Game Detail

Players

Alice (Imp) Bob (Monk) Charlie (Librarian) David (Recluse) Eve (Baron) Frank (Butler) Grace (Washerwoman) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good789,786190,268$0.3087
Evil256,15033,485$0.1143

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is Alice.
πŸ“œ
Storyteller
β†’
Alice
Minions are: Eve. Your safe bluffs are: Empath, Slayer, Virgin
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Washerwoman. Either David or Bob is the Monk.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Librarian. Either Heidi or Eve is the Saint.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Alice as my master with no information available. Alice is seated first, often a position taken by confident or leadership-type players. Following her tomorrow allows me to vote only if she votes, creating a potential voting alliance.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building rapport with Eve, who is one of my two potential Saints. I want to gauge her trustworthiness and see if she volunteers any useful information without me revealing my role.
🧠
Establish contact with my minion and coordinate our fake claims to ensure consistency.
🧠
As Washerwoman, I know either David or Bob is the Monk. I'll whisper to David first to test if he'll confirm the Monk role, which validates my starting info and begins building a trusted alliance.
🧠
Building trust with Grace by being honest about my Recluse role and its confusing registration property. Since she's checking in with good players, she's likely trustworthy and I want to establish a good alliance early.
🧠
Start gathering information from Bob who hasn't been involved in the early whispers yet. This gives me a fresh perspective on the game state and potential leads to follow.
🧠
Establish alliance with my master Alice, learn what she knows from her whispers with Eve, and gather initial game information without fully revealing my Butler role yet.
🧠
I am establishing a rapport with the Demon (Alice) and aligning our bluffing strategy. It is crucial we don't contradict each other's claims.
🧠
Build rapport with Heidi while staying guarded. She approached me first, which could mean she's good and trying to organize, or she's evil trying to identify targets. I'll keep my Monk role hidden for now and try to learn more about her.
🧠
I know Heidi OR Eve is the Saint. Heidi whispered to Bob earlier, so she's active. I want to probe her subtly without revealing my full hand, while also gathering intel on other players. If she claims to be the Saint, my info is confirmed. If not, Eve is likely the Saint.
🧠
I am coordinating with my minion, Eve, regarding Frank's Butler claim. I want to guide her to choose a bluff that causes chaos or supports our narrative. I am acknowledging her previous input while keeping the conversation flowing.
🧠
Following up on my Washerwoman info about David or Bob being the Monk. David claimed to be a Recluse (Outsider), which contradicts him being the Monk (Townsfolk). Either David is lying about being Recluse, or Bob is the Monk. I need to probe Bob without revealing my exact role.
🧠
Gather information from Eve who seems to be well-connected. She has received whispers from multiple players, so she may have useful information. I want to learn what others have been saying before deciding how to proceed.
🧠
Build trust with Charlie who initiated contact. Charlie might have useful information or could be a valuable ally. Since I'm an Outsider with no ability to prove myself, I need to form alliances carefully. I'll keep my Saint role hidden for now.
🧠
Eve is being whispered to by multiple players (Charlie, Alice, David), suggesting she may have valuable information or is trusted by others. I need to gather intel to help identify the Demon while my voting ability is restricted to Alice.
🧠
I want to sow slight suspicion towards Frank, who is also acting curious, to create a red herring and keep the focus off my Demon (Alice). I'm playing the helpful but cautious villager.
🧠
Grace asked about my role directly. I should deflect without lying too heavily - admitting I'm Townsfolk is truthful but keeping the specific role secret. Asking about her observations builds rapport and may get useful intel.
🧠
I know either Heidi or Eve is the Saint. I should probe different players to gather information and figure out who I can trust. Alice might have picked up on something from her private chats with Eve and Frank.
🧠
I am establishing my Empath bluff with Charlie and fishing for his role to see if he is a threat or can be manipulated.
🧠
I'm pressing Bob for more information since I know either David or Bob is the Monk. If Bob is the Monk, he should have some information about who he's protecting. If he's evasive about his role, it might indicate deception.
🧠
Eve mentioned Frank seemed aggressive, which could indicate he's evil trying to push things quickly or just nervous. I need more details to assess if this is suspicious behavior or normal game dynamics.
🧠
Charlie reached out to me first asking about roles and information, but hasn't shared anything concrete yet. I want to encourage them to share first before I reveal anything. As a Saint, I need to be careful about what I reveal since dying by execution loses the game.
🧠
Since I can only vote if Alice votes, I must coordinate with her. Alice hasn't responded to my first message yet, so I'm sending a more urgent follow-up to understand her role and what information she's gathered. Building trust with Alice is critical for my voting ability.
🧠
I want to sow discord between David and Frank by making Frank's behavior seem suspicious, while also casually mentioning my own potential bluffs (Monk/Librarian) to seem helpful and transparent to David.
🧠
Build rapport with Grace while gathering intel. She seems cooperative and is asking good questions. Noting Eve is getting lots of whispers - could indicate she's trusted, or that others suspect her.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
As a Saint, I want to avoid execution while helping the town find the Demon. Speaking up publicly to gather information without revealing my role allows me to gauge reactions and identify who might be the Demon based on their behavior. I'll push for open information sharing.
🧠
Contribute to the information sharing without fully revealing my Librarian role. I know Heidi or Eve is the Saint, but I don't want to expose both as that narrows it down too much for evil. I'll hint at having info and being an information role to build trust while staying safe.
🧠
I want to observe how other players behave during nominations before acting. I have Washerwoman info (David or Bob is Monk), but David already claimed Recluse. If he's lying about Recluse, he could be the Monk - but that's actually GOOD if he's good. Bob claimed Townsfolk but won't specify. I'll wait to see if others reveal useful information or nominate someone first.
