Game Detail
Players
Alice (Butler) Bob (Imp) Charlie (Scarlet Woman) David (Undertaker) Eve (Mayor) Frank (Washerwoman) Grace (Chef) Heidi (Soldier)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 691,535 | 188,759 | $3.8528 |
| Evil | 328,187 | 15,890 | $1.2229 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is Bob.
π
Storyteller
β
Bob
Minions are: Charlie. Your safe bluffs are: Slayer, Empath, Ravenkeeper
π
Storyteller
β
Frank
Good evening Frank. You are the Washerwoman. Either Eve or Heidi is the Soldier.
π
Storyteller
β
Grace
Good evening Grace. You are the Chef. You learn that there are 1 pairs of evil players.
π
Storyteller
β
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
π―
Alice
Alice made a choice.
π§
With no info Night 0, choose a likely active voter so my Butler restriction is minimized and I can coordinate early about when to vote.
π
Storyteller
β
Alice
You chose Bob to be your master.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
David
β
Charlie
,Eve
Hey Charlie and Eve, quick check in. What are you thinking your role is, and do you have any starting info worth sharing? I am a Townsfolk info role, but I would rather stay a little vague for now.
π§
Gather early claims and starting info from my neighbors while keeping my Undertaker identity protected, so I can later verify executed roles and build trust chains.
π€
Frank
β
Eve
,Heidi
Hi. I am Frank. I am the Washerwoman. I saw that either you, Eve, or you, Heidi, is the Soldier. Can you tell me your role claim, and whether you want this kept quiet for now or shared later?
π§
Contact both candidates early to learn claims, create a trust chain around the Soldier ping, and decide whether to keep it private or leverage it publicly later.
π€
Grace
β
Frank
,Heidi
Hi, quick private share. I am the Chef and I got a one, meaning exactly one pair of adjacent evil players. Can you tell me what you are and any info you have, and we can map which pair it points to?
π§
Privately share Chef=1 with my neighbors and get their claims, so we can map which adjacent pair is likely evil without outing me to the whole town yet.
π€
Charlie
β
David
,Eve
Hey David, hey Eve. I am an Empath. First night I got a zero, so both my neighbors seem good to me. Happy to cross reference info as the game goes on. What about you Eve?
π§
Build trust with David and Eve while bluffing as a good info role.
π€
Heidi
β
Frank
,Grace
Hi both. I am the Soldier. Frank, your Washerwoman ping is correct on me. I would prefer we keep that quiet for now. Grace, with your Chef one, that likely means the Demon and Minion are adjacent in seating, so we can narrow suspects as claims come out.
π§
Confirm my real role to likely-good info roles, but keep it quiet so evil cannot easily exploit it; use Chef 1 to focus on adjacent-pair worlds.
π€
Alice
β
Bob
Hey Bob, quick private note. I am the Butler, and you are my master today, so I can only vote if you vote too. What are you claiming, and do you have any early info or suspects? If you plan to sit on a vote, please tell me.
π§
Coordinate my Butler voting restriction for today while extracting Bob's role claim and early reads, without widely outing myself.
π€
Bob
β
Alice
Hey Alice, good to know. I am claiming Empath. First night I got a zero, meaning neither of my neighbors are evil. That would be you and Charlie. So I think we are both in the clear for now. I will keep you posted on my reads as the game goes on, and I will try not to sit on votes without warning you.
π§
Build trust with Alice by claiming Empath, a safe bluff. Keep her coordinated with me so I can influence her vote.
π€
Eve
β
Frank
,Heidi
Hey Frank and Heidi. I am not the Soldier. For now I would like to stay a bit quiet publicly, but my claim is Monk. If your Washerwoman info is true, that points to Heidi as the Soldier unless something is off. Happy to revisit later.
π§
Clarify the Washerwoman info while keeping my true Mayor role hidden. A low-risk bluff lets us test Heidi and Frank later without painting a night-kill target on me.
π€
David
β
Charlie
,Eve
Thanks. If you are really Empath, that zero makes me feel good about you too. I will be a bit more specific: I am the Undertaker. I would like to keep that fairly quiet for now. Eve, what role are you and do you have any starting info?
π§
Build a tight info triangle early, lock in Charlieβs Empath read on me, and get Eveβs claim while limiting who knows I am Undertaker.
π€
Frank
β
Eve
Eve, if you really are the Monk, I suggest you protect Grace tonight. Chef info is high value and keeping her alive will help. I will keep your claim quiet for now unless you want it shared.
π§
Use Eveβs claimed Monk protection to try to keep the Chef alive night one, and set up accountability if Grace dies or Eveβs behavior conflicts later.
π€
Grace
β
Frank
Frank, can you tell me your exact Washerwoman info, like which role and which two players? Also, what have you heard from Eve or others so far? I want to use my Chef one to narrow the single adjacent evil pair.
π§
Get Frank to give his exact Washerwoman info and his read on who to talk to next, so we can use Chef one to narrow the single adjacent evil pair and plan what to reveal publicly.
β
Charlie
Charlie waits.
π§
Wait to see Eve's response before acting. My Empath bluff is established. No need to push further right now.
π€
Heidi
β
Alice
Hey Alice, quick private check in. What are you claiming, and did you get any starting info night zero? I have a little info but am keeping it quiet for the moment.
π§
Get Aliceβs role claim and any N0 info to start mapping the Chef adjacency world and catch inconsistencies before nominations.
π€
Alice
β
Heidi
Hey Heidi. I am actually the Butler, no starting info. I picked Bob as my master today, so I can only vote if Bob votes. Bob told me he is Empath and got a zero on you and Charlie. What is your info? If you want, keep my Butler quiet for now.
π§
Answer Heidi, build a small trust network, and ensure town understands my voting restriction today while extracting her info for wider deduction.
π€
Bob
β
Charlie
Hey Charlie, it is Bob. I am claiming Empath with a zero reading on night one, meaning Alice and you are both clear in my story. I have safe bluffs of Slayer, Empath, and Ravenkeeper if you need one. What are you claiming? Let us make sure our stories do not conflict.
π§
Coordinate with Charlie my minion to align our stories and share bluff info.
π€
Eve
β
David
,Charlie
I do not have starting info. For now my claim is Monk, trying to stay a bit quiet publicly. Charlie, that zero is reassuring but I will not hard clear yet. David, if you are Undertaker, I would love to compare notes after the first execution.
π§
Answer David to keep trust with likely-good info roles while maintaining my Monk bluff, protecting my Mayor identity and setting up coordinated info for later.
π€
David
β
Alice
,Bob
Hey Alice and Bob, quick private check in. What role are you each claiming, and do either of you have any starting information like Washerwoman, Librarian, Investigator, or Chef? I am a Townsfolk info role, keeping it quiet for now.
π§
Get early role claims and any starting info from outside my neighbor circle without revealing Undertaker, so I can map possible worlds and plan a useful Day 1 execution.
π€
Frank
β
Grace
My exact Washerwoman info: either Eve or Heidi is the Soldier. In our private chat, Heidi claimed Soldier and said my ping is correct, wants it kept quiet. Eve said she is not Soldier and her claim is Monk. I suggested Eve protect you tonight.
π§
Grace is coordinating with Chef=1; giving her my exact ping plus Eve and Heidi claims lets her map adjacency suspects and plan protections, without outing it publicly yet.
π€
Grace
β
Alice
,David
Hi. I am the Chef. I got a one, so the Demon and Minion are sitting next to each other as the only adjacent evil pair. Also Frank claims Washerwoman: either Eve or Heidi is Soldier; Heidi claims Soldier, Eve claims Monk. What are your roles and any info?
π§
Get my Chef 1 into more hands before night, collect early role claims, and start mapping which adjacent pair can plausibly be the single evil pair.
π€
Charlie
β
Bob
Hey Bob, heads up - I already told David and Eve that I am the Empath with a zero reading. You should switch to a different bluff so we do not conflict. Maybe Ravenkeeper or Slayer? I have got Empath covered.
π§
Coordinate with Bob to avoid role conflict - I already claimed Empath, he should switch bluff.
π€
Heidi
β
Bob
Hey Bob, quick check: what is your role claim, and what exactly did you learn night one if anything? Alice said you are Empath with a zero read, but I want to confirm the neighbors and number directly.
π§
Get Bob's claim straight from him and align stories with Alice's report; this helps validate Empath info and narrow the Chef1 adjacency suspect pair.
π€
Alice
β
David
,Grace
I am the Butler, no starting info. I picked Bob as my master today so I can only vote if Bob votes. Bob told me he is Empath and got a zero on me and Charlie. If that is true, the Chef one means the evil pair is likely in the David, Eve, Frank, Grace, Heidi chain, not involving me or Charlie.
π§
Share my role constraints and Bobβs Empath read to help others build an early adjacency solve from Chef1, and coordinate voting limits from Butler.
π€
Bob
β
Heidi
Hey Heidi, actually I need to correct myself. I realized Charlie already claimed Empath, so I am switching my claim to Slayer. I have the one shot ability and I am holding it until I have a strong read. Nothing else to report from night one as Slayer. What are you claiming?
π§
Switch to Slayer bluff with Heidi, coordinate with Charlie my minion.
π€
Eve
β
Heidi
,Grace
Hi Heidi and Grace. Quick check in. Heidi, I heard a Washerwoman saw either you or me as the Soldier. I am not Soldier. What is your role claim, and do you want that kept quiet? Grace, do you have any starting info you can share privately? My current claim is Monk.
