Game Detail

Players

Alice (Soldier) Bob (Butler) Charlie (Drunk) David (Imp) Eve (Washerwoman) Frank (Saint) Grace (Empath) Heidi (Baron)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil235,94811,116$0.0757
Good805,30952,588$0.1874

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Heidi. Your safe bluffs are: Ravenkeeper, Monk, Undertaker
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Washerwoman. Either Grace or Bob is the Empath.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Investigator. Either Bob or Grace is the Scarlet Woman.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler, pick a neighbor (Alice) early to test alignment tomorrow via coordinated voting. Enables info sharing and town unity without ability waste.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with the Demon to coordinate strategy and ensure we are aligned on our bluffs and targets.
🧠
Whisper neighbors to introduce, build trust, ask their info/role hints. Helps verify alignment later via Empath etc., organize good team early while hiding Saint.
🧠
Share my exact info privately with non-suspects to build good alliance, gather their info on Bob/Grace without public Demon target on me day 1.
🧠
Respond privately to Charlie's claim, share my Soldier role (safe from Demon) to build trust. Ask neighbors' info to cross-check. Day 1 info gathering crucial to narrow Demon suspects early.
🧠
Respond to Frank's whisper with my real N0 info to build good neighbor alliance, gauge reactions, and narrow my evil neighbor. Day 1 info-sharing progresses game without public reveal.
🧠
Share my Washerwoman info privately with neighbors to verify Grace's Empath claim (one of Grace/Bob is). Her 1 evil neighbor + Frank's good play points to Heidi evil. Build good alliance, narrow Demon suspects early.
🧠
Day 1 early, build trust with master Alice/neighbor Charlie who grouped us. Share Butler role/info to organize good team, counter whispers, progress info gathering.
🧠
Coordinate with my Minion (Heidi) and establish a bluff (Ravenkeeper) while suggesting targets to frame.
🧠
Day 1 early: build good alliance with neighbors Bob/Heidi + Charlie (key info). Share Soldier claim privately, probe for contradictions to logic-chain evils using single-chain on claims. Progress info gathering.
🧠
Day 1 early: build trusted good group (Alice seems solid Soldier). Confirm Bob's story consistency to narrow my info without public leak. Share with Heidi (Alice's neighbor) to cross-verify Bob.
🧠
Strengthen good neighbor chat (Frank/Grace), push Heidi as evil per Grace's read + logic. Share Charlie's info to align vs evil. Progress to nominate Heidi soon.
🧠
Strengthen Alice/Charlie/Heidi good alliance by confirming claims, probe Bob/Grace Scarlet via group. Share my neighbor reads to build trust and narrow evils early Day 1.
🧠
Confirm alignment with good neighbors Eve/Grace, agree Heidi evil per logic chains, align votes to nominate/execute her next. Hide Saint role early, build good block.
🧠
Confirm alignment with Frank/Eve on nominating Heidi (my evil read). Day1 Day2 nom, execute Demon early to win. Share mutual confirms to build trust, progress to nomination.
🧠
Coordinate with my Minion, Heidi, to solidify our bluff strategy and maintain our cover.
🧠
I need to coordinate my bluff with David (the Demon) and keep our communication consistent. Claiming Librarian as a Baron is a strong play because it explains the extra Outsiders in the game.
🧠
Confirm claims consistency with Heidi/Bob input. As Soldier, reveal publicly soon but narrow suspects first. Align good group (me/Charlie/Bob/Heidi) vs Grace. Day1 info gathering crucial before noms.
🧠
Solid chain guilts Heidi as Demon (or minion), Bob as Scarlet. Next tick nominationβ€”confirm Eve/Grace vote Heidi, share my Saint role (hide til late but Day1 safe here), press David, align good team to execute Heidi.
🧠
I need to observe the town's initial claims and reactions before committing to a specific strategy. Heidi and I have established our bluffs (Ravenkeeper and Librarian), so I will wait to see how the others reveal their roles.
🧠
Confirm vote alignment on Heidi nomination next tick (final tick D1). Solidify team (me/Frank/Eve), probe David whispers, progress to execute Heidi (likely Demon). Reveal chains publicly later.
🧠
I need to maintain my Librarian bluff and keep the pressure on Bob and Alice to see if I can sow more confusion. By claiming I haven't seen an Outsider, I'm playing into the Baron setup while keeping my options open.
🧠
Confirm vote alignment on Heidi nom next tick (phase progress 1/4). Solidify good team (me/Frank/Grace), probe David whispers, progress to Heidi exec D1 win. Avoid nom Frank Saint.
🧠
Respond to Heidi, confirm Butler to group, ask key questions on Bob/Grace/quiet players. Build good alliance (Alice/Charlie/Heidi?), push narrowing for nomination. Verify claims mechanically via my ability.
🧠
Gather Heidi's read on Bob to narrow Bob/Grace. Coordinate public claims and potential nom of sus player (Bob/Grace) before nomination phase to progress info sharing and pressure evils.
🧠
I need to observe the town's initial claims and see how Heidi's Librarian claim is received before making any aggressive moves. Staying low-key is the best strategy for the Demon on Day 1.
🧠
Push public claims from all to verify info & logic chains. Highlight Heidi's 0 Outsiders contradiction with Baron. Suggest nom Grace (not Bob, my possible master) if needed. Organize good team early D1.
🧠
Push group to public claims & nom Bob (my neighbor, easier to push). Heidi contradiction keyβ€”probe to resolve Outsiders. Public my Investigator to build trust/pressure Bob/Grace. Day1 nom tests minion to find Demon.
🧠
Push Heidi for exact Librarian info (which 2 players, 0 Outsiders in them or total?) to resolve contradiction with Baron/Butler. Public Soldier claim verifiable (Demon-safe). Coordinate public claims/nom before nomination phase to test logic chains and execute evil.
🧠
Confirm team alignment for Heidi nomination next tick (Phase Progress 0/4). Ensure Frank/Grace nominate Heidi & vote. Probe David suspicion via whisper to expose lies. Execute Heidi D1 to win.
🧠
Confirm team votes for Heidi nomination next tick. Solidify alliance with Frank/Eve before nom phase. Chain unbreakableβ€”execute Heidi D1 to win. Probe David later.
