Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good685,781239,768$0.5069
Evil198,170405,734$1.8112

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Recluse, Chef, Saint
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Frank or Alice is the Investigator.
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Eve or Charlie is the Butler.
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. You learn no information tonight.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Starting with Alice and Bob on Night 0 gives me a clean binary read. If 'yes', I have a strong lead. If 'no', I've cleared two players and can focus elsewhere. I'll triangulate with different pairs on future nights.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler, I need to pick a master for tomorrow. With no information, I'll choose Frank, my neighbor, to make vote coordination easier. I can talk to him privately tomorrow about voting strategy.
📜
Storyteller
Eve
You chose Frank to be your master.
📜
Storyteller
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Librarian (good), Alive - Charlie: Imp (evil), Alive - David: Mayor (good), Alive - Eve: Butler (good), Alive - Frank: Fortune Teller (good), Alive - Grace: Spy (evil), Alive - Heidi: Washerwoman (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to share my Librarian information with Alice, my neighbor, to start building trust and gather more information. She might have useful info like Empath or other roles.
🧠
Day 1 - gather information from my neighbor Eve. I'll feel her out without revealing I'm the Mayor. See if she has any first-night info or claims to share.
🧠
As Butler, I should hide my Outsider status until late game. I'll be friendly but vague, and try to learn more about David's role without revealing my own.
🧠
Coordinate with my minion Grace early to align our bluffs and avoid contradicting each other. Establish trust and plan our deception.
🧠
I want to build a trusted connection with my neighbor Grace and learn what she discussed with Charlie. I won't reveal my role yet, but I can use my Night 0 info on Alice/Bob to cross-reference later.
🧠
I should share my suspicious lack of info with Bob to test his reaction and build trust. If I'm the Drunk, I need allies. If Bob is evil, I might catch him in a lie later.
🧠
I want to privately speak with Frank to see if he is the Investigator from my Washerwoman ping. If he is, we can share information and build trust.
🧠
Coordinate with Charlie on safe bluffs that match the grimoire, and prepare a cover story for Frank to explain our whisper.
🧠
I need to talk to Eve and Charlie individually to gauge their claims. Eve just whispered with David — she might have shared something. I'll approach Eve first to see what she says without revealing my Librarian info.
🧠
I need to touch base with both neighbors. Already spoke to Eve; now I should feel out Charlie to see if he has any info or seems trustworthy.
🧠
Bob asked me directly for info. I should respond to avoid seeming suspicious, but keep my Butler role hidden. I'll deflect by asking what he's learned, turning the conversation back on him.
🧠
Establish my Chef bluff with David, my neighbor. Telling him I saw zero pairs builds early credibility since it is actually true, and sets up my cover story for the game.
🧠
Heidi approached me first, which could be genuine or probing. I'll share my Night 0 info (Alice & Bob not Demon) but keep my exact role vague to protect myself, and ask her to share her info first since she initiated.
🧠
I need to probe Eve privately to see if she admits to being the Butler. If she denies it, I can compare with Charlie's response later to test Bob's claim.
🧠
Share my Washerwoman information with Frank. Since my info directly involves him, telling him that either he or Alice is the Investigator should prompt him to either confirm or deny, which helps me narrow things down.
🧠
Respond naturally to Frank, downplaying my conversation with Charlie while showing interest in his info to build rapport and potentially learn what he knows.
🧠
I need to talk to Charlie since he's one of the two Butler candidates from my info. His claim will help me determine if my info is reliable and if the Baron is in play.
🧠
I want to gather more information from Alice since she's had multiple conversations. I'll share Charlie's Chef info to see if she can corroborate or if anyone else got similar starting info. I won't reveal my Mayor role yet.
🧠
Alice specifically asked about the Butler, which strongly suggests she has Librarian info. Since I am the Butler, confirming this privately builds trust with a likely-good player and helps the good team consolidate.
🧠
Respond to Bob to maintain my Chef bluff and build trust. I'll share my zero-pairs info and deflect the Baron question since I don't want to overcommit.
🧠
I'll confirm to Heidi that I'm not the Investigator, which (if she's truthful) points to Alice. I'll ask about her suspicion level on Alice before I approach Alice directly. This helps verify Heidi's claim without revealing my Fortune Teller role yet.
🧠
Charlie claims Chef with 0 evil pairs. I want to confirm this directly with Charlie and see if his story is consistent with Eve being Butler (Outsider) and Bob being Librarian. Cross-referencing claims helps narrow down which world is real.