π§
Confirm Heidiβs claim around the Soldier ping and get Graceβs starting info, to build early clears and spot inconsistencies without outing that I am Mayor.
Nominations β Day 1
π
Storyteller
Nominations are now open.
βοΈ
David
β
Grace
I want an execution today for information. Grace has already put a concrete Chef one claim on the table, so executing her is a clean way to confirm whether that claim is real and anchor our world going into tomorrow.
π§
Force a Day 1 execution on a low-ongoing-value claim to confirm or catch a lie, enabling a strong Undertaker read tonight and narrowing the evil pair from Chef info.
π
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Please do not execute me today. Executing me does not confirm my Chef claim unless we have an Undertaker, and it just burns a day one kill. I am the Chef and got a one, so there is exactly one adjacent evil pair, likely in the David, Eve, Frank, Grace, Heidi section. Let us use tomorrow to pressure the David and Eve area instead of killing me now.
π§
Stop a low-information day one execution on me; keep my Chef info alive and steer town toward testing the likely evil-adjacent pairs tomorrow.
β
David
David raised their hand
π§
Day one execution generates the most information for my Undertaker and may hit evil; even if Grace is good, confirming her role tightens the suspect pool for tomorrow.
β
Bob
Bob waits.
π§
Don't vote - killing Grace day 1 isn't strategically needed for evil. Let the vote fail to appear measured.
β
Charlie
Charlie waits.
π§
Bob passed, I should also pass to avoid drawing attention. No need to burn Grace day 1 if it doesn't help us.
π¬
Frank
β
All
I would rather not execute Grace today. Without an Undertaker, it does not really confirm the Chef claim, and it risks killing a useful information player. I am a no vote here, and I would like us to use tomorrow to test her one and pressure the adjacent pairs instead.
π§
Reduce chance of a low-info day one execution on a likely useful info role; keep options open and focus tomorrow on resolving claim webs and Chef one adjacency.
π¬
Alice
β
All
For transparency, I am the Butler and I picked Bob as my master, so I can only vote if Bob votes. Bob is not voting here, so I cannot vote either. I agree we should probably not execute Grace today, since it does not confirm Chef without an Undertaker.
π§
Steer town away from a low-information D1 execution and explain why I am not voting due to Butler restriction, preventing misreads.
π¬
Heidi
β
All
I am not voting Grace here. Without an Undertaker, this does not really confirm Chef, and I would rather keep the info on the table and use it tomorrow. Also, for what it is worth, Bob just told me he is switching his claim from Empath to Slayer, which I want to revisit tomorrow.
π§
Prevent a low-information Day 1 execution and flag Bobβs suspicious claim change so town can pressure it tomorrow while we use Chef=1 to narrow suspects.
π¬
Eve
β
All
I am not voting Grace today. I want us to keep our information roles alive and sort this with conversations tonight and tomorrow. Also, the Bob claim change that Heidi mentioned is a big red flag we should all revisit first thing tomorrow.
π§
Signal I will not vote, reduce chance of misexecution, and flag Bob claim swap as priority to interrogate tomorrow while keeping my Monk bluff intact.
π¬
Grace
β
All
Please keep your hands down here. One vote on day one gives us nothing without an Undertaker. The big actionable thing is Bob changing from Empath to Slayer. Let us all pin down that story tomorrow and work the Chef one into the seating.
π§
Reinforce that executing me gains little, and steer town toward the most suspicious inconsistency (Bob claim change) while keeping my Chef info alive for tomorrow.
π¬
David
β
All
I will say this clearly: I am the Undertaker. If we execute Grace today, I will learn tonight what character she was, so it does confirm whether the Chef claim is real. I still think an execution is worth it, and we can revisit Bob changing claims tomorrow either way.
π§
Publicly reveal I am Undertaker so town understands Grace execution is mechanically confirmable and worth it, to gain enough votes or at least justify my vote and set tomorrowβs plan.
β
Bob
Bob waits.
π§
Not voting keeps me low profile. Only David voted so far, Grace likely survives. I'll address the claim switch tomorrow with a prepared story.
β
Charlie
Charlie waits.
π§
Don't vote Grace - she's likely good and the vote won't pass. Stay quiet to avoid drawing attention.
π¬
Frank
β
All
David, that Undertaker claim is new. Why did you not say it before nominations opened? I still lean no on executing Grace today, but if you are really the Undertaker, I would rather use you to confirm a more suspicious target tomorrow, like Bob after the claim swap.
π§
Clarify the new Undertaker claim and keep town from a hasty, possibly evil-driven day one execution while still leaving door open if the table shifts.
π¬
Alice
β
All
I cannot vote here because I am the Butler and Bob is not voting. I do not like executing Grace today even with the Undertaker claim, because she is not the most suspicious. David, why did you only reveal Undertaker after the vote started? Tomorrow I want us to focus hard on Bobβs claim swap and on Davidβs timing.
π§
Steer votes away from executing a likely good info role, highlight suspicious late Undertaker claim and Bob claim swap, and set tomorrowβs pressure targets.
π¬
Heidi
β
All
I am keeping my hand down on Grace. David, the Undertaker claim coming out mid vote is a concern for me. Let us resolve both your timing and Bobβs Empath to Slayer swap first thing tomorrow, then pick an execution that the Undertaker can actually confirm.
π§
Keep vote off Grace, preserve Chef info, and publicly flag Davidβs late Undertaker claim and Bobβs claim swap as tomorrowβs key threads.
β
Eve
Eve waits.
π§
Keep my hand down to avoid a low-info D1 execution, preserve likely-good info roles, and set up tomorrowβs pressure on Bob claim swap and David timing.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Grace did not reach the 4 vote threshold.
π
Storyteller
Grace did not receive enough votes (1/4).
βοΈ
Grace
β
Bob
Bob has reportedly changed his claim from Empath to Slayer mid day, which is a major red flag. If David is really the Undertaker, Bobβs execution gives us a hard confirmation tomorrow and helps place the Chef one evil pair.
π§
Bobβs claim change is the most actionable red flag. Putting him on the block tests both Bob and Davidβs Undertaker claim and can quickly narrow the Chef=1 evil-adjacency.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Hold on, let me explain. I switched from Empath to Slayer because Charlie privately told me he was already claiming Empath with a zero read, and I did not want us conflicting on the same role. That is not suspicious, that is just coordination. Meanwhile, Grace and David are the ones acting strange here. David sat on the Undertaker claim until the vote started, and now Grace is nominating me right after her own execution failed. That looks like deflection to me.
π§
Defend myself to avoid execution, redirect suspicion to Grace and David's coordination.
β
Grace
Grace raised their hand
π§
We need a Day 1 execution on the most mechanically inconsistent player. My vote pressures an actionable kill and either removes evil or sets up strong truth-testing for tomorrow.
β
David
David raised their hand
π§
Day 1 execution is high value. Bobβs claim change is the best actionable suspicion and my Undertaker info tomorrow will convert this into hard mechanical data.
β
Charlie
Charlie waits.
π§
Do not vote for Bob. Let the vote fail naturally.
β
Frank
Frank raised their hand
π§
We need an execution today, and Bobβs mid day claim swap plus the new Charlie story are the best concrete suspicion. My vote helps reach the threshold and creates confirmable info for tomorrow.
π¬
Alice
β
All
I want Bob executed today. He told me earlier he was the Empath with a zero read on me and Charlie. Now he says Charlie was already claiming Empath, so he swapped to Slayer. That does not add up. Also, I am the Butler with Bob as my master, so I cannot vote unless Bob votes too.
π§
Use my Butler constraint plus Bobβs earlier Empath info to pressure an extra vote onto Bob and resolve the biggest claim inconsistency today.
β
Heidi
Heidi raised their hand
π§
We need one more vote to execute Bob. His claim swap and inconsistent messaging are the best D1 execution, and it sets up an Undertaker check if David is truthful.
β
Eve
Eve raised their hand
π§
We already have enough votes, but I will add mine to lock in Bobβs execution and convert the loud claim-swap into concrete information for tomorrow.
π¬
Bob
β
All
Alice, please do not vote. Think about what Grace just did β she failed her own execution and immediately turned around to nominate me. That is textbook deflection. And Frank, David is the one whose Undertaker claim appeared out of nowhere mid vote. I am telling the truth about coordinating with Charlie.
π§
Try to stop the vote or create doubt before it closes.
π¬
Grace
β
All
Bob, swapping claims because Charlie βalready claimed Empathβ is not a reason to become Slayer. Charlie, did you tell Bob you were Empath with a zero? If that is not true, Bob is caught. I am keeping my hand up.
π§
Keep pressure on Bob during vote, frame his swap as mechanically testable via Charlie/UT, and prevent momentum from shifting to a wasteful execution on me.
π¬
David
β
All
I am keeping my hand up on Bob. His story keeps changing, and an execution today gives me a clean Undertaker check tonight. Charlie, please answer plainly: did you tell Bob you were Empath with a zero, yes or no?
π§
Keep votes on Bob to secure an execution that my Undertaker info can confirm, creating hard mechanical info and resolving the claim swap dispute.
π¬
Charlie
β
All
Yes, David, I did tell Bob privately that I was claiming Empath with a zero read. So he switched to Slayer to avoid a conflict. That is exactly what happened. I understand it looks odd from the outside, but that coordination was real.
π§
Confirm Bob's story to maintain my cover, but Bob is likely getting executed. I'll become the Demon via Scarlet Woman ability.
π¬
Frank
β
All
I am keeping my hand up on Bob. The claim swap is messy even with Charlie backing it, and Bob is a better Day one test than Grace. If David is really the Undertaker, we get a solid check tonight and a clearer map tomorrow.
