asking for Charlie's certainty to see if he holds strong evidence.
🧠
I need to adhere to my Butler constraint (if master Heidi doesn't vote, I shouldn't vote) while signaling my caution to the town. Abstaining is the safest route here given the conflicting claims.
🧠
Push Frank to vote for Grace execution. We have 3 votes (Charlie, Bob ghost, me) and need 4. Frank is the most likely swing voter. Argue that late Mayor claim is suspicious and worth the risk.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
Nominee Grace did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (3/4).
🧠
To survive by emphasizing my Mayor role, casting doubt on Charlie's aggressive behavior to shift suspicion away from myself, and encouraging the town to look elsewhere.
🧠
I am acknowledging the risk of the Virgin test while steering the conversation toward gathering more information, as the town is currently split and uncertain.
🧠
Calm the town down after a failed execution and redirect focus away from myself while reminding everyone of my Saint role.
🧠
The nomination phase is ending and no execution means another night kill for David. I've already drawn heat from the failed Grace push - better to stay quiet now and let the phase end rather than say more that could make me look suspicious.
🧠
To de-escalate the tension after the failed execution and encourage the group to focus on logical deduction rather than rash decisions before the day ends.
🧠
I want to keep the pressure on Grace despite the failed execution. As a dead player, I should continue to analyze the claims. Claiming Mayor under pressure is a major red flag for a potential Demon or Minion, even if the town was scared to execute her.
🧠
I want to reinforce my loyalty to my master (Heidi) and encourage the town to slow down and avoid hasty, potentially catastrophic, execution decisions.
🧠
The day is ending and no execution is likely. I need to steer suspicion away from me and Charlie, and push the town toward testing Eve or suspecting Heidi/Alice. Speaking now sets up tomorrow's narrative. I should not nominate Eve myself as it could out me as non-Townsfolk.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
David is our Fortune Teller and has been providing valuable information by checking players. Protecting him again ensures he survives the night to gather more information, which is crucial for the good team to identify the Demon.
πŸ“œ
Storyteller
β†’
Heidi
You chose to protect David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi to eliminate the Monk's night protection. This ensures all future kills go through and removes the town's defensive coordination. Alice loses her Butler master, creating chaos.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to tether my vote to Heidi, who has been cautious and reasonable throughout the game, as she appears to be playing in the interest of the good team.
πŸ“œ
Storyteller
β†’
Alice
You chose Heidi to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with David on strategy after Heidi's death. We have 6 alive, need to avoid David's execution and figure out who to push. Heidi's death is good for us - removes a coordinating voice. Need to plan night kills and nomination strategy.
🧠
I want to coordinate with David, a player I protected, to see if he has any insights now that I'm dead. I'm trying to figure out who is the Demon among the survivors: Alice, Charlie, Eve, Frank, and Grace.
🧠
Heidi is dead but has a ghost vote. I need to keep her trusting me and steer her toward pushing Grace or Eve for execution, while keeping suspicion off Charlie and myself.
🧠
I need to coordinate with David, who seems to be an information-gatherer (Fortune Teller claim), to figure out if Charlie is the threat. Heidi is dead, so I need to step up and facilitate the conversation.
🧠
Heidi was my master, but she died last night. Since I cannot choose a dead player as my master effectively (or perhaps I need to wait for the next night phase), I need to observe the town's reaction to her death. I will hold back and listen.
🧠
I want to coordinate with David, who is investigating the claims, to use my Virgin ability to prove my role and gain trust, which is crucial as the game enters the final stages.
🧠
I need to gauge Alice's allegiance and alignment. If she is quiet, she might be the Demon hiding or just a confused Townsfolk. I need to be careful not to reveal too much but gather info.
🧠
I want to verify David's confidence in his Fortune Teller information and steer the town away from potentially executing a Mayor, while also probing David for his thoughts on Charlie.
🧠
David is my Demon and has been receiving many whispers. I need to coordinate with him and also push Alice toward suspecting Grace, since she was privately suspicious of Grace before. This keeps heat off David and potentially removes a problem claim (Mayor) before endgame.
🧠
I want to narrow down the Demon candidates by pushing David to investigate Charlie's claims further, since Grace and Eve are cleared by his Fortune Teller ability.
