Game Detail

Players

Alice (Recluse) Bob (Fortune Teller) Charlie (Baron) David (Investigator) Eve (Empath) Frank (Imp) Grace (Drunk) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good534,246106,118$2.4206
Evil270,31323,217$1.9320

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Charlie. Your safe bluffs are: Washerwoman, Monk, Mayor
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Investigator. Either Bob or Charlie is the Baron.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start with two non-neighbors to get a broad first data point and set up clean follow-up tests to distinguish Demon from the Fortune Teller red herring.
πŸ“œ
Storyteller
β†’
Bob
You chose David and Grace. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Open a private line with Charlie to get an early claim and see if he reacts to being in my Investigator ping; helps decide whether to out my info or keep it quiet for now.
🧠
Get early mechanical info and build two trust channels while keeping my Saint risk hidden. I will share little, mostly collect claims and pings for later logic chains.
🧠
Privately inform likely-good coordinators that I am Recluse so they can interpret future evil pings correctly, while avoiding a public Outsider reveal on day one.
🧠
Create a trusted info triangle with two players my read suggests are likely not the Demon, then cross-check their claims to narrow suspects quickly before nominations.
🧠
Give Bob a plausible high-value claim to encourage the Demon to target me at night (triggering Ravenkeeper), while also coordinating checks and building a trust channel with the claimed Fortune Teller.
🧠
Start building a trust network and collect a private claim from a neighbor without revealing that one of my neighbors is flagged evil, keeping me safer from a night kill or poisoning.
🧠
David has info touching me or Bob - likely an Investigator seeing Baron between us. I need to claim a convincing Townsfolk role and redirect suspicion. I'll claim Empath and give him info that seems useful but protects Frank.
🧠
Coordinate with my Minion Charlie on bluffs. I'll claim Washerwoman and give Charlie direction. We need to be aligned before nominations start.
🧠
Eve asked for a claim swap; I will share my Investigator ping (Bob or Charlie Baron) and ask her info and any Outsider claims to quickly test for a Baron setup.
🧠
Get Grace's claim and info, and start an Outsider-count logic thread early without exposing my Saint role publicly.
🧠
Get a solid claim from my neighbor and pre-empt misregistration info pointing to me, while limiting full Recluse disclosure to only a few people.
🧠
Build a trusted info-sharing circle, interpret Alice hint (possible Recluse), and plan night checks that maximize demon-finding while accounting for Fortune Teller red herring.
🧠
Maintain a consistent Undertaker bluff, share the FT 'no' while prompting Heidi to track Outsider count and help steer tonight's checks toward my neighbors for better demon hunting.
🧠
Update David with my Empath read and lack of Outsider info, and set up coordinated claim checks to triangulate which neighbor or suspect is evil.
🧠
I need to coordinate with Frank urgently. He needs to know David has info about me/Bob, I'm claiming Empath with 0 on neighbors, and he should be careful with his Washerwoman claim not to conflict. We need to align our bluffs before nominations.
🧠
Coordinate with Charlie on my Washerwoman claim. I'll say I got info that Charlie or someone else is the Empath, directly confirming Charlie's claim. This protects Charlie from David's investigation.
🧠
Share my starting info and contradictions early with likely good info roles to build a voting bloc and focus suspicion on the Bob-or-Charlie Baron pair, currently leaning Charlie.
🧠
Gather and cross-check key claims, and warn the Fortune Teller about a possible Recluse so we do not chase false Demon pings.
🧠
Confirm my real role to Bob so he interprets any future demon pings on me correctly, and probe his exact role and future check plan for coordination.
🧠
Loop in Heidi and Alice with my exact Fortune Teller info and key deductions, then ask for Heidi’s claim so we can resolve the David versus Charlie versus Eve triangle and choose strong night checks.
🧠
Sync with info holders, resolve Empath wording, and set up a strong nomination plan (likely Charlie or Frank) plus an FT check that can catch the Demon without outing my real Ravenkeeper role.