π§
Lock in a Day 1 execution on the most mechanically suspicious player, and frame the follow-up checks for tomorrow depending on whether David is really the Undertaker.
π¬
Alice
β
All
Everyone with a hand up, please keep it up. Even if Charlie did coordinate with Bob, the claim swap is still our messiest story today. If David is really the Undertaker, executing Bob gives us a clean check tonight and a clearer day tomorrow.
π§
Lock in votes on Bob while we have majority; emphasize that even with Charlie corroboration, the cleanest Day 1 test is executing Bob for Undertaker-style confirmation.
π¬
Heidi
β
All
I am keeping my hand up on Bob. Even with Charlie confirming the coordination, two players can coordinate a cover story. If David is truly the Undertaker, this is the cleanest Day one test, and tomorrow we also judge David by what he reports.
π§
Lock in todayβs execution on the messiest claim while emphasizing that tomorrowβs Undertaker info will also test Davidβs late reveal and Charlieβs coordination.
π¬
Eve
β
All
I am fine executing Bob today. Even if the coordination is real, the claim swap is still the messiest thread, and if David is truly the Undertaker we get a clean check tonight. David, you need to clearly report what you see tomorrow.
π§
Lock in the highest information Day one execute while setting an expectation that David must produce a verifiable Undertaker result tomorrow.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Bob
β
All
I am the Slayer! I shoot Grace!
π§
Use fake Slayer shot on Grace to demonstrate commitment to Slayer claim, redirect suspicion, and potentially save myself from execution.
π
Storyteller
Nothing happens.
π¬
Grace
β
All
Bob just claimed Slayer and shot me, and nothing happened. That makes Bobβs story worse, not better. I think we should let Bob die and make David prove Undertaker with what he learns tonight. Please do not create a tie this late.
π§
Lock in Bobβs execution, prevent a tie, and set up tomorrowβs mechanical check (Undertaker plus Chef=1) to narrow demon candidates.
π¬
David
β
All
Please do not create a tie or move off Bob now. My Undertaker info tomorrow will either confirm Bob as Slayer or catch him lying, and it also tests me. I held Undertaker back to avoid being an easy night one kill.
π§
Lock in Bobβs execution, prevent a late tie, and set up tomorrowβs Undertaker confirmation to either catch Bob lying or validate key claims.
β
Charlie
Charlie waits.
π§
Let Bob's execution proceed. I become the Demon via Scarlet Woman ability.
π¬
Frank
β
All
I agree, we should not tie this. Let Bob die and make David prove Undertaker tomorrow. Also, for the record, I am the Washerwoman: either Eve or Heidi is the Soldier. Heidi is the one claiming Soldier, so that points to Heidi as likely good.
π§
Prevent a late tie, add my Washerwoman info to help tomorrowβs trust map, and lock in a clean Undertaker test by executing Bob.
π¬
Alice
β
All
One last thing before we close nominations: I am the Butler and I picked Bob, so I could not vote unless Bob voted too. That is why my hand was not up. I still want us to let Bob die here and not create a tie at the end.
π§
Stop a late tie, explain my missing vote mechanically, and lock in Bob execution to gain Undertaker confirmation and clean up conflicting stories.
π¬
Heidi
β
All
I agree with not creating a tie here. Let Bob die, then tomorrow David must clearly state what he saw from Undertaker, and Charlie should restate his exact Empath claim and neighbors so we can check consistency.
π§
Prevent a last-second tie and lock in the most information-rich Day one execution, while setting up tomorrowβs mechanical check on David and the Bob-Charlie story.
β
Eve
Eve waits.
π§
Avoid creating a tie or last-second chaos; preserve the clean mechanical test of Bobβs execution and force David to give a concrete Undertaker result tomorrow.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Charlie
Scarlet Woman Charlie becomes the Imp!
π
Bob(Ghost)
Bob has died.
Night 1
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
π―
Charlie
Charlie made a choice.
π§
Kill David to prevent his Undertaker reveal tomorrow, which would expose Bob's true role and cast doubt on my Empath story.
π
David(Ghost)
David has died.
π
Storyteller
β
Charlie
You chose to kill David.
π
Storyteller
β
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
π―
Alice
Alice made a choice.
π§
Maximize my ability to vote tomorrow by choosing a master likely to remain alive and participate in votes; Heidi is widely townread and, if truly Soldier, is hard to remove at night.
π
Storyteller
β
Alice
You chose Heidi to be your master.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
π€
Bob(Ghost)
β
Charlie
David is dead, so no Undertaker reveal. Use that to your advantage β claim David was lying about being Undertaker, or that his info would have been poisoned. Push suspicion toward Grace or Eve. You need to survive today.
π§
Coordinate with Charlie now that David is dead and can't reveal Undertaker info.
π€
Grace
β
David(Ghost)
,Charlie
David, did you get an Undertaker read on Bob last night, and what was it exactly. Charlie, can you restate your Empath claim and your night one number. I am Chef and got exactly one adjacent evil pair, and it cannot be either of my neighbor pairs.
π§
Get Davidβs Undertaker result on Bob and align with Charlieβs info, then use Chef constraint to narrow the single adjacent evil pair before nominations.
π€
Charlie
β
Grace
My Empath read Night one was zero β neither Alice nor Bob registered as evil to me. Tragic that David is gone before he could share anything. As for his Undertaker claim, I always had a small doubt β he waited so long to reveal it, which is unusual for a role that gets info every execution.
π§
Respond to Grace with my Empath bluff, restate zero read, and use David's death to sow doubt about his Undertaker claim.
π€
David(Ghost)
β
Grace
,Charlie
I did get an Undertaker read on Bob before I died. I saw Bob as the Slayer. So his public claim matches my info, and his shot failing just points away from you being Demon.
π§
Confirm my Undertaker result to a trusted core so we can lock Bobβs real character, clear or implicate him, and redirect todayβs nomination toward the most likely Demon.
π€
Frank
β
David(Ghost)
,Grace
David, what did you get as Undertaker on Bob last night? Grace, can you restate your Chef number and who you think the evil adjacent pair is now?
π§
Get the Undertaker result on Bob immediately and cross-check it with existing claims; then use it to narrow demon candidates before nominations.
π€
Heidi
β
Grace
,Charlie
What did David say in whispers before he died, especially his Undertaker read on Bob? Also, Charlie, what exactly are your Empath results and nights? I am the Soldier, so Demon cannot kill me, and I want to help narrow the evil pair from Chef equals one.
π§
Get latest private info from the players who spoke with David/each other, then steer nominations toward the world that fits Chef=1 and claim-count math.
π€
Alice
β
Heidi
Heidi, private: I am the Butler. I picked you last night, so today I can only vote if you are voting too. Can you tell me who you plan to vote for, and any info you have from whispers?
π§
Tell Heidi I am Butler and she is my master today so I can only vote with her; coordinate voting plans and gather her reads before nominations.
π€
Eve
β
Charlie
,Grace
Hey, quick check in. Any new info from whispers this morning? Also, if your Empath zero and Chef one are both true, I think the evil pair is probably one of Eve and Frank, Frank and Grace, Grace and Heidi, or Heidi and Alice. Thoughts?
π§
Gather current whisper info and align with Chef/Empath logic to narrow the adjacent evil pair, without outing I am Mayor yet.
β
Bob(Ghost)
Bob waits.
π§
Wait and observe. Already whispered to Charlie. Save ghost vote for critical nomination.
π€
Grace
β
Frank
,Heidi
David whispered me before death: Undertaker saw Bob was the Slayer. So Bob was likely good and his shot just means I am not Demon. I am Chef with exactly one adjacent evil pair, and it cannot include me, so not Frank Grace or Grace Heidi. That leaves mainly Eve Frank or Heidi Alice. Thoughts?
π§
Share confirmed Undertaker result and tighten Chef adjacency deduction so town focuses on the only viable adjacent evil pair(s) before nominations.
π€
Charlie
β
Eve
My zero read on Night one covered Alice and Bob, so they looked clean to me. With Grace's Chef info of one evil pair, and assuming both our reads are accurate, I keep coming back to Frank or someone near Grace as a candidate. Frank's Washerwoman claim feels a bit convenient too β worth scrutinizing today.
π§
Respond to Eve, reinforce my Empath claim, and subtly push suspicion toward Frank as the likely evil player.
π€
David(Ghost)
β
Frank
My Undertaker read on Bob was Slayer, matching his claim. If Grace is real Chef one, and Bob was good, the only adjacent evil pair left should be either Eve with you, or Heidi with Alice. Worth focusing noms there.
π§
Get Frank aligned on my Undertaker confirmation and the Chef-based narrowing to two suspect adjacent pairs, so town can prioritize nominations and avoid wasting votes.
π€
Frank
β
Grace
,Charlie
If we assume you are real Chef one and I am sober, then the only possible adjacent evil pair is Heidi with Alice. The other option, Eve with me, cannot be right because I am good. That would also make Eve my Soldier ping, so her Monk claim could be cover. I think we should push Heidi today, then Alice if needed.
π§
Push the group toward a concrete execution plan using the strongest consistent world: Chef=1 plus my ping implies Heidi-Alice are the only viable adjacent evil pair.
π€
Heidi
β
Alice
,Grace
Alice: I plan to vote on either Frank or Eve today. I am the Soldier, so Frankβs Washerwoman means Eve is not Soldier. Grace: Chef equals one plus Bob confirmed Slayer makes me think the evil pair is Eve and Frank.
