Game Detail

Players

Alice (Imp) Bob (Slayer) Charlie (Virgin) David (Scarlet Woman) Eve (Butler) Frank (Soldier) Grace (Mayor) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,329,929342,880$0.5473
Evil482,049276,923$1.2796

Event Timeline

🎭
The game has started.
📜
Storyteller
→
David
You are the Minion. The Demon is Alice.
📜
Storyteller
→
Alice
Minions are: David. Your safe bluffs are: Investigator, Undertaker, Empath
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Washerwoman. Either Grace or Charlie is the Mayor.
📜
Storyteller
→
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I have no information yet, so I'll pick Alice as a neutral starting choice. Following her votes tomorrow will help me gauge her alignment and potentially coordinate with a good player.
📜
Storyteller
→
Eve
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a conversation with my neighbor to gauge her personality and gather initial intel. If she seems trustworthy, I may form an alliance. If suspicious, I'll note that for later.
🧠
Frank whispered to Grace immediately. I want to hear Charlie's read on this and gather my own intel before deciding if this pairing is suspicious.
🧠
My Butler ability ties me to Alice for voting tomorrow. I need to gauge if Alice is trustworthy without revealing my Butler role immediately.
🧠
Eve is making a standard Day 1 outreach. I'll claim Empath (safe bluff) and give vague but plausible info to build trust. This establishes my cover story early and creates a potential ally.
🧠
Frank is my neighbor and reached out. I should respond warmly but carefully, gather his initial read on the group, and establish trust without revealing too much about my role.
🧠
I know either Grace or Charlie is the Mayor. Testing Grace first since she's my neighbor - her response will confirm if she is or isn't the Mayor, helping me identify who to trust and narrowing down potential Demons.
🧠
Start building relationships and gathering information early. I need to establish my bluff role and learn what others are claiming to protect Alice and coordinate evil strategy.
🧠
Bob reached out to me first, asking about my role and my read on Frank/Grace. I'll share some thoughts but keep my Virgin role hidden for now. Building trust with potential allies early is valuable.
🧠
Eve is my neighbor and has been in private conversation with Alice. I want to establish contact, share neighborly solidarity, and assess whether she seems trustworthy or has any useful information.
🧠
Charlie responded positively to my outreach and asked about my role. Since they deflected my question about theirs, I'll be honest about being an info role without revealing I'm specifically the Slayer. Building trust with cooperative players is key on Day 1.
🧠
Alice revealed Empath with a read of 1 evil neighbor (Bob or Heidi). I should ask follow-up questions to verify her claim and get more details before deciding if she's trustworthy. Early Empath info is valuable.
🧠
Maintain my Empath bluff while gathering intel on Eve. Clarify the no-death situation naturally and probe her vague role claim. Keep flexibility on which neighbor is 'evil' in my story.
🧠
Deflect Heidi's question about Mayor without confirming or denying. This protects my role while staying engaged. Her hunch about me or Charlie could be valuable intel to extract.
🧠
Reveal my Washerwoman information to Grace directly and ask if she is the Mayor. Her response will help confirm her alignment and narrow down who is good or potentially evil.
🧠
Building my Empath cover story while gathering information from Frank. This helps me appear as a good player gathering reads, while also creating distractions from Alice's suspicious whispering pattern with Eve.
🧠
Bob has been friendly and open about being an info role. I want to build trust and get more specifics about what he knows. I should probe him about the other whisper chains (Frank-Grace-Eve-Heidi cluster) without revealing my Virgin ability yet.
🧠
David claims to be Empath, which would make him valuable. I should probe his information while being cautious about what I reveal about myself as a Soldier. Building trust with potential Good players is key.
🧠
Continue building trust with Charlie, get more details on the whisper patterns they noticed, and figure out if Frank, Grace, Eve, Heidi cluster is suspicious or not.
🧠
Alice asked directly about my role. I should give a partial truth - I'm good, but I'll avoid revealing I'm the Butler specifically to not expose my voting restriction. Building trust with Alice is key since I'm locked into voting with her.
🧠
Build trust with Eve while maintaining my Empath bluff. Get more intel on her observations without pushing too hard. Keep conversation natural and friendly.
🧠
Heidi revealed her Washerwoman role in good faith. Confirming I'm the Mayor builds trust, identifies us both as Good, and lets us work together to find the Demon. If she's truthful, Charlie is not the Mayor, which is useful information.
🧠
Grace just confirmed she's the Mayor. I should acknowledge this trust-building moment and ask her to share any other observations she's made, while also keeping in mind I may need to verify this claim with Charlie later.
🧠
Respond to Frank's question about my Empath reads while keeping my story flexible. I want to build credibility without committing to specific claims too early. This helps me appear as a trustworthy good player while protecting Alice.
🧠
Engage with David's Empath claim to gauge his sincerity and gather intel on the larger whisper network. David seems to be an info role, and working with info roles is key on Day 1.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I've revealed my Mayor role to Heidi (Washerwoman). Now I need to build broader alliances, probe other players for information, and watch for anyone acting suspiciously.
🧠
Grace publicly called for information sharing. I should support this while observing who else steps forward. I'll publicly agree with her Townsfolk claim without revealing my Washerwoman info yet. Need to see if Charlie reacts differently to our alliance.
🧠
As Demon on Day 1, I should avoid aggressive nominations that draw suspicion. Speaking publicly as Empath builds my cover story while letting the town argue amongst themselves. I'll share vague info that's hard to disprove.
🧠
Continue my Empath bluff publicly, engage with Alice's claim to normalize it, and redirect town attention toward analyzing her read rather than questioning her role claim.
🧠
Alice made a significant Empath claim implicating Bob or Heidi. I should probe this claim while noting the suspicious whisper loop activity. I also want to defend Bob who's working with me while gathering more information before nominations.
🧠
Deflect Alice's accusation by highlighting the suspicious whisper loop behavior. I'm the Slayer - I should save my shot for later when we have more information. Day 1 executions are risky without solid proof.
🧠
I'm being accused of an whisper loop I wasn't fully part of (I talked to Grace/Eve, not Heidi). Defend myself while pressing on the duplicate Empath claim issue - both Alice and David can't be Empath.
🧠
Frank just exposed the critical issue: Alice and David cannot both be Empath. I must address this and help the village identify the liar. Nominating David puts pressure on both to reveal their true roles.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank identified the critical Alice-David Empath contradiction that threatens my cover. He's analytically dangerous and connected to a whisper network. Removing him tonight prevents him from building credibility and organizing the town against us tomorrow.
📜
Storyteller
→
Alice
You attacked Frank, but they survived.
📜
Storyteller
→
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice appears trustworthy as she publicly claimed Empath first and hasn't contradicted herself. Choosing her as master tomorrow allows me to vote in support of her legitimate reads. If David or another suspicious player is nominated, I can back Alice's judgment.
📜
Storyteller
→
Eve
You chose Alice to be your master.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Alice is the Demon and I'm Scarlet Woman. We both claimed Empath which is suspicious. I need to coordinate our story to avoid both being executed. I'll whisper to Alice to align our claims or redirect town attention elsewhere.
🧠
David is my minion. We need to coordinate our Empath claims to avoid exposing us. I'll tell him my exact read so we can craft a consistent story that protects us both while sowing confusion.
🧠
Alice just whispered to David - the two conflicting Empath claimants are communicating privately. This is suspicious. I need to confirm who is lying and why they're coordinating. Charlie is my trusted ally and can help me process this information.
🧠
Confirm Alice's Empath status and gather intel on David's behavior. Since I chose her as master, I need to ensure she's trustworthy. The duplicate Empath claim between Alice and David is critical - one must be lying or evil.
🧠
Alice and David both claimed Empath, which is impossible. I need to figure out who is lying and why. Whispers to David to probe his knowledge and potentially get him to slip up.
🧠
Bob is my ally and asking for my analysis. The Alice-David private whispers are suspicious given they are the two conflicting Empath claimants. I should share this observation and coordinate our investigation.
🧠
Reconnect with Heidi since I revealed my Mayor role to her. She has Washerwoman information that could identify who is lying about being Empath. Her private data combined with my Mayor knowledge could help us narrow down the Demon before nominations.
🧠
Eve backed me up on the Empath contradiction yesterday, making her trustworthy. I want to share analysis on the dual Empath claim and confirm she hasn't received new information overnight.
🧠
Follow Alice's suggested strategy to appear as a confused good player rather than a lying minion. This protects Alice (the Demon) while maintaining my credibility with the town. Claiming I might be poisoned or Drunk explains the double claim naturally.
🧠
Eve is questioning the Empath contradiction. I need to give her a plausible explanation that makes David look confused/poisoned rather than evil, while maintaining my Empath cover. This builds trust with Eve while protecting David.
🧠
Day 2 just started. Alice and David are whispering to each other - the two conflicting Empath claims. Charlie agrees this is suspicious. I need to watch how this plays out before deciding on my shot. Let me wait and see what public claims emerge from their private coordination.
🧠
Alice is my master but she's privately talking to the person she claims might be evil. This is suspicious. I need to ask why she's communicating with David if she suspects him, to determine if she's the liar or truth-teller.
🧠
Grace confirmed she's Mayor (matching my Washerwoman intel). I should share that Alice and David both claimed Empath - one must be lying. I'll also share David's question about Alice's info as it's suspicious behavior.
🧠
Continue building trust with Bob, share my analysis of the whisper patterns. The Alice/David coordination despite conflicting Empath claims strongly suggests they're working together - likely as evil players with their respective partners Eve and Heidi.
🧠
Heidi has Washerwoman intel and has been tracking the double Empath claim. I need her analysis on David's suspicious behavior to decide who to nominate. Time is limited before nominations begin.
🧠
Eve has been helpful and backed my logic. I want to share suspicions about the whisper loops and coordinate on who to nominate. David seems most suspicious - claiming a role that can't exist twice and coordinating privately with multiple people.
🧠
Coordinate with Alice (the Demon) to align our Empath claims. I've already started the poisoned narrative with Heidi. Need to confirm what read she gave and what I should claim to avoid contradictions that expose us.
🧠
Coordinate with David (my minion) to align our false Empath claims. Give him specific neighbor/read info that doesn't directly contradict mine, making us look like separate misinformed good players rather than coordinated evil.
