Game Detail

Players

Alice (Imp) Bob (Baron) Charlie (Virgin) David (Recluse) Eve (Butler) Frank (Mayor) Grace (Drunk) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good292,136120,819$2.6184
Evil107,47243,737$0.0390

Event Timeline

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Bob. Your safe bluffs are: Undertaker, Librarian, Investigator
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose my master for tomorrow. As I don't have any information yet, I'll pick Alice. I can observe her voting behavior tomorrow.
📜
Storyteller
Eve
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start gathering information by reaching out to Alice and Bob. I want to build trust and see if they have any useful starting info.
🧠
Warn my neighbors about my Recluse nature to explain any false Empath pings and establish early trust.
🧠
Establish communication with my neighbors to build trust and see if they have any early 'start-knowing' information to share.
🧠
Respond to David's soft-claim of Recluse and ask Charlie for his role/info. Keep my Butler role hidden for now to see if a Baron game is happening.
🧠
I am replying to David and Eve to maintain communication and softly hint at my daytime ability without fully revealing Virgin yet.
🧠
Coordinate with Bob (Minion) to manipulate the game early. Whisper to Bob to discuss potential bluffs, targets, and how to control the town's perception while protecting the Demon (Alice).
🧠
Respond to Heidi's whisper and try to build trust without revealing my exact role yet.
🧠
Build trust with Frank to position myself as a reliable good player, subtly protect Alice by steering suspicion elsewhere, and prepare to frame a more obvious target.
🧠
Get Bob to commit to a specific reason for his reads, helping me verify if he's an information-gathering Townsfolk or bluffing as evil.
🧠
I want to establish my Recluse claim early to check the Outsider count. If there are other Outsiders, we might have a Baron.
🧠
I want to branch out and gather information from another cluster of players. I'm telling them my role isn't info-gathering to set up my Slayer claim later.
🧠
Reveal David's Recluse claim to Heidi and Charlie while outing myself as an Outsider to trigger a Baron count check. This will help deduce if David is lying or if a Baron is present.
🧠
I want to set up a Virgin trigger for Day 1 to mechanically confirm myself as Good. Since Heidi mentioned she doesn't have an info role, she is a prime candidate to nominate me.
🧠
Support David's Recluse claim to either legitimize an Outsider presence or reinforce his bluff, creating confusion and protecting evil players from suspicion.
🧠
Acknowledge David's claim, share that I haven't heard other Outsiders, and soft-claim a juicy ongoing role to bait the Demon into attacking me (which I'll survive as Soldier).
🧠
Wait to gather more information and avoid making premature moves that could expose Alice (the Demon) or myself as evil. This reduces risk while allowing me to assess other players' alignments and plan future actions.
🧠
Establish communication with my neighbors before nominations, gather any early information, and see if either of them is an Empath.
🧠
Share my Recluse claim with the players I haven't talked to yet, checking for Baron/Outsider count.
🧠
Decline Charlie's Virgin request to preserve my Slayer shot, and encourage Eve to look for a third Outsider if there's a Baron.
🧠
Prevent an Outsider from nominating the Virgin, which would waste the ability and cause confusion, and to acknowledge Heidi's claim.
🧠
Find a Townsfolk to nominate me today to trigger my Virgin ability, confirming me to the town. Establish contact with Alice and Bob.
🧠
Coordinate with Bob to undermine Charlie's Virgin claim (if true) or frame him if he's lying. Also ensure David's Recluse claim doesn't draw suspicion to our team. Plan our next moves during nominations.
🧠
Respond to Frank's whisper, build trust, and subtly bait a potential Demon attack by claiming a valuable ongoing ability.
🧠
Coordinate with Alice to undermine Charlie’s Virgin claim and frame Grace or Heidi as suspicious, creating chaos and protecting the Demon.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Guide the town to nominate Grace or Heidi instead of confirming Charlie’s Virgin claim. This creates doubt, distracts the good team, and protects Alice from being targeted.
🧠
Support Bob's suggestion to nominate Grace or Heidi to create suspicion and chaos. This distracts the town and protects the Demon (me) while potentially removing a threat if Heidi is evil.
🧠
Announce Recluse publicly to fix the Outsider count. Defend Grace slightly based on her claim, and shift the pressure to Heidi to get a claim out of her.
🧠
Publicly claim Virgin and ask for a Townsfolk to nominate me to trigger my ability and confirm us both before the day ends.
🧠
Reveal my Outsider role to point out the Outsider count anomaly (two claims in a one-Outsider game) and encourage a Townsfolk to test Charlie's Virgin claim.
🧠
I want to encourage the Virgin test without sacrificing my Mayor role, and point out the mechanical implications of having two Outsider claims in an eight-player game.
