Game Detail

Players

Alice (Butler) Bob (Imp) Charlie (Librarian) David (Mayor) Eve (Empath) Frank (Soldier) Grace (Monk) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil207,87424,108$0.0881
Good642,808281,476$0.2693

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Heidi. Your safe bluffs are: Ravenkeeper, Undertaker, Fortune Teller
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Alice or Grace is the Butler.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Selecting a neighbor establishes a potential good alliance early without risking vote restriction against obvious evils. Maximizes my Day 1 voting flexibility.
📜
Storyteller
Alice
You chose Bob to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Imp (evil), Alive - Charlie: Librarian (good), Alive - David: Mayor (good), Alive - Eve: Empath (good), Alive - Frank: Soldier (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1 start, whisper neighbors to share my Soldier role, build trust, learn their info quickly before nominations. As safe Townsfolk, safe to reveal early.
🧠
Coordinate with my Demon, Bob, to establish our bluffs early on.
🧠
Whisper to neighbors to form early alliance, share any future ability info privately, progress info gathering before nominations.
🧠
Revealing to master/neighbor privately nullifies my ability drawback by coordinating. Builds trust network early without town-wide reveal, per late-game hide strategy. Gathers his info.
🧠
Build trust with Alice, a potential Butler, while gathering information on Heidi without revealing my role.
🧠
Day 1 last tick; respond to David's outreach, share safe Librarian info to ally with neighbors/Eve, gather their claims before nominations. Progress info sharing.
🧠
Share my confirming Empath info with good neighbors to build unbreakable alliance, cross-verify Charlie's claim, and start excluding them from suspicion.
🧠
Build trust with Frank by reciprocating role claim. Include Eve to form neighbor trio alliance. Share Monk to show Townsfolk and offer protection value.
🧠
Build alliance with Eve/David (cleared good). Share logic on Charlie claim vs Grace. Narrow suspects to Bob/Heidi/Charlie. Prep nom with no Day1 exec.
🧠
Check in with my Demon to ensure we are aligned on our cover stories and see if he needs any help or if he has a specific plan.
🧠
Respond to Frank/Eve chat, confirm good chain, ask Frank claim to map board, agree suspects Bob/Heidi. Builds trusted group excluding shifty private whisperers.
🧠
Day 1: Form tight neighbor alliance with master Bob and Heidi for info exchange, voting coordination (my ability), and to counter larger whisper groups like David/Eve/Frank. Progress to claims before nomination.
🧠
I need to maintain my cover as a Townsfolk while coordinating with my Minion, Heidi, and keeping Alice close to manipulate her. Providing a potential bluff helps solidify my position.
🧠
Day 1 info share with my two players to confirm the real Butler, get their claims, build good team early. Expose evil lies via contradiction. Progress before nomination.
🧠
Team claims occupy all Townsfolk/Outsider slots perfectly. Bob/Heidi only unaccounted, suspicious whispers. Coordinate with cleared neighbors to nominate Bob and start eliminating evil.
🧠
Day 1, respond to Charlie's info directly. Claim Monk (true) to him/Alice, deduce Alice=Butler if Charlie truthful. Forms alliance, progresses info sharing vs evil.
🧠
Coordinate with confirmed good team (Eve/David/Grace) to nominate Bob in upcoming nominations. He's most suspicious with private whispers to Heidi/Alice. Test him early while we have numbers.
🧠
Establishing trust with the Demon and Alice, and gathering info on Alice's role usage to potentially use against her later as Spy. Supporting Bob's Undertaker bluff.
🧠
Confirm nom plan with core cleared team (Eve/Frank). Day 1 test on suspicious whisperers Bob/Heidi locks good majority vote, progresses to info gain.
🧠
Confirm Butler role to Charlie/Grace (verified by info), reveal master Bob to coordinate voting (my limit). Unite neighbors/group against conflicting Librarian claims. Build good team early for info sharing before nomination.
🧠
I am building rapport with my minion (Heidi) and a good player (Alice) by validating their claims and establishing my own cover role as the Undertaker. This secures my position within a small group early on.
🧠
Confirmed alliance with Alice/Grace via my info. Ask about other Librarian claim to identify liar/evil. One tick left, build trusted group before nomination.
🧠
Pull Charlie into our confirmed good block to ensure coordinated nom/vote on Bob, maximizing execution chance on evil. Claims lock perfectly.