🧠
I am sowing confusion by claiming Librarian and reporting 0 Outsiders, which contradicts the Baron setup and Bob's Butler claim. This forces the town to question Bob's claim and my own, creating chaos.
🧠
Confirm team vote Heidi nom next tick (phase progress 0/4). I'm Saint, don't nom me. Solidify good team Eve/Grace/Frank, probe David sus whispers. Win D1 by exec Heidi Demon.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly claim Butler to verifiable via Alice N1 voting. Heidi's claim mechanically impossible (I'm Outsider neighbor she checked), so expose her lie. Push nom her as top sus before phase ends. Progress info to narrow Demon.
🧠
Nominate Heidi to execute Demon D1. Chain perfect: Grace Empath(βœ“Eve), Bob Scarlet(βœ“Charlie), Heidi evil/Demon(βœ“Grace N0+Bob conflict). Frank Saint safe. Team Eve/Frank/Grace vote 100%. Win now.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote Heidi to execute Demon D1 per perfect chain (Eveβœ“Charlieβœ“N0βœ“Bob conflict). 100% team Eve/Frank/Grace/Charlie vote locks win. No riskβ€”final tick, must execute.
🧠
Defend myself against the nomination by casting doubt on the accusers (Bob and Charlie) and maintaining my Librarian bluff.
🧠
Vote Heidi to execute her. Chain unbreakable, D1 execution wins game for good team. As Saint, I survive execution anyway.
🧠
Vote Heidi to execute her. Chain unbreakable, 4 votes likely with Eve/Frank/Grace +1 more = D1 win killing Demon. Solid good team executes evil.
🧠
I need to sow doubt about the execution of my Minion, Heidi, without appearing too suspicious myself. By advocating for caution, I can potentially stop the execution or at least create confusion.
🧠
Heidi has 3 conflicting claims (Bob Lib, Eve Washer via Grace Empath) pointing evil. D1 execute her if Demon wins game. Vote to progress.
🧠
Heidi most sus due to Lib/Butler direct conflict + Eve's chain guilting her evil/Demon. D1 execution chance too high-value to pass; tests my Bob/Grace read. 4 votes likely with Eve/Frank/Grace/Alice.
🧠
Heidi's claim mechanically impossible vs my verified Butler Outsider. She's evil/Demon. Vote to execute D1 for win. My Butler ability irrelevant today.
🧠
I need to vote for Heidi to maintain my cover as a good player, even though she is my Minion. If I don't vote, I look suspicious. The town is already voting for her, so my vote won't change the outcome, but it protects my reputation.
🧠
Retract vote on Heidi. Day 1, conflicting info (Lib vs Butler), no Demon proof. Better info gathering than risk executing good Townsfolk.
🧠
Retract vote as Alice (my N0 master) did; shows I'm not blindly following but logical. Builds trust with Alice, pressures holdouts, progresses info without hasty D1 town loss.
🧠
I need to survive the execution. By pointing out that my claim is 'too obvious' for a Demon, I'm trying to sow doubt about my alignment being evil. I'm also trying to deflect attention to others.
🧠
Heidi lying evil per N0+info conflict. Publicly push execution D1 to remove Demon early. Raised hand voting yes; reinforce chain for 4 votes to win.
🧠
Lower hand to prevent accidental Heidi execution if not Demon. My Inv doesn't read her; need more info D1 vs rushing. Vote strategically later.
🧠
Retract vote to deny Heidi info on vote count/reach exactly 4 later. Heidi likely Demon; execution wins D1 or info tomorrow. Team plan solid.
🧠
Retract vote to prevent Heidi execution. Solid good chain might be evil plant to kill good Heidi. Slow down day1, gather more info before losing Townsfolk.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (2/4).
🧠
Heidi most suspicious (Lib lie); voting failed due to David/quiet ones. Speak to rally votes for my Heidi nom, counter Grace's Bob Scarlet push, progress D1 execution.
🧠
I need to deflect suspicion from myself and sow doubt about the other players' claims, specifically Charlie's Investigator claim, to disrupt the town's consensus.
🧠
Heidi most guilty by info conflict + Empath. Day1, re-nominate her to execute Demon before night kill. Speak to rally votes, expose David/Charlie hesitation as sus.
🧠
Heidi most suspicious due to direct contradiction with Bob Butler (verifiable N1). Publicly support re-noming/executing her D1 to win fast as Soldier safe from night. Rally votes, question David/Charlie lowers.
🧠
Explain why I lowered hand (not convinced Heidi Demon yet), share my info publicly to align good info vs evil contradictions, build trust, progress to verify Bob Butler N1 & narrow Demon suspects. Avoid bad D1 exec.
🧠
Heidi execution failed due to David/Charlie. Publicly challenge them to explain lowering hands, reiterate logic chain pressuring Heidi renom/vote. Progress D1 execution before night.
🧠
I need to maintain my cover as a cautious, potentially good player while protecting my Minion (Heidi) by sowing doubt about the execution. By appearing hesitant, I avoid being seen as an immediate threat while preventing the town from killing my Minion.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the most vocal and dangerous player, pushing hard for Heidi's execution and coordinating the town against us. Eliminating her will disrupt the town's logic chain and remove a major threat.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Chain logic points to Heidi/Grace evil. Repick Grace (likely good Empath) as master to vote D2 execute top Demon suspect (Heidi), enabling my vote as Butler. Nullifies ability while aligning with good.
πŸ“œ
Storyteller
β†’
Bob
You chose Grace to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Grace's night death proves she's not minion/Demon (per Charlie's info), guilting Bob unless Charlie lies. Coordinate with neighbors Alice/Charlie on Heidi execution and verify my Outsider claim before nomination phase.
🧠
Dead, push living good team (Eve/Frank/Charlie) to nominate/execute Heidi Day2 as proven evil/Demon via unbreakable logic chain. Save ghost vote for later. Recent Bob whisper to Alice/Charlie suspicious.
🧠
Grace ghost confirms D1 good chain guilting Heidi Demon. With 3 ticks left pre-nom, rally Eve/Charlie/Frank/Grace to execute Heidi D2. As Saint, stay alive but push execution of top suspect to win.