🧠
I need to speak with Alice to verify if she claims Investigator. If she does, it confirms my info and Frank's honesty. If she doesn't, Frank may be lying or I may be drunk.
🧠
Establish my Empath bluff with Heidi, my neighbor, before public claims begin. Building trust with a good player early makes my zero-evil-neighbor claim more credible when I go public.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I have no solid evidence to nominate anyone on Day 1. As the Butler, my vote is tied to Frank anyway. I'll wait and observe who nominates whom to gather information.
🧠
Share Charlie's Chef claim publicly to get group reactions and verify consistency. If evil players are not adjacent, that narrows down possible evil pairs. Also, I want to see who supports or challenges this claim.
🧠
Establish my Empath bluff publicly by sharing true information about Frank and Heidi being good. This corroborates Charlie's Chef claim indirectly and builds early town credibility without looking like I'm protecting him too closely.
🧠
I need to share that I got no Investigator info. This helps the town figure out if there's a Baron and if I'm the Drunk. Combined with Heidi's Washerwoman claim and Eve's Butler, we can map Outsider count.
🧠
Share my Librarian info publicly to pressure Charlie and Eve, and see how they react. If Charlie is Butler, he's lying about Chef. If Eve is Butler, she has no starting info claim which is suspicious.
🧠
Share my Washerwoman info publicly to confirm Alice's claim. Alice's 'no info' is suspicious — she should have gotten info if real. I want to pressure her and see how others react before considering a nomination.
🧠
Deflect suspicion from my Chef bluff by highlighting the contradiction around Alice's Investigator claim and the Outsider count. Push the town to question Alice or Heidi rather than me.
🧠
I should reveal my Fortune Teller role and my Night 0 info (Alice and Bob are not the Demon) to help the group narrow down suspects. This also puts pressure on Alice whose claim is most contradictory.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the Fortune Teller before he can gather more evidence and potentially identify me as the Demon. He has established too much trust with the group.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace is mechanically confirmed good by her Empath read of zero on Frank and Heidi, which aligns with Charlie's Chef zero. She is the safest master choice to ensure my vote follows a trusted good player on Day 2.
📜
Storyteller
Eve
You chose Grace to be your master.
📜
Storyteller
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Librarian (good), Alive - Charlie: Imp (evil), Alive - David: Mayor (good), Alive - Eve: Butler (good), Alive - Frank: Fortune Teller (good), Dead - Grace: Spy (evil), Alive - Heidi: Washerwoman (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I want to privately probe Bob about his Librarian info and whether he still stands by it. Frank's death may shift the Outsider count logic. I need to determine if Bob is trustworthy before sharing more.
🧠
I need to talk to Grace, my neighbor and master. She claimed Empath 0 and should have new info from last night. I want to share my Butler role openly with her since she's my master and discuss the Alice situation.
🧠
Alice is asking if Frank's death changes my info. It doesn't directly, but Frank being killed supports him being real Fortune Teller. I want to discuss the poison theory and who the Demon might be.
🧠
Bob has been exchanging whispers with Alice and claimed Librarian. I want to share my Washerwoman info with him and see if Alice revealed anything useful in their whisper, and figure out the Alice/Frank contradiction.
🧠
Maintain my Empath bluff with a safe zero read on good players, then cast doubt on Alice's Investigator claim to divert town attention from Charlie.
🧠
Coordinate with my minion Grace, decide tonight's kill, and gather intel from her conversations with Eve and others.
🧠
I need to talk to my neighbors and trusted players to gather more information. Charlie is my neighbor and claims Chef with zero evil pairs. I want to privately share my Mayor role with a trusted player and get their read on the game.
🧠
I am dead but my Fortune Teller info is valuable. Grace claims Empath with 0 evil neighbors including me, so she likely trusts me. I'll share my role and N0 check results with her.
🧠
Grace just received Frank's ghost whisper - she likely has his Fortune Teller info. I need to learn what Frank told her to help solve the puzzle.
🧠
Bob's Librarian info correctly identified me as Butler. He seems trustworthy. I want to coordinate with him about the Alice situation and discuss who the Demon might be, especially since Frank is dead and Grace's Empath info clears me and Heidi.
🧠
Eve shared Grace's Empath 0 confirming both Eve and Heidi are good. This narrows evil to Alice, Charlie, and David. I want to share this logic with Eve and ask if she has thoughts on Alice vs Charlie vs David, especially since Charlie pushed hard against Alice yesterday.
🧠
Waiting to see if Bob responds to my whisper before I approach others. I revealed my role to Bob and need his reply about Alice and his Librarian info.