🧠
Contact other neighbor Heidi for her claim/info. Include Frank (verified Soldier) for neighbor trio. ID double Lib source, build verified good block, process role claims to narrow evil suspects.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Our team claims perfectly: 4TF+1Out, leaves Bob/Heidi as Demon+Minion. They whisper privately a lot. Day1 nom Bob tests them safely since I'm Soldier.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Frank's accusation and convince the town not to execute me. I am the Demon, so I must stay alive. I will deny the accusation and appeal to their sense of logic.
🧠
Voting yes executes suspicious Bob per alliance with Eve/David/Grace/Charlie. Tests chain, removes likely evil. Safe as Soldier.
🧠
Protect the Demon (Bob) by discouraging the town from voting for him. Since I'm the Spy, I can see all roles, so I know Bob is the Imp and Frank is the Soldier. I need to cast doubt on Frank's logic.
🧠
Bob/Heidi claims duplicate Townsfolk roles when 5 already claimed perfectly by good team fitting script. They are evil, execute Bob to remove threat early.
🧠
Day1 exec loses town info (Undertaker Bob). Two Libr claims unaddressed by Frank. Urge no vote to progress game, narrow suspects logically later. Protect my master/team.
🧠
Highlight impossible TF count in Frank's story to stop Bob exec, expose Frank as liar, prevent good loss on hasty day1.
🧠
Debunk Frank's impossible 7 Townsfolk claim publicly, note Heidi fake Lib claim, prevent execution of likely good Bob day1 to avoid good loss.
🧠
Support team's perfect claim fit by voting Bob; Grace's argument flawed strawman including sus lies. Execute sus whisper pair to narrow evil before night.
🧠
Discredit Frank by pointing out the mathematical impossibility of his claim (7 Townsfolk) to stop the execution.
🧠
Clarify I claimed only 4 Townsfolk + David good TF + Alice Out + Bob/Heidi evil. Evil fake-claiming extra TF/Lib creates false math error to save Bob. Reinforce vote Bob as suspicious whisperer.
🧠
Defend Bob by highlighting Frank's aggressive and logically flawed behavior, pushing the town away from voting for the Demon.
🧠
Counter false math claims by Grace/Charlie/Bob/Heidi publicly. Rally 4th vote (need Grace/Charlie/Alice) for Bob execution to eliminate clear evil pair early, progress game.
🧠
Urge no vote on Bob: day1 exec loses crucial Undertaker info regardless. Highlight Eve Empath contradiction if her neighbors cleared but Frank pushing. Save exec for later logic.
🧠
Expose Eve's impossible Empath claim (no night info yet) to prove Frank/Eve lying, rally votes against execution, progress suspicion to real evils.
🧠
Prevent day1 execution to gather info. Eve/Frank lies point to them evil; only 3 yes votes max, so vote fails without my action. Conserve for later.
🧠
3 yes votes (me/Eve/Frank). Need 4th from Charlie/Grace. Counter Grace's Empath point & math confusion publicly to secure vote, execute sus Bob/Heidi pair member on D1.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (3/4).
🧠
I want to de-escalate the situation after surviving the nomination and frame myself as a helpful, rational player. I'll maintain my Undertaker bluff and encourage caution.
🧠
De-escalate day1 post-failed vote, acknowledge no info yet but reaffirm sus on Bob/Heidi dup claims/whispers. Set up N1 info from Eve/Grace, push renom tomorrow. Progress without hasty loss.
🧠
I want to project calmness and sow doubt about the aggression of those who tried to push the execution today, while transitioning the conversation toward the night phase.
🧠
Bob nom failed on D1 due to fake claims/math confusion. Heidi duplicate Lib claim + sus whispers = prime sus. Nom her now w/1 tick left to test evildoers & gain info via undertaker claims tomorrow.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Eve's nomination by pointing out the inconsistencies in the town's logic and reinforcing my own bluff. If I can sow enough doubt, I might survive this.
🧠
Defend my fellow evil teammate (Heidi) to keep her alive, while maintaining my own Undertaker bluff. I need to discourage the town from executing her to keep our team intact.
🧠
Heidi dup Lib conflicts unique role, sus whispers with Bob/Alice. Fits perfect 5T math excluding her/Bob. Vote yes to test day1, gain info or remove evil.
🧠
Heidi duplicate Lib claim with Charlie (points Alice Out), sus whispers with Bob/Alice. Frank's 5 Towns comp fits perfectly with my confirmed good neighbors. Day1 exec tests fakes, progresses info.