🧠
I need to maintain my cover and sow discord among the players who are suspicious of me. By acting cooperative and questioning the death, I can deflect attention and keep the town divided.
🧠
Grace's night death proves she's not minion, making Charlie's claim point to Bob minion if true. Heidi Lib contradicts Bob Butler. Push execute Heidi as top evil per Grace Empath. Coordinate with Bob/Charlie for nom/execution.
🧠
Solidify good team (me/Alice/Eve/Frank/Grace ghost) to nom/execute Heidi Demon today. Coordinate votes (5 good alive), counter evil whispers. Progress to win.
🧠
Solidify good team of 5 (Eve/Frank/Charlie/Grace/Alice), confirm plan to nominate Heidi this tick for execution with 5 votes. Progress to win by executing Demon; reveal roles public post-exec.
🧠
Coordinate with my Minion to survive the day and shift suspicion away from us.
🧠
Coordinate with the Demon (David) to shift suspicion onto Bob and Eve, while maintaining my cover.
🧠
Nomination phase next tick. Lock plan with core team (Charlie/Frank/Grace), confirm all vote Heidi. Push Alice reveal Soldier for credibility. Reveal my WW post-exec. Secure 5 votes to execute Demon.
🧠
Coordinate with my Minion to shift suspicion onto Bob and protect ourselves.
🧠
Confirm nom plan locked with core team (Eve/Charlie/Frank). Eve nom Heidi this tick (Saint safe), all 5 (us+Alice) vote up. Execute Heidi evil/Demon. Progress to win, nom phase next.
🧠
Grace death mechanically clears me as minion, chains to Heidi evil via Empath N0. Coordinate with allies Alice/Charlie to nom/execute Heidi before nomination phase; I'm good Butler.
🧠
Solidify good team (Charlie/Eve/Frank/ghost Grace) to nominate/execute Heidi today per single-chain logic from Grace/Charlie mechanical info. Reveal Soldier publicly via whisper to progress to nomination. 5 good votes to pass.
🧠
Confirm team alignment & lock plan to nom/execute Heidi this tick (next phase). 5 good votes win. I'm Saint, safe nominator. Progress to execution, ignore evil.
🧠
Confirm plan with core good team before nom tick. Ensure 5 votes (me/Alice/Eve/Frank/Grace ghost) on Heidi to execute Demon today. Progress to win.
🧠
I need to observe the town's reaction to Grace's death and see if anyone has new information before I start publicly questioning Bob. I'll wait to see if the conversation shifts towards me or Charlie.
🧠
Confirm final plan details with core good team before I nominate Heidi next tick (safe as Saint). Ensure 5 votes locked, reveals timed right, progress to execution this phase.
🧠
I need to continue sowing doubt about Bob to protect David and myself. By questioning his Butler claim and suggesting he might be the Poisoner, I can shift the town's focus away from me and David.
🧠
Confirm final plan details with core team before nom tick. Ensure 5 votes (us+Alice+Grace ghost) locked on Heidi to execute Demon this day and win.
🧠
Push Heidi execution: her Lib contradicts my Butler mechanically. Grace death clears me from Charlie's claim (can't be minion). Coordinate noms/votes with allies Alice/Charlie to execute Heidi before nomination ends.
🧠
Final tick D2 pre-nom; lock team confirm on Frank nom/5 votes Heidi to execute Demon & win. I'm dead ghost vote ready; progress to execution.
🧠
Last tick D2, coordinate #TeamGood (5 votes) to nom/execute Heidi Demon per ironclad chain. Public reveal Soldier now to build trust/votes. Win today!
🧠
Last tick before nom phase. Confirm 5-vote lock on Heidi (me/Alice/Eve/Frank/Grace) to execute Demon per chain. Ignore contradictions from Bob/Heidi; Alice Soldier cred boosts votes. Public reveals post-exec. Win imminent.
🧠
Continue sowing doubt about Bob to protect David and myself. By questioning his Butler claim and suggesting he might be the Poisoner, I hope to shift the town's focus away from me and David.
🧠
Final confirm nom plan with core team before nom phase. Ensure 5 votes locked on Heidi to execute Demon this day and win. As Saint, I nom safely.
🧠
Grace death mechanically clears her good/not minion. Heidi lib directly conflicts my Butler. Push Heidi exec D2 before final day. Coordinate Alice/Charlie noms/votes as my master Grace dead.
🧠
Phase 0/4, nom next. Rally core good team (5 votes + Grace ghost) to nom/vote Heidi D2 execution per ironclad chain logic. Win by exec Demon; Soldier safe.
🧠
I need to observe the town's reaction to the death of Grace and see if they focus on me or Charlie. I will wait to see if anyone makes a move to nominate before I start pushing the narrative against Bob.
🧠
Final team confirm before nom phase. Ensure Frank noms Heidi next tick, all vote up (5+ghost). Locks D2 win by executing Demon. Ignore evil disruption.
🧠
Final discussion tick: lock core team confirmations before nom phase. Ensure Frank noms Heidi, all 5+ghost vote up to win D2. Public reveals build cred.
🧠
Final ghost vote confirm to team before nom phase locks commitment. Ensures 5 votes (Eve/Charlie/Frank/Alice/Grace) execute Heidi Demon D2 for win. Ignore evil whispers.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
1 tick left, phase ends to night. Must nom Heidi now per good team plan (Frank delay risky). Chain heavily guilts Heidi evil/Demon. 5 alive good + Grace ghost vote executes her D2 win.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Final ghost vote on Heidi to execute Demon D2. 5 votes (Eve/Charlie/Frank/Alice/Grace) secure execution. Win game now.
🧠
Defend myself against Alice's nomination by casting doubt on the information she's using and framing myself as a helpful Townsfolk.
🧠
I need to defend my Minion, Heidi, to prevent her execution. By casting doubt on Alice's logic, I hope to sway the town to vote 'no' or at least create enough confusion to stop the execution.
🧠
Heidi provably lying about Lib (I'm Butler); Grace Empath + logic chains guilt her evil. Consensus to execute; my vote crucial for good win. Only 2 ticks left.