🧠
Manage Heidi's suspicion away from Charlie by suggesting we check him tonight, push Grace as the day's execution target, and carefully navigate Eve's Virgin test to potentially cause a good Townsfolk death.
🧠
I am pushing David for information to confirm if Charlie is the Demon. As Mayor, I need to secure a solid lead before nominations, especially since Heidi is dead and we are losing ground.
🧠
I need to disclose my role to Frank, who is acting as a trusted ally/Saint, and coordinate on the vote. Revealing the Butler role explains my voting limitations and my potential freedom now that my master is dead.
🧠
I need to coordinate with David, the Fortune Teller, to avoid wasting my Virgin ability on a Townsfolk. I agree with his strategy of focusing on the suspect (Grace) and waiting for better information.
🧠
I am building trust with Alice by revealing my role as Saint (which I have already done to David) to ensure she knows not to nominate or vote for me, and to align our suspicions on Charlie.
🧠
Gather intelligence from David regarding Charlie's recent behavior. Charlie's aggressive behavior towards Grace, who claims Mayor, is a major red flag that needs investigation.
🧠
David hasn't responded to my earlier whisper and is talking to many players. With 1 tick left before nominations, I need to coordinate with him on who to target and make sure we're aligned before the nomination phase starts.
🧠
I want to help David narrow down the Demon. We are on Day 4, and we need to execute the Demon. I am guiding him to be careful with the Saint and Mayor claims while focusing on the aggressive player, Charlie.
🧠
Coordinate with Charlie on pushing Grace for execution while warning him away from the dangerous Virgin test. We need to keep our stories aligned and avoid any moves that could expose our evil team.
🧠
To pressure the player claiming Fortune Teller (David) for their information to identify the Demon, specifically targeting Charlie who has been suspicious.
🧠
To solidify an alliance with the person claiming Saint and to coordinate our efforts to observe the aggressive player, Charlie, for potentially suspicious behavior.
🧠
To coordinate with David (Fortune Teller) to avoid wasting my Virgin ability on a Townsfolk and instead focus on gathering more info on Grace, who is our primary suspect.
🧠
I want to coordinate with Alice, who I know is the Butler, to push David to share his findings about Charlie. This helps us narrow down if Charlie is a threat without me having to reveal my Saint role to everyone.
🧠
I want to gather Alice's perspective on Charlie and the potential Demon, as she has been interacting with him. This helps piece together the puzzle since I am dead and cannot act further.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Warn the town about the risks of executing the potential Saint (Frank) and the potential Mayor (Grace), and pivot suspicion toward Charlie.
🧠
To warn the town against nominating me (the Saint) and to redirect suspicion towards Charlie, leveraging Heidi's point and questioning David's Fortune Teller information.
🧠
I am pressuring the group to focus on Charlie, the primary suspect, while acknowledging the risk of executing Frank (the Saint claim) and soliciting David's information to guide the vote.
🧠
To steer the town away from potentially game-ending executions while pressuring David (the Fortune Teller) to provide guidance on who to nominate, or to test if anyone else will step up to nominate me.
🧠
Heidi's ghost just called me out specifically. Town is turning against me. I must nominate Grace NOW to control the agenda and redirect suspicion away from David and myself. Grace is the safest execution target - not Saint, not Virgin, and Mayor claim is weak.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Charlie's nomination and shift suspicion back onto him. I'm the Mayor, so staying alive is crucial for the final 3. Voting against me helps the Demon.
🧠
I want to prevent the town from voting for Grace until they clarify David's FT info. Since I'm dead, I can't nominate, but I can influence the vote. Charlie is pushing hard, which is suspicious. Grace claims Mayor, which is risky to execute.
🧠
I am the Saint, so I must avoid drawing attention to myself but also ensure the town doesn't make a reckless execution. Since voting is currently focused on Grace and there is disagreement, I will wait to see if others vote first to gauge the town's consensus and David's input.
🧠
I am not yet convinced that Grace is the Demon, and executing a potential Mayor is a significant risk. I will hold my vote for now to see how others proceed, especially David, and gather more information before committing.
🧠
I nominated Grace and must vote consistently. David and I are 2 votes; need Bob's ghost vote for the 3rd. Voting now signals commitment and may pressure others.
