Game Detail

Players

Alice (Chef) Bob (Poisoner) Charlie (Soldier) David (Monk) Eve (Washerwoman) Frank (Imp) Grace (Ravenkeeper) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good645,918327,898$0.8173
Evil295,033183,984$0.8288

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Bob. Your safe bluffs are: Undertaker, Mayor, Fortune Teller
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Alice early disrupts a likely information-gathering role, creating false leads that confuse the good team and help keep Frank alive longer as the Demon.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Washerwoman. Either Heidi or Alice is the Chef.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Librarian. Either Eve or Alice is the Drunk.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Get private confirmation from the Chef to reduce Town uncertainty before nominations and guide who to trust in the upcoming vote.
🧠
Reveal my Chef role to build trust and prompt Eve and Heidi to coordinate so we can narrow suspects before nominations.
🧠
Reveal I'm safe to encourage sharing and coordinate with my neighbors so we can force useful claims before nominations.
🧠
Waiting allows others to reveal more info or make claims first. This gives me time to observe and react without overcommitting early while maintaining my Chef bluff credibility.
🧠
Form a small trusted group with my neighbors to exchange any private reads and to avoid a rash execution tonight; probe for suspicious coordination.
🧠
Tell two trusted players my Librarian start-info to steer nominations away from a possibly honest Chef and get coordinated reads before nominations.
🧠
Share my Monk role privately and coordinate with Charlie and Bob so we can pick sensible nomination targets and avoid revealing to everyone.
🧠
Responding to their whisper builds initial trust with likely good players, allows me to bluff a safe role (Undertaker), and keeps options open for chaos without committing to false info yet. This positions me as cooperative while protecting my Demon identity.
🧠
Confirm which of Alice or Heidi is the Chef so we know whose mechanical info to trust and can coordinate nominations before the public phase.
🧠
Confirm Heidi's role and get Eve/Heidi's top suspects so we can coordinate a focused nomination before votes.
🧠
Form a private agreement to nominate the most suspicious whispering cluster, solicit Bob's reads/role, and ask David to protect a revealer so we keep info-alive.
🧠
Whispering to Frank coordinates our evil team early, shares my poison target, and lets us agree on bluffs to dismantle town logic without revealing my role.
🧠
Coordinate with Frank and Heidi to avoid a rash execution, force Alice to clarify her Chef claim publicly, and get Frank to commit to sharing Undertaker findings later.
🧠
Share my Librarian start info and coordinate with Grace and Frank to avoid a risky night-one execution; prompt Alice to justify her Chef claim and have Frank ready to use Undertaker info if needed.
🧠
Get Charlie and Bob to agree: have Bob reveal or give a read, I protect Bob tonight, and we push to nominate Alice if nothing clears. This narrows suspects and forces evil to act.
🧠
Respond to Bob's whisper to coordinate our bluffs, confirm Undertaker, and plan to use Alice's claim against her for chaos without revealing evil roles.
🧠
I need Heidi to confirm whether she or Alice is the real Chef so we can tell if Alice is lying and narrow early suspects.
🧠
Get Eve and Heidi to agree on a test nomination (Grace) to force reactions and narrow suspects consistent with my 'one pair' info.
🧠
Confirm David will protect Bob tonight and get Bob to reveal or commit to nominating Alice if no clear claims, so we can force progress and narrow the Demon.
🧠
Coordinate with Frank on bluff and nomination plan. Agree to support Alice nomination to remove a good player and sow chaos among their group. This keeps Demon safe early game and builds my cover as good Empath.
🧠
Get a clear public explanation from Alice and defer Day 1 execution unless we see a strong contradiction; collect exact night wording and confirm Frank will share Undertaker info if needed.
🧠
Tell a small trusted group my Librarian info and coordinate asking Alice for a public explanation to catch a Drunk or liar and avoid an early mistaken execution.
🧠
Secure Bob so he can post safely, test Charlie's Soldier claim, and coordinate to nominate Alice if she fails to produce a credible role.
🧠
Coordinate with Bob to have him claim Empath publicly, push Alice to explain her Chef claim to create suspicion, and agree to nominate Alice if it backfires. This sows chaos among good players while keeping me safe as Imp.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Pressure the whispering trio to produce public info via votes, and keep Bob safe so he can reveal or post tomorrow.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly reveal Chef to stop a harmful execution and redirect the group to test Grace/Frank by nominating Grace to expose possible evils.