🧠
Alice and David are whispering to each other despite being conflicting Empath claimants. This coordination is highly suspicious. I need to share my observations with Charlie and decide whether to nominate one of them today or save my Slayer shot for the final day.
🧠
Press Alice on her suspicious behavior of whispering to David, who she claims might be evil. If she can't give a satisfactory answer, she's either lying about being Empath or working with David.
🧠
Share my analysis with Grace that David asking about Alice's Empath read is suspicious - the real Empath would know their own results. David claiming possible drunkenness could be a cover for lying.
🧠
I want to gather more intel on the suspicious whisper loop. Frank and Eve are whispering to each other while Eve also whispers to Alice - this cross-connection could reveal if they're all one evil team.
🧠
Heidi confirmed I'm Mayor (good ally). David asking about Alice's Empath results is extremely suspicious - real Empaths know their own reads. I need to confirm Alice's story before nominations. If Alice consistently knows her own Empath results, she's likely the real Empath and David is evil.
🧠
Charlie directly asked me about the whisper coordination. I should answer honestly - explain the dual Empath contradiction and my suspicion of David. This builds trust and advances our investigation toward a nomination.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
The dual Empath claim is mathematically impossible - at least one is lying. David has been privately whispering to Alice repeatedly, which suggests coordination or manipulation. Nominating him forces the truth to come out and potentially executes the Demon or removes a Minion.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Frank's nomination by reinforcing the poisoning/Drunk narrative and redirecting suspicion toward Alice's unchallenged claim, creating doubt before votes are cast.
🧠
Address David's poison/drunk defense while explaining why his private coordination with Alice and Heidi is still suspicious behavior that warrants execution despite his excuse.
🧠
I should vote for David since my master Alice is voting, making my Butler vote valid. The duplicate Empath claim makes at least one of them suspicious, and David's private coordination with Alice and Heidi is concerning. Frank's reasoning is sound.
🧠
Voting to execute David based on the impossible double Empath claim and suspicious private coordination with Alice and Heidi. Even if David claims poisoning, he should play openly not secretly coordinate. Hold my Slayer shot for final 3.
🧠
David is the current nominee and multiple players have raised hands to vote. His private whispers to Alice (the other conflicting Empath claimant) and Heidi are suspicious regardless of his drunk/poisoned defense. Voting to execute David will help break the tie and potentially expose the evil team coordination pattern. If he's evil, we remove a threat. If he's good, his execution still provides information about the game state.
🧠
The evidence strongly points to David as the liar. A real Empath knows their own results and wouldn't ask Heidi what Alice's Empath read was. David's private coordination with Alice, combined with his suspicious questioning, indicates he's not the genuine Empath. As Mayor, I need to help execute the Demon or Minion. Voting David is the logical choice based on the available information.
🧠
David has 4 votes, needs 1 more for execution. I should speak to defend him and try to prevent Frank/Heidi from voting. This protects my Minion while building my credibility as the reasonable Empath who questions the rush to execute.
🧠
David asked me what Alice whispered about her Empath results. A REAL Empath would know their own reads - they wouldn't need to ask anyone. This is exactly what an evil player lying about Empath would do. Combined with his private coordination with Alice and the convenient 'I might be drunk' excuse, I believe David is the Demon or Minion. I must vote to execute him.
🧠
I'm being executed with 4+ votes. As Scarlet Woman, I should try to survive to protect Alice. I'll make a final argument questioning the town's logic to potentially sway undecided voters or at least sow doubt before I die.
🧠
We've reached 4 votes needed for execution. My vote confirms David's execution. As Soldier, I'm safe from the Demon, so I can vote freely. The dual Empath claim and David's suspicious private whispers justify this execution.
🧠
Address David's last-ditch defense and solidify support for his execution. The duplicate Empath claim is a genuine contradiction that requires resolution through execution. Even if David is drunk/poisoned, eliminating him narrows the pool and forces Alice to either prove her reads or be exposed as the real threat.
🧠
I'm voting with the majority to execute David. His duplicate Empath claim with Alice and private coordination with both Alice and Heidi is too suspicious to ignore. The vote will handle this - I should save my Slayer shot for the final 3 when we have more information.
🧠
I'm voting for David because his private coordination with Alice (the other conflicting Empath claimant) suggests deliberate deception rather than innocent confusion. If he truly believed he was poisoned, he'd ask publicly for help. The voting math shows 6 votes already - David will be executed either way. My key concern is that if Alice is evil, we're helping her by removing David. I should speak now while voting is still open to address this risk and plan next steps.
🧠
Continue voting for David. The evidence strongly suggests he's the Empath liar - a real Empath would never need to ask what their own results were. His coordination with Alice and 'I might be drunk' excuse are deflection tactics. With 6 votes already cast, execution is the logical next step to eliminate the likely evil player.
🧠
Vote for David to maintain my cover as a good player. He's already getting executed (6 votes, 4 needed), so my vote doesn't change the outcome. Sacrificing my Minion teammate protects me as the Demon and keeps my Empath bluff credible.
🧠
David has 7 votes against him with 4 needed. The execution will proceed. I should wait for the result and be ready to share more information on Night 2 to help find the remaining evil player.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Alice to split votes and potentially save myself, or if I die, establish her as a credible alternative target for future days. This protects the Demon long-term by making her appear as a potential sacrifice rather than the obvious leader.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against David's nomination by framing it as a desperate deflection tactic. Reinforce my Empath claim credibility while painting David's nomination as suspicious behavior from someone caught lying.
🧠
I'm the Scarlet Woman and Alice is the Demon. I should NOT vote for her - if she dies while I'm alive with 5+ players, I become Demon which is risky. Better to let her survive, I take the execution as sacrificial Minion, and she continues as Demon with 7 players remaining.
🧠
Alice received multiple private whispers (Eve, Grace, Heidi) and Eve called her 'master' - both suspicious. As Soldier I'm safe from Demon, so voting to execute Alice won't harm me. If she's evil, we win immediately. If wrong, David is already dying and we continue the search.
🧠
As Butler, I can only vote if my master Alice votes too. She raised her hand, so I technically could vote. But voting for my own master feels wrong if she's good. Since 6 votes won't execute (need 7), my vote won't immediately matter. I'll wait to see if more votes come in and reassess.
🧠
The evidence strongly implicates Alice as evil - Eve's 'master' slip, her coordination with David, and defending the duplicate Empath claim. Voting to execute Alice is safer than using my rare shot, and still removes the most suspicious player.
🧠
The evidence strongly points to Alice being evil. Her impossible Empath contradiction with David, Eve's 'Alice is my master' statement, and her whisper coordination all suggest she is the Demon or Minion. Voting to execute her progresses our goal of finding the Demon.
🧠
Don't vote for Alice. Let the nomination fail (currently 3 votes, needs 7). This preserves Alice if she's good, or lets us learn more if she's evil. As Mayor, no execution at 3 players is my win condition - avoiding executions is strategically sound.
🧠
Alice and David both claimed Empath - one is lying. Eve calling Alice 'master' is minion/demon terminology. With David already condemned, voting for Alice increases pressure and helps identify the liar. My vote adds to the 3 already there and may contribute to execution if others follow.
🧠
Defend against David's nomination by framing it as a desperate deflection. Appeal to Grace and Eve who haven't voted yet. Maintain calm Empath persona to avoid looking guilty. Goal is to get fewer than 6 votes and survive to Night 2.
🧠
I'm on the block with 6 votes. Alice needs 6 to tie or 7 to surpass. Eve and Grace haven't voted yet. As Scarlet Woman, if Alice (Demon) dies with 5+ players alive, I become Demon. I should wait to see the final vote count before deciding whether to speak to influence Eve/Grace.
🧠
Eve's 'Alice is my master' comment is the smoking gun. I need to point this out before voting closes to ensure Alice is executed if she's evil, or to flag Eve if Alice is somehow good.
🧠
Clarify the Butler misunderstanding and argue Alice should survive since David created the Empath contradiction. Alice needs 3 more votes to be executed, so intervening now could save her and prove my good intentions.
🧠
I already raised my hand to vote for Alice. The group is deciding her fate - let the vote conclude naturally. My Slayer shot should only be used when I'm certain. After tonight's deaths, I'll have more information to act on.
🧠
Alice has 4 votes (needing 7). I already raised my hand to vote. With 3 more votes needed, she likely won't be executed tonight. But if she IS executed, I need to track the chain: if David is evil, killing him is good. If Alice is evil, that's even better. Either way my vote helps narrow down who's truly evil. Wait to see how Grace and Eve vote before deciding whether to lower my hand.
🧠
Wait and watch. David will be executed first. If Alice doesn't reach 7 votes and is just tied/tanked, I learn she might not be evil. I told Heidi I'm Mayor - if she's truly Washerwoman, she has good info. Following her vote makes sense.
🧠
Continue voting against Alice. She created the duplicate Empath claim with David. Even if she is good, her removal is safer than letting a potential Demon survive to final 3.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (4/7).
🧠
David is dying as my minion. I need to maintain my Empath cover, acknowledge Eve's Butler explanation plausibly, and shift focus to remaining suspicious players. I should appear reasonable while sowing doubt about others.
🧠
I'm about to be executed. I should use my final public statement to attack Frank who has been vocal against both me and Alice, creating more chaos and protecting Alice by redirecting suspicion. This helps the evil team by keeping focus away from the real Demon.
🧠
David is dying and will reveal info as ghost. Alice survived the vote with 4 signatures against her. I should wait for David to speak as ghost and see how the night plays out before revealing my Soldier role.
🧠
Frank just tried to use my Butler role revelation against me and Alice. I need to address this publicly before David dies and we lose the chance to scrutinize Frank. His pattern of attacking multiple players with coordinated accusations is suspicious.
🧠
David's execution proves he was lying about Empath. Alice may be the Demon or may be innocent. I should save my Slayer shot for when I'm more certain - perhaps after night kills reveal who the Demon targets. If Alice dies tonight, we may win. If she lives and is evil, I can shoot her tomorrow.
🧠
Day is ending. I should wait to see final votes and nightkill, then gather more intel tomorrow. My Virgin ability is still available for protection or misdirection.
🧠
Day is ending soon. I should wait to see who acts next before committing to a position. My Mayor role is secret from most players - I should keep it that way until final 3 unless absolutely necessary.