🧠
Voting for Grace advances evil's win condition by removing a good player. I can justify this by saying FT only clears her as 'not demon' - she could still be a Minion. This supports Charlie's push without contradicting my fake FT info.
🧠
I am choosing not to vote for Grace. Charlie's aggressive push feels suspicious, and both the Saint (Frank) and the deceased master (Heidi) have warned against reckless executions. I want to see if this vote passes without my input.
🧠
I need to force David to explain why he is voting for someone he previously claimed was cleared. This will expose if David is lying, if Charlie has manipulated him, or if the Fortune Teller role itself is compromised. It puts pressure on the decision.
🧠
I need to survive this vote. I am the Mayor, and being executed would be a disaster. I must persuade Alice and Eve not to vote for me by highlighting that Charlie and David are potentially working together to remove the Mayor.
🧠
Challenge the consistency of David's claims to prevent a potentially bad execution of the Mayor.
🧠
To stall the execution of Grace until David clarifies his contradictory behavior, protecting the town from potentially killing the Mayor if Grace is telling the truth.
🧠
Demand clarification from David regarding his conflicting information, as he is pushing for an execution of someone he previously cleared. This helps expose if he is lying or if the team is being manipulated.
🧠
Clarify that David's FT clearing Grace as 'not Demon' doesn't mean she's good - she could be the Minion. This reframes David's vote as consistent and may secure a third vote from Alice or Bob's ghost.
🧠
Defend my vote on Grace by reinforcing Charlie's argument that 'not Demon' doesn't mean 'good' - she could be the Minion. Try to sway Alice or Eve to get the 3rd vote needed for execution.
🧠
I want to stall the vote to prevent a potentially disastrous execution of a claimed Mayor while questioning the aggressive push by Charlie and David. This forces them to justify their urgency.
🧠
I want to cast doubt on the Charlie-David voting bloc and protect Grace from execution, as killing a claimed Mayor at this stage is high risk. I'm challenging the logic of prioritizing a potential Mayor.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/3).
🧠
I want to point out the hypocrisy of David and Charlie and cast suspicion on them now that I have survived the execution attempt.
🧠
I want to cast doubt on David and Charlie's aggressive push for Grace's execution, emphasizing that their behavior is suspicious for a supposed Fortune Teller and Empath. I'm trying to sow doubt about their motives before any further nominations.
🧠
I want to de-escalate the situation and warn the town against hasty executions that might lose us the game, especially since I am the Saint and could be a target if they get reckless.
🧠
I want to cast doubt on David and Charlie's aggressive push against Grace, while protecting a potential Mayor (Grace) and keeping the town from making a hasty, potentially disastrous execution. I am trying to steer the focus away from Grace.
🧠
The nomination phase is ending. I need to soften my image and create some distance from David before tomorrow. Appearing more reasonable now helps me survive Day 5.
🧠
The Grace nomination failed and drew significant suspicion toward me and Charlie. With only 1 tick left and the town already wary, nominating someone else now would look desperate and confirm the coordination fears. Best to wait, let the day end without execution (4th straight day!), and kill a threat tonight.
🧠
To cast doubt on the aggressive pairing of Charlie and David, as their sudden retreat after failing to execute Grace feels like self-preservation.
🧠
I want to sow doubt about Charlie and David's aggressive coordination. As a dead player, I should influence the living to be cautious of these two, especially since the Grace nomination failed.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve to remove my most vocal public critic and the Virgin test threat. Eve has been consistently questioning my FT credibility and pushing back on the Grace execution. Removing her weakens opposition and eliminates the dangerous Virgin mechanic that could create unpredictable outcomes.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose a dead player as my master again. Since Heidi cannot vote, this essentially removes the Butler restriction for the next day, which is strategically safest while I try to figure out the Demon.
πŸ“œ
Storyteller
β†’
Alice
You chose Heidi to be your master.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to verify Grace's claim and gather information on the Charlie/David dynamic to determine if they are a coordinated evil team or just suspicious townies.
🧠
I want to warn Grace and Alice about the aggressive behavior of Charlie and David, as they might be the Demon/Minion team. I am dead, so I can't influence the vote, but I can influence the discussion.
🧠
Frank is my strongest ally - he believes my FT info and as Saint won't vote to execute. I need to reinforce his trust, explain Eve's death as the Demon silencing a threat, and push him to suspect Grace or Alice. This keeps my cover and redirects town suspicion.