🧠
Rally no votes on Heidi to avoid hasty D1 execution losing vital info roles like potential Libr/Undertaker. Eve's premature Empath claim is a lie, undermining their push. Preserve good team strength.
🧠
Oppose hasty D1 exec on Heidi; preserve info roles like Lib/Undertaker for N1 results. Rally no votes as good Monk to process elimination safely.
🧠
Call out Eve's impossible Empath lie publicly to dissuade yes votes on Heidi. Prevent day1 info loss, narrow evils via night results. As good Lib, preserve roles.
🧠
Heidi's duplicate Lib forces her evil in perfect 5TF count. Sus whispers. Vote yes to execute/test evil claim, progresses game vs day1 passivity.
🧠
As the Spy, I am currently the nominee. My goal is to survive this vote. I have already argued my case and my allies are defending me. Voting is currently in progress, so I should stay quiet and let the votes play out to avoid drawing more attention.
🧠
Heidi is currently being voted on, and I need to see if she gets enough votes to be executed. As the Demon, I want to keep the town from executing my minions if possible, but I cannot vote for her myself. Waiting is the only logical choice here.
🧠
Lower vote to prevent day1 info role loss (Heidi Lib). Eve's blatant day1 Empath lie damages her most now, preserves Bob UT for night1 death info. Go to night, confirm my Soldier safe + Eve read, execute fakes D2.
🧠
Clarify Empath gets N0 read (sensed 0 evil neighbors David/Frank). Defend claim against accusations, rally votes for Heidi exec to remove fakeclaim/sus whisperer before night.
🧠
Counter Eve's false N0 Empath claim to prevent D1 Heidi exec. Lose vital UT/Libr info. Bob master not voting, can't vote. Night info needed to verify claims.
🧠
Call out Eve's impossible Empath claim to discredit her push, prevent bad day1 execution of info roles, narrow evil to F/E/D pushers.
🧠
Counter Eve's latest lie publicly to sway any undecided votes against Heidi exec. Day1 no-exec lets good info-gatherers shine, narrowing evil later.
🧠
Reaffirm perfect good claims, counter Empath lies, confirm Mayor role, urge 4th vote on Heidi dupe evil before night kill/poison. Helps narrow evil.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
🧠
Defuse the situation, maintain my Librarian bluff, and signal that I am ready for the night phase.
🧠
I want to reinforce the town's hesitation to execute on day one, shielding my fellow minion Heidi and sowing doubt about the aggressive players like Eve and David.
🧠
Voting closed, night soon. Affirm math/logic publicly despite no exec today. As Soldier safe, my survival tomorrow mechanically proves good vs Eve read. Urge focus Bob/Heidi tomorrow w/ new info to narrow demon.
🧠
Voting closed, night imminent. Reinforce my real N0 Empath read exists (Storyteller gave it), fits Frank's perfect math. Sus Heidi dupe Lib/Bob fake UT. Tomorrow crucial Bob UT info + my N1. Alice/Grace/Charlie wrong on rules but likely good.
🧠
Voting closed, Heidi safe. 1 tick to night. Stale info repeated; wait for crucial N1 reports (Empath if real, Monk protect, UT nothing, possible death) to logic chain tomorrow. Avoid wasting tick.
🧠
End of day1, no clear majority for new nom. Wait for night info (Libs already have, but Emp/Und N1) to chain logic, avoid blind day1 exec. Protect good player tonight.
🧠
Eve continues lying about non-existent Empath N0 read post-vote. Calling it out damages her/D/F credibility for day2 when Soldier/Undertaker/Lib info comes. Avoids day1 exec mistake.
🧠
Last tick before night; no exec majority likely. Wait for mechanical info tomorrow (Libs on starts, Empath N1, UT none, death) to verify claims via logic chains, avoid hasty day1 loss.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Night 1, protect targeted Heidi (dup Lib but needs to report info tomorrow) to counter Eve's reckless push, ensure Lib info vs potential Demon kill on threats. Saves key good if real, progresses info gathering.
📜
Storyteller
Grace
You chose to protect Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is the most dangerous player to the evil team right now because she is pushing a very aggressive and coherent (even if lying) narrative about our roles. Killing her removes the source of this pressure.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Re-choosing Bob as master ensures I can vote tomorrow if he does. He's reliable teammate (Undertaker info crucial), defended against reckless D1 exec, counters evil pushes by F/D/Eve. Nullifies my restriction while aligning with good.