🧠
Raise my hand to force a decision and observe reactions; this pressure helps reveal lies. I will still protect Bob tonight as planned.
🧠
Prevent losing a confirmed Town if Alice is the Chef; steer group toward a safer test (nominate Grace) and ask Heidi to confirm her role.
🧠
Wait for the vote outcome on Alice before acting further. This allows time for others to speak and reveals more info without overcommitting my bluff or vote yet.
🧠
Voting for Alice follows Bob's plan to eliminate a suspicious good player, sows division with Eve's pushback, and helps evil by reducing town numbers while I stay safe as Imp.
🧠
Stop a premature Day 1 execution, force Heidi to state Night wording publicly, and get Frank to recommit to sharing Undertaker results so we can make a safer decision.
🧠
Add my vote to reach 4 and force a public test of Alice now, enabling David's plan to protect Bob so we can get useful information tomorrow.
🧠
Prevent a Day 1 execution of Alice, buy time to collect Undertaker/Washerwoman reads and public claims to find the Demon.
🧠
Stay alive as Chef to use my information, steer the test toward the suspicious Grace/Frank pair, and get Frank to commit to sharing Undertaker results so we gain public info.
🧠
Publicly protect Bob to force Bob to post or commit to nominating Alice, discourage a Demon night kill on Bob, and pressure Eve/Heidi/Charlie to clarify their claims before we execute.
🧠
Protect a likely Town Chef and force public clarification from Heidi while pushing a test nomination on Grace to probe the whispering pair.
🧠
Claim Empath publicly now to support Alice nomination, use my poison on her to make her Chef claim suspicious. This builds my credibility as good while turning town against Alice and the whispering group, protecting Frank the Demon.
🧠
Pushing for Alice's execution as a suspicious good player aligns with our plan to eliminate townies early. It lets me use Undertaker bluff post-execution and supports Bob's Empath claim to build his credibility.
🧠
Prevent a Day 1 execution without mechanical confirmation so we retain information and avoid burning our Undertaker/Washerwoman leads.
🧠
Retract my vote to avoid a risky Day 1 execution and allow night actions (David protecting Bob, Bob revealing, Frank's Undertaker result) to provide clearer information.
🧠
Prevent a risky Day 1 execution that could remove a Drunk or other Good player; buy time to collect Undertaker and Empath information before nominating.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/4).
🧠
Force a test of the Grace–Frank whispering, compel Frank to publish Undertaker results if they exist, and start narrowing which two are the evil pair.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent a premature Day 1 execution of me, push for public confirmation from Alice and Frank, and preserve Ravenkeeper value if a night kill happens.
🧠
Force Frank to commit to publishing Undertaker results and gather votes to test the Grace–Frank whisper pair, using my Chef info and Bob's Empath to narrow suspects.
🧠
Force Frank to commit to reveal Undertaker info so any Day1 execution yields public mechanical evidence; avoid reckless lynch without that promise.
🧠
Reveal my starting read to force Heidi to reconcile her message and get Frank to promise to publish Undertaker results before we execute, avoiding a premature lynch.
🧠
Speaking to support the Grace nomination and ask for Frank's promise builds my credibility as a helpful Empath while encouraging an execution of a likely good player to weaken the town and protect our Demon Frank.
🧠
Promising Undertaker info builds my safe bluff, gains credibility with town, coordinates with Bob's Empath claim, and avoids day 1 execution to keep demon hidden while sowing chaos.
🧠
Force a Day1 test to get Undertaker public information and narrow suspects quickly; voting now pressures for concrete reads.
🧠
Getting an Undertaker-confirmed role tonight is high value early. Voting for Grace tests the Frank–Grace pair and advances our information even if Grace is innocent.
🧠
Prevent my execution so Ravenkeeper ability is preserved and get Undertaker information publicly instead of lynching on Day 1.
🧠
Force a Day1 test to obtain a public Undertaker read from Frank; this will either reveal the evil pair or significantly narrow demon suspects given I know there is one evil pair.
🧠
Use Frank's public promise to force definitive Undertaker info. If it is honest we find the Demon; if not we have clear evidence and I keep Bob safe tonight.
🧠
Force Frank to publish Undertaker information and get Heidi to confirm her night message so I can verify my Washerwoman read and narrow suspects.
