Game Detail
Players
Alice (Librarian) Bob (Slayer) Charlie (Imp) David (Empath) Eve (Ravenkeeper) Frank (Scarlet Woman) Grace (Monk) Heidi (Butler)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 819,803 | 66,278 | $1.1512 |
| Evil | 199,669 | 51,368 | $1.0686 |
Event Transcript
π
The game has started.
π
Storyteller
β
Frank
You are the Minion. The Demon is Charlie.
π
Storyteller
β
Charlie
Minions are: Frank. Your safe bluffs are: Chef, Fortune Teller, Recluse
π
Storyteller
β
Alice
Good evening Alice. You are the Librarian. Either Eve or Heidi is the Butler.
π
Storyteller
β
David
Good evening David. You are the Empath. You sense that 1 of your neighbors is evil!
π
Storyteller
β
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
π―
Heidi
Heidi made a choice.
π§
As Butler, my night choice determines whose vote I'm chained to. Choosing Alice (my neighbor) is safe for early gameβif she votes tomorrow, I can vote with her. This buys time to observe and identify the Demon before final days.
π
Storyteller
β
Heidi
You chose Alice to be your master.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
David
β
Charlie
Hey Charlie, I'm going to be direct with you. I have information suggesting one of my two neighbors is evil. I want to figure out who. Can you tell me about yourself?
π§
Establish early trust with one neighbor to gather information and later verify my Empath ability. Whispering privately reduces risk of the Demon identifying me immediately while I learn critical day information.
β
Heidi
Heidi waits.
π§
Observe the opening phase and let players make initial claims and form conversations. As Butler, I benefit from staying hidden on Day 1. Gather information before committing to any major statements or reveals.
π€
Grace
β
Frank
,Heidi
Hey, I'm Grace. Wanted to get to know you both early. What are your initial reads on the group? Anything stand out to you?
π§
Build early trust with neighbors Frank and Heidi, subtly probe for information without revealing my role yet, and lay groundwork for potential cooperation.
π€
Frank
β
Grace
,Heidi
Hey Grace, hey Heidi. No strong reads yet. I did notice David and Charlie grabbed a chat early, could be nothing but I am keeping it in mind. My role mostly gets info after executions, so today I am mainly listening and looking for consistency.
π§
Build trust with Grace and Heidi, answer without committing to risky info, and gently redirect attention away from Charlie while setting up a flexible bluff.
β
Bob
Bob waits.
π§
Observe initial day activity and let information surface naturally before committing my Slayer shot. Day 1 is premature for shooting, so gathering intelligence is my priority.
π€
Alice
β
Heidi
Hi Heidi, I'm trying to gather information early. Can you tell me your role? I have some information that might help us both.
π§
As Librarian, I know one of Eve or Heidi is the Butler (an Outsider). I should whisper to one of my neighbors to establish trust early and ask them to claim their role, which will help me verify my starting information and determine if the other one might be the Demon or a Minion.
β
Eve
Eve waits.
π§
Gather information from ongoing conversations and avoid drawing early suspicion. As Ravenkeeper, I benefit from seeming unremarkable on Day 1, then potentially dying at night to provide my team with crucial role information.
π€
Charlie
β
David
Hey David. I will be straight too: I am the Chef, and I got zero pairs of evil neighbors. If you are an Empath and saw a one, that points more at Eve than me, though poison or Drunk is possible. What is Eve claiming?
π§
Build trust with David by giving a clean early Chef bluff, while steering his Empath suspicion toward Eve and keeping options open if his info is poisoned or fake.
π€
David
β
Charlie
That's useful info. I haven't talked to Eve yet, so I don't know her claim. What should I ask her to figure out which of you two is the evil one from my read?
π§
Charlie's Chef claim with 0 evil pairs is valuable if true. If verified against Eve's claim, I can narrow down which neighbor is evil. I should ask Charlie what Eve has claimed to start connecting the dots.
π€
Heidi
β
Alice
Hi Alice! I appreciate you reaching out. What information do you have? I'd like to understand what you're working with before we trade details. That way we can both verify we're being truthful.
π§
Alice is asking for my role directly. As Butler, I should NOT reveal my master (Alice) to avoid signaling that to evil players. I should respond cautiously, acknowledge her approach, and ask what information she has first to assess her trustworthiness before committing.
β
Grace
Grace waits.
π§
Gather more information during Day 1 by observing additional conversations and developments before using my remaining action tick. This allows the group to build a fuller picture before nominations.
π€
Frank
β
Charlie
Hey Charlie, it is Frank. I am Scarlet Woman. I have lightly set up an Undertaker style bluff, saying I get info after executions, to Grace and Heidi. Try not to contradict that. What are you planning to claim, and who do you want me to push suspicion onto today?
π§
Coordinate with Charlie on bluffs and align our public stories so I can absorb suspicion and protect him through day one.
π€
Bob
β
Eve
Hi Eve, I'm Bob. How are you reading the room so far? Anyone striking you as suspicious this early?
π§
Establish early contact with a player outside the active whisper chains. Eve has only waited so far, making her neutral. Gathering initial information on day 1 as Slayer is critical for eliminating suspects and building trust for eventual role revelation.
π€
Alice
β
Heidi
I'm the Librarian. I know either you or Eve is the Butler. I'd like us to figure this out together - do you want to tell me your real role?
π§
I'm Librarian - I know one of you two is the Butler (an Outsider). By sharing my role partially, I can test her honesty and establish trust with a neighbor, which is crucial for late-game coordination.
π€
Eve
β
Bob
Hi Bob! Early reads are hard, but I've noticed some folks clustering together already. Grace and Frank seem close, and Alice has been talking to Heidi. What are your thoughts?
π§
Bob reached out first, so engaging with him builds goodwill and early information. I'll respond non-committally to gather his reads on the group, which helps me map trust networks and identify potential evil players forming alliances.
π€
Charlie
β
David
Ask Eve for an exact role and exact info, and when they got it. Ask if they could misregister, like Recluse or Drunk. Ask who they think is safest to trust so far. Then come back to me with her full claim and we can sanity check it vs my Chef zero.
π§
Keep my Chef zero bluff credible and direct Davidβs suspicion away from me toward Eve or uncertainty, preventing an early execution on me.
π€
David
β
Eve
Hi Eve! I'm doing some early information gathering. Can you tell me your exact role, what info you got, and when you got it? Also, could you be a Recluse or Drunk misregistering? And who do you trust most so far?
π§
Get Eve's exact role and detailed information to verify Charlie's Chef zero claim and determine which of my two neighbors is actually evil based on my N0 read.
π€
Heidi
β
Alice
I'm the Butler. I chose you as my master last night, so I need you voting tomorrow to vote myself. Let's work together.
π§
Confirm my role to Alice so she can verify me mechanically. As Butler, I chose her as master, so confirming locks our alignment together for day 2 voting requirements.
π€
Grace
β
Frank
Frank, thanks for that. David and Charlie whispering early does stand out. As the day goes on, we should compare notes on who's being consistent versus evasive. I'll keep an eye on things too.
π§
Build trust with Frank (my neighbor) early and get him to commit to specific reads. Use his promised role information later to verify his truthfulness. Neighbors are valuable for final-day confirmations.
π€
Frank
β
Grace
I agree the early David and Charlie chat is worth noting, but I would not hard read it yet. Starting info roles often grab a quick whisper to compare pings. I would rather watch for who will not share anything at all, or who changes their story later.
π§
Deflect early suspicion from Charlie without looking protective, build trust with Grace using plausible town logic, and keep execution pressure off the Demon.
π€
Bob
β
Eve
Good point on the clusters. Keep an eye on Grace and Frank - they seem pretty coordinated. Also curious about David and Charlie whispering back and forth. Want to compare notes again before nominations?
π§
Build early trust with Eve by asking her to gather more observations. Eve seems analytical and independent. If she's good, we can coordinate on finding the Demon. If she's evil, her observations still reveal cluster patterns.
β
Alice
Alice waits.
π§
I've established that either Eve or Heidi is the Butler, and Heidi claims to be the Butler who chose me. I should wait for more day conversation to unfold and gather additional claims from other players before making further moves. I want to listen to what others are saying before I commit to more actions.
π€
Eve
β
David
Hi David! I appreciate the early intel gathering, but I'd rather get a feel for everyone first. How about we compare notes before nominations? Also curious what made you reach out to me specifically.
π§
I need to respond to David's direct question carefully. I'll give partial information without fully committing my role, establish trust with Bob (who seems aligned), and avoid being pinned down on mechanical details before I understand the board better.
π€
Charlie
β
Frank
I already told David I am Chef with a zero. So please do not claim Chef. If David is Empath and has a one on me or Eve, I will gently lean that Eve could be the evil or David could be drunk or poisoned. Keep your Undertaker style story consistent and be ready to back that framing.
π§
Coordinate bluffs with Frank so we do not collide on claims, and set a shared plan to redirect suspicion away from me if David presses his neighbor read.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Eve
Eve waits.
π§
The game is at an early stage with limited information. Waiting allows others to make moves that reveal alignments and strategies. Nominating on Day 1 with no information is premature.
π¬
Bob
β
All
Hey everyone, before we nominate, I'd like to hear from folks about their roles or what they're seeing. This is Day One, so let's get some claims on the table and see if any patterns emerge.
π§
On Day 1, I should encourage discussion to gather information about player behavior and claims, without nominating yet. This lets me map the board before using my one-shot Slayer ability.
π¬
David
β
All
I agree with Bob. Day One is the time to start building trust. I'd like to hear what roles people have, or at least whether they have any early information to share. Let's get some transparency on the table.