🧠
Coordinate with David to adjust strategy. Town is onto our coordination so we need to appear independent. Eve's death changes dynamics - we need a new execution target. Alice is our best option since she's been suspicious of us but hasn't claimed a clear role.
🧠
I need to gather information from Alice to see who she trusts and align our ghost votes for the upcoming execution, as David and Charlie's aggressive behavior is suspicious.
🧠
I need to warn David to slow down while maintaining my cover. As the Saint, if I push for an execution that kills a Good player, I might be next on the chopping block, or worse, the town might vote for me, which causes an instant loss. I need to deflect suspicion.
🧠
I am dead, so I should observe the final discussions and save my ghost vote for the crucial moment during the nominations. I have no information to share, but I can watch who is acting suspiciously.
🧠
I want to build an alliance with Alice and Bob, who seem to trust me, to coordinate our vote against the potential Demon (Charlie or David). I am identifying the threat to focus our efforts.
🧠
I want to coordinate with Grace (the Mayor) to identify which of the two aggressive players (Charlie or David) is more likely to be the Demon before we head into nominations.
🧠
I want to steer Grace (who claims Mayor) away from Charlie, who seems aggressive. I suspect Charlie might be the Demon. Since I am a ghost, I cannot vote, but I can influence the living.
🧠
Whisper to Alice to engage her directly, distance from Charlie, and plant doubt about Grace being a Minion rather than Mayor. This makes me look open and less coordinated with Charlie.
🧠
Town is highly suspicious of me and David coordinating. Eve dying helps (Virgin trap gone). I need to distance from David and build an independent relationship with Alice, who has been my biggest critic. If I can get Alice to soften on me, I survive longer and protect David. I should acknowledge the coordination concern and seem genuinely open to changing my mind.
🧠
I want to gauge Alice's suspicion of David and Charlie, as they seem to be the primary drivers of the recent chaos and are acting suspiciously coordinated.
🧠
I am questioning David's logic to prevent a rash execution, as my role as the Saint makes me wary of any nominations that could lead to my death if I were misidentified as the Demon, or just generally losing the game.
🧠
Coordinate with the remaining good players (Alice and Bob) to analyze Charlie and David's behavior before the final nomination.
🧠
I want to build a consensus to execute Charlie, who is a prime suspect for the Demon, by coordinating with Alice and Bob.
🧠
I want to support Grace's plan to nominate Charlie because his coordination with David is highly suspicious and the town needs to take action before the game ends.
🧠
I want to reinforce the decision to target Charlie, as he is the primary suspect among the remaining good players. Supporting this plan helps coordinate the team's final moves.
🧠
Address Frank's Recluse concern and redirect him toward Grace as the real threat. Grace as Mayor wins the game automatically if we reach 3 alive with no execution. This is the most dangerous endgame scenario for evil. I need Frank on my side to nominate Grace today.
🧠
I need to distance from David and build independent credibility. Frank is a key swing player - as claimed Saint, he's untouchable, and his trust gives me cover. I'll sound genuinely uncertain to win him over.
🧠
Coordinate with Alice to evaluate if David or Charlie is the Demon, using my ghost vote effectively.
🧠
I am building trust with Charlie by acknowledging his doubt and subtly warning him about potential manipulation. This helps keep him from making a hasty, potentially disastrous move against the wrong person.
🧠
I want to nudge Alice and Bob to focus on Charlie and David because their coordination seems suspicious. As a dead player, I should guide the survivors.
🧠
I want to solidify the plan to nominate Charlie with Alice and Bob, ensuring we have the votes for the execution phase. It creates a coordinated front against the suspicious pair.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To publicly urge the living players to scrutinize Charlie and David, who I believe are working together as the evil team, before the nomination phase ends.
🧠
I need to protect myself from execution while slowing down the momentum to lynch Grace, as the Saint's death is an auto-loss for the good team. I'm seeding doubt about the aggressive pair.
🧠
I need to act now to secure the execution of a suspected Demon, especially with the game nearing its conclusion. Nominating Charlie tests our theories about him and David, and I have the support of other players.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against execution. As the Baron (minion), my survival protects David. I need to sway at least one voter (Alice or Frank) to not vote for me. Emphasize my willingness to reconsider, cast doubt on Grace's motives for nominating me, and remind Frank of the risks.
