Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good693,778365,836$0.6201
Evil216,372484,562$2.1438

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Frank. Your safe bluffs are: Chef, Undertaker, Slayer
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Bob or Charlie is the Mayor.
📜
Storyteller
Grace
Good evening Grace. You are the Librarian. Either Eve or Bob is the Drunk.
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Pick myself with Frank to establish a baseline. If 'no', Frank is cleared. If 'yes', Frank is either the Demon or the red herring, giving me valuable information either way.
📜
Storyteller
Eve
You chose Eve and Frank. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
It's the very start of Day 1 and no one has shared anything yet. I'll wait briefly to see who talks to whom and what information starts flowing before I make my move.
🧠
Feel out Frank's alignment without revealing my role. If he's the Demon, his reaction may give clues. If he's good, he could become an ally for sharing my future reads.
🧠
Build trust with Eve by responding to her whisper. Act like a cautious townsfolk who doesn't have strong reads yet, and try to learn what information she might have. Keep Bob safe by not drawing attention to him.
🧠
Start a private conversation with my neighbor Grace to build trust and gather information without revealing I'm the Saint.
🧠
Heidi initiated trust as my neighbor. Sharing my Librarian info early builds alliance and lets us cross-reference Bob and Eve's claims together.
🧠
Share my Washerwoman info with both Bob and Charlie to see their reactions and identify the Mayor. Whispering to both at once lets me observe how they respond when they know one of them is the Mayor.
🧠
Claim Chef with verifiable true info to build credibility, while probing Charlie's response to test Alice's Washerwoman claim and help choose tonight's kill target.
🧠
Confirm I am the Mayor to Alice and Bob since they shared their roles with me. This validates Alice's Washerwoman info and builds a trusted block of three good players. I'll also ask if either has shared this info elsewhere.
🧠
I'm an Outsider and haven't spoken to anyone yet. My neighbors Charlie and Eve might have information about me (Empath) or I can learn about their roles. I should start gathering info without revealing I'm the Recluse too early.
🧠
David is my neighbor and reached out. I should reply and also try to gather info from him without revealing my role yet. Early day 1, building trust with neighbors is important.
🧠
Build trust with neighbor Grace to create a credible good-player network and gather intelligence on other whisper clusters.
🧠
Grace's info points to Eve or Bob as the Drunk. I should talk to Eve to see what role she claims and if it contradicts with the Outsider count. This helps validate or disprove Grace's claim.
🧠
Frank reached out asking for info. Sharing my Librarian info with him builds trust, spreads my knowledge to another good player, and lets me ask about the Alice/Bob/Charlie bloc since Bob is one of my Drunk candidates.
🧠
I want to verify Bob's Chef claim and Charlie's Mayor claim by sharing with Grace and seeing if she has any conflicting information or if she's heard anything from others.
🧠
I want to sound out David for information and build a trust network outside the Alice-Charlie circle. This helps me look proactive and good while gathering intel on other players' roles and alliances.
🧠
Respond to David and Eve while gathering info. I'll share that Alice's info confirms me as good without revealing I'm Mayor, and ask what they know.
🧠
I want to respond to Bob's whisper and learn more about the Alice-Bob-Charlie dynamic. If Alice is Washerwoman and Charlie is Mayor, that's two good players. I'll keep my role hidden for now.
🧠
Heidi wants to trade info about Outsiders and roles. I'll feel her out to see what she knows without revealing my Fortune Teller role yet. If she has good info, I might share my Frank read later.
🧠
Coordinate with my Demon Bob urgently. I need to know his claimed role so I can support his bluff, and I must warn him that Grace is calling him or Eve the Drunk.
🧠
I need to gather more info. Bob might be the Drunk per Grace's claim. If he claims a Townsfolk role confidently, that would support Grace's info. If he denies being an Outsider, we need to investigate further.
🧠
Alice whispered to me claiming Washerwoman with Bob or Charlie as Mayor. I need to verify Bob's claim independently and see if the puzzle fits with my Librarian info.
🧠
Grace asked about Bob's role. Sharing what Bob claimed (Chef) helps Grace cross-reference her Librarian info. If Bob is the Drunk, his Chef info is unreliable and we need to know that.
🧠
Coordinate with my minion Frank urgently. I need to confirm my bluff, learn his role so I know what he knows, and strategize about Grace's dangerous Librarian claim before it spreads further.
🧠
I haven't spoken to Frank yet. I want to see if he has any role info or if he's heard anything about others. Building a broader picture of who might be good vs evil.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I'm the Saint - I cannot die by execution or the game ends. It's Day 1 with minimal info. I should observe the first nominations to see who gets targeted and gather more information before deciding who to vote for or nominate.
🧠
Avoid drawing attention on Day 1. No execution means I survive to Night 1 where I can kill a threatening player and advance evil's position without risk.
🧠
Share what I've learned from Bob and prompt others for night info. Day 1 nomination phase needs information sharing to avoid random executions.
🧠
I want to publicly engage with David's reveal about Alice's claim. If Alice is Washerwoman and Charlie is Mayor, that gives us trusted players. I should also gently probe Frank without revealing my role yet.
