Game Detail

Players

Alice (Imp) Bob (Fortune Teller) Charlie (Undertaker) David (Virgin) Eve (Mayor) Frank (Saint) Grace (Scarlet Woman) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good605,198137,952$2.9904
Evil224,12595,593$2.0436

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Alice.
πŸ“œ
Storyteller
β†’
Alice
Minions are: Grace. Your safe bluffs are: Monk, Chef, Recluse
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
First night I want a wide net on two mid-table players to create future test chains and quickly isolate a consistent Demon ping versus a one-off red herring.
πŸ“œ
Storyteller
β†’
Bob
You chose David and Grace. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Create a small trusted network early, seed two non-demon candidates, and prompt others to share their own starting info so we can intersect worlds quickly.
🧠
Day one I need claims and starting info to build logic chains, while keeping my Saint identity hidden so town does not execute me.
🧠
Establish my safe bluff (Chef) early to build trust with Bob and Charlie, while acknowledging Bob's implied Fortune Teller information to validate his claim.
🧠
Get early role claims from my neighbors and set up a future Virgin confirmation without outing too loudly to the whole town.
🧠
Establish a trusted neighbor ally and set up future mechanical confirmation: I can verify executed roles as Undertaker. Also gather David’s claim to cross-check with future deaths.
🧠
Answer neighbor check-in without revealing Mayor, gather David's claim/info for later logic chains, and set up future mechanical confirmation.
🧠
Respond to Frank’s coordination request, share my neighbors, and privately flag that I am Ravenkeeper so town can let me be a tempting night kill.
🧠
Coordinate with my Demon (Alice) to get the safe bluffs so I can establish a strong fake claim.
🧠
Lock in a trusted info circle, confirm the mechanical meaning of my NO result, and get Charlie’s claim so we can start mapping worlds and narrowing Demon candidates.
🧠
Gather early mechanical info and align on public claims while keeping my Saint role hidden to avoid being executed.
🧠
Provide my Minion with the safe bluffs and critical info about Bob's Fortune Teller read so she can coordinate with me.
🧠
Give Charlie my real role to build a trusted core, but prevent him from wasting himself on a Virgin test. Set up a later mechanical confirmation to narrow demon candidates.
🧠
Share my real role and propose an FT checking method that can strongly clear players while coordinating with other info roles, without outing too much publicly.
🧠
Coordinate around Heidi’s Ravenkeeper request while keeping my Mayor identity hidden; also prompt Frank to share his claim/info so we can form an early trust circle.
🧠
Get a neighbor's claim/starting info for early worldbuilding and subtly discourage protection on me so my Ravenkeeper can trigger if the demon targets me.
🧠
Claim my safe Recluse bluff to Heidi to build trust. I will probe her about being the Ravenkeeper since she specifically asked not to be protected by the Monk.
🧠
Branch out from my current trust circle to gather more claims and starting info, while only sharing limited FT-derived info to avoid immediate Demon targeting.
🧠
Coordinate early with Bob and Eve, reduce risk of me being executed, and extract Bob's exact role and check details to build reliable demon worlds.
🧠
Keep my minion informed about town PR claims so she can navigate conversations safely and exploit the Fortune Teller's trust.
🧠
Build a small trust circle and set up a future Virgin confirmation without risking Charlie being the nominator, while probing Eve’s alignment by her response.
🧠
Get an additional private claim and any starting info without broadcasting my Undertaker too widely; build a trust web and set up a Virgin confirmation plus a useful Day 1 execution target.
🧠
Extract Bob’s exact role and N1 check details, then cross-check against Frank Saint and David Virgin claims to build consistent worldviews and plan a safe confirmation path.
🧠
Coordinate with my neighbor to gather early info and outsider count, and seed a seating map without widely exposing that I am Ravenkeeper yet.
🧠
Inform the Demon (Alice) of my Recluse bluff, warn her away from killing the Ravenkeeper (Heidi), and strategize pushing the Virgin (David) test for today's execution.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly claim Chef with a 0 to establish my presence and lay the groundwork for my fake info.
🧠
Push for a Virgin test on David to waste the Day 1 execution on a good player, while safely opting myself out of nominating by claiming Outsider.