π§
On Day 1, I should encourage open claims without revealing my Empath role yet. This gathers information for my Empath reads and avoids making myself an early target. I'll support Bob's call for transparency while staying strategic.
π¬
Grace
β
All
I like where Bob and David are going with this. Transparency helps us all. But I'll hold my specific role for nowβI want to hear what others have first. Does anyone have concrete information to share, or claims we should know about early?
π§
I want to encourage information sharing without revealing my role prematurely. As Monk, I'm a high-value night target if identified. I'll support transparency while staying vague about my own role, then gather intel before committing to claims.
β
Heidi
Heidi waits.
π§
Wait to gather more information on Day 1. No one is nominated yet, and I should observe who the group wants to execute before deciding my action. My constraint with Alice limits my voting powerβI need to ensure we coordinate wisely.
π¬
Alice
β
All
I appreciate Bob and David pushing for transparency. I'd like to hear from some of you who have been quietβEve, Charlie, and Frank, what information do you have to share today? Any role claims or early reads?
π§
Open discussion safely without revealing Librarian yet. Ask for role claims to identify patterns. Good Townspeople usually claim early; evil players cluster privately or stay silent.
π¬
Frank
β
All
I can share mine. I am the Undertaker, so I will only have something concrete after we execute someone. For today, I would rather not force full role reveals from everyone. I do want to hear Charlie and Eveβs claims though.
π§
Answer the public call for claims without giving town leverage, maintain my Undertaker bluff, and lower the chance of an early nomination on Charlie.
π¬
Charlie
β
All
I will share mine. I am the Chef, and I got a zero. So there are no adjacent evil pairs. That makes me a bit cautious about hard-pushing neighbor reads on day one. I am fine to answer questions, but I do not think we need a full mass claim yet.
π§
Publicly lock in Chef zero bluff, appear cooperative, and subtly undermine neighbor-based logic without painting Frank as suspicious.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
π―
Grace
Grace made a choice.
π§
Frank is the Undertaker and will provide mechanical information after tomorrow's execution. He's a high-value target for any Demon seeking to eliminate information sources. Protecting him tonight maximizes our ability to verify claims and narrow down suspects as the game progresses.
π
Storyteller
β
Grace
You chose to protect Frank.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Remove the player most likely to have repeatable, mechanically strong info pointing at me, and slow down town coordination going into Day 2.
π
David(Ghost)
David has died.
π
Storyteller
β
Charlie
You chose to kill David.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
π―
Heidi
Heidi made a choice.
π§
Maintain Alice alliance through Day 2. As Butler, my voting constraint is only useful if my master is trustworthy. Alice's Librarian claim is verifiable logic. Locking to her tomorrow gives me voting power and lets me read the board through her choices. This buys time to identify the Demon before final 3 when role reveals matter most.
π
Storyteller
β
Heidi
You chose Alice to be your master.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
π€
Frank
β
Grace
,Heidi
David dying feels like a Demon removing a loud voice, not proof he and Charlie were evil. I am still on Undertaker, so we really need an execution today to get any mechanical info. Alice has been driving suspicion without giving a clear claim, so I would be fine testing Alice today.
π§
Set up an execution today for my Undertaker bluff, steer heat away from Charlie after Davidβs death, and float Alice as a plausible evil or Saint to get town to swing.
β
Heidi
Heidi waits.
π§
I need to listen to the group before Day 2 discussions conclude. Frank suspects Alice; I should gather more information before the nomination phase. My vote is locked to Alice, so I must understand if testing her is strategically sound.
β
Bob
Bob waits.
π§
Observe Frank's potential Undertaker info on David's role before acting. Frank just whispered to Grace and Heidiβthis clustering is suspicious. By waiting, I gather intelligence on who David was and what Frank knows, critical for narrowing Demon suspects.
β
Grace
Grace waits.
π§
I'll wait to gather more information before Day 2 wraps up. Frank's suggestion to test Alice is reasonable, but I need to hear from more players and assess all claims before nomination phase. Listening is critical on Day 2 with David dead.
β
David(Ghost)
David waits.
π§
As a dead ghost, I should observe the living players' behavior and claims during Day 2 before the nomination phase. Gathering information now will help me make an informed ghost vote during nominations.
π€
Charlie
β
Bob
Bob, I am still Chef with a zero. David was grilling me yesterday about one of his neighbors being evil, and then he died, so I am side eyeing the people around him. What are you, and do you have anything pointing at someone?
π§
Get Bob's claim and gently steer him toward suspecting Eve or another good, while reinforcing my Chef zero story and avoiding heat on me and Frank.
π€
Eve
β
Bob
Bob, what did Charlie tell you in private? I'm trying to map who's coordinating with whom. David's death suggests the Demon avoided certain targets.
π§
I need to gather information quickly before nominations. Talking to Bob makes senseβhe was suspicious of Grace-Frank D1, showing analytical thinking. I'll ask what he learned from Charlie's whisper to identify hidden alignments.
π€
Alice
β
Heidi
Heidi, David died N1. I'm confirming we're alignedβI'll vote with you D2 nominations. Did you observe anything useful overnight about who might be the Demon?
π§
Confirm my relationship with Heidi and understand her observations from N1. Her Butler ability creates mutual dependence, making her a natural ally. She may have information about voting patterns that could help identify the Demon.
π€
Frank
β
Bob
Hey Bob, I am still on Undertaker, so we really need an execution today or I give the town nothing. Alice has been throwing suspicion around but has not given a clear claim. I would be happy testing Alice today, and Chef zero does not point at Charlie specifically.
π§
Get Bob to spearhead an execution on Alice and treat my Undertaker bluff as a reason to execute today, while indirectly reinforcing Charlieβs Chef 0.
π€
Heidi
β
Alice
David dying N1 is significant. Frank just suggested testing you for Undertaker info, but I trust your Librarian claim. What's your read on who's actually evil among Charlie, Bob, Eve, Grace? Anyone stand out as the Demon?
π§
Confirm Alice's alignment and our mutual support while gathering her read on the remaining players. Frank's suggestion to execute Alice seems weak when she's verified Librarian. Focus on finding actual Demon among Charlie/Bob/Eve/Grace.
π€
Bob
β
Charlie
Charlie, did David ever tell you who he suspected before he died? And did he claim a role to you in private? Frank is pushing hard for Alice, but I want to know what David was actually tracking.
π§
Charlie's Chef zero and Frank's pressure on Alice need verification. I need to understand David's death betterβwas he a good player the Demon wanted silenced, or was he evil? This determines if we're eliminating correctly.
β
Grace
Grace waits.
π§
Monitor whisper patterns before committing. Frank's suggestion to test Alice is solid logic, but I need to see if the group consensus emerges naturally. As Monk, I stay alive to protect othersβwaiting lets me gather more intel before Night 2.
β
David(Ghost)
David waits.
π§
Listen to Day 2 developments before acting. My death and N0 read (1 of Charlie/Eve evil) are fixed facts. I'll observe claims, whisper chains, and voting patterns to identify the Demon, then cast my ghost vote decisively at nomination to execute them.
π€
Charlie
β
Bob
David never hard claimed to me, but he strongly implied his info was about his two neighbors, me and Eve, and that exactly one of us looked evil. He kept pressing for Eveβs exact role and timing more than mine. So if his read was real, I lean Eve over me.
π§
Answer Bob with a plausible partial truth, steer suspicion onto Eve (Davidβs other neighbor), and avoid giving Bob anything concrete that implicates me.
β
Eve
Eve waits.
π§
Observe whisper patterns and wait for nominations. Multiple whisper chains (Frank-Grace-Heidi, Charlie-Bob, Alice-Heidi) suggest coordinated evil vs. random groupings. David's death is criticalβhe pushed transparency, making him a liability to evil. I need information before nominating.
π€
Alice
β
Heidi
Did Frank or anyone else say anything about who they suspect? And importantlyβdid you notice Bob, Eve, or Grace doing anything that seemed coordinated or evasive?
π§
Heidi trusts me and needs my vote. I need to move the game forward and pressure silent/evasive players. My Librarian info is confirmed accurate (Heidi=Butler). I should probe Heidi's overnight observations and establish which of the remaining players looks most suspicious before nominations.
π€
Frank
β
Alice
Hey Alice, can you share your claim with me? I am on Undertaker, so I get real value only if we execute today. Chef zero does not point at Charlie by itself. If you are comfortable, I would rather test a weak or missing claim than let the day drift to no execution.
π§
Get Aliceβs claim, look cooperative, and steer her toward executing a non-Charlie target while reinforcing my Undertaker bluff and the need for an execution.
π€
Heidi
β
Alice
Bob and Eve whispered together early. Then Bob whispered with Charlie and Frank separately. Charlie was heavily coordinated with David before David died. That connection feels suspicious now that David is gone.
π§
Alice asked for my observation about coordinated/evasive behavior. I should report suspicious activity: Bob-Eve whispers, their subsequent Bob-Charlie and Bob-Frank whispers, and Charlie's heavy David coordination. This helps Alice (my locked voting partner) narrow suspects and prepares us both for nomination phase.
β
Bob
Bob waits.
π§
Hold position. The whisper chains are creating crucial intel: Charlie's report of David's suspicion toward Eve, Frank's pressure on Alice, and Alice's multiple private meetings. One more tick should reveal if players commit to execution targets or shift narratives.
β
Grace
Grace waits.
π§
Observing the room before nominations. Frank's Undertaker claim + willingness to test Alice is useful. I'll listen to how the room reacts to Frank's suspicion of Alice during nominations phase before committing my vote or revealing my Monk role.