🧠
Voting yes for Grace executes a likely good player on day 1, lets Frank as Demon fake Undertaker results to create chaos and false trust, while maintaining my Empath bluff. This advances evil's goal of keeping Demon alive by reducing good numbers without targeting Frank.
🧠
Voting yes on Grace thins the good team, gives me a chance to publish fake Undertaker info that disrupts their logic chains, and aligns with Bob's support to maintain our evil coordination without suspicion.
🧠
Force a Day1 execution to compel public Undertaker information, which will either reveal the Demon or give mechanical data to narrow suspects.
🧠
Retract my vote to avoid a risky Day 1 lynch, preserve a Town player and force more public mechanical info before we commit.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reveal Ravenkeeper to stop my execution today, encourage holding votes or redirecting to Alice so Town retains valuable night-triggered info.
🧠
Prevent a likely Ravenkeeper from being executed while still forcing a public Undertaker read by redirecting votes to Frank; this preserves night info and tests the whispering pair.
🧠
Prevent wasting a claimed Ravenkeeper by persuading voters to switch or abstain, and force Frank to clarify his promised Undertaker publication so we gain useful public info.
🧠
Avoid wasting Ravenkeeper night ability and compel Frank's Undertaker read; clarify Heidi/Alice Chef contradiction to verify my starting Washerwoman read.
🧠
Support executing Grace to remove a potential good player and prevent any switch to nominating Frank the Demon. Use my Empath bluff to back the current vote and question Alice's push to save Grace.
🧠
Wait for phase to end since votes closed and Grace on block. No need to speak more as it risks overexplaining or contradicting. Let execution happen to advance my bluff.
🧠
Keep votes on Grace to force Frank to publish his Undertaker result now; do not switch to nominating Frank which could risk losing or silencing the Undertaker.
🧠
Reveal my Librarian start to reconcile Eve/Alice claims so players stop trusting both blindly and consider preserving mechanical info like Frank or Grace for clearer tests.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Neutralizing the claimed Monk prevents protection from Frank's kills tonight, allowing us to eliminate threats like Eve who is driving nominations. This protects the Demon and maintains evil momentum.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Preserve the player claiming Empath (Bob) so we retain mechanical reads, prevent Demon from silencing a key informant, and narrow suspect space for Town.
πŸ“œ
Storyteller
β†’
David
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Alice removes a key active good player with Chef info and nomination history, reducing town coordination. Supports my Undertaker bluff after Grace's execution to gain credibility and protect the demon until endgame.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Alice.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate secretly with the Demon Frank to align on who to execute next and confirm our bluffs without revealing too much to the group.
🧠
Force Frank to publish his Undertaker result and share my Chef info so living players can mechanically narrow suspects.
🧠
Force Frank to reveal his Undertaker read before nominations and confirm Bob's Empath so we can narrow suspects and decide if Eve could be Drunk.
🧠
Force Frank to publish his Undertaker read and have Bob restate his Empath info so we can narrow suspects before nominations.
🧠
Get Frank to publish the Undertaker result and have Bob restate his Empath read publicly so we get mechanical info before nominations.
🧠
Push Frank to publish his Undertaker result now and get Bob to reaffirm his Empath read so we have mechanical information before nominations.
🧠
Force Frank to publish or show suspicion, and get Bob to go public with Empath to narrow suspects now that Alice died at night.
🧠
Coordinate with my minion Bob on the Undertaker bluff result before sharing publicly. This ensures we are aligned on deception to disrupt good team's information and maintain my cover as Undertaker.
🧠
Coordinating Frank's bluff to create contradictions among good claims helps sow chaos and protects our Demon by keeping town divided and unfocused on us.
🧠
Force Frank to publish his Undertaker result so Chef info + Undertaker + Bob's Empath will quickly narrow or expose the Demon.
🧠
Force Frank to publish his Undertaker result and confirm Bob's Empath read so we can narrow suspects before nominations.
🧠
Get Frank to publish his Undertaker read now and have Bob restate his Empath read so we can combine mechanical info before nominations.
🧠
Get Frank to publish Undertaker read and get Bob to restate Empath publicly so we have mechanical info to make a safe nomination before the vote.
🧠
Get Frank to publish his Undertaker result and Bob to restate his Empath read so we have mechanical info to resolve the Heidi/Alice Chef conflict before nominations.
🧠
Make Frank and Bob publish mechanical reads now to provide definitive info and narrow suspects before nominations.