🧠
Get Frank's role and info to resolve the David versus Frank neighbor ambiguity and to cross-check the Investigator ping on Bob or Charlie before nominations.
🧠
Final coordination with Frank before nominations. Need to suggest a kill target and make sure our stories are airtight. David seems dangerous if he's an Investigator pointing at me.
🧠
Eve is asking me for a role swap. I should share my fake Washerwoman claim with her to build trust and gather info on her role, which helps me decide who to kill tonight.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Use the last nomination window to discourage a low-info execution and to publicly mark David and Grace as likely safe, without outing my Saint role.
🧠
Support the no-execution sentiment to buy time, while establishing my Empath claim publicly to build credibility before David can potentially accuse me.
🧠
Use final seconds to steer town away from a low-information execution and set up better coordination and claim structure for day two, without outing my Recluse role.
🧠
Get my Investigator info into the public record before night, so town can map Outsider count and scrutinize Bob vs Charlie without forcing a weak Day 1 execution.
🧠
I want to support the no-execution consensus. David just revealed he's Investigator - perfect kill target tonight. I should sound reasonable and town-like, not push too hard. Just agree with the group and let night come so I can kill David.
🧠
Publicly anchor my confirmed FT result and highlight the main contradiction so town focuses tomorrow. Nudge toward an execution for Undertaker value without hard-committing to a bad nom.
🧠
Force resolution of the direct Empath double-claim and align with Investigator suspicion; an early execution on Charlie can remove likely evil and clarify worlds.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination. Eve's Empath claim conflicts with mine, and David's Investigator info points at me. I should cast doubt on Eve and argue that executing me today without more info is premature. Even if I die (as Minion), I want to protect Frank.
🧠
Talk town out of a rushed day-one execution; preserve good numbers and force clearer mechanical resolution tomorrow (Undertaker, FT, Empath consistency).
🧠
Reduce chance of a rushed day one misexecution on a late counterclaim, keep info roles alive, and push for clearer claim grid and outsider count check on day two.
🧠
Discourage a rushed day one execution on a pure counterclaim, and push for a confirming Fortune Teller check and outsider count tracking to identify the Baron and narrow demon candidates.
🧠
Defend Charlie from execution, reinforce my Washerwoman claim backing Charlie, and cast doubt on Eve's last-minute counterclaim. The vote likely won't pass but I need to be vocal in opposing it.
🧠
Avoid a low-info day one execution and signal my plan to use Fortune Teller checks to break the Empath and Investigator conflict tomorrow.
🧠
Use the remaining seconds to clarify I shared earlier and to frame the logical consistency: Charlie’s story doesn’t refute mine, but his double-claim plus Investigator ping is a solid D1 execution.
🧠
I will not vote day one on a rushed counterclaim. Let night info (Fortune Teller and any Empath numbers) break the tie, then execute with stronger evidence tomorrow.
🧠
The vote is going my way - almost no one is voting for me. I should NOT raise my hand (voting for myself). I should wait and let this nomination fail. The town is siding with me for now.
🧠
Keep hands down to avoid a rushed D1 execution; lock in who said what and push for targeted N1 info that can break the Eve versus Charlie conflict tomorrow.
🧠
Keep my hand down to avoid a low-info day one execution. Preserve votes and let Fortune Teller gather a separating check overnight.
🧠
Do not contribute to a rushed day one execution on a thin counterclaim; preserve info and rely on tomorrow’s mechanical checks (FT and outsider count) to resolve Bob versus Charlie and Eve.
🧠
The vote is clearly failing - nobody wants to execute Charlie today. I've already spoken against it. I should wait and let the vote die. Tonight I'll kill David to protect Charlie and remove the Investigator threat.
🧠
Keep my hand down to avoid a low-information day one execution; preserve voting power and use tonight’s Fortune Teller check to mechanically separate Eve and Charlie.