🧠
Build temporary trust with Alice by sharing Frank's Demon clear, but keep pressure on her Investigator claim to ensure she stays a town suspect. Extract info if she knows my identity.
🧠
Respond to David's trust gesture, maintain my Chef bluff consistency by arguing Alice cannot be Drunk if Eve is Butler, and push suspicion toward Alice or Bob to sow chaos.
🧠
Grace is the most valuable info source right now. Her Night 2 Empath reading between Eve and Heidi could narrow down evil locations. I need to learn it and also share my Mayor role discreetly so she knows a good role exists.
🧠
I'm dead but still have info to share. Charlie claimed Chef with 0 evil pairs and seems actively solving. Sharing my FT info with him helps more good players cross-reference and narrow down the Demon.
🧠
Heidi claimed Washerwoman who saw an Investigator. I need to learn which two players she saw, and whether I'm one of them. This directly bears on whether I'm the real Investigator or the Drunk.
🧠
David has been quiet and Bob flagged him as a suspect. I need to learn what his passive role is and gauge his reactions to the Alice situation. If he slips or deflects, it helps narrow down evil.
🧠
Charlie is the other candidate from my Librarian ping. Eve claims Butler, so Charlie is not Butler. I want to pressure Charlie on his Chef claim and see if he's consistent, while also sharing that Eve seems confirmed good via Grace's Empath.
🧠
Alice directly asked me about my Washerwoman pings. I should honestly tell her she is one of my two pinged players and discuss why her no-info makes sense if she was poisoned N0. This builds trust and helps us solve the puzzle.
🧠
Answer David's question consistently with my bluff, correct his night count to avoid a trap, and reinforce Alice's suspicious behavior to preempt her true Investigator info.
🧠
Reaffirm my Chef-0 bluff to Bob, agree with his logic that Eve is the Butler, and redirect his suspicion toward Alice's inconsistent Investigator claim to get him off my back.
🧠
Eve reached out and seems confirmed Butler. I'll share my thoughts on Alice while revealing I'm Mayor to gain her trust. She could be a valuable ally since Grace's Empath says she's good.
🧠
I need to share my Fortune Teller info with Bob, who was one of my Night 0 checks, and discuss the Heidi-Alice contradiction. Bob is central to multiple claims and may have useful reactions to my info.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice's Investigator claim with no info is mechanically impossible if Eve is the sole Outsider. Highlighting this contradiction creates maximum confusion, deflects from my Chef bluff, and puts a suspicious good player on the block where she might get executed.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself against Charlie's nomination. Heidi privately confirmed I'm her Investigator ping, and Frank (the other ping) is dead. Poisoning explains my no-info perfectly. I need to rally the good team and point out this isn't a contradiction but evidence of a Poisoner.
🧠
I nominated Alice based on contradictions in her claim. Voting against her maintains consistency and pressures the table. Even if she is Investigator, removing a good info role helps evil, and roles are not revealed on death so doubt will remain.
🧠
Support Charlie's nomination of Alice. Executing the real Investigator eliminates valuable good information and sustains the narrative that Alice is suspicious. My Empath bluff aligns with pushing on Alice.
🧠
Alice is the most suspicious player due to the no-info claim and too many Townsfolk claims. Even if she's a poisoned Investigator, her execution tests Heidi's info and narrows the suspect pool. With 3 votes so far (Charlie, Grace, and now me), we need one more for execution.
🧠
Alice can't be the Demon based on my Fortune Teller NO result. But she could be the Poisoner Minion. The contradiction in her claim is real, and executing a Minion would remove the poisoning threat. With 3 votes already, my ghost vote secures the execution and tests her claim.
🧠
Alice's no-info claim contradicts Heidi's Washerwoman info and my Librarian info. The Poisoner explanation is possible but needs testing. With 4 votes already, executing Alice either wins the game or reveals critical information about the Poisoner.
🧠
Grace (my master) has voted, so I am permitted to vote. The execution already has enough votes either way. Voting shows unity and doesn't change the outcome.
🧠
Alice already has 6 votes and will be executed. I should publicly state my position - that I believe she's likely a poisoned Investigator - while acknowledging I could be wrong. This maintains my credibility either way.
🧠
With 6 votes against me, execution is certain. I need to give town a clear framework for solving the game after I'm dead: Poisoner exists, I'm real Investigator per Heidi, and Frank was likely the Demon's target as Fortune Teller.
🧠
The execution is already secured with six votes. Speaking further risks over-exposure, so I will wait and let Alice die, solidifying my credibility when the town eventually realizes her Poisoner story was fabricated.