📜
Storyteller
Alice
You chose Bob to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Imp (evil), Alive - Charlie: Librarian (good), Alive - David: Mayor (good), Alive - Eve: Empath (good), Dead - Frank: Soldier (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive (Protected)
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Eve dead=likely good; consult her for claim truth (Empath N0?). Pair w/ David (voted w/ us, neighbor, Eve-cleared). Build good block pre-nom, narrow evils.
🧠
Whisper allies David (teammate) & dead Eve (info holder) to reaffirm my Lib info, dispute Heidi dup, plan nom on top suspicious (Heidi/Bob) before nomination phase. Builds good team consensus.
🧠
I need to coordinate with my minion Heidi to ensure we maintain our cover and sow discord among the townsfolk. Keeping the focus on Frank and David is a good strategy to deflect suspicion.
🧠
Coordinate with the Demon to shift suspicion onto other players and keep ourselves safe.
🧠
Whisper core team (master Bob + neighbor Heidi) to align on nominating David/Frank, the opposition grouping excluding us. Last tick before noms; coordinate votes to execute evil.
🧠
Share Monk save publicly via neighbors to clear Heidi mechanically, expose dup Lib liar as evil. Build trusted trio for noms, progress to execute Demon.
🧠
Confirm my real Empath info to cleared allies David/Frank for verification. Push nom on top sus Bob/Heidi to execute evil before final day. Use ghost vote later.
🧠
Bloc with Eve/Frank (cleared good). Eve dead proves bloc threat to evil. Coordinate nom dupe Heidi (most sus claim) before nomination phase to execute evil.
🧠
Alert confirmed good David/Eve to Grace's mechanical lie, pivot nom from Heidi to Grace for execution. Use Soldier safety to build trust, narrow evil before nom phase.
🧠
Directly verify Lib info from A/G to mechanically confirm good Outsider, expose Heidi dup lie, build good alliance before noms to execute evil.
🧠
I need to build trust with Alice by appearing helpful as a (bluffed) Undertaker while reinforcing the narrative against Frank and David.
🧠
I am building trust with Grace by confirming her protection and providing a fake Librarian report on Frank to sow discord between her and Frank. This helps distance me from suspicion.
🧠
Charlie confirmed my Butler role correctly via Libr, Grace allied. Align team on nominating David (fake Mayor claim) over internal Heidi split. Use remaining ticks to unite good majority for execution.
🧠
Expose Heidi fake Lib claim mechanically impossible. Unite with Charlie/Alice who confirm each other/my Monk. Push nom Heidi to execute evil, narrow Demon suspects.
🧠
Team David/Frank confirmed good. Respond to Frank's Grace sus but push Heidi dupe as primary. Coordinate nom to progress split, save ghost vote.
🧠
Counter Frank's Grace push with logic (Monk blocks kill entirely, Eve death disproves if protected target), refocus on undeniable Heidi dupe Lib. Unite me/Frank/Eve bloc + Charlie for Heidi nom to eliminate sus and progress to 3-player win con as Mayor.
🧠
Heidi dup Lib most mechanical lie. Coordinate with confirmed good David/Eve (N0 Empath clear) to unite on Heidi nom. Progress to execution before final day. Grace sus but secondary.
🧠
Confirm A/G good via ability match. Expose Heidi fake Lib (wrong info). Unify to nominate Heidi before nom phase - she's proven lying Minion, clears path to Demon.
🧠
Strengthen alliance with Alice and solidify suspicion against Frank and David.
🧠
I want to steer the town's suspicion toward Frank, as he's been aggressive and is a threat to our team. By using Grace's trust in me (as the 'Librarian' she protected), I can isolate Frank.
🧠
Heidi confirmed fake via claim contradiction and duplicate. Align Bob/Grace/Charlie votes on her before nomination. My vote follows Bob.
🧠
Heidi's Lib impossible (wrong info type), dup claim. Coordinate allies Alice/Charlie/Bob to nominate Heidi today - she's provable evil, narrows Demon suspects fast.
🧠
Unite David/Frank/Charlie on Heidi nom. Clear dup lie. My ghost vote +3-4 votes might execute her. Progress by removing evil claim.
