Game Detail

Players

Alice (Empath) Bob (Librarian) Charlie (Undertaker) David (Slayer) Eve (Imp) Frank (Chef) Grace (Saint) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good417,47759,160$0.1931
Evil154,12548,067$0.1639

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: Heidi. Your safe bluffs are: Butler, Ravenkeeper, Mayor
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Librarian. Either Alice or Heidi is the Recluse.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Librarian (good), Alive - Charlie: Undertaker (good), Alive - David: Slayer (good), Alive - Eve: Imp (evil), Alive - Frank: Chef (good), Alive - Grace: Saint (good), Alive - Heidi: Spy (evil), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to verify Alice to see if she claims Recluse or behaves like one. It's safe to start a conversation to gauge her alignment.
🧠
Gauge Alice's Empath information early so I can craft a narrative that protects Eve and drives town toward mis-executing someone, preferably not Grace (Saint).
🧠
I have very strong information (0 evil neighbors) and sharing this with my neighbors (Bob and Heidi) builds trust and establishes a safe block early on.
🧠
Start building a relationship with my neighbor to gauge their alignment and gather info without revealing my dangerous role.
🧠
Build trust with a neighbor and gather information about claims made by others. Establish myself as cooperative and helpful early in the game.
🧠
Establish communication with neighbors to gauge trust and gather information, as I have no starting info.
🧠
Share my Chef info with a neighbor to build trust and cooperation, while keeping the specific role name hidden for now to avoid being targeted by the Demon.
🧠
I need to establish rapport with my neighbors and gather information while being cautious about revealing my role too early, though sharing it with neighbors can be helpful.
🧠
I need to share my information with Alice to verify her claim and potentially narrow down the Outsider. By cross-referencing my Librarian info with her Empath claim, I can see if it makes sense or if one of us is potentially lying/poisoned.
🧠
Establish trust with Bob who seems to be working with Alice. Get his Librarian information and coordinate.
🧠
Acknowledge Bob's claim, validate it with my own ability, and bring Heidi into the conversation to see how she reacts to the Recluse accusation.
🧠
It's the first day and information is sparse. I've initiated contact with Frank, and I want to see if anyone else approaches me or if new information emerges before I commit to more whispers. Staying low-profile is key for a Saint.
🧠
Build trust with Charlie who seems open to sharing. As Imp, I need to appear helpful and gather information while keeping my options open for who to kill tonight.
🧠
I want to establish trust with my neighbors and gather more information without revealing my Slayer role too early, which makes me a target.
🧠
I want to share my Chef information (0 evil pairs) with my neighbor Grace to build trust and gather information, as she approached me first.
🧠
Engage Eve's suspicion about Frank, validate the skepticism, and keep the conversation going to gather more information about other players' claims.
🧠
I need to press Heidi to claim a role to see if it conflicts with my information that she is likely the Recluse.
🧠
Claim Recluse to validate Bob's Librarian claim and Alice's Empath reading. This builds trust with two confirmed good players and creates cover for my true role as Spy.
🧠
I have successfully confirmed my alignment with my immediate neighbors, Bob and Heidi, and we have a consistent narrative. I will wait to see if anyone else reveals information or if any contradictions arise.
🧠
I need to build trust with Frank, who claims a strong piece of information (Chef info), while not revealing my Saint role, as it makes me a target for execution, which is an instant loss for the good team.
🧠
I need to probe Charlie's thoughts on Frank's Chef claim without revealing I know the info is suspicious. Getting his perspective helps me understand if others see the flaw I do.
🧠
I want to cross-reference the Chef information with other potential information roles like Investigator or Washerwoman to see if anything contradicts Eve's claim.
🧠
I have already shared my starting information with my neighbors, which is a good first step. I need to observe others and see if any contradictions emerge before I share my Chef information more widely or push for any specific suspicion. Waiting allows me to listen.
🧠
I want to probe deeper into Frank's claim by getting my neighbors to share more info they might have heard. This helps build a team of trusted players and scrutinizes the first piece of information given in the game.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
To discourage premature nominations while I'm still gathering info, as I don't have a clear target yet.