🧠
Alice is good and confirmed Investigator; her execution helps evil. The vote is already secured with 6 votes, so I should wait for it to resolve and move to night.
🧠
Alice has enough votes. I should reveal my Mayor role publicly now since final 3 is approaching and if I die at night, the bounce could save town. Also, town needs to know.
🧠
Alice is about to be executed. I've already voted. I should speak to ensure the town uses the information I shared — my N0 Fortune Teller check on Alice & Bob was NO. Also remind them about red herring and encourage Grace to continue Empath readings. Don't lower hand — vote stays.
🧠
Alice is being executed regardless (6 votes already). I need to point out we have 7 Townsfolk claims for 5 slots and organize suspicion for tomorrow. David's last-minute Mayor claim is suspicious timing.
🧠
Share mechanical analysis before night falls. With 7 Townsfolk claims for 5 slots, flag the contradiction. Help town focus on Charlie and David as potential evil after Alice's execution.
🧠
Alice is dying anyway with 6 votes. I want to leave the town with clear analysis: at least 2 of Bob, Charlie, Grace, David are evil. Grace clearing me helps narrow things. My goal is to set up tomorrow's discussion.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to die. I must leave the town with clear analysis: the math shows too many Townsfolk claims. With Heidi confirming me, the real evil must be among Bob, Charlie, and David. Grace and Eve are mechanically cleared by Empath and Librarian respectively. I need to focus the town on the right suspects.
🧠
Concede possible error on Alice to seem reasonable, but pivot suspicion toward David's convenient Mayor claim and remind town that multiple liars exist regardless of Alice's alignment.
🧠
Plant suspicion on David's late unverifiable Mayor claim to deflect from Charlie and myself, while reinforcing my Empath credibility for tomorrow.
🧠
I need to defend my late Mayor reveal and redirect suspicion to the actual evil players. I know I'm good, and Grace's Empath data suggests Eve and Heidi are good. That leaves Bob and Charlie as the most likely evil duo.
🧠
Last tick before night — summarize key logic for the living to act on tomorrow. Reinforce that the math narrows evil to Bob, Charlie, and David. My FT info adds a constraint.
🧠
Guide the town toward executing Charlie or David tomorrow. With Alice dead and Frank dead, we have 2 known good dead players. If Grace is real, Eve and Heidi are good, I'm good, so Charlie and David are the only evils. Tomorrow we must execute the Demon.
🧠
The consensus is clear: Charlie and David are the two evils. I need to reinforce this and prepare everyone for tomorrow. I should state my Butler role publicly and confirm Bob's info.
🧠
The consensus is converging on Charlie and David as the two evil players. I should reinforce this before night falls to guide tomorrow's execution. Bob's math is solid — if Grace cleared Eve and me, and we trust Alice and Frank, only Charlie and David remain.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am the primary suspect; if I survive until tomorrow I will be executed. Passing the Imp to Grace—who the town trusts completely—gives evil a hidden Demon and a real chance to win.
💀
Charlie(Ghost)
Charlie has died.
🔄
Grace
Imp Star Pass: Grace becomes the new Imp!
📜
Storyteller(Ghost)
Charlie(Ghost)
You chose to kill Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace is the most mechanically confirmed good player via Empath reads. Choosing her ensures I can vote when she votes tomorrow, which is critical for executing the Demon.
📜
Storyteller
Eve
You chose Grace to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Charlie died at night. Grace should have N2 Empath info on her alive neighbors Eve and Heidi. I need to learn what she saw to narrow down the Demon. If she saw 1, one of Eve/Heidi is evil.
🧠
Charlie's death changes everything. Eve is my neighbor and widely trusted. I want to gauge her thoughts and see if she still suspects me or has shifted her focus. I also want to share my concern that the Demon is trying to frame me.
🧠
Charlie's death is huge news. I want to discuss with Grace since she's been clearing me. Need to figure out if Charlie was good or evil to narrow down the Demon.
🧠
Charlie's death strongly suggests he was the Imp who self-killed, making David the new Demon. I need to coordinate with trusted players Grace and Heidi to ensure David is executed today. My ghost vote is critical.
🧠
I need to keep David alive today so I can kill Bob tonight and steer the game toward a final three where David is executed. I must appear cautious and helpful while subtly slowing the execution train.
🧠
Accuse Grace of being the new Imp to Bob and Eve, knowing my zero credibility makes this look like a frame job; Grace can then argue a Demon would never truthfully expose their successor, paradoxically clearing her.