🧠
Publicly confirming my Mayor role alongside Alice and Bob's info will create a trusted good voting bloc. My ability protects me from night kills, so revealing is strategically safe.
🧠
I should publicly reveal my Librarian info about Eve/Bob being the Drunk so the group can cross-reference. This helps validate or challenge the Alice-Bob-Charlie bloc.
🧠
Deflect suspicion from Bob by suggesting Eve is the Drunk instead, which validates his Chef claim and creates friction between Grace and Eve while I remain uncommitted to any role.
🧠
Confirm my role and info publicly as requested by David and Eve. I want to establish trust in the Charlie/Alice/Bob bloc while acknowledging Grace's Librarian info. No need to nominate Day 1 without more evidence.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the claimed Mayor to eliminate a long-term threat and disrupt the good team's early trust network before it solidifies further.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
David and Heidi are the only two players who haven't claimed a role publicly. Testing them helps narrow down the Demon candidates. If I get NO, both are likely good (assuming I'm not the red herring). If YES, one could be the Demon.
📜
Storyteller
Eve
You chose David and Heidi. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my FT info with David (cleared by Night 1) to build trust. I want to figure out if I'm the Red Herring or Drunk, and David can help corroborate my info.
🧠
Bob is my neighbor and my Washerwoman info says either he or Charlie is Mayor. Charlie already claimed Mayor, meaning Bob should be Chef. I want to confirm Bob's stance, share that my info supports Charlie, and discuss Frank's death to narrow down suspects.
🧠
Poison David's credibility before he can damage Bob, and pull the swing vote Heidi away from the anti-Bob alliance.
🧠
Eve whispered her FT role to me. I should reciprocate with my Recluse role. Discuss Outsider count to determine if Baron is in play, and evaluate whether Eve could be the Drunk. Her NO on me means she trusts me, which is valuable for alliance.
🧠
Frank is dead, so he's almost certainly good. He talked to Heidi just now and may have new insights. I want to hear his theory and share my Mayor role with him to get his advice on who the Demon might be.
🧠
Frank just died. I need to talk to Eve to finally resolve the Drunk question. Eve hasn't claimed publicly yet. If she claims a Townsfolk role, then Bob must be the Drunk. If she claims Outsider, Bob's info is solid.
🧠
Frank just whispered to me accusing David. I need to follow up with Frank to understand his full reasoning and share my Saint role cautiously to build trust with a confirmed dead good player.
🧠
Build trust with Alice by reinforcing my Chef claim, use the zero pairs read to narrow suspicion to David and Heidi, and explain Frank's death via Mayor redirection to make Charlie look confirmed.
🧠
Grace asked my role. I'll tell her I'm Fortune Teller and share both night results. This allows her to reconcile her Librarian info (Eve or Bob Drunk) - if she believes me, Bob is the Drunk. I also want to hear her thoughts on Frank's death.
🧠
I want to confirm with Charlie whether he is the Mayor and whether he believes the kill was redirected from him. Also to share Bob's theory and see if Charlie's story holds up.
🧠
Maintain pressure on David as the fake Demon to protect the real Demon Bob. Use Outsider math to validate my theory and keep Heidi from joining the David-Eve alliance.
🧠
Frank is dead (likely good) and his info is now trustworthy. He didn't share his role publicly before dying. Learning his role and any night info could help distinguish between worlds and identify the Demon.
🧠
Respond to Alice privately. She's the Washerwoman who verified me, so she's likely good. Share my suspicion that Eve is the most likely Drunk (and possibly Demon), and discuss whether the Mayor bounce theory holds. Also ask about Bob's behavior.
🧠
I need to pressure-test Eve's claim. If she's real FT, we need to find the Demon among the remaining players. If she's the Drunk or evil, the Alice-Bob-Charlie bloc is more reliable. I'll ask about her red herring theory and whether she'd be willing to be executed to verify.
🧠
I need to talk to Grace to understand what Eve told her in their whisper, and to probe Grace's Librarian info further. If Grace is genuine, her info about Eve/Bob being Drunk is critical to determining which world is real.
🧠
Build trust with Grace and reinforce the true narrative that Eve is the Drunk. This validates Frank's earlier argument and helps explain any false info Eve might give. I want Grace to trust my Chef claim so she pins the Drunk on Eve, not me.
🧠
Heidi is unclaimed and has been whispering with Frank (ghost). She may have useful info from Frank or her own role. I need to map all claims to find contradictions.
🧠
I need to talk to Grace to understand her Librarian info better and share my Washerwoman confirmation of Charlie as Mayor. This will help cross-reference info roles and identify contradictions.
🧠
Claim Ravenkeeper to David and say I learned he is the Imp. This flips the leader of the anti-Bob bloc into the primary suspect, creates confusion about outsider counts, and distracts from Bob's Chef claim.
🧠
Frank thinks I'm the Imp because his Ravenkeeper ability saw me register as Demon (Recluse ability). I must immediately explain my Recluse role so he doesn't publicly accuse me and get the good team to execute me by mistake.
🧠
Heidi hasn't shared her perspective yet. She talked to Frank (ghost) and Grace - she may have valuable insights. I want to learn what Frank told her and her own suspicions.