🧠
Reveal my Washerwoman intel publicly now that David is dead and the immediate chaos has settled. Grace confirmed she's Mayor, so Charlie is confirmed good. This helps the town narrow down suspects and builds trust for final day coordination.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is the optimal target: she's been vocally pushing against my Empath claim, her Washerwoman story creates a good pipeline I need to break, and killing her maintains consistency with my Empath read that Bob/Heidi contains 1 evil. Frank survived last night so he's risky. Bob could be my Minion.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
→
Alice
You chose to kill Heidi.
📜
Storyteller
→
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice survived the vote (4/7). She remains my best master option since she's alive and active. Staying with Alice keeps my Butler ability functional tomorrow and lets me vote alongside her. The Empath claims need resolution - Alice says Bob or Heidi is evil, which I should track.
📜
Storyteller
→
Eve
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
We have 6 players: Alice, Bob, Eve, Frank, Grace, and me. If Alice is lying Empath, she could be Demon framing Bob. The non-votes for Alice (Grace, Eve, Heidi) are suspicious. I need to gather intel before nomination phase.
🧠
Share key intel with Charlie without revealing Slayer. Focus on Alice's accusation against me, Heidi's death timing, and the suspicious non-votes from Grace/Eve. Charlie is likely good if Mayor claim is true.
🧠
Coordinate with Alice (my master) to prepare for nomination. Her Empath consistently points to Bob as evil. We need to decide whether to nominate Bob or Frank, the two most suspicious players.
🧠
I'm being publicly questioned about my role by Alice. I should reveal my Soldier status to deflect suspicion while investigating who the Demon is among the remaining suspects.
🧠
Eve's suggestion aligns perfectly with my Empath bluff. I should support nominating Bob to maintain my cover while appearing cooperative. This keeps suspicion away from me and uses Eve's trust against the town.
🧠
Alice is the Demon and survived Day 2. Frank is currently the town's main suspect which is perfect. I should coordinate with Alice on nomination strategy to ensure Frank or another good player gets executed, not her.
🧠
Frank claims Soldier and asks my opinion. I should share some information to build trust but not reveal my full suspicions. The Empath read of 1 pointing at Bob/Heidi makes Bob suspicious since Heidi is dead. I need to be cautious about committing to a suspect before nominations.
🧠
Share my final analysis before the critical nomination phase. Alice and Eve's coordination is the strongest evil signal. Save my vote for final day.
🧠
Share Heidi's final analysis before nominations. She pointed at Alice-Eve coordination as the most likely Demon scenario. This helps us narrow our nomination target.
🧠
Heidi's final whisper to Charlie and Grace named Eve as coordinated with Alice via Butler mechanic. Eve's refusal to vote for Alice is a powerful alignment signal. If Eve is the Demon, shooting her wins the game. I must act now before nominations to secure the win.
🧠
Alice agrees Bob is suspicious. Charlie is confirmed good via Washerwoman. I need Charlie on board to build a coalition for nominating Bob before Frank can deflect.
🧠
Alice is publicly questioning my role. I need to address this directly and push the conversation toward eliminating the Demon. Alice's Empath claim pointing at Bob is significant - I should support her claim and push for Bob's execution.
🧠
Frank's Soldier claim is dangerous for me as the Demon. I need to gather more information from Eve about her read on Frank while maintaining my Empath bluff. Getting Frank nominated would be ideal since I can't safely kill a Soldier at night.
🧠
Coordinate with Alice (the Demon) on nomination strategy. We want Frank nominated and executed to reduce the player count while keeping Alice safe. Need to ensure voting alignment.
🧠
Frank just asked directly who I suspect as Demon. Heidi's final analysis points most strongly to Alice given her coordination with Eve and unresolved Empath claim. I should share my reasoning to build trust with Frank before nomination.
🧠
Share strategic intel with Bob who is undecided, focusing on Alice-Eve coordination as the most likely Demon-Minions pair to help him make an informed vote.
🧠
Test Eve's sincerity by revealing I won't help nominate Bob. If she's truly coordinating with Alice, she'll react defensively or expose the alliance. I can also hint that I'm willing to work with them if they prove they're good, which may reveal more about the Alice/Eve dynamic.
🧠
Heidi's dying words clearly identified Alice and Eve as the Demon-Minions. Eve's Butler master choice and refusal to vote against Alice is a massive alignment signal. If I shoot Eve and she's the Demon, we win. If I'm wrong and Alice is Demon, we still have Charlie and Grace at final 3 to finish the job. This shot must be used now before nominations.
📜
Storyteller
Nothing happens.
🧠
Bob just publicly claimed to be Slayer and tried to shoot me, but nothing happened. This means Bob is NOT the real Slayer - he's either lying about his role entirely or already used his shot. Either way, this makes him more suspicious. Combined with Alice's consistent Empath reads pointing at Bob, we have strong reason to nominate Bob. Charlie questioned Alice's motives, but Alice survived execution with only 4 votes (not 7 needed) which suggests she's genuinely good, not the Demon protecting herself.
🧠
Bob just failed a fake Slayer shot on Eve - this mechanically proves he's NOT the real Slayer. Since only Demons would fake good roles, Bob is likely evil. I need to expose this and get him nominated before he deflects suspicion to me.
🧠
Bob just made a bold public play. I need to coordinate with Eve to push the Bob narrative while my Empath claim still has credibility. With Heidi dead, Bob is the logical target from my reads.
🧠
Bob's failed Slayer shot on Eve actually helps us - it clears Eve of Demon suspicion. I need to coordinate with Alice to ensure Frank gets nominated while keeping Alice's Demon identity hidden. As a ghost, I can push narratives without being executed.
🧠
Bob's failed Slayer shot is critical info. He is NOT the Slayer, so he's either evil or confused. I need to share this with trusted players before nominations to expose Bob.
🧠
Alert the group that Bob's Slayer claim failed, meaning he's lying or bluffing. This is critical information - a false Slayer claim indicates evil alignment. Bob is now a prime suspect alongside Alice and Eve.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob's Slayer claim is suspicious timing after I whispered Eve about targeting him. His fake shot proves nothing. I need to nominate Bob while my Empath claim still has credibility, before he builds more town trust. This pushes the town toward executing a good player or at least creates chaos.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Alice's nomination by explaining my shot on Eve actually provides critical information: Eve is not the Demon. This supports the theory that Alice is the Demon coordinating with Eve throughout the game. Vote against Alice to eliminate the likely Demon.
🧠
I nominated Bob based on my fake Empath reads. To maintain consistency with my Empath bluff and push for what could be the Demon's execution, I must vote for my own nomination. This keeps my story coherent and helps the evil team whether Bob is good or evil.
🧠
Alice nominated Bob who is actively attacking her Empath claim and Eve's Butler claim. As dead Scarlet Woman, I must protect Alice (Demon). My ghost vote supports the nomination without making me look coordinated. Bob's suspicious Slayer timing makes him a good execution target.
🧠
Bob needs one more vote to be executed. Alice's Empath has consistently pointed at Bob or Heidi. With Heidi dead, Bob is the prime suspect. My Butler master is Alice, so I can vote. I need to help execute the likely Demon.
🧠
Bob's fake Slayer shot is proof he's lying about his role. As Soldier, I'm safe from the Demon and have no reason to protect Bob. His deflection onto Alice and the failed shot make him the primary suspect. I must vote to execute him.
🧠
I must use my ghost vote strategically. Alice and Eve have been coordinating all game - Butler master, refused votes against Alice, constant whispers. Either Alice is Demon protecting Eve (Minion), or Eve is Demon using Alice. Bob's failed Slayer makes him suspicious but Alice-Eve coordination is the stronger evil signal. Voting for Bob executes someone who may be good while leaving the real evil team intact.
🧠
Bob's Slayer claim failed mechanically, proving he is NOT the real Slayer. Combined with Alice's Empath read pointing to Bob or Heidi, and Heidi now dead, Bob must be evil. Vote to execute.
🧠
Six votes are already cast including ghosts. Bob will be executed regardless. I must raise my hand to vote - staying silent would make me look suspicious or aligned with evil. I should vote and then use my speak action to question the coordinated voting bloc.
🧠
I'm about to be executed 7-0. My Slayer shot on Eve confirmed she's NOT the Demon. Alice must be the Demon - she nominated me to deflect, has coordinated with Eve all game, and her Empath reads are false.
🧠
The vote is already decided with 5+ living players voting for Bob. Speaking now won't change the outcome and might draw attention. I should wait for the execution to complete, then reassess the board state for night kill and next day strategy.
🧠
I need to verify the vote count. If Bob executes regardless of my vote, lowering my hand is pointless posturing. But if my vote is the tiebreaker, I must lower it to save my Demon. Let me calculate: 6 living voters + 2 dead voters = 8 total, Bob can't vote for himself = 7 possible votes. Need 4 for majority. Current visible votes: Alice, Eve, Frank, Grace, Charlie, Heidi = 6. My vote makes 7. Without me: 6 votes = still executes. I should lower to appear reasonable and not over-commit as dead Scarlet Woman.
🧠
Vote to execute Bob. Alice's Empath has consistently pointed to Bob as evil. Bob's Slayer shot on me only proved what we already knew - I'm not the Demon. It doesn't prove Bob is good. The town's votes are pointing to Bob and I should align with that execution.
🧠
Bob used fake_slayer_shot, proving he is NOT the real Slayer. As a Soldier, I'm confident voting against him. The vote is already 6-0 for execution - let the process conclude naturally.
🧠
Vote to execute Bob because Alice is likely the Demon using him as a scapegoat. Her coordinated play with Eve, David's ghost connection, and her Empath claim that was never verified all point to her being evil. Executing Bob would eliminate an innocent while the real Demon (Alice) escapes.
🧠
Bob has 7 votes and will be executed. As Mayor, I need to observe the outcome - if Bob is Demon, we win. If not, I must prepare to identify Alice or Frank next. My vote confirms the execution proceeds.
🧠
Analyze the failed Slayer shot mechanic and what it means for the remaining players. With Bob likely executed, I need to understand if the game is won or if Alice/Eve/Frank remain dangerous.
📜
Storyteller
Voting is now closed.
đŸ‘ģ
Heidi(Ghost)
Ghost vote used by Heidi
đŸ—ŗī¸
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make a final plea to at least one voter to change their mind. With 7 living and 6 votes needed, even 1 changed vote saves me and forces a hung nomination. Target the logical flaw in Alice's Empath claim.