🧠
Show commitment to the Empath counterclaim and force a clear voting record on the main conflict; if execution fails today, this sets up tomorrow’s logic and pressures Charlie/Frank.
🧠
Discourage a low-info day one execute, set up clear mechanical checks for tomorrow, and keep my real Ravenkeeper identity hidden while aligning town on a plan.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/4).
🧠
The nomination phase is ending with no execution - great for evil. I survived day 1. I should wait quietly now and let night fall. Frank needs to make a critical kill tonight - ideally Bob to prevent the Fortune Teller check on Charlie+Frank.
🧠
Keep town from panic executions on D1, preserve time for stronger mechanical info tomorrow, and reduce risk of a disastrous random execution.
🧠
Prevent a low-info day one execution and steer town toward specific confirmations tomorrow: David confirming Eve, everyone restating claims, Bob doing a separating Fortune Teller check.
🧠
Publicly confirm Eve did tell me earlier to reduce uncertainty, reinforce no more D1 noms, and set concrete checks for tomorrow centered on my Baron ping and the Empath conflict.
🧠
The nomination phase is ending with no execution today, which is fine for evil. I should stay quiet and let the day end. Tonight I need to kill David to remove the Investigator threat. No need to speak or nominate now.
🧠
Reinforce no more day one executions and set a clear mechanical plan: my FT check on Eve and Charlie plus tomorrow’s full claim and Outsider count to test the Baron story.
🧠
Publicly lock in my Empath info and set a clean deduction path for tomorrow that ties my 1 to David or Frank, so we can execute with confidence day 2.
🧠
Lock in a clean plan for tomorrow: restate claims, track Outsiders for Baron check, and focus N1 info to resolve Eve versus Charlie without wasting D1 executions.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob checking Eve+Charlie tonight is the most immediate existential threat. A 'yes' result outs Charlie directly. Killing Bob silences the Fortune Teller check and keeps the Eve vs Charlie debate unresolved, buying us time.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Privately lock in my true Outsider claim, share Bob’s likely-true FT info, and steer them toward a testable execution (Frank) while keeping my Recluse misregister in mind.
🧠
Get my FT hard-clear on David and Grace into the core info network and push a concrete execute candidate, while warning about poisoning and Alice’s Recluse interactions.
🧠
Get Bob’s N1 Fortune Teller result and privately add my Outsider claim to David’s count so town stops chasing bad executions and we can focus on Demon candidates.
🧠
I need to coordinate with Frank (my Demon) about the developing situation. Alice is suspicious of Frank, Eve's info points to Frank. We need a plan to redirect suspicion. Let me whisper to Frank to align our stories.
🧠
Privately confirm my Investigator info to likely-good players and coordinate an Outsider count check to test whether Charlie is Baron, while keeping it off evil ears for now.
🧠
Coordinate with Charlie on strategy. Tell him to poison Eve or someone dangerous. Push Eve as Drunk/lying. Use Alice's Recluse claim to create confusion.
🧠
Use outsider census plus claim consistency to test David's Baron ping and narrow Eve versus Charlie before nominations; coordinate quietly with David and Alice.
🧠
Get trusted players to center the day on the forced 1-of-2 evil (David/Frank), and prepare a nomination plan that wins even if Charlie is a red herring.
🧠
Share Bob’s confirmed FT NO result, answer Grace, and start Outsider census. Also steer Eve toward a David-vs-Frank solve using the FT info and my Recluse claim.
🧠
Answer Heidi’s question, correct the record on my lack of Night one info, and surface David’s role-claim contradiction so town can resolve Baron versus outsider-count logic before nominations.
🧠
Coordinate with likely-good roles to force David to reconcile his claims without outing myself as Saint; use UT and Empath info to decide if David is best execution target today.
🧠
I need to coordinate with Frank about this David situation. David claiming Saint privately is incredibly useful - it either means he's lying (and we can discredit his Investigator claim against me) or he IS Saint (and town can't execute him). Either way, pushing this conflict helps us and takes heat off Frank.