🧠
Final tick voting Heidi. Grace/Bob up (2/4 needed). My vote + Charlie/Eve/Frank = 5 good votes executes Heidi Demon TODAY D2 win. Ignore David/Heidi speech.
🧠
Heidi Demon per ironclad chain. 5 good votes (me/Alice/Eve/Frank/Grace ghost) + Bob's hand = execution. Secure D2 win by voting up.
🧠
Heidi is Demon per ironclad chain. Current vote: Alice/Charlie/Grace/Bob (4?). My vote makes 5/6 alive for execution. Frank likely next. Execute Demon D2 to win now.
🧠
Vote up Heidi to execute Demon D2 with 5+ghost votes (Alice/Charlie/Eve/Grace/Bob? +me=6). Saint safe to execute, team wins today per locked good chain.
🧠
Confirm to all why we execute Heidi with ironclad logic now (D2, 6/4 votes up). Publicly lock good team claims post-exec for win. Progress to victory.
🧠
Confirm votes locked at 6/4, reinforce chain publicly as ghost to drown Heidi/David lies, pressure execution before night. Win D2 requires Heidi dead.
🧠
Votes at 6/4 with 1 tick left; reinforce chain publicly to prevent lowers, ensure execution D2 win as Saint safe from exec.
🧠
Reinforce ironclad logic publicly, hold vote up, counter Heidi/David lies. 1 tick left, execution imminent β†’ win D2 by executing Demon Heidi.
🧠
I am being executed. I need to sow as much doubt as possible before the phase ends to protect David (the Demon). I will claim that the town is being manipulated by the real Demon.
🧠
Reinforce ironclad logic publicly during vote to counter Heidi/David lies, hold all good votes up (6/4), execute Heidi Demon this tick β†’ good wins D2. No lower hand.
🧠
I need to sow doubt in the town's logic chain to save my Minion, Heidi. By framing their deduction as a 'guess' and 'fragile', I hope to discourage them from voting.
🧠
Reinforce execution logic publicly to counter Heidi/David doubt, hold vote up (hand already raised), ensure Heidi Demon dies today for early good win. As Butler, voting since Grace master but she's deadβ€”irrelevant now.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Phase 0/4 ticks, Heidi on block 6 votes. Reinforce vote lock, counter Heidi/David lies, progress to execution for D2 good win as Saint safe from exec.
🧠
Heidi execution locked at 6 votes (incl me), 0/4 ticks left. Wait for auto-exec to kill likely Demon, securing good win D2. No need to speak/nom - phase ends soon.
🧠
I am about to be executed. I need to sow doubt in the town's logic and try to survive or at least make them question their decision before the execution happens. I will maintain my innocence and warn them about the real Demon.
🧠
Reinforce unbreakable logic publicly, hold team votes firm vs Heidi/David lies. 0 ticks left, ensure Heidi executes as Demon for D2 good win.
🧠
Reinforce unbreakable chain publicly with team during final tick. Ensure Heidi exec as Demon for D2 good win. Hold vote up implicitly.
🧠
Votes locked 6/4 on Heidi Demon, Heidi/David desperate lies. Phase 0/4 ticks, voting closed per ST. Wait silently for execution & night to confirm win, no need to speak further.
🧠
I need to sow doubt and try to break the town's consensus, even though it's very difficult at this stage. I'm trying to frame the accusers as the ones who are coordinated.
🧠
0/4 ticks left, Heidi locked 6 votes on block, no new nomination can surpass (Alice used nom). Wait for Heidi execution to win D2, no need to speak.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the most vocal and organized leader of the town's current logic chain. Eliminating her will disrupt their coordination and buy me time to sow further discord.
πŸ›‘οΈ
Alice was protected from a night kill.
πŸ“œ
Storyteller
β†’
David
You attacked Alice, but they survived.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
After Heidi exec (likely Demon), pick Charlie as master: he's claimed Inv confirming good logic chain, active good pusher, ensures my Day 3 vote to execute remaining Demon suspect (David/Frank). Nullifies ability safely.
πŸ“œ
Storyteller
β†’
Bob
You chose Charlie to be your master.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Regroup core team post-Heidi exec & Grace death. Share WW info publicly via Frank proxy (Saint safe). Plan nominate Bob D3 to execute minion; narrow David/Charlie for Demon. 6 alive, push execution.
🧠
Dead, used ghost vote. Eve whispering good team (Eve/Frank/Charlie/Alice). Join to get Day 3 info, confirm Heidi execution outcome, chain logic to ID remaining Demon (likely David), push execution since 5 alive.
🧠
I am dead and have one ghost vote. I need to observe the town's reaction to the fact that no one died at night. This suggests the Demon might have been protected (Monk) or the Demon chose not to kill (unlikely) or the Demon is the Imp and killed themselves (but no new Imp). I will wait to see who they suspect next.
🧠
Confirm unbreakable chain with team, align on nominating Bob (mechanically evil via Inv/WW/Empath). Grace N0 clears Alice/Frank. Progress to execute Bob D3, narrow to David. Reveal Saint late.
🧠
Confirm team plan publicly via group whisper: nom Bob D3 with chain logic to execute minion, full vote up. Progress to Nomination tick, clear David next. Win by executing Demon.
🧠
Join good private chat (Eve/Frank/Charlie/Alice/Grace) as Bob Butler to share info, reveal role, collate logic vs David/Charlie, build town unity for execution.
🧠
Confirm team plan to nominate Bob (confirmed minion via logic chains). Coordinate proxy Eve's WW claim public via Frank (seated near). Solidify 5 good votes + Grace ghost to execute Bob, narrow to David.
🧠
I need to sow doubt and appear as a helpful, concerned villager to avoid being the primary suspect. By bringing up Alice's survival, I can steer the conversation toward roles like Soldier or Monk, potentially framing others.
🧠
Confirm team plan publicly via Frank proxy Eve WW, lock Bob nom/execution today. Solid logic chain evil-proves Bob; full vote up wins game.
🧠
Confirm team plan publicly via proxy to lock info, nominate/execute Bob this day (phase 2/4). 100% chain guilts Bob minion; delay risks Demon win. Progress to execution.