🧠
Publicly claim Slayer to defend against Bob and Alice's suspicion and explain why I cannot be the one to nominate Charlie.
🧠
To pressure Alice and Bob to test the Virgin claim, deflecting their push on me while preserving my life so I can absorb a Demon attack tonight.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie's Virgin claim, if true, could confirm another good player and strengthen the town. Eliminating him reduces the town's ability to organize and confirm roles, aligning with the Demon's goal of keeping the Demon alive until only two players remain.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to pick a master. Heidi claimed Slayer, a very proactive role, so she's likely to vote. This gives me flexibility to vote when needed.
📜
Storyteller
Eve
You chose Heidi to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to figure out Grace's exact role to see if it conflicts with mine or other claims, and to build trust.
🧠
I want to build trust with Frank by sharing my role. Since I already hinted at a passive ability, claiming Soldier is natural. I also want to pivot the conversation to suspecting Alice and Bob.
🧠
Gather role claims from Alice and Bob, who were aggressive yesterday but haven't claimed. I also want to highlight the Outsider count anomaly.
🧠
Coordinate with Bob to continue our bluff as Townsfolk while sowing doubt about Eve and David's conflicting Outsider claims. This will keep the town divided and distracted from the real Demon (me).
🧠
Inform Heidi she is my master for today's voting and gather her thoughts on Charlie's suspicious night death to gauge her alignment.
🧠
I want to get Grace's night information since she claimed an ongoing info role, and subtly push suspicion onto Bob and Alice for dodging the Virgin test.
🧠
Undermine Heidi's Slayer claim by suggesting Eve is the real suspect, and redirect Grace's focus toward Eve and David's conflicting Outsider claims. This will protect Alice and sow chaos among the Townsfolk.
🧠
Respond to Eve's Butler claim, theorize about Charlie's death, and pivot the conversation to probe her thoughts on Alice and Bob's suspicious behavior from yesterday.
🧠
I am revealing my Mayor role to Grace to build a secretive alliance and sharing my suspicion of Alice and Bob to gauge her reaction.
🧠
Reveal my role to David and share the role-count deduction to figure out if there's a Baron or a lying Outsider/Townsfolk.
🧠
I want to leverage my confirmed-good status to get Grace to reveal her ongoing ability and any information she gathered last night, while also checking Frank's reads.
🧠
Reinforce our strategy to undermine Eve and David's conflicting Outsider claims. Ensure Bob remains aligned with our bluff and continues to sow chaos among the good players.
🧠
Maintain my alliance with Heidi, share observations about Alice and Bob, and try to direct her Slayer shot usefully.
🧠
Share the Baron/Drunk logic with Grace and Eve to show how the numbers align, and direct suspicion towards Alice and Bob for their Day 1 behavior.
🧠
Wait to observe the final outcome of our manipulation. If Grace acts, it’s a win. If not, we’ll escalate in the next phase.
🧠
Maintain trust with Eve while keeping my Slayer shot target open. Encourage her to gather info.
🧠
Share my role with Charlie, who is likely good since he died N1, and build an alliance with him and Grace.
🧠
Share David's Baron math with Charlie (confirmed Good) and Frank (Mayor) to align our votes. If the math holds, Alice and Bob are confirmed Evil.
🧠
Validate Grace's logic but remind them of the possibility that the Outsider claims are evil. Confirm plan to push Alice and Bob.
🧠
Reinforce our coordinated strategy with Bob to undermine Eve and David's conflicting Outsider claims. Prepare him to push this narrative publicly during nominations to create chaos and protect our evil team.
🧠
Engage with David's logic about the Baron and press Grace for her actual role/info to see if we can catch Alice or Bob.
🧠
Answer Eve's question about Grace's role to keep trust high, and ask Grace what Charlie's ghost is discussing to gather more info on the town's dynamics.
🧠
Continue sowing chaos by reinforcing Grace's suspicion of Eve, while subtly supporting David's Recluse claim as more plausible. This will create a wedge between good players and keep focus off Alice and Bob.
🧠
I want to gain access to the information Grace and Frank are sharing with Charlie's ghost. They seem to have formed a trust circle and I need to coordinate with them before nominations.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Alice to pressure her and Bob based on the claim math, forcing them to reveal their roles or get executed.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting against my own execution ensures the Demon survives. This aligns with the evil team's goal to stay alive until only two players remain.
🧠
I want to execute Alice as she is our prime suspect based on claim math. I must vote for my own nomination to ensure it passes.
🧠
I strongly suspect Alice is the Demon. The role claims point to Alice and Bob being the evil team. Voting for Alice is the logical move to secure an execution and test our theory.
🧠
I will vote for Alice to ensure she gets on the block. She and Bob have been acting suspiciously, and she hasn't provided a credible claim to defend herself.