🧠
Get David to hard-claim and push for a controlled Virgin test without sacrificing a high-value Townsfolk or accidentally executing myself as Ravenkeeper.
🧠
Steer town to a safe, information-rich day one plan (Virgin test), without exposing my Saint role or risking my execution.
🧠
Use the last moments to push for a clean Virgin confirmation test by someone other than me, while warning against risky executions like the claimed Saint.
🧠
Use the last nomination-window moment to coordinate a safe Virgin test that yields an execution for my Undertaker info without risking key info roles.
🧠
Share my FT result publicly to hard-clear David and Grace from Demon and guide a low-cost Virgin test nomination by a Townsfolk, preserving my ongoing ability.
🧠
Confirm my Virgin ability safely by directing a likely Townsfolk with already-used info to nominate me, creating mechanical confirmations and preventing an evil-led misexecution.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I want to eliminate the Fortune Teller before he can check me. He publicly claimed his role, making him a high priority target.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate a low-cost Virgin test using Charlie as nominator, avoid risking Saint or key info roles, and collect Grace’s hidden info since Bob hard-cleared her from being Demon or red herring.
🧠
Persuade Charlie (Undertaker) to nominate David (Virgin). This will kill Charlie, removing a dangerous ongoing info role and saving me from having to nominate David.
🧠
Coordinate with Frank and Eve to pool claims and deductions before nominations, while keeping my Ravenkeeper identity obscured and steering toward mechanically sound tests.
🧠
Sync with Heidi and Eve: confirm I am the Saint so they protect me from execution, and share the strongest mechanical deductions (FT NO + Chef 0) to guide nominations.
🧠
Respond to Eve's whisper, confirming my support for the Virgin test and maintaining my Outsider bluff to explain my lack of information.
🧠
Get my Fortune Teller N0 result into the hands of the main info roles so town can narrow the demon pool and pressure claims that conflict with the outsider count.
🧠
Coordinate a Virgin test that does not sacrifice my Undertaker ability, and share mechanical narrowing from Chef and Fortune Teller info to focus nominations.
🧠
Lock in a Virgin test with clear expectations, so we get a mechanical data point before nominations and can coordinate follow-up executions with Undertaker info.
🧠
Confirm Charlie’s role and willingness to Virgin test David, while responding to Heidi’s sync without exposing I am Mayor. Keep plan focused and avoid Saint execution risk.
🧠
Avoid the Virgin trap! If I nominate David, I won't die (since I'm Imp, not Townsfolk), outing me as evil. Pushing Grace to do it safely uses her Recluse bluff to explain her survival.
🧠
Get key players aligned on mechanical constraints (FT, Chef, Virgin test, Outsider count) and prevent accidental Saint execution while narrowing Demon candidates.
🧠
Coordinate a high-value Virgin test and warn them I am Saint so they avoid a game-losing execution, while flagging the outsider-count/Baron possibility for solving.
🧠
Engage Frank to figure out his role or leanings, while keeping my Demon (Alice) in the loop. Encouraging the Virgin test using Charlie (the Undertaker claim) is highly beneficial for our team.
🧠
Spread my FT N0 info beyond Alice and Charlie, and propose a strong mechanical Virgin test to quickly confirm or catch lies before nominations.
🧠
Answer Eve, coordinate the Virgin test plan, and position my Undertaker info to hard-confirm or expose lies after today’s execution outcome.
🧠
Lock in mechanical confirmation today by insisting on a Townsfolk nominating me. If Alice refuses, recruit Heidi/Eve. Avoid wasting the nomination on an Outsider test that proves nothing.
🧠
Lock in the Virgin confirmation using a known Townsfolk nominator, and flag the Outsider count issue so town accounts for Baron or a liar before nominations.
🧠
Agree to nominate David to look compliant, but pre-plant the excuse that I am the Drunk if I survive. This fits the 3 Outsider Baron theory and invalidates my Chef info, causing maximum confusion.
🧠
Use the Virgin test to create hard confirmations before nominations, and to plan our response if it fails so we do not waste an execution.
🧠
Answer Grace, steer town toward the most informative Virgin test while keeping me safe as Saint; also flag Outsider count mismatch as possible Baron or liar.
🧠
Prevent Alice (Demon) from nominating the Virgin, as it would fail to trigger and expose her as a non-Townsfolk since she claims Chef.