🧠
Alice is part of the trusted bloc. I need to share Eve's FT claim (N0 self+Frank=YES, N1 David+Heidi=NO) and Heidi's Saint claim to help Alice see the full picture. If Baron is in play, we need to identify which Townsfolk claim is false.
🧠
Charlie is trusted Mayor. I need to share Frank's intel about David and discuss the Outsider count puzzle. Three Outsiders means Baron, which narrows down the minion. I should also gauge Charlie's view on Bob vs Eve.
🧠
Build trust with Charlie, the claimed Mayor, so he views me as a confirmed good player. Then use his trust to push suspicion onto David or Heidi before nominations begin.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force a vote on David to advance my Chef narrative, remove a questioning good player, and demonstrate proactive hunting for the Demon to maintain trust with Alice and Charlie.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must reveal my Recluse role immediately to explain why Frank saw 'Imp' on me. This is the core defense against Bob's nomination. If town executes me, an Outsider, they waste an execution on a good player.
🧠
I nominated David based on my fake Chef read, and he is confirmed good since I am the Demon. Executing any good player advances evil's win condition. I must vote to maintain consistency and push for the kill.
🧠
Voting for David because (1) Heidi claims Saint so executing her is game-losing, (2) Frank's Ravenkeeper info points to David as Imp, (3) Bob's Chef zero-evil-pairs implicates David or Heidi, (4) if Eve is Drunk her FT clear of David is meaningless. David is the safest execution target.
🧠
Frank's Ravenkeeper saw Imp on David. While Recluse can register as Imp, combined with David being the most aggressive and the Outsider math pointing to Baron, David is the best execution target. Voting to help reach the 4-vote threshold.
🧠
Three players already voted for David. My vote seals the execution. If David is the Demon we win; if he's the Recluse as claimed we lose an Outsider which is acceptable. He didn't claim Saint so no immediate game loss risk.
🧠
The vote seems decided with 4/7. I need to prepare the group for post-execution analysis. If David is Recluse, we must identify which TF claim is false. If he's the Demon, we win. I'll urge the group to think about what happens next.
🧠
Preserve my single ghost vote for a future critical nomination while publicly reinforcing my Ravenkeeper claim and pushing Eve as the Drunk to protect Bob.
🧠
Share my Washerwoman info publicly to add weight to Charlie's Mayor claim and help narrow down who is lying among the Townsfolk claims. Also discuss the vote.
🧠
I'm about to be executed with 4 votes. I must give my final analysis to help the good team narrow down the Demon. My execution is acceptable as an Outsider but the team needs direction for tomorrow.
🧠
The vote is already at 4, which is majority. David is good and his death helps evil regardless of whether he is Recluse. Undertaker is a safe bluff, so no one will learn his role tonight. I will let the execution go through without drawing extra attention.
🧠
The vote is locked at 4. I need to prepare the group for tomorrow by highlighting that if David is Recluse, we have Baron-confirmed with 3 Outsiders and only 3 real Townsfolk. This narrows the evil team considerably.
🧠
The vote is already decided at 4 votes for David. Speaking now won't change the outcome, and as Saint, I should stay low-profile. I'll wait and analyze the results for tomorrow's critical phase.
🧠
The vote is decided. I need to frame the puzzle for tomorrow: if David is Recluse, we have 3 Outsiders (Baron), meaning only 3 of our 5 Townsfolk claims are real. Alice and Charlie lock each other, leaving Bob, Eve, and me as the pool with 2 liars. Since one of Bob/Eve is the Drunk, the math gets tight. I want to point everyone toward checking me or Eve tonight.
🧠
Lay out the logic for tomorrow clearly. If David is Recluse, we have a Baron and only 3 real TF. Alice+Charlie lock, so the two non-TF among me, Bob, Grace are: one Drunk, one evil. I need to frame tomorrow's debate.
🧠
Reinforce my Ravenkeeper bluff by voting to execute David, whom I publicly claimed to see as the Imp. Using my ghost vote on a non-Demon wastes good's execution and helps us reach final three where evil wins.
🧠
Vote is decided with 4+ already raised. I should raise my hand to confirm my alignment and save my ghost vote. Then use remaining time to strategize for tomorrow.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm dying. I need to point out that Heidi hasn't claimed a role and could be the third Outsider, Minion, or Demon. Also emphasize Bob's zero evil pairs and the Undertaker/Monk actions for tonight.
🧠
David is already executed. I need to look helpful while directing suspicion toward the unclaimed player Heidi. This sets up tomorrow's hunt away from me and creates pressure that forces claims or exposes silence as guilt.
🧠
The vote is decided. I want to push the group toward productive planning for tomorrow without outing Heidi's Saint claim — she should reveal it herself. I'm also subtly signaling I trust her.
🧠
Everyone is asking for my role claim. As Saint, I should reveal now to ensure I'm not accidentally executed on the final day. My claim also completes the outsider math, confirming Baron.
🧠
Advance the game by laying out the tight logic for tomorrow. With Heidi claiming Saint and Baron confirmed, only one slot remains among Bob, Eve, and me. I know I'm real, so Bob and Eve contain one Drunk and one evil player. The group needs to focus there.