🧠
Confirm team locked on Bob execution D3 (nom phase next). Push Eve proxy WW public + Charlie/Frank/Alice nominate Bob for 5+ votes up to kill minion. Progress to win, then David.
🧠
Confirm 100% locked team plan publicly proxy my WW info via Frank now (2 ticks left), push Bob nomination/execution D3 with 5+ votes to win. Ignore Bob/David, progress to victory.
🧠
I need to sow discord and appear helpful while deflecting suspicion from myself. By questioning Alice's survival, I can probe for information about her role and potentially frame her or others.
🧠
Respond to David publicly in group to call out his deflection while reinforcing good team logic on David/Charlie. Coordinate with good chat (Eve/Frank/Charlie/Grace) for noms, nominate David next as top Demon suspect.
🧠
I am dead and have already been executed. My goal is to keep the Demon (David) alive. Since the town is currently whispering and coordinating, I will wait to see if they turn their suspicion towards David or if they are distracted by other theories. I have one ghost vote left.
🧠
Publicly proxy Eve's WW claim to lock chain: Grace good Empath β†’ Bob Scarlet minion. Push team nominate Bob before nomination phase (2 ticks left). Secure 5+ votes for win, ignore Bob/David lies.
🧠
Strengthen good team chat (Eve/Frank/Charlie) to nom David today per logic (Grace guilts Heidi, Charlie guilts me but Grace good=Charlie minion, David Demon). I'm mastered on Charlie to vote. Progress to execution before nom phase ends.
🧠
I am dead and have already been executed. My goal is to protect David (the Demon) by staying quiet and letting the town continue to be confused. I have no useful information to share that wouldn't draw attention to my alignment. I will wait to see how the town proceeds.
🧠
I need to sow doubt and keep the town from focusing on me. By suggesting Alice is the Soldier, I'm trying to explain her survival without revealing myself as the Demon.
🧠
Dead ghost, push public execution of Bob minion this nomination phase via team coordination. Confirm Eve proxies WW claim publicly to lock info chain and rally votes for win.
🧠
Proxy Eve's WW public to lock chain for all: Grace good Empath β†’ Bob Scarlet. Push team nominate Bob this tick before nomination phase. 100% vote (5+ghost) executes minion, town wins. Ignore Bob/David lies.
🧠
Confirm team plan publicly via Frank proxying Eve's WW to lock Bob as evil, nominate Bob next tick (phase progress 1/4). Full vote up wins game, process of elimination David Demon next.
🧠
Confirm team locked on Bob execution before nomination tick. Proxy WW public via Frank/Charlie imminent. 100% vote up wins D3; peaceful N2 means Demon alive=Bob minion.
🧠
Publicly proxy Eve's WW via team whisper to lock logic chain pre-nomination. Confirm GO execute Bob this phase (next tick nom). 100% vote up wins D3 as minion dead + Demon already executed.
🧠
Dead ghost, push team to public proxy Eve WW claim + nominate Bob this nomination phase. 100% chain executes minion D3, then David if needed. Win imminent, progress to nomination/votes.
🧠
Publicly proxy Eve's WW claim this tick to lock chain logic for all, build unstoppable town consensus pre-nomination. Coordinate team to nominate/execute Bob D3 for win, narrowing to David next. As Saint, stay unexecuted.
🧠
I am dead and have already been executed. My goal is to keep the Demon (David) alive. Since the town is currently whispering amongst themselves and I have no new information to contribute, I will wait to see if they turn on each other or if David needs help.
🧠
Team chain 100%: Eve WW + my Inv + Grace Empath N0 = Bob Scarlet minion, Heidi Demon dead evil. Public proxy Eve WW via me to lock town before nom phase. Coordinate Bob nom next tick (me/Alice/Frank), 100% vote up for D3 win.
🧠
I need to sow doubt and keep the town from focusing on me. By suggesting Alice is the Soldier, I'm trying to explain her survival without pointing to myself as the Demon. I'm also trying to gauge their current suspicions.
🧠
Wait for team to proxy my WW info public this tick as planned (Frank/Charlie). 0/4 ticks, nom next - preserves my action for nom/vote Bob. 100% locked win D3 imminent.
🧠
Reinforce group consensus ignoring David's deflection. Coordinate David nom D3 to execute Demon with majority votes (us 5 + Grace ghost). Progress to win.
🧠
Confirm team alignment pre-nomination tick. Proxy Eve WW public via Frank/Charlie to lock full vote on Bob execution D3. Ignore David probe; progress to win.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Day 3, 1 tick left, no one on block. Nominate Bob per team plan (proxy Eve WW via Frank/Charlie done). Mechanical logic guilts Bob evil minion; execute to cripple evil. Team vote +Grace ghost +Bob? secures. David next.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob is confirmed Scarlet minion via unbreakable chain (Eve WW + Grace Empath + my Inv + Heidi lie + Grace N-death). 100% good vote executes him D3 win. My vote seals it.
🧠
I want to sow doubt about the execution of Bob to protect the Demon (David) and keep the town's focus away from him. Since I am dead, I can only influence through speech and my one ghost vote.
🧠
Bob is mechanically guilty minion via full chain (my WW + Grace/Charlie info + Heidi lie). Vote up for execution with team+Grace+Bob? to win D3 now.
🧠
I need to vote for Bob to ensure he is executed, as the town is already pushing for it. If Bob is executed, it keeps the heat off me and potentially eliminates a player who might be a threat.
🧠
Publicly confirm full chain & urge 100% vote up on Bob (Eve/Charlie up, Alice/Frank/David/Bob should raise). 6/6 executes minion, David D4. Win imminent as dead good Empath.
🧠
Vote up Bob execution (team 4 alive + Grace ghost + ?Bob = majority). Secure win D3 before night; Saint safe from nom.
🧠
Final push to execute Bob: team has 4/5 alive votes + Grace ghost likely. Bob's vote irrelevant. Secure minion kill D3, win vs David next.
🧠
I'm good Butler mastered Charlie N2 so can vote. But logic chains conflict: Grace/Eve confirm good but guilt me minion. Vote yes aligns with master Charlie (raised) to prove good, build trust for D4 David nom if survive.