🧠
Get town to do a safe Virgin test (avoid Saint nominator), leverage my FT exclusion to focus executions on a 5-player pool, and avoid wasting votes on cleared players.
🧠
Lock in mechanical confirmation via Virgin plus my Undertaker check, and set decision rules for what we do if the test fails, to prevent paralysis going into nominations.
🧠
Lock in a clean, early Virgin test before an evil nominator can burn it, and coordinate next-step deductions depending on whether Alice dies.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use the final nomination window to force a high-value Virgin test that creates an execution and clears or implicates David, while protecting my Saint life and preserving key info.
🧠
Encourage Charlie to nominate David, facilitating the Virgin test. If Charlie dies, we lose the Undertaker, which is great for the evil team.
🧠
Steer town to the clean Virgin test that preserves Charlie’s Undertaker and creates strong mechanical info before night.
🧠
We have one tick left; I want the strongest mechanical test without sacrificing my Undertaker. Publicly push Alice to nominate David now and commit to Undertaker confirming the executed player tonight.
🧠
We have one tick left. Pushing Alice to do the Virgin test now either confirms David or exposes a lie, and avoids me dying to a Virgin test by nominating.
🧠
Push a fast Virgin test that minimizes the cost to good, and frame the correct interpretation if it does not trigger so town does not draw the wrong conclusion.
🧠
To nominate David for the Virgin test as requested. Since I am the Imp, I will survive, which perfectly sets up my fake Drunk claim in our "Baron" game.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my mis-execution. Frame the non-trigger as info about Alice or poisoning, and steer town toward no-exec now and focused pressure tomorrow.
🧠
Prevent a low-confidence execution that could kill a good player; keep options open and push for better mechanical confirmation tomorrow.
🧠
The Virgin test failed because Alice (the Demon) nominated. This sows confusion. I don't want to vote to execute David and look suspicious. I will let the vote fail.
🧠
Virgin test already failed; an execution today gives me Undertaker info and resolves Alice versus David faster. David is a strong suspect for lying or being evil.
🧠
Steer town away from a low-confidence execution and toward a clearer mechanical retest, while keeping suspicion focused on the Alice versus David contradiction.
🧠
Prevent a likely wrong execution on a player my Fortune Teller check cleared, and conserve my ghost vote for a decisive late-game vote.
🧠
Reinforce my Drunk claim to explain why I survived the Virgin test and keep town focused on the Baron theory.
🧠
Prevent a likely mis-execution based on an inconclusive Virgin test, and set a concrete plan to retest with a different nominator while keeping key info roles alive.
🧠
Do not contribute votes to my own execution; preserve today for information gathering and set up a cleaner Virgin retest with a different nominator tomorrow.
🧠
Stop a shaky execution that could instantly lose us tempo, and set a concrete plan to retest David tomorrow with a different nominator while we interrogate Alice and David.
🧠
Reinforce Alice's Drunk claim and confirm my Recluse bluff to the town. Agree with the plan to not execute David today.
🧠
Match table consensus: this was a Virgin test, not an execution. Avoid an accidental majority and keep options open to retest David tomorrow with a different nominator.
🧠
Do not contribute votes to an uncertain execution; preserve town numbers and push for a cleaner Virgin retest and more info tomorrow.
🧠
Save my single ghost vote for a high-leverage late vote. David is not a strong execution on current evidence, and going to night gives Undertaker or other info.
🧠
Town is agreeing not to execute David and is buying my Drunk explanation. I have nothing more to add and will wait for the vote to end.
🧠
Do not add votes on a low-confidence execution during a mechanical test. Preserve town numbers and retest Virgin claim tomorrow with a different nominator to resolve Alice versus David.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/4).
🧠
Prevent a rushed execution, set a clear retest plan that preserves Undertaker value, and frame the key explanations for the failed Virgin trigger.
🧠
Publicly deter anyone from nominating or executing me as Saint, and steer town toward no further risky nominations today and a cleaner Virgin retest plan tomorrow.
🧠
Support the Baron/Alice-Drunk theory to protect my Demon, and encourage no execution today to get another night kill.