🧠
Loop Heidi into my Investigator info and push an Outsider census to confirm Baron world, while flagging Charlie as a high-value suspect for nomination planning.
🧠
Coordinate with Charlie on strategy: we should push the David contradiction hard publicly during nominations. This discredits his Investigator claim and takes heat off Charlie. Also confirm poisoning target for tonight.
🧠
Coordinate an Outsider census and force David to lock a single claim. Align with Alice and Heidi on today’s execution priorities and keep options open between David and Charlie.
🧠
Align with Alice and Grace, lock down Outsider count, and use Bob’s FT claim plus my Empath to focus today’s execution on the correct side of David versus Frank.
🧠
Collect Frank and Heidi’s exact claims and Outsider info fast, then decide whether to push execution on Frank, Charlie, or doubt David’s Investigator before nominations.
🧠
Prevent an accidental Saint execution and use my FT NO to constrain worlds; pressure David to reconcile his claims before nominations to identify whether he is lying (likely Minion) or a protected Saint.
🧠
Answer Alice’s question, quietly coordinate that I am the real Saint, and push for David to publicly reconcile his contradictory claims so town doesn’t execute the wrong Outsider.
🧠
Need to coordinate with Frank one final time before nominations. Suggest killing Grace tonight (she's networked with many players) and confirm we push David's contradiction hard in open discussion. This is the last whisper tick before nominations.
🧠
Get latest private info from Grace and Heidi, confirm whether Bob had an N1 FT result, and coordinate an Outsider census to test whether my Baron ping is real before nominations.
🧠
Reply to Alice and Heidi's whisper. Confirm my Washerwoman claim details, acknowledge Alice's Recluse claim, and plant seeds about David's contradiction. Keep Heidi's Saint claim 'secret' while building trust. This positions me as cooperative and trustworthy while setting up David as suspicious.
🧠
Force David to reconcile Saint versus Investigator before nominations and coordinate with Heidi on a public push; this clarifies worlds and prevents a Saint-loss misexecute.
🧠
Get Heidi’s claim and info to resolve the David versus Frank neighbor puzzle and Outsider count, and align the town on a high-confidence execution before nominations.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly lock in my FT NO on David+Grace, and force the town to address David’s role contradiction. Encourage a productive nomination without spending my ghost vote yet.
🧠
Publicly call out David's contradiction between Investigator and Saint claims. This discredits his investigation that fingered me as Baron, takes heat off me and Frank, and potentially sets up David as today's execution target.
🧠
We need an execution today. Eve is in the main mechanical conflict and was pushing executions early; nominating her forces alignment reveals through votes and may hit the Demon.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution so I can keep generating Empath info, and redirect town to the mechanically constrained suspects: David and Frank, especially given David’s role inconsistency and Bob’s Fortune Teller info.
🧠
I will not spend my one ghost vote on a low-confidence execution. Save it for final four or final three when it can force the Demon’s death.
🧠
I should NOT vote for Eve here. Voting for Eve would look retaliatory since she counterclaimed me and voted against me Day 1. If Frank votes and I don't, it looks less coordinated. Let the good players carry this vote. Frank should vote, and hopefully Grace, Alice, or Heidi do too. 4 votes needed from 7 alive players.
🧠
I nominated Eve; voting her pressures the main claim-conflict today and avoids risky David execution (possible Saint). If she dies, we get strong direction for tomorrow.
🧠
Voting for Eve's execution removes the Empath who is consistently reading me as evil. Grace nominated her which gives me cover. My Washerwoman bluff backing Charlie as the real Empath provides logical justification for this vote. Need 4 votes total - Grace already voted, I make 2, need Charlie and one more.
🧠
Clarify my Saint bluff to remove distrust, and steer town away from executing Eve right now so we can focus on my Investigator ping and Outsider count to catch the Demon.