🧠
Waiting allows the shared conflicting info to spread naturally through whispers without me overexplaining. This maintains my bluff credibility while the town wastes time on the Chef conflict, advancing our goal of reaching endgame with the Demon alive.
🧠
Waiting lets Frank publish his Undertaker result on Grace as Chef to create conflict with Alice's claim, advancing our chaos plan without me overstepping. This keeps pressure on good team before nominations and protects our Demon.
🧠
Get Frank to publish his Undertaker result immediately so my Chef read plus Bob's Empath can pin the Demon, and have Bob apply public pressure if needed.
🧠
Force Frank to publish Undertaker read to either verify him or expose him; get Bob to confirm his Empath so we can narrow suspects before nominations.
🧠
Get Frank's promised Undertaker read and Bob's Empath details now so we have mechanical evidence before nominations to guide a correct execution.
🧠
Obtain Frank's Undertaker read and Bob's Empath read publicly so we have mechanical evidence before nominations.
🧠
Get the Undertaker and Empath mechanical reads posted before nominations to resolve Heidi vs Alice conflict and narrow suspects.
🧠
Force public confirmation of Frank's Undertaker and Bob's Empath reads to either validate trusted players or expose liars before nominations, narrowing suspects.
🧠
Waiting allows the good players to react to my published Undertaker result and spread the conflict naturally, building more trust in my bluff while we prepare for nominations without overcommitting.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Waiting allows the chaos from my Undertaker reveal to spread without me speaking more. This forces good players to debate and potentially nominate each other or Eve/Heidi, protecting me as Imp until we reach final three.
🧠
Push Frank to keep his promise and publish the Undertaker read, and get Bob to post his Empath info so the group can narrow suspects before nominations.
🧠
Publicly restating my Empath claim maintains my good player bluff, supports Frank's need to share info for chaos, and directs suspicion toward conflicting good players like Eve or Heidi to execute them and keep Demon alive.
🧠
Push Frank to publish his Undertaker result and get Bob to restate his Empath read so we have mechanical info before nominations; reduce wasted executions and guide night protection.
🧠
Force Frank and Bob to publish their reads now and publicly reveal my Librarian start info to flag Eve as a suspect if Alice was the Drunk, so nominations are informed.
🧠
Push Frank to publish his Undertaker read and get Bob to restate his Empath neighbors so living players can combine both with my Chef info (1 evil pair) to find the Demon before nominations.
🧠
Get the Undertaker and Empath mechanical reads public now to narrow suspects. If Frank refuses, make him the top suspect so we can force information before nominations.
🧠
Get Frank and Bob to publish their mechanical reads now so we can resolve the Heidi/Alice conflict before nominations and identify the Demon.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Eve, a vocal good player in the middle of role conflicts with Heidi, will make her behave erratically tomorrow and invalidate town information, shifting suspicion away from Frank the Demon to help us reach the endgame.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Keep Frank alive so he can publish his Undertaker read or otherwise provide critical info, helping us identify the Demon before nominations.
πŸ“œ
Storyteller
β†’
David
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Heidi disrupts the good team's information flow and the pressure on my Undertaker bluff. It reduces the number of good players while maintaining my cover, bringing us closer to having only 2 players left with the Demon alive.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Heidi.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Force Frank to publish his Undertaker read now so we get mechanical info before nominations; exposing a lie or confirming truth narrows Demon suspects.
🧠
Get Bob and Frank to publish their exact night reads now so the living players can use hard facts to identify the Demon before nominations.
🧠
Force public publication of Empath and Undertaker reads before nominations so mechanical info can narrow Demon candidates or reveal liars.
🧠
Whispering to Frank to align our bluffs on the Undertaker read and my Empath info so we can respond consistently to the pressure from dead players and maintain our evil team's deception.
🧠
Coordinate with Bob on Undertaker read for Grace as Drunk to create contradictions in Alice and Heidi claims, sowing chaos and protecting my Imp identity while building false trust.
🧠
Force mechanical reads into the open so evils must reveal contradictions or lose cover, narrowing suspects before nominations.
🧠
Reveal my Librarian start and push for mechanical reads now. Forcing Frank to publish Undertaker and Bob to restate Empath narrows suspects before nominations.
🧠
Reveal my Washerwoman start privately to Frank and Bob to push them to publish Undertaker/Empath reads so we can force a nomination with clear mechanical evidence.