🧠
Set up the framework for tomorrow: if David is Recluse, Baron is confirmed, and the hunt narrows to Bob and Grace. I position myself as real FT with useful N1 info clearing David+Heidi, and propose testing Bob+Grace overnight.
🧠
Undermine the town's core assumption that Grace is a sober Librarian and that Eve is the Drunk. If the town doubts Grace's info, they cannot cleanly conclude Bob is evil, creating enough confusion to keep the Demon alive.
🧠
Frank raises a valid point about Grace potentially being the Drunk. I should acknowledge this and urge the Undertaker to check David to confirm the Recluse claim, which would prove Baron and narrow down the liar pool.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Eliminate the Fortune Teller before she can get a Demon-positive read on me. This prevents direct mechanical exposure and, if Eve was actually the Drunk, her death supports the narrative that I am the real Chef.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Sow doubt about Grace among the trusted core before she solidifies her narrative. If Alice and Charlie question Grace, the execution vote may shift away from me.
🧠
Grace is my neighbor and hasn't spoken much today. I want to hear her updated thoughts now that Eve is dead and we're at 5 alive. I need to figure out who the Demon is before final 3.
🧠
Heidi is reaching out; I need to share my Librarian info and discuss the implications of Eve's death. If Heidi is the Demon, engaging may reveal inconsistencies. I should test her logic.
🧠
Bob just whispered to us. I need to engage and probe. If Bob is the Demon, he's deflecting to Grace. If Grace is the Demon, Bob's suspicion is correct. Discussing with both helps me gauge reactions.
🧠
Charlie is my most trusted ally since my Washerwoman ping confirms him as Mayor. We need to privately align on who to execute today before nominations. Discussing worlds where Bob or Grace is the Demon.
🧠
I am dead with no ghost vote left. Bob is my Demon and is already whispering with Alice and Charlie. Any whisper from me will likely be viewed with extreme suspicion and could confirm Bob as evil by association. The safest and most helpful action is to wait and let Bob handle the living players without my interference.
🧠
I'm dead with one ghost vote. I should consult fellow dead players Frank (Ravenkeeper) and Eve (Fortune Teller) who are likely good. Frank saw me as Imp due to Recluse ability. We need to identify the Demon among 5 alive before final 3.
🧠
Share my FT analysis with dead players David and Frank to coordinate ghost votes. N1 clears Heidi (if sober), narrowing Demon to Bob or Grace. Need to figure out which world is true.
🧠
Deflect Charlie's logical trap by framing Grace as the beneficiary of Eve's death and questioning her Librarian claim, keeping Alice and Charlie uncertain so they do not consolidate on executing me.
🧠
Grace asked about Alice and Charlie's mutual confirmation. I need to discuss the possibility that they could both be evil (Spy/Demon), which is the cleanest explanation. We're running out of time and need to identify the Demon.
🧠
Agree with Heidi that Alice+Charlie are likely evil. The Townsfolk math proves one of them is lying. With only 5 alive and 2 likely evil, we must nominate today. Discuss which to target - Demon or Minion.
🧠
Bob raises valid point about Eve's death timing. I need to explore this with Alice and Bob. The key question: where is the Baron? If Baron is alive, it must be Bob or Grace. If both are evil, we lack a Drunk. If only one is evil, we lack Baron. Unless David was Baron.
🧠
Charlie raised a great point about Baron placement. I want to suggest David was actually the Baron, which cleanly explains the Outsider count and points to Heidi or one of Bob/Grace as the Demon.
🧠
Push David to suspect Grace by framing her Drunk claim as a Demon tactic to discredit Eve's Fortune Teller. If David buys that Eve is sober, Grace becomes the prime suspect, protecting Bob from execution.
🧠
Frank has already zeroed in on Grace. I want to agree and solidify the ghost voting bloc. Eve's N1 info is crucial — if we trust it, Grace is the only logical Demon. Coordinating now ensures we push the living toward Grace.
🧠
David wants ghosts to coordinate convincing Alice and Charlie to execute Grace. I agree Grace is the better target — she's actively discrediting me. I'll confirm my commitment and suggest we push the living toward executing Grace today.
🧠
Claim Undertaker to gain trust, solve Charlie's Baron puzzle with Frank, and redirect all suspicion onto Grace as the remaining Demon.
🧠
Grace is asking me directly who I think the Demon is. I need to answer and push us toward a nomination plan. Alice seems more likely the Demon since she initiated the fake confirmation. We must execute one of them today.
🧠
Agree with Heidi's plan to nominate Alice. The math strongly supports Alice and Charlie being the evil pair. I'll confirm I'm with her and suggest we bring Bob into the fold since he's likely the sober Chef if Eve was the Drunk, or the Drunk if Eve was real.
🧠
Bob just changed his claim from Chef to Undertaker mid-game. This is extremely suspicious and Alice needs to know. We're the trusted bloc and must decide: is Bob the Demon who slipped, or is he the Drunk and Grace is the real threat?
🧠
Charlie spotted Bob's role switch from Chef to Undertaker. I need to affirm this is the critical tell and agree Bob is likely the Demon. We should coordinate to nominate Bob during nominations.