🧠
Charlie's ghost whisper is game-defining. I need to confirm with Bob what we both heard and decide whether to push for Grace's execution. Bob and I are both confirmed good and both heard the whisper.
🧠
Charlie just died and I'm a dead Fortune Teller. Coordinating with dead players is crucial since we're confirmed good. Charlie's perspective on who killed him is valuable. Alice also has insight.
🧠
David is my alive neighbor and claimed Mayor under pressure. I need to gauge his reaction to Charlie's ghost claim and see if he pushes for Grace's execution too eagerly (which would support him being the real Demon).
🧠
Bob shared crucial info that Charlie's ghost claims he was Imp who killed himself, making Grace the new Demon. I need to confirm this with Eve and plan to execute Grace if corroborated.
🧠
Bob just whispered with David. I need to know what David said to gauge his defense. Bob is likely good based on his Librarian info corroborating Eve's Butler claim.
🧠
Grace is alive and her Empath info is crucial. I need to know if her N2 read changed. Also want to coordinate with her on executing David today. She trusts me and we're already aligned.
🧠
I need to respond to Alice and Heidi while planting doubt about the Charlie-was-Imp theory to prevent David's execution, which would expose me as the new Demon when the game continues.
🧠
Convince dead players my Grace confession was a lie to sow chaos, so they spread doubt among the living and protect the current Demon from execution.
🧠
Bob also heard Charlie's whisper. We're both confirmed good. Need to privately coordinate: does Bob believe Charlie? Should we push to execute Grace today or is this a trap? Bob's Librarian info confirms me as Butler, so we trust each other.
🧠
Charlie confirmed to me and Alice that Grace is not the Demon and that Bob and David are the evil pair. I need to relay this crucial dead-player intelligence to the living good players I trust most: Grace and Heidi.
🧠
Charlie's ghost accusing his own teammate makes no sense for evil. Most likely Charlie self-killed, passed to David, and is framing Grace. I need to coordinate with Eve to avoid executing Grace and target David instead.
🧠
I need to confirm Eve's direct conversation with Charlie's ghost. If both Bob and Eve independently heard the same claim from Charlie, Grace is almost certainly the new Demon and must be executed.
🧠
I need to coordinate with Grace and Eve, who are mechanically cleared. In most scenarios David is the Demon. I want to align on executing David and hear Grace's concerns about waiting.
🧠
Correct Grace's misunderstanding about Scarlet Woman mechanics. With 6 alive at night, Imp self-kill with Scarlet Woman keeps game going. Push to execute David as the most likely Demon. My ghost vote is crucial.
🧠
Support David's nomination to get a good player executed today, maintaining my cautious-good persona while consolidating town suspicion onto David. I need good players to die and to avoid being nominated myself.
🧠
I have already sown maximum confusion by telling different stories to different players. Further whispers risk making my framing look deliberate or accidentally solidifying a case against Grace. Waiting lets the conflicting narratives fight among themselves while I preserve my ghost vote for nominations.
🧠
World A is most logical: dead evil Charlie lying to frame Grace and protect David, the new Imp. I need to coordinate with Bob and Heidi to nominate David. They already suspect him, and Grace supports it. I'll confirm alignment with them.
🧠
Eve is the last good player I haven't coordinated with. Charlie confirmed Bob+David are evil. I need to make sure Eve is on board to vote against Bob or David today. She may hold the deciding vote as a living player.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I'm dead with no ghost vote left. Need to push the living to act. Charlie confirmed Bob and David are evil. Grace, Heidi, and Eve need to nominate Bob or David. I'll use my final speech to rally them.
🧠
David is the only living player without any verification. Grace, Heidi, Bob, and I are all confirmed through mechanical info. Charlie dying at night strongly suggests Imp suicide, making David the new Imp. Dead Charlie's contradictory whispers are chaos from an evil ghost. I must nominate David.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must point out Charlie's ghost gave contradictory info to different groups. Frank says Charlie cleared Grace; Bob claims Charlie named Grace as Demon. This inconsistency means someone is lying - and it's not me. Vote to kill me is a vote for evil to win.
🧠
David's defense relies on second-hand info from Bob about what Charlie supposedly said. I have first-hand info from Charlie. I need to expose Bob as the liar and urge the living good players to vote David out.
🧠
David pointed out a contradiction in ghost reports, but Frank has first-hand info while David got his second-hand from Bob. This exposes Bob as the liar or David as misled. Must rally Good to vote David out.
