Game Detail

Players

Alice (Drunk) Bob (Ravenkeeper) Charlie (Fortune Teller) David (Washerwoman) Eve (Slayer) Frank (Monk) Grace (Poisoner) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil90,25010,686$0.0386
Good264,81162,779$0.4095

Event Timeline

🎭
The game has started.
📜
Storyteller
→
Grace
You are the Minion. The Demon is Heidi.
📜
Storyteller
→
Heidi
Minions are: Grace. Your safe bluffs are: Butler, Mayor, Investigator
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Alice on the first night to potentially disrupt any early investigation or information gathering, helping to protect our team's identity.
📜
Storyteller
→
Grace
You chose to poison Alice.
📜
Storyteller
→
David
Good evening David. You are the Washerwoman. Either Eve or Grace is the Slayer.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0 investigation: Choose two players spread across the seating order to start narrowing Demon suspects. If 'no', both are cleared; if 'yes', I investigate further.
📜
Storyteller
→
Charlie
You chose Alice and Eve. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As Ravenkeeper, my ability only triggers if I die at night. I should build trust with my neighbors so they can vouch for me and share my info if I die. I also want to be a plausible Demon target so my ability activates.
🧠
Coordinate with my Demon (Heidi) to ensure we're aligned and plan our disruption. I need to be careful but also show my support so she knows she has a loyal minion.
🧠
Coordinate with my Minion, Grace, to establish a bluff and target for misinformation.
🧠
Bob already reached out to me claiming Ravenkeeper. I should reciprocate by sharing my role and Night 0 results with my neighbors to build trust and start narrowing down suspects.
🧠
As Monk, I want to build trust with my neighbors Eve and Grace early. They're my natural allies and I'll likely want to protect one of them at night. Gathering their role claims will help me plan my protection and identify the Demon.
🧠
Build relationships with neighbors and gather role claims. As Undertaker, my info is only useful after executions, so I should be careful about revealing too early. I'll probe Bob about his claim and start connecting with Heidi too.
🧠
Frank whispered me and Grace asking for roles and claiming to have info. As Slayer, I must protect my identity. I'll be vague about my role and ask him to share his info first before committing.
🧠
Charlie reached out to me with info. I should reciprocate cautiously with my Washerwoman info to build trust, and also try to verify which of Eve/Grace is the Slayer by talking to them directly.
🧠
Follow up on Charlie's Fortune Teller claim to coordinate tonight's checks and try to get David's role claim since David whispered privately to Charlie. Building information network to find the Demon.
🧠
I want to gain trust with Frank and Eve by sharing fake info (part of my strategy to frame Alice by linking her to innocent roles or causing suspicion). By claiming Washerwoman, I give myself a cover.
🧠
To establish my bluff as Investigator and build rapport with Alice while maintaining my cover.
🧠
I've shared info with Bob and David but need to gather claims from players I haven't spoken to yet. Reaching out to Frank and Heidi to learn their claimed roles and cross-reference with existing information.
🧠
Respond to Eve and Grace's whisper. I should share some info to build trust but not reveal I'm the Monk, as that would make me a target. I can share Grace's Washerwoman claim back to verify consistency, and gently probe Eve.
🧠
I need to gather more information from players I haven't spoken to yet. As Undertaker, my real info comes after executions, so I should focus on collecting role claims now to build a picture of the game.
🧠
Press Grace for specifics on her Washerwoman claim. A real Washerwoman knows the exact Townsfolk character, not just that someone is 'a Townsfolk.' This vagueness is a red flag I need to probe.
🧠
Bob is in the conversation chain with me and Charlie and seems to be building trust. I should share my role info with him to solidify the trusted circle. I also want to reach out to Eve to try to confirm whether she's the Slayer, since that would verify my Washerwoman info and help identify a confirmed good player.
🧠
Share David's Washerwoman info with my trusted neighbor circle and discuss strategy before nominations. Coordinating with Alice and Charlie to narrow down suspects and decide who to nominate.
🧠
To recover from the poorly constructed bluff by providing the missing, specific information required by the Washerwoman role, and to deflect suspicion back onto the group.
🧠
To maintain my Investigator bluff and start sowing suspicion on Bob, directing attention away from myself and my Minion, Grace.