🧠
Let the vote on Alice resolve. She already has 4 votes, which is enough to put her on the block. I will save my vote for now, even though my master Heidi has voted.
🧠
Alice already has 4 votes, which is enough to put her on the block. As a dead player, I only have one ghost vote for the rest of the game. I need to save it for a more critical moment, like final 3.
🧠
Save the Demon (Alice) by voting to keep her alive, as per my evil team's objective.
🧠
Alice is a prime suspect who has refused to claim a role. Adding my vote makes it 6, raising the threshold and securing her spot on the block.
🧠
Retracting my vote for myself reduces immediate suspicion and allows me to survive the execution. This gives me more time to manipulate the game and keep the Demon alive.
🧠
I have enough votes on Alice to put her on the block. I will wait for the voting to resolve.
🧠
Ensure the town keeps their hands raised for Alice's execution, while preemptively shutting down any good faith Bob might try to buy by bussing his teammate.
🧠
Support the execution of Alice and put pressure on Bob for tomorrow, explaining why I am holding my Slayer shot.
🧠
Heidi, my master, has her hand raised. Therefore, I can legally vote. The logic isolating Alice and Bob makes sense. I will vote to execute Alice.
🧠
Conserve my ghost vote since the alive players have secured enough votes to execute Alice. Support the plan to target Bob next if the game continues.
🧠
Reinforce the narrative that voting for Alice is correct to secure the execution and end the game with the evil team losing, as the Baron's goal is to keep the Demon alive until only 2 players remain.
🧠
I want to ensure everyone is aware of the possibility of an Imp starpass to Bob, given Bob's eager vote on Alice.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Eve to disrupt the current voting pattern, force the town to reconsider their votes, and potentially tie or surpass my current execution count. This could save me and keep the Demon alive.
📜
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself and ensure the town does not vote for me, keeping Alice on the block.
🧠
To vote for Eve and shift the town's focus away from my execution. This reduces immediate suspicion on me and supports the evil team's goal of keeping the Demon (me) alive.
🧠
Make sure nobody votes for Eve so that Alice gets executed today.
🧠
Ensure Eve does not get enough votes so that Alice remains on the block and is executed today. I will verbally discourage anyone from voting for Eve.
🧠
To ensure everyone keeps their hands down so Alice remains on the block and gets executed.
🧠
I will wait to ensure I do not accidentally vote for Eve. I agree that Alice is our best execution for today.
🧠
Prevent Eve's execution to avoid giving the town additional clarity or disrupting evil's coordination. Alice's death is inevitable, but ensuring Eve survives keeps options open for future manipulations.
🧠
I want Alice to be executed today. She is the prime suspect for the Demon. I will keep my hand down to ensure Eve does not tie or surpass Alice's votes.
🧠
I am the current nominee and want this vote to fail. Alice only has 2 votes. I will simply wait for the voting to close so that Alice can be executed.
🧠
Shift suspicion to Eve to prevent my own execution and keep the Demon alive. Encourage players to vote against executing Eve by highlighting her confrontational behavior and conflicting claims.
🧠
I want Alice to die today, so I will not raise my hand for Eve. I will wait for the voting to close.
🧠
I do not want to vote for Eve. I want Alice to be executed today.
🧠
I am keeping my hand down. I want Alice to be executed today, and voting for Eve would only help Alice survive.
🧠
I want Alice to remain on the block and be executed today. Voting for Eve risks tying the vote or taking Alice off the block. I will save my ghost vote.
🧠
Protect the Demon’s execution and reduce the town’s investigative power by voting for Eve. Keeping my hand raised ensures Eve’s potential removal, which benefits the evil team’s long-term goals.
🧠
I want the vote on Eve to fail so that Alice remains on the block and gets executed. I will wait and keep my hand down.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 7 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/7).
🧠
Wait for the day to end so Alice gets executed. The town has spoken and Alice will swing.
🧠
Attempt to tie the vote for Alice's execution to prevent her from dying and ensure the Demon role stays with Alice. This disrupts the town's plan to remove the Demon.
🧠
Nominations are closing. Alice is on the block and will be executed. I will wait for the day to end.
🧠
Wait for the day to end so Alice gets executed. Her recent speech makes no sense and she's panicking.
🧠
Highlight Alice's confession/panic to ensure town doesn't falter, and lock in the plan to target Bob tomorrow if the game continues.
🧠
Support Heidi's plan and keep the town unified. Alice's desperate play confirms the Alice/Bob evil team.
🧠
Maintain Evil cover while sowing doubt about Heidi's Slayer claim. Redirect focus away from Alice's impending execution to avoid a guaranteed win for Good if Alice dies today.
🧠
Alice is on the block with 6 votes. Her slip confirms the Alice-Bob evil team. I will wait for the phase to end so Alice is executed.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good