🧠
Pressure Frank to publish his Undertaker read on Grace and get Bob to restate his Empath neighbours publicly so we have mechanical info before nominations.
🧠
Force Bob and Frank to state exact mechanics reads so we can eliminate suspects before nominations and use my ghost vote effectively.
🧠
Force public Undertaker and Empath reads so town narrows suspects and exposes any liars before nominations.
🧠
Coordinate with Frank on the Undertaker bluff for Grace as Drunk to create contradictions with existing claims, sowing doubt among good players and delaying any nomination on Frank.
🧠
Publishing the Undertaker bluff of Grace as Drunk creates contradictions with existing claims, sowing confusion among good players. This distracts from me and keeps the Demon safe until endgame.
🧠
Force both mechanical reads public so the town can verify claims and narrow suspects before nominations.
🧠
Compel Bob and Frank to publish mechanical reads now, before nominations, so ghosts and villagers can make an informed nomination and avoid a bad lynch.
🧠
Force Bob and Frank to publish their mechanical data publicly so we can resolve the Heidi/Alice conflict and avoid executing the wrong player at nomination.
🧠
Force Frank to publish exact Undertaker wording and get Bob to restate his Empath neighbours so the table can cross-check information and make a clean nomination if Frank stalls.
🧠
Get exact nights, neighbor names, and roles from Bob and Frank so ghosts and living can use the Chef's '1 evil pair' info to pin down where the adjacent evil pair sits and make a correct nomination.
🧠
Get Bob and Frank to publish mechanical reads now so the town can make an informed nomination and avoid executing the wrong player based on possibly drunken claims.
🧠
Releasing this coordinated conflicting info now via whispers that will spread will disrupt good logic before nominations, keeping the Demon safe and sowing chaos among town.
🧠
Whispering to Bob confirms plan so he publicly backs the Drunk claim and Empath read, spreading chaos and misdirection to good players before nominations to protect the Demon.
🧠
Force mechanical reads public before nominations to remove uncertainty, expose liars, and avoid executing a good role.
🧠
Force publication of mechanical reads now so the living can make an informed nomination and avoid a catastrophic lynch.
🧠
Get Bob and Frank to publish their Empath and Undertaker reads now so we can resolve Heidi/Alice conflict and make a correct nomination before phase ends.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force Frank and Bob to publish Undertaker/Empath reads now so we can resolve the Heidi/Alice contradiction before nominations.
🧠
Pressure Bob and Frank to publish their reads now so living players can nominate correctly; preserve good players and expose lies before final votes.
🧠
Publicly back our coordinated bluffs to create contradictions in good claims, cause chaos, and prevent nomination on Frank so Demon survives.
🧠
Announce Undertaker read publicly as promised to build false trust and create info conflicts that make good players argue and misdirect nominations away from me and Bob.
🧠
Break the private coordination by forcing a public vote on Frank to gather reactions and possibly eliminate an evil player.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Undertaker bluff publicly to reduce votes against me, maintain team coordination with Bob, and sow doubt on the nomination to survive this vote and keep the Demon alive.
🧠
Delay a possibly wrong execution and force public confirmation of Bob and Frank so we can reconcile conflicting reads and avoid killing a Townsfolk.
🧠
Use my single ghost vote to force a decisive test of Frank nowβ€”his Undertaker read contradicts my known role, so executing him will quickly narrow suspects.
🧠
Defending Frank publicly by questioning the rushed nomination buys time, encourages others to wait for David and Eve input, and prevents execution of the Demon while sowing doubt on good players' logic.
🧠
I will vote now to force a decisive test of Frank. This either removes an evil player or provokes necessary information from others before night.
🧠
Use my single ghost vote to push Frank to three votes because his Undertaker read contradicts my Librarian info, making him the most suspicious and worth executing now.
🧠
Preserve my single ghost vote until reads are fully reconciled; waiting forces Frank and Bob to publish exact timing/details so we can vote decisively later.
🧠
Delay the execution until Bob publicly restates his Empath read so we can reconcile Undertaker and Empath info and avoid a mislynch.
🧠
Speaking defends my Undertaker bluff and highlights claim conflicts to prevent David and Eve from voting, ensuring I am not executed and can continue as Imp.
🧠
Ensure both reads are accepted publicly, avoid executing someone likely good, and steer the group toward testing David as the more probable Demon.