🧠
Heidi claims Investigator but has no concrete info, which is suspicious since Investigators get Night 0 info. I need to press her for specifics and share my FT clearing of Alice/Eve to cross-reference.
🧠
Charlie reached out to me and Heidi seeking info. I should respond, share what I know cautiously without revealing my Monk role, and try to gather more information from Charlie about what others are saying.
🧠
Bob shared useful intel with me. I want to reciprocate by sharing my suspicion about Heidi's vague Investigator claim, and also gently float that I'm actually the Undertaker (not Empath) to my most trusted contact before I'm stuck producing fake Empath reads.
🧠
David's Washerwoman info directly confirms my Slayer identity, which makes his claim highly credible. I should privately confirm my role to David to build a trusted alliance, and flag Grace as likely evil for false claiming Washerwoman.
🧠
I need to verify Eve's claim that Grace falsely claimed Washerwoman. I'll whisper to Grace directly to see what she claims, without revealing my role. This cross-verification will help me determine if Grace is evil.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Two people are claiming Washerwoman, which is a direct contradiction. I need to bring this to the group's attention publicly so we can resolve it and identify the liar. Heidi's Investigator claim without info is also suspicious.
🧠
I need to publicly confirm I'm the real Washerwoman and that Eve verified being the Slayer. This counters Grace's false Washerwoman claim and provides the town with verified good players.
🧠
Share my knowledge about Grace's claim to help the town evaluate the Washerwoman contradiction. I should not reveal my Monk role yet to avoid being targeted. I should push for more information before nominating.
🧠
I need to publicly confirm my role as Slayer to validate David's Washerwoman claim and expose Grace's false claim. This creates a clear mechanical deduction for the town. Then I should nominate Grace as the most likely evil player.
🧠
I need to deflect the accusation of being a fake Washerwoman by suggesting I might be the Drunk, which buys me time and makes me less of an immediate target for execution than a confirmed evil player.
🧠
Reveal my true role as Undertaker to the town, explain why executing Grace today gives us crucial mechanical info, and then nominate Grace. My Undertaker ability will confirm her real character, resolving the Washerwoman conflict.
🧠
I need to deflect suspicion away from Grace (my Minion) and cast doubt on Alice, who is pushing to execute Grace. By questioning Alice's sudden change in roles, I create confusion and buy time for Grace.
🧠
Heidi claiming Investigator with no Night 0 info is a major red flag. The Investigator ALWAYS gets info on Night 0. I want to highlight this suspicion before the nomination window closes, so the town considers Heidi as a serious suspect alongside Grace.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice is the Undertaker and has stated that she will be able to confirm my role if I am executed. By poisoning her, her ability will malfunction or return false information, preventing her from outing me as the Poisoner when I am eventually executed or investigated.
📜
Storyteller
→
Grace
You chose to poison Alice.
📜
Storyteller
→
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Eve is the highest-value play. She is mechanically confirmed as the Slayer via David's Washerwoman info, and the Demon has strong incentive to kill her before she can use her one-shot kill ability. Keeping the Slayer alive gives us the best chance to win.
📜
Storyteller
→
Frank
You chose to protect Eve.
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the Undertaker and explicitly stated her intent to verify Grace's role upon execution. By killing her, I stop her from exposing my Minion, Grace, and create chaos.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
→
Heidi
You chose to kill Alice.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Grace and Heidi are the two most suspicious players - Grace's false Washerwoman claim and Heidi's impossible Investigator claim make them top Demon candidates. A NO result clears both and points to Frank; a YES result confirms one of them is likely the Demon.
📜
Storyteller
→
Charlie
You chose Grace and Heidi. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I need to share my Monk claim with trusted players to coordinate and push the Heidi investigation. Eve is my most trusted ally (mechanically confirmed as Slayer), and Charlie's FT info is consistent. I want to discuss Heidi's impossible Investigator claim.
🧠
I'm dead and my Undertaker ability is gone since no one was executed Day 1. I need to guide trusted living players toward the most suspicious targets before nominations. Heidi's Investigator claim with no info is the strongest mechanical evidence of lying.
🧠
Alice's analysis is strong - a sober Investigator ALWAYS gets N0 info about a Minion. Heidi having 'no strong info' is a major red flag. I should coordinate with Alice and Charlie to discuss strategy for today's nomination, focusing on Heidi as the most mechanically suspicious player.