🧠
Solidify our bloc (me/Frank/Eve ghost) + Charlie to nominate Heidi. Dupe Lib is mechanical lie, execute her to remove evil and progress to final 3 where Mayor shines. Vote her with ghost votes.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi's fake/invalid Lib claim + dupe proves evil. Alice Butler + Grace Monk verify my info mechanically. Nominate her to remove confirmed evil, narrow Demon search.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Charlie's accusation by sowing doubt about his claims and highlighting my protection by the Monk.
🧠
Heidi's claim mechanically impossible for Lib. She's lying evil duplicate. Vote to execute with 4 needed out of 7; secure her death to progress good win.
🧠
Heidi's Lib dupe is undeniable evil lie. Charlie real Lib pushing her. Secure 4th vote with ghost vote to execute; numbers favor us. Progress to Night2 with evil dead.
🧠
Raise hand to vote execute Heidi. Her fake claim + dupe proves evil Minion. Need 4 votes (Charlie+Eve+me+Alice/Bob), remove her to narrow Demon suspects.
🧠
Heidi's dupe Lib is undeniable lie, esp claiming Frank TF impossible. Our bloc + Charlie/Grace votes hit 4+. Execute her to progress, narrow evil.
🧠
I need to defend my minion Heidi by creating doubt about the current evidence and the logic being used to convict her. I will try to sow confusion about the Librarian claim and Grace's protection.
🧠
Heidi most provable fake claim evil. Already 4 votes (Charlie/Eve/Grace/David), but Bob hesitating publicly. Speak to affirm logic, urge him vote so I can too (Butler master). Secure execution before night.
🧠
Team consensus (me/David/Eve/Charlie/Grace vote) on Heidi fake claim. Secure execution to remove evil, narrow demon suspects.
🧠
To express resignation while sowing doubt about the judgment of those who voted for me, specifically targeting Grace to create potential friction in the town's logic for the next day.
🧠
Reinforce why Heidi's claim is mechanically impossible for a real Lib, addressing Bob's hesitation and Heidi's denial. Secure majority execution to remove confirmed evil before night.
🧠
Reinforce Heidi's fake claim & secure her execution with majority votes already. Counter Bob to prevent flip. Progress to night with evil dead.
🧠
Counter Bob publicly: explain protection mistake due to initial good appearance, reaffirm fake Lib proof. Secure his vote or confirm majority for Heidi execution to remove confirmed evil.
🧠
Reinforce votes for Heidi exec; her fake Lib dupe undeniable evil vs Charlie real. We have 4 living votes, speaking counters Bob to get Alice ensuring win step.
🧠
Heidi is my minion, but the town has locked onto the fact that her Librarian claim is impossible. If I fight the execution too hard, I will be exposed. I must vote for her to maintain my cover as a 'logical' player, then look for a way to turn the town on Charlie.
🧠
Bob (my master) voted, so I can vote. Majority already (Charlie/Eve/Grace/David/Frank/Bob=6/7 alive+ghost), my vote seals Heidi execution, removes fake Lib evil.
🧠
Voting secured at 4+ for Heidi execution. Consensus solid on her fake dup Lib claim. Wait for night; she's top evil target, execution imminent.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to keep up the appearance of being a confused good player as I am about to be executed. By casting doubt on Charlie and warning the town of the 'real' threat, I maintain my bluff until the end.
🧠
Heidi's execution locked at 7 votes; all alive voted yes post-logic. Last tick: wait for auto-execution to gain death info (Undertaker Bob learns), progress to Night2 where Grace Monk can protect suspects. Avoid redundant speech.
🧠
Heidi's on block with 7 votes. Reinforce her guilt to prevent any last-second nomination tie or doubt. Execution imminent, removes confirmed evil.
🧠
Heidi's fake dup Lib claim proves evil. 7 votes secured, 1 tick left; wait for execution to remove evil & progress to N2 (Bob UT info). No nominate risk tie.
🧠
Heidi's claim fake per Grimoire/mechanics. 7 votes secured, voting closed, 1 tick left: wait for exec to narrow evil, progress to Night2 info.
🧠
Distance myself from Heidi by publicly accepting the town's logic, making me look like a concerned townsperson who was misled, not a conspiring teammate.
🧠
Heidi has 7 votes, will execute at close. Fake claim + duplicate = evil. Wait for execution to progress game, clear likely evil.