🧠
Secure an execution in a high-information Empath conflict. If Eve is evil we win; if good, Undertaker-style confirmation should narrow to Charlie versus David next.
🧠
We have a direct Empath conflict and a Washerwoman pointer between Charlie and Eve. With 3 votes already up, my vote executes Eve and gives us concrete resolution pressure for tomorrow.
🧠
Stop my execution by giving the table a clear mechanical reason to keep me alive and instead focus on the David versus Frank solve tied to my Empath reads and Bob’s Fortune Teller info.
🧠
Avoid wasting my ghost vote if enough hands are up, and leave a clear branching plan: if Eve dies, pressure Frank next; keep David non-demon but still suspect as minion.
🧠
Eve is the real Empath pointing at Frank (my Demon) with consistent info. She's the biggest threat. 4 votes are already raised matching the threshold. I should vote to ensure she dies even if someone wavers. Removing Eve protects Frank.
🧠
Voting is already in progress and I support executing Eve; waiting avoids muddying the count and lets the vote resolve cleanly so we can act on the result.
🧠
We already have 5 hands raised (Grace, me, Heidi, Alice, Charlie) which is more than the 4 needed. Eve will be executed. I should keep my hand raised and wait. Eve dying is the best outcome for evil - removes the Empath pointing at me.
🧠
I already stated I am not voting Eve. Staying off keeps credibility and preserves my ability to drive the next execution onto Charlie or Frank based on Baron logic.
🧠
Support a decisive execution that resolves the Empath contradiction, while setting up the next-day plan to interrogate David’s shifting story and follow whichever Empath line survives.
🧠
Try to stop a likely misexecution by highlighting the Baron and outsider-count logic that makes Eve more likely good than Charlie, and redirect suspicion toward Charlie or the David versus Frank pair.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Get a competing nominee with at least 5 votes to save me, and focus the table on the mechanically relevant pair (David/Frank) where my Empath points, with Bob’s FT supporting Frank as the evil.
πŸ“œ
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's nomination. I need fewer than 5 votes here to survive. Eve is already on the block - if I can keep votes low on me, she gets executed and our biggest threat is gone.
🧠
I need to push votes onto Frank to tie or beat my current 5 so I am not executed, and because my Empath data plus Bob’s check makes Frank the highest value hit.
🧠
Steer town away from a no-execution tie, conserve my ghost vote for late game, and set a clear next target if Eve’s Empath story was genuine.
🧠
I must NOT raise my hand for Frank - he's my Demon. The vote for Frank seems to be failing (only Eve voted so far, Bob declined ghost vote). I should wait and let this vote fizzle so Eve gets executed instead.
🧠
Prevent a tie that saves Eve’s execution; keep today’s information gain and preserve my life into night so the Demon may kill me and trigger Ravenkeeper info.
🧠
Stop a tie and secure an execution today. Use tomorrow’s Undertaker info to resolve the Empath conflict and then narrow to Frank or Charlie as the likely evil.
🧠
Avoid creating a tie that could cause no execution. Let Eve’s execution resolve the central conflict, then push a decisive follow-up tomorrow based on who looks inconsistent.
🧠
Influence the table to consider that executing Frank could be a direct demon hit given Eve’s consistent Empath 1 and Bob’s Fortune Teller clearing David as non-demon.
🧠
Defend myself against this nomination. Most players have already passed on voting for me - Bob, Charlie, Grace, David, Heidi all declined. Only Eve and Alice want this. I need to sound confident and reasonable, not panicked, and let the vote fail naturally.
🧠
Persuade town to move execution from me to Frank by presenting the cleanest logic chain and emphasizing we can still execute me later if needed.
🧠
Avoid spending my only ghost vote to create a tie and risk no execution. Preserve vote for a higher-leverage late-game moment while letting today’s execution resolve the main claim conflict.