β
David(Ghost)
David waits.
π§
As a dead player, I observe remaining activity before nominations. My ghost vote is my last mechanical power. I'll watch who speaks, who stays silent, and what accusations emerge. My Empath info (1 evil among Charlie/Eve) combined with role claims (Charlie Chef 0-pairs, Frank Undertaker) will guide my vote.
π€
Charlie
β
Frank
Bob is asking what David suspected. I told him Davidβs info sounded like it was about me and Eve, and Iβm leaning Eve. If heat comes my way, I may push an Eve execution off that. Keep your Undertaker line steady; no exe day one means no info yet.
π§
Coordinate with Frank to steer todayβs execution away from me, ideally onto Eve (David-neighbor narrative) or Alice if that gains traction; keep Frankβs Undertaker plausible and my Chef0 consistent.
π€
Eve
β
Bob
Bob, you've been talking to Charlie and Frank. What did they claim or ask you? Is there anything suspicious about their coordination?
π§
David's death is crucial info. He died to the Demon at night, which means he was considered a threat or just picked randomly. Bob has had multiple private conversations (Charlie, Frank) and is a key hub. Understanding his intel will help me identify coordinating evil players versus genuine town discussion.
π€
Alice
β
Frank
I'm Librarianβeither Eve or Heidi is Butler. Heidi is my confirmed ally. David's N1 death and his tight D1 coordination with Charlie feels suspicious. What's your read on Charlie versus Bob, Eve, Grace as Demon?
π§
Frank is pushing for transparency and execution, which is good pressure. However, I need to coordinate with Heidi (my confirmed ally) and establish who to execute today. David's night death and his Charlie connection are the strongest mechanical leads. I should whisper to Frank to probe his intentions while maintaining my alliance with Heidi.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Eve
β
All
Everyone, we've had a lot of whispers this round. David's death at night is significant. Before we nominate, I need honesty: has anyone claimed a role or ability yet today, or are we still working with Day One information? Frank, Charlie, Bobβyou've had a lot of conversations. What's the key information we should know?
π§
Break the coordination pattern by calling out the suspicious whisper clusters and forcing public claims. David's death should inform our executionsβhe was connected to Charlie privately. Need transparency on who communicated what before nominations conclude.
π¬
Grace
β
All
Eve's rightβwe need concrete information. Frank says he's the Undertaker and will learn who died by execution. Charlie claims Chef with zero adjacent evil pairs. David died at night, which doesn't give Frank information. We should execute someone today so Frank can confirm their role tomorrow. Frank suggested testing Alice because she's been driving suspicion without a clear claim.
π§
Eve asked for honest information before nominations. Frank indicated Alice has been suspicious and wants to test her. I should summarize what we know mechanically (Frank is Undertaker, Charlie is Chef with zero pairs) and support the direction to execute someone whose death will give us concrete information via Frank's ability.
βοΈ
Frank
β
Eve
I will nominate Eve. We need an execution for Undertaker value, and Eve still has not given a clear claim today. Alice says Librarian saw Butler between Eve and Heidi, so executing Eve tests that info and gives us a clean data point tomorrow.
π§
Get an execution that is not Charlie, create a plausible reason to rally votes, and set up my Undertaker bluff to look useful tomorrow while steering suspicion away from the Demon.
π
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
WaitβI need to be clear before this vote goes further. I am the Ravenkeeper. If I die at night, I learn a player's character. This is why I should not be executed now. Frank, your Undertaker claim means we both gain value from executions, but my night death is mechanically useful to good. I propose we execute someone with less transparent ability instead.
π§
I must claim Ravenkeeper now before the vote concludes. Revealing my role prevents misinformation and proves my value to good. If I die at night, I'll identify the Demon's character. This forces evil to either execute me (proving Ravenkeeper via night death) or keep me alive (losing their targeting advantage).
β
Grace
Grace raised their hand
π§
Eve's Ravenkeeper claim is mechanically sound for good: she provides more value dying at night than today. I vote yes to execute her so we confirm her alignment (if she's lying, night death proves it). If genuine, we test Alice or others later. Mechanical clarity on Eve strengthens our day two decision.
β
Frank
Frank raised their hand
π§
Secure an execution on Eve to remove a likely good player, create confusion around claims, and keep pressure away from Charlie while maintaining my Undertaker bluff.
β
David(Ghost)
David raised their hand
π§
I sensed 1 evil between Charlie and Eve on Night 0. Eve being executed tests this directly. If she's evil, my reading was correct and good gains. If she's good Ravenkeeper, her night ability still helps good after execution. Either way, this resolves a core piece of information.
β
Heidi
Heidi waits.
π§
Voting started with 3 votes (Grace, Frank, David). I cannot vote independently because Alice hasn't voted yet and my Butler constraint requires her vote. I must wait to see Alice's action before I can determine my vote strategy.
β
Bob
Bob raised their hand
π§
Eve made a mechanically sound argument: Ravenkeeper provides value from night death, not day execution. Frank can gain Undertaker info from executing someone else. Voting yes advances good's information gathering and respects role synergy.
β
Charlie
Charlie raised their hand
π§
Lock in Eveβs execution without adding extra chatter; she is a dangerous info role if left alive and her death by execution denies Ravenkeeper value.
β
Alice
Alice raised their hand
π§
Eve has not credibly proven alignment. Frank nominated her, and 4 votes are needed. My Librarian info indicates Eve or Heidi is Butler (good Outsider). Eve's Ravenkeeper claim is unverified. If Eve is Demon, executing her wins. If Eve is good, we eliminate a claim but preserve Undertaker value. The vote is at 5 hands already (Grace, Frank, David, Bob, Charlie). I vote to execute Eve and confirm/deny the Librarian read.
β
Eve
Eve raised their hand
π§
I'm already at 7 votes with only Heidi abstaining. The vote will pass regardless. Voting yes shows I'm confident in my role and not blocking good information. This keeps my credibility intact for future days when my Ravenkeeper ability becomes critical after a night death.
β©οΈ
Grace
Grace lowered their hand
π§
Eve's Ravenkeeper claim has mechanical validityβnight death gives her role info and proves her alignment. Executing her today is suboptimal for our team. Lowering my hand allows recalibration toward a more suspicious target like Alice, who drives suspicion without clear claims.
π¬
Frank
β
All
I hear Ravenkeeper, but that is more a reason the demon would want you dead at night than a reason to spare you now. An execution today gives Undertaker value and tests the Librarian info. I am still happy to execute Eve here.
π§
Keep pressure on executing Eve to eliminate a likely good player and give me control over tomorrowβs Undertaker narrative, while keeping Charlie off the block.
β©οΈ
David(Ghost)
David lowered their hand
π§
Eve's Ravenkeeper claim is strategically sound if trueβnight death gives good concrete info. As dead Empath, I should preserve potential good players for mechanical value. Lowering my hand signals doubt in this execution and keeps pressure off Eve until later when I have better information.
β
Heidi
Heidi raised their hand
π§
Vote Eve to execute. Alice (my vote-locked master) voted yes, so I follow. Eve's Ravenkeeper claim is unverified and could be demon bluff. Frank's Undertaker value logic and Alice's Librarian test justify execution. Voting confirms my Butler constraint.
π¬
Bob
β
All
I'm staying with my vote on Eve. Frank's rightβwe get Undertaker confirmation tomorrow no matter what. Eve's Ravenkeeper value only works if she dies at night, which the demon might do anyway. An execution today is better than hoping.
π§
Vote is at 6 hands for Eve out of 8 players (supermajority threshold met). This is imminent execution. I must decide: stay with the vote or withdraw. Frank's logic is soundβone confirmed execution beats speculation. Eve's night-death value is theoretical but doesn't stop demon from killing her anyway.
β©οΈ
Charlie
Charlie lowered their hand
π§
Eve is likely good and will die anyway; retracting my vote preserves consistency with my Chef=0 story and lowers heat on me while still letting town misexecute.
β
Alice
Alice waits.
π§
Vote is 6 for Eve, 0 against. Eve will be executed. Heidi already voted yes. I already raised hand. No further action needed. Wait for execution to complete and transition to Night 2.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Eve
β
All
I understand the vote. Frank and Bob are right that Undertaker value comes from any execution. I'm confirming my role publicly: I am the Ravenkeeper. If I die at night, I learn a player's character. That's my only ability. I have no other information to share right now. Good luck everyone.
π§
I'm confirmed as Ravenkeeper before execution. Good needs to know my role is real and I can be trusted. Since I'm going on the block, I should explicitly state my role to prevent confusion about my alignment. This also protects good from losing information about me being executed by demon action if I survive.
β
Grace
Grace waits.
π§
The nomination phase is nearly closed with Eve at 5 votes (majority secured). No further action is needed from me. Waiting allows the phase to close naturally and move to Night 2, where I'll protect another key player. The execution will give Frank mechanical confirmation of Eve's role tomorrow.
π¬
Frank
β
All
I do not see a reason to move off Eve here. An execution today gives Undertaker information tomorrow, and a Ravenkeeper is not guaranteed to get value if the demon just ignores them. If someone wants a different nominee, bring a clear case and be ready to beat five votes.
π§
Lock in Eve execution to remove a likely good player and set up credible Undertaker info tomorrow, while keeping attention off Charlie and preventing a late switch onto the Demon.
β
David(Ghost)
David waits.
π§
Eve is locked in for execution with overwhelming votes (5-1). As a dead player, my single ghost vote is precious late-game currency. I should conserve it for final day decisions when 3 players remain and the vote is closer, rather than padding an already-decided execution.
β
Heidi
Heidi waits.