🧠
Voting in progress, 1 tick left. Reinforce chain publicly, hype majority vote (6 hands up), urge hold hands. Execute Bob minion β†’ peaceful N3 β†’ David D4 win. Progress to victory.
🧠
Publicly confirm full chain, hold votes, counter Grace ghost instruction to execute Bob NOW. 1 tick left, 6 votes (team4 + Grace ghost vote? + Bob) = locked win D3, David next.
🧠
I need to sow doubt and prevent the execution of Bob, who is being targeted by the town's logic chain. If Bob is executed, the town will likely turn their attention to me next. I need to disrupt their confidence.
🧠
I need to sow doubt about the current execution of Bob to protect my Demon, David. By questioning the logic and suggesting the Scarlet Woman might be someone else, I can create confusion and potentially stop the execution.
🧠
Publicly reinforce perfect chain, urge hold votes, counter David/Heidi lies. 1 tick left, execution imminent secures win by killing minion, exposes David Demon. Team locked.
🧠
Reinforce unbreakable chain publicly during vote to prevent lowers/deflect, hold 6 votes for Bob execution D3 win. As Saint, stay alive.
🧠
Votes locked at 6 (incl Bob). 1 tick left, phase ends soon. Hold hand/votes to execute Bob minion, narrow to David D4 for win. No need speak.
🧠
Lower to fail execution on me (Butler good Outsider). Chain flawed (Charlie lying minion, Heidi evil Lib). Save self for D4 3p final day nom David Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Phase 0/4 ticks, Bob on block 5 votes (needs tie/surpass to stop). Reinforce chain publicly, urge hold hands (esp Grace ghost), counter David/Heidi noise. As Saint, prevent my exec; win by executing evils.
🧠
Reinforce ironclad chain publicly, counter David/Heidi deflection, urge hold hands for Bob exec D3 to win now. As Soldier safe, progress to victory.
🧠
Bob has 5 votes, phase 0/4 ticks. Reinforce chain publicly, counter David/Heidi/Bob misinformation, urge hold votes to execute Bob minion now for D3 win path.
🧠
Reinforce ironclad chain publicly during final nomination tick. Urge hold votes vs David/Heidi/ Bob/ghost pressure. Ensure Bob execution D3 for good win, narrow to David.
🧠
I need to continue sowing doubt and appearing as a concerned town member to avoid being the next target, even though the town is very close to executing Bob.
🧠
To sow doubt and confusion among the town, hoping to stall or prevent the execution of Bob, even though I am dead. I need to keep the town questioning their logic.
🧠
Reinforce ironclad chain publicly vs David/Heidi/ Bob deflection. Urge hold hands for 5+ votes (us4+Grace ghost) to execute Bob Minion now, win D3 or setup D4 David. 0 ticks left, solidify votes.
🧠
I'm on block with 5 votes (Alice/Charlie/Eve/Frank/David?). 1 tick left, nom David (demon) to tie/surpass for execution. Grace ghost + Heidi can vote David. Reveals my Butler, counters chain.
πŸ“œ
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to maintain my cover and keep the town focused on Bob, who is currently on the block and about to be executed. Deflecting Bob's accusation against me is crucial to my survival.
🧠
Voting David executes potential Demon now if Bob not Demon, but primary chain executes Bob Minion first (5 votes locked). Secure Bob execution by not tying; David D4. Win imminent D3.
🧠
I'm mastered by Charlie N2, but to counter fake chain & execute real Demon David, raise hand to vote him. Ghosts + me can push to 5+ votes for execution/win D3.
🧠
Bob secured 5 votes on block but nominated David to deflect/split votes. Reinforce chain publicly, urge team ignore Bob/David/Heidi, hold block votes. Win imminent as Bob executes D3.
🧠
I need to continue sowing doubt and protecting my Demon, David, by attacking the town's logic and encouraging them to reconsider their target. Even though I'm dead, my words can still influence the remaining players.
🧠
Voting David tests his alignment. If passes (6 votes), execute Demon D3 win. If fails, Bob executes anyway (5 votes block), narrow to David D4 win. Hold Bob block votes secure.
🧠
Raise hand on David to push execution test - if passes, kills Demon & win (Scarlet can't ascend >5 alive). Secures Bob execution on block meanwhile. Hold good team win D3.
🧠
Voting David risks executing wrong target when Bob is mechanically guilty via chain. Bob already 5 votes on block→executed soon. Hold no hand on David, secure Bob exec D3.
🧠
Publicly reinforce chain, counter Bob/David/Heidi lies, hold votes on Bob to execute him now (5 votes locked +Grace ghost), win today or David D4. Progress to victory, ignore deflect.
🧠
Lower hand on David vote (mistake, was desperate). Stay on block with 5 votes to deny town execution (6 needed?), survive to night as Butler good, counter chain tomorrow. David Demon likely.
🧠
I am currently being nominated by Bob, but the town is focused on executing Bob. I need to stay quiet and let the town execute Bob to keep the heat off me for one more day. If I vote for Bob, I might look suspicious, but if I don't, I might look like I'm protecting him. Given the town's current fervor, I will wait and see if Bob is executed.
🧠
Dead, ghost vote used. Bob 5 votes executes at phase end (1 tick left). David vote in progress but irrelevant if Bob executes first as minion. Wait wins game.
🧠
Reinforce ironclad chain publicly, counter Bob/David/Heidi lies/deflects, hold all hands on Bob execution D3 to win now as Saint can't be executed.
🧠
Bob exec locked 5 votes (team+Grace ghost), 1 tick left→Night soon. Win if Bob minion/Demon dead. David's vote in progress irrelevant; team ignores. Wait preserves hand on Bob, progresses to victory.
🧠
I am dead and have already used my ghost vote. I need to wait for the current nomination process to conclude. My goal is to keep the Demon (David) alive, but there is nothing more I can do to influence the vote on Bob.
🧠
Bob has 5 votes on block for execution soon (1 tick left). Reinforce chain publicly, counter Bob/David/Heidi lies/deflect to prevent vote lowering. Hold good team unity for D3 win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (4/3).