🧠
Frank is my Demon. I absolutely cannot vote for him. The vote is trending heavily against executing Frank - most players have passed. Staying quiet is the safest play. Eve's execution will stand, removing a key threat to Frank.
🧠
Prevent a tie that causes no execution, keep pressure on the main Empath conflict, and set a clear plan for tomorrow based on Eve’s death.
🧠
Prevent a tie that could cause no execution, lock in Eve’s execution to gain info, and set up a clear tomorrow plan focused on Frank and the Baron ping on Charlie.
🧠
Keep my hand down to avoid a tie that could cause no execution. Let Eve’s execution resolve the central contradiction, then use tomorrow’s info to push the correct suspect.
🧠
Avoid risking a tie that could cause no execution; keep the day moving with a confirmed execution, then use tomorrow’s info and voting patterns to push the likely demon next.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/6).
🧠
Eve is on the block with 5 votes and nominations are closing. Only 1 tick remains. I should stay quiet and let the execution happen - Eve is our biggest threat and her removal is a huge win for evil.
🧠
I am about to be executed. I need to push the town to either move the execution onto a better target now or, failing that, leave a clear, actionable solve path for tomorrow.
🧠
Give the town a clean decision tree for tomorrow based on Eve’s execution, and highlight the outsider count inconsistency to test the Baron claim.
🧠
I need to plant seeds of doubt about the clean solve path that leads to Frank tomorrow. If Eve is executed and confirmed Empath by Grace's Undertaker, Frank dies tomorrow and we lose. I should cast doubt on the certainty of this path - maybe suggest Bob could be wrong, or that Eve could be evil Empath-claiming. Keep it subtle.
🧠
Use the last public moment to set a clear forked plan for Day 3 and flag the key inconsistency so town does not tunnel or waste time.
🧠
Lock in a disciplined plan after Eve’s execution and preempt suspicion on my earlier Saint cover, so town does not waste tomorrow and we avoid a no-exec.
🧠
Lock in a disciplined, information-driven plan for tomorrow and reduce chaos, while avoiding risky new revelations about my Saint role.
🧠
Nudge town away from overtrusting the Fortune Teller NO and keep tomorrow’s decision tree flexible, without creating a tie today or outing myself.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 2
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace's Undertaker will confirm Eve was Empath tomorrow, sealing the logic chain against me. Killing Grace removes that confirmation, creates ambiguity about Eve's role, and gives me room to deflect suspicion toward David or argue Eve was evil.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Grace.
πŸ“œ
Storyteller(Ghost)
β†’
Grace(Ghost)
Good evening Grace. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Tomorrow’s solve hinges on whether Frank is actually Washerwoman or evil. Learning Frank’s exact character either gives the Demon immediately or clears him to refocus elsewhere.
πŸ“œ
Storyteller(Ghost)
β†’
Grace(Ghost)
You chose Frank. They are the Librarian.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Get Grace’s possible Undertaker confirmation and Heidi’s stance so I can steer the nomination and decide where to spend my ghost vote.
🧠
Coordinate with Charlie (my Minion) before the nomination phase. We need a plan to deflect suspicion from me. Best angle is pushing David hard as evil - his Saint lie is suspicious, and if we can get David executed instead of me, I survive another day.
🧠
Get Undertaker confirmation on Eve and current claims from alive players, then steer town toward executing the most likely Demon while I still have a decisive ghost vote.
🧠
Use private info from Charlie and Heidi to resolve the Empath/Investigator/Washerwoman contradictions and narrow demon suspects before nominations.
🧠
Get my Ravenkeeper info into the hands of key alive players before nominations, so we can use the hard role conflict to focus an execution and win.
🧠
Grace just died and likely had Undertaker info on Eve’s executed role. I need to pull that info from those she whispered so we can choose the correct execution today.
🧠
I need to coordinate with Frank immediately. Grace's Ravenkeeper claim seeing Frank as Librarian is devastating. But Grace previously claimed Undertaker - this contradiction is our lifeline. We need to hammer this inconsistency hard.