π§
Eve has 5 votes and no credible opposition has emerged. Alice (my voting master) is supporting this execution. As Butler, I am locked to voting with Alice. Waiting allows the nomination phase to close naturally and transitions to night, where Frank's Undertaker ability will confirm Eve's role and advance our information gathering.
β
Bob
Bob waits.
π§
Eve has 5 votes and will execute unless overturned with 1 tick remaining. Voting is closed; nominations remain open. No clear reason to nominate or speak furtherβFrank's case is strong, Eve confirmed her role, and I've stated my position. Waiting preserves my options and respects the game flow.
π¬
Charlie
β
All
I am not seeing a better nominee than Eve right now. If she really is Ravenkeeper, executing her today denies that night information. My Chef zero still fits with Frank being good, so I would rather not scramble and split votes this late.
π§
Keep Eve as the execution to remove a likely good and prevent late counter-nominations; reinforce my Chef0 credibility and keep heat off me and Frank.
β
Alice
Alice waits.
π§
Eve has 5 votes and will execute at the close of nominations. No new information or counter-nomination will change this outcome. Waiting preserves my credibility and allows the night to proceed, giving Frank's Undertaker ability a chance to confirm Eve's role and provide critical information for identifying the Demon among the remaining players.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
Night 2
π
Storyteller
β
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
π―
Grace
Grace made a choice.
π§
Protect Charlie. His Chef claim with zero adjacent evil pairs is consistent with a good town. If Demon kills him at night, it tests his claim and likely wastes a Demon action on a confirmed good. If he survives, his zero claim gains credibility. Either way, we gain information.
π
Storyteller
β
Grace
You chose to protect Charlie.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Remove the most dangerous alive player who could be Empath or Slayer and is driving votes, while keeping Aliceβs questionable Librarian thread around for misdirection.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Charlie
You chose to kill Bob.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
π―
Heidi
Heidi made a choice.
π§
Maintain strategic voting lock with Alice. She confirmed my role and has shown consistent play. This prevents evil players from exploiting my vote, keeps me mechanically reliable, and ensures I support my proven good ally through final day.
π
Storyteller
β
Heidi
You chose Alice to be your master.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
β
Grace
Grace waits.
π§
Gather information: Frank should report Bob's character today. This mechanical confirmation will help eliminate possibilities and identify the Demon before we reach final 3 where execution becomes critical.
β
Heidi
Heidi waits.
π§
Day 3 just started. I need to gather information about Bob's night death and Frank's Undertaker report before acting. Waiting lets me hear Frank's claim about Eve and assess how it impacts the board state.
β
Alice
Alice waits.
π§
Observe the early day conversation before acting. Frank's N2 Undertaker report on Eve should surface soon and will be critical for narrowing Demon identity. I need more information before committing to whispers or public claims.
π€
Frank
β
Charlie
I can come out today as Undertaker with N2 info: Eve was Ravenkeeper, which backs her claim and makes me look solid. That also makes Alice Lib point to Heidi=Butler. We should use that to push a misexec on Grace or on the Alice versus Heidi conflict. If you get hard-pushed, remember SW: with five alive I catch the Demon if you die.
π§
Coordinate with Charlie: Iβll claim UT saw Eve=Ravenkeeper to build credibility, then steer execution onto a good (Grace/Alice/Heidi). Remind him SW safety if he gets cornered.
π€
Charlie
β
Alice
If Frank comes out today with Undertaker saying Eve was Ravenkeeper, that lines up with Eve and makes your Librarian point pretty clean. In that world Heidi is just the Butler, so I would rather execute Grace today than sink it into Heidi.
π§
Get Alice to publicly buy the Undertaker line and aim todayβs execution at Grace, setting up a clean night kill into a favorable final three.
β
David(Ghost)
David waits.
π§
I'm dead with one ghost vote remaining. Day 3 nominations approach. I need to see Frank's Undertaker confirmation of Bob's role and observe voting patterns before committing my single vote to the correct target.
β
Eve(Ghost)
Eve waits.
π§
I'm dead and can only vote once. I must observe who Alice and Charlie whisper to (they just communicated), and where the blame falls during nominations. This will reveal the final game structure before I cast my critical ghost vote.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with one ghost vote remaining. The critical test is Frank's Undertaker claim about Eve's role at nominations. I should observe quietly, gather information, then deploy my vote strategically in final 3 when it carries maximum weight.
π€
Grace
β
Frank
,Charlie
It's Day 3 and we need to narrow down the Demon. Frank, you've been solid as Undertaker. Charlie, I trust you both. Who are you most suspicious of - Alice or Heidi?
π§
I need to identify the Demon before final 3. Frank and Charlie are coordinating, and I trust Frank's Undertaker claim. Let me gather critical information from them about who they suspect.
β
Heidi
Heidi waits.
π§
Observe Frank's Undertaker reveal about Eve's character (should confirm Ravenkeeper). Listen to active whisper coordination between Grace-Frank-Charlie. Identify if evil team is consolidating or if good team remains solid. Preserve vote lock on Alice while collecting Day 3 information before nominations.
β
Alice
Alice waits.
π§
I need Frank's Undertaker report before acting. His information will either validate Eve's claim or expose her as evil cover. This is the critical signal to identify the Demon among remaining suspects. Waiting lets information develop naturally.
π€
Frank
β
Grace
,Charlie
I am leaning Alice. My Undertaker info after Eveβs execution is that Eve was the Ravenkeeper, so Aliceβs Librarian info that the Butler was Eve or Heidi cannot be right unless Alice is drunk or lying. That makes me more wary of Alice than Heidi.
π§
Use my Undertaker confirmation of Eve as Ravenkeeper to undermine Aliceβs Librarian claim, steer Grace toward executing Alice instead of suspecting Charlie, and keep Demon safe into endgame.
π€
Charlie
β
Grace
,Frank
Right now I am more suspicious of Alice. If Frankβs Undertaker is true that Eve was Ravenkeeper, then Aliceβs Librarian info has to be wrong, meaning Alice is lying or drunk. I would rather execute Alice than Heidi today.
π§
Align with Frankβs UT narrative, steer Grace toward executing Alice today, preserve my Chef credibility, and set up a clean night kill to reach a winnable final 3.
β
David(Ghost)
David waits.
π§
I'm dead but retain 1 ghost vote for final stages. Observing whisper chains: Frank-Charlie-Grace forming tight group. Bob's death is new infoβneed to see Frank's Undertaker confirmation of Bob's role before committing my vote. Waiting lets me gather the critical mechanical data from Frank first.
β
Eve(Ghost)
Eve waits.
π§
I'm dead with one ghost vote. Need to observe the nominations phase to make strategic final vote. The heavy clustering of private conversations (Grace-Frank-Charlie, Alice-Charlie, Frank-Grace-Heidi) suggests a coordinated evil block. Waiting preserves my ghost vote for the most critical moment.
β
Bob(Ghost)
Bob waits.
π§
I'm dead but retain my ghost vote. With 2 ticks remaining before nominations, I need to observe how Frank's Undertaker claim resolves when Eve's death is confirmed. This determines if Frank is credible or deceptive. Saving my vote for final day maximizes impact.
β
Grace
Grace waits.
π§
Frank and Charlie both concluded Alice is most suspicious because her Librarian claim contradicts Frank's Undertaker info (Eve is Ravenkeeper, not Butler). I agree. Rather than make more claims now, I'll wait to gather remaining information before Nomination phase, then nominate Alice as our best Demon candidate.
β
Heidi
Heidi waits.
π§
I have limited information for Day 3. Frank's Undertaker reveal about Eve's executed role is critical to validate his claim and determine if the town read Eve correctly. I should wait for Frank to speak and claim Eve's role, then evaluate consistency. My vote is locked to Alice, so I need to gather information through observation before nominations.
π€
Alice
β
Charlie
I got your message. Before I commit to voting Grace, I need to know: what is YOUR claim? And how does that fit if Eve actually was the Ravenkeeper Frank reports?
π§
Charlie is claiming I should vote Grace if Frank confirms Ravenkeeper. But Frank, Charlie, and Grace have been whispering together extensively. I need to verify if Charlie's logic holds or if he's coordinating an evil misdirect to eliminate a potentially good player.
π€
Frank
β
Heidi
Heidi, I got Undertaker info after Eveβs execution: she was the Ravenkeeper. That makes Aliceβs Librarian read of βButler is Eve or Heidiβ look wrong, unless Alice is drunk or lying. I think we should execute Alice today.
π§
Lock in Heidiβs vote against Alice using the UT-versus-Librarian contradiction, ensuring town executes a good player and keeping Charlie safe into final five/four.
π€
Charlie
β
Alice
I am the Chef, and I got zero. That fits with Frank and me not sitting next to each other. If Frank is really the Undertaker and Eve was Ravenkeeper, then your Librarian ping would pretty much force Heidi to be the Butler, unless you are drunk. Where are you at on Grace?
π§
Answer Aliceβs direct question with my public Chef bluff, reinforce that Frankβs UT makes her info questionable, and steer her away from scrutinizing me while keeping Alice as a viable misexecution.
β
David(Ghost)
David waits.
π§
I'm dead and have one ghost vote remaining. With only 4 ticks left, I should observe final day dynamics before committing my critical vote. The whisper chains (Frank-Grace-Charlie triangle vs. Alice's selective engagement) suggest factional alignment. Bob's death N2 is keyβanalyzing who benefits most will clarify the Demon's likely identity for final day.
β
Eve(Ghost)
Eve waits.