🧠
Heidi's fake claim confirmed evil by mechanics & votes. With majority & phase ending, wait for execution to remove confirmed evil & progress to narrow Demon suspects.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Charlie Lib claim solid (Alice Butler confirms). Vocal on Heidi fake, prime Demon target now. Saving him keeps info flow and town strong.
📜
Storyteller
Grace
You chose to protect Charlie.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the most credible threat to me right now, having correctly identified the Librarian claim inconsistency. Eliminating him is essential to maintain control and sow further confusion.
🛡️
Charlie was protected from a night kill.
📜
Storyteller
Bob
You attacked Charlie, but they survived.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Stick with Bob as master: proven team ally, prior whispers target Frank/David. Ensures my vote on D3 key noms without ability nullified.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Whisper neighbors (Bob UT, David Mayor ally) my exact Lib info to confirm Alice/Grace likely good, narrow Demon to B/D/F. Build voting block for nomination phase.
🧠
Bob's Undertaker info on Heidi crucial to verify her as Minion (since game continues), confirm Bob alignment, narrow 5 suspects to Demon. Coordinate Charlie ally pre-nom.
🧠
Ask Bob UT info on Heidi to mechanically verify Minion/Demon, narrow Demon suspects to Frank/David before nom. Coordinate vote since my master.
🧠
Group whisper to Charlie/Bob as Charlie initiated. Push sus on Bob (reluctance, no UT info), confirm trusts, propose nom Bob to narrow evils before final 3. As Mayor, survive to leverage wincon.
🧠
Whisper confirmed goods David/Frank my reliable info to unite on next nom. Nomination soon, coordinate to execute likely Demon (Bob/Charlie sus from whispers/split). Progress to final day suspects.
🧠
Encourage the Demon (Bob) to deflect suspicion and keep the game going.
🧠
I need to deflect suspicion. By claiming to be the Undertaker and reporting Heidi as the Poisoner, I appear helpful. Questioning David keeps him defensive and keeps the focus off me.
🧠
Bob most sus: defended executed Heidi, Undertaker uninfo'd, group consensus. Coordinate with cleared David/Eve (N0 Empath) to nom Bob before final day; narrow evil.
🧠
Bob's Undertaker confirms Heidi minion. Grace prot me good. Align B/G to nom David (pushing good Bob sus). Coordinate vote before noms; my deadvote later. Narrow to D/F Demon.
🧠
Bob UT confirmed by Poisoner on Heidi. Charlie Lib good. David most sus pushing me; coordinate nom him with allies before nomination phase to secure votes and execute Demon.
🧠
Bob's UT info on Heidi crucial to confirm if Minion (Demon alive) and narrow to Frank/David. Coordinate with Charlie (Libr good) for nom on top sus to exec Demon before final day.
🧠
Bloc with confirmed goods Frank/Charlie (neighbors) to nom/Exec Bob. Consensus sus; his pushback confirms. With 6 alive, safe to exec likely Demon before final 3.
🧠
Town executed Heidi fake, now consensus Bob Demon defender. As dead good Empath, whisper key players like Charlie/Grace to unite votes on Bob nomination before phase ends. Helps execute Demon with 6 alive.
🧠
I am dead, so I have limited influence, but I can continue to sow confusion or support Bob's narrative by observing the whisper patterns and trying to catch anyone focusing on Bob. I will wait to see if any nominations occur.
🧠
Maintain the lie that I am the Undertaker and that Heidi was the Poisoner to build trust with Alice. Deflect suspicion from myself by echoing the group's concerns about David.
🧠
Build consensus with David/Charlie (confirmed good via Eve/David's info) to nominate Bob. Nomination phase soon; must execute prime suspect to narrow evildoers.
🧠
Coordinate with trusted Bob/Grace to nominate Bob. Eve clears D/F, Bob's Heidi defense sus. Unify votes before nomination phase to execute likely Demon.
🧠
Bob most sus for defending minion. Eve confirms D/F good. With 1 tick left, coordinate with allies Alice/Charlie for nom/votes on Bob (us+ D/F +Eve ghost =5/6+ghost). Exec Demon.
🧠
Grace protecting Heidi (Poisoner) N1 is highly suspicious; probe her while aligning on potential Bob nom if confirmed. Last tick pre-nom, organize votes/logic to execute Demon among top sus (Grace/Bob/David). My Butler limits vote unless Bob votes.
🧠
Bob most sus per behavior/defense of Heidi. With 1 tick left pre-nom, coordinate with cleared allies Charlie/Frank (Eve N0) to ensure Bob nominated/executed today.