🧠
Bob's execution is nearly certain with 6 votes. I should make a brief final statement reinforcing my Empath claim and supporting the town's decision without looking too eager. This maintains my cover while the town eliminates another player.
🧠
Bob's execution is nearly certain with 6 votes. I should use my ghost voice to reinforce the town's decision and subtly redirect any remaining suspicion toward Frank, who has been attacking the Alice-Eve pair openly. This protects Alice and maintains our evil position.
🧠
Bob is already on the block with 6 votes and will be executed. My Butler ability means I can only vote if Alice votes, and she already voted. There's no reason to nominate anyone else since the execution is imminent. I'll wait for night phase.
🧠
Bob is about to be executed (6 votes). Need to prepare for Night 3 and decide if I should reveal my Soldier role for protection or stay hidden. Need to watch who the Demon targets tonight.
🧠
Frank's Soldier claim is suspicious - if he were truly safe from the Demon, the Demon couldn't have killed me. This suggests Frank is lying and is part of the evil team covering for Alice and Eve's coordination.
🧠
After Bob is executed, the real threat remains. Frank's late Soldier claim is highly suspicious - if he were truly the Soldier, why wait until now to reveal? Heidi's ghost warning about Frank adds credibility. Alice's consistent Empath reads point to Bob or Heidi all along, which now points at the executed players. The coordination between Alice and Eve through Butler mechanics is still concerning. Need to track who the real Demon is before final day.
🧠
Frank's suspicious Soldier claim, David's 'cleaning up' accusation, and Heidi's ghost warning all target him as most likely Demon. Nominating him now puts pressure on him while Bob is already condemned. If he's evil and nominates me, my Virgin ability executes him immediately.
📜
Storyteller
Voting starts now for Frank. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my Soldier claim, explain late reveal was strategic, point at Charlie as likely Demon since all other roles are accounted for. With 4 alive and 7 votes needed, I cannot be executed this tick.
🧠
Frank's late Soldier claim is extremely suspicious. Multiple ghosts (Heidi, David) have warned against him. He aggressively pushed against me right after my failed Slayer shot on Eve (who turned out to be Butler, not Demon). A real Soldier would have claimed earlier for trust. With 7 votes needed and Frank on the block, I must raise my hand to execute him and test if he's truly evil. If my shot kills him, he's the Demon and we win. If nothing happens, then Alice (who protected Eve) is the Demon.
🧠
Vote for Frank to maintain Empath cover and avoid appearing to protect a potential evil player. His late Soldier claim is genuinely suspicious and voting against him aligns with town logic.
🧠
As dead Scarlet Woman, I need to vote strategically. Voting for Frank helps eliminate good players without exposing Alice. My ghost vote is valuable - I should use it to support Frank's execution while appearing to follow the town's logic about his suspicious late claim.
🧠
Alice already voted for Frank. As her Butler, I can vote if she votes. The evidence against Frank (late Soldier claim, David's accusation, Heidi's ghost warning, aggressive behavior) points to him being evil. I'll vote with my master.
🧠
I cannot vote but I must warn the living about my analysis. Frank's late Soldier claim is suspicious. My earlier analysis pointed to Alice/Eve as evil, but Charlie's nomination of Frank with David's support changes things. Need to guide the living toward the right target.
🧠
Frank has 6 votes and will be executed. Heidi's ghost and David both warned against Frank's late Soldier claim. This aligns with David's earlier accusation that Frank was 'cleaning up loose ends.' My vote ensures we reach 7 votes for execution. After Frank is gone, only Alice and Eve remain as suspects alongside confirmed good players Charlie and myself.
🧠
Frank's late Soldier claim, David's accusation about 'cleaning up loose ends', and aggressive Bob-targeting align with evil behavior. Heidi confirmed Alice's Empath reads were wrong, but with 5 alive and 3 votes needed, I must vote. Frank has 6 votes - I should add mine to execute him and likely win.
🧠
Currently 6 votes for me, 7 needed to execute. Bob will be executed with 6 votes. I should wait to see final tally. My late Soldier claim is suspicious but I'm actually the Soldier - I'll be proven when the Demon cannot kill me tonight.
🧠
I'm about to be executed regardless. Voting for Frank and speaking now may help the town identify who is truly evil. If Alice is Demon as Heidi suggests, the town needs to turn on her after I'm gone. If Frank is evil, my vote helps. Either way, I provide final information.
🧠
Apply pressure on Frank to ensure his execution or at least maintain the vote count. This keeps my cover as a town player while pushing for an execution that benefits evil.
🧠
Vote for Frank to execute him, protecting Alice the Demon. As Scarlet Woman, I need Alice alive. Frank's late Soldier claim is suspicious and the town is already convinced. This vote maintains my town-aligned cover while advancing evil's position.
🧠
Frank is suspicious with his late Soldier claim, multiple ghost warnings, and David's accusation of cleaning up loose ends. I should vote with the town and let night resolve the remaining confusion.
🧠
Wait to see voting outcome before speaking. Bob is at 6 votes, Frank nominated. If Frank survives this round, we go to final 3 and must execute correctly. I need to save my analysis for maximum impact.
🧠
Frank is the most suspicious player with late Soldier claim and both ghosts warning against him. As Mayor, I need to execute the Demon to win. I keep my vote on Frank.
🧠
The votes are almost all in for Frank. Before night falls, I want to clearly point at Alice as our next target. Bob's dying words, Heidi's ghost warning, and Alice's suspicious Empath reads all point her direction. If we execute the wrong person now, we must get Alice next.
📜
Storyteller
Voting is now closed.
đŸ‘ģ
David(Ghost)
Ghost vote used by David
đŸ—ŗī¸
Tie for majority! Current leader was 2. Now no one.
📜
Storyteller
The vote for Frank ties with the previous leader. No one is currently on the block.
🧠
Alice is the primary suspect based on Bob's dying words, Heidi's ghost accusation, and her Empath reads targeting only the dead. Eve is confirmed good as Butler, Grace confirmed good as Mayor. I must nominate Alice to end this game or force a reveal.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Frank nominated me to deflect from his suspicious late Soldier claim. I need to challenge his timing, maintain my Empath narrative, and cast doubt on ghost information to survive this vote.
🧠
Alice deflects by citing ghost unreliability and her Empath mechanics. But my nomination is the mathematically correct play: execute Alice and if wrong, execute me next. The pattern of targeting only dead players is Demon behavior, not good alignment.
🧠
Alice is likely Demon based on: 1) Her Empath reads only hit dead players (Heidi then Bob), 2) Heidi's ghost consistently names her Demon, 3) Bob's failed Slayer shot proves Bob was lying (either Drunk or evil) but doesn't make Alice good. Vote Alice to end this game or force Frank as next target.
🧠
Protect Alice (the Demon) by casting doubt on the evidence against her and validating Eve's Butler claim. Create uncertainty to prevent Alice's execution.
🧠
I should wait and see how the vote shakes out. If Alice gets 7 votes and dies, we likely win (she's Demon). If she only gets 6 (tie), Frank lives and becomes the obvious next target. Voting against Alice when I have no strong proof she's evil would be risky - I need more information.
🧠
Charlie and Grace are confirmed good and voting for Alice. I must make sure the living voters understand the math - 6 votes needed from 6 alive players. Eve waiting is suspicious. Alice is likely Demon based on false Empath reads.
🧠
Alice is the most likely Demon based on: Heidi's confirmed good Washerwoman validated her intel about Charlie, and her ghost warning about Alice aligns with Bob's dying words. Alice's Empath reads exclusively hitting dead players is suspicious. Eve is confirmed Butler (mechanically good), leaving Alice or Frank. I'll vote Alice and if she's not the Demon, we'll get Frank next day.
🧠
We have 4 votes for Alice. Eve isn't voting - this is critical. If Eve is evil (Minion to Alice), she won't help execute her Demon. I must point this out and push for the vote to succeed or force Eve to reveal her true alignment.
🧠
Not voting for myself keeps the vote count at 3-4, well below the 6 needed. Eve's hesitation is already protecting me. Voting yes would look suspicious like I'm throwing the game, voting no is automatic by not raising. I should wait and let this fail, then pivot to attacking Frank's Soldier claim tomorrow.
🧠
Press for votes against Alice. Address Eve's suspicious hesitation directly - as Butler she should want to execute the Demon. Make it clear the math requires her vote or explanation. Push the nomination through before night falls.
🧠
Eve's refusal to vote for Alice despite being confirmed good is the most important tell right now. If she were truly good, she'd help execute the Demon. Her silence suggests Alice is evil and Eve knows it.
🧠
Create doubt about executing Alice by questioning ghost reliability and hinting at consequences of her death, while appearing neutral and analytical.
🧠
I must explain my Butler mechanic to the town. If Alice is executed today, my Butler ability becomes useless. But if Alice is the Demon, voting for her wins the game. I need to make a decision based on who is more likely evil: Alice with her suspicious Empath reads on the dead, or Frank with his late Soldier claim and aggressive behavior.
🧠
Eve is confirmed Butler (good) but refusing to vote for Alice. Her Butler mechanic ties her vote to Alice, her master. If Eve is truly good, she should want to execute the Demon. Her silence at this critical moment strongly suggests Alice is evil and Eve is protecting her master. We need one more vote - press Eve to break her silence.
🧠
I must vote to execute Alice or we risk losing control. If Alice is Demon and we execute her today, we win immediately. If she's good and we execute her, we lose a townsfolk but continue. As Mayor, I cannot let this nomination fail - we must execute someone.
🧠
Eve's Butler status is confirmed good, but she won't vote for Alice. This either means Eve is evil (breaking Bob's confirmation) or Alice is actually good and Frank is the Demon misdirecting us. With 3 votes needed and only minutes left, I must push Eve to act or expose her true allegiance.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/7).
🧠
Defend my Empath claim by framing my reads as accurate rather than convenient, and redirect suspicion to Frank's late Soldier claim which is genuinely suspicious timing.
🧠
Clarify why I revealed Soldier late - it protects me mechanically, and explain Alice's suspicious pattern of only reading dead players. Press Eve on her Butler behavior while there's still time.
🧠
The vote failed 2/7. Alice survives another day. I need to assess whether to use my Slayer ability tomorrow. The evidence heavily favors Alice as Demon - multiple ghost claims, suspicious Empath pattern, and Eve's Butler coordination. I must speak now before night falls to set up Day 4 action.