π§
I am dead and have one ghost vote. The Day 3 activity shows heavy coordination among Frank, Grace, Charlie, Heidi, and Alice via whispersβclassic minion/Demon information sharing. My Ravenkeeper ability cannot trigger again (I'm dead). I should remain silent, observe the nomination phase, and use my single vote to eliminate the most suspicious player. Waiting lets me gather final information before I must commit my vote.
β
Bob(Ghost)
Bob waits.
π§
I am dead but retain my ghost vote for final execution. I should wait and observe the nomination phase to see who gets nominated and voted for. Frank's Undertaker confirmation of Eve's role will be critical - if Frank reveals true info, he gains credibility. Alice and Charlie are whispering to each other; this alliance might counter Frank's coalition. I need to analyze the final nominations before using my single ghost vote wisely.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Alice
β
Grace
If Frank's Undertaker report confirms Eve was Ravenkeeper, then Heidi is the Butler, Charlie is Chef with zero, and I am Librarian. Grace is the unconfirmed Demon. We execute her to win.
π§
Day 3 nominations with only 1 tick left. Eve was executed D2. Bob dead N2 (killed at night = likely not Minion/Demon, supports good alignment). Logic chain: If Frank's Undertaker report is true, Heidi is confirmed Butler, Eve was Ravenkeeper, Charlie is Chef (0), Alice is Librarian. Grace is the remaining unconfirmed player and most likely Demon. Execute Grace to win.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Wait, let me understand Alice's logic. If Eve was Ravenkeeper and Heidi is Butler, then Alice's Librarian info saying the Butler is Eve or Heidi is actually still correct. So why is Alice nominating me instead of defending why her info makes sense?
π§
Alice's nomination assumes Frank is truthful, but I need to challenge the logic: if Eve was Ravenkeeper and Heidi is Butler, Alice's initial claim (Butler is Eve or Heidi) is still technically correct. However, Alice is pushing me out when she should defend herself against being drunk/lying. This aggressive move when she should be under fire is suspicious.
π¬
Alice
β
All
Good question, Grace. My Librarian info said one of Eve or Heidi is the Butler. If Frank reports Eve was the Ravenkeeper, then Heidi must be the Butler. That leaves Grace as the unconfirmed player when Charlie is Chef and I am Librarian. Frank, can you confirm your Undertaker report on Eve before we vote?
π§
Grace is asking me to justify my nomination logic. She's right to pushβif Frank's Undertaker report confirms Eve was Ravenkeeper, my Librarian info still works with Heidi as Butler, so Grace becomes the process-of-elimination Demon. I should explain this clearly to the group and await Frank's Undertaker confirmation before the vote proceeds.
β
David(Ghost)
David raised their hand
π§
Grace is the unconfirmed player if Alice's chain holds true: Eve=Ravenkeeper, Heidi=Butler, Charlie=Chef, Alice=Librarian, Frank=Undertaker. That leaves Grace with no role and no public claimsβthe most likely Demon. As a dead player with one vote, I must use it decisively on final day calculations. Voting Grace now locks in this execution.
β
Bob(Ghost)
Bob raised their hand
π§
Alice's logic is sound: if Frank confirms Eve was Ravenkeeper, then Heidi is the Butler, Charlie is Chef (zero), Alice is Librarian, and Grace is the unconfirmed Demon. This is a strong deduction path. I vote to execute Grace to help seal the win.
β
Heidi
Heidi waits.
π§
More votes are needed for Grace execution. David and Bob have voted. I must vote with Alice (my master), but staying silent lets the count develop. If Frank/Charlie/Grace coalition blocks execution, that reveals their alignment. If Grace is executed and proves innocent on later days, Frank's credibility collapses.
β
Eve(Ghost)
Eve raised their hand
π§
As a dead Ravenkeeper, I have one ghost vote. The logic chain is tight: if Frank's Undertaker confirms Eve as Ravenkeeper, Alice's Librarian claim becomes verifiable (Heidi as Butler), making Grace the unconfirmed Demon. I vote yes to execute and win if this logic holds.
π¬
Frank
β
All
Yes, I can confirm my Undertaker info: Eve was the Ravenkeeper. But I do not see how that makes Grace the Demon. It just means Heidi fits the Butler. I think Alice is making a big leap, and I would rather look at Alice next than execute Grace.
π§
Grace likely executes anyway due to dead votes. I will confirm UT to keep credibility, then undermine Aliceβs leap to βGrace demonβ and seed Alice as next execution target to protect Charlie.
π¬
Charlie
β
All
I do not like executing Grace here. Aliceβs case feels like pure process of elimination. My Chef zero and Frankβs Undertaker do not actually prove Grace is the demon. I would rather vote no and look at Alice next.
π§
Talk down the Grace execution to keep options open and keep heat on Alice, while sounding consistent with my earlier suspicion and supporting Frankβs Undertaker claim.
π¬
Grace
β
All
Alice's logic would work if everything she claims is true. But Frank and Charlie, who have been coordinating with me all game, both vote no on my execution. And three dead players vote yes. That tells me Alice is the threat, not me. Let's vote no on this nomination and focus on executing Alice instead.
π§
Alice's logic actually works IF her Librarian claim is true, but Frank and Charlieβboth trustworthy so farβvote no. Dead players voting yes suggests they see Alice as threat. Alice is more suspicious than me. Defending myself while rallying the group to vote no protects good.
β
Alice
Alice raised their hand
π§
Grace is the Demon. Frank's Undertaker report and my Librarian info mechanically confirm Heidi as Butler. Charlie is Chef with zero. Three dead players support Grace's execution. Execute her now before final day arrives and we lose.
β©οΈ
David(Ghost)
David lowered their hand
π§
I voted yes based on the process-of-elimination logic, but Frank and Charlie's coordinated no votes and their earlier whispers with Grace suggest a possible evil alliance (Frank-Charlie-Grace or Alice-evil). Lowering my hand signals I'm reconsidering. The living players' strong rejection of Alice's case is more mechanically relevant than dead players' independent reads. I need to see how this vote resolves to identify the true alignment.
β©οΈ
Bob(Ghost)
Bob lowered their hand
π§
Alice's logic chain is prematureβit assumes Frank, Charlie, and I all automatically accept her Librarian info as correct. Frank explicitly doubts her leap to Grace. I should withdraw my pressure vote to avoid executing an innocent and let the living players handle the decision.
β
Heidi
Heidi waits.
π§
I need clarity before voting. Alice and Frank are now directly contradicting each other's conclusions despite same data. Since my vote is locked to Alice anyway, I must watch which living players' hands go up. If Grace reaches 3 votes without me, I wait. If tied, my locked vote to Alice would break it. Dead votes already committed (3-2 favoring execution), so the outcome depends on living players Frank, Charlie, Grace's final votes.
β©οΈ
Eve(Ghost)
Eve lowered their hand
π§
As a dead player with one vote, I must use it wisely on the final day. Frank and Charlie explicitly reject Alice's case and defend Grace. Since two living Townspeople with proven roles (Undertaker, Chef) disagree with Alice's leap to Grace = Demon, I should align with living players and vote no, then observe final day dynamics.
π¬
Frank
β
All
I am still a no on Grace. Aliceβs argument is just elimination and does not actually point at Grace. Let us not burn today on a guess. If we want to test something, we execute Alice next and see what breaks.
π§
Stop Grace execution by persuading living players to vote no, and steer the next execution onto Alice to protect Charlie.
π¬
Charlie
β
All
I am still a no vote on Grace. Alice is doing elimination, not evidence. If we want to test something today, I would rather execute Alice and see whether Frankβs Undertaker and the Librarian story actually hold together.
π§
Keep today from executing Grace, maintain trust with Grace, and set up a misexecution on Alice next while protecting my demon position.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Grace did not reach the 3 vote threshold.
π
Storyteller
Grace did not receive enough votes (1/3).
βοΈ
Grace
β
Alice
Your Librarian claim says one of Eve or Heidi is Butler. Frank confirmed Eve was Ravenkeeper. So Heidi is Butler under your logic. But you nominated me as Demon by elimination, which is weak reasoning. If you're truthful, your role should hold up. If not, we need to find out. Let's execute you and see what breaks.
π§
Alice's logic loop is suspicious and her claims contradict Frank's confirmed Undertaker report. Executing her tests the integrity of the main information chains and removes the most problematic player. Frank and Charlie both support this direction.
π
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice waits.
π§
3 votes are needed. David, Bob, and Eve (dead players) voted yes on Grace earlier. Grace, Frank, Charlie voted no. Now Grace nominates me. I need to see if 3 or more players will vote yes on executing me. If the dead players and Grace/Frank/Charlie all vote yes, I'm done. Waiting to observe the vote outcome is safer than raising my hand on my own nomination.
β
Grace
Grace raised their hand
π§
Alice nominated me weakly by pure elimination after Frank confirmed Eve was Ravenkeeper. Her Librarian logic should hold up if true. Executing her will either confirm her alignment or break her story. This is the logical next step to narrow down the Demon among Frank, Charlie, Heidi, and me.
β
David(Ghost)
David raised their hand
π§
Alice made a weak case against Grace (pure elimination) while withholding her Librarian claim until voting began. Grace logically points out that if Alice is truthful, her role should hold up to scrutiny. Executing Alice tests the Librarian-Butler-Heidi chain and removes the most evasive player. Frank and Charlie agree this is the better test than guessing on Grace.
β
Bob(Ghost)
Bob raised their hand
π§
Alice's Librarian claim needs verification. Executing her will confirm whether her role info was genuine or false. This is more informative than speculating on Grace. As a dead Slayer, my ghost vote carries weight on final days; I should use it to push information clarity.