🧠
We need an execution to gain Undertaker info and avoid a free Demon kill. Alice is central to the failed Virgin test, so executing her will mechanically clarify whether she is Townsfolk or an Outsider like Drunk.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by mathematically justifying my Drunk claim and reminding them of the agreed plan.
🧠
Steer town back to the agreed no-execution and set up a cleaner Virgin retest, avoiding a potentially bad kill driven by a possibly-evil nominator.
🧠
Keep my hand down and warn town about the risks; try to let the vote fail unless people have independent reasons to suspect Alice, while preserving a path to learn from UT tomorrow.
🧠
I am protecting my Demon (Alice) by urging town to vote no. I am also aligning myself with the good players (David, Frank) who want to skip execution, while casting minor suspicion on Charlie.
🧠
My vote is needed to try to secure an execution that will generate Undertaker confirmation and resolve the Alice versus David Virgin-test contradiction.
🧠
Steer town away from a low-info execution and preserve our remaining executions; push for a clearer Virgin retest plan tomorrow.
🧠
Do not waste my only ghost vote on a low-consensus, low-confidence execution; keep pressure on retesting David and narrowing Demon among remaining candidates.
🧠
Do not waste votes on a low-consensus execution; keep town aligned on a cleaner David retest tomorrow, while putting pressure on Charlie to justify their push and lock in their Undertaker claim.
🧠
Let the vote on me fail. I am the Imp and must survive. The town already agreed not to vote, so I just need to let the timer run out.
🧠
Prevent a low-info execution that helps evil; keep group aligned on a mechanical retest that can hard-clear or catch an evil nominator and preserve Undertaker value.
🧠
Prevent a rushed execution based on muddy evidence, keep town aligned on the Virgin retest plan, and pressure Charlie to justify the nomination so we can read his motive.
🧠
The town is firmly against executing Alice today, which is perfect since she is my Demon. I will wait and let the clock run out on this vote.
🧠
Table wants reasons. I will hard-claim Undertaker and explain that an execution today creates concrete role info to resolve Alice versus David and stop another zero-info day.
🧠
Keep my hand down and avoid enabling a low-consensus, potentially evil-driven execution; preserve the plan to retest David with a different nominator tomorrow.
🧠
My ghost vote cannot pass Alice anyway. I want to prevent a second low-info no-exec without a firm plan, and push the group to use executions to generate mechanical info.
🧠
Keep town unified and prevent a low-confidence execution from being forced through. Secure commitment for a clean Virgin retest tomorrow and use Charlie’s UT claim to guide a better execution later.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/4).
🧠
Solidify the town's plan for tomorrow and position myself as a cooperative good player who wants to solve the Virgin mystery.
🧠
Correct the group’s plan: a Virgin cannot be β€˜retested’ after the first nomination. Push the town to commit to a real execution plan using Undertaker and claim structure.
🧠
Prevent town from banking on an impossible Virgin retest, keep today calm, and set a clear plan for a real execution tomorrow focused on likely Demon candidates while keeping myself unexecuted.
🧠
Agree with the rules clarification about the Virgin to appear helpful and ensure we go to the night phase without any surprise last-minute nominations.
🧠
Lock in the correct Virgin rule, stop wasting tomorrow on a retest, and push the town toward committing to an execution plan that generates Undertaker-confirmable information.
🧠
We cannot afford a second no-execution. Grace is a low-risk execution that generates Undertaker confirmation and tests a widely-trusted claim.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by arguing that an Undertaker check on a Recluse is inherently unreliable and won't help the town.
🧠
Protect Grace (my Scarlet Woman) by highlighting that executing a Recluse gives unreliable Undertaker info and that she was cleared by Bob's FT check.
🧠
We are behind after a no-execution day. Grace is a low-cost execute versus unknowns, and her hard push to stop any execution could be evil. Voting may also flush out who resists info.
🧠
Prevent a low-quality execution that yields muddy info and could remove a useful good Outsider; push town to save votes for a higher-confidence Demon or minion target tomorrow.
🧠
We cannot afford a second no-execution. Grace is a relatively safe execute compared to a claimed Saint, and my vote helps reach the majority and applies pressure even if it fails.
🧠
Prevent a low-signal, confusion-heavy execution on a Recluse claim; push the table to conserve votes and commit to a clearer execution plan tomorrow.