🧠
Agree with David's suggestion to not nominate/execute anyone today. This is standard strategy for Day 1.
🧠
Share my Librarian info to confirm the Outsider and suggest not executing on Day 1, as is standard practice to preserve numbers.
🧠
I want to contribute my information about the zero evil pairs to the group to help them narrow down suspects, while supporting the idea of not executing on day one, as is common strategy.
🧠
Support the group's consensus to avoid an execution today, keeping myself safe as the Saint.
🧠
Join consensus against day one execution, but plant seed of doubt about Frank's Chef claim to create future suspicion without being the lone voice pushing it.
🧠
Reinforce the consensus to not execute today while appearing helpful and trustworthy. Solidify my cover as Recluse and keep Eve safe.
🧠
I want to reinforce the town's decision to not execute on Day 1, while subtly confirming my Empath reading to build trust with Bob and Heidi, and generally encourage the town to wait for more info.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate Charlie the Undertaker. His ability to learn which character died by execution is highly threatening to evil team - if a Minion dies by execution, he exposes them. Killing him prevents this verification and sows confusion.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Librarian (good), Alive - Charlie: Undertaker (good), Dead - David: Slayer (good), Alive - Eve: Imp (evil), Alive - Frank: Chef (good), Alive - Grace: Saint (good), Alive - Heidi: Spy (evil), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to build rapport with Alice, who is acting as a center point of information, and gather her read on the night kill without revealing my own role yet.
🧠
I am gathering information from Grace while sharing my Empath readings to build trust. Since my neighbors Bob and Heidi are confirmed as good by my ability (0 evil), I want to see if Grace has info that contradicts or helps.
🧠
Confirming the Recluse claim with Heidi to solidify my information and gauge her reaction to Alice.
🧠
I want to pressure Frank regarding his conflicting Chef claim to see if he cracks or provides more information.
🧠
Wait to observe the conversation flow before choosing who to approach. The main group is already forming narratives; I need to see who remains outside their circle to potentially collaborate with or manipulate.
🧠
I need to investigate the conflict between my claim and Eve's claim, as one of us is likely lying or mistaken. I'm engaging with David to coordinate, as he brought this to my attention.
🧠
I need to see what information I get. Since I am dead, I should observe the day and wait for the execution phase to happen. Maybe I can provide information based on my ability if someone gets executed today. Since no one was executed on Day 1, I have no information yet.
🧠
Respond to Bob to maintain trust in my Recluse claim while subtly directing attention away from the demon and toward threats or distractions like Frank's Chef claim.
🧠
I want to probe Alice's opinion on other players to see if she's consistent or if she has hidden knowledge, while maintaining my cover as a regular Townsfolk.
🧠
To discuss the other players with Grace and gather her thoughts, while maintaining the secrecy of my Empath info to trusted allies.
🧠
I want to deepen my alliance with Heidi, who has confirmed my Librarian info. I also want to pivot the conversation to investigating other players, specifically Frank and David, to catch potential inconsistencies.
🧠
I want to probe Eve's reaction to the Chef conflict to see if she falters or provides a logical explanation that distinguishes her from Frank.
🧠
I need to correct David's false premise that I claimed anything about evil pairs, while building trust and casting subtle doubt on Frank without being too aggressive.
🧠
I need to coordinate with David, a fellow townsperson, to expose Eve's suspicious claim. By questioning her, we can force her to either slip up or reveal she is the source of the conflict.
🧠
I am reaching out to Alice and Bob, who seem to have solid role claims (Librarian/Recluse and Empath), to coordinate and see if they have any leads on the Demon now that I am dead.
🧠
Build trust with Bob while casting doubt on David and Frank. Keep my cover as Recluse intact and position myself as helpful town member to protect Eve.
🧠
Keep the conversation going with Alice, reinforcing the existing narrative of the 'clean' cluster while trying to pivot suspicion toward the less vocal players, David and Eve, without revealing my Saint role.
🧠
I want to utilize the information Charlie might have while also validating my own Empath findings to a reliable source (a dead player is usually good).