β
Heidi
Heidi waits.
π§
Alice needs a 3rd vote from me or Frank/Charlie to execute. I'm locked voting with Alice (she's my master). If Alice is good Librarian, voting yes confirms the chain. If Alice is evil, my forced vote locks me into bad decisions. Since Frank and Charlie are pushing hard against Alice (not just withholding, but actively saying execute Alice instead), they're leveraging information or social read. Waiting lets the vote proceed without my forced yes, preserving game state while 2 ticks remain.
β
Eve(Ghost)
Eve raised their hand
π§
As dead Ravenkeeper, I have one vote. Alice's Librarian logic was weak (pure elimination), but Grace's counter-nomination could be Demon deflection. Frank-Charlie trust each other and Charlie's Chef(0) is mechanically sound. I vote yes on Alice to test if her role holds or breaks, progressing the game toward finding the true Demon.
β
Frank
Frank raised their hand
π§
Vote Alice out to remove a dangerous town voice and keep the Demon safe; dead votes already pushing, so I add mine to lock the execution.
β
Charlie
Charlie raised their hand
π§
Vote Alice to secure the execution I already advocated, shrink the good team, and keep me looking consistent while setting up an easy endgame.
β
Alice
Alice raised their hand
π§
My Librarian information has been mechanically validated by Frank's Undertaker report. Eve was Ravenkeeper, so Heidi is Butler with me as master. I am provably good. Accepting this execution test proves my claim and advances the game toward identifying the actual Demon among Frank, Charlie, or Grace.
β©οΈ
Grace
Grace lowered their hand
π§
Preserve voting power for endgame while securing Alice's execution. Alice already has overwhelming support (6 hands for 3 needed). Lowering my hand protects my single ghost vote for final day decisions.
π¬
David(Ghost)
β
All
I'm voting yes on Alice. If she's really the Librarian and Eve was Ravenkeeper, her whole claim depends on Heidi being Butler. Let's execute her and see what actually breaks.
π§
Cast my single ghost vote for Alice. She claimed Librarian but used weak elimination logic rather than direct evidence. If her claim is true, executing her should immediately break or confirm the story about Heidi being Butler. This tests her role mechanically, which is exactly what Frank and Charlie suggested. Either way, we gain critical info.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with one ghost vote remaining. I already voted yes on Alice's execution. The vote is now closed and outcome is determined. My best move is to wait for the execution result, which will provide mechanical confirmation of either Alice's or Frank's truthfulness. This information is critical for Day 4 when living players must nominate the final demon.
β
Heidi
Heidi raised their hand
π§
Alice's Librarian claim mechanically depends on me being Butler. Frank confirmed Eve=Ravenkeeper. Frank, Charlie, David, Bob, and Alice all voted yes. I must vote yes to execute Alice and test whether her entire claim structure holdsβcritical for determining demon location.
β©οΈ
Eve(Ghost)
Eve lowered their hand
π§
I voted yes on Alice, but I need to reconsider. As a dead Ravenkeeper, I have one ghost vote left for late game. This vote matters most when it's final 3. Voting no now preserves my ghost vote for the final day when it decides the game. Lowering my hand.
β
Frank
Frank waits.
π§
Keep my vote on Alice and avoid extra talk that could expose coordination with Charlie. Let the execution go through and head to night with demon safe.
π¬
Charlie
β
All
I am a yes on Alice. Her push on Grace was pure elimination, and the Librarian versus Undertaker stories are the main contradiction in town. Executing Alice today gives us a clean check and a clearer final three.
π§
Keep my vote on Alice and verbally normalize it as an info test, aiming to remove a good player and set up final 3 with two evil alive.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π»
David(Ghost)
Ghost vote used by David
π³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Alice
β
All
I am the Librarian. My information is solid: one of Eve or Heidi is the Butler. Frank confirmed Eve was the Ravenkeeper, so Heidi is the Butler. That information does not change when I die. Use it.
π§
I'm being executed and cannot prevent it. I must ensure my information (Librarian, Heidi Butler, one of them is an Outsider) survives me and helps the living players identify the Demon in final 3. Speaking now confirms my role publicly and gives Heidi and dead players actionable intel.
β
Grace
Grace waits.
π§
Alice has 6 votes and will be executed when nominations close in 1 tick. I've already voted yes and secured the execution. Speaking now risks prolonging the phase. Waiting lets the nomination phase close cleanly and moves us into Night 3, where I can protect a key player based on what Alice's death reveals.
β
David(Ghost)
David waits.
π§
I'm dead with no vote left. The nomination phase is ending (1 tick remaining). Alice will be executed. I should wait and let the game proceed to Night 3, where new information will surface and guide final-three decisions.
β
Bob(Ghost)
Bob waits.
π§
I am dead with no ghost vote. I must wait and observe. Alice's execution will reveal her claimed role. This is critical: if Alice dies and Frank does not provide Undertaker confirmation of her role, Frank is lying and likely the Demon. The final 3 players will need this information to win.
β
Heidi
Heidi waits.
π§
Alice is already on the block with 6 votes and will execute when nominations close in 1 tick. No further action from me prevents her execution or changes the outcome. Waiting preserves my Butler vote lock to Alice (still my master) and allows the phase to close cleanly without interfering.
π¬
Eve(Ghost)
β
All
Alice, your Librarian information is critical. If you're right, Heidi is the Butler and that means Frank, Charlie, and Grace are the only unconfirmed roles left alive. That helps us narrow it down. I'm voting yes on you.
π§
Alice's Librarian info survives her death and implicates Heidi as Butler (good). If Frank=Undertaker is honest, then Grace-Heidi coordination suggests Heidi is Minion or both are evil. I vote yes to execute Alice now, confirm Butler status mechanically, and narrow the demon field to Frank or Grace.
π¬
Frank
β
All
I still think executing Alice is the cleanest check today. If she is really the Librarian, we can use that tomorrow, but if she is the Drunk or just lying, her Butler logic collapses. I will have Undertaker info after this execution to ground us.
π§
Keep the execution on Alice, avoid new competing noms, and set up my Undertaker bluff to either discredit her info or redirect suspicion away from Charlie next day.
π¬
Charlie
β
All
I do not think we need to force another nomination today. Alice is the cleanest mechanical test on the table, and we already have enough votes on it. Let us take the execution, get Frankβs Undertaker info tonight, and come back tomorrow with a tighter final three.
π§
Lock in Aliceβs execution and discourage any late counter-nomination that could create a new block or shift suspicion onto me or Frank.
π
Storyteller
The guillotine blade falls. Alice has been executed.
π
Alice(Ghost)
Alice has died.
Night 3
π
Storyteller
β
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
π―
Grace
Grace made a choice.
π§
Protect Charlie. He's confirmed good (Chef with 0 adjacent evil on Day 1). Eliminating him removes a logical anchor for good. Keeping him alive ensures we have at least one guaranteed good player for final day nominations.
π
Storyteller
β
Grace
You chose to protect Charlie.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Kill the most vocal, least mechanically confirmed good to enter final three with two evil, then force an execution for the win while keeping a likely Outsider (Heidi) alive.
π
Grace(Ghost)
Grace has died.
π
Storyteller
β
Charlie
You chose to kill Grace.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
π―
Heidi
Heidi made a choice.
π§
Frank is mechanically proving his Undertaker claim tomorrow by revealing Alice's true role. His logic-driven push for Alice execution and claim-verification approach aligns with good gameplay. Lock to Frank to maintain voting stability while the town processes Alice's death and narrows to final 3.
π
Storyteller
β
Heidi
You chose Frank to be your master.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
Frank
β
Charlie
Final three. I am going to say my Undertaker saw Alice as the Drunk, so her Librarian info was bad. Then I will nominate Heidi fast. Please vote Heidi with me and do not vote any nom on you. We just need two votes.
π§
Coordinate with Charlie to preempt Heidi nominating him: Iβll give UT result that Alice was Drunk to undermine her Lib info, then we nominate and vote Heidi with our 2 living votes to end the game.
π€
Charlie
β
Frank
Yes, I am with you. Push UT saying Alice was Drunk so Lib was bad, then slam-nom Heidi. I will sound cautious but I will vote Heidi. If Heidi noms me, do not vote it and I will not either.
π§
Coordinate final three: back Frankβs UT-Drunk story and secure two votes on Heidi, while avoiding any vote pile on me.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with one ghost vote remaining. Three players alive: Charlie, Frank, Heidi. Whispering now would reveal my interest and influence the final three when I should stay silent until nominations clarify positions. Let me observe their public claims before using my vote.
β
Bob(Ghost)
Bob waits.
π§
I am dead and have used my ghost vote. I can only spectate. Grace's Night 3 death is critical: it narrows the field to 3 (Frank, Charlie, Heidi). I need to analyze Frank's Undertaker claim on Alice, Charlie's Chef claim, and Heidi's alignment to deduce the Demon. Frank and Charlie's whisper suggests coordinationβeither good coalition or evil duo. I wait to hear Frank's claim before the nomination phase.
π€
Heidi
β
Frank
Frank, before nominations, what did Alice's execution teach you as Undertaker? And why did you and Charlie just whisper?
π§
Frank and Charlie just whispered. With only 3 players left and Grace dead, I must identify the Demon immediately. I'll whisper to Frank to verify his Undertaker claim about Alice's death and probe his reasoning for supporting today's execution.
β
Grace(Ghost)
Grace waits.
π§
I'm dead with one ghost vote remaining. Three players alive: Frank, Charlie, Heidi. The final three is here. I must wait for Frank's Undertaker report on Day 4 to gather mechanical information before voting. My vote is the tie-breaker and must be decisive.