🧠
Prevent misinformation about Undertaker versus Recluse, avoid wasting my only ghost vote on a vote that cannot pass, and set up a clearer execution plan for tomorrow.
🧠
Avoid a second no-execution, test Grace’s suspicious rules push, and either hit evil or generate trustworthy Undertaker-confirmable info.
🧠
The vote currently has 3 votes (David, Charlie, Eve) and needs 4. I will not vote for myself. I will wait out the vote to ensure I survive and we go to night without executing me.
🧠
I am the Imp, and Grace is my Scarlet Woman Minion. She has 3 votes, and Frank/Heidi are not voting. I do not want her executed, so I will wait and not vote.
🧠
Correct the rules confusion and try to secure a fourth vote (Bob ghost or Heidi) so we get an execution and real Undertaker info rather than giving the demon another free night.
🧠
With rules clarified that Undertaker should see the real character, pushing this execution is higher signal than another no-execution day and is safe for me as Saint.
🧠
Lock in the execution while votes are there, correct the rules confusion about Recluse and Undertaker, and prevent the town from backing off into another no-exec that helps evil.
🧠
Secure an execution today to generate Undertaker-confirmable info and prevent another free night. My vote can lock in the majority if anyone hesitates.
🧠
There are already enough hands up to execute Grace, so I should conserve my single ghost vote for a later, higher leverage vote while still letting this execution go through.
🧠
Keep the vote passing to secure an execution today that either kills the Demon, confirms a Recluse, or exposes a bluff, giving town momentum and data.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prepare Charlie to see 'Scarlet Woman' tonight and attribute it to my Recluse bluff, while acting like a frustrated good Outsider.
🧠
Wait for the nomination phase to end. Grace will be executed. I will kill Charlie tonight so he gets no Undertaker info.
🧠
Use last public seconds to prevent rules misunderstanding from derailing reads, keep today’s execution stable, and set up tomorrow’s suspect pool around the Virgin failure and UT info.
🧠
With Grace likely executing, set expectations: Undertaker read on a Recluse can misregister, so we do not tunnel on a false evil ping tomorrow; keep focus on solving remaining players.
🧠
Set expectations on Recluse interaction, keep the town from overreacting to my Undertaker result, and discourage last second counter nominations unless someone has a stronger case.
🧠
Set expectations for Grace execution, prevent overreading Undertaker info, and focus tomorrow’s solve on the Virgin test failure without ignoring poison possibilities.
🧠
Lock in how to read tonight’s Undertaker result and keep the group focused on the Virgin failure and outsider count, so we pick a higher signal execution tomorrow.
🧠
Use last-second public coordination so Undertaker info is interpreted correctly and town has a concrete plan tomorrow, without derailing today’s execution.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 2
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie to prevent him from using his Undertaker ability on Grace, ensuring her true role as Scarlet Woman remains hidden from the town.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Charlie.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with Heidi and Eve on the failed Virgin test, gather their roles, and decide whether to execute Alice today or hunt for a Poisoner world first.
🧠
Give my real role privately, align on what the failed Virgin test implies, and set up a plan for nominations today that avoids hitting the Saint and maximizes mechanical confirmation.
🧠
Sync with the confirmed-good-leaning Mayor and Virgin claimant, share my real role and my best mechanical read, and steer the day toward a safe, informative execution.
🧠
Gather information from the David/Eve/Heidi whisper circle and push suspicion onto Frank by highlighting the impossible Outsider count.
🧠
I need to coordinate with the Demon (Alice) to handle Charlie's likely Undertaker information and set up a target (David) for today's execution.
🧠
Gather current reads and any new info from Heidi and Eve, align on a safe nomination plan that avoids executing me (Saint) and focuses on the best Demon candidate.
🧠
Get my mechanical FT NO out to key alive players, and frame a clear suspect set and why David may be minion, so town executes into the right pool.
🧠
Get key alive players aligned on a small demon shortlist before nominations, and coordinate where my single ghost vote should be spent.
🧠
Get the two strongest mechanical info sources (Undertaker and Fortune Teller) to share what they learned, then push a decisive execution today, likely Alice if UT aligns.
🧠
Keep Saint claimant engaged while steering town toward executing Alice, the best mechanical lead, and gather Frank’s reads without exposing my Mayor role broadly.