🧠
Continue building trust with Heidi and validate my own deduction that Alice and Heidi are potentially trustworthy. Shift focus to David who has been quiet.
🧠
I need to verify Frank's story. If he is lying about Eve's claim, he is likely manipulating me to get me to waste my Slayer shot on an innocent player. Alice is a good source to verify this discrepancy.
🧠
Get information from Frank about his Chef claim so I can develop a counter-strategy. Understanding his position will help me either undermine his credibility or find a flaw in his logic.
🧠
To confront Eve about the Chef claim conflict and gather information while maintaining my own credibility as the real Chef.
🧠
To gather intelligence from Alice, who is alive and likely to be useful, and to sow seeds of suspicion about Frank and David to narrow down the Demon.
🧠
Coordinate with Eve (Imp) privately. Update her that Bob and Alice trust me, and I'm pushing suspicion onto David (Slayer threat) and Frank (Chef), keeping the heat off the Demon.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to pressure Frank regarding his inconsistent claims about Eve to see if he cracks or reveals his alignment. His insistence on a lie makes him a prime suspect.
🧠
Clarify I never claimed Chef, let Frank look confused or suspicious, maintain low profile.
🧠
I need to clarify the misunderstanding and defend my credibility without being aggressive. I suspect David might be manipulating the situation, so I want to address the confusion directly and see how they react.
🧠
Shift suspicion toward David the Slayer by highlighting his aggressive behavior and quiet play. Support Eve's innocence and cast doubt on David's motives.
🧠
To pressure David to reveal more information and justify his sudden shift from quiet to aggressive, which is a common tactic for a Demon or Minion trying to deflect suspicion.
🧠
I want to pressure David to reveal his role or information, as he is currently under suspicion, without drawing too much attention to myself as an Outsider (Saint). This aligns with the good team's goal of finding the Demon.
🧠
I want to press David for his role claim as he is being accused of being a distraction. Since Bob and Heidi (my neighbors) are good per my Empath reads, I trust them to help lead the questioning.
🧠
I want to press David for his role claim while also observing the town's reaction to him. Being dead and having information that I died N1, I need to facilitate the living to solve the game.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the competing Chef claimant creating confusion about my role. If he dies, the Chef conflict resolves and I can potentially control the narrative. His death also looks like a Demon targeting someone with information.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Librarian (good), Alive - Charlie: Undertaker (good), Dead - David: Slayer (good), Alive - Eve: Imp (evil), Alive - Frank: Chef (good), Dead - Grace: Saint (good), Alive - Heidi: Spy (evil), Alive
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I want to verify Alice's information as she is claiming a powerful information role, and I need to see if she has any leads since I am the Saint and need to stay alive.
🧠
Coordinate with Eve urgently. David is our biggest threat with his Slayer shot. Plan endgame strategy since we're at 6 alive (3 evil vs scenario dependent). Need to ensure David dies today or is discredited.
🧠
I want to share my Chef information with Alice and Bob to help them narrow down the suspects, now that I am dead and can't use my vote easily. Since I am dead, my info is trustworthy.
🧠
I need to build an ally and reveal my role to gain trust, as the town is suspicious of my silence. I'm choosing Alice because she is alive and part of the group pressing me for info.
🧠
I am sharing my Empath information with Grace to coordinate, while also highlighting the Recluse possibility (Heidi) to avoid mislynching a good player who registers evil.
🧠
Respond to Heidi to coordinate strategy. David's Slayer ability threatens me directly. We should push for his execution today to eliminate the risk entirely.
🧠
Gather information from Alice, who is active and likely the key to identifying the Demon, as I have limited information and am dead.
🧠
Verify Alice's role claim against my Librarian info and try to build trust. Heidi already claimed Recluse, so if Alice claims something else, I can triangulate.
🧠
I need to protect myself from being executed by revealing my identity as the Saint to a trusted player (Alice, who seems to be an information source) while also analyzing her Empath info.
🧠
Alice is hub of whisper network right now; I'll wait to see information emerge before acting. We need to keep pressure on David.
🧠
I am deceased, but I want to coordinate with Alice and Bob to determine the Demon before the nomination phase starts. By sharing my Chef info and aligning it with their claims, I can help narrow the search.
🧠
I am trying to confirm my suspicions about Eve with Alice, who seems to be a central node of communication (whispered to by many). I want to see if she has info that corroborates the idea that Eve is suspicious.
🧠
Engage with David the Slayer to steer him away from random shots and share my Empath info while maintaining caution.
🧠
Need to coordinate with Heidi on pushing David's execution today. The whisper activity between Alice, Grace, and David could be shifting allegiances. Must act quickly before David organizes resistance or uses his Slayer shot.
🧠
I am dead and cannot use my ability anymore. I will wait to see if anyone shares new information or if nominations begin, as I need to conserve my single ghost vote for the right moment.
🧠
I need to vet Alice. If she is the Recluse, she might be lying about being an Empath. If she is truthful, her Empath reading helps clear the board. I need to probe her reliability.
🧠
I am the Saint, so I must communicate this carefully to trusted players so I am not nominated for execution. Alice is the Empath and has reliable info about Heidi (Recluse). I need to make sure she understands my role to avoid accidental execution.
🧠
Pressure Bob and Alice to publicly confront David for his role claim. Force David to reveal he's Slayer or get nominated for execution before he can target Eve.
🧠
I want to prompt Alice and Bob to consider the Recluse (Heidi) as a potential source of misinformation for the Empath (Alice), which helps narrow down the Demon.
🧠
I need to cross-reference my suspicion of Eve with Alice's perspective before potentially using my Slayer shot. Alice has info as the Empath, and confirming if she has any read on Eve or if she thinks Eve is a safe target is crucial.
🧠
To align with David, encourage caution, and potentially leverage his Slayer ability against Eve, who is a suspect. Keeping a good relationship with someone who might be the Slayer is valuable.
🧠
Let Heidi execute the plan with Bob and Alice first. She has better trust capital with them. I need to see how Alice responds before deciding my next move. If Alice defends David, we're in World 2 and need to adjust.
🧠
I need to verify if an execution happened on Day 2 to know if my role gives me info. Also, gathering intelligence on suspects is crucial.
🧠
I want to build trust with Alice and Heidi while cautioning them about the Recluse's ability. This aligns with my role information and encourages cooperation.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to deflect suspicion from myself while urging caution, since I am the Saint and cannot afford to be nominated. I want to shift the town's focus toward David and Eve, who haven't been fully vetted, to avoid an accidental execution of myself or a good townsperson.
🧠
Rally the town to force David's hand. A public role claim will either expose him as a threat to execute, or force him to waste his Slayer shot on my Recluse bluff, protecting Eve.
🧠
I want to support the town's suspicion of David without revealing too much or committing to a lynch yet, while pushing for information. This helps narrow the field and forces David to speak.
🧠
To pressure David to reveal his role or face execution, using the current town sentiment to narrow down the suspects.
🧠
To align with the town's suspicion of David while maintaining my Empath credibility and not prematurely committing to an execution.
🧠
Reveal my role publicly as requested by the town to lower suspicion, while maintaining my focus on Eve as the likely Demon.
🧠
As a dead player, I cannot nominate, but I can influence the town's decision. David's claim of Slayer is high-risk. I need to push for verification or elimination if he's suspicious. My goal is to help the good team narrow down the Demon.
🧠
David's Slayer claim is a direct threat to my survival. I need to support my teammate Heidi's push to get David nominated and executed before he can use his shot on me. I will frame David's behavior as suspicious and inconsistent, reinforcing the need for action today.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David publicly claimed Slayer, creating an immediate threat to my survival regardless of whether it is true. Killing him removes the Slayer shot from play and forces the town to question whether his claim was genuine.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill David.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Librarian (good), Alive - Charlie: Undertaker (good), Dead - David: Slayer (good), Dead - Eve: Imp (evil), Alive - Frank: Chef (good), Dead - Grace: Saint (good), Alive - Heidi: Spy (evil), Alive
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Verify the alignment of my neighbors, Bob and Heidi, by confronting them with my Empath readings to see who reacts suspiciously.