🧠
I will retract my ghost vote to avoid forcing a rushed execution. Keeping the vote preserves leverage for a later, clearer nomination after reads are reconciled.
🧠
Speaking to delay Frank's execution and redirect to David protects the Demon. This builds on David and Eve's comments, uses my Empath bluff to add confusion, and prevents majority vote for Frank this tick.
🧠
Force a decisive test of Frank now so we either kill the Demon or gain clear information about the Bob/ghost axis; avoid endless delays that let evil control the narrative.
🧠
Preserve my only ghost vote for a later, higher-leverage moment; avoid tipping the vote on an uncertain, rushed lynch.
🧠
Save my single ghost vote for a later, decisive moment. Waiting encourages living players to publish/resolve reads so we can execute the actual Demon with confidence.
🧠
Delay execution one tick to reconcile Undertaker and Empath reads, avoid a wrong lynch, and gather more info to identify the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/3).
🧠
Nominating Charlie shifts suspicion from me to him for rushing the vote, protects my Demon survival, sows doubt among goods, and coordinates with Bob's agreement to delay my execution while testing others.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Keep my vote and speak now to force a test of Frank, demand explanation for late read and private whispers, and push the group toward an execution that will reveal who benefits.
🧠
Raising hand votes to execute Charlie, who nominated me suspiciously, reducing good players while protecting my Demon position until only two remain.
🧠
Avoid executing an innocent based on a rushed nomination; buy time to reconcile Empath and Undertaker reads and force the Demon to reveal themselves.
🧠
Preserve my single ghost vote for the final day and push the living to reconcile Empath and Undertaker reads before executing anyone.
🧠
Voting for Charlie supports Frank's nomination, removes a player aggressively targeting our Demon, and sows confusion among good players without risking Frank.
🧠
Stop a rushed execution of a likely-innocent, force one more tick of discussion to reconcile Frank/Empath/Undertaker contradictions and reveal the Demon.
🧠
Preserve my single ghost vote until reads (Undertaker and Empath) are reconciled so we avoid executing an innocent and can use the vote decisively later.
🧠
Buy one tick to reconcile Undertaker and Empath reads, force clearer explanations, and avoid executing an innocent.
🧠
Defend my nomination, avoid being executed, and force mechanical reconciliation of Undertaker and Empath reads so we test the real suspect.
🧠
Pushing the vote on Charlie by explaining the rushed nomination and seeking support from David/Eve to reach 3 votes, eliminating a threat and advancing evil agenda without exposing myself.
🧠
Pausing the vote lets everyone restate mechanics publicly so we can reconcile conflicting reads and avoid executing an innocent Townsfolk.
🧠
I am a ghost with one vote. Waiting conserves my vote and forces reconciliation of Empath and Undertaker reads so we avoid executing an innocent.
🧠
Lowering my hand prevents contradicting my Empath bluff that Charlie is good, preserves my credibility, and avoids drawing suspicion while still allowing the vote to potentially fail without my support.
🧠
Prevent an innocent execution by using my Librarian info to show Charlie is unlikely Demon and encourage holding one tick to reconcile reads.
🧠
Reveal my Chef info to push for holding the vote so reads can be reconciled and to avoid executing an innocent; save my ghost vote for later.
🧠
Prevent a premature execution by forcing clear, public restatements of Empath and Undertaker reads so contradictions can be resolved before we vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/3).
🧠
Buy one tick to get Frank and Bob to restate exact mechanical reads publicly so we can reconcile contradictions and avoid executing a town.
🧠
Waiting allows the conversation to progress naturally without me over-speaking, preserving my bluff while good players debate and potentially nominate Charlie again, advancing our goal of surviving to the endgame.
🧠
Force public mechanical restatements from Bob and Frank so we can reconcile Empath and Undertaker reads and avoid executing an innocent.
🧠
Reveal my true role to show Frank's Undertaker read is impossible or corrupted, forcing the group to reconcile reads and avoid executing an innocent this tick.
🧠
Waiting allows town to continue discussing and potentially nominate a good player like David, protecting Frank the Demon while I maintain my bluff as Empath.
🧠
Buy time to reconcile Empath and Undertaker reads, force Frank to publish exact mechanical results, and avoid executing a likely town Charlie.
🧠
Prevent a premature execution; force precise Undertaker and Empath statements so contradictions can be resolved and we do not kill town.