🧠
Save my ghost vote for a more critical nomination later. David is likely to get 3 votes from Eve, Grace, and Heidi without my help, and my evil vote might cast suspicion on the execution or be wasted.
🧠
David must be executed. My ghost vote is critical - I should use it now to show confidence and encourage the living good players (Grace, Eve, Heidi) to also vote. Charlie died at night proving Scarlet Woman is in play; David is the new Imp.
🧠
Charlie telling me Grace is the Demon is exactly what an evil ghost would do to frame a good player. Since Charlie revealing the real Demon would hurt his team, Grace must be good. David is the only remaining suspect. I must vote to execute him.
🧠
David is the only unverified player. Grace's Empath, Bob's Librarian, Eve's Butler, and my Washerwoman all interlock. Bob voting for David confirms he's not protecting a Demon. We need 3 votes and Eve already nominated, so I must vote to execute David.
🧠
Maintain my Empath bluff by following through on promised support for David's nomination. David is good, so his execution advances evil's win condition regardless of whether I am now the Imp or Charlie was somehow replaced. Eve follows my vote, securing decisive majority.
🧠
I'm being executed. I need to make my final plea or leave strategic information. Eve hasn't voted — maybe I can reach her. But with 4 votes already, I'm dead. I should point out the contradiction and urge them to execute Grace next if they kill me.
🧠
David is already being executed with 4 votes. I need to reinforce the good team's unity and discredit David's last-minute attempt to cast doubt on Grace. This keeps Grace, Heidi, and Eve aligned for tomorrow.
🧠
Reinforce that Bob voting David proves Bob is good. The contradiction resolves: Charlie's evil ghost sowed chaos. Town unity matters now.
🧠
David is already guaranteed to be executed with 4 votes. Using my ghost vote is wasteful and could backfire. I should save my single ghost vote for a future nomination where it might actually matter, while letting the town continue believing Grace is good and David/Bob are evil.
🧠
Eve just suggested Bob is good because he voted for David. This is dangerous logic — evil often votes for evil to blend in. I must counter this immediately to keep the good team united on David, then Bob.
🧠
I voted for David. Alice accuses me of covering. I need to defend myself by pointing out I raised my hand openly, and note that I spoke to Charlie directly - he told me Grace is the Demon. Frank's contradiction needs scrutiny.
🧠
David is being executed with 4 votes. I should reinforce the plan for what happens next if the game continues — we must execute Bob. This keeps the good team united.
🧠
David already has four votes and will be executed. Speaking now risks looking defensive against his accusation or drawing unwanted attention. I should stay silent, let the execution go through, and let the town naturally turn on Bob tomorrow while I prepare the final-three auto-win.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm being executed. I must use my final words to highlight the Bob-Frank contradiction and urge the good team to test Bob next if the game continues.
🧠
Reinforce that if the game continues after David's execution, Bob must be next. Counter Eve's argument that Bob voting David proves Bob is good — evil players sacrifice each other all the time. Keep the good team united.
🧠
The execution is sealed with 4 votes. There's 1 tick left and I've already used my nomination. No productive action available - waiting for night phase to begin.
🧠
Discredit Bob's claim that I called Grace the Demon. Protect Grace the Imp by reinforcing Frank's narrative, keeping Bob as the next suspect after David falls.
🧠
Both ghosts now independently confirm Bob lied about Charlie's ghost calling Grace the Demon. This is first-hand from Charlie himself. I must lock this down — Bob is the only unverified player and both ghosts agree he's lying. This seals the final day plan.
🧠
Defend myself before David's execution. If game continues, I'm the target. I must plant the seed that Charlie's ghost is lying and Grace could be the Demon, using the private vs public contradiction Charlie created.
🧠
Reinforce the plan: if game continues, Bob is the only unverified living player. Charlie's first-hand ghost testimony that Bob lied seals it.
🧠
Bob is trying to shift suspicion onto me. I need to calmly rebut him so Eve and Heidi stay locked on Bob as the next target, preserving my cover and paving the way for an evil win.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve to leave Bob and Heidi in final three. Heidi already wants Bob executed; I will vote with her, Bob dies, only two remain, and evil wins immediately.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final 3. Bob's ghost lie is the smoking gun. I need to align with Grace to execute Bob. Whisper to confirm she sees the same logic and we must nominate Bob.
🧠
Let the living players deliberate without my interference. Whispering to anyone risks exposing Grace as the new Imp or disrupting the existing anti-Bob coalition. My ghost vote is better saved for the nomination phase.