🧠
Alice survived today which is good for evil. I need to maintain Frank as the primary suspicion target while casting doubt on ghost claims. Eve's behavior is actually helpful to evil - her hesitation protects Alice. I should reinforce Frank suspicion and question Heidi's ghost reliability to keep Alice safe.
🧠
Frank is my nomination because David - a good player executed with 6 votes - accused Frank of 'cleaning up loose ends' before dying and his ghost continues pointing at Frank. Frank's late Soldier claim after two nights of deaths is timing that doesn't add up. Alice's Empath reads on dead players has a reasonable explanation (Recluse/Spy registering falsely). The combined weight of David's accusation across death and Frank's suspicious timing makes him the most likely Demon.
🧠
Push the town to look at Eve, not Alice or Frank. Eve is the confirmed good Butler actively protecting Alice - this is the strongest signal of evil alignment in the game.
🧠
Reveal Mayor role to guide the final execution. Based on Empath reads only hitting dead players and Eve's Butler coordination with Alice, she is most likely the Demon. Execute Alice today to win.
🧠
Nominate Alice based on: 1) Grace's Mayor reveal backing Alice as suspect, 2) Alice's Empath reads only hitting dead players, 3) Eve's Butler coordination with Alice despite Eve being confirmed good, 4) Bob's dying words pointing at Alice. This is the logical next step with 5 players left and clear evidence against Alice.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the most aggressive player pushing for my execution tomorrow. Removing him disrupts the good team's coordination and reduces nomination pressure. Eve's Butler protection and Frank's questionable Soldier claim make Charlie the safest high-value target.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
→
Alice
You chose to kill Charlie.
📜
Storyteller
→
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I've been choosing Alice as master for 3 nights, which locks my vote to hers. If she's Demon, I can't vote to execute her on final day. I need to break this link and choose someone else so I can vote freely tomorrow, regardless of who is Demon.
📜
Storyteller
→
Eve
You chose Charlie to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Share my confirmed intel about Grace being Mayor and Charlie being good. With Charlie dead and only Alice/Frank remaining as suspects, help the living players coordinate an execution before the Demon wins.
🧠
Share analysis with Grace (confirmed Mayor) to coordinate the final nomination. We must vote together - if I only vote when Grace does, and she's good, we execute the Demon.
🧠
Gather information on Bob's suspicions while subtly pushing for Frank's execution based on his suspicious late Soldier claim. Need to coordinate without revealing my Empath bluff weaknesses.
🧠
Coordinate with confirmed good players to execute Alice today. With Grace as Mayor and 5 players alive, we need to eliminate the Demon before final 3 or we lose.
🧠
Eve protected Alice 3 nights. Her Butler target selection seems deliberate. I need to understand if she was manipulated or is actively evil. Grace voted to protect Alice too - I need to know if they're aligned.
🧠
Attack Frank's late Soldier claim to redirect suspicion away from Alice. His delayed claim is genuinely suspicious and provides a logical reason to doubt him.
🧠
Coordinate with Eve about Bob's Slayer plan and confirm we both support executing Alice. Frank's quiet behavior and probing questions are suspicious - if Alice survives, Frank becomes our next target.
🧠
Coordinate with ghosts before voting. I must understand their current suspicions since I have one vote that could be decisive. Need to know if they've updated their views on Frank vs Alice.
🧠
Help Charlie decide who to vote for. Alice is almost certainly the Demon - her Empath avoiding living players, Eve's protection, and Bob's dying words all point to her. Need everyone aligned to execute her before final 3.
🧠
Confirm coordination with Bob for the Slayer play on Alice. Bob's dying words confirmed Grace and me as good. Alice and Frank are the only suspects remaining. We need to align before nominations begin.
🧠
Gather intel on Grace's nomination plans while subtly pushing Frank as a target. Need to ensure execution happens today to prevent Mayor auto-win, and steer it away from me.
🧠
Alice is the primary suspect based on all accumulated evidence. I need to confirm Eve is truly good and coordinate the execution before nominations end. My Slayer ability can end this game if Alice is the Demon.
🧠
Address David's concern about my late reveal while coordinating with good players about Bob's upcoming Slayer shot on Alice.
🧠
Charlie controls a ghost vote that could execute Alice. I must redirect his vote away from Alice toward Frank or suggest abstaining to protect the Demon and keep evil alive.
🧠
Confirm to Bob I'm ready to nominate Alice when he uses his Slayer. We need coordinated action - if Alice is Demon we win, if not we know Frank is evil and pivot to him.
🧠
Bob's dying words are mechanically reliable as a dead Townsfolk. He named Alice as Demon, confirmed me and Eve as good. Combined with Alice's suspicious Empath reads only targeting dead players, Alice is the most likely Demon. I should vote Alice to help execute the Demon before final 3.
🧠
Reinforce Alice as Demon to Grace and Eve to ensure they vote with Charlie and don't abstain again. Break the deadlock before the Demon wins.
🧠
Confirm my Butler role and coordinate execution of Alice. If Bob's Slayer hits, we win. If not, Frank becomes the next target. My vote is locked to whoever I follow.
🧠
Sow doubt about Frank's claim to keep execution uncertainty high. If Frank gets executed and I'm still alive, I can kill again tonight. Need to ensure execution happens but not on me.
🧠
Alice is the strongest Demon suspect based on: her Empath reads only hitting dead players, Eve's Butler protection pattern suggesting Alice was the threat, and Charlie's death after becoming protected. Using my Slayer now to execute Alice will win the game if she's Demon. If wrong, Frank is our backup target.
🧠
Bob is about to use Slayer on Alice. I should wait and see the outcome. If Alice dies and is Demon, we win. If she lives, we have a problem and need to re-evaluate. My Soldier status keeps me safe regardless.
🧠
Frank is pushing for Alice's execution. I need to create doubt about the ghost claims and Bob's reliability to protect Alice. Redirecting Frank's suspicion toward Grace or Eve could split the town's focus.
🧠
Confirm to Bob that I'm ready to support the Alice execution. If Bob slays Alice and she's Demon, we win. If not, Frank is the next target and we still have a path to victory.
🧠
I've heard both arguments. David's case about Frank's timing is reasonable, but Bob's dying words are mechanically verified - he was a good player executed by the town, and named Alice directly. As a Virgin who died Night 3, I'm good. My vote should align with confirmed good information. Voting Alice.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Wait for Bob to use his Slayer ability on Alice. If successful, we win immediately. If it fails, I'll need to nominate Alice anyway to test if Bob is correct, or shift to Frank as the Demon.
🧠
Nominate Frank to shift suspicion away from myself. His late Soldier claim is a legitimate weakness to exploit, and getting a good player executed helps evil win.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Alice's nomination by highlighting her suspicious Empath reads, Butler targeting her every night, and multiple ghost suspicions. Alice is the Demon target and Bob's death prevented her execution via Slayer.
🧠
Voting for Frank's execution. Alice nominated him and multiple players suspect her as Demon based on Empath reads hitting dead players. If Alice is Demon and Bob kills her with Slayer, we win. If Alice is good, Frank is next. I must vote to avoid deadlock.
🧠
Vote to execute Frank to maintain my Empath cover and remove a potential Soldier threat. With Grace as Mayor, I need to keep the game chaotic and prevent a clean final 3. Frank's late Soldier claim is genuinely suspicious.
🧠
I must explain my Butler restriction clearly. Charlie was my master but is now dead, so I mechanically cannot vote on this nomination. This is not a choice but a game rule. I should let the remaining voters decide.
🧠
Alice nominated a proven good player (Frank). Her Empath reads only hit dead players - extremely suspicious. Eve and Grace support Alice as the Demon. I must execute Alice now with my Slayer ability. If she's the Demon, we win immediately. If I'm wrong, Frank is still on the block and we have options.
🧠
Cast doubt on Bob's Slayer claim to protect Alice (the Demon). If Alice dies, evil loses since I'm already dead and can't become Demon. Need to create uncertainty about Bob's claim to prevent Alice's execution.
🧠
Wait to see if Bob's Slayer kills Alice. If it does, the game is essentially won by the good team. If not, I may need to use my ghost vote to break a tie or influence the final outcome. I cannot speak during the nomination phase as a ghost, only vote or wait.
🧠
Alice has 2 votes (Alice and Grace) to execute Frank. With 3 needed, one more vote seals it. I must argue for Alice as Demon using my Washerwoman intel and the overwhelming circumstantial evidence. If Frank dies instead of Alice, evil wins.
🧠
Bob just used Slayer on Alice. If legitimate, Alice dies and the Demon threat is resolved. I should wait to see if she dies before taking further action. If she survives, I need to counter her nomination more forcefully.
🧠
Wait to see if Alice dies from Bob's Slayer. If she does, we win. If not, I must continue with the Frank vote or change strategy.
🧠
Undermine Bob's Slayer claim to prevent my execution if he's bluffing, while maintaining my vote on Frank to keep pressure on him.
🧠
My Butler master Charlie is dead, so I'm mechanically blocked from voting today. I must wait to see if Bob's Slayer executes Alice. If Alice dies as Demon, we win. If not, we proceed to evaluate Frank as the next target.
🧠
Vote against Frank's execution since he's confirmed good. Then execute Alice with my Slayer ability to win the game.
🧠
Redirect suspicion toward Grace to protect Alice and potentially save Frank from execution. As Scarlet Woman, I need to keep Alice alive to avoid becoming Demon prematurely.
🧠
Abstaining from Frank's execution. Alice nominated a likely Soldier (Frank) using weak timing logic. Three votes already exist without my support. If Frank is good, I'm protecting town from executing their Soldier. If I'm wrong, the 3 votes execute him anyway. My ghost vote is better saved for the final day when Alice is on the block.
🧠
Bob just used Slayer on Alice. If real, good wins. If Alice is Demon, her Empath only read dead players (me, Bob) - a Demon avoiding contradiction. Eve's Butler consistently pointed to Alice. Grace is Mayor (confirmed). Execute Alice and we likely win. Do NOT execute Frank.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block with 3 votes. I need to redirect votes to Alice or create a tie. Alice nominated me - she should be on the block too. The Slayer shot didn't kill her, suggesting Bob was bluffing. I must speak to save myself.
🧠
Alice survived Bob's Slayer shot, proving Bob was bluffing. Frank will die. After tonight with 4 alive, we must identify the real Demon by process of elimination. Alice surviving means either she's good (Bob faked) or both are lying.
🧠
Capitalize on Bob's fake Slayer claim to redirect all suspicion onto him. Position myself as the obvious good player who was vindicated by the failed shot. Keep Grace aligned for Bob's execution tomorrow.
🧠
Bob used Slayer at wrong time (not during nomination), so ability didn't fire - he may actually BE Slayer who made an error. But Alice, Heidi, and David all point to each other. With only 4 alive tomorrow, whoever survives the night determines the game. I must speak up before voting closes.
🧠
I used Slayer on Alice and she's still alive. This mechanically proves Alice is NOT the Demon. Frank is innocent Soldier. I must nominate Alice to stop Frank's execution and force the town to reconsider who the real Demon is.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Exploit the contradiction in Bob's claim - he says I'm not the Demon but is nominating me anyway. This logical inconsistency should make the town doubt him and protect me from execution.
🧠
Alice nominated me with 3 votes already in. If Bob is evil (faked Slayer), then Alice, Bob, and Grace form the evil team and I die today. If Bob is good, then Alice must be Demon. I need to explain my late Soldier reveal and push the town toward the correct execution tomorrow.
🧠
Assess the situation before voting on Alice. As Mayor, I need to determine if Alice is the Demon to know whether to execute her now (win) or let Frank die and continue the game.
🧠
Alice survived Bob's Slayer shot. If Bob is telling truth, Alice is innocent. If Bob is lying, Alice is Demon. Grace's vote is critical and she is hesitating. I need to force clarity on who the Demon actually is before this nomination closes.
🧠
Alice survived my shot, so by my own ability she's not Demon. But if I'm drunk my info is false. Heidi's Washerwoman info and Alice's dead-player-only Empath reads point to Alice as Demon. I must vote to save Frank and execute Alice, or Good loses.
🧠
Protect Alice by casting doubt on Bob's suspicious late Slayer claim and his procedural error, redirecting town suspicion toward Bob instead of Alice.
🧠
Multiple confirmed good ghosts (Heidi, David) both say Alice is the Demon. Alice's Empath reads only ever hit dead players - a pattern that avoids detection. Bob's suspicious Slayer use and immediate nomination of Alice suggests he is not the real Slayer. My ghost vote should go toward executing the most likely Demon. Alice surviving Bob's shot could mean Bob was bluffing about having the ability at all. Voting to execute Alice gives the town the best chance to win.
🧠
Urge Grace (Mayor) to vote Alice. Alice nominated me (Washerwoman) and only read dead players. Bob's 'Slayer' was used incorrectly outside nomination - it proves nothing. If we execute Frank and Alice is Demon, evil wins. Grace must flip her vote to Alice now.
🧠
Grace is the deciding vote. I need to speak before she votes to frame Bob as the real threat - he lied about Slayer and is nominating me anyway. This inconsistency should make Grace doubt Bob more than me.
🧠
Appeal to Grace as the deciding vote. She must flip from me to Alice because: Bob's shot outside nomination proves nothing, but Heidi's confirmed Washerwoman testimony is strong evidence. Grace's Mayor win condition requires only 3 alive with no execution - executing Alice today accomplishes this.
🧠
I am Mayor and deciding vote. Bob used Slayer incorrectly outside nomination - Alice surviving proves nothing. Heidi (Washerwoman who confirmed me as Mayor) and David both say Alice is Demon. Alice's Empath only read dead players. I must flip to Alice to help my team win.
🧠
My Butler vote is blocked since Charlie is dead. I cannot directly influence the vote. I should wait and observe the outcome, then plan for the final 3 if Alice is executed.
🧠
Alice survived my Slayer shot, confirming she is GOOD. This means she cannot be the Demon. The real Demon is among us. Since Alice and Frank are proven innocent, Eve (who admitted Butler and couldn't vote today) is the most suspicious remaining player. I must convince Grace to flip her vote to Alice and then identify the real Demon before we lose.
🧠
Protect Alice (Demon) by reinforcing Bob's suspicious behavior and validating Alice's survival as proof of innocence.
🧠
Vote with the ghosts against Alice. Heidi confirmed as Washerwoman with accurate information said Alice is Demon. Multiple independent sources point to Alice. My ghost vote could be decisive.
🧠
Grace is the Mayor and deciding vote. She has already raised her hand to vote for Alice. I must encourage her to complete this vote to flip the execution to Alice instead of letting Frank die. Frank may be our last Soldier.
📜
Storyteller
Voting is now closed.
đŸ‘ģ
Charlie(Ghost)
Ghost vote used by Charlie
đŸ—ŗī¸
Tie for majority! Current leader was 6. Now no one.
📜
Storyteller
The vote for Alice ties with the previous leader. No one is currently on the block.
🧠
Thank Grace for the tie outcome, reinforce that Bob is the suspicious one, and maintain my Empath bluff while appearing reasonable and cooperative.
🧠
The ghosts have consistently identified Alice as Demon. Multiple dead players - Heidi, Charlie, David - all corroborate that Alice's Empath reads only ever hit dead players. This pattern is mechanically suspicious. As the confirmed Soldier, I must nominate Alice to give Grace (Mayor) a chance to execute the Demon before we lose.
🧠
Survive tonight as Mayor. If I die, the night kill might miss me due to Mayor mechanic. Use night to prepare for final day execution of most likely Demon.
🧠
Address Bob's accusation against me before Night. I am confirmed good Butler. Multiple ghosts accuse Alice as Demon. Bob's contradictory Slayer behavior is the real red flag.
🧠
Clarify my shot timing and argue that if it was valid during nomination, Alice surviving proves she's good, pointing suspicion toward Eve instead. Grace as Mayor needs to hear this before night.
🧠
Protect Alice by emphasizing Bob's mechanical proof over ghost claims, sowing doubt about dead player information to prevent Alice's execution tomorrow.
🧠
Help Grace understand she is the key to victory. Whether Alice or Bob is Demon, Grace must survive tonight. If we reach final 3 alive with no execution, Mayor wins for good. Ghost votes can't save us if Grace dies.
🧠
Even as a dead ghost, I must continue pushing Grace toward the correct execution. My Washerwoman info was reliable (confirmed Grace as Mayor). Alice's Empath pattern remains the strongest evidence. The game is now about Grace surviving to reach final 3.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Grace is confirmed Mayor with automatic win condition at final 3. Must eliminate her before tomorrow to prevent good team victory. Frank's late Soldier claim is suspicious but Grace is higher priority target.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
→
Alice
You chose to kill Grace.
📜
Storyteller
→
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Frank as master because he was nearly executed today (likely good), and if he nominates Alice tomorrow, I can vote with him to execute the likely Demon.
📜
Storyteller
→
Eve
You chose Frank to be your master.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with Eve to protect Alice (Demon) by redirecting suspicion onto Bob, whose credibility is damaged after his failed shot. Need unified evil narrative.
🧠
Coordinate with the ghosts to push the living players toward the right execution tomorrow. Grace's death means we MUST execute someone or we lose.
🧠
Coordinate with ghosts to narrow down who the Demon is. Since I'm dead, I can only use my ghost vote on final day. I need to help town survive to final 3 or identify the Demon for execution.
🧠
Redirect Eve's suspicion toward Bob and Frank by highlighting their suspicious behaviors. Bob's shoot-then-nominate pattern is logically inconsistent for a real Slayer. Frank's late Soldier claim timing is questionable. This creates doubt and splits good team focus.
🧠
Figure out the Demon in this final 3 scenario. Need to establish who to vote with as Butler. Alice survived the Slayer shot which should prove she's not the Demon - but let me hear what both players have to say about each other.
🧠
Wait for others to speak first and gather more information before making accusations. The game is at final 3 - must identify the Demon quickly.
🧠
Eve is asking me to discuss Alice, which creates pressure. I should reveal my true role (Slayer) and use my once-per-game ability on the most suspicious player. Frank's late Soldier claim and quiet behavior makes him most suspicious.
🧠
Now that Grace (Mayor) is dead, the Mayor win condition is gone. At final 3, we MUST execute the Demon or good loses. My Washerwoman info originally pointed to Grace or Charlie being Mayor - both are now dead and confirmed good. This clears them and focuses suspicion on Alice and Frank as the remaining candidates. I must push for the correct execution.
🧠
Coordinate with the Demon on defense strategy now that Grace is dead. We need to keep the town divided between Bob and Eve while protecting Alice from execution.
🧠
Coordinate with living players to execute the right Demon. Alice's dead-only Empath pattern is mechanically suspicious - Demons avoid contradicting alive players. Frank's late claim is secondary suspicion. Push toward Alice as primary target.
🧠
I'm Grace the dead Mayor. I need to coordinate with fellow ghosts David and Charlie to share strategic information about which player is most likely the Demon before final day.
🧠
Coordinate with Frank to attack Bob's credibility. Bob's failed Slayer shot followed by nominating me is suspicious behavior I can exploit. By framing Bob as the primary threat, I deflect attention from myself and create division.
🧠
Final 3 decision point. I must coordinate with Alice to execute Bob (most likely Demon based on shot mechanics) while choosing a living master for tomorrow's vote.
🧠
Alice reached out to me with a reasonable analysis. She's already proven not-Demon by surviving the shot. I should align with her and focus on Bob's inconsistencies. I need more info about what she knows before making a final call.
🧠
I already revealed to Eve that I'm the Slayer and plan to shoot Frank. I need to wait for the nomination phase to use my ability. Frank is the most suspicious - late Soldier claim when cornered. If he's Demon, I win by shooting him.
🧠
Grace (Mayor) is dead, so we MUST execute Demon at final 3. Only Alice and Frank remain as candidates. I need to understand why Bob targeted Alice with his shot to determine who to trust.
🧠
Coordinate with Alice on defense strategy. Bob's failed shot is our best weapon - it makes him look like he's lying about being Slayer. We need Frank's vote to save Alice.
🧠
With Grace dead, the Mayor auto-win is gone. We must execute the Demon at final 3. Alice's pattern of only reading dead players is mechanically suspicious. I should help coordinate the living players to execute the most likely Demon.
🧠
I'm the dead Mayor with one ghost vote. Charlie says survive to Final 3 = good wins. I need to confirm with fellow ghosts whether they still believe Alice is Demon given she survived Bob's Slayer shot, and who they want me to vote for tomorrow.
🧠
Solidify voting alliance with Eve against Bob to secure his execution, removing the Slayer threat while appearing cooperative and trustworthy.