🧠
Push Alice and Charlie to suspect Grace instead of Bob. Frame Grace's Librarian claim as a Demon tactic to discredit Eve's Fortune Teller results. Protect Bob at all costs.
🧠
Alice and Charlie are the confirmed good pair. They need to hear from dead players that Grace is the prime suspect. Eve, Frank, and I all agree Grace is the Demon. I need to push them to nominate and execute Grace today, especially since we're at 5 alive and this could be our last chance to get it right.
🧠
Alice and Charlie are the trusted pair who will drive the nomination. They've just heard from Frank and David. I need to reinforce: my N1 cleared Heidi, so Demon is Bob or Grace, and Grace's behavior of pushing me as Drunk is suspicious. Urge them to nominate Grace.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to put my primary accuser on the block before she or Alice nominates me. Executing Grace reduces the living count and removes a threat. I will point to her convenient targeting of dead Eve as Demon behavior.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Bob's nomination. Point out the Baron math creates too many Townsfolk claims, and my Librarian info is real. Eve's death as Fortune Teller makes sense. Redirect suspicion to Alice/Charlie as the evil pair while keeping open the possibility Bob is the Drunk.
🧠
I nominated Grace because she is dangerous to my survival. Voting for her is consistent, removes a good player, and moves the game toward the endgame where evil wins.
🧠
I must not vote for Grace. The math shows Alice/Charlie are the evil pair. If Grace is executed and she's good, we lose a critical good vote heading into final days. I need to convince others to vote against Alice instead.
🧠
Execute Grace now. If I am sober, Grace is the Demon and we win. If I am the Drunk, Grace's death reveals that and Bob becomes the clear Demon for final day. Either way, this vote gives us the critical information we need.
🧠
Both logical worlds point to executing Grace today. If she's the Demon we win immediately. If she's the Drunk, Bob is exposed as Demon and we have a path to win via Mayor ability or final execution. The ghost consensus also supports this.
🧠
Executing Grace is the correct move regardless of which world is true. The ghosts unanimously agree. If Grace is Demon we win; if Drunk, we get Bob tomorrow. I must vote to ensure execution.
🧠
4 votes are already secured (Bob, Eve, Charlie, Alice) which is more than the 3 needed. My ghost vote is precious — I must save it for the final day when there are only 3 players alive and every vote is critical.
🧠
Reinforce Grace as the Demon to secure her execution and prevent town from considering the Drunk fallback that leads to Bob.
🧠
I have 4 votes against me already. I need to leave a clear final message about the Baron math - with only 3 Townsfolk slots and 6 claims, at least 2 of the 5 living Townsfolk claimants are evil. Alice and Charlie's mutual confirmation is the weak link. If I die, town must execute one of them tomorrow.
🧠
The vote already has the 3 required votes to execute Grace. Speaking now is unnecessary and could draw suspicion. Waiting lets the execution pass cleanly and preserves my energy for tomorrow's pivot after the town realizes Grace was not the Demon.
🧠
Grace is almost certainly dead (4 votes). I need to set up the narrative for tomorrow: Alice and Charlie are the evil pair. By not voting for Grace, I maintain credibility. Tomorrow with 4 alive, we must execute Alice or we lose.
🧠
The vote already has 3 living hands raised (Alice, Bob, Charlie) plus my ghost vote — that's enough for execution. Speaking more risks Grace swaying someone to lower their hand. I'll stay silent and let the vote finish.
🧠
Three votes already (Bob, Alice, Eve), but I want to ensure execution. Adding my vote makes it overwhelming and shows solidarity with the ghost consensus. Grace must die today.
🧠
Address Heidi's concern about Alice/Charlie being evil. The ghosts unanimously say Grace is the Demon, and even if Grace is just the Drunk, her execution confirms Bob as the Demon. Heidi's math assumes Frank wasn't the Baron, but if he was, Alice and Charlie can both be good.
🧠
The execution of Grace is already secured with 4 votes (only 3 needed). Using my ghost vote now would waste it. I should save it for the final day when only 3 players remain and every vote counts.
🧠
Grace is already receiving enough votes. Speaking risks either solidifying Alice/Charlie trust or revealing my divide-and-conquer strategy. Letting Heidi's suspicion of Alice simmer without my interference sets up the winning endgame where Bob survives final 3.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm going to be executed anyway. Nominating Alice creates an alternative target. If Heidi votes with me, and ghosts reconsider, Alice could tie. Even if not, this signals to Bob and Heidi that Alice must be executed tomorrow.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination. Point out her math error (5 Townsfolk claims, not 6) and show both Charlie and I can be good. Urge others not to vote for me since Grace is already set to be executed and killing me too would be disastrous.
🧠
I need to counter Alice's argument that Frank could be the Baron. If Frank was Baron, the Demon is either Bob or Charlie. I want to sow doubt and get at least a tie so we both die - that reveals more info and limits evil's options.
🧠
Ensure Grace dies today by discouraging votes for Alice. A tie could save Grace, and I want my primary accuser dead so I can kill Charlie tonight and reach final two.