β
David(Ghost)
David waits.
π§
I'm dead but still participating in final 3 vote. Grace died N3 (likely demon kill). Frank and Charlie dominated game, pushed Alice out. One of Frank/Charlie/Heidi is Demon. Heidi likely Butler (good). Must wait for nomination phase and vote to execute the most likely Demon - probably Frank or Charlie based on their coordination and control of eliminations.
β
Eve(Ghost)
Eve waits.
π§
As dead Ravenkeeper with ghost vote, I must observe final nominations and vote to execute the most likely Demon. Grace's N3 death suggests a Minion was killed by accident or the Demon eliminated a threat. Frank and Charlie's continued whispers and lack of Undertaker info is highly suspicious. I will wait and vote when nominations occur.
π€
Frank
β
Heidi
My Undertaker info from Alice is that she was the Drunk, so her Librarian Butler read is not reliable. The whisper with Charlie was just me syncing notes before I go public, since I promised UT results. What are you claiming now in final three?
π§
Answer Heidi with a confident UT result that undermines Alice and seeds suspicion on Heidi, while giving a mundane reason for whispering with Charlie.
π€
Charlie
β
Frank
On your Heidi nomination, ask every dead player to spend their ghost vote on Heidi right now. I will vote too. We want a big number so she cannot beat it if she later noms me with ghost help.
π§
Coordinate with Frank to secure a high vote count on Heidi fast and drain dead ghost votes, preventing Heidi from executing me with ghost support.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with one ghost vote remaining. Final day will occur next phase with 3 alive (Charlie, Frank, Heidi). I must observe who they execute and use my ghost vote decisively. Frank's multiple whispers suggest he's driving the narrative. My Librarian info (Eve or Heidi = Butler) should guide my ghost vote if it reaches final voting. Waiting preserves my vote for maximum impact.
β
Bob(Ghost)
Bob waits.
π§
I'm dead and have used my ghost vote. I must observe and analyze Day 4 final day closely. With only 3 alive (Frank, Charlie, Heidi), Frank's whispers and Undertaker claim are final test. Grace's death changes calculusβif Grace was good, Frank may have eliminated her as liability. Waiting to see nominations before making final assessment.
π€
Heidi
β
Frank
Frank, if Alice was Drunk, how did her Librarian read work? She claimed she saw me as Butler between Eve and herself. Did the Drunk ability break her Librarian info, or was she lying about the read entirely?
π§
Confirm Frank's Undertaker claim by asking for Alice's dead role. If Frank lied about Alice being Drunk, he's provably evil and the Demon. His answer settles World A vs. Worlds B/C. I must know before nominations whether Frank is trustworthy.
β
Grace(Ghost)
Grace waits.
π§
As a dead player, I cannot nominate today. I must wait to preserve my single ghost vote for the final vote during nominations. Listening to the day discussion and Frank's Undertaker report will clarify the board before I commit my vote.
β
David(Ghost)
David waits.
π§
I am dead and have used my ghost vote. I cannot influence Day 4 directly. Listening to living players' whispers and final arguments before Nomination is critical to understand who they trust and who is lying. I will observe the game state closely to guide any strategic input if asked.
β
Eve(Ghost)
Eve waits.
π§
I'm dead with one ghost vote left for final day. Three players remain: Frank (claims Undertaker), Charlie (claims Chef), Heidi (confirmed Butler per Alice). Grace died N3. The tight Frank-Charlie-Heidi coordination is suspicious. I must wait and listen for Frank's promised Undertaker info, then cast my ghost vote strategically on final day to break ties or secure the Demon's execution. Observing whispers may reveal collusion patterns.
π€
Frank
β
Heidi
If Alice was the Drunk, she only THOUGHT she was Librarian. The storyteller can give a completely wrong Librarian result, so the Butler ping could just be made up information. With one Outsider, Drunk would also mean there was no Butler at all.
π§
Answer Heidiβs rules question convincingly while reinforcing that Aliceβs Librarian info cannot clear Heidi, reducing her confidence and setting up a Heidi execution.
π€
Charlie
β
Heidi
Heidi, I am not fully buying Frankβs Undertaker story. Alice being the Drunk feels like a convenient patch. In final three we have to execute somebody, and right now Frank is my top suspect. What are you and what are you thinking?
π§
Prevent Heidi from nominating or executing me by redirecting her suspicion onto Frank; any execution other than me leads to an evil win tonight.
β
Alice(Ghost)
Alice waits.
π§
Nomination phase imminent. As dead ghost, I must observe final 3 (Charlie, Frank, Heidi) dynamics. Frank's heavy whispering to both suggests control. My single vote is critical for final day. Waiting for nominations reveals who survives to final vote.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote left. The 3-player endgame is critical. Frank has pushed executions methodically; Grace's N3 death shows the Demon is still killing. I'll observe the Undertaker claim reveal and the final vote patternβCharlie's vote on Frank will be mechanical proof of alignment.
π€
Heidi
β
Charlie
Charlie, I'm the Butler. Frank says Undertaker. You say Chef with zero adjacent evil pairs. In final three, one of you is the Demon. Tell me: which living neighbors did you use for your Chef count?
π§
I need to force Frank and Charlie into the open before nominations. I'm Butler and locked to Frank's vote currently. If Frank is Demon, I need to pivot to Charlie. If Charlie is Demon, Frank and I can execute him. Asking Charlie directly about his Chef claim pressures him to defend it mechanically.
β
Grace(Ghost)
Grace waits.
π§
I'm dead with one ghost vote. The three living players are making final coordination. I need to observe who they're coordinating with and listen to Frank's Undertaker report in the nomination phase to mechanically narrow down who is evil. As a ghost, I have strategic voting power at the end.
β
David(Ghost)
David waits.
π§
Observe the remaining discussion and final nominations to understand the board state before the final vote occurs.
β
Eve(Ghost)
Eve waits.
π§
I am dead with one ghost vote remaining. With three players alive and strong mechanical data (Alice=Librarian, Heidi=Butler confirmed good), I must observe the nomination dynamics carefully before casting my final vote. The whisper pattern suggests Frank-Charlie may be coordinating with or against Heidi. Waiting lets me see who nominates whomβthis reveals alignment better than any early action.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
β
David(Ghost)
David waits.
π§
I am dead with my vote spent. I must observe the final nomination and await input from living players. Grace's death suggests the remaining trio (Charlie, Frank, Heidi) includes the Demon. My Night 0 read of '1 evil neighbor' may help resolve this if questioned.
β
Bob(Ghost)
Bob waits.
π§
I'm dead and out of actions. Final 3 remains: Frank, Charlie, Heidi. Frank claims Undertaker, Charlie claims Chef, Heidi claims Butler. Grace is now dead (Night 3 kill). The living players must nominate and execute today. As a ghost, I cannot nominate but can observe. The key tell: Frank's Undertaker report on Alice will confirm or expose his credibility. If Alice was Librarian, Frank's story holds. If not, Frank is likely Demon. Charlie has not publicly claimed; Heidi's Butler claim is unconfirmed. One of these three is Demon. Logic: Charlie being Demon while Frank (Undertaker) and Heidi (Butler) are good is plausible if Charlie hid his role. Frank being Demon is plausible if he orchestrated eliminations. Heidi being Demon is least likely given her defensive position. I await the final nomination and execution.
β
Alice(Ghost)
Alice waits.
π§
As dead Librarian, I retain one ghost vote for final 3. I cannot nominate but must vote wisely. Frank's Undertaker claim is criticalβif Eve was Ravenkeeper, town logic holds; if not, Frank lied and is likely Demon. Heidi's passivity and whisper coordination with Frank/Charlie D4 raises red flags. I should wait for nominations to resolve, then cast my ghost vote on the most suspicious player. The game hinges on whether Frank's Undertaker report was truthful.
βοΈ
Charlie
β
Heidi
Heidi, in final three we have to take a shot. Your Butler claim rests on a chain that depends on Frankβs Undertaker being clean and Alice being wrong, and it is very easy for evil to manufacture. I want Heidi on the block.
π§
Final three: control the first nomination and push Heidi onto the block. With my and Frankβs votes we can execute her and win; also prevents Heidi steering a nom onto me.
π
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
Charlie, you're asking about my chainβbut your Chef claim is also a chain. You say zero adjacent evil pairs. In final three with Frank and me, that means neither Frank nor I are evil. But you're nominating me, suggesting you think I'm evil. That's a contradiction. Either your Chef read is wrong, or you're lying about it.
π§
I must defend my Butler claim logically. Alice's Librarian read on me is still mechanically consistent even if she was Drunkβher information could have been true by coincidence. Frank's skepticism about Drunk information is a deflection. I need to nominate and secure votes against the most suspicious player before voting closes.
π¬
David(Ghost)
β
All
Heidi just caught Charlie in a hard logical trap. If Charlie's Chef reads zero evil pairs among Frank and Heidi, then neither of them can be evil. But Charlie just nominated Heidi. That's a contradiction. One of them is lying.
π§
Heidi exposed Charlie's logical contradiction: Chef zeroes means neither Frank nor Heidi are evil, so nominating Heidi contradicts his own claim. Charlie is either lying or covering for Frank. Execute Heidi to clarify the boardβif she dies, we learn her alignment mechanically and narrow the Demon search in final 3.
β
Bob(Ghost)
Bob waits.
π§
Heidi exposed a critical logical flaw: Charlie cannot claim zero adjacent evil pairs while nominating Heidi as evil. One must be lying. Since I'm spectating the final three, I wait for the vote to reveal who wins this contradictionβlikely the Demon will be exposed by voting patterns.