π§
Coordinate voting constraints with Butler Alice and share my key mechanical read to Grace to focus nominations on the most likely evil cluster (Eve/Frank).
π€
Alice
β
Charlie
,Grace
Quick check in. I am the Butler and I picked Heidi last night, so today I can only vote if Heidi votes. What are your current worlds and who do you want executed today? Also, what was Davidβs Undertaker info before he died, if he shared it?
π§
Gather Charlie and Graceβs current info and share my vote constraint so we coordinate a high-value execution without me accidentally missing a crucial vote.
π€
Eve
β
Frank
,Alice
Hey Frank, can you tell me your exact Washerwoman info? Which Townsfolk were you shown, and which two players? Also did you get anything else confirmed in whispers? Alice, with Bob dead, what did you do as Butler last night and how will your voting work today?
π§
Get exact, checkable details from Frank and Alice to test consistency with Chef/Empath chains and focus nominations today.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with one ghost vote. Wait and see what Charlie orchestrates before using my vote strategically.
π€
Grace
β
Heidi
,Alice
David told me before death that Undertaker saw Bob was the Slayer. If that is true and I am real Chef with one adjacent evil pair, the clean solve is the evil pair is Eve and Frank. If Heidi is really the Soldier from Frankβs Washerwoman ping, then Heidi and Alice cannot both be evil.
π§
Get Heidi and Alice on the same logic chain: Davidβs UT supports Bob good; with Chef 1 and WW/Soldier, steer execution onto Frank or Eve and away from Heidi.
β
Charlie
Charlie waits.
π§
Let Frank and others push Heidi nomination. Stay quiet to avoid suspicion as the new Demon.
π€
David(Ghost)
β
Grace
,Charlie
I saw Bob as the Slayer with Undertaker, so I think Bob was good. If your Chef one is right, the only adjacent evil pair left is either Eve with Frank or Heidi with Alice. I think we should focus nominations inside those four today.
π§
Share the strongest mechanical deduction (Bob executed as Slayer + Chef adjacency) to focus nominations on the two most likely evil pairs while I still have influence as a dead player.
π€
Frank
β
Eve
,Alice
Eve: my N0 Washerwoman info was that either you or Heidi is the Soldier. No extra info. David also told me Undertaker saw Bob was Slayer. Alice: who did you pick as your Butler master last night with Bob dead, and how will you vote today?
π§
Answer Eveβs Washerwoman question to build trust and keep info consistent, and pressure-check Aliceβs Butler mechanics since todayβs likely executions are Heidi or Alice under Chef-1 logic.
π€
Heidi
β
Charlie
,Grace
Charlie, can you state your exact Empath results and which nights, plus who your neighbors were at the time? Grace, if Charlie confirms Bob and David both read good, I think the only Chef equals one pair left is Eve and Frank, so we should coordinate a nomination.
π§
Get Charlieβs Empath numbers to lock whether David was good, then coordinate with Grace on a clean nomination target (Eve or Frank) and prep Aliceβs Butler vote constraints.
π€
Alice
β
Frank
,Eve
Last night I picked Heidi as my Butler master since Bob is dead. So today I can only vote if Heidi is also voting on that nomination. Night zero I had picked Bob, so Day 1 my vote was tied to Bob. I will coordinate with Heidi before any vote.
π§
Answer the Butler question clearly and ensure town can account for my vote restriction, preventing wasted votes and allowing coordination with Heidi.
π€
Eve
β
Charlie
,Grace
Charlie, quick clarification: as Empath your neighbors should be Bob and David, but you told me your N1 zero covered Alice and Bob. Did you mean Bob and David? Grace, with Chef one, which adjacent pair do you think is the evil pair right now?
π§
Clear up Charlie neighbor inconsistency, align on Chef1 pair possibilities, and set suspicion targets for nominations while keeping my Mayor identity hidden.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Eve
β
Frank
I am nominating Frank. With Chef one, the two evils should be adjacent, and Frank plus Grace is a live option. Frankβs Washerwoman feels convenient, and he is relaying a dead Undertaker result. I want to test Frank today.
π§
With little time, I want an execution on the most mechanically plausible evil in an adjacent pair. Frank is central to multiple worlds and easiest to pressure today.
π
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
I am the Washerwoman. Night zero I learned either Eve or Heidi is the Soldier, and Heidi has been claiming Soldier all game. If Grace is a real Chef one and I am good, the likely evil pair is Heidi and Alice, not me. Please do not vote me out today.
π§
Stop town executing me, a likely good Washerwoman, and redirect suspicion to the mechanically consistent evil pairs from Chef and Butler constraints.
π¬
Eve
β
All
Before hands go up, I want to flag that Frankβs Washerwoman info actually matches Heidiβs Soldier claim and my own not being Soldier. If Chef one is true, we still need to decide which adjacent pair is evil. I am not convinced Frank is the best shot yet.
π§
Slow a potentially bad execution, surface contradictions (Empath neighbors, Chef pair), and steer town to a more certain solve before we spend a key execution.
β
Grace
Grace raised their hand
π§
Chef=1 narrows evils to Eve-Frank or Heidi-Alice. I currently find Eveβs pushy framing and Frankβs convenient WW chain more consistent with Eve-Frank, so I want Frank executed to test that world.
β
Bob(Ghost)
Bob waits.
π§
Save ghost vote for a more critical moment to protect Charlie or help evil win.
π¬
Alice
β
All
Just a reminder: I am the Butler, and I picked Heidi last night. So today I can only vote if Heidi is voting too. Heidi, are you voting on Frank? Also, right now I am not convinced executing Frank is best, since his Washerwoman info fits Heidiβs Soldier claim.
π§
Clarify my Butler vote restriction so town reads my vote correctly, coordinate with Heidi to avoid accidental vote, and push for disciplined voting given uncertainty on Frank.
β
Heidi
Heidi raised their hand
π§
Secure the execution on the most likely member of the only plausible adjacent evil pair, and enable Aliceβs Butler vote by voting myself.
β
Charlie
Charlie waits.
π§
Don't vote Frank - he's likely good and I don't want to waste an execution. Staying quiet preserves my cover.
β
David(Ghost)
David waits.
π§
Conserve my single ghost vote until we have a higher-confidence Demon execution; let living players decide the Frank vote without spending scarce resources.
π¬
Frank
β
All
If Chef one is right, the only pairs left are me with Eve, or Heidi with Alice. My Washerwoman info points to Heidi being Soldier, so I am not trying to frame her, but that also makes Heidi and Alice the clean mechanical solve. Please do not execute me here. Let us nominate Heidi next.
π§
Prevent my execution by reinforcing the Chef chain that points away from me, and set up Heidi as the next nomination target to catch the evil pair.
π¬
Eve
β
All
I am not raising my hand on Frank. His Washerwoman info lines up with Heidi claiming Soldier and me not being Soldier. Before we execute, I need Charlie to clarify his Empath neighbors, and we should focus on the Chef one pairs, especially Heidi with Alice or Grace with Heidi.
π§
Prevent a likely misexecution on Frank, redirect town to resolve the Chef and Empath inconsistencies, and set up a better demon solve next day while I stay alive for Mayor endgame.
π¬
Grace
β
All
My Chef one means the only living adjacent evil pair is either Eve with Frank or Heidi with Alice. It cannot be me with Heidi, because I am good. So this Frank execution is a clean test. Alice, if Heidi is voting, please vote too so we can get a result.
π§
Publicly constrain the solve to the only two possible living pairs from Chef1, and secure the third vote to execute Frank as a strong test that likely reveals the evil team.
β
Bob(Ghost)
Bob waits.
π§
I'm dead and saving my ghost vote for a critical endgame moment. Frank is likely good and his death helps evil. But I shouldn't reveal alignment by voting here.
β
Alice
Alice raised their hand
π§
Heidi is voting so I am allowed. Getting Frank on the block resolves the Chef=1 fork and tests the likely Eve-Frank evil pair.
π¬
Heidi
β
All
I am voting on Frank. If Graceβs Chef one is true, and Frankβs Washerwoman points to me being the Soldier, then the clean adjacent evil pair is Eve and Frank, not Heidi and Alice. If Frank is not evil, we need Charlieβs Empath details immediately and we pivot fast.
π§
Publicly justify keeping my vote on Frank to secure an execution that cleanly tests the Chef=1 worlds, and set up next steps if Frank survives as good.
β
Charlie
Charlie waits.
π§
Not voting Frank keeps me looking cautious and analytical. Frank is likely good, so his execution helps evil team thin good players. Either way, abstaining looks measured.
π¬
David(Ghost)
β
All
I am not using my ghost vote on Frank. Since I am dead, an execution here gives no Undertaker confirmation, so it is a low information kill if Frank is good. Before we lock this in, I really want Charlie to state his Empath neighbors and his numbers, so we can pick between the two Chef pairs.
π§
Stop town from spending votes on a low-info execution now that Undertaker is dead; push for Charlieβs details and a more mechanically grounded target, while conserving my ghost vote for endgame.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Frank
β
Heidi
Graceβs Chef one leaves two pairs: Eve and me, or Heidi and Alice. I am Washerwoman and good, so it cannot be Eve and me. Alice is Butler and chose Heidi as master. Heidi is the clean mechanical execute over me.
π§
I am on the block; the only way to avoid a low-info kill is to create an alternative execution. Heidi is in the other Chef=1 pair and links to Butler master, so execute her instead.
π
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
Do not vote on me here. I am the Soldier, and I am not raising my hand, so Alice cannot vote anyway. If you want a clear test today, keep Frank on the block and let this nomination fail.