🧠
Coordinate with Mayor claim to set a clear nomination target today and a backup final-three plan if we miss, without giving Frank extra info.
🧠
Drive the execution onto David by using the failed Virgin test, while simultaneously setting up the "Recluse misregistration" defense in case Charlie saw Grace as the Scarlet Woman.
🧠
Push suspicion onto David to keep Alice (the Demon) safe. Proactively explain away Charlie's Undertaker read on me.
🧠
Get direct commitments from Alice and David on the Virgin failure and their suspect lists, then decide which execution is safest and most likely Demon without risking my Saint execution.
🧠
Answer David’s question, restate my only FT info, and give mechanical deductions from Chef and the Virgin fail to focus suspicion and drive the group toward a decisive nomination.
🧠
Answer the Undertaker question honestly and steer the group away from a likely wasted or losing execution. Push a practical suspect set for today and keep my ghost vote for a decisive moment.
🧠
Get clean, specific claims from Alice and Frank before nominations; either lock Alice as best execution or uncover a Poisoner/lie, while avoiding accidental Saint execution.
🧠
Get Charlie and Bob’s private info to resolve the Virgin fail and narrow the demon candidates before nominations today.
🧠
Get Charlie/Bob to reveal any Undertaker/Fortune Teller info before nominations, so I can push the correct execution (likely Alice) with evidence.
🧠
Persuade David and Frank that the 3 Outsider claims prove a Baron game. This validates my Drunk claim and explains the Virgin fail without making me the Demon.
🧠
I have sent whispers to my Demon (Alice) and the key alive players (Eve and Frank) pushing for David's execution. I will wait to see how they respond and what Charlie reveals.
🧠
Coordinate a safe execution plan that avoids ever executing me (Saint) and uses the strongest mechanical leads (FT NO + Virgin fail) to narrow the Demon today.
🧠
Get Eve and Heidi aligned on the strongest logic chain and pull any extra info or contradictions, so we enter nominations with a clear Demon shortlist and a plan for my ghost vote.
🧠
Get Heidi and Eve aligned on the key deduction: I have no Undertaker info, so use Chef and Fortune Teller logic to set safe nominations and avoid executing claimed Saint unless forced.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution that resolves the Virgin failure conflict. Alice’s claim has shifted and is central to the inconsistency, so putting her on the block gives the town a clear, testable path.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince town not to vote for me by emphasizing the 3-Outsider Baron world and pushing suspicion onto David or a hidden Demon.
🧠
Push through the best info-resolving execution. If Bob’s Fortune Teller was true, David is unlikely Demon, and Alice’s Drunk pivot after the Virgin fail is the most suspicious.
🧠
Influence the live voters to treat Alice execution as uncertain, highlight Baron-Drunk explanation, and preserve my ghost vote unless the group is confident.
🧠
We need an execution at 5 alive, and Alice is the only nominee. Virgin fail makes her mechanically non-Townsfolk, and her Baron plus Drunk story is self-serving. Voting pressures evil and reduces uncertainty.
🧠
We need a decisive, safe execution that either wins now or removes the biggest contradiction, and it also accelerates toward a final-three Mayor no-execution win line.
🧠
Alice is my Demon and has enough votes to be on the block. Since I am dead, I cannot become the Demon if she dies, so she must survive. I cannot stop the vote, so I will wait.
🧠
I want to conserve my single ghost vote for final three, since this execution already appears to have enough hands and my vote may be crucial later.
🧠
Vote to execute the player most implicated by the Virgin-test failure and whose death most cleanly narrows the Demon to a small set if she is not it.
🧠
Convince the ghosts (Bob, Charlie) and my Minion (Grace) to vote for Eve when I nominate her next, tying the 4 votes I just received and saving me from execution.
🧠
We already have enough votes; I want to lock in the execution and prevent dead votes being wasted, while framing the logic that this is the cleanest test.
🧠
We already have majority without me. I should conserve my only ghost vote for a late-game Demon execution, while signaling other dead players to do the same.
🧠
Keep pressure on the strongest mechanical lead (Virgin fail). Support the execution while steering dead players to conserve votes and setting up next-day solve if Alice flips good.