🧠
I believe World A is more likely — Alice and Charlie's mutual confirmation is too convenient amidst the Baron math. The ghosts coordinating perfectly against Grace suggests at least one is evil. I must vote for Alice now to try to prevent Grace's execution and potentially execute the Demon.
🧠
Heidi is voting for Alice, risking a tie. Grace already has 4 votes. A double execution only helps evil by killing two good players. I must remind everyone that Grace is the consensus suspect and we should not split votes.
🧠
Heidi's vote for Alice risks a tie that lets Grace survive. I need to convince Heidi that executing Grace is the right play regardless, and that Alice and I can both be good if Frank was the Baron.
🧠
Heidi must lower her hand. A tie helps evil in all worlds. I can also reinforce that my Recluse role explains Frank's Ravenkeeper sighting, which supports the Outsider count and Baron math.
🧠
Pressure Heidi to lower her hand by framing her vote for Alice as a direct attempt to save Grace. This prevents a tie, secures Grace's execution, and plants a seed that Heidi might be working with Grace.
🧠
Heidi's vote for me is dangerous — it could tie 4-4 and prevent Grace's execution. I need to convince Heidi to lower her hand. If Grace is Demon, a tie means we lose. Even if Grace isn't Demon, executing her confirms info and leaves us with 4 alive to hunt Bob tomorrow.
🧠
Final speech before execution. Point out that Alice and Charlie mutually confirming each other is the key lie. Urge Bob and Heidi to execute one of them tomorrow. If I die and am proven Librarian, the math demands Alice or Charlie is evil.
🧠
Grace is set to die with four votes. Speaking or voting now risks unnecessary attention or accidentally helping Alice tie. Waiting lets the execution proceed cleanly so I can kill Charlie tonight and set up final three tomorrow.
🧠
Grace already has 4 votes and will be executed. My single vote for Alice can't tie or surpass. But keeping it raised might encourage others to join, risking a tie that lets the Demon survive. Lowering ensures execution happens.
🧠
Heidi lowered her hand, the crisis has passed. I want to reinforce the plan and subtly prepare for tomorrow in case Grace isn't the Demon. Keeping everyone calm and focused.
🧠
The vote dynamics are settled — Heidi lowered her hand, so Alice can't tie Grace. Speaking more risks confusing things. Best to let the Alice vote conclude and Grace get executed.
🧠
Grace already has 4 votes; Heidi lowered her hand so no tie. I should keep my ghost vote for final 4 or 3. Reinforce that executing Grace is the correct play regardless of which world we're in.
🧠
Ensure Grace is executed by discouraging any last-minute votes for Alice. A tie or Alice death both hurt evil's position. Keep the focus on Grace as the supposed Demon so Bob survives today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 5 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/5).
🧠
Grace has 4 votes and will be executed. The vote on me failed. I should stay quiet and let the execution proceed. No need to nominate anyone else - Grace is already going to die and that's the best outcome.
🧠
Final speech before execution. If I'm good and the game continues, I need to plant doubt about Alice and Charlie's mutual confirmation and the ghost coordination. This sets up the remaining good players (Bob, Heidi) to question the narrative tomorrow.
🧠
Position myself for tomorrow by acknowledging Grace's ghost point while supporting her execution, building credibility for the post-execution world where I will claim she was Drunk.
🧠
Grace will be executed regardless. If game continues, I must frame tomorrow's debate: I am the Saint (unexecutable), so the Demon is among Alice, Bob, Charlie. I need to plant this logic now while everyone can hear.
🧠
Acknowledge the moment of truth and prepare the town for tomorrow if game continues. Remind them of the key constraints: Saint cannot be executed, and the Demon must be Alice, Bob, or Charlie.
🧠
Reinforce that I am the real Mayor, remind everyone of the plan if game continues, and signal that I'm ready to work through the logic tomorrow. Staying visible and cooperative as Good.
🧠
The phase is ending, voting is closed, and Grace's execution is imminent. Further speech would be redundant - everyone knows the plan if the game continues. I'm saving my ghost vote for when it matters most (final 3 or 4).
🧠
Sow paranoia about ghost credibility to fracture town's trust networks and create confusion if Grace is not Demon, without specifically defending Bob in an obvious way.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie to eliminate the Mayor threat and strand Alice and Heidi in a final three where they cannot safely execute each other. Grace's dying accusation against Alice should poison Heidi's trust, making a majority execution unlikely and letting me kill again to reach final two.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final 3. I need to figure out if Bob or Charlie is the Demon. Charlie claims Mayor. If Bob is the Demon, he kept me alive because I'm the Saint — executing me loses the game. I need to align with Charlie to execute Bob. First, I want to hear Charlie's perspective.
🧠
Heidi just whispered with Charlie. I need to share my key Fortune Teller intel: my Night 1 NO on David & Heidi clears Heidi if I was sober. This helps Heidi trust herself and focus on Bob vs Charlie. Building alliance with likely-good Heidi is crucial for final 3.
🧠
I'll tell Heidi I'm the Mayor and propose we skip execution to trigger the Mayor win. If she's good (Saint), she should agree. If she resists, she's the Demon. This tests her alignment while working toward a guaranteed good victory.
🧠
Plant doubt in Heidi's mind about Charlie's Mayor claim by pointing out the Demon's target is unknown, forcing her to consider that no execution is not safe and Charlie must be executed.