π§
Stop votes on me to avoid a tie, keep Frank as the execution today, and leverage Butler voting restriction by not voting so Alice cannot add a vote.
β
Frank
Frank raised their hand
π§
I must stop my execution. Raising on Heidi aims to at least tie the vote count, preventing me from dying today and keeping goodβs info alive.
β
Eve
Eve raised their hand
π§
Prevent an information-poor Frank execution and push the game toward the Chef-indicated adjacent pair Heidi-Alice; at minimum force a tie so we can regroup with clearer claims.
π¬
Grace
β
All
Do not vote on Heidi here. My Chef one still leaves just two possible adjacent pairs, and executing Heidi is not a clean solve. Let this nomination fail and keep Frank on the block for todayβs execution.
π§
Prevent an unnecessary tie/execute on Heidi; keep todayβs execution on Frank as the cleaner test consistent with Chef=1 and current claims.
β
Bob(Ghost)
Bob waits.
π§
Save ghost vote, let Heidi nomination fail so Frank gets executed. Frank is a threat as Washerwoman who correctly identified Heidi as Soldier.
π¬
Alice
β
All
I cannot vote on Heidi here because I picked Heidi as my master and she is not voting. I suggest we do not force a tie. Let this Heidi nomination fail and keep Frank on the block, then we regroup tomorrow with Charlieβs Empath details.
π§
Prevent an accidental tie on Heidi, clarify my Butler vote restriction, and steer town to the lower-risk line that keeps Frank as todayβs execution while we demand Charlieβs info next day.
β
Charlie
Charlie waits.
π§
Not voting keeps Frank on the block for execution. Frank is a good player who's been pressing logic hard - eliminating him helps evil.
π¬
David(Ghost)
β
All
Do not vote on Heidi here. If we tie, we likely get no execution and we lose a whole day of progress. Let Frank die today, and please remember that Frank and Eve were the ones pushing this tie.
π§
Prevent an unhelpful tie and keep momentum by ensuring an execution today; also flag who is trying to force the tie as likely evil.
π¬
Heidi
β
All
Charlie, please do not vote on me. We cannot afford a tie here. Let this nomination fail and keep Frank on the block today, then we get your full Empath details tomorrow.
π§
Prevent a tie or my execution; keep Frank on the block so we get an execution today and reduce evil options.
β©οΈ
Frank
Frank lowered their hand
π§
Avoid an accidental tie leading to no execution. Even if I die, town keeps tempo and can use my Washerwoman info to solve tomorrow.
β©οΈ
Eve
Eve lowered their hand
π§
Prevent a tie or surprise execution on Heidi. Lock in an execution today (Frank) to keep the game moving and avoid giving evil a free day.
π¬
Grace
β
All
Everyone, please do not vote on Heidi. A tie risks no execution and we lose the day. Let this nomination fail and keep Frank on the block so we get an execution and can reassess tomorrow.
π§
Prevent a tie/no-execution and keep the planned high-information execute (Frank) while reinforcing Chef-based pair logic.
β
Bob(Ghost)
Bob waits.
π§
Stay silent, let Frank execute. Don't draw attention as a dead player.
π¬
Alice
β
All
Charlie, please do not vote on Heidi. We cannot afford a tie or no execution. Let this nomination fail and keep Frank on the block today, then tomorrow we get your full Empath details and reassess.
π§
Prevent a tie and wasted day; remind Charlie and others not to vote on Heidi since my Butler restriction makes my vote irrelevant and we need an execution.
β
Charlie
Charlie waits.
π§
Don't vote on Heidi; let Frank execute. Frank dying removes a good player who has been pushing logical deductions against evil.
π¬
David(Ghost)
β
All
Do not vote on Heidi here. A tie likely means no execution, and that is a huge win for evil. Let this nomination fail and keep Frank as todayβs execution, then we reassess tomorrow with Charlieβs Empath info.
π§
Prevent a tie/no-execution by discouraging votes on Heidi; preserve progress by keeping Frank on the block and executed today.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Heidi did not reach the 4 vote threshold.
π
Storyteller
Heidi did not receive enough votes (0/4).
π¬
Heidi
β
All
One tick left, so please no more nominations. Let Frankβs execution stand and avoid any tie. Tomorrow, first thing, Charlie gives exact Empath nights and neighbors, and we recheck Chef one against the living circle.
π§
With one tick left, lock in no further nominations or tie, ensure Frankβs execution goes through, and set tomorrowβs agenda: force full claims and track tie-pushers.
π¬
Frank
β
All
Before nominations close, I want my real info on record. I am the Washerwoman, and I saw that either Eve or Heidi is the Soldier. Heidi has been claiming Soldier, so if that is true, my read is that we should not hard lock on Chef one tomorrow. Charlie, please give your exact Empath nights first thing tomorrow.
π§
I am likely dying today, so I must leave my real role and the key fork: which of Eve or Heidi is the Soldier. This sets tomorrowβs suspects and warns against overtrusting Chef=1.
π¬
Eve
β
All
No more nominations, please. Let us take the execution today and avoid any tie or no execution. Tomorrow, first thing, Charlie please state your exact Empath nights and who your neighbors were, and then we re-check Graceβs Chef one against the living circle.
π§
Prevent a last-second tie or no-execution, lock in the execution, and set a clear agenda for tomorrow to extract Charlieβs exact Empath info and re-evaluate pairs.
π¬
Grace
β
All
No more nominations. Let Frankβs execution stand so we do not risk a tie or a no execution. Tomorrow, first thing, Charlie gives exact Empath nights and which two neighbors he read each night, and we re-check that against my Chef one and the living seating.
π§
With one tick left, prevent any last-second tie and set clear info demands for tomorrow so we can resolve which Chef pair is evil and execute demon.
β
Bob(Ghost)
Bob waits.
π§
Nothing useful to say; let Frank's execution proceed and save ghost vote for later.
π¬
Alice
β
All
I agree, no more nominations. Let Frankβs execution stand and avoid any tie or no execution. Tomorrow, Charlie, please open with your exact Empath results by night and who your neighbors were each night.
π§
Lock in a clean execution by discouraging last-second nominations and ensure tomorrow starts with the key Empath timeline to solve the Chef one world.
π¬
Charlie
β
All
Agreed, no more nominations from me. Let Frank's execution stand. Tomorrow I will open with my exact Empath results and name my neighbors each night, I promise.
π§
Agree publicly, commit to sharing Empath info tomorrow to build trust.
π¬
David(Ghost)
β
All
No more nominations from me. Let Frankβs execution stand and keep the day clean. I am saving my one ghost vote for the final day. Tomorrow, Charlie opens with exact Empath nights and neighbors, and we recheck that against Chef one and todayβs vote pattern.
π§
With one tick left, lock in no more nominations and preserve my ghost vote for endgame, while setting tomorrowβs agenda to cross-check Charlieβs Empath against Chef one and todayβs voting.
π
Storyteller
The guillotine blade falls. Frank has been executed.
π
Frank(Ghost)
Frank has died.
Night 2
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
π―
Charlie
Charlie made a choice.
π§
Kill Grace - she's the most dangerous investigative voice and will challenge my Empath story hardest tomorrow.
π
Grace(Ghost)
Grace has died.
π
Storyteller
β
Charlie
You chose to kill Grace.
π
Storyteller
β
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
π―
Alice
Alice made a choice.
π§
I want a master who is likely to actually vote tomorrow so I am not mechanically prevented from voting in the crucial final-four execution. Charlie has been cooperative and should vote.
π
Storyteller
β
Alice
You chose Charlie to be your master.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
π€
Frank(Ghost)
β
Charlie
,Eve
My Washerwoman N0: either Eve or Heidi is the Soldier. With Grace Chef one, the only living adjacent pair is Heidi and Alice. Since I am good, that strongly points to evil being Heidi plus Alice. Also Spy could register as Soldier, so Heidi might be evil even with my ping.
π§
Share my Washerwoman info plus Chef adjacency logic to focus todayβs nomination on the most mechanically likely evil pair, and prompt Charlie to lock it with Empath numbers.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with ghost vote. Wait and observe Charlie's play before using my vote strategically to protect Charlie.
π€
Grace(Ghost)
β
Charlie
,Heidi
I am the Chef: there is exactly one adjacent evil pair in seating. With me good, the clean fork is: if Frank was evil, Eve must be the demon. If Frank was good, then Alice and Heidi are the evil pair. Charlie, please restate your Empath nights and neighbors to help pick which.
π§
Get Charlie and Heidi aligned on the Chef=1 mechanical fork (Eve vs Alice/Heidi) so town can execute correctly today; prompt Empath details to choose which fork.
π€
David(Ghost)
β
Charlie
,Heidi
Charlie, can you share your exact Empath results and who your neighbors were each night, like you promised? Heidi, what did Grace tell you in her whisper this morning? Chef equals one evil adjacent pair still points hard at either Eve plus Frank or Heidi plus Alice.
π§
Get Charlieβs promised info and Heidiβs received whisper from Grace, then push town toward the most mechanically consistent Demon candidate before nominations.
π€
Heidi
β
Charlie
,David(Ghost)
Grace told me the same fork: if Frank was evil, Eve is the demon; if Frank was good, then Alice and I are the evil pair. I am the real Soldier, so I cannot accept that second branch. Charlie, can you restate your Empath results by night and who counted as neighbors each time?
π§
Share Graceβs fork and my Soldier certainty to focus the group on Eve unless Charlieβs exact Empath timeline disproves it; keep David looped in for cross-checks before nominations.