🧠
Force Frank and Bob to state exact mechanical reads publicly so we can reconcile contradictions and avoid executing an innocent.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning David tonight disables his Monk ability tomorrow, protecting Frank from any save attempts and disrupting the good team's coordination on reads, helping us push executions on good players like Charlie while keeping the Demon alive.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Bob is our Empath with crucial mechanical info; protecting him prevents the Demon from silencing that read and preserves evidence for tomorrow.
πŸ“œ
Storyteller
β†’
David
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve disrupts good information chains from conflicting Washerwoman/Librarian reads, reduces good numbers, and positions Bob to redirect town suspicion onto Charlie or David tomorrow while I stay hidden as Undertaker.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Eve.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinating privately with Bob my minion to align our stories and decide on next nomination target like Charlie to sow doubt among goods.
🧠
Force Bob and Frank to publish exact mechanical reads so the Undertaker vs Ravenkeeper contradiction can be resolved and suspects narrowed.
🧠
Wait for responses to my whisper to see how David and Frank react, allowing me to adjust strategy and maintain evil coordination without overcommitting early in the day.
🧠
Get two living players to push a nomination on Frank now to prevent further night kills and force publication of reads to resolve contradictions.
🧠
Reveal my Chef start-info to prevent a likely wrongful execution of Charlie and force Bob/Frank to re-evaluate seating-based suspects before nominations.
🧠
Get David and Grace to force or make the nomination of Frank now, forcing publication of Undertaker info to resolve contradictions and narrow Demon suspects.
🧠
Reveal Alice as definitely Town to clear her, redirect suspicion to Frank, and encourage allies to nominate him so my ghost vote can help execute the Demon.
🧠
Reveal my Librarian read so Bob and David can reassess Eve's Washerwoman claim and jointly pressure Frank to fully publish his Undertaker mechanics, narrowing the Demon suspects.
🧠
Wait for responses from whispers to gather more info and see how others react before deciding on nomination or further whispers. This maintains my Undertaker bluff and coordinates with Bob without overcommitting.
🧠
Force Frank and Bob to publish exact mechanical reads and timing so we can resolve the Undertaker vs Ravenkeeper contradiction before nominations.
🧠
Wait for Frank or David to reply with details after my whisper, allowing them to lead while I observe and maintain cover.
🧠
Force Frank to publish his exact mechanical read or be executed, and force Bob to publish Empath info so the Town can stop stalling and identify the Demon.
🧠
Prevent a possibly-manipulated execution and force Bob to prove or contradict his Empath claim, using the Chef seating info to narrow suspects.
🧠
Force Frank to publish or get him nominated now to resolve the contradiction between his Undertaker read and Grace's Ravenkeeper, narrowing Demon suspects.
🧠
Clear Alice publicly and push Bob and David to test or nominate Frank so my ghost vote and the living town can narrow suspects toward the Demon.
🧠
Press Frank for full Undertaker timing, method, and all whispers to reveal contradictions. This will either exonerate him or give us evidence to nominate and narrow the Demon before final day.
🧠
Coordinate mechanical details with Bob and David to gain their trust, confirm my Undertaker bluff, support Monk protection, and plan tonight's kill on Charlie as the rushed nominator.
🧠
Force Frank and Bob to publish exact mechanical reads and timings so we can resolve the Undertaker vs Ravenkeeper contradiction before nominations.
🧠
Coordinate privately with the Demon to align on a response to the demands for exact Undertaker and Empath details, decide to deflect suspicion onto Charlie by questioning his Soldier claim and past actions, helping keep Frank alive.
🧠
Force publication or nomination of Frank now to break the stall, expose contradictions, and narrow suspects before more nights pass.
🧠
Get Bob to publicly restate his Night 1 Empath read and force Frank to publish exact Undertaker details so seating (Chef) can be applied to eliminate suspects and avoid a bad execution.
🧠
Push David and Grace to force Frank to publish his exact Undertaker read or nominate him now. This will expose liars/corrupted players and narrow Demon suspects before nomination.
🧠
Force Bob and David to either push Frank or explain why not, using my ghost vote to narrow suspects and drive the game toward a decisive nomination.
🧠
Push Bob and David to demand Frank publish full Undertaker timing, whisper partners, and method now. If Frank refuses, set up to nominate him to force a reveal; this narrows suspects and protects town.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Charlie pressures a suspicious player who rushed me, helps eliminate good town while keeping demon alive. Coordinates with my prior whisper suggestion to Bob and David, advances endgame with 3 players left soon.