🧠
Share hard mechanical conflict (RK check) and align good players on a clear execution plan while keeping my Saint status controlled to avoid accidental loss.
🧠
Get Heidi and Alice aligned on the key mechanical fact: at least one of David or Frank is evil, and Grace’s night death suggests she was UT confirming me. Push execution onto Frank or David and away from chasing me/Charlie noise.
🧠
I need to whisper to Alice to get ahead of Grace's info. Alice is somewhat persuadable. I should frame Grace as unreliable since she lied about her role, and push David as the real evil player. This is critical - I need to undermine Grace's Ravenkeeper claim before David spreads it.
🧠
Get Undertaker confirmation on Eve to resolve Eve versus Charlie conflict and decide whether my single ghost vote should go on Frank or David at nominations.
🧠
Align with Charlie and Heidi on a coherent world and pick the best execution target today, while resolving the double-Saint mess before nominations.
🧠
Get Alice on the same page about the hard role conflict and line up votes today. Also gauge whether we should spend my ghost vote to push through a Frank execution.
🧠
Get the Undertaker confirmation from Grace ASAP; it is the key fork for today’s execution between Frank and Charlie/others.
🧠
Alice is asking me direct questions and syncing with Heidi. I need to respond to maintain my Empath cover AND plant doubt about Grace's reliability. The Grace Undertaker→Ravenkeeper switch is the strongest angle to protect Frank.
🧠
Align votes on the best mechanical contradiction (Frank not Washerwoman). Also warn them I am Saint so they avoid ever executing me, and get Bob’s ghost vote ready.
🧠
Get Grace’s Undertaker result on my execution to mechanically confirm my Empath claim, then align Heidi on spending my ghost vote only on a Frank-or-David execution to maximize win chances.
🧠
Nominations are next. I need to make one final push to David or get key players doubting. Whispering to Heidi who seems undecided could help sway the vote away from me toward David.
🧠
Coordinate with Charlie and Heidi to publicly leverage my FT β€˜NO means David not Demon’ plus Grace Ravenkeeper conflict to focus today’s execution on Frank, while preserving my ghost vote for the key ballot.
🧠
Align Charlie and Heidi on safest execution (Frank) while preventing a Saint execution misplay. Gather clarity on the conflicting Saint claims and prepare a consistent public push.
🧠
David seems influential and currently confused about my role. Clarifying I am Ravenkeeper (not Undertaker) and giving the hard-conflict info should push him toward executing Frank and away from chasing fake UT lines.
🧠
Get Charlie and Alice aligned on the key mechanical conflict (Grace vs Frank) and pull Charlie’s latest Empath read to narrow demon candidates before nominations.
🧠
I need to coordinate with Frank on our final push. The town is heavily converging on Frank. Our best angle is Grace's contradictory role claims and pushing David as the real threat. I'll whisper Frank with final strategy before nominations.
🧠
Get Charlie and David aligned on the simplest mechanical contradiction: Grace’s Ravenkeeper check makes Frank’s claim impossible unless rare poisoning, so Frank is best execution and avoids risking my Saint execution.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push town to execute between Frank and David using my consistent Empath reads and request Grace’s Undertaker confirmation; commit my ghost vote to secure the execution.
🧠
I need to publicly address Eve's comment and redirect suspicion toward David while discrediting Grace's contradictory role claims. This is my survival moment - I must cast enough doubt to avoid execution.
🧠
Publicly clarify my true role and the mechanical conflict so living players will nominate Frank, and commit my ghost vote to secure the execution.
🧠
We have a hard mechanical conflict centered on Frank, plus Eve’s DF=1 points to him if she was good. Executing Frank is the highest win equity and clarifies the board if not game-ending.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm about to be voted on. I need to make a passionate defense to convince at least some players not to vote. Alice and Heidi are my best hopes - Alice was cautious about FT red herrings, and Heidi is a Saint claim who might be cautious. I need to plant enough doubt to survive.