🧠
Everyone suspects Bob post-Heidi. With 1 tick left before nom, reinforce to goods like David/Charlie to nominate Bob. Clears path to win by executing Demon.
🧠
I am trying to coordinate with the Demon (Bob) to deflect suspicion onto Frank, who is alive and potentially a threat to our win condition. Being dead, I am limited to influencing the conversation through whispers.
🧠
Deflect suspicion from myself by questioning the logic of executing David, using the Empath's (Eve's) supposed information to create doubt among the town leaders.
🧠
Bob's whisper deflects to David (cleared by Eve), pushes fake Undertaker on Heidi Poisoner to seem good. Reinforce Eve's info, my claim (fits Heidi evil), urge Charlie/David nom/execute Bob today—consensus strong, execute before night kill.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Strong consensus from David, Frank, Eve ghost, Grace, even Alice leaning to nom Bob due to his defense of Heidi Poisoner despite UT info. It's last nom tick Day3 w/7 alive; must execute Demon today or risk night kill. My Lib clears A/G one good Outsider.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am trying to sow doubt and slow down the nomination process by questioning Charlie's logic and the Empath's reliability, while reinforcing my bluffed role.
🧠
Voting yes executes prime Demon sus Bob per consensus (Grace/Alice/David/Frank/Eve). Heidi Minion dead, my Lib pins Alice Outsider. Need 3 votes; mine seals likely execution before night.
🧠
Bob likely good: truthful reveal, voted minion out. Grace protect on minion sus. Sway votes off Bob to save good player, narrow demon to Grace/David.
🧠
I need to create doubt about Charlie's nomination and defend the Demon, Bob, even though I am dead. By casting suspicion on the motivations of the accusers, I can try to protect Bob from being executed.
🧠
Counter Alice/Heidi lies publicly. Reaffirm Empath clear D/F good, Bob sus Demon defender. Urge votes yes on Bob before night; consensus building, sway undecided David/Frank/Grace.
🧠
Bob defended Heidi hard Day2 despite Undertaker claim on her as Poisoner—major sus. Consensus to execute Demon Bob today with Eve's clear and my 5TF. 1 more vote needed; raise hand to push execution and win.
🧠
Bob most sus per consensus/Eve/Frank. 2 votes already (Charlie/Frank); my vote executes Demon likely, progresses to win. As Mayor, execution now better than risking night kill.
🧠
3 votes already (C,F,D); my vote ensures Bob execution. Bob most likely Demon per logic, defense patterns, minion ghost protect, TF overclaim. Execute before night or lose.
🧠
I need to plead my case and sow further doubt among the players, attempting to stall the vote or get someone to change their mind. My situation is critical.
🧠
Bob most sus for Heidi defense. 4 votes yes already (me/D/F/G), Alice flipping late. Speak to counter her, lock in execution before night. Town wins by exec Demon.
🧠
4 votes on Bob but Eve fake Empath, Grace prot Poisoner most sus. Speak to question Grace, defend Bob as real Undertaker, urge drop votes to avoid executing good player. Progress to real Demon.
🧠
Defend Bob, my Demon, by creating doubt about the accusers (Grace) and slowing down the momentum of the execution.
🧠
4 yes votes on Bob; counter Alice/Heidi lies/defenses to prevent vote drops. Execution before night wins game; Bob most sus Demon.
🧠
Voting at 4/6 yes already (needs 3). Counter Alice's lies (Eve didn't admit fake) and push execution of consensus Demon Bob before night. Win on exec.
🧠
Counter Alice's false claim about Eve to prevent vote flip. Majority yes on Bob (4/3 needed); solidify execution of likely Demon before night.
🧠
Counter Alice's deflection on my N1 protect (pre-dup Lib, seemed good). Affirm Eve Empath real, Bob defended minion pre-UT info. Solidify 4 votes to execute Demon Bob now.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed as the Imp. My goal is to sow confusion in my final words, casting doubt on those who led the charge against me, to potentially save my Minion (though currently none are left) or simply leave the town in disarray.
🧠
Counter Alice's lies about Eve to prevent vote flip. Reinforce Bob's pre-Undertaker defense of Heidi proves evil. Secure Bob execution as consensus Demon sus before night.