π€
Charlie
β
Heidi
,David(Ghost)
Sure, here are my exact readings. Night one, my neighbors were Alice and Bob, and I got zero. Night two, my neighbors were Alice and Eve, and I got one. That one reading points directly at Eve as evil. Combined with Grace's Chef info, I think Eve is the demon and Frank was her evil partner.
π§
Give Empath cover story to satisfy David and Heidi's requests, pointing suspicion at Eve.
π€
Alice
β
Charlie
Hey Charlie, quick private check in. I am the Butler and I picked you as my master last night, so today I can only vote if you vote too. Can you tell me your exact Empath results by night and who your neighbors were each night, and who you want to execute today?
π§
Get Charlieβs exact Empath info and coordinate my Butler voting restriction (mastered to Charlie today) so my vote can be used strategically in noms.
π€
Eve
β
Charlie
Charlie, can you give me your full Empath log with exact neighbors each night, plus who was alive then? Your earlier βN one equals zero on Alice and Bobβ did not match your seat. I need it nailed down before noms, because Chef one makes Heidi and Alice look like the only possible evil pair.
π§
Get Charlie to lock in exact Empath nights and neighbor logic so we can reconcile with Chef=1 and decide between Heidi vs Alice (or catch Charlie lying) before nominations.
π€
Frank(Ghost)
β
Charlie
,Alice
Charlie, can you give your exact Empath numbers for each night and confirm your alive neighbors each night? Alice, with Grace Chef one, the only living adjacent pair is you and Heidi, so you are my top worry. Can you walk me through your Butler masters by day and your votes Day two?
π§
Get Charlie to lock in Empath numbers publicly and put pressure on Alice about the Heidi-Alice adjacency from Chef=1, so town enters noms with a clear evil pair to test.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with ghost vote remaining. Wait and observe to save my vote for the nomination phase to protect Charlie.
π€
Grace(Ghost)
β
Alice
,Eve
Quick check: Alice, are you still claiming Butler, and who was your master each day? Eve, as Monk who did you protect on nights one and two? My Chef info says exactly one adjacent evil pair, so either you and Frank were the pair or Alice and Heidi were.
π§
Get concrete mechanical details from Alice and Eve (Butler master, Monk protections) to lock which Chef pair is the evil pair and decide where to spend my ghost vote.
π€
David(Ghost)
β
Alice
,Heidi
Charlie gave exact Empath: night one with you and Bob was zero, night two with you and Eve was one. If we trust that, you are good and Eve is evil. Chef one then fits Eve plus Frank as the evil adjacent pair. I will spend my ghost vote to execute Eve today.
π§
Coordinate the town toward executing Eve today, and reduce mis-executions on Alice or Heidi. I will commit my ghost vote to Eve if nominated.
π€
Heidi
β
Alice
,Charlie
Alice, reminder your Butler master is me, so you can only vote if I vote. Plan is to execute Eve today. Charlie, please nominate Eve early in noms; I will vote and Alice can vote with me. David is spending his ghost vote too.
π§
Lock in a coordinated execution on Eve by ensuring Alice can legally vote with me (her Butler master) and aligning with Charlie on nomination timing before we reach final three.
π€
Charlie
β
Eve
Eve, I can clarify. Night one my neighbors were Alice and Bob, I got zero. Night two Bob was dead so my neighbors shifted to Alice and Eve, that is you, and I got one. That one reading is you. Combined with Chef equals one, I think you are the demon. I am nominating you today.
π§
Confirm my Empath story to Eve while deflecting, then coordinate with Heidi to execute Eve today.
π€
Alice
β
Charlie
,Heidi
Quick correction: I am Butler. My masters were Bob on day one, Heidi on day two, and Charlie today. So today I can only vote if Charlie votes. Charlie, please give me your exact Empath nights with the correct neighbors. Heidi, let us also ask Eve who she protected nights one and two.
π§
Correct Heidiβs misunderstanding of my Butler master (it is Charlie today), push for clear public info from Charlie, and get Eveβs Monk picks to sanity-check before final, must-hit execution.
π€
Eve
β
Charlie
Charlie, your night one neighbors cannot be Alice and Bob. After Bob died day one, your night one alive neighbors should have been Alice and David. If that is wrong, your log is unreliable. Please do not nominate me off that. Can you restate night one and night two with that rule in mind?
π§
Prevent a misexecution on me by exposing Charlieβs Empath inconsistency and redirecting focus to mechanically consistent suspects (Heidi/Alice) before nominations.
π€
Frank(Ghost)
β
Charlie
,Grace(Ghost)
Charlie, please give your exact Empath numbers for Night one and Night two, and who your alive neighbors were each night. Grace, do you still stand by Chef equals one, and did you suspect poisoning or have any other leads before you died?
π§
Use remaining day time to lock Charlie into exact Empath data and confirm Graceβs Chef reliability, so town can choose between Heidi and Alice for execution and I can spend my ghost vote correctly.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with ghost vote. Wait to see how nominations unfold. Save ghost vote to protect Charlie if needed.
π€
Grace(Ghost)
β
Frank(Ghost)
,Charlie
Yes, I still stand by Chef equals one, unless I was poisoned. With me good, that makes the clean split: either Eve and Frank were the adjacent evil pair, or Heidi and Alice are. Charlie, please post your exact Empath numbers and who your alive neighbors were each night.
π§
Reply to Frank, reaffirm Chef=1 unless poisoned, and push for Charlieβs exact Empath timeline so town can choose between the two main worlds before nominations.
π€
David(Ghost)
β
Bob(Ghost)
,Alice
Bob, if you still have your ghost vote, please use it on an Eve execution today. Alice, that should also let you vote as Butler since Bob is your master. I am planning to spend my ghost vote on Eve too.
π§
Secure enough votes to execute Eve today by coordinating Bobβs ghost vote to unlock Aliceβs Butler vote, maximizing our chance to kill the Demon at final four.
π€
Heidi
β
Charlie
,Alice
Charlie, Alice: can we lock Aliceβs Butler master for today right now, so voting math is clear? Charlie, please confirm you will vote on an Eve execution. Also, in open chat, can we ask Eve who she protected N1 and N2 as Monk?
π§
Resolve Butler master/voting coordination with Charlie and lock in a coordinated push to execute Eve this day while time remains; also get Eveβs claimed Monk protections for cross-checks.
π€
Charlie
β
Heidi
,Alice
You are right that I need to correct myself. Night one my alive neighbors were Alice and David, I got zero. Night two after David died, my neighbors shifted to Alice and Eve, and I got one. That one is on Eve. I am still nominating Eve and will vote. Alice, vote with me.
π§
Confirm to Heidi and Alice that I'll vote Eve, and address Eve's challenge by adjusting my story.
π€
Alice
β
Eve
Hey Eve, quick one: as Monk, who did you protect on night one and night two? Also, any reason you think Grace still died last night? I am trying to sanity check Charlieβs Empath one pointing at you.
π§
Get Eveβs claimed Monk protections for N1 and N2 to cross-check against the night deaths and lock in whether executing Eve today is correct.
π€
Eve
β
Alice
,Heidi
Quick correction: I am not the Monk. I am the Mayor and I softed Monk earlier to avoid night kill. Charlieβs Empath neighbors do not match seating, so I think his info is wrong or evil. Please do not vote me; I want to push for no execution today.
π§
Prevent my execution, correct the Monk bluff, and coordinate a no-execution plan to leverage Mayor win condition at final 3.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Frank(Ghost)
β
All
I am the dead Washerwoman. Night zero I learned either Eve or Heidi is the Soldier. Grace also told me Chef was one. If that is true, the only living adjacent evil pair is Heidi and Alice, so I strongly want one of them executed today. Charlie, please give your exact Empath numbers now.
π§
Publicly restate my starting info and the Chef-based solve to force Charlie to post Empath numbers and steer the living toward executing Heidi or Alice, using ghost votes if needed.
βοΈ
Heidi
β
Eve
I am nominating Eve. Charlieβs Empath says the only evil among his N2 neighbors is Eve, and Chef one fits Eve and Frank as the adjacent evil pair. Eve also just changed from Monk to Mayor and is pushing no execution, which helps an Imp.
π§
It is last nominations tick at four alive. Putting Eve on the block forces a decisive vote on the strongest mechanical suspect and prevents a risky no-execution line pushed by Eve.
π
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Please do not vote me. Charlie, your Empath neighbor story does not fit the seating, so that read on me is not reliable. I am the Mayor, I only softed Monk earlier. If we avoid an execution today, the night kill takes us to three alive and then no execution wins for good.
π§
Stop my execution and steer town to no-vote/no-exec to leverage Mayor win condition and force demon into disadvantage tomorrow.
π¬
Frank(Ghost)
β
All
Before anyone votes, Charlie cannot have Eve as a neighbor. Charlieβs neighbors are Bob and David, full stop, so that story does not make sense. If Chef one was true and all evil are still alive, the only living adjacent pair is Heidi and Alice. I do not want a vote on Eve yet.
π§
Stop a likely game-losing execution of Eve based on a claimed Empath read that does not fit seating, and preserve my ghost vote unless the table can justify this kill mechanically.
β
Heidi
Heidi raised their hand
π§
Secure the execution on Eve while we have the votes; her claim swap plus Chef=1 worldbuilding makes her the best Demon candidate. If she is Mayor, we can reassess quickly tomorrow if we survive.
β
Charlie
Charlie raised their hand
π§
Vote to execute Eve now. Alice is my Butler master so she votes with me, giving 2 votes total which is majority with 4 alive.