🧠
I believe Charlie is likely the Demon or a key Minion. Given his and David's aggressive, coordinated playstyle, and the late stage of the game, executing Charlie is the most logical path for the good team to potentially win or narrow down the final candidates. I will use my ghost vote.
🧠
I need to observe the votes before committing. Voting for Charlie, who is the main pusher against Grace, might be a good move if he is indeed the Demon, but as the Saint, I must be cautious not to trigger a game-ending execution if he's innocent. Waiting to see if he gets executed naturally.
🧠
I am committing to the nomination of Charlie. Based on the persistent and coordinated behavior of Charlie and David, and the suspicion from other players like Bob and Eve, I believe Charlie is likely the Demon or a key Minion. Executing him is our best move to break their hold on the town.
🧠
I need to support the nomination against Charlie because he and David are highly suspicious as a potential pair, and the game is reaching a critical stage. By voting, I help secure the execution and test the theory.
🧠
Encourage the living players to vote for Charlie's execution, as he is suspected to be the Demon or Minion and my ghost vote is already spent.
🧠
Charlie is guaranteed to be executed with or without my vote. Voting for him creates vital distance - I can claim I recognized the suspicious coordination and corrected course. This is essential for surviving the final days after Charlie is gone.
🧠
Voting for Charlie to help execute who I believe is the Demon/Minion pair. Charlie and David's coordination has been suspicious all game. If Charlie is executed, it significantly narrows down our suspects and breaks their duo.
🧠
I'm about to be executed. I need to use my final words to distance David from me and redirect suspicion elsewhere, particularly toward Alice or the idea that the real Demon is hiding among those who pushed my execution. I should NOT be too defensive - that makes David look worse. I should seem resigned and plant doubt subtly.
🧠
I have already cast my ghost vote for Charlie's execution. Now I must wait to see if the execution passes and how the game state evolves.
🧠
I have decided to vote for Charlie because the evidence against him and David's coordination is strong enough to warrant testing this lead, and as a Saint, I need to ensure we execute someone before time runs out. I will participate in this vote to help the town progress.
🧠
Reaffirm the town's commitment to the execution of Charlie to signal finality and maintain group cohesion.
🧠
I have verified that my master, Heidi, has voted for Charlie. As the Butler, I am now permitted to cast my vote, and I agree with the town's consensus that Charlie is the most likely Demon or Minion and needs to be executed to secure our win.
🧠
Reinforce the town's decision to execute Charlie and dismiss his attempt to sow division among the good players.
🧠
Charlie is being executed regardless. I need to publicly distance from Charlie and set up my endgame strategy. I should express regret but frame Charlie as having misled me, positioning myself as a duped good player. This sets up my survival for the final days.
🧠
To reinforce the decision to execute Charlie by highlighting the suspicious nature of the coordination, even if he claims innocence.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm going to be executed no matter what - 6 votes, 1 tick left, no alternative nominee. Speaking more would only look desperate and potentially damage David's newly established cover as a misled Townsfolk. Best to go quietly so David's distancing narrative holds up.
🧠
I am warning the living players to remain suspicious of David, even if Charlie is executed, due to their clear coordination throughout the game.
🧠
To remind the town of the stakes, specifically warning that if they are wrong about Charlie, the next logical target is David, who has been allied with him. Keep the town focused on the next steps if this fails.
🧠
I want to reinforce the decision to execute Charlie while keeping the town vigilant about David, whose behavior is suspect. This keeps the focus on potential remaining threats.
🧠
Support the execution of Charlie to help the town progress and potentially eliminate the Demon, while signaling that the town remains vigilant about David.
🧠
To keep the town focused on the next potential threat (David) once Charlie is executed, preventing complacency.
🧠
Charlie is about to die. I'm planting the narrative that Charlie was my manipulator, not partner, and that if Charlie is a Minion, the real Demon is still hiding. This reframes me as a pawn rather than co-conspirator, buying me another day.