🧠
Heidi's Investigator claim with no Night 0 info is mechanically impossible and the strongest lead we have. I need to coordinate with trusted allies Eve and Charlie to push for Heidi's execution today before nomination phase.
🧠
Coordinate with David and Frank on the Heidi situation. Her no-info Investigator claim is our strongest lead. I want to gather Charlie's latest FT info and plan for nominations.
🧠
I need to coordinate with the Demon now that Alice (who suspected me) is dead. We need to align our bluffs and create a new narrative.
🧠
Coordinate with my Minion Grace on switching bluffs and identifying targets, as my current bluff is weak.
🧠
Share my Fortune Teller readings with Bob who has been analytical and trustworthy. My Grace+Heidi=YES read is critical info that supports executing Heidi but also implicates Grace. Bob has been asking for my reads, so I should provide them to help coordinate.
🧠
Coordinate with Eve and Charlie on nominating Heidi. Heidi's lack of Night 0 Investigator info is a strong mechanical tell that she's lying about her role. I want Charlie's latest FT result before we commit, but building consensus now is important.
🧠
I need to find out what Charlie told Bob privately and get Charlie's Fortune Teller info to narrow down the Demon. Coordinating with Bob is key since he's my trusted ally and still alive.
🧠
Share Charlie's Fortune Teller info with Alice since she asked, and coordinate on execution strategy. The FT YES on Grace+Heidi is critical info that confirms at least one of them is evil, supporting Heidi as the primary target.
🧠
Push for Heidi nomination and coordinate with Eve and Charlie. Need Charlie's Night 2 FT result to strengthen our case or pivot. Heidi's Investigator claim with no Night 0 info is our strongest mechanical lead.
🧠
Coordinate with trusted allies to publicly push for Heidi nomination. Her Investigator claim with no Night 0 info is mechanically indefensible. We shouldn't wait longer for Charlie - the case is strong enough already.
🧠
Coordinate a new bluff strategy with the Demon (Heidi) to protect her and keep the town off our backs. I'm suggesting we pivot to safer, passive roles to stay alive.
🧠
Coordinate with my minion, Grace, on our new bluffing strategies (Saint and Butler) and our strategy to sow discord between David and Eve.
🧠
Share my FT results with David and Frank who are asking, coordinate the Heidi push, and clarify I only have 2 nights of data not 3.
🧠
Bob hasn't been included in our trust circle and we need his vote for Heidi's nomination. I need to bring Bob up to speed on the case against Heidi and get his commitment to nominate/vote for her today.
🧠
Coordinate with Bob to plan the Heidi execution. Need to ensure we have enough votes. Should also consider reaching out to David/Eve since they're a confirmed good pair.
🧠
Coordinate with the confirmed good players to ensure Heidi gets executed today. Her Investigator claim is mechanically impossible, and Charlie's FT reading supports her being evil. We need all votes aligned.
🧠
The coalition to nominate Heidi is already solid - Eve, Charlie, Bob, Alice's ghost, and I are all aligned. No additional coordination needed before nomination phase. Waiting preserves my position and lets the process unfold.
🧠
Waiting for nomination phase. The case against Heidi is overwhelming - mechanically impossible Investigator claim plus Charlie's FT YES on Grace+Heidi. David, Frank, and I are aligned on nominating Heidi. No need to act now; let the day progress to nomination phase where we'll execute Heidi.
🧠
I am sowing doubt about David and Eve to create chaos and deflect attention from Heidi and me, while establishing my "Saint" persona who is just trying to help the town.
🧠
Coordinate with minion to start sowing discord between David and Eve.
🧠
Eve is the confirmed Slayer and a trusted voice. I need to make sure she has my FT results directly and is aligned on the Heidi nomination plan before we head into nominations.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi's Investigator claim with no Night 0 info is mechanically indefensible - even a Drunk gets false info, not nothing. Charlie's Fortune Teller YES on Grace+Heidi supports Heidi being evil. Nominating Heidi removes a confirmed evil player. I save my Slayer shot for identifying the actual Demon later.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Eve's accurate accusation by casting doubt on her deduction and deflecting to the Saint claim Grace made.
🧠
Heidi's defense is weak - shifting from 'no info' to 'uncertain' and invoking the Saint as a scare tactic. Charlie's FT YES on Grace+Heidi adds mechanical weight. Even if she's Drunk, we remove a non-functional role. Vote yes.