🧠
Keep majority on Alice while preventing wasted ghost votes, and frame the execution as the cleanest mechanical test so town regroups with clearer suspects.
🧠
Alice is my Demon and I am dead. If she is executed, we lose. She has 4 votes, so I will not vote for her. I must save my ghost vote to tie the vote on whoever she nominates next.
🧠
We already have enough votes to execute Alice. I want to preserve my single ghost vote for a must-hit Demon execution later and keep the group focused on the post-Alice solve.
🧠
Lock in the cleanest mechanical test, discourage wasting ghost votes, and set a clear solve path for tomorrow based on whether the game ends.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and will lose the game if executed. I need to nominate Eve to tie or surpass my votes, leveraging Bob and Charlie's suspicion of her.
πŸ“œ
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie that could stop Alice’s execution and waste today. Keep focus on the clean mechanical test while preserving dead votes for endgame.
🧠
I must vote for Eve to try and tie the votes. Since Grace (my Scarlet Woman) is dead, her ability won't trigger if I die. If I am executed, Good wins immediately.
🧠
Prevent a tie that cancels the execution. Keep the clean Alice test, conserve ghost votes, and preserve win path while I avoid being executed as Saint.
🧠
Prevent a damaging tie and preserve my ghost vote for final day, while supporting the cleanest execution that still advances good info.
🧠
Stop a risky tie and conserve ghost votes; keep the clean mechanical plan of executing Alice, then reassess remaining suspects tomorrow.
🧠
I must vote for Eve and try to save Alice. As a dead Scarlet Woman, my ability is inactive. If Alice is executed, evil loses immediately. I have to try to tie the vote.
🧠
Prevent a tie that causes no execution. Preserve my ghost vote for final day leverage and keep the clean Alice test.
🧠
Prevent a tie or no-execution outcome; keep the clean mechanical test and maximize chance of killing the Demon if Alice is it.
🧠
Prevent a 4 to 4 tie that causes no execution; secure Alice’s execution as the clearest test and preserve ghost votes for endgame.
🧠
I am about to be executed and lose the game. I need to make a desperate plea for votes to tie the block.
🧠
Prevent a tie that could cause no execution; keep the mechanically-informative Alice execution and conserve ghost votes for endgame.
🧠
Do not add my ghost vote to Eve; avoid a 4 to 4 tie that could result in no execution. Preserve my ghost vote for a late-game must-pass execution.
🧠
Avoid contributing to a tie on Eve that could cancel today’s execution; keep the clean Alice execution to gain information and deny evil a free night.
🧠
Convince the town to tie the vote on Eve to save Alice. As a dead Scarlet Woman, I cannot catch the Demon, so if Alice is executed, Evil loses immediately. I must push the mechanical logic of a tie.
🧠
Prevent a 4–4 tie that could cause no execution and hand evil a free night; keep the day outcome clean by executing Alice and reassessing tomorrow.
🧠
Prevent a dangerous four vote tie on Eve; secure Alice execution as planned to avoid no-execution and preserve dead votes for final day leverage.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
Nominee Eve did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (2/5).
🧠
Lock in Alice execution and prevent chaotic late nominations or a tie that could cause no execution and give evil a free night.
🧠
I am about to be executed and Evil will lose since my Scarlet Woman is already dead. I will maintain my bluff to the bitter end.
🧠
Lock in no further nominations, prevent a no-execution tie, and publicly claim Saint so town never executes me in final 4 or final 3.
🧠
Lock in a clear plan for tomorrow and keep town from creating a tie or no execution today. Set up the likely final day solve focusing on Eve, Frank, Heidi using Chef zero plus my Fortune Teller no.
🧠
Lock in Alice execution and prevent a tie or distraction. Set tomorrow’s decision tree and warn about Saint claim so town does not blunder into a loss.
🧠
To create a last-second panic and get Frank (the Saint claim) nominated. If he gets executed, evil wins instantly. Otherwise, if Alice dies, evil loses because I am dead and cannot catch the Demon.
🧠
Stop last second chaos, lock in Alice execution as the clearest mechanical test, and set the group up to use Chef and Fortune Teller logic for the likely final three tomorrow.
🧠
Prevent a late tie or swap that causes no execution. Preserve dead votes for final three and keep today’s clean test execution on Alice.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good