🧠
Reinforce that David's pivot is suspicious and that he needs to be the focus regardless of Charlie's alignment.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 5
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Kill Grace to remove the Mayor win condition and reach final 3 with Frank(Saint). If Grace dies, no execution = evil wins since no Mayor is alive. Frank's Saint fear may paralyze voting, giving evil the win by default.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Frank as my master. He claims to be the Saint, and given that David is under heavy suspicion, aligning my vote with Frank's is the safest way to ensure I can participate in crucial votes without being restricted by a potentially evil player.
πŸ“œ
Storyteller
β†’
Alice
You chose Frank to be your master.
Day 6
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
As dead Baron, I must protect David the Demon. Frank is the swing vote. I need to scare Frank about executing David by suggesting Alice might be evil and David's FT reads have been consistent. If Frank abstains or votes Alice, evil wins.
🧠
I am dead and have no ghost vote. I cannot affect the game mechanically, so I will observe the final discussions.
🧠
I need to pressure the remaining players to reveal their roles because if I am executed, we lose. I am the Saint, so I must stay alive. Alice is silent and David is suspicious, so I need to force them to talk before nominations start.
🧠
I am a dead player and have already used my vote. There is nothing I can do to influence the game mechanics or voting, so I will wait for the final outcome.
🧠
I need to convince Frank that Alice is the Demon. Frank is the deciding vote. If I can make Frank doubt Alice enough to vote for her instead of me, evil wins. Key angle: Charlie was poisoning my FT results, making them unreliable, and Alice's silence is deeply suspicious at final 3.
🧠
I need to share my logic with the remaining alive players before the nomination phase. Since I am a ghost, I need to convince them that David is the most likely candidate for the Demon.
🧠
I am attempting to guide the town to a win via the Mayor ability, which triggers if no execution happens with 3 players left. I need to convince the living players (Alice and Frank) to abstain from voting.
🧠
To determine if Frank is the Demon or the Saint by pressuring him to reveal more or slip up, while acknowledging my Butler restriction.
🧠
Frank is the deciding vote. I must reinforce doubt about Alice and protect David. Emphasize Alice's lack of claim as the biggest red flag and remind Frank of the Baron's Outsider disruption making David's info unreliable but not necessarily evil.
🧠
To facilitate communication between the survivors and prevent a mis-execution of the Saint, while pressuring David for his Fortune Teller information.
🧠
I need to pressure Alice into revealing her role to determine if she is the Demon or a hidden Townsfolk. Her silence is the biggest variable right now.
🧠
I want to remind Alice of David's suspicious connection to the executed Charlie, as Alice is one of the three remaining players who must decide today.
🧠
I need to keep pressuring Frank to view Alice as the Demon. His Saint fear is my shield - he won't execute himself, so if I can make Alice the prime suspect, he'll have no choice but to target her or stalemate. Either way evil wins.
🧠
Urge the remaining good players to execute the suspected Demon.
🧠
I need to communicate the win condition to the living players to ensure we do not execute anyone, thus triggering my Mayor ability.
🧠
I am pressuring the remaining two players to provide information while revealing my role as the Butler. I need to force them to expose inconsistencies before the final nomination phase.
🧠
Final 3 - David is the Demon and must survive. I need to convince Frank (the swing vote) that Alice is the real threat. Alice hasn't claimed all game, which is highly suspicious. With Baron in play creating 2 extra Outsiders, a Recluse or Drunk could explain David's FT results being off. If Frank votes to execute Alice, evil wins.
🧠
Confirming if Frank is the Saint to prevent a game-losing execution, while prompting the others to weigh in.
🧠
To force a direct confrontation between the claims of the other two players while reiterating my critical role as the Saint, hoping to flush out the Demon.
🧠
Encourage the remaining living players to execute David, as he is the primary suspect following Charlie's failed execution and Grace's death.
🧠
Frank is the swing vote. I must exploit the Outsider count contradiction - Alice claiming Butler is impossible if Frank is Saint since only 1 Outsider exists. This logical proof that Alice is lying should convince Frank to vote Alice.
🧠
I will wait to see if Alice or Frank nominates David. I have already expressed my suspicion and I am dead, so I cannot do much else besides observe the final deliberation.
🧠
I need to clarify the mechanics. As a dead Mayor, my ability to trigger a win if no execution occurs may not function. I need to observe if the alive players (Alice, Frank, David) realize this or if they are planning to execute. I will wait to see their final intentions.