🧠
Bob has 5 votes and will execute at phase end (0/7 ticks). Reaffirm chain publicly, counter lies, hold team hands up to execute Bob minion TODAY. David D4 locks win.
🧠
With 0 ticks left, Bob executes unless tie; speak to ghosts/Charlie to flip 1 vote (Grace/Heidi/Charlie) to tie, survive to D4 nom David with dead vote math. Reveal Heidi Lib true, chain fake, save good team.
🧠
I need to maintain my cover as a good player and keep the town focused on executing Bob, who is a distraction but also a threat to my survival if they start questioning the 'chain' too much. I want to keep the heat off me.
🧠
Bob has 5 votes, phase 0/7 ticks, execution imminent unless tie/surpass. Reinforce chain publicly to prevent lowers/chaos from Bob/Heidi/David, ensure Bob executes for good win D3.
🧠
Phase progress 0/7, Bob 5 votes on block - reinforce chain publicly, urge hold hands/no lower to execute Bob this tick and win day3 as he's provable minion.
🧠
Bob has 5 votes and will execute this tick (phase 0/7). Reinforce chain publicly to prevent any lowering hands, counter Bob/David/Heidi lies, ensure Bob executes as minion for good win path.
🧠
I am trying to sow doubt in the town's ironclad logic by highlighting the risk of executing a non-Demon, hoping to save Bob (who is not the Demon, as David is the Demon).
🧠
Bob has 5 votes on block, 0 ticks left, will execute automatically killing minion. Reinforce hold hands/no lower to prevent any last-second flips, secure win path.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the most dangerous player. She is confirmed as the Soldier (survived my attack on N2) and is leading the town's logic. I must eliminate her to survive and disrupt their coordination.
πŸ›‘οΈ
Alice was protected from a night kill.
πŸ“œ
Storyteller
β†’
David
You attacked Alice, but they survived.
Day 4
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
My info proven: Bob Scarlet executed. Eve's WW claim now conflicts (implies Grace good, Bob Scarlet). Grill Eve on WW details publicly via proxy to expose her as remaining Minion; narrow David/Frank/ Eve.
🧠
As dead good Butler, consult dead (but none active) & influence alive via whisper to save ghost vote for F3. Grill Charlie on suspicious private whisper to Alice/Eve, push David exec as chain suspect. Progress to nomination.
🧠
Whisper good team core (Charlie,Alice,Eve) to confirm Day 4 plan: execute David next. Coordinate votes/nomination before next tick. Progress to win.
🧠
Address Charlie's valid Grace contradiction by asking Eve publicly via whisper for exact WW info to resolve. Confirm good team unity, push David exec as Demon on flawless chain. 5 alive, execute today to win.
🧠
As dead Empath, reinforce chain publicly via whisper to alive good team (Charlie/Eve/Alice/Frank). Urge Charlie nom David (3 ticks left), unite votes for win. Progress to execution.
🧠
I am dead and have one ghost vote. I need to wait for the town to nominate David so I can see if I need to use my ghost vote or if the game is already decided. I am currently observing the town's final push against David.
🧠
I need to observe the town's current focus and see if I can sow any doubt before the nominations begin. Since they are planning to execute me, I need to stay quiet and see if I can shift the target to someone else.
🧠
Explain exact WW info to resolve Charlie/Alice confusion on Grace Empath read (Heidi evil neighbor). Reaffirm chain, lock votes to execute David today (5 alive, final execution). Win imminent.
🧠
Confirm Eve/Grace logic publicly aligns, rally team to nominate/execute David now (2 ticks left). 5 alive, execution wins game; Soldier safe proves good.
🧠
As dead Butler ghost, expose broken chain (Grace good falsifies Charlie Inv), challenge clique whispers ignoring us ghosts, push David nom/execution. 5 alive, need info to narrow Demon for F3.
🧠
With 2 ticks left, nominate David via public call-to-action to prompt team nom/execute him now (5 alive, need 3 votes). Whispers confirm good team (A/E/F/Grace) aligns on David evil. Execute Demon D4 to win.
🧠
Confirm team unity for Charlie's imminent David nomination (next tick). With 2 ticks left, lock 100% vote (A/C/E/F/Grace ghost) to execute David D4 and win. Ignore Bob ghost.
🧠
Reinforce team (Charlie/Alice/Eve/Frank) on nom/execute David now (2 ticks left). Bob ghost sowing doubt as dead minion; ignore. Win by executing last evil.
🧠
I need to sow doubt among the core group of players who are pushing for David's execution. By reminding them of the Baron and the potential for error, I might make them hesitate or reconsider, buying David more time.
🧠
I need to observe the town's current focus and see if I can sow any discord before the nominations begin. Since they are already planning to execute me, I need to stay quiet and see if they turn on each other.
🧠
Confirm 100% team lock on David nom/execution next tick (2 ticks left). Urge Charlie nominate David now. 5 votes win D4, ignore ghosts. Reveal Saint prevents my exec.
🧠
I need to sow doubt among the core group that is targeting me. By acting confused and suggesting I'm being framed, I might buy myself some time or force them to reconsider their consensus.
🧠
As dead ghost, expose clique whispers excluding ghosts, challenge chain flaw publicly via Charlie (ex-master), urge nominate David suspicious survivor. Gather Grace reads to progress logic before nomination. Save vote.
🧠
Last tick before nom phase. Reaffirm team (alive voters) to raise hands on my David nom next tick. 4 alive good votes (C/A/E/F) + ghosts beat David. Ignore distractions, execute Demon D4 win.
🧠
I am dead and have already cast doubt on the town's plan to execute David. I need to see if my message causes any hesitation or if they proceed with the nomination. I will wait to see how they react to my warning.
🧠
Last tick before nom. Reinforce unbreakable chain to Charlie (key nominator), urge nom David. Eve/Alice/Frank vote up. Expose Bob lies sowing doubt. Win by executing last evil David D4.
🧠
Reinforce team unity pre-nomination (1 tick left). Confirm votes for Charlie's imminent David nom/execution to win D4. Ignore evil ghosts. Progress to victory; Soldier safe.
🧠
Confirm 100% team lock pre-nomination (1 tick left). Drown out David lies, reinforce chain/votes. As Saint, ensure David executed not me; win imminent.