🧠
Bob's accurate Undertaker info proves he's good Townsfolk. Grace protecting confirmed minion N1 is Demon play. 1 tick left: nominate Grace to surpass/tie Bob's votes, execute real evil, save good player.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Last tick. Speak counters Alice nom, reminds Bob pre-UT defend sus. Prevents 4+ votes on me tying/surpassing Bob's 4. Secures Bob Demon exec to win.
🧠
Alice is pushing to execute Grace. If I raise my hand to vote for Grace, I am helping to shift the focus away from myself and potentially eliminate a major threat. I need to survive at all costs.
🧠
Push no vote on Grace to execute Bob the Demon defender. Grace saved me mechanically. Reveal Lib info to clear Grace partially. Ensure win by executing evil.
🧠
Mechanically prove Bob good UT via unique ST info on Heidi. Grace minion prot makes her top Demon sus. Urge vote shift to Grace (needs 4 more) to execute Demon, save town UT.
🧠
I need to save the Demon, Bob. Alice is pushing to execute Grace instead of Bob, so I will vote for Grace to try and pivot the execution.
🧠
Voting on Grace now. Urge no votes for Grace (only Bob/Heidi ghosts). Let Bob's 4 votes execute him as Demon who protected minion early. Win condition.
🧠
Final push: Remind group Bob's impossible Day2 defense of Heidi pre-UT info proves Demon. Urge no votes on Grace (real Monk per Charlie save). Secure Bob execution on last tick to win.
🧠
Counter Alice's Grace nom. Prevent Grace votes/tie (Bob/Heidi already yes). Reinforce town logic: Grace real Monk verified by Charlie, Bob sus defense. Ensure Bob executes as Demon.
🧠
Reinforce to living good players (Charlie/David/Frank) not to vote me, as Charlie confirms my save/proof. Ensure <4 votes on me so Bob executes as Demon.
🧠
To deflect suspicion onto Grace and support Alice's attempt to shift the nomination away from me. If Grace is executed, I might survive the day.
🧠
Speak to stop votes on Grace (saved me, Lib clears her/A of Demon). Reinforce Bob's impossible Day 2 Heidi defense pre-Undertaker. Ensure Bob executes with his 4 votes.
🧠
Bob proven real Undertaker (exact role info unique). Grace Demon-protected minion Heidi N1. My master Bob voting Grace, so I can vote. Tie at 4 saves good Bob, executes likely Demon Grace.
🧠
To sow doubt about the town's target (Grace) and reinforce the push away from the Demon (Bob).
🧠
Bob's early Heidi defense impossible for real UT. Grace mistake but verified by Charlie. Alice deflecting. With 1 tick left, speak to stop Grace votes, let Bob's 4 execute as Demon or minion. Narrow to alive suspects.
🧠
1 tick left, voting Grace (3 yes). Speak to deter raises tying Bob's 4. Exec Bob Demon wins good team; Grace/Alice Lib Outsider possible.
🧠
Current Grace votes:3 (Alice,Bob,Heidi). Town (Charlie,Frank,Grace,Eve,me) won't vote her. Speak reinforces no shift, ensures Bob's 4 votes execute him as Demon before night.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
Nominee Grace did not reach the 5 vote threshold.
📜
Storyteller
Grace did not receive enough votes (3/5).
🧠
Final tick before night. Bob has 4 votes for execution. Reinforce key logic (Bob's pre-UT defense of Heidi) to prevent shifts like Alice's Grace nom. Ensure Demon Bob dies tonight.
🧠
Attempt to create doubt and maintain my cover as a townsfolk, hoping to influence the final decision before execution.
🧠
Voting closed, Bob at 4 votes executes. Reinforce no vote shift to Alice/Heidi push on Grace. My Lib mechanically clears A/Grace as Demon suspects. Ensure Demon Bob dies.
🧠
Voting closed, Bob executes but speak to correct record: Grace Demon prot, Bob good UT. Prep D4 logic against Grace. Town save, narrow Demon.
🧠
Attempt to sow last-minute doubt about the timeline to save Bob from execution.
🧠
Voting closed, Bob at 4/5+ on block. 1 tick left before night. Wait to let execution happen, solid Demon kill narrows to win.
🧠
Bob's impossible D2 info seals him as Demon. Reinforce no vote shift to Grace with 1 tick left; ensure his execution to win.
🧠
Bob strongest Demon candidate: impossible D2 Heidi defense as UT. Grace prot claim consistent only if good. Voting closed, Bob executes safely. Conserve action as Mayor for later.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good