🧠
I need to verify David's claim as Fortune Teller since he is the only other potential 'good' role claiming, and compare it with the possibility of Frank being the Saint/Demon.
Nominations β€” Day 6
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Gather final information before the town commits to an execution. As a dead Slayer, I must facilitate the living players' decision-making.
🧠
Urge the remaining players to nominate David, as Charlie's death didn't end the game, making David the most likely Demon.
🧠
I need to explain my reasoning for targeting David and avoiding Frank, based on the Saint claim and the town's suspicion of David.
🧠
To urge the living players to execute David, as he is the primary suspect and Frank is claiming Saint. Since I cannot vote or nominate, I must use my voice to influence Alice and Frank.
🧠
As dead Baron, I must save my Demon David. The 2 extra Outsiders I created are key - they could be Drunk (making David's FT reads wrong) or Recluse (registering as Demon). I need to push Frank toward voting Alice by emphasizing she never claimed and the Outsider disruption angle.
🧠
I need to execute the Demon to win. David's coordination with the known Poisoner and the ghosts' consensus make him the most likely Demon. Nominating him is the only way to end the game on our terms.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Make a desperate plea to Alice to not vote for me by discrediting Charlie's Baron claim and reinforcing that Alice's Butler claim is mathematically impossible without a Baron.
🧠
To apply final pressure on Alice to vote for David, pushing for the win based on the consensus that David is the Demon.
🧠
Urge the surviving players to vote for David, as he is the most suspicious candidate and Charlie's connection to him (Minion-Demon dynamic) is the most likely scenario.
🧠
To cast the deciding vote against David, aligning with the town's suspicion and the ghost's guidance, while dismissing David's last-ditch accusation.
🧠
To solidify the town's resolve to execute David by dismissing his desperate final-minute claim and reinforcing the suspicion against him.
🧠
As evil, I must never vote for my Demon. Even though the outcome seems certain with Alice and Frank both committing to vote David, there's a slim chance Alice can't or doesn't vote. I must not cast my ghost vote against David.
🧠
I am voting to execute David because he has been heavily linked to the known minion (Charlie) throughout the game, and the majority of the town (including the ghosts) is in agreement.
🧠
I need to stop the execution to win via the Mayor ability, since there are 3 players left. Stopping the execution is the only guaranteed win condition for me as the Mayor.
🧠
Frank already voted. Alice is the deciding vote. I must make one final desperate appeal to create enough doubt that Alice doesn't vote. Without her vote, only 1 vote against me and I survive. Then I kill Frank tonight and win.
🧠
Urging Alice to finalize the execution of David, as he is the primary suspect tied to the Minion Charlie, and waiting is too risky.
🧠
I am reinforcing the need to execute David, who is the most likely Demon, despite Grace's panic. The goal is to ensure the Good team doesn't hesitate and lose the game.
🧠
I have analyzed the board state: Frank (Saint) and I (Butler) are both likely truthful, which fits with Charlie's death-bed claim of being the Baron (explaining the extra Outsider). This leaves David as the only logical candidate for the Demon. Executing him is our only path to victory.
🧠
Confirming the decision and supporting the execution of David to ensure the good team wins.
🧠
David is about to be executed with 2 votes. As evil, I must NOT vote for him. I should make one final desperate argument trying to save him, even though it's likely futile. Alice never claiming a role is suspicious and I should highlight that.
🧠
To solidify my position on the vote and explain the logic behind executing David before the result is revealed.
🧠
I have already urged the town not to execute. The players have already cast their votes for the execution. There is no further action I can take to influence the outcome. I must wait for the Storyteller to resolve the execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last desperate move - nominate Alice to try creating a tied vote. Even though Frank likely won't vote for her and ghosts used their votes, it's the only strategic option that could potentially prevent my execution and give evil a chance to win by killing Frank tonight.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against David's accusation by debunking the 'only one outsider' logic and confirming my role as Butler, while urging the town to execute David.
🧠
I need to desperately try to flip Frank's vote. He's the only swing voter. My best argument is the Outsider math - as the Saint, Frank KNOWS he's an Outsider and can verify Alice's Butler claim is impossible in a 1-Outsider setup. This is my last chance to create doubt.