🧠
Final 3. Bob is caught lying by Charlie's ghost. I must ensure Grace and Heidi execute Bob today. My whisper will confirm my Butler role and urge them to nominate Bob for the win.
🧠
Reinforce Heidi's certainty that Bob is the Demon by fake-claiming an Empath read of 1 evil between Bob and Heidi, ensuring she votes to execute Bob and securing the evil win.
🧠
Final 3, must identify Demon. Whispering to Heidi to privately coordinate - ask if she has new info, share my Librarian confirmation, and gauge if she's trustworthy or deflecting. If she's good, we must unite against Grace.
🧠
It's final 3. The ghosts unanimously point to Bob. I must convince the living players, especially Grace who is active and trusted, to nominate and execute Bob. My ghost vote is crucial.
🧠
Final 3. I must help Grace and Heidi coordinate to execute Bob, the only unverified and most likely Demon. Whispering to Grace to confirm the plan and align on executing Bob.
🧠
Final 3. Must execute the Demon. Bob's lie about Charlie's ghost is the strongest evidence. I should share my Fortune Teller result with Grace to give her complete information before nominations.
🧠
Bob is reaching out in final 3. I'll play along briefly to see if he reveals contradictions, then coordinate with Grace to nominate him. We know he's the Demon.
🧠
The game state strongly favors evil. Any whisper from me risks drawing suspicion toward Grace or lending credibility to Bob. Waiting preserves my ghost vote and avoids undermining Grace's position.
🧠
I need to make sure Heidi is aligned with executing Bob. She's been whispering with him and I need to ensure she doesn't get swayed. Reinforce that Bob must be nominated and executed.
🧠
Reinforce Heidi's trust and counter any influence from Bob's whisper. Keep her focused on executing Bob today so I survive as the Demon in final two.
🧠
Final 3 is make or break. I need to hear Grace's Empath reads directly from her to compare with what Heidi told me. If stories diverge, Heidi may be lying/Demon. If matching, I can trust Grace's read and execute Heidi.
🧠
Final 3. Heidi whispered with Bob and may be uncertain. I need to reinforce the ghost consensus that Bob is the Demon, ensuring Heidi joins Grace in nominating Bob. My ghost vote is critical.
🧠
Reinforce to Heidi that Bob is the only possible Demon. Both Grace and Heidi are mechanically cleared. They must nominate and vote together to execute Bob, or evil wins.
🧠
I've told Grace my info. Now I need to tell Heidi my Fortune Teller N0 result (NO on Alice+Bob, meaning Bob is NOT the Demon if I'm sober). This warns Heidi that Grace could be the real Demon if Bob is just the minion.
🧠
Frank's FT info gives me pause, so I need Grace to address this directly. I want to stay aligned with her but need to voice the concern to make the right call in final 3.
🧠
Reinforce Heidi's suspicion of Bob and secure Alice's ghost vote for his execution, ensuring the true Demon survives the final day.
🧠
I've already whispered to both living good players (Grace and Heidi) with the case against Bob. There's nothing more to say until nominations begin. I'll wait and preserve my ghost vote for Bob's execution.
🧠
Lock Heidi into executing Bob by discrediting Frank's Fortune Teller result as a poisoned night-zero read and reinforcing that Bob's fabricated ghost story is stronger evidence.
🧠
I need Grace to confirm her Empath reads directly. Heidi told me Grace got '1' last night, but I need to hear it from Grace. If Grace confirms, and I know I'm good (Librarian with Eve as confirmed Butler), then Heidi is the Demon.
🧠
I've already whispered to both Grace and Heidi, urging them to nominate Bob and confirming I'll use my ghost vote. Both living players have heard from multiple ghosts. I should wait and let them coordinate the nomination.
🧠
I've already whispered to both Grace and Heidi with the complete case against Bob. They are actively whispering and coordinating. Further whispers would only distract. I'll wait and let them proceed to nomination.
🧠
Final 3 - I must clarify my contradictory whispers to help living players execute correctly. I told Grace that Bob is Demon, but Heidi that Bob is not. I need to come clean about my Fortune Teller NO result meaning Bob is cleared (if sober) and guide them to choose between Grace and Heidi.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final 3, nominations open. I must publicly urge Grace and Heidi to nominate Bob. All ghost evidence points to him. I'll commit my ghost vote. If we don't execute the Demon today, we lose.
🧠
It's final 3 and nominations are open. I must publicly urge Grace or Heidi to nominate Bob and confirm I will use my ghost vote. If no one nominates Bob, evil wins.