🧠
Alice survived Bob's Slayer shot, mechanically proving she's not the Demon. This means Bob is the remaining threat. I'll agree to vote with Alice to execute Bob, using my dead master Charlie's vote strategically.
🧠
I need to figure out who the Demon is with 4 players left. Bob's behavior shooting Alice then immediately nominating her is the most suspicious. I should gather more info from Alice before nominations start.
🧠
Confirm Alice knows she's good (proven by my shot). Coordinate final vote against Frank since his late Soldier claim is the most suspicious remaining behavior. We must execute the Demon today.
🧠
With only Alice and Frank as Demon candidates, I must help the living players decide. Alice surviving Bob's Slayer shot is the key anomaly. I'll push Frank on his late Soldier claim and his suspicious alliance with Alice.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead Mayor, I cannot nominate but I CAN speak. Alice surviving a Slayer shot is hard mechanical proof she's good. Bob must be the Demon. I'll publicly declare this to help town win. Use my ghost vote tomorrow when it matters.
🧠
Nominate Bob to align with Eve and Frank's suspicion, deflecting attention from me. His failed Slayer shot is the strongest evidence I can use to prove I'm good.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to nominate Alice to test if she's Virgin. If she is, her ability executes me and proves she's good, confirming Frank is Demon. If she dies, we win. Either way we get information.
🧠
Alice survived the Slayer shot - she is mechanically confirmed good. Bob shot her then nominated her immediately. This is Demon behavior. I must vote to execute Bob to give Good team the win.
🧠
I need to vote for Bob to execute him. Grace already voted, so my vote makes 2 votes for execution. This removes a player claiming Slayer who has a shot remaining, and maintains my cover as 'proven good' since I survived the shot. After Bob dies, I kill at night and position for Final 3.
🧠
Vote to execute Bob. Alice survived his Slayer shot, proving she's good. His behavior of shooting then immediately nominating Alice is classic Demon deflection. Grace confirmed Alice's goodness mechanically. If Bob dies, we reach final 3 where either Eve (if lying about Butler) or I must be the Demon. Either way, voting Bob is correct.
🧠
Support Bob's execution to protect Alice the Demon. Frame it as independent logical deduction to maintain my cover as a good ghost. This removes a threat who correctly suspected Alice.
🧠
As a dead Virgin, I must add my analysis. Alice survived Bob's Slayer shot - this MECHANICALLY proves she is not the Demon. The Demon must be Bob, Eve, or Frank. Bob nominated Alice despite the mechanical proof against her being Demon - this is suspicious deflection. Grace's ghost vote is decisive. I urge living players to execute Bob.
🧠
Support Grace's mechanical analysis that Alice surviving the Slayer shot proves she's good. Reinforce that Bob's nomination of Alice despite this proof is Demon behavior. As the dead Washerwoman, my original intel identified Grace as Mayor - confirming the information chain.
🧠
Support Alice's nomination of Bob. Emphasize that Alice surviving the Slayer shot mechanically proves her goodness, and Bob's continued targeting of her is Demon behavior. Express that I cannot vote as Butler (dead master), but support the execution.
🧠
I am being nominated by Alice. Rather than just wait to be executed, I should raise my hand to vote for my own execution. This gives information: if I die and am revealed as good, it proves I'm not Minion/Demon and that Alice (who survived my shot) is the only Demon candidate left. If I don't die, something is wrong with the game state.
🧠
My analysis is definitive - Alice surviving Bob's Slayer shot is mechanical proof of her goodness. Therefore the Demon is either Bob or Eve. Bob nominated Alice despite knowing she's good, which is Demon behavior. I must vote to execute him. This should end the game for the good team.
🧠
Speak to reinforce Bob's execution while subtly preparing the town to target Frank next. I need to maintain my Empath bluff and keep suspicion flowing away from me.
🧠
The vote is in progress for Bob. The mechanical proof that Alice is good combined with Bob's suspicious nomination behavior makes him the most likely Demon. I should raise my hand to vote for him.
🧠
Support the narrative that Bob is suspicious without overplaying my hand as a dead player. Frank lowering his vote is positive - I should reinforce the logic that Bob's behavior doesn't track, helping protect Alice by keeping heat on Bob.
🧠
Alice survived Bob's Slayer shot - mechanical proof she's good. Bob nominated her anyway, which Demons do to create chaos. Frank's late Soldier claim is suspicious. Eve's Butler protection of Alice for 3 nights is consistent good behavior. Bob is the Demon.
🧠
Push for Bob's execution. He shot Alice who survived (proving her good), then nominated her anyway. His behavior is Demon deflection. Alice being good means Demon is Bob, Eve, or Frank - and Bob's actions point directly to him.
🧠
I've been pushing to execute Bob but only have 2 votes (me and Alice). With 4 players and needing 2 votes, Bob is voting for himself and won't die. I should clarify to the group that I cannot vote as Butler anyway, but mechanically Alice is confirmed good. The game progresses to final 3 where if no execution happens, good wins via Mayor rule - wait, Grace is dead. We must execute the Demon now or lose.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. I must declare my target publicly. Alice is proven good by surviving my shot. My Slayer shot must be used on Frank - his late Soldier claim is the most suspicious behavior remaining. If I'm right, this wins the game for Good.
🧠
Confirm Bob's execution is the right call. With Alice proven good by Slayer shot mechanics, the Demon must be Bob, Eve, or Frank. Bob's behavior of shooting Alice then nominating her despite the shot proving her innocence is classic Demon chaos. Execute Bob and we reach final 3 with Alice and either Eve or Frank, giving the good team a winning position.
🧠
Reinforce the town's belief that I'm good while planting doubt about Frank's late Soldier claim. Setting up Frank as the target for Final 3 execution.
🧠
Let the nomination close and Bob be executed. If the game doesn't end (meaning Bob wasn't Demon), I'll need to determine who is - Alice or Eve. My Soldier status means Demon can't kill me, giving me an advantage at Final 3.
🧠
Reinforce the town's belief that Bob was the Demon and Alice is good. This protects Alice (the actual Demon) and helps evil reach Final 3 where Alice can win.
🧠
Bob is about to be executed. Tomorrow is final 3 with Alice, Eve, and Frank. Alice is mechanically confirmed good. The key question is which of Eve or Frank is the Demon. I should give Alice actionable information about the differences between her two remaining opponents.
🧠
My ghost vote is spent. Final 3 tomorrow will be Alice (confirmed good), Eve, and Frank. I cannot influence tonight's execution of Bob, so I wait for the critical final day decision between Eve and Frank.
🧠
Bob is about to be executed. With Alice confirmed good and me mechanically proven as Butler (Outsider), Frank must be the Demon. I need to prepare everyone for final 3 and ensure we correctly identify Frank as the evil player.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 5
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Kill Frank to set up Final 3 where Eve cannot vote (Butler with dead master). This leaves me as the only player who can nominate, controlling the outcome.
📜
Storyteller
→
Alice
You attacked Frank, but they survived.
📜
Storyteller
→
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Final 3 tomorrow. Alice confirmed good, I'm good, so Frank is Demon. Choosing Alice as master means if she votes for Frank tomorrow, my Butler ability lets me vote too. This gives us 2 votes to execute the Demon and win.
📜
Storyteller
→
Eve
You chose Alice to be your master.
Day 6
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final 3 is critical. I must coordinate with Alice to nominate Frank. As Butler I cannot vote unless my master votes too. Whispering to align our strategy before nominations begin.
🧠
I'm dead and have no ghost vote. I need to observe and provide information to help the living players identify Frank as the Demon if he is indeed evil. Wait to see if Alice or Eve share their plan.
🧠
Confirm Alice's confirmed-good status from my Slayer shot, remind them that Eve is mechanically an Outsider and cannot be Demon, leaving Frank as the only possible Demon. Reinforce that Frank should be nominated tomorrow.
🧠
Share my Mayor logic: Alice is confirmed good (survived Demon shot), Eve is Butler (dead master Charlie), so Frank must be the Demon. Guide them to execute Frank for the Good win.
🧠
Alice survived a Slayer shot which mechanically proves she's good, not Demon. Since I'm Soldier (safe from Demon) and Alice is confirmed good, Eve must be the Demon. Alice needs to nominate Eve for us to win.
🧠
Alice is the Demon and we're one execution away from Evil victory. I need to coordinate with her on who to target for nomination. Frank's late Soldier claim is the weakest link - town already suspects him. We should push Frank as the Demon narrative.
🧠
Coordinate with David to ensure Frank's execution. As the only living evil player, I need to leverage the town's misread on me and push for Frank's nomination to win the game.
🧠
Alice is confirmed good and must make the right nomination. Eve's protection pattern and inability to vote (dead master) suggest she's actually good, not the Demon. Frank's late cornered Soldier claim points to him as the likely Demon.
🧠
Confirm final coordination with Alice before nominations open. I need her as my master so I can vote with her to execute Frank. All ghosts support this plan.
🧠
Coordinate with Alice to ensure Frank gets nominated and executed. As dead Virgin, my ghost vote and testimony can help convince the living players. The other ghosts have been pushing this narrative and I should support it.
🧠
Alice will nominate Frank tomorrow based on his suspicious late Soldier claim. Since Alice is mechanically confirmed good and Eve is mechanically confirmed as Butler/Outsider, Frank must be the Demon. My ghost vote will support the nomination to execute the Demon and win the game for Good.
🧠
Clarify the current state - if Bob was Demon and executed, why is game still going? Need to confirm who the Demon actually is before Alice nominates.
🧠
Wait for the nomination phase to begin. The game is at final 3 - we must execute the Demon today or we lose. Alice is confirmed good, I'm confirmed good, so Eve must be the Demon. Let the nomination play out naturally.
🧠
Coordinate with Alice to secure enough votes for Frank's execution, since I've already used my ghost vote and can't directly help. Need to ensure we have the vote count to reach Final 3 with Alice alive.
🧠
I need to coordinate with dead players to ensure Frank gets executed. David can't vote, so I need Bob, Grace, Charlie, or Heidi to commit their ghost votes. I'll whisper to confirm they'll vote for Frank when I nominate him.
🧠
Reinforce to Alice that my Night 0 intel was accurate (Grace was Mayor) and that combined with Bob's dying words, Frank is the most likely Demon. She must nominate Frank.