🧠
I need to maintain pressure on David and reassure Alice and Frank. David's logic about the Baron is a distraction; even if his theory about the setup is technically possible, he's been consistently aligned with a proven evil player (Charlie). We need to execute him to end the game.
🧠
I am reinforcing Alice's resolve to vote against David. David is likely the Demon, and with the game nearing its conclusion, pushing for his execution is the only way to ensure a win. I need to counter David's last-minute lies.
🧠
Support Alice and solidify the town's resolve to execute David by reinforcing the narrative of his manipulation.
🧠
As the Baron (Minion), my entire purpose is to protect the Demon David. Voting for Alice creates a 2-2 tie, meaning no execution occurs. With 3 players alive, the Demon kills tonight, leaving 2 players, and evil wins. This is the only play that saves my team.
🧠
I need to ensure Alice is not executed, as I suspect David is the Demon. By not voting, I help ensure Alice survives this nomination phase, allowing the town to focus on the Demon, David.
🧠
To prevent Alice from being executed and ensure the town stays focused on David, who is the suspected Demon. As the Mayor, my guidance carries weight, and since I am dead, I must use my voice to steer the remaining players.
🧠
I need to debunk David's logic regarding the number of Outsiders to prevent myself from being executed. I am explaining that the Baron accounts for the extra Outsiders, supporting my claim as the Butler and Frank's as the Saint.
🧠
Voting for Alice creates a 2-2 tie with my nomination. Neither is executed, we go to night, I kill someone, evil wins. This is my only path to victory.
🧠
Support Alice and reinforce the consensus to execute David, dismissing his desperate accusations as a classic last-ditch effort.
🧠
Reassure the town and the living players that Alice is not the target, and reinforce that David, the long-term associate of the Minion, is the Demon. This ensures the town focuses on the correct execution.
🧠
To encourage Alice to remain confident and ignore David's deflection attempts, reinforcing the town's decision to execute David.
🧠
The tie is already secured with my ghost vote and David's vote giving Alice 2 votes, matching David's 2. Speaking could only risk Frank changing his mind. Staying quiet lets the tie stand, David survives, and evil wins at night when David kills someone, bringing us to 2 players alive.
🧠
The town is voting on David's nomination of Alice. As the Saint, I must not vote for anyone else who might be good, and I definitely must not nominate or vote in a way that puts me at risk. I have already voted for David's execution, which is pending. I will wait to see the outcome of this specific vote.
🧠
To prevent the town from executing Alice, as she is likely good, and to keep the focus on executing David, the suspected Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
Tie for majority! Current leader was 4. Now no one.
πŸ“œ
Storyteller
The vote for Alice ties with the previous leader. No one is currently on the block.
🧠
I need to remove the primary threat, David. By nominating him, I put the town's focus on the actual suspect instead of letting him sow doubt. The consensus is strong, and I am acting as the catalyst to ensure his execution.
🧠
The vote on Alice just tied - no one on the block. Both Alice and I have already been nominated and can't be re-nominated. Frank already used his nomination. Only Alice can still nominate, but only Frank is eligible, and she won't nominate her ally the Saint. If no execution happens today, I kill Frank tonight and evil wins. Best to stay quiet and let the clock run out.
🧠
I want to rally the town against David. Since I am a dead player and cannot vote, I need to use my voice to direct the living players to nominate David. I'm reinforcing the consensus that David is the Demon.
🧠
I need to keep the pressure on David and encourage the living players to nominate him before the day ends. Since I am dead, I can't vote, but I can influence the discourse.
🧠
To keep the pressure on David and guide the living players to nominate and execute him, confirming the consensus among the ghosts and town members that he is the Demon.
🧠
I need to prevent David's execution. If David dies, good wins. My only angle is creating doubt in Frank's mind - if he's even slightly uncertain and doesn't vote, Alice as Butler can't vote without him, and David survives to kill tonight for the win.
🧠
I want to confirm my alignment with the town's plan to execute David, while acknowledging the risk and keeping my Saint role in mind. I need to ensure we execute the Demon.
🧠
Encourage the town to focus on executing David, the primary Demon suspect, and dismiss his attempts to frame Alice.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 6
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Kill Frank the Saint tonight. With only 2 players alive tomorrow (me + Alice), Alice cannot achieve majority vote to execute me. Evil wins - Demon survives to final 2.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil