Game Detail

Players

Alice (Recluse) Bob (Slayer) Charlie (Undertaker) David (Soldier) Eve (Empath) Frank (Poisoner) Grace (Investigator) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good922,617558,843$0.4639
Evil337,90720,423$0.2302

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Frank. Your safe bluffs are: Saint, Fortune Teller, Ravenkeeper
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a potential information-gathering role like the Fortune Teller or Investigator early to disrupt the good team's initial information and create confusion. Alice is a standard starting choice.
📜
Storyteller
Frank
You chose to poison Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either Alice or Heidi is the Spy.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to coordinate with my Minion, Frank, and let him know my bluffs so we don't double-claim and can support each other's stories.
🧠
Directly share my powerful N0 Empath info with both neighbors. Good one allies with me; evil one's reaction reveals info. Progresses info sharing early Day 1.
🧠
Day 1 start, whisper neighbors to share info, form trusted group. As Recluse, organize logic without proactive ability; early alliances help narrow evil later.
🧠
Whisper neighbors to build trust, gather initial info/claims. As good Undertaker, early alliances help coordinate and narrow suspects via process of elimination.
🧠
Claiming Soldier verifies I'm good to Eve/Frank. Narrows evil to Frank if Eve truthful, or exposes Eve if lying. Builds early alliance on day 1.
🧠
I need to deflect Eve's Empath '1' reading away from myself without sounding too defensive. Claiming Slayer is a strong 'good' bluff that explains why I might seem suspicious (as a powerful role) while also giving me an excuse to 'test' someone later. I'm also planting the seed of the Drunk to explain Eve's potentially 'false' info.
🧠
Day 1 early; share Investigator info privately with neighbor Frank & Eve (in their whisper group) to recruit allies, gather their info, start logic without tipping Spy/Demon.
🧠
Day 1, no info. Whisper neighbors to introduce, claim Slayer (truthful good signal), gather their starting info/whispers. Form early good alliance before nominations.
🧠
I want to establish a fake role (Fortune Teller) with Alice and Bob to build early trust and see what they are willing to share. I'm also checking if they have any immediate info.
🧠
Coordinate with Grace (her info complements mine) and Frank to pressure David/Frank claims. Narrow suspects before nomination tick. Avoid trusting unverified fully.
🧠
Day1 neighbor alliance key. Claim Empath (TF, fits neighbors) to build trust, no-start info consistent. Gather whispers before noms, progress info without revealing Recluse.
🧠
Day 1, respond to Bob's group whisper. Reveal role honestly to trusted neighbors (Bob grouped us), encourage Alice to share. Form early good block with neighbors for info sharing and mutual verification.
🧠
Respond to Charlie's whisper, share Eve's claim+my Soldier info to expose Frank, build alliance with neighbors before nomination.
🧠
I need to divert suspicion away from myself and my Demon (Heidi) while maintaining my Slayer bluff. By questioning David's alignment or status (Drunk) and asking Grace to focus on her Spy ping, I create doubt and slow down the push for my execution.
🧠
Eve's mechanically impossible Empath claim proves she's lying. Can't be the Spy (that's A/H), so she's the Demon. Confronting her now builds case for nomination.
🧠
Share David's info with neighbors Alice/Charlie to align us. Highlight Slayer conflict proving Frank lying evil. Early day, build trusted group excluding Frank.
🧠
I want to find out what Alice's Empath reading is to determine how she perceives Bob and me, and to build trust by acting like a proactive Fortune Teller.
🧠
Grace doubts Empath timing but Night 0 is standard first read. Clarify to prove I'm real Empath, unite with Grace/Frank/David goods, narrow evil neighbor for nomination.
🧠
Claim Empath 0 on Bob/Heidi to confirm good core (hiding Recluse). Solidify alliance of 4 strong town claims. Share suspicion on Frank to coordinate Day1 nomination push before phase ends.
🧠
Strengthen neighbor alliance (Bob/David), confirm Frank as fake Slayer/evil target per logic chains, coordinate to nominate/execute him next phase.
🧠
Spread Empath+Soldier logic to Alice/Heidi group (heavy whisperers with Bob) to build consensus/votes for Frank execution before nomination. Day 1 chop clears evil if true, minimal risk with 8 alive.
🧠
I want to exploit Eve's mechanical error to discredit her and protect myself and Heidi. By pointing out that Empath doesn't get info on Night 0, I can paint Eve as a clumsy evil player or potentially the Drunk, shifting suspicion away from the David/Frank pair.
🧠
Confront Eve's impossible Empath read publicly in whisper to isolate her lie, solidify Frank alliance, prevent bad nom on him/David. Progress to nominate Eve or Spy.
🧠
Frank is confirmed liar via Slayer claim conflict & Empath logic. Day 1 exec clears evil, progresses info via Charlie UT. Coordinate core to nominate him before nomination phase.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Frank has fake Slayer claim conflicting with Bob's, backed by Eve's Empath leak via David. Group core aligns good. Nominate to test/execute likely evil, progress game.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the mechanical error in the case against me and reiterating my Slayer bluff.
🧠
Frank's defense hinges on fake Empath timing (valid point), but Slayer conflict with Bob is mechanical lie. Day 1 execution of fake claim progresses info (Undertaker learns), narrows evil pool.
🧠
Vote yes on Frank per good core logic: fake Slayer claim makes him most suspicious evil. Execution clears board early.
🧠
Raise hand to execute Frank: duplicate Slayer (Bob first claim), Eve's lie proves her evil but her 'read' originated suspicion on Frank + Soldier logic. Day 1 clear evil shot; secure 4th vote before night.
🧠
I want to avoid voting for my Minion, Frank, while maintaining my cover as a Good player. Not voting yet is safer until I see if the vote will pass anyway.
🧠
Expose Eve's impossible claim publicly to stop Frank execution and redirect suspicion to Eve. Frank's defense logical; prevent good death on D1.
🧠
Defend claim citing storyteller Night 0 log to restore credibility. Urge executing Frank if David Soldier, as per my read, progressing toward finding Demon.
🧠
Eve's claim mechanically false (no Empath N0). She's evil. Frank good. 3 yes votes; speak to stop Heidi/David/me voting yes, prevent 4+ for wrong exec.
🧠
I need to capitalize on the mechanical error Grace pointed out regarding Eve's claim to invalidate the case against me and avoid execution.
🧠
Respond to defenses by highlighting duplicate Slayer (Bob first) trumps Eve controversy. Probe Grace's Investigator pair to verify claim, progress info while keeping vote on Frank (hand up). Clears Day 1 evil suspect.
🧠
Frank's fake Slayer claim is undeniable duplicate. Defend nomination publicly despite Eve debate to secure 4th vote from Heidi/Eve, execute confirmed liar early.
🧠
Frank's duplicate Slayer claim after Bob's private reveal is damning. Eve's read supports even if N0 dubious. Speak to reinforce logic, sway Heidi/David for 4th vote & execute evil Day 1.
🧠
I need to see if the vote for Frank succeeds or fails without my help. My minion Frank is under heavy fire, but Grace is defending him by attacking Eve's mechanical error. If I vote, I link myself to the 'good' group pushing for his death, but if he survives, I haven't wasted my vote. I will wait to see the final count.
🧠
3 votes on Frank already. 1 tick left. Convince Heidi (waiting) Eve's claim impossible to prevent 4th vote & wrong Day 1 exec. Gather more info safely as Soldier.
🧠
Raise for Frank: Empath N0 real per storyteller. Duplicate Slayer lie + my read = Frank evil. 4th vote executes him, tests my info & clears neighbor evil. Progress game, find Demon.
🧠
Prevent executing good Frank (defends me, calls Eve lie). 4 votes but sway Heidi/David. Expose Eve fake claim mechanically impossible. Narrow to my Spy info Alice/Heidi. Progress without bad exec.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to cast doubt on the group pushing for my execution by pointing out their coordinated claims and emphasizing the mechanical impossibility of Eve's information.
🧠
1 tick left, Frank on block. Counter Frank/Grace lies, rally execution. Duplicate Slayer + Eve/David info outweighs N0 debate. Progress by executing suspicious Frank.
🧠
Counter Grace's claim with logic contradiction to Empath 0. Reinforce Frank fake duplicate Slayer. With 1 tick left, solidify support for his execution before night to remove evil D1.
🧠
Frank's duplicate Slayer claim after Bob's private reveal is undeniable evil proof. Reinforce to counter Grace/Frank/David, ensure 4-vote execution holds before night. As Undertaker, gain info on his role.
🧠
I need to create doubt about Frank's execution to protect my Minion, while also subtly supporting the idea that Alice (who cleared me) might be the Spy to keep myself looking good if she's ever executed. I'll focus on the mechanical impossibility of Eve's claim.
🧠
Eve's N0 Empath claim mechanically impossible (Empath nightly only). She's proven liar/evil regardless of scenarios. With 1 tick left, nominate her to potentially surpass Frank's votes or tie, prevent good execution, progress info.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Publicly correct mechanics dispute, chain logic David Soldier→Frank evil, highlight Frank dup lie. Convince no-vote me (prevent tie/exec), confirm Frank exec with existing 4 votes to remove likely evil.
🧠
I need to vote for Eve to get her onto the block and save myself from execution. My teammate Heidi is also supporting this push against Eve.
🧠
Frank dup Slayer most concrete lie. Eve N0 debatable but points same. Grace Spy claim contradicts unless I'm evil (Recluse). Prioritize exec Frank; wait no-vote Eve to avoid tie.
🧠
Frank duplicate Slayer lie proven by timing. Eve N0 Empath mechanically valid, Grace contradicts good info. Urge no votes on Eve to execute Frank, narrow evils.
🧠
Eve mechanically lied re: N0 Empath (no start info). Clear evil proof. Vote yes to tie/surpass Frank's 4 votes, execute evil & learn her char tonight as Undertaker.
🧠
I need to support David's nomination of Eve to protect my Minion, Frank, who is currently on the block. By voting for Eve, I help create a tie or a new leader, potentially saving Frank from execution.
🧠
Eve proven liar via mechanics; strongest evil lead. Tie@4 stops Frank exec (unclear duplicate), gains night info (my Soldier safe). Progress via info over Day1 gamble.
🧠
Eve mechanically lied about N0 Empath info. Voting her makes 5 votes, surpasses Frank's 4, executes liar likely evil while saving possible good Slayer Frank. Progresses info.
🧠
Voting on me now; speak to refute N0 impossibility, expose Alice/Grace contradiction & Frank dup lie, sway votes off me so Frank executes as the clear evil neighbor & claim liar.
🧠
I need to encourage the table to vote for Eve to create a tie and save myself from execution. I am reinforcing the 'mechanical error' argument that my teammates/allies have started.
🧠
Eve's N0 Empath mechanically impossible (nightly role, first info N1). She lied, evil. Speak to admit error defending her, rally exec Eve (votes high already), progress logic vs Frank/Grace/David/Heidi evils.
🧠
Refocus town on executing Frank, proven duplicate Slayer liar, by calling out Alice's suspicious flip and urging no votes on Eve to preserve Frank's block.
🧠
Alice self-contradicts on N0 as her own Empath claim, proving fake evil Spy. Eve good. Frank duplicate Demon. Speak to stop Eve votes, ensure Frank executes.
🧠
I need to highlight Alice's inconsistency to sow more confusion and potentially save Frank (my Minion) or at least make the Good team's logic collapse. Alice claiming Empath info on N0 and then later saying Empaths don't get N0 info is a massive opening.
🧠
Eve's N0 claim impossible = lying evil or Drunk. Alice contradiction confirms Spy. Many votes on Eve already; speak pushes 5+ votes to execute her over Frank, removing liar & progressing info.
🧠
Alice's flip-flop proves lie, likely Spy. Eve mechanically impossible N0. Rally votes for Eve (I voted yes) to exec her/tie Frank's 4, saving good Slayer Frank. Progress by narrowing Alice evil.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final tick, voting closed but reiterate Alice Spy flip, Grace/David suspicious pushes despite knowing. Urge execute Frank over me to progress to my future reads & narrow evils.
🧠
I will wait for the nomination phase to conclude as my teammate Heidi is safe and the town is focused on executing Eve, a good player whose claim has been successfully discredited.
🧠
Reveal Recluse to explain contradiction/Grace claim (evil reg), admit day1 Empath bluff (no info possible), Eve also impossible claim suspicious but Frank dup worse. Influence last tick votes vs Eve.
🧠
Eve mechanically lied (no N0 Empath). On block, shot perfectly tests: kills Demon or no effect then executes. No downside day 1; progresses game.
📜
Storyteller
Nothing happens.
🧠
Voting closed, Eve on block with majority. Let Day 1 exec happen; learn Eve's exact character tonight (Undertaker ability). Narrows roles/Demon search without risking more chaos.
🧠
To cast further doubt on Alice's new Recluse claim and highlight the failed Slayer shot on Eve to shift focus away from myself while maintaining the chaos among the good players.
🧠
Logic: Grace Investigator -> Alice Spy (not Recluse), Eve Demon liar. Bob fake shot. Execute Eve to kill Demon Day1 or confirm.
🧠
Eve cleared not Demon by Slayer shot (Bob real?). Eve good despite lie. Alice top Spy sus due behavior. Nominate to block her, shift votes from Eve, exec Minion save good numbers.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Last tick before night. Defend with true Recluse role & ability explaining Grace's info mechanically. Sway votes off me to execute Eve (liar, shot-safe so Minion?). Prevent my death to stay organizing good team.
🧠
Push votes to Alice (Spy claim + contradictions) to tie my 5 votes, prevent my execution Day 1. Stay alive for future Empath reads to find Demon.
🧠
I will vote for Alice to ensure she gets on the block, which helps shift the focus away from my Demon, Heidi, and myself. It also creates chaos by supporting Grace's 'Investigator' claim against Alice.
🧠
Alice's contradictions prove Spy over Recluse claim. Vote yes on her to tie Eve's 5 votes (needs 5 to tie,6 surpass), save non-Demon Eve, test Grace info vs Alice.
🧠
Alice most suspicious with flips matching Spy behavior. Grace info credible. Vote yes on Alice to execute evil or tie/supersede Eve, progress info for my Undertaker read tomorrow.
🧠
I will vote for Alice to help tie the execution count and potentially shift the focus away from the current execution of Eve, who is being heavily targeted. By supporting the Investigator's claim against Alice, I align myself with Grace and help cause more chaos among the good team while appearing to follow 'logic'.
🧠
Raise to vote execute Alice Spy per Grace Investigator. Ties/surpasses Eve block, executes Minion not Demon (shot safe). Progress by removing confirmed lying Minion claim.
🧠
Alice fits Spy perfectly with lies; Heidi's vote clears her. 6th vote executes Minion on day 1, huge good win. Tie wastes day.
🧠
Already 6 yes on me, but speak to sway votes down or tie with Eve. Explain Recluse fools info roles like Investigator. Eve lied mechanically, execute her as evil. Save good Recluse.
🧠
6 already voting yes on Alice (Spy claim), surpasses my 5 votes. Execute likely Minion, save Empath info for N1 on neighbors. Good progress.
🧠
I want to solidify the case against Alice to ensure she gets enough votes to surpass or at least tie with Eve, while maintaining my 'good player' persona by pointing out her inconsistent claims.
🧠
Reveal Slayer proof vs Eve safe, expose Frank undeniable lie (role conflict), validate Alice Recluse perfect counter to Grace info. Urge no-vote Alice, push exec Frank confirmed evil to narrow Demon.
🧠
Alice's inconsistent flips + Grace Invest point to her as Spy Minion. Day 1 exec gives info; tomorrow I learn executed character as Undertaker to progress logic chains.
🧠
I want to sow doubt about Alice's execution by highlighting her Recluse claim, which explains Grace's info while keeping the heat off myself (the other potential Spy). This encourages the town to second-guess and potentially split their focus.
🧠
Alice's multiple story flips + Grace Invest claim make her likely Spy. Exec her to surpass Eve (cleared by Slayer), remove evil. Progress to narrow Demon suspects.
🧠
Alice's convenient Recluse after my claim + story changes point to lying Spy. With votes on her surpassing Eve, reinforce yes votes to execute likely Minion before night.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick: Convince open Heidi/Bob/Charlie to nom Grace (hasn't used nom), tie/surpass my 7 votes. Her Invest suspicious despite explanation; dup Slayer Frank/Eve lies point elsewhere. Save good Recluse, execute evil.
🧠
Last tick before night/execution. Speak to counter Alice's desperate Recluse push, reinforce Spy logic publicly. Solidify team view she's evil Minion for post-execution analysis.
🧠
Wait for nominations to close. My Demon (Heidi) and I are safe, and a good player (Alice) is on the block with enough votes for execution. No need to intervene and draw suspicion.
🧠
Executing Alice resolves Spy/Investigator/Recluse definitively via Charlie UT reveal tonight. Day 1 info perfect either way: if good lose O early but know board better; if evil remove Minion safely. Can't reliably save her now.
🧠
1 tick left, Alice 7 votes executes soon. As Undertaker, learn her exact role tonight, resolves Spy vs Recluse perfectly. Progress to night with key info.
🧠
Allow the Day phase to end with Alice on the block. She has 7 votes, which is a majority, and the nomination phase is ending. Executing Alice (who is likely a good player or at least a chaotic one) serves my interests as the Demon.
🧠
Alice exec inevitable at 7 votes, 1 tick left. Wait for it; Charlie Undertaker (per Alice) reveals her role N1, proving good Recluse or evil Spy mechanically. Saves time, gains key info Day 2.
🧠
Counter Alice Recluse claim inaccuracy on Investigator info. Reinforce lies, ensure 7 votes hold for Spy execution Day 1, narrow evil before night.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice mentioned Charlie is the Undertaker. I need to poison him tonight so he gets false information about Alice's role tomorrow morning, preventing him from confirming she was actually the Recluse and potentially vindicating her allies or pointing back at the evil team.
📜
Storyteller
Frank
You chose to poison Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is an Investigator who successfully executed Alice (who was a good player, likely a Townsfolk or the Recluse she claimed to be). Grace is a confirmed good source of information for the town and has already targeted me as a potential Spy. By killing her, I remove a powerful information role and stop her from further scrutinizing me.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Heidi
You chose to kill Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. You learn that Alice was the Slayer.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with my Minion, Frank, to align our bluffs and address the threat of Charlie's Undertaker claim.
🧠
I need to coordinate with my Demon, Heidi, and reassure her that I've handled the Undertaker threat by poisoning Charlie.
🧠
Share Soldier role to prove good to likely goods Grace/Bob. Clarify Grace reads on Eve/Frank/Heidi Spy. Coordinate sus Heidi-Frank whispers before nom. Progress logic chains.
🧠
As dead Recluse good, consult new dead Grace (likely good Invest) and ally Bob (claimed Slayer) to verify info, explain my flaw, align logic vs suspects like David/Frank/Eve to narrow Demon before nom.
🧠
Share Undertaker info proving Alice good Slayer publicly via trusted players. Bob claimed Slayer (dupped by Frank), Alice confirmed good ghost. Coordinate to expose Heidi or Grace faction before nomination.
🧠
Confirm Alice Recluse fools my Invest perfectly, clear Heidi good. Expose Eve as lying fake Empath=likely Spy Minion. Urge Bob/David to nom Eve before nomination phase to progress to Demon ID.
🧠
Charlie's UT claim directly contradicts my confirmed Slayer action. Coordinate with David/Grace (pushing Eve nom, seem good) to challenge Charlie, narrow evils before nom phase.
🧠
Share N1 Empath info privately with active whisperers Bob/Grace to align info, narrow suspects between D/F, build alliance before noms. Ghosts have vote.
🧠
I want to confirm the plan with my Minion Frank. Knowing Charlie was poisoned is huge. I'll maintain the Saint bluff which makes me a bad execution target.
🧠
I am waiting to see what Charlie claims as the Undertaker before I make my next move. Since I poisoned him, his information should be false, which gives us a great opening to discredit him.
🧠
Charlie's UT claim impossible (Alice Recluse, not Slayer; Bob real Slayer). Coordinate with Bob/Grace to nominate Charlie today before nomination phase. Progress to executing evil.
🧠
Debunk Charlie's impossible Undertaker claim (I'm Recluse not Slayer). Rally Bob/Grace on my Recluse explaining Grace info. Identify Charlie as liar/evil to nominate him before final day.
🧠
Undertaker info shows Grace claim wrong on Alice (good Slayer). Heidi or Grace evil. Consult active whisperers Bob/David + Grace ghost for alliance/consensus before nom phase to execute evil.
🧠
Charlie's UT claim directly contradicts facts (Alice Recluse, Bob Slayer). He's lying evil. Align Bob/David to nom him today before nomination phase. Progress to execute evil.
🧠
Charlie's impossible UT claim outs him as evil Minion. Align David/Grace (trusted chain) to nominate Charlie in upcoming phase, narrow evils.
🧠
Consult dead Grace Spy & Bob/David on N1 grimoire & their info to cross-check my Empath reads & narrow Demon before noms.
🧠
I need to wait and see what Charlie (the potential Undertaker) or other players announce to the group before I make my next move. Frank has already poisoned Charlie, so any information he provides will be false, which we can exploit.
🧠
Update my Demon (Heidi) on the current board state and coordinate our strategy for the upcoming nomination phase.
🧠
Charlie's lie proven false by Bob Slayer + Alice Recluse. Coordinate with trusted Bob/Grace ghosts to publicly push Charlie nom now, before phase ends. Progress to execute Minion, narrow Demon suspects.
🧠
Charlie's UT claim impossible: I'm Recluse, not Slayer. Expose him as liar pre-nomination to rally good votes against him, save my ghost vote.
🧠
My UT info clears Alice good, pins Grace's Spy info on Heidi as Minion. Coordinate with Bob/Grace (active chats) to nom Heidi today before final days. Progress to execution.
🧠
Charlie's UT claim directly contradicts known facts (Alice Recluse, Bob Slayer). He's lying Minion. With 1 tick left, reconfirm with allies to nom/vote him in nomination phase.
🧠
With 1 tick left before noms, reinforce alliance with David/Grace to publicly nominate/vote Charlie the confirmed lying evil. Dead votes matter; clears Minion fast.
🧠
Grace Spy saw Grimoire N0/N1, can confirm roles/alignments of suspects. Coordinate with Bob/David (alive centrals) to ID which neighbor evil before nomination.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Last nomination tick. Neighbors David/Frank: one evil. David's Spy claim conflicts Grace Spy + night death suggests she's good. Nominate David to test/prove Empath.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve nom'd me as her fake Empath evil neighbor. Expose Charlie Demon logic publicly to rally no-votes on me, build for next nom/execution. Progress to win.
🧠
I nominated David due to Spy conflict and Empath suspicion. Voting yes executes potential evil, resolves neighbor ambiguity before night. With 6 alive, early execution progresses good win.
🧠
I will wait to see if the town gathers enough votes for David without my involvement, as I want to keep a low profile and not appear too eager to execute a potential good player.
🧠
Publicly expose Charlie's blatant lie to rally NO votes on David (good ally), prevent execution of good player, pressure Charlie as prime evil before night.
🧠
Publicly reveal full Investigator info now: Heidi Spy since Alice not. Confirm Charlie lie proves evil. Urge vote NO on good David to avoid good death, focus evils late game.
🧠
Remind true Undertaker info publicly to validate Grace Spy=Heidi Minion (Alice Slayer good). Defend David Soldier vs Eve Empath (maybe Frank evil). Vote no implied, push Heidi execution to eliminate Minion & narrow Demon suspects.
🧠
Charlie's Undertaker lie proves him evil. David defended by goods (Bob,Grace). Vote no prevents good execution; publicly reinforce to save vote for Charlie.
🧠
I want to avoid voting for David so the nomination fails, keeping the town divided and protecting the evil team's interests.
🧠
Only Eve voted yes; others oppose. Speak rallies Heidi/Frank ghosts to no-vote, prevents 3-yes execution. I'm good Soldier; must survive to nom Charlie next.
🧠
Push vote on David despite defenses; his Soldier+Frank good claim directly contradicts my reliable Empath reads (2 nights 1 evil). Heidi/Frank need convincing; expose lies before vote closes.
🧠
I will wait for the voting on David to conclude without contributing a vote, maintaining a low profile while the good team is divided.
🧠
David good, Charlie blatant lie=evil Minion. Only Eve yes vote so far. Speak convince Heidi/Frank vote no David (don't raise), nom/execute Charlie next tick to remove confirmed evil & progress info.
🧠
David likely good, vote failing anyway. Speak to ensure Heidi/Frank vote no, reiterate Charlie lie and my Spy on Heidi, urge nom Charlie next tick to execute Demon before night.
🧠
Speak to counter evil ghosts/Bob pushing nom me. Remind Heidi Spy per Grace+my info confirming Alice good. Urge Heidi/Frank vote no David good Soldier. Fail nom safely, nom Heidi next tick.
🧠
David good Soldier, group consensus no vote. Charlie/Heidi evil liars. Save ghost vote for later crucial nom. Let this fail, progress to nom Charlie/Heidi.
🧠
I want to avoid voting for David to maintain my cover as a 'good' player and follow the consensus of the group, which is currently leaning towards David being a good 'Soldier'.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 3 vote threshold.
📜
Storyteller
David did not receive enough votes (1/3).
🧠
Charlie's Undertaker claim is impossible (Alice Recluse, Bob Slayer). He's confirmed lying evil. One tick left; nominate now for execution with team votes (Bob/ghosts). Progress to kill evil before night.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Urge Heidi/Frank/Eve vote no on my execution. I'm good Undertaker proving Heidi Spy via Alice good. If I die, key info lost, can't nom Heidi. Sway votes to survive and execute Heidi next.
🧠
Charlie's Undertaker lie is mechanically impossible (Alice Recluse, Bob Slayer). He is evil. With 2 ticks left, vote yes to execute him before night; crucial to remove confirmed evil.
🧠
Charlie's Undertaker claim directly contradicted by Alice's Recluse reveal and Bob's Slayer shot on me. He's lying evil. Vote yes for execution to remove evil and progress to Night.
🧠
I need to help execute Charlie to remove a player who is correctly identifying me as the 'Spy' (even though I'm the Demon) and to follow the current town momentum against him.
🧠
Charlie's UT claim impossible: I am Slayer, Alice Recluse. Lying evil. Already 3 yes votes (David,Eve,Heidi), my vote ensures execution if needed. Progress to kill evil.
🧠
Charlie's UT lie proves evil. With Heidi confirmed Spy Minion, he must be Demon. 4 yes votes already (needs 3), my ghost vote seals execution to win or narrow evil.
🧠
Enough yes votes (Bob/David/Eve/Heidi + Grace) exceed 3 needed; save my single ghost vote for late/final day max impact. Wait preserves it.
🧠
I will join the vote to execute Charlie to blend in with the majority and appear as a helpful Townsfolk, especially since Charlie's Undertaker claim (which I poisoned) is being widely discredited.
🧠
Urgently plead to stop voting me. Mechanical UT info trumps claims. Heidi Spy evil per Grace+my info. Save nom for her tomorrow. Don't execute good UT.
🧠
Charlie's blatant Undertaker lie proves evil, likely Demon. Reinforce votes with speech to prevent lowers, execute him now before night to eliminate Demon.
🧠
Charlie's claim Alice=Slayer impossible since Bob Slayer shot me D1 (public nothing). Proves Charlie lying evil. Majority yes votes (5/6 alive), speak reinforces execution before night.
🧠
I want to ensure Charlie is executed. My hand is already raised, and the majority is already met. Waiting allows the clock to run out on the nomination.
🧠
Charlie's UT claim impossible (I'm Slayer), proves evil. Hands up for execution (6+ yes). Urge keep up to kill him before night, progress to final suspects.
🧠
Charlie mechanically lied (Alice Recluse != Slayer per flip, Bob Slayer shot). Definite evil. With hands up & 1 tick left, speak reinforces votes on him to execute evil & narrow Demon.
🧠
Charlie's Undertaker claim directly contradicts known facts (my Recluse reveal, Bob Slayer). Majority already voting yes; my ghost vote ensures execution of clear evil, progresses good team to Demon.
🧠
Charlie is on the block with enough votes for execution. As a Poisoner, I want to see the good team execute another good player (Charlie). Maintaining my vote ensures the execution goes through.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate proven Minion Heidi (Grace Invest + UT logic). Ties/surpasses my 7 votes or sows doubt for D3. Kills evil, saves me, progresses to Demon hunt.
📜
Storyteller
Voting starts now for Heidi. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself by reinforcing the 'Saint' bluff and discrediting Charlie's 'Undertaker' claim, which is already failing because of Frank's poisoning.
🧠
Heidi voting in progress. Speak to convince players (esp. Frank, undecided) Heidi Spy via Grace+UT logic, overriding Alice claim. Get 7+ votes to tie/surpass my execution, survive to Day 3 and execute Heidi/Demon.
🧠
Charlie is confirmed lying evil (wrong Undertaker info). Grace pins Spy on Heidi (Alice not Spy). Execute clear liar Charlie (likely Demon) now to win; speak prevents Heidi tie votes.
🧠
Charlie obvious liar contradicting Alice/Bob Slayer. Don't vote Heidi (maybe Spy but secondary); let Charlie execute to remove evil/prove info.
🧠
Charlie's UT claim impossible (Alice Recluse, Bob real Slayer). Speak to prevent Heidi votes, ensure Charlie's execution as clear evil.
🧠
Everyone aligned against Heidi vote. Reinforce: do not vote Heidi (Minion, but Charlie Demon priority). Execute Charlie now to kill Demon while 6 alive. Save Heidi for tomorrow.
🧠
Confirm my Recluse flip mechanically proves Charlie lying Undertaker. Urge no votes on Heidi to execute Charlie (Demon or Minion). It's near end of noms, must sway any waverers now.
🧠
I will wait and not vote for Heidi to ensure Charlie remains the primary candidate for execution. Voting for Heidi, who is my Demon, would be counterproductive, and the town consensus is already set on Charlie.
🧠
I want to avoid being executed by ensuring the vote for my nomination fails. Since the town is already advocating for keeping hands down and focusing on Charlie, my best move is to stay silent and let the vote clock out.
🧠
Raise hand to vote execute Heidi, confirmed Spy Minion by Grace Invest + UT Alice good. Needs 7 to tie my 7 votes, prevent my execution or remove evil.
🧠
Charlie obvious liar (fake Undertaker, Alice Recluse not Slayer). Heidi vote low so far (only Charlie). Wait, no raise hand; ensure <7 votes so Charlie executes.
🧠
Reinforce no votes for Heidi to execute clear liar Charlie (fake Undertaker contradicting Alice/Bob/Slayer shot). Progress to night with evil dead; my Empath will confirm neighbor reads.
🧠
Charlie's claim impossible (Alice Recluse, Bob Slayer alive). Target Frank/Heidi waiters to confirm hands down vs Heidi. Secure Charlie execution.
🧠
Reinforce consensus: hands down for Heidi. Charlie lied, likely Demon. With 1 tick left, prevent Heidi tie/pass. Execute him before night.
🧠
Reinforce consensus: Charlie lied about my confirmed Recluse flip. Urge hands down on Heidi to execute Charlie before night. As dead good, save game by removing obvious evil.
🧠
Ensure Charlie remains on the block and is executed by not voting for my Demon, Heidi.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 8 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/8).
🧠
The nomination against me failed, and Charlie remains on the block. The day is ending, and Charlie's execution is imminent. I should wait for the phase to conclude to ensure Charlie is executed, as he is the primary target and my minion Frank and I are safe for now.
🧠
Execution imminent (1 tick left, voting closed, can't tie/surpass). Wait to die exec, become ghost w/ key UT info (Alice Slayer good → Heidi Spy evil). Ally dead (Alice good), save ghost vote for endgame math win. Progress to night.
🧠
Charlie obvious lying evil. 7 votes already, 1 tick left, reinforce execute him before night kill. Narrow evils.
🧠
Charlie undeniable liar (Alice Recluse not Slayer), Grace/Alice/Bob/David confirm. 7 votes, 1 tick left: speak reinforce no new noms/keep hands up, ensure his execution as likely Demon/Minion.
🧠
Charlie clear liar evil (Demon or Minion). Consensus 7 votes executes him safely. 1 tick left, wait for execution before night, progress game.
🧠
Voting closed, Charlie has 7 votes for execution as lying Demon. Consensus solid, wait for phase end to execute evil and proceed.
🧠
1 tick left, Charlie 7 votes to execute. Urge Frank/Heidi to vote Charlie, remove confirmed Undertaker liar before night.
🧠
Let the current nomination on Charlie proceed to execution. Since I am evil and know Charlie is a good player (likely a Townsfolk I poisoned), his execution benefits my team by removing a good player and protecting my Demon, Heidi. Raising my hand to vote for him is enough; I don't need to speak or nominate someone else and risk diverting the town's attention from a mis-execution.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Bob to ensure his Slayer ability remains neutralized and to potentially cloud any future 'good' information he might receive or claim to have, maintaining his status as a unreliable source despite his current alignment with the town's goals.
📜
Storyteller
Frank
You chose to poison Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob has claimed Slayer and is widely trusted by the town after Charlie's execution. Removing him eliminates a confirmed 'good' role and a powerful mechanical threat to myself.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Heidi
You chose to kill Bob.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
With 4 alive and nomination imminent, inform Eve (likely good per Slayer shot) of deductions to coordinate nominating and voting Frank, the Demon, before final 3.
🧠
Whisper key logic to Frank/Heidi (likely good per chains) exposing David's contradictions as Demon tells. With 4 alive & nom next, guide execution of David to reach good final 3.
🧠
I want to encourage Alice's suspicion of David to deflect heat from myself and my minion, Frank. By agreeing with a 'confirmed' good player (Alice the Recluse), I build trust.
🧠
Align trusted good ghosts Alice (Recluse) & Grace (Investigator) on Heidi Minion, Demon David/Frank. Coordinate ghost vote for next nom to execute evil & reach final 3 safely.
🧠
I want to support the narrative that David is the Demon to deflect suspicion from Heidi (the actual Demon) and myself. By agreeing with Alice (a dead 'Recluse' who I poisoned), I gain her trust and can push the execution towards a good player.
🧠
Share real UT info with good ghosts Alice/Bob to align on Heidi as minion for today's execution. Coordinate ghost influence on alives before noms.
🧠
Whisper to confirmed goods David/Eve to share airtight logic proving Frank Demon. With nomination next, they can execute him and win.
🧠
My info confirms 1 evil neighbor (David/Frank). Grace/David logic pins Frank Demon/Heidi Spy matching my reads. Coordinate nom Frank before nomination phase to execute Demon.
🧠
Confirmed Frank Demon via chains. Coordinate with Eve/Grace (good per logic) to ensure we nominate and majority vote Frank in upcoming nomination phase.
🧠
Align ghosts on David as top Demon suspect. Recluse fools Invest so Heidi cleared. David's ignoring that + Eve whisper post-Bob death = Demon securing votes. Coordinate nom/ghost vote on him before final 3.
🧠
Reinforce the narrative that David is the Demon to Alice (a ghost) and coordinate with my Minion, Frank, to isolate David.
🧠
Frank confirmed evil via fake Slayer vs my real ability use. Eve Empath pins the evil to him over David. Coordinate living to nom/execute him now, removes Demon or Minion advancing win.
🧠
Reinforce the narrative against David to Alice (Ghost) and Heidi (Demon) to create a clear target for execution today, protecting Heidi and positioning myself as a helpful 'good' player.
🧠
Whisper David/Eve as they confer w/ Grace (good Invest). Confirm real UT, Heidi Spy via logic. Urge nom Heidi before nominations; remove confirmed minion to narrow Demon.
🧠
Counter Alice's Recluse argument with double-chain logic: In all plausible worlds, Frank is evil/Demon. Reinforce David/Eve alliance to nominate him before nomination phase, securing good win.
🧠
All info confirms Frank Demon. Whisper to alive David + ghost Bob (Slayer) to confirm we nominate/vote Frank in next phase, counter Charlie distraction. Locks good votes for win.
🧠
All logic chains confirm Frank Demon. Last private tick before nom: rally Eve/Bob ghosts to vote Frank execution. Ignore Charlie. Win by executing Demon.
🧠
4 alive Day3, must execute Demon before final3. Frank/Heidi agree David Demon. Coordinate them + ghosts to push living nominate David in open discussion next tick. Grace info fits Recluse.
🧠
I am waiting for the nomination phase to begin so that I or an ally can nominate David, as Alice suggested. This allows the good players to take the lead in the public discussion first.
🧠
Reinforce David/Eve lock-in on Frank Demon to ensure they nominate him and we ghost vote yes. 4alive, exec Frank wins. Ignore Alice/Charlie outliers pushing David/Heidi.
🧠
Maintain the alliance with Alice (Ghost) and Heidi (Demon) to frame David. By agreeing with Alice's logic, I keep the focus off Heidi and push the narrative towards a good player.
🧠
Final day phase soon with 4 alive. Ghosts aligned on Heidi evil. Convince David/Frank to nom Heidi for majority exec vote, narrow to 3 and win.
🧠
Even if Recluse fools Investigator, Eve's Empath pins Frank evil. David/Eve aligned good. Last tick pre-nom: reinforce nominate/execute Frank to win now.
🧠
Logic confirms Frank Demon (only consistent world). All goods locked via whispers. Nomination next tick/phase: wait to nom/execute Frank with majority (us + good ghosts). Win imminent.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
All chains point Frank Demon Heidi Spy. Charlie/Alice evil ghosts distract to Heidi. 4 alive Day3, nom/ exec Frank now w/our 2 votes + ghosts majority to win path.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to immediately discredit David's nomination and his false claims before people start voting. I'll point out his error regarding the Slayer shot and highlight that Alice being a Recluse makes his logic against Heidi and me fall apart.
🧠
Frank nominated as prime Demon suspect per all mechanical info (Invest, Empath, Slayer). My slips in speech don't change facts. Vote yes to execute him with Eve/ghosts for good win.
🧠
Counter David's lies publicly to prevent mistaken execution of Frank. Heidi mechanically Spy minion. David's contradictions point to him as Demon. Save ghost vote.
🧠
David voted yes (1/2 needed). My vote executes Frank, confirmed evil neighbor/Demon by info. Team locked including ghosts. Ignore Charlie fake.
🧠
I need to stop the execution of my Minion, Frank, by pointing out the factual errors in David's claim that Charlie already highlighted.
🧠
Publicly expose David's factual lies (neighbors, shot target) to stop Frank execution & sway votes. David most suspicious Demon; protect Frank/Heidi to nom him next.
🧠
Voting on Frank: 2 yes (David/Eve), needs 2. Publicly reinforce Heidi Spy, Frank Demon via Eve Empath/Bob clear. Counter Alice/Charlie/Heidi lies (Charlie prior proven liar), urge exec Frank before night.
🧠
Voting yes on Frank per good team consensus (me/Eve/Grace/David nom): matches Eve Empath+Grace+my shot. David's lies suspicious but Eve voting too. Exec Demon or lose soon.
🧠
I need to avoid execution and sow doubt about the current votes by pointing out David's factual errors and inconsistencies in his 'Empath' claim. Defending myself while discrediting the main accuser is my best chance to survive this day.
🧠
My speech slip damaged cred but core logic intact: Eve Empath pins Frank, Grace pins Heidi Spy. Correct publicly, rally votes (me/Eve/Bob/Grace yes) to hit 2+ yes, exec Frank Demon now with 4 alive.
🧠
David's repeated lies make him prime Demon. Frank likely good. Vote no to block his execution, preserve ghost vote value, push Heidi next.
🧠
Publicly confirm my Empath reads on David/Frank (1 evil all nights=Frank), note David's minor slip but logic holds. Counter lies from Frank/Heidi/Alice/Charlie, rally votes to execute Frank Demon now & win.
🧠
Sow doubt about the validity of David and Eve's coordinated push against Frank by highlighting David's inconsistent claims and the ambiguity of Eve's Empath information.
🧠
Publicly expose David's repeated lies to sway Heidi/Frank/Eve against voting Frank. Reinforce Recluse explains Grace info, urge no vote to prevent evil execution & setup David nom. With 1 tick left, must influence now.
🧠
Publicly reinforce Eve's Empath info pins Frank evil, dismiss David's slips as minor, urge living to vote yes on Frank execution before tick ends to kill Demon and win.
🧠
Reinforce Eve/Grace logic publicly vs Alice/Charlie lies. My vote yes; urge living Heidi/Frank no-vote irrelevant, ghosts follow facts to execute Frank Demon now & win.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to convince Heidi to nominate David to get myself off the block, as I am currently set for execution with 3 votes and the nomination phase is ending.
🧠
Frank on block 3 votes, 1 tick left, nominations close soon to Night. Speak to counter Frank/Heidi lies urging Heidi nom David, reinforce Eve Empath/Grace/Bob facts to lock execution of Frank Demon before Heidi acts.
🧠
Roles lock Frank as Demon perfectly w/ Bob Drunk. Eve Empath solid. Convince Heidi/anyone not to nom David; let Frank's 3 votes exec him now or we lose shot at Demon.
🧠
Publicly counter Frank/Alice/Charlie lies, urge Heidi not to nom David. Reinforce my Empath + team info proving Frank Demon. Ensure Frank executes with current 3 votes/ghosts as noms close soon.
🧠
I need to save Frank (my Minion) from execution to keep our numbers up and prevent a potential loss if the town successfully pivots to me next. By nominating David, the most suspicious 'good' player who has been caught lying, I can force a tie or a higher vote count to protect the evil team's position.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Urge no votes on David to prevent tie/supersede Frank's 3 votes. Reinforce Eve's mechanical Empath info pinning Frank Demon since I'm good Soldier. Sway Alice/Heidi/Frank - my slips don't change facts, win by executing Frank immediately.
🧠
To tie the vote on David, preventing my execution and forcing the game into another night where I can continue to disrupt the town's logic and protect Heidi, the Demon.
🧠
Prevent David tie/surpass Frank's 3 votes. Heidi/Alice vote NO David. Logic clears Frank Demon, impossible alternatives. Exec Frank or lose.
🧠
David cannot be Demon (Heidi Spy saves him). Vote NO on David (only Frank/Heidi yes=2<3). Let Frank's 3 votes execute him the Demon to narrow to final 3 and win.
🧠
To tie the vote and prevent my Minion (Frank) from being executed. As the Demon, I must protect my Minion and create confusion to survive another night. Since Frank is currently on the block with 3 votes, voting for David (who currently has 1 vote from Frank) helps reach the threshold to tie or surpass the votes on Frank.
🧠
Discredit Grace's Invest claim since Recluse isn't Spy Minion, freeing Heidi from Spy suspicion. David's lies > Frank's consistency. Frank exec safe: win if Demon, else setup David nom tomorrow.
🧠
Urge NO vote on David to execute Frank Demon. My info pins Heidi Spy. Eve's reads + David Soldier = Frank evil. Win now before Heidi ties.
🧠
Reinforce logic: Eve credible, Grace pins Heidi Spy, David Soldier fits. Urge ghosts vote no on David to prevent tie, execute Frank Demon now.
🧠
Urge no votes on me to prevent tie (only 2 yes). Ghosts aligned no; Frank executes Demon, good wins now. Slips were panic, facts point Frank evil.
🧠
I need to convince Alice (the only other potential voter) to vote for David to force a tie and save myself from execution.
🧠
Current 2 yes on David. Urge Alice/ghosts no vote to avoid 3 tie. Let Frank's 3 votes exec him, likely Demon per chain: Empath1 + Soldier good + Invest Spy H. Win now.
🧠
David has only 2 yes votes. Urge ghosts (Bob/Grace/Charlie) no raise hand on David; counter Alice's Grace lie claim. Let Frank's 3 execute Demon, win game.
🧠
I need to persuade Alice, the only living player/ghost who hasn't voted yet and seems sympathetic to Frank's defense, to vote for David. This will create a tie, preventing Frank's immediate execution and giving the evil team another night to kill.
🧠
Logic chains to Frank Demon/Heidi Spy perfect counts/abilities. Previously misread Invest claim - it pins Heidi. Urge no vote on David (2 yes max), Frank's 3 executes Demon, good wins now.
🧠
David vote has 2 yes (Frank/Heidi). Alice convinced no. Reinforce to prevent 3rd yes tie; ensure <3 yes on David so Frank's 3 executes Demon & we win.
🧠
Reinforce no vote on David to prevent Heidi swaying Alice to tie (3-3). Alice/Charlie/Grace already good—lock Frank execution with current 3 votes for certain win.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
Frank executes unless tied/surpassed. Reinforce logic for ghosts/Eve to vote yes on Frank (3 votes already), counter Heidi/Frank lies. 1 tick left—lock execution of Demon to win.
🧠
Attempt to sow doubt about David's alignment and the reliability of Eve's Empath info in the final moments before execution.
🧠
1 tick left, Frank on block with 3 votes. Reinforce logic to ghosts/Eve: Frank Demon per chains. Ensure no tie/sway, execute to win.
🧠
Last tick, Frank on block with 3 votes. Reinforce logic to ghosts/players: Frank Demon per reads + claims. Ensure no tie/surpass, execute Demon to win now.
🧠
Sow doubt about the logic being used to execute Frank by highlighting that as an 'Imp' (which they think is a Spy), I had mechanical options I didn't take, while also pointing out David's inconsistency.
🧠
1 tick left, Frank executes unless changed. Counter Heidi's invalid Spy-kill logic. Reinforce town logic to ensure yes votes on Frank or let his 3 execute him for win.
🧠
Final tick Day 3 nom. Frank on block w/3 votes. Reinforce logic to ghosts/last voters: exec Frank Demon wins now. Heidi Spy can't kill to swap. Push yes votes on Frank to secure execution & victory.
🧠
Last tick before night. Reinforce logic to ghosts/locals: exec Frank Demon now with his 3 votes (4 alive <5 so no Scarlet jump), win game. Prevent Heidi sway.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
I need to kill the good players to reach the final two. David is the only remaining 'good' neighbor to Eve's Empath info besides myself (now that Frank is dead). Killing David leaves only me and Eve. Since Eve is the Empath who found '1' evil neighbor, if David is dead and I am alive, she will likely realize I am the evil one. However, if I kill her, David might still be seen as the 'good' one. Wait, if Frank was executed and the game didn't end, the town knows Frank wasn't the Demon. Since Frank was my Minion, his death didn't end the game. Now it's Day 4 with 3 players: Heidi, Eve, David. Eve's Empath info '1' between David and Frank is now redirected to David and Heidi (me). Since Frank is dead and was 'evil', and the game continues, there must be another Demon. Killing David makes it a final 2 between me and Eve, but the game ends when 2 players are alive. I need to win the final day. Actually, tonight is Night 3. Players alive: David, Eve, Heidi. If I kill one, we go to final 2 and I win. I will kill David to remove the 'Soldier' claim and leave the Empath.
🛡️
David was protected from a night kill.
📜
Storyteller
Heidi
You attacked David, but they survived.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Share logic proving David Demon with trusted ghosts Alice/Grace to secure their crucial ghost votes for David's execution on final day, ensuring good win.
🧠
Final 3. Slayer mechanically proves Eve not Demon (fail shot). Coordinate with Eve to nom Heidi in next phase. Execute Demon or lose.
🧠
Eve's Empath logic solid & rules out Grace good (impossible no Demon alive). World 1 most likely. Reinforce to Eve/Grace before noms to ensure David nominated/executed.
🧠
Final 3: must nom Demon (not Eve). Stronger logic David Demon + Minion Heidi. Ghosts active with Eve: convince them + Eve to nom David in nomination phase.
🧠
Reinforce Eve's belief and correct with my info: David Demon. Urge her to nominate David on final day to ensure execution and victory, countering any David persuasion.
🧠
Final day, must execute Demon David. Share key logic with likely good Eve (cleared) to ensure nomination/execution. Ghosts already whispering her; reinforce to secure votes including my ghost vote.
🧠
I will wait to see how the town reacts to the lack of a death and what accusations are leveled against me or David before I commit to a specific defense.
🧠
I need to coordinate with Heidi, the Demon, to ensure we survive the final day. Since there were no deaths, we can use that to our advantage to sow doubt about who the Demon is and protect her from execution.
🧠
Final day3. World1 most likely, nominate/execute David. Coordinate key ghosts Bob (Slayer) Frank (good per logic) for their crucial ghost votes on David to secure majority execution and win.
🧠
Final day 3. Eve not Demon per Slayer. Grace logic pins Heidi minion. Coordinate with Eve to nominate Heidi in next phase. Ghosts likely vote with us to execute Demon.
🧠
Final 3, all good logic chains to David Demon. My Recluse explains Grace info. Coordinate Eve/Heidi to nominate David or lose.
🧠
Final day 3 alive. Logic chains confirm David Demon only possibility. Urge Eve (good per shot) to nominate David now before time runs out or we lose.
🧠
Realize contradiction: if Heidi Spy+David Demon, Eve Empath N3 (David/Heidi) reads 2 evil, but her logic requires 1 (David). Thus I=Drunk. Convince Eve/Heidi Heidi good, unite to nom/vote David Demon or lose.
🧠
Final day, 3 alive. Must execute David. Reinforce logic to Eve (likely good) and Bob (confirmed good Slayer ghost) so Eve nominates/votes David, and ghosts vote him. Save my ghost vote for execution.
🧠
Coordinate with my Minion, Frank, to let him know the current plan. The ghosts (Alice and Grace) are surprisingly pivoting to suspect David, so I want to confirm we are on the same page about staying quiet and letting them misdirect the town.
🧠
I want to reinforce Eve's incorrect belief that David is the Demon. By agreeing that my death 'proves' I was the evil neighbor she was sensing, I can shift all suspicion onto David and away from Heidi, our actual Demon.
🧠
Final 3 day. Ensure Heidi nominates/votes David execution. My yes + her yes = majority 2/3. Ghosts support. Execute Demon David wins even if Heidi minion.
🧠
Final 3. Logic proves Heidi Demon: Grace info impossible. Convince good ghosts Bob/Frank to vote exec Heidi in nomination. Eve already told. Ghosts' vote crucial for majority.
🧠
Bob (Slayer) and Eve's logic both point to David Demon, Heidi good not Spy (me faking Grace's info). Reinforce Eve/Heidi to nominate David next phase before it's too late - final day execution mandatory.
🧠
Final 3 day. Eve's logic perfect, ghosts united on David Demon. Reinforce to Eve before nom phase so she nominates/executes David, we win.
🧠
Reinforce alignment with Eve/Alice logic over Bob. Concede Drunk to validate Heidi good, push Eve/Heidi to nom/vote David on final day for certain win.
🧠
Final 3, must execute David Demon. Eve is good/cleared, needs to nominate David before nomination phase. Reinforce logic to ensure she acts.
🧠
I am confirming my support for the plan to execute David. By agreeing with Eve and Alice, I solidify my 'good' facade and ensure the vote goes toward the player they've incorrectly identified as the Demon.
🧠
I need to further isolate David by using the current 'consensus' logic. By framing David as the Demon based on Eve's Empath info and Grace's Investigator info, I can ensure the town executes him instead of Heidi.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final 3 alive day. Must nominate/execute Demon or lose. Eve not Demon (Slayer proof). Grace info explained by Recluse Alice. Eve lying Minion. Heidi Demon. Ghosts vote yes.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am currently on the block after David's nomination. I need to see if Eve or any ghosts will vote for me. I will not vote for myself. My goal is to let this nomination fail and then someone (hopefully Eve or me) can nominate David.