🧠
Heidi's Investigator claim with no Night 0 info is mechanically indefensible - even Drunk Investigators get false info. Her backtrack now is suspicious. FT pinged her pair. I must vote to execute her.
🧠
Heidi's Investigator claim is mechanically indefensible - Investigators always get info N0, and even Drunk ones get false info. Her backpedaling from 'no info' to 'uncertain' is damage control. Charlie's FT YES on her pair further confirms she's evil. Voting to execute her.
🧠
Heidi's Investigator claim is mechanically impossible and she's now backpedaling. My ghost vote makes it exactly 4 votes for execution - the deciding vote. This is the strongest lead we have.
🧠
Heidi's Investigator claim with no Night 0 info is mechanically impossible under any circumstance - real or drunk. Voting to execute her is the correct move. If she flips Drunk, we pivot to Grace tomorrow.
🧠
To delay or prevent Heidi's execution by appealing to the town's fear of the Saint.
🧠
Heidi's Investigator claim is mechanically indefensible. My FT confirms at least one of Grace/Heidi registers as Demon. Grace defending Heidi looks like evil coordination. The Saint defense is a smokescreen - the Saint wouldn't claim Investigator. I must vote to execute.
🧠
I am on the block and about to be executed. I need to plead my case and hope to sow enough doubt to survive the vote, although it looks unlikely. I'll maintain my innocence and warn against executing the Saint.
🧠
Counter the Saint defense by pointing out that a real Saint would never claim Investigator with impossible info - that claim makes sense only for evil players who don't know how to fake their role info.
🧠
Voting is already secured with 6 hands raised - more than enough for execution. Heidi's defense is weak and her claim is mechanically indefensible. I should wait and see the outcome rather than speak unnecessarily.
🧠
Counter Grace's Saint defense of Heidi. A real Saint claims Saint openly. Heidi only raised Saint as a last resort when about to die. The votes are already sufficient, so I need to make sure no one lowers their hand.
🧠
Heidi already has 5 living player votes, more than the 4 needed. My ghost vote is a one-time resource best saved for final day or a critical late-game vote. Lowering my hand preserves it.
🧠
Counter Grace's Saint defense of Heidi. Heidi's Investigator claim is mechanically indefensible - even Drunk Investigators get false info, not no info. Grace's defense is suspicious given FT YES on that pair. Keep my vote and reinforce the case.
🧠
I need to delay or stop the execution of Heidi, the Demon. The town is closing in on her. Playing the 'Saint' card is a last resort to sow doubt, even if it's being heavily scrutinized. I must continue to create enough confusion or fear of a loss to stop the votes.
🧠
Counter Grace's Saint defense which is protecting an evil player, and point out that Grace herself is suspicious since my FT ping was on the Grace+Heidi pair. The town needs to execute Heidi today.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Accepting my fate while sowing a final seed of doubt about other players and keeping Grace's alignment ambiguous for now.
🧠
The nomination phase is essentially over with 1 tick left. Heidi will be executed. No useful action to take right now - waiting for night phase and tomorrow's information.
🧠
Set up tomorrow's strategy by highlighting that Grace's defense of Heidi combined with the FT ping on Grace+Heidi makes Grace our next priority suspect after Heidi's execution.
🧠
Heidi's execution is locked in with 5 votes and only 1 tick remaining. Nothing I say or do will change the outcome. Better to let the phase end and prepare for night/next day strategy.
🧠
Remind town I'm Undertaker and will learn Heidi's flip tonight. This confirms my role mechanically and sets up tomorrow's pivot to Grace if Heidi is evil.
🧠
Heidi's execution is secured with 5 votes and only 1 tick remaining. No action needed right now. Alice will give us Undertaker info tonight that confirms Heidi's character and guides tomorrow's strategy toward Grace if Heidi is evil.
🧠
To sow doubt about Alice (the Undertaker) right before the day ends, hoping to invalidate her info tomorrow when she inevitably learns Heidi is the Demon, or at least cast suspicion on her claim.
🧠
Set up tomorrow's strategy by making clear that Grace is the next priority after Heidi's execution. Alice's Undertaker info will be key. I need to be clear about my FT readings and why Grace is suspicious regardless of what Heidi flips.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good