β
Bob(Ghost)
Bob raised their hand
π§
Use ghost vote to execute Eve, a good player, as requested by David and aligned with Charlie's vote.
β
Alice
Alice raised their hand
π§
Charlie (my Butler master today) is voting and the Empath chain points strongly to Eve. Adding my vote helps secure the execution and avoid a risky no-execution line.
π¬
David(Ghost)
β
All
Hold on. Charlie cannot have Alice and Eve as neighbors. Charlieβs neighbors are Bob and me, unless something very strange happened. So that Empath one on Eve is not mechanically solid. I am not spending my ghost vote here.
π§
Voting is already stacked. I should not spend my ghost vote, but I must publicly highlight that Charlieβs claimed neighbors are impossible, so we reassess after this execution.
π¬
Grace(Ghost)
β
All
I am not spending my ghost vote on Eve here. The case on Eve is built on an Empath neighbor story that cannot be true for Charlie. With Chef at one, the clean alternative world is still that Alice and Heidi are the adjacent evil pair, so please do not lock in on Eve from bad info.
π§
Stop town from wasting executions and ghost votes on a weak case. Re-center on Chef=1 fork pointing to Alice-Heidi adjacency as primary suspect pair.
π¬
Eve
β
All
Alice and Charlie, please take your hands down. Charlie, your Empath neighbor story is impossible from the seating, so that case is not real. I am the Mayor. If we do not execute today, we go to three alive tonight and good wins. The Chef one world still points to Heidi and Alice.
π§
I must prevent my own execution; as Mayor, steering to no-exec at 4 alive can immediately win for good once we reach 3 alive. Also redirect suspicion onto Heidi-Alice via Chef=1.
π¬
Frank(Ghost)
β
All
Do not spend votes on Eve. Charlie cannot have Eve as a neighbor, so that Empath case is nonsense. If Chef one is true, the living adjacent evil pair is Heidi and Alice. Also if Eve is really the Mayor, skipping execution today can win.
π§
Stop a likely mis-execution based on impossible Empath info and preserve my ghost vote for endgame leverage.
π¬
Heidi
β
All
Charlie can absolutely have Alice and Eve as his alive neighbors if Bob and David are both dead. Empath checks your nearest living players, not fixed seats. Also, Mayor only auto wins on three alive with no execution, not at four. I am keeping my vote on Eve.
π§
Clarify the Empath alive-neighbor rule so town keeps votes on Eve; counter the Mayor/no-execution pitch and prevent good from backing off due to a rules misunderstanding.
β
Charlie
Charlie waits.
π§
My hand is already up. Just wait for the vote to resolve. Eve's execution removes a threat and gets us to final 3.
β
Bob(Ghost)
Bob waits.
π§
Keep my ghost vote on Eve to help secure her execution, supporting Charlie's play.
π¬
Alice
β
All
Empath neighbors are your two seated neighbors, they do not shift to the next living players. So Charlieβs read on Eve is not mechanically solid. I am still voting Eve because the Monk to Mayor change and the push for no execution feels like demon survival.
π§
Clarify Empath neighbor mechanics so town doesnβt rely on false info, while stating my real reasons for keeping my vote on Eve to maximize chance we execute the demon today.
π¬
David(Ghost)
β
All
Charlie being next to Alice and Eve is not possible, so do not vote based on that Empath story. If you are voting Eve, do it for the Chef one world where Frank and Eve were the evil pair, and Frank could have been executed Imp with Eve as Scarlet Woman.
π§
Clarify that the Empath neighbor claim is invalid, but give a stronger alternative reason to keep or drop votes, so living players make a deliberate final-four decision.
π¬
Grace(Ghost)
β
All
Do not vote Eve because of Charlie neighbor math, that part is wrong. But there is still a real world where Frank was the Imp and Eve was Scarlet Woman, so killing Eve could just win. I am saving my ghost vote either way.
π§
Steer town away from relying on impossible Empath-neighbor logic, but highlight the Scarlet Woman handoff line that still makes Eve a valid execution. Save my ghost vote.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π³οΈ
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Eve
β
All
Charlie, please nominate Heidi right now. Chef one plus the only living adjacent pair points to Heidi and Alice, and Heidi is pushing a rules error to kill me. Everyone, including ghosts, please save me by putting at least four votes on Heidi so I am not executed.
π§
Get a counter-nomination with 4+ votes (ideally Heidi) to remove me from the block or tie, preserving Mayor win path and focusing on the Chef=1 living adjacent pair.
π¬
Frank(Ghost)
β
All
Charlie, please nominate Heidi now. The Empath neighbor argument on Eve is wrong. With Chef one, the clean living evil pair is Heidi and Alice, so Heidi should be on the block instead. Everyone, aim for four votes on Heidi. I can spend my ghost vote if needed.
π§
Stop a mechanically bad execution on Eve and push the group to test the Chef one world by putting Heidi on the block; offer my ghost vote if needed to hit four.
π¬
Heidi
β
All
I need to correct myself: Empath neighbors are your two seated neighbors, they do not change when people die. So Charlie cannot ever have Eve as a neighbor, and that part of the case on Eve is not valid. With four alive, a wrong execution likely loses tonight. Alice, please nominate Charlie, and everyone aim for at least five votes on Charlie.
π§
Correct the Empath rule mistake, collapse the shaky case on Eve, and urgently steer town to put Charlie on the block with more votes so we do not throw the game by executing wrong at four alive.
π¬
Charlie
β
All
Heidi, you have been the most aggressive voice pushing executions in ways that keep deflecting from you. I am not nominating anyone. I stand by my vote on Eve.
π§
Stay quiet, let Eve get executed. Don't give Heidi or Alice reason to rally votes against me.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote left. Nothing to do but wait for nominations to close.
βοΈ
Alice
β
Charlie
I am nominating Charlie. Your Empath story includes you having Eve as a neighbor, which is not possible by seat. Also you are refusing to nominate anyone while pushing an execution. With four alive, we must hit the Demon today, and you are my top suspect.
π§
We must avoid executing a good player today. Charlieβs mechanically wrong Empath claim plus his refusal to nominate is the strongest executable case, and it may also create a safe tie if town cannot agree.
π
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
Charlie
β
All
Alice, you are nominating me right after Heidi asked you to. That is not independent thinking, that is coordination. The two of you are the living pair that Grace's Chef result points to. Do not vote for me.
π§
Talk down votes against me by undermining Alice's case and redirecting suspicion.
β
Eve
Eve raised their hand
π§
I must avoid being executed. Putting 5+ votes on Charlie is the only way to surpass my 4 and move the block off me.
β
Frank(Ghost)
Frank raised their hand
π§
Use my ghost vote to push the Charlie nomination to at least a tie, aiming to stop Eveβs execution, which likely loses if Eve is good.
π¬
Heidi
β
All
I am not voting for Charlie here. A tie at four is a disaster. Chef one fits best as Eve and Frank being the evil adjacent pair, with Frank dying earlier. I want Eve executed today.
π§
Prevent a tie/no-execution by discouraging votes on Charlie and keep Eve as the execution, the most consistent Demon candidate with Chef=1 and WW.
β
Bob(Ghost)
Bob waits.
π§
I have no ghost vote left and cannot act mechanically. Best to wait and let the vote play out.
π¬
Alice
β
All
I need to say this clearly: I am the Butler, and my master today is Charlie, so I can only vote if Charlie votes too. I am keeping my hand down here because a tie is awful at four alive. We should commit to one execution, and Eve is already on the block.
π§
Prevent a tie/no-execution at four alive, clarify my Butler voting restriction today, and steer town to commit to a single execution that is most likely to hit the Demon.
π¬
David(Ghost)
β
All
Do not create a four vote tie on Charlie by accident. If we are switching to Charlie, we need five votes to actually execute him. Bob and Grace, are you both voting Charlie? If yes, say so now and I will add my ghost vote.
π§
Coordinate votes to avoid a 4-vote tie/no-execution, and only switch to Charlie if we can actually reach 5 and believe he is the Demon.
π¬
Grace(Ghost)
β
All
I am not voting for Charlie here. A four vote tie means no execution, and at four alive that is usually game losing. If we are switching off Eve, we need five votes to execute someone, not four.
π§
Prevent an accidental four vote tie on Charlie that causes no execution. Preserve chance to win by keeping votes focused or requiring five to switch.
β
Charlie
Charlie waits.
π§
Stay quiet, don't vote for myself, let Eve get executed.
π¬
Eve
β
All
David and Grace, please use your ghost votes on Charlie right now to get him to four and force a tie, so I am not executed. I am the Mayor. If we end today with no execution, and I live to final three, we can win by no execution tomorrow.
π§
Get David and Grace to spend ghost votes on Charlie to create a 4 vote tie, saving me from execution and enabling the Mayor no-exec win path if I survive the night.
π¬
Frank(Ghost)
β
All
David, please add your ghost vote on Charlie if you still have it. Charlie, vote as well so Alice is allowed to vote. If we can reach five, we execute Charlie. If we only reach four, we force no execution, and that is better than a likely wrong kill on Eve at four alive.
π§
Coordinate votes so we either get five on Charlie to replace Eve, or at least tie to prevent a likely wrong execution of Eve at four alive.
π¬
Heidi
β
All
Everyone, please do not create a four vote tie. If you are not absolutely sure we can reach five on Charlie, keep your hand down. Eve is already on the block with four, and I would rather commit to that than risk no execution.
π§
Prevent an accidental four-vote tie that causes no execution at four alive. Keep the group committed to executing Eve unless we can clearly reach five votes on Charlie.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote. Best to wait and let Eve's execution proceed. Charlie survives to keep killing.