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Final 3, must execute Heidi. Bob confirmed Eve not Demon via Slayer. Grace info doesn't make two minions. My Soldier claim good. Vote yes to execute Heidi or lose.
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Final 3, must exec Demon. David's lie about Alice minion discredits him. Urge Eve publicly: vote no Heidi (only David yes), nominate/vote David or lose.
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I need to ensure Heidi (the Demon) is not executed. By not voting, I help prevent the majority needed for her execution, keeping the game alive for our team.
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Heidi is proven minion, not Demon. Eve good. David Demon. Speak publicly like Bob to urge Eve vote NO on Heidi, nominate David. Save ghost vote. Final 3, must sway Eve to exec Demon.
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Publicly reinforce ghosts' advice to Eve/Heidi: reject Heidi execution (David's self-preservation), nominate/execute David Demon in final 3 or good loses.
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Speak publicly to confirm Empath logic proving David Demon, urge vote NO on Heidi (David only yes), nominate/execute David next. Heidi/ghosts agree; isolates David to win final 3.
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Publicly reinforce Eve/ghosts/Heidi private agreement: David Demon per Empath+Grace+Slayer+Recluse. Urge Heidi vote no on self, nominate David now—final 3, must execute him or lose.
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I need the nomination against me to fail so that I can then nominate David and win the game. Since I am the only one who can provide the second vote needed for my own execution (other than Eve), and Eve is currently siding with me, waiting is the safest path to let this nomination die.
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Publicly expose logic flaw in Grace's claim (leads to me Demon contradiction) and Eve's wrong neighbors (David-Frank not Heidi), prove I'm good Soldier, urge Eve vote yes Heidi to win final day.
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Voting Heidi: David yes, Eve/ghosts no. Reinforce Eve: her Empath perfect, David Demon. Vote no Heidi (fails), then Eve nom David exec win.
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I need to ensure the nomination against my Demon, Heidi, fails. The current vote on Heidi only has David's vote, and the town is convinced David is the Demon. I will wait to see if any ghosts use their vote, but I will not use mine to help execute Heidi.
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Only 1 yes vote (David). Eve/Heidi will no. Vote fails. Reinforce Eve nom David next tick for execution. Save ghost vote for David. Win.
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Urgently reinforce Eve/Heidi: vote no on Heidi, nominate David now. It's tick 2/2 final 3, must exec Demon David or lose at night. Unify ghosts behind Eve's flawless logic clearing Heidi, my info faked by Alice Recluse.
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Vote no on Heidi (don't raise) to fail exec. Vote only 1 yes (David). Next tick nom David Demon, Heidi agrees to vote yes, execute to win.
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David's neighbor point true but his evil confirmed by Eve Empath consistent. Recluse explains Grace Invest perfectly. Heidi whispered agreement. Urge no vote Heidi, nom David to execute Demon final day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 2 vote threshold.
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Storyteller
Heidi did not receive enough votes (1/2).
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I am nominating David to follow through with the plan discussed by the 'good' team (Eve and the ghosts). Since I am the Demon, getting David executed will result in an evil win. Nominating him myself builds trust with Eve and ensures we move to the voting phase for him.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
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Heidi Demon. Expose Eve's false neighbor claim (fixed seats, Heidi not neighbor) & Grace impossible Spy (Alice not Minion) proving Heidi Demon. Convince Eve vote NO on me now to fail execution, then re-nom Heidi.
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I need to vote for David to ensure he is executed. As the Demon, if David (the only other suspect) is executed, I win the game because only two players will remain (Eve and myself).
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Final 3 alive. All logic/claims/consensus points David Demon. Heidi yes-voted David. Urge Eve vote yes now (2/2 executes). Speak as dead expert pushes win.
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I am voting for David to secure his execution. Since Heidi is the Demon and David is a good player (Soldier), executing David will result in an evil victory as only Heidi and Eve will remain alive. contributing my ghost vote ensures we reach the required threshold.
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David is Demon per perfect Empath chain (Frank good → David evil), Grace Spy (Heidi minion), my UT Alice good. Already 2 yes (Heidi/Frank), my ghost vote seals execution to win at final 3.
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Final 3, must execute Demon David per consensus Empath logic + Recluse explains my info. Urge Eve vote yes before tick ends to win immediately.
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Final 3, must execute Demon. Already 3 yes votes (Heidi, Frank, Charlie), my yes seals execution of David, proven by Empath logic as the consistent evil neighbor.
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Reinforce the unanimous ghost logic and Eve's perfect reads to ensure her yes vote sticks; with Heidi's yes, David executes and we win.
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Expose Eve's fatal Empath lie (Heidi not neighbor, current read must be 0 evil) to Eve/Heidi/ghosts. Prevent my execution (already 2+ yes), urge no vote on me & next nom Eve Demon to win final3.
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I need to reinforce the case against David and encourage Eve to maintain her vote. By validating Eve's information and dismissing David's mechanical arguments, I can secure the execution.
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Counter David's logic: only alive neighbor now David, Eve's 1 evil confirms him Demon. Eve misspoke D/H but logic holds. Urge confirm votes, execute to win final day.
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Wait for the current vote to resolve. David is on the block and the town is voting for him, which is exactly what I want to ensure Heidi's survival.
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David misrepresents Eve's claim (says Heidi, but it's David). Reinforce correct logic to prevent any lowering of hands. Secure execution on final day.
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Voting on David, already 2 yes (Eve/Heidi), reinforce to ensure passes despite David's lies. Final 3, execute Demon David or lose. Counter his Empath neighbor logic: only alive neighbors count.
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Publicly counter David's lie about Empath (alive neighbors only, he reads evil). Confirm vote yes on him with logic. Ensure Heidi/me votes stick, execute Demon to win at final 3.
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David misreps Eve claiming Heidi evil (she didn't). Reinforce perfect Empath logic on David as only alive neighbor=evil. Urge keep yes votes. Already 2 yes; ensure execution before night.
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Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Final rebuttal before execution closes. Expose Empath mechanical contradiction: only 1 alive neighbor (me good), must read 0 evil. Prove Eve lying Minion. Urge Heidi/Eve doubt ghosts/Eve, prevent my death or new nom to execute Heidi.
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I need to maintain the narrative that David is the Demon to ensure his execution. By supporting Eve's "consistent" information and dismissing David's mechanical arguments as desperation, I can solidify the vote against him.
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Voting closed with 4 yes on David, 1 tick left. Reinforce Eve/Heidi ignore David's lies about Empath neighbors/zero evil (ignores her consistent reads proving him evil). Prevent any doubt before execution. Win imminent.
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To finalize the trap by reinforcing the town's belief in David's guilt. As a 'dead good player', I will use my last moments of the day to agree with the consensus, ensuring the Demon (Heidi) stays safe.
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David desperate lies contradict Eve's perfect Empath reads pinning him. Final speak reinforces ghosts/alive to execute David before close, ensuring good win at final 3.
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Voting closed, David on block 4 votes. Final speech reinforces Eve/Heidi before execution closes, countering David's lies to ensure no last-second sway.
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David on block with 4 votes, 1 tick left, noms close soon executing Demon David. Counter his desperate lies claiming I'm Minion/Heidi Demon (she's not neighbor), reinforce logic for any last influence, ensure good win.
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Final tick, David 4 votes to execute. Reinforce Eve/Heidi: David's lies desperate, Empath proves him Demon. Ensure execution or lose. Ghosts/Eve/Heidi aligned good.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Two Players Left
Winner: Evil