🧠
Wait for nomination phase to open. Then coordinate with Alice to nominate and execute Frank, who must be the Demon (either original or Scarlet Woman who took over when Bob died).
🧠
I've already whispered to Alice asking her to nominate Frank. Since I'm dead with no votes left, I should wait and let the living players make the final decision. The ghosts have all coordinated to tell Alice to execute Frank.
🧠
Confirm to Alice that I will use my ghost vote to execute Frank. She needs this confirmation to proceed with confidence. This is the final move to secure Good's victory.
🧠
Confirm to Alice that I will use my ghost vote to execute Frank. This is our winning play - Alice nominates Frank, both ghosts vote with her, and Good wins.
🧠
Force Alice to see the mathematical certainty: she is good, I am good, therefore Eve is the Demon. No trust required - just elimination. Nominating me means the Demon wins.
🧠
Coordinate with Alice to ensure Frank's execution at final 3, which would give evil the win. I'll rally dead players' votes since I've used my ghost vote.
🧠
Confirm Eve's voting commitment and coordinate the Frank execution to secure Evil win
🧠
I've already communicated my key points to Alice multiple times. No new information has emerged, so I'll wait and see how she proceeds with her nomination decision.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am the Soldier. I am good. Alice is mechanically proven good. Eve must be the Demon. I must nominate her now or we lose.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank nominated me as a desperate Demon move. I'm confirmed Butler (Outsider). Alice is confirmed good. Frank must be the Demon. Alice must vote NO on this nomination and then nominate Frank.
🧠
Wait for Alice's vote. She is confirmed good and must decide. My information is clear - I've nominated Eve and made my case. Let her choose.
🧠
Push for Eve's execution to reach Final 2 where Evil wins automatically. Alice's vote is the critical second vote needed.
🧠
Block Frank's wrong nomination. I must use my ghost vote to prevent Eve's execution. Alice survived my shot (good), Eve is Butler (Outsider), so Frank is the Demon. I'll speak to expose Frank and vote NO.
🧠
Block Eve's execution. Eve is a confirmed Outsider, not the Demon. Frank must be the Demon trying to eliminate an innocent. My NO vote prevents wrong execution, sets up Alice to nominate Frank tomorrow for the win.
🧠
Support Bob's reasoning. Alice is mechanically confirmed good, Eve is Butler/Outsider, so Frank must be Demon. Alice must vote NO to prevent executing an innocent.
🧠
Reinforce ghost consensus that Frank is the Demon and Alice must vote NO on Eve's nomination, then execute Frank tomorrow. My Washerwoman intel was correct about Grace/Mayor, giving me credibility. I'm dead and cannot vote, but I can still speak to help guide Alice to the correct execution.
🧠
Vote NO on Eve by waiting (not raising hand). This aligns with ghost consensus that Frank is Demon, maintaining my cover as a 'good' player. Tomorrow I nominate Frank, he gets executed, and I win at Final 2 while appearing to be a good player who listened to reason.
🧠
Counter Frank's nomination by clarifying I cannot vote as Butler (my master Charlie is dead). Explain that Alice surviving the Slayer shot confirms her good. The only possible Demon is Frank. Urge Alice to vote NO and then nominate Frank tomorrow.
🧠
I am voting FOR Eve's execution. Alice is confirmed good. I am confirmed good. Eve must be the Demon. Her Butler claim with dead master is suspicious. The ghost interference trying to block this execution confirms Eve is the threat we must eliminate.
🧠
Stay silent to avoid drawing attention. Alice's vote determines everything - if she votes YES, Eve dies and we reach Final 3 with potential evil win. If she votes NO, game continues. My previous whisper already positioned me as supportive.
🧠
I am mechanically proven to be good (Slayer whose shot was checked). Eve is Butler/Outsider - cannot be Demon. Only Frank remains as the Demon. His nomination of Eve is the Demon's desperate final play. I must vote NO to block this wrong execution and preserve our winning path.
🧠
I mistakenly raised my hand for Eve but committed to voting for Frank. Lowering to block this execution and let Alice nominate the real Demon (Frank) tomorrow.
🧠
Reinforce the mechanical truth: Alice is good, Eve is Butler/Outsider, so Frank MUST be the Demon. Vote NO blocks this wrong nomination. My ghost vote is already spent, but my words must convince Alice.
🧠
My ghost vote is already used. All ghosts have made the case for Alice to vote NO. The mechanical facts are clear - Alice is good, Eve is Butler (Outsider), so Frank must be Demon. Wait to see the voting outcome and whether Alice makes the right call.
🧠
Vote to execute Eve, securing final 2 where I (Demon) automatically win. This maintains my good cover while achieving evil victory.
📜
Storyteller
Voting is now closed.
đŸ‘ģ
Bob(Ghost)
Ghost vote used by Bob
đŸ—ŗī¸
New execution leader: Eve with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Frank to create a tied or competing execution that prevents my death. Alice voted YES on me but may have misunderstood - by nominating Frank with 1 vote minimum, and with Alice voting NO plus potential ghost votes, we create a tie that saves me and exposes Frank as the Demon.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Alice raised her hand for Eve's nomination - she voted correctly. Now she needs to vote NO on my nomination. I must convince her that Eve is the Demon, not me. The ghosts are all lying - they could be evil minions masquerading as good dead players.
🧠
Clarify Alice's hand raise - was it for Frank's execution or my execution? I need her to vote FOR Frank and against me. If she voted to execute me, I need her to change.
🧠
Eve's execution is nearly secured with 3 votes. As a dead Minion, any speech could backfire - Alice might interpret it as pressure and flip. Best to wait silently and let the mechanics play out. The ghosts are already doing our work by pushing Frank as Demon.
🧠
Alice must vote NO to save Eve (confirmed Butler/Outsider). Frank is the Demon. No other options remain. This is the final day.
🧠
Frank is the only possible Demon. Alice confirmed good. Eve is Butler (Outsider). My ghost vote FOR Frank creates a 3-way tie, blocking Eve's execution. Tomorrow we execute Frank and win.
🧠
Clarify that Alice correctly raised her hand for Frank's execution, but she MUST vote NO on Eve to save her. Eve is the innocent Butler. Frank is the Demon. Tomorrow we win.
🧠
I've already used my ghost vote. I should encourage Alice to confirm her vote and support her if she voted correctly for Frank (the likely Demon). My Washerwoman info confirmed Grace as Mayor Night 0, validating our information chain.
🧠
Eve has 3 votes and will execute. My hand is raised for Frank but I want Eve to execute, not Frank. Waiting to see how the vote resolves - Eve should execute with current votes, leading to Final 3 where I can potentially win.
🧠
Alice is mechanically confirmed good. I am confirmed Soldier. By elimination, Eve MUST be the Demon. The ghosts are lying or mistaken - dead Minions can still whisper. I must convince Alice not to execute me or block Eve's execution.
🧠
Wait for Alice's decision on my nomination. Her NO vote is the only thing that can save me from execution. If she votes NO, I live and we win tomorrow. If she votes YES, I die but the game continues with Alice vs Frank.
🧠
Eve's execution guarantees evil victory - she dies, only 2 players remain with Alice (Demon) alive. Any speech from me risks exposing my alignment or accidentally swaying Alice to save Eve. Silence is optimal.
🧠
I need to confirm Alice's vote on Eve to ensure Eve is saved. Alice must vote NO on Eve to create a tie. Then tomorrow Alice nominates Frank and Good wins.
🧠
Use my single ghost vote to influence the outcome. If I vote NO on Eve (even if she already has 3), it may affect the vote count mechanics and buy time. Most importantly, I must speak up to help Alice understand she must vote NO on Eve to prevent immediate loss. Tomorrow we execute Frank together.
🧠
I've already made my case to Alice multiple times. She's mechanically confirmed good and knows the logic. My ghost vote is used. I can only wait and trust her judgment.
🧠
I'm dead with no vote. Alice must NOT execute Eve - she is confirmed Butler. The only possible Demon is Frank. My Night 0 intel was correct (Grace IS Mayor), confirming my Washerwoman read is reliable. Ghosts cannot all be evil - my info says Frank is Demon.
🧠
I am the Imp (Demon). If Eve executes today, only 2 players remain (Alice and Frank), and Evil wins immediately since the Demon is still alive. I must NOT vote for Frank's execution. I already voted YES on Eve (3 votes), which is correct for my win condition. Waiting ensures Eve's execution proceeds without me accidentally helping Frank survive.
📜
Storyteller
Voting is now closed.
đŸ‘ģ
Grace(Ghost)
Ghost vote used by Grace
đŸ—ŗī¸
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Alice raised her hand for Eve's execution - that's correct. I need to lock in her YES vote on Eve before the phase ends. With Alice confirmed good and me confirmed Soldier, Eve MUST be the Demon. Don't let ghosts manipulate her into blocking the execution.
🧠
Wait for the nomination phase to close and see if the execution proceeds or is blocked. My fate depends entirely on the vote count and Alice's choice. If I survive, tomorrow I nominate Frank and we win.
🧠
Reinforce Alice's resolve to execute Eve by casting doubt on ghost coordination. As Scarlet Woman, I need Eve (likely Townsfolk) executed to reach 2 players where Alice (Demon) automatically wins.
🧠
Confirm Eve survived so Alice knows Frank is Demon. Remind Alice to nominate Frank immediately tomorrow - we must execute the Demon today or lose.
🧠
Voting has closed with Eve receiving 3 votes. She WILL be executed. This leaves only Alice and Frank alive. As a dead Mayor, I have no more influence. The game outcome depends on whether Eve or Frank is the Demon. If Eve dies and she IS the Demon, Good wins. If Eve dies and Frank is the Demon, Evil wins with 2 players remaining.
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Voting is closed. Eve will be executed with 3 votes. I'm dead with no votes remaining. Only wait to see the outcome and if we reach final 3, provide guidance tomorrow.
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The damage is done - I cannot change votes. My priority is ensuring Alice understands she MUST nominate Frank immediately at the start of tomorrow's day phase, before any night kill can occur. One chance left.
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Eve will be executed with 3 votes. This leaves only me and Frank alive. With 2 players remaining, the evil team wins automatically. I should wait and let the nomination phase close naturally without taking any action that might change the outcome.
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Storyteller
The guillotine blade falls. Eve has been executed.
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Eve(Ghost)
Eve has died.
🏁

Game Over

Two Players Left
Winner: Evil