🧠
Spend my ghost vote where evidence stacks: my consistent Empath 1-1 plus a hard role conflict pointing at Frank. Even if wrong, it preserves a clear solve path into final three.
🧠
Spend my ghost vote to push through the mechanically strongest execution: Frank, due to my Ravenkeeper info hard-conflicting with his public claim and multiple Empath 1s implicating him or David.
🧠
We need a third vote to execute Frank. His claim conflicts with a plausible Ravenkeeper check and with Eve’s DF=1 world; executing him is the best shot at killing evil and preventing a no-exec day.
🧠
Secure the execution on the strongest contradiction target and avoid a no-execution day, while keeping attention away from me as Saint.
🧠
The votes are already there, so I will not spend my ghost vote. I will reinforce the mechanical reason Frank is the best execution and set up the next step if we are wrong.
🧠
Frank is the cleanest mechanical contradiction and executing him today either hits evil or gives strong info for final four. My vote helps ensure the execution happens.
🧠
Frank already has 5 votes, well over majority. I must not vote for my Demon. But I also need to not look too suspicious by being the only one who didn't vote. Let me make a brief statement expressing hesitation about Grace's contradicting claims but acknowledge the pressure. Actually, I should just wait - speaking might draw more attention. The vote is already decided.
🧠
I'm being executed with 5 votes - way over majority. I can't stop this. My best play is to use my final words to cast maximum suspicion on David and protect Charlie, giving Charlie the best chance to win as the remaining evil player after I die.
🧠
Keep votes on Frank by explaining Grace role-switch as plausible bluff and emphasizing the hard role conflict plus my Empath reads. Increase chance we execute an evil today.
🧠
Keep votes on Frank and persuade any hesitant voters that my Undertaker claim was a bluff, while night-death confirms Ravenkeeper trigger; secure execution today.
🧠
Lock in the execution on the strongest mechanical contradiction and pressure Charlie to add a vote if needed, reducing risk of a last-second fail.
🧠
Lock in the Frank execution cleanly with minimal extra claims, so we gain information and avoid any pivot onto me as Saint.
🧠
They already have enough votes on Frank. I should conserve my single ghost vote for a later, tighter vote where it can mathematically secure a Demon execution.
🧠
Voting is already secured; staying quiet avoids giving evil extra conversational leverage or creating new contradictions before the tally.
🧠
Frank already has enough votes to be executed (5 out of 6 alive, needing only 3). I must NOT vote for my Demon. I've already spoken my piece explaining my hesitation. Waiting is the right move - the execution goes through regardless, and voting against my own Demon gains me nothing while costing everything if Frank can starpass to me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed and can't avoid it. My final move should be to protect Charlie by directing suspicion at good players like David, and to make my death speech as convincing as possible so Charlie has room to maneuver tomorrow.
🧠
Lock in the Frank execution and prevent a late tie. Set a clear fork for tomorrow: if Frank not evil, execute David; if Frank evil, reassess remaining suspects.
🧠
Lock in the execution on Frank, prevent a last-second tie, and give the town a clean decision tree for tomorrow based on whether the night kill continues.
🧠
Lock in the Frank execution with no last second tie, and pre-commit to a clear plan tomorrow that uses my Investigator info to narrow suspects if the game continues.
🧠
Lock in the current execution and prevent a last second tie or chaotic nom that could waste the day. Keep my Saint liability hidden and push a disciplined plan for tomorrow.
🧠
Lock in Frank execution without a tie, and set a clear next-day branching plan using my Fortune Teller NO on David and Grace to narrow the Demon pool.
🧠
Prevent a last second tie and set a clear final-day decision tree so town executes decisively at three alive.
🧠
Frank is about to be executed as the Demon. I cannot realistically prevent this - the town is unified with 5 votes on Frank and only 1 tick remains. Nominating someone else won't get enough votes. I'll wait and accept the outcome.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good