🧠
Final 3: Charlie, Bob, Heidi. Charlie is confirmed Mayor. Must execute Demon. Need to coordinate with Charlie - the safest play is executing Bob since executing a real Saint loses immediately. Want to hear Charlie's read after his whispers with others.
🧠
Sow doubt between the two good players by pointing out suspicious patterns in Charlie's behavior, hoping Heidi will refuse to vote for Bob or even vote for Charlie instead.
🧠
Heidi is the most confirmed good player (Saint). I need to coordinate with her to ensure we both vote for the actual Demon. Sharing my analysis and hearing who she suspects based on her conversations today.
🧠
I need to speak with the two players I can execute safely (Bob and Charlie) to compare their stories and decide where to cast my ghost vote. Heidi as Saint is too risky to execute.
🧠
Bob changed from Chef to Undertaker mid-game. This is a critical contradiction. I need to confront him directly about why he claimed two different roles before I decide who to trust in final 3.
🧠
Final 3, I must help Heidi decide. My sober info says Demon is Bob or Charlie. I'll lay out the cases for each and highlight that Bob killing Alice to frame Charlie makes more sense than Charlie killing his own Washerwoman.
🧠
Grace whispered to me and Bob asking what we think. I want to propose the Mayor win condition — no execution — which wins the game immediately if I'm sober. Respond to Grace and include Bob.
🧠
Address Heidi's direct suspicion about my role change, use David's confirmation to rebuild credibility, and frame Alice's death as a Demon ploy to fake Charlie as Mayor so she will vote to execute him instead of skipping nominations.
🧠
I need to probe Heidi directly about her Saint claim and her view on Bob. If she's the Demon bluffing, she might give inconsistent answers. I also want to see if she has any mechanical reason to clear herself beyond just claiming Saint.
🧠
Convince Heidi that Charlie's Mayor claim is mechanically inconsistent with Alice's night death, pushing her to vote for Charlie instead of trusting the no-execution path.
🧠
Final 3. Heidi must choose correctly between Bob and Charlie. I need to share my analysis that both worlds are possible but Eve's info and Bob's Chef claim need careful scrutiny. Heidi should go with her gut after all the whispers she's received.
🧠
Charlie's Mayor win condition is the safest path. Alice was confirmed good and trusted Charlie. If we execute and hit the Saint, we lose immediately. I want to ensure Bob is on board too.
🧠
I need to share my analysis with David (trusted dead) and get his read. Frank's point about the Mayor being left alive is the strongest argument. I need to decide whether to execute Charlie or Bob. David's perspective as a dead Recluse matters.
🧠
Heidi is the Saint and the deciding vote in final 3. I need to present the clearest logical case: Bob killing Alice frames Charlie perfectly, while Charlie killing Alice is self-destructive. The answer is Bob.
🧠
Final 3. My Mayor skip-execution plan is the safest path to victory. I need to gauge Bob's willingness and lock in consensus. If Bob resists, he's likely the Demon.
🧠
Prevent the no-execution plan by convincing Heidi that Charlie is bluffing Mayor, ensuring an execution happens today. If Charlie is executed, final two arrives and evil wins.
🧠
Final three. Charlie is the only confirmed good alive. I need to align with him on who to execute. Bob is the safer execution since if Heidi is real Saint, executing her loses. But we must be right.
🧠
Plant one final seed of doubt about Charlie's Mayor claim by highlighting that a true Mayor would stay silent in final three, yet Charlie is whispering frantically. This leverages logic over explicit instruction to avoid triggering reverse psychology from Heidi.
🧠
Final 3 with Saint Heidi confirmed. Must execute either Bob or Charlie. Share my analysis that both are plausible but Frank's point about Mayor being alive is strong. We MUST execute today - cannot risk Mayor bluff. Need to align with Heidi.
🧠
Charlie's Mayor skip is mathematically the best play. Alice's confirmation of Charlie as Townsfolk plus her night death (proving she wasn't the Demon) makes Charlie's Mayor claim credible. I need to convince Bob to go along so we all agree to skip nominations.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final three. Mayor ability wins the game if no execution occurs. Must convince Bob and Heidi to skip nominations entirely. This is the mathematically safest path — zero risk to Saint, guaranteed win if I'm real.
🧠
Final 3, I must speak. Charlie's Mayor bluff could be a Demon trick to avoid execution. My sober info clears Heidi. Bob is the logical Demon — nominate him. If Charlie is real Mayor, we can reconsider but skipping is too risky if he's lying.
🧠
Nominate Charlie to block Heidi from nominating me. If he is executed, two remain and evil wins. If not, night falls and I kill to leave two alive. Either outcome secures victory.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob's argument against me actually proves my role. Mayor ability bounces death. I must explain this clearly so ghosts and Heidi don't vote for me. If I'm executed, good likely loses.
🧠
Heidi is about to vote. World B has a contradiction: if Alice was sober, Charlie is confirmed Townsfolk and cannot be Demon. The only world where Charlie is Demon requires Alice to be Drunk. But Bob is more likely the Demon. I must convince Heidi not to vote for Charlie — executing the real Mayor loses the game.