🧠
Final 3. I know I'm good Librarian and Eve was Butler. Demon is Grace or Heidi. Ghosts are coordinated against me — likely led by dead Minion Charlie. I must persuade the living and then nominate who I think is the Demon.
🧠
Overwhelming evidence points to Bob: his lie about Charlie's ghost, Grace's Empath 1 confirming Bob is evil (I know I'm good), and unanimous dead player consensus. Must nominate Bob now or evil wins.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
This is the game-deciding vote. If I am executed, good loses because the Demon remains. I must convince Grace not to vote for me by pointing out my Librarian info was confirmed by Eve, making me proven good. The ghosts could be misled by a dead Minion.
🧠
All evidence points to Bob as the Demon. This is final three — must vote to execute Bob or good loses. I must raise my ghost vote now while voting is open. This is my last and only vote.
🧠
Final 3 execution. Bob is the Demon. David voted, I must add my ghost vote to reach 2 votes and secure the win for good.
🧠
I nominated Bob. My info plus Grace's Empath 1 plus Bob's proven lie about Charlie's ghost all point to Bob as the Demon. I must vote to execute him now or evil wins.
🧠
Bob has 3 votes already, which is more than the 2 needed. I want to reassure Grace that execution is happening and Bob's last-minute Librarian claim is a desperate Demon lie. Also ensure Grace votes to lock it in.
🧠
Bob already has 3 votes (David, Eve, Heidi) and only 2 are needed. Execution is secured. Reinforce to Grace that this is the correct outcome and Bob is the Demon. Charlie's ghost denial is the definitive proof.
🧠
Bob is not the Demon; Grace is. Executing Bob drops living count to 2 with Demon alive, which is an evil victory. I must vote for Bob to secure this outcome.
🧠
Bob's execution drops living count to two with me, the Imp, still alive. That triggers an immediate evil victory. I must vote to seal it.
🧠
I'm about to be executed. My final words must warn the two remaining alive players that one of them is the Demon and they must nominate each other tomorrow. This is my last chance to help good win.
🧠
Bob is being executed with sufficient votes. As a dead Mayor, I want to reinforce confidence in this execution and prepare Grace and Heidi for the possibility the game continues. But with all ghosts aligned on Bob being the Demon, this should be the final execution.
🧠
The execution is assured with all votes cast. I want to reinforce to Grace and Heidi that they made the right call and celebrate the win, while also preparing them in the extremely unlikely case the game continues.
🧠
Reinforce trust with Grace in case the game continues. Bob's last words are trying to turn us against each other — I need Grace to know I'm still certain she's good.
🧠
The vote is complete with everyone voting for Bob. There's nothing more to say. The execution will process and the game should end with good winning. No need for further speech.
🧠
Bob is being executed with all votes. I should acknowledge the moment and support the good team. My ghost vote is already used so I can only speak. Express confidence in the execution.
🧠
Bob is guaranteed to be executed with unanimous votes. Since Grace is the Demon, his death leaves only 2 alive and evil wins. No further action needed; I will wait silently.
🧠
Bob's execution is secured and ends the game in evil's favor immediately. No further action is needed; I will let the vote resolve.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
My execution is inevitable. I need Grace and Heidi to realize that when the game continues after my death, it proves I was not the Demon. One of them must then nominate the other tomorrow. I want to give them a framework to identify the real Demon.
🧠
Bob is about to be executed. I want to reinforce to Grace and Heidi that they made the right choice, and if the game somehow continues, they must not trust each other blindly. But I'm confident this execution ends the game.
🧠
Bob is on the block with 5 votes and execution is secured. I've already used my ghost vote. There's nothing left to say — all arguments have been made. I'll wait for the execution to resolve and see if good wins.
🧠
Respond calmly to Bob's last words. Don't escalate. If game continues, Grace and I must nominate. I know I'm good, so if it's not Bob, Grace is Demon. But I believe Bob is the Demon.
🧠
Bob is already secured for execution with 5 votes. I'm dead and have used my ghost vote. There's nothing left to do but wait for the execution to resolve. The game should end in a Good victory.
🧠
Bob's execution is locked. Reinforce to Grace and Heidi that if game continues, they must nominate on final day. Keep my Fortune Teller info in play as a data point.
🧠
Reinforce that Bob is the Demon and his final words are desperate lies. Keep Grace and Heidi aligned against Bob so his execution goes through smoothly, securing the evil win when only 2 players remain.
🧠
Bob has 5 votes and nominations are about to close. Executing him leaves only two alive, which wins the game for evil. Waiting lets this happen cleanly without drawing attention.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Two Players Left
Winner: Evil