🧠
Final tick before nom. Reaffirm unbreakable chain, confirm 100% vote up on David's nom to execute him and win D4. Ignore distractions; progression to victory.
🧠
Reinforce team unity pre-nomination (0 ticks left). Confirm 100% votes for Charlie's David nom next phase. Ignore ghosts. Execute David D4 win as Soldier safe.
🧠
Final tick D4 pre-nomination. Reaffirm unbreakable chain to alive team, confirm 4v1+ghosts votes on my imminent David nom/execution. Ignore distractions, secure D4 win executing Demon.
🧠
Confirm 100% team lock pre-nomination (0/4 ticks). Urge Charlie nominate David this tick for execution. 5v1 win imminent, ignore David lies. Progress to victory as Saint safe.
🧠
Final tick D4 pre-nom. Reaffirm 100% locked chain, confirm all raise hands for Charlie's imminent David nom/5v1 exec win. Ignore lies, progress to victory.
🧠
As dead ghost Butler, expose clique secrecy flaw & Grace death logic break to fracture group, get reads/nom info before nom phase. Push David nom as suspicious D3 survivor; save vote.
🧠
To sow doubt among the remaining players about David's guilt, hoping to prevent his execution and keep the Demon alive.
🧠
I need to sow discord and deflect suspicion away from myself by casting doubt on Frank, hoping to break the unified front against me.
🧠
Dead, no vote/nom. Urge alive good team (A/C/E/F) via private whisper to nominate David immediately (nom phase imminent). Ironclad chain points to David Demon; execute to win D4. Counter Bob/Heidi lies.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Dead, can't nom/vote. Publicly blast chain to team, urge Charlie (alive) nom David immediately (1 tick left). Pressure overcomes whispers/ghost doubt, forces win D4 execution.
🧠
1 tick left, team locked 5v1 vote (A/C/E/F/Grace). My nom starts execution of only logical Demon David, securing D4 good win. Charlie can back up if needed.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Baron (Minion) and David is my Demon. I must do everything in my power to prevent his execution, even though I am a ghost. I will use my ghost vote to try and save him.
🧠
I need to sow doubt and delay the execution, even though it's a long shot. I'm trying to break their unified front by suggesting they are being manipulated.
🧠
David is the only unaccounted evil per town chain (Heidi minion/Demon dead, Bob minion dead). 5v1 vote likely executes Demon David to win D4. Save ghost vote impact; don't waste on defense.
🧠
David is only possible Demon per unbreakable chain. Raise hand to vote execute him now (phase 2/2); 5v1 secures win D4 before night. Ignore distractions.
🧠
David is only possible Demon per unbreakable chain. 5v1 vote (us+Grace) executes him this tick for D4 good win. Ignore evil ghosts Bob/Heidi/David pleas.
🧠
Raise hand to vote execute David - team locked 5v1 (A/C/E/F/Grace) secures D4 win executing Demon. As Saint, safe from night but must win today.
🧠
Final day not reached (5 alive), but David is only logical Demon per unbreakable chain. Raise hand to vote 5v1 (A/C/E/F/Grace ghosts) execute him now for certain good win. Soldier safe.
🧠
Publicly confirm all good alive voted up on David (saw hands). Urge hold hands through 2 ticks - 5v2 executes Demon David, win now. Ignore David/Bob/Heidi lies. Progress to victory.
🧠
Publicly reinforce ironclad chain, confirm all good hands up, urge hold 1 more tick for 5v2 execution of David Demon to win D4. As Saint, cannot be executed.
🧠
I need to sow one last bit of doubt before the execution goes through, even though it's likely futile. I am trying to protect the Demon, David, by questioning the town's certainty.
🧠
Reinforce team to hold hands 1 tick left; 5v2 executes David Demon per chain. Urge ignore evil ghosts David/Heidi/Bob. Win imminent D4.
🧠
Final-ish day (6 alive). Speak to break Grace/Frank push, highlight Grace full reads missing (N1/N2?), clique secrecy, Heidi Lib lie not Demon proof. Urge lower hands, info before exec. Save vote.
🧠
Hold vote locked 5v2 through final tick for David's execution. Team wins D4 by killing last evil (David Imp). Ignore ghost distractions; lowering risks loss.
🧠
Reinforce perfect chain publicly, rally team to hold hands 1 tick for 5v2 David execution win. Ignore distractions, progress to victory.
🧠
1 tick left, hands locked 5v2 (A/C/E/F/Grace up, Bob/Heidi up lies, David down). Wait holds vote, executes David Demon next tick for certain win. No need speak, team solid.
🧠
I need to sow doubt in the town's consensus to prevent my execution. By highlighting the 'rushed' nature of their decision and the potential for error, I might convince someone to lower their hand.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce perfect chain publicly during final ticks. Ensure all hold hands for 6-vote David exec (not 3p final day). Win D4 by executing last evil.
🧠
Final tick, phase progress 0/4. David 6 votes on block. Urge lower hands to nom Frank, expose Grace/Frank push as hiding Frank Demon per Grace partial read. Save good team.
🧠
Phase 0/4 ticks, David 6 votes locked execution unless surpassed. Reinforce team hold hands, counter Bob/Heidi lies pushing Frank Demon (chain proves impossible). Secure D4 win, Saint safe from exec.
🧠
I need to sow doubt and delay the execution as much as possible, even though I'm on the block. I'm trying to appeal to the town's sense of caution.
🧠
I am trying to sow one last bit of doubt before the execution happens, hoping to disrupt the town's confidence even though I am dead.
🧠
Phase 0/4 ticks, David 6 votes locked. Reinforce team hold hands on David to execute Demon D4 win as Soldier safe.
🧠
Reinforce perfect chain publicly during final 0 ticks to counter Bob/Heidi lies, ensure all good hold hands firm. 6 votes locked executes David Imp Demon, good wins D4. No nom needed, David already max votes.
🧠
Final reinforcement as dead ghost pre-execution. Urge team hold firm on David 6-vote block (0 ticks left). Bob/Heidi ghost lies countered. Secure good win D4 by executing Demon David.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good