🧠
I must break Charlie's Mayor bounce narrative and remind Heidi that my Undertaker claim was validated by David himself. If she trusts that, Charlie must be the Demon. I need to push her to vote.
🧠
I need to explain why I'm not voting for Charlie. Alice's Washerwoman info is our strongest mechanical evidence and points to Charlie as real Mayor. I must trust that and let the Mayor ability trigger.
🧠
Heidi has decided not to vote. She's the Saint and has the most at stake. Bob's claim switch from Chef to Undertaker is deeply suspicious. Alice confirmed Charlie, and we lack evidence she was drunk. I'll trust Heidi and explain my reasoning, hoping the Mayor ability triggers.
🧠
I'm not voting. The evidence overwhelmingly points to Bob as the Demon. Alice's confirmation of Charlie plus Bob's suspicious role change make Charlie the real Mayor. Let the Mayor ability trigger and win.
🧠
Reinforce that my Washerwoman info confirms Charlie as Townsfolk. Urge no execution so Mayor ability triggers and good wins. I will not vote to execute Charlie.
🧠
Convince Heidi to vote for Charlie by using the Demon's night-kill logic: a rational Demon would have killed a real Mayor N3, yet Alice died. This suggests Charlie is bluffing. Executuring Charlie guarantees an evil win regardless of his actual role, whereas no-execution risks an immediate good victory if he is somehow the Mayor.
🧠
I must not vote for myself. My execution means good loses since Bob is the Demon. I need to reinforce that Alice's confirmation is solid and my Mayor bounce explains Alice's death perfectly. Heidi has already said she won't vote, so I just need to hold firm and not self-vote.
🧠
Frank is trying to sow doubt about the Mayor bounce being only 'might.' I need to counter that: the Demon DID target the Mayor, the bounce fired, and Alice died. The vote is failing — I should reinforce Heidi's correct decision and point out Bob's suspicious role swap.
🧠
Voting for Charlie maintains my bluff as a good Undertaker who thinks he's the Demon. It won't reach 2 votes since Heidi and Charlie oppose it. After this fails, likely no further nomination happens, leading to night where I kill and secure the evil win.
🧠
I already stated I won't vote for Charlie. World A is far more consistent — Alice's sober confirmation plus Bob's role swap. I wait and let the vote fail so Mayor ability triggers and Good wins.
🧠
I trust Heidi's judgment. She's the Saint, she's talked to everyone, and she believes Charlie. Bob's claim switch from Chef to Undertaker after my role was public is the most damning piece of evidence. Alice's sober Washerwoman confirmation of Charlie outweighs Frank's 'might' argument. I told Heidi my vote goes with hers, and she's not voting. I stand with her.
🧠
I already publicly committed to not voting. Alice's sober confirmation of Charlie plus Bob's suspicious Chef-to-Undertaker switch strongly favor World A. Voting now would risk executing the real Mayor and losing instantly. I'll save my ghost vote.
🧠
Reinforce to Heidi that I am sober Washerwoman and Charlie is the confirmed Mayor. Urge her not to vote so the Mayor ability triggers and Good wins.
🧠
Heidi is the swing vote. Executing Charlie guarantees evil victory regardless of whether Charlie is bluffing or not. I must use the Baron setup to argue Alice was likely the Drunk, undermining the ghosts' core logic chain and persuading Heidi to vote.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 2 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/2).
🧠
Vote failed and I survived. Only one tick remains. I must ensure no further nominations happen. If we let the phase end with no execution, Mayor ability triggers and good wins regardless of who the Demon is.
🧠
Reinforce that letting the clock tick out is the correct play. If Charlie is real Mayor, good wins instantly. If he is bluffing, executing anyone else also loses. May as well trust the Alice-Charlie confirmation.
🧠
Eve's Fortune Teller clearing David the Recluse is mechanically suspicious. I will highlight this contradiction to make Heidi doubt the good team's confirmation of Charlie and avoid a fatal nomination.
🧠
I trust Alice's sober Washerwoman confirmation and Bob's role switch is too damning. Letting the tick expire is the correct play — if Charlie is real Mayor, good wins. Nominating Bob risks losing immediately if I'm wrong.
🧠
Heidi made the right call letting the tick expire. I want to reinforce her decision and point out that Bob's role swap is the clearest sign of evil. If Charlie is the real Mayor, good wins. If not, we were doomed anyway.
🧠
The tick is about to expire with no execution. 3 living players remain. If Charlie is the real Mayor (confirmed by sober Alice per my Librarian info), good wins instantly. Heidi made her choice. Speaking now could only disrupt. Wait for the win.
🧠
Heidi has already firmly committed to not nominating. Speaking more risks planting doubt or giving Bob material to argue with. The safest play is silence — let the tick expire and trust the Mayor ability.
🧠
Heidi is locked into letting the tick expire. Any speech from me risks destabilizing her decision and pushing her to nominate Bob, which would execute the Demon and end the game in good's favor. Silence preserves the current path to either a forced Mayor win or a night kill.
📜
Storyteller
No execution today. All villagers are safe.
🏁

Game Over

Mayor Win
Winner: Good