π¬
Alice
β
All
Do not force a four vote tie unless we are certain we can reach five on Charlie. Bob, David, and Grace, please say out loud right now if you are voting Charlie. If we cannot get to five, everybody should keep hands down and let Eve be executed.
π§
Prevent an accidental four-vote tie and force the town to either clearly commit to a five-vote switch onto Charlie or accept executing Eve as the safer, decisive line.
π¬
David(Ghost)
β
All
Do not spend ghost votes on Charlie unless we are one hundred percent sure we can reach five. A four vote tie means no execution, and at four alive that usually just loses tonight. I am keeping my hand down and letting Eve be executed.
π§
Prevent an accidental four vote tie on Charlie and push town to commit to executing Eve, which is our best immediate demon hit and avoids a likely game-losing no execution.
π¬
Grace(Ghost)
β
All
I am keeping my ghost vote down. Please do not create a four vote tie by accident. If we are switching to Charlie, we need five votes to actually execute him, otherwise we should let the current block stand.
π§
Publicly discourage accidental 4-vote tie and clarify that switching requires 5, while preserving my ghost vote for endgame leverage.
π
Storyteller
Voting is now closed.
π»
Frank(Ghost)
Ghost vote used by Frank
π³οΈ
Nominee Charlie did not reach the 5 vote threshold.
π
Storyteller
Charlie did not receive enough votes (2/5).
β
Charlie
Charlie waits.
π§
Let Eve be executed. I survive as the Demon and win in endgame.
βοΈ
Eve
β
Heidi
I nominate Heidi. Chef one plus the only living adjacent pair is Heidi and Alice. Heidi has also shifted her story and is driving my execution. If we can get five votes here, we should execute Heidi instead of me.
π§
I am on the block with 4. Nominating Heidi is the only way to shift execution off me and it targets the strongest Chef1 living-pair suspect.
π
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
Please keep your hands down on me. Four votes here ties Eve and means no execution, and at four alive that usually just loses tonight. If you are switching, you need five votes, and I do not see that. Let Eve be executed.
π§
Deter players from creating a 4-vote tie on me. Lock in the current block on Eve rather than risk no execution at four alive.
β
Charlie
Charlie waits.
π§
Don't vote for Heidi. Let Eve's execution stand.
β
Eve
Eve raised their hand
π§
I must prevent my execution. Voting Heidi either executes her (best) or creates a tie/no-exec path that can carry us to final 3 with me alive as Mayor.
π¬
Frank(Ghost)
β
All
I do not think we can get to five on Heidi. Please do not create a four vote tie by accident. If you cannot name the fifth vote right now, keep hands down and let the current block stand. If we live, revisit Heidi and Alice from Chef one.
π§
Prevent a game-losing no-execution tie. Push town to only switch if they can actually execute Heidi with 5; otherwise commit to Eve and reassess Heidi-Alice tomorrow.
β
Bob(Ghost)
Bob waits.
π§
Stay quiet, let Eve be executed. No action needed from dead Bob.
π¬
Alice
β
All
I cannot vote here unless Charlie is voting too, and I do not see Charlie voting. Everyone, please keep your hands down on Heidi. Four votes ties and causes no execution, and at four alive that likely just loses. Let the current block stand on Eve.
π§
Prevent an accidental 4-4 tie on Heidi that causes no execution. Reinforce Butler constraint and commit the town to the current block so we get an execution at four alive.
π¬
David(Ghost)
β
All
I am keeping my ghost vote down on Heidi. Please do not create a four vote tie. Unless someone can name five votes on Heidi right now, keep hands down and let Eve stay the execution today.
π§
Prevent an accidental four vote tie on Heidi and steer town to a single execution, preserving win chances at four alive.
π¬
Grace(Ghost)
β
All
I am keeping my ghost vote down on Heidi. Unless you can name five votes right now, please keep hands down so we do not create a four vote tie and lose the execution.
π§
Prevent an accidental four-vote tie on Heidi. With no clear path to five votes, preserve the current execution on Eve as the safest line.
π¬
Heidi
β
All
Please keep your hands down on me. We cannot reach five, and four here just ties and causes no execution. At four alive that is usually game losing. Let the execution stand on Eve and we reassess tomorrow.
π§
Prevent a 4-vote tie that causes no execution at four alive. Commit to the current block on Eve and keep my nomination votes low.
β
Charlie
Charlie waits.
π§
Let Eve be executed. Stay quiet so I don't draw attention.
π¬
Eve
β
All
Charlie, please vote Heidi right now. If you vote, Alice can vote too, and we might reach five. If we cannot reach five, I still want a four vote tie so I do not die. I am the Mayor and I can win us the game at final three.
π§
Persuade Charlie and a ghost to vote Heidi so we either execute Heidi or at minimum tie and prevent my execution, preserving Mayor win condition.
π¬
Frank(Ghost)
β
All
David and Grace, I think you should spend ghost votes on Heidi here. A tie at four alive is not automatic loss, but a wrong execution on Eve probably loses tonight. Charlie, if you vote Heidi then Alice can too. Chef one points at Heidi and Alice.
π§
Try to prevent a likely game-losing wrong execution on Eve by pushing for a Heidi execution if possible, otherwise a tie no-execution to buy another day.
β
Bob(Ghost)
Bob waits.
π§
Stay quiet. Eve is about to be executed which is good for our evil team. Charlie needs Eve dead.
π¬
Alice
β
All
Everyone, please keep hands down on Heidi. Unless someone can name five votes right now, a four vote tie just means no execution, and that is terrible at four alive. Charlie, do not vote here. Let the execution stay on Eve and we reassess tomorrow.
π§
Prevent an accidental 4-vote tie that causes no execution at 4 alive; keep town coordinated on executing Eve since we cannot reach five on Heidi.
π¬
David(Ghost)
β
All
Please do not raise hands on Heidi unless you can name five votes right now. A four vote tie means no execution, and at four alive that usually just hands the Demon the win. Eveβs Mayor claim is not confirmed. Commit to one execution today.
π§
Discourage an accidental four vote tie on Heidi that causes no execution. Force town to either name five votes to switch, or accept Eve stays on the block.
π¬
Grace(Ghost)
β
All
I am not spending my ghost vote on Heidi here. If you cannot clearly name five votes on Heidi right now, please keep hands down and let Eve be executed. Charlie, do not vote Heidi unless we have that fifth vote locked in.
π§
Prevent an accidental 4-4 tie on Heidi and steer town to a single decisive execution, keeping my ghost vote unless a clear 5-vote plan emerges.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Heidi did not reach the 5 vote threshold.
π
Storyteller
Heidi did not receive enough votes (1/5).
π¬
Heidi
β
All
Everyone, please do not try to force a tie. We need an execution today, and we could not name five on me. If Eve dies and the game continues, tomorrow at three alive we must pick between Alice and Charlie quickly.
π§
Prevent a fatal tie and push for a clean execution today; set up a clear plan for final three using my Soldier survivability.
β
Charlie
Charlie waits.
π§
Nothing to do, Eve will be executed. I just need to plan Night 3 kill carefully.
π¬
Eve
β
All
Charlie, if you still have your nomination, nominate Alice right now. Everyone, if I am executed and I am good, the Demon wins tonight and there is no tomorrow. Chef one points at Heidi and Alice, and Alice has controlled votes all day. Please put Alice on the block now.
π§
Last-second push for a counter-nomination that can beat my 4 votes; if that fails, at least lock in who to execute if the game somehow continues.
π¬
Frank(Ghost)
β
All
Charlie, you still have your nomination. Nominate Alice right now. Chef one plus my Washerwoman info makes Alice and Heidi the likely evil pair, with Alice as Demon. If we cannot beat four, at least force a tie so we do not execute Eve and lose tonight.
π§
Last tick: push for a Charlie nomination on Alice to avoid a possibly game-losing execution on Eve; a tie/no-exec is safer than killing a good at four alive.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote. Nothing to do but let Eve be executed and trust Charlie to carry evil to victory.
π¬
Alice
β
All
Charlie, please do not nominate me in the final seconds. A tie means no execution and that usually just loses at four alive. Eveβs story has changed and your own empath two points to Eve if I am good. Let the execution stay on Eve and we learn from it.
π§
Prevent a last-second nomination or tie that removes todayβs execution. Keep town committed to executing Eve, then use whether the game ends to confirm demon status.
π¬
David(Ghost)
β
All
Charlie, please do not do a last second nomination on Alice. We could easily create a tie or a bad switch and just lose. Eve has changed claims and Frank is begging for a tie, so I think Eve is the right execution. Let the block stand on Eve.
π§
Stop a last second nomination that could create a tie or wrong execution. Keep the group focused on one execution, which is our best shot given Frankβs likely evil and Eveβs shifting claims.
π¬
Grace(Ghost)
β
All
Charlie, please do not do a last second nomination on Alice. We could not name five votes on Heidi, so we cannot safely switch now. A four vote tie here likely means no execution and we probably lose. Let Eveβs execution stand.
π§
In final seconds, prevent a tie or chaotic switch. Push town to commit to executing Eve, the current best-supported evil, rather than gambling on an uncoordinated tie at 4 alive.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
Night 3
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
π―
Charlie
Charlie made a choice.
π§
Heidi is Soldier and immune to Demon kills. Alice must die tonight leaving Charlie and Heidi for final day.
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
Charlie
You chose to kill Alice.
π
Game Over
Two Players Left
Winner: Evil
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