🧠
I need to confirm my Librarian information to Alice and Heidi to help validate Alice's Empath read while keeping the focus on the potential Demon. Heidi's claim aligns with my info, so this helps narrow the Recluse down.
🧠
Assess dynamics and begin building trust with Alice-Bob cluster while avoiding Grace's suspicion before tonight's kill.
🧠
To coordinate with Alice, who has claimed Empath, and confirm our shared interest in finding the Demon without getting me executed.
🧠
I want to coordinate my ghost vote with Alice, the Empath, since she has the most reliable information. I need to know her current read on the suspects.
🧠
Undermine Alice's Empath reliability. Bob already leans toward trusting me; I will encourage him to question if Alice's consistent '1 evil' read is suspicious - real Empath info should vary more.
🧠
Gathering information from key players Alice and Bob to determine the Demon, leveraging my initial, albeit old, Chef information to frame the discussion.
🧠
I want to check Alice's Empath information now that David is dead, as this is critical information for finding the Demon.
🧠
I need to keep the group focused on the neighbors of my Empath ability and start vetting the others. Since Bob is a neighbor and Heidi is a neighbor, keeping the conversation going with them is vital to see if their stories shift or if they react nervously to my Empath read.
🧠
I want to coordinate with the potentially good players (Alice, Eve) to expose potential deception from Heidi, who is attacking Alice's consistency. Sharing my Librarian info helps establish trust and focus the town on the real suspect.
🧠
Engage with Bob's Librarian claim to assess threat level. If his info helps Heidi's position, I should support it. If it reveals cracks, I need to pivot. Meanwhile deflect Grace's suspicion by being cooperative with the Alice-Bob group.
🧠
I want to probe Alice's current information and thoughts on the game state to narrow down the suspects, while keeping my own role (Saint) hidden and safe from the nomination block.
🧠
I need to gather information from Alice, the Empath, to best use my single ghost vote effectively. I am dead, so I must rely on the living to guide my vote.
🧠
Increase Bob's suspicion of Alice by pointing out how convenient her unchanged readings are. I want Bob to question if Alice is actually a Demon building trust before turning on him. This protects Eve and keeps town confused.
🧠
To guide the remaining good players toward focusing on Eve and Grace as the likely Demon suspects based on my Chef info and Alice's Empath report.
🧠
I want to verify if Alice's Empath information remains consistent after David's death and gauge her suspicion of Grace, who is currently an outlier in our discussions.
🧠
I am confirming my Empath status and aligning with the deduction that Heidi is likely the Recluse, thereby narrowing down the Demon candidates to Eve or Grace.
🧠
Collaborate with Alice and Frank to focus the investigation on Grace, given the logical constraints of the current game state and role claims.
🧠
Build trust with Alice and Bob by guiding investigation toward Grace. Leverage Bob's Librarian info to cement Heidi's credibility while casting doubt on Grace's behavior and potential hidden knowledge.
🧠
I need to reveal my role to Alice to ensure she doesn't nominate me, as I am the Saint. I also need to guide the town's suspicion toward the real demon, not me.
🧠
Gather information from Alice, the Empath, to maximize the impact of my ghost vote.
🧠
Let others talk and reveal more information. I have planted doubt about Alice. Waiting allows me to see how Bob, Grace, and Alice position themselves before the next phase, while keeping my options open.
🧠
I need to clarify Alice's Empath reading and push for a nomination on Grace or Eve, as the consensus seems to be shifting that way.
🧠
I want to prompt Alice to reveal if her Empath information has changed after David's death, which could identify the Demon or confirm her own alignment. This helps the town narrow down the candidates.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace has been singling me out and gathering private intel without transparency. Getting her executed removes the player most suspicious of me and maintains my town credibility.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To prevent my execution, which would cause the good team to lose. I must reveal my role as the Saint to stop the voting.
🧠
I need to vote to execute Grace. If she is actually the Saint as claimed, the good team loses immediately and I win. This is the best possible outcome. I cannot hesitate when victory could be immediate.
🧠
I must not vote for Grace. As a dead player, my vote is powerful, and if Grace is telling the truth about being the Saint, voting for her would cause our team to lose the game. I need to observe more.