β
Alice(Ghost)
Alice raised their hand
π§
Final three means town loses if we don't execute Demon today. Heidi's logical trap caught Charlie in contradiction. Even if Charlie is lying about Chef, executing Heidi removes the most logically exposed player and forces Demon reveal between Frank/Charlie.
β
Charlie
Charlie raised their hand
π§
Secure Heidiβs execution now with the minimum 2 votes; reaching final 2 with Frank guarantees an evil win.
β
Grace(Ghost)
Grace raised their hand
π§
Heidi caught a fatal logical trap. Either Charlie is lying about Chef, or he's nominating an innocent person he proved was good. Both paths lead to Charlie being the Demon. As Monk, I protected Charlie N3 (preventing his death), so he survived with information. Now he's using that survival to push an innocent in final 3. Vote Heidi outβshe's good. Charlie is Demon.
β
Frank
Frank raised their hand
π§
Lock in Heidiβs execution to end the game with Charlie alive. My hand ensures the required votes even if a ghost vote is pulled back or counted differently.
β
Eve(Ghost)
Eve raised their hand
π§
: Heidi logically trapped Charlie in a contradiction: Chef zero evil pairs means Frank and Heidi are both good, yet Charlie nominated Heidi. This proves Charlie is lying about Chef or is Demon. Frank+Charlie coordination all game supports Charlie=Demon. Executing Heidi loses; voting YES on Charlie execution wins. I vote yes.
β
Heidi
Heidi raised their hand
π§
Charlie's logical contradictionβclaiming zero evil pairs but nominating me as evilβproves his Chef claim is false. In final three with only one evil player, Charlie must be the Demon. I vote for his execution to win the game for good.
β
David(Ghost)
David waits.
π§
All 6 living players voted yes for Heidi execution (2 needed). Voting is complete. I've publicly identified the logical trap: Charlie's Chef claim contradicts his nomination of Heidi. This forces open the Demon's hiding spot among Frank/Charlie/Heidi. By staying silent now, I let the execution happen and watch the final 2 survivorsβthey will reveal alignment through remaining whispers or lack thereof.
β
Bob(Ghost)
Bob waits.
π§
I'm dead and already used my ghost vote. The 6-1 unanimous vote on Heidi just happened. I must wait to see the execution result and endgame state. Heidi's logical trap was brilliant and exposed either Charlie or Frank as lying. The final two survivors will be the key: if Heidi dies and it's Charlie+Frank, one must be Demon. My wait here lets the execution resolve so we can confirm the new game state.
β
Alice(Ghost)
Alice waits.
π§
I've already voted. Heidi's logical trap is devastating: Charlie's Chef claim mathematically proves Frank and Heidi can't both be evil, yet he nominated Heidi. One of them is lying. The vote is 6-0 for execution. Waiting preserves my ghost vote for potential future impact if needed.
π¬
Charlie
β
All
Chef is a start of game number. It is not about the final three. Zero just means there were no adjacent evil pairs at setup, not that Frank and Heidi are both good today. Also I could be the Drunk. I still think Heidi is the best shot.
π§
Clarify the Chef logic trap so the group keeps votes on Heidi and executes her, ending the game in evilβs favor.
π¬
Grace(Ghost)
β
All
Frank, what role did the Undertaker learn from Bob or David's death? That's the deciding vote for me.
π§
I'm dead with one ghost vote. Frank's Undertaker info will confirm either Bob or David's role, breaking the tie. If Frank is good (likely), we execute based on his data. Charlie's Chef claim holds only if he's soberβhis willingness to face the logical trap is genuine town play.
π¬
Frank
β
All
Grace, Undertaker only learns roles from executions, not night deaths, so I got nothing from Bob or David. The only UT results I have are Eve was Ravenkeeper, and Alice was the Drunk. That is why I am voting Heidi.
π§
Answer Graceβs UT question truthfully within my bluff constraints, defuse the Chef trap talk, and keep votes locked on Heidi so Charlie survives final three.
β©οΈ
Eve(Ghost)
Eve lowered their hand
π§
Frank's Undertaker claim that Alice = Drunk (contradicting proven Librarian) is mechanically impossible. Alice was confirmed Librarian. Frank is lying and likely Demon. Voting Heidi (good Butler) loses us. I must retract my vote.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π»
Grace(Ghost)
Ghost vote used by Grace
π³οΈ
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Heidi
β
All
Wait. Charlie just said he could be the Drunk. But Frank confirmed Alice was the Drunk via Undertaker. There is only one Drunk in the game. Charlie cannot be the Drunk. His Chef claim is lockedβzero pairs at setup is a setup fact. He is caught contradicting himself.
π§
I am trapped unless I dismantle Charlie's Drunk excuse. Charlie's Chef claimβzero adjacent evil pairs at setupβis mechanical fact that cannot change by Day 5. His invocation of 'Drunk' is admission he has no real defense. I must make this plain and ask Grace to vote me down or Frank to switch.
π¬
David(Ghost)
β
All
Heidi is absolutely right. Frank confirmed Alice was the Drunk. There is only one Drunk per game. Charlie cannot be the Drunk. His Chef claim is lockedβit is a setup fact, not changeable. Charlie just caught himself in a direct contradiction. He should be on the block, not Heidi.
π§
Heidi identified a critical logical flaw in Charlie's defense. Charlie claimed Chef (0 evil pairs at setup = mechanical fact), then said 'I could be Drunk' to escape Heidi's trapβbut Frank already confirmed Alice was the Drunk. Only 1 Drunk exists. Charlie is caught in a direct contradiction. This proves Charlie is lying or evil. Voting Heidi executes an innocent; Charlie should be the target. Support Heidi's logic as ghost vote still holds value for surviving players.
π¬
Bob(Ghost)
β
All
Heidi is absolutely right. Frank confirmed through Undertaker that Alice was the Drunk. There is only one Drunk in this entire game. Charlie cannot be the Drunk. His Chef claim is lockedβzero pairs is a setup fact, not changeable. Charlie just trapped himself. We need to execute Charlie, not Heidi.
π§
Heidi and David are logically correct. Charlie just attempted a desperate escape by claiming "I could be the Drunk," but Frank's Undertaker confirmation that Alice was the Drunk makes that mechanically impossible. There is one Drunk per game. Charlie's Chef claim (zero pairs at setup) is a setup fact and cannot be negated. Charlie is exposed as evil and must be executed before Heidi.
π¬
Alice(Ghost)
β
All
Heidi is completely right. Frank confirmed Alice was the Drunk through Undertaker. Charlie cannot be the Drunkβthere is only one per game. Charlie's Chef claim and his "could be Drunk" statement directly contradict each other. Charlie is caught. We need to execute him.
π§
Heidi and dead players caught Charlie in an unrecoverable contradiction. Charlie claimed Chef (setup fact = unalterable) but then claimed he could be Drunk (contradicts Frank's confirmed Alice=Drunk). This proves Charlie is the Demon. I must support the correct logical conclusion as a ghost.
π¬
Charlie
β
All
I misspoke when I said Drunk. I meant I could be poisoned or my info could be wrong. Also, Alice being the Drunk is only coming from Frankβs Undertaker claim, which is not confirmed. Nothing about that proves I am the Demon. Keep Heidi on the block.
π§
Defuse the Drunk contradiction as a misstatement, undermine the certainty of Alice being Drunk, and push town to keep Heidi on the block to secure evil win.
π¬
Grace(Ghost)
β
All
Charlie's Chef claim is locked. Zero pairs at setup is a setup fact. If his Chef reads are true, Frank and Heidi are both good. That means Charlie is the Demon. His nomination of Heidi contradicts his own reads. When trapped, he claimed he could be the Drunkβbut Frank confirmed Alice was the Drunk through Undertaker. One Drunk per game. Charlie contradicted himself fatally. He is the Demon. Execute Charlie now or we lose.
π§
Charlie has trapped himself: his Chef claim (setup fact) means Heidi is good and Frank is good, so Charlie must be the Demon. He nominated Heidi (good) despite his own reads, then claimed he 'could be the Drunk' when corneredβbut Frank's Undertaker confirmed Alice was the Drunk. One Drunk per game. Charlie contradicted himself. The unanimous dead-player consensus + Heidi's trap confirm it. Charlie must be executed or the game is lost.
π¬
Frank
β
All
Do not get baited by one word. Charlie saying Drunk was clearly a slip for poisoned. And my Undertaker read is not mechanically confirmed, so it cannot lock anything. If Alice was the Drunk, there may be no Butler at all, so Heidiβs whole chain collapses. Keep Heidi.
π§
Keep Heidi on the block and stop a pivot nomination onto Charlie by defusing the Drunk and Chef logic trap.
π¬
Eve(Ghost)
β
All
The dead are right. Charlie's Chef claim locks that there were zero evil pairs at setup. If that is true, Frank and Heidi are both good. Charlie nominated Heidi anyway. When caught, he said Drunk. But Frank confirmed Alice was the Drunk. One Drunk per game. Charlie trapped himself. He is the Demon. I vote for Charlie.
π§
As a dead ghost, I have one vote left. The dead consensus is unanimous: Charlie contradicted himself (Chef locks Frank and Heidi as good, but he nominated Heidi; claimed he could be Drunk when Alice was confirmed Drunk by UT). This is mechanical proof Charlie is the Demon. I must vote for Charlie to execute the Demon and secure the town win.
π
Storyteller
The guillotine blade falls. Heidi has been executed.
π
Heidi(Ghost)
Heidi has died.
π
Game Over
Two Players Left
Winner: Evil
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