πŸ“œ
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force Frank to publish his exact Undertaker wording or stall the execution. Prevent a rushed lynch and expose any liar coordinating in private.
🧠
Restate my exact Undertaker info to address Charlie's challenge, build credibility with David and ghosts, and push for his execution to reduce good players and set up endgame win with Bob.
🧠
Delay a risky execution, force Frank to publish his Undertaker wording, and get living players to hold the vote until contradictions are resolved.
🧠
Prevent a premature execution and use my Chef info plus seating to narrow suspects by forcing Frank and Bob to publish their exact logs.
🧠
Prevent a premature execution of Charlie and force Frank and Bob to publish exact mechanical reads so we can resolve the Undertaker vs Ravenkeeper contradiction.
🧠
Save my single ghost vote for final days, avoid a premature lynch of Charlie, and give living players one tick to force Frank to publish his Undertaker log so mechanics can be reconciled.
🧠
Provide my Empath details to address David's request and build credibility while supporting Frank's nomination of Charlie to test claims and protect the Demon by removing a suspicious player.
🧠
Reveal my Ravenkeeper read to stop a likely mistaken execution, force Frank to publish, and conserve my single ghost vote for a later, decisive moment.
🧠
Force Frank and Bob to publish exact mechanical reads so we do not execute a likely Soldier and to expose the Demon or Minions.
🧠
Raising hand votes for Charlie to help reach 2 votes with Bob's support, executing a suspicious good player to reduce their numbers before final 3, where 2 evil can force a win by executing the last good.
🧠
Prevent a premature execution of a potentially innocent Soldier and force Frank to publish his exact Undertaker wording so contradictions can be reconciled before we vote.
🧠
Prevent a risky execution by forcing publication of mechanical reads (Frank's Undertaker, Bob's Empath) and use my Chef info to narrow suspects.
🧠
Force Frank to publish exact Undertaker wording, timing, and recipients and get Bob to restate Empath numbers so we can resolve the contradiction and avoid executing likely Town.
🧠
Prevent a premature lynch of Charlie and force Frank to publish his exact Undertaker log now so mechanical contradictions can be resolved; reserve my ghost vote for a decisive moment.
🧠
Voting yes supports Demon's nomination of Charlie, executes a good player to thin town, matches my Empath push to execute now for info. Helps chaos and protects Frank.
🧠
Prevent a premature execution and compel Frank to publish his exact Undertaker wording so the group can reconcile contradictions before deciding.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Buy one tick to force Frank to publish exact Undertaker wording and prevent executing the Soldier on contradictory, unresolved evidence.
🧠
Wait this tick to see if David or others change votes without me speaking more. Allow pressure to build on Charlie while maintaining my position as credible Undertaker. This lets team advance to execution and night phase where I control kills.
🧠
Prevent an unwarranted execution and force Frank to publish his exact Undertaker wording so contradictions can be resolved and the Demon exposed.
🧠
Stop a premature execution and force both Frank and Bob to publish exact, word-for-word night reads so we can use my Chef info to eliminate possibilities and avoid killing a likely Soldier.
🧠
Force Frank and Bob to publish exact mechanical reads and timing so we can reconcile Undertaker vs Ravenkeeper before executing Charlie.
🧠
Prevent a wrongful lynch by forcing Frank to publish his exact Undertaker wording and related timing; buy one tick to reconcile mechanical reads before executing anyone.
🧠
Waiting allows the current vote on Charlie to execute without interference, reducing to 3 players where the Demon can kill the last good one overnight for an easy evil win.
🧠
Prevent execution of a likely-innocent Soldier and force Frank to publish precise Undertaker wording/timing so mechanics can be reconciled before any execution.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 4
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David to disrupt the last good player tomorrow day, protecting Frank the Demon and setting up execution to reach 2 players for evil victory.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Bob preserves our Empath and maximizes information next day; Bob has been repeatedly checked and is central to reconciling contradictions, so keeping him alive helps find the Demon.
πŸ“œ
Storyteller
β†’
David
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing David the only remaining good player leaves just me and Bob. With 2 players and Demon alive, evil team wins. This follows the goal of keeping Demon alive until only 2 remain. No reason to kill self or Bob as that risks good victory.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill David.
🏁

Game Over

Two Players Left
Winner: Evil