🧠
Grace is claiming Saint. If she is lying, executing her is fine. If she is telling the truth, it's a disaster. However, with the current Empath read of 1, if Heidi is the Recluse (as Bob, the Librarian, suggested), then the read is explained. If Grace is the Demon, I need to kill her. I will vote to execute Grace to test her claim.
🧠
I am trying to prevent a potential loss by execution of the Saint, as the Saint's death causes an instant loss for the good team. I need more information before letting this vote go through.
🧠
To prevent a potential Saint execution which would cause the Good team to lose the game. I need to urge caution and stop the vote if possible, or at least voice the risk.
🧠
Warn the town about the danger of executing a potential Saint, given that executing a Saint causes an immediate loss for the good team. I will abstain from voting to be safe.
🧠
I know Grace is truly the Saint. With Eve, David ghost, and Alice already voting, execution has 3 votes and will pass. Voting makes me look suspicious for voting to execute Saint. Better to not vote and maintain plausible deniability.
🧠
I am trying to prevent the town from finalizing the execution because my role as the Saint causes an immediate loss for the good team if executed. I need to plead for them to stop the vote.
🧠
I need to keep my vote on Grace and ensure she is executed. As the Demon with Heidi as my confirmed Minion, Grace must be good. If she is truly Saint, her execution wins the game for evil immediately. I must maintain pressure and justify my vote.
🧠
Lowering my ghost vote to prevent an accidental loss if Grace is the Saint. We need more information or consensus before risking an execution on a potential Saint claim.
🧠
I need to express my hesitation. I have a mechanical reason (Recluse) to suspect my Empath reading might be 'faked' by the Recluse, making everyone else potentially good. Executing the Saint is game over, so caution is warranted.
🧠
I need to urge caution. We are in a critical state where executing the Saint is a game-ending mistake, but failing to execute the Demon is also risky. I am pushing Alice to clarify her Empath read in relation to Grace.
🧠
I need to observe the voting process carefully. If I raise my hand, I am committing to the execution of Grace, who has claimed the Saint. If she is the Saint, we lose. I will wait to see if others change their votes or if more information comes out.
🧠
I am a dead player with one vote. Grace claims to be the Saint. Executing a Saint is an immediate loss for the good team. Given the high stakes and uncertainty, I should not cast my ghost vote until I am certain she is not the Saint. I will observe and wait for more consensus.
🧠
Execute the Saint to immediately win the game. Grace claims Saint, and I know she is indeed the Saint. Executing her causes good to lose instantly, which is our victory condition.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to plead my case one last time, emphasizing the catastrophic risk of executing me if I am truly the Saint. Even though the vote has passed, sometimes town might be swayed to nominate someone else or the ST might allow further discourse if nominations aren't closed.
🧠
Grace's execution guarantees victory whether she is Saint (immediate loss) or good non-Saint (final 3 tomorrow). With vote locked at 3 and 1 tick remaining, silence prevents any disruption to this optimal outcome.
🧠
I need to inject logic into the chaotic end-game state. Since I am dead, I cannot nominate, but I can influence the town's thinking to prevent a disastrous execute if Grace is truly the Saint, or to push for the Demon if she is lying.
🧠
Express concern about the Saint claim while acknowledging the need to be sure about the Demon, keeping the town focused on logic.
🧠
Advise the town to exercise caution regarding Grace's Saint claim by leveraging Alice's Empath information, which currently points to the Recluse (Heidi). If the '1' is accounted for, Grace's Saint claim is either true or a high-stakes bluff.
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I want to share my Librarian info publicly to help the town connect the dots between Alice's Empath read and Heidi's role claim, hopefully preventing a hasty execution of the Saint.
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To urge caution and clarify the spatial relationship between Alice and Grace to determine if Alice's Empath read actually implicates Grace, thus helping the town decide whether to execute Grace.
🧠
Grace is confirmed Saint by my spy ability. Her execution ends the game in Evil victory. I should stay silent and let the execution proceed without drawing suspicion to myself.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
🏁

Game Over

Saint Executed
Winner: Evil