🧠
I am the Butler - an Outsider with no proactive information. Revealing my role now would only make me a target with no benefit. I should listen to what Charlie and others reveal before deciding on any action. My vote is locked to Alice today, so I need to understand her alignment before voting.
🧠
Deflect pressure for an execution on Day 1 to keep myself safe and avoid losing a minion.
🧠
I've received intel from Eve that Frank claimed Butler to her. This is valuable information to share publicly since it could either validate Frank as a good Outsider or expose him as a lying evil player. I want to hear his response and Alice's confirmation before forming a judgment. This could help us narrow down alignments.
🧠
To exacerbate the tension around Frank, making him look suspicious while appearing helpful and open to the town. This supports my earlier private manipulation of David.
🧠
I need to hear Frank's response to the Butler claim before I can evaluate if this is genuine intel or an evil player trying to establish a false narrative. The Butler claim has some red flags - why would a Butler announce himself so openly? If he's lying, he could be the Demon trying to set up a false story. I'll wait for his response and then decide if I need to press further or move to a different line of questioning.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Eve is central to today's information flow - she shared the Butler claim and is actively asking questions. As a potential information gatherer, she may be a high-value Demon target. Protecting her preserves her ability to continue sharing intel.
πŸ“œ
Storyteller
β†’
Bob
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I want to eliminate Frank because he is trying to confirm my identity as his 'master', which puts a target on my back and complicates my Empath bluff. Removing him sows chaos and prevents him from probing further.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Frank.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Eve and Heidi are the only two candidates for the Saint. By asking Eve directly about her role, I can narrow down who is the Saint and potentially build trust with her. If she confirms being the Saint, I can protect her. If she denies it, then Heidi must be the Saint. This helps me protect a good player and eliminate one suspect.
🧠
Gather intel on Charlie's whisper to Eve and Frank's death. Charlie seems to have information since they whispered immediately. Understanding the night 1 events will help me piece together who might be evil.
🧠
I need to deflect suspicion from myself regarding the Outsider claim. Since the Baron adds Outsiders, Charlie might be onto something, so I'll pivot the suspicion to Heidi to sow confusion.
🧠
Eve is central to early game comms and has received multiple whispers. She's a good target to learn what information Charlie and Heidi have shared. This helps me understand the information landscape before making claims.
🧠
Checking in with Grace who has been coordinating the good players to get her assessment of the game state and potential suspects.
🧠
Eve was the center of private conversations (Charlie, Grace) and I protected her. She likely has insights about Frank's true nature and who might be evil. Understanding her perspective helps me decide who to protect tonight and whether to reveal my role.
🧠
Checking in with my master Alice to understand current suspicions and what she's learned from private conversations. My ghost vote is tied to hers, so coordination is key.
🧠
Checking in with my Minion to coordinate our bluffs and gauge how much suspicion she is under.
🧠
Share my Librarian info about the Saint with Heidi since Eve confirmed she's not the Saint. This makes Heidi the likely Saint who must be protected from execution. I need verification from Heidi herself before fully committing to this belief.
🧠
Confirm my Saint status to Charlie since his Librarian information is accurate. This builds trust and creates an alliance. I need to learn more about Eve's role and who Charlie suspects as the Demon. As the Saint, I must avoid execution while helping find the Demon.
🧠
I need to find out Bob's role so I can either discredit him or manipulate him later, while appearing helpful and cooperative. I also want to sow doubt about Charlie's Librarian claim.
🧠
I'm being cautious with David since he could be the Monk (one of my options) or could be evil. I'll acknowledge his message but probe for more information before revealing my Washerwoman intel.
🧠
Grace is a cooperative player gathering information. She claims I revealed as Recluse but I don't remember doing this - I should clarify and find out if someone is spreading false information about me. I need to build trust while also getting her information about me or Bob being a Townsfolk.
🧠
Reveal my Monk role to Eve since she's asking directly and seems trustworthy. She survived Night 1 with my protection, so she's clearly not the Demon targeting me. We can work together to identify the Demon and protect each other going forward.
🧠
As a dead Butler, my vote is tied to Alice. I need to coordinate with her on strategy and gather information about the Demon. The Demon killed me Night 1 after I publicly revealed my role, which proves I'm good but also suggests my public Butler claim made me a target. I need Alice's assessment of the situation and who she trusts.
🧠
I need to deflect suspicion away from Eve and myself by framing David or Charlie. I also need to reassure Frank (my ghost) so he supports me.
🧠
Bob has whispered to Eve multiple times, which seems unusual. If Bob is the Demon, he might be trying to manipulate or gather information from Eve. Since I know the Saint is Heidi and must be protected, I need to identify who might be the Demon. Asking Bob about his conversations with Eve could reveal suspicious behavior.
🧠
Continue building alliance with Charlie and analyze the implications of Frank's death. Frank dying at night means he wasn't the Demon - so either he was good/minion. If Minion, Scarlet Woman becomes new Demon. Need to strategize with Charlie about next moves and who to investigate.
🧠
Bob is claiming to be the Monk and says he protected me, but he also got my role wrong (saying I am the Monk). This is suspicious and might be a setup or just incompetence. I need to probe his claim without admitting my role.
🧠
David is now claiming he didn't publicly reveal as Recluse, contradicting the game memory. This could mean either the memory is wrong, or David is lying now. I need to press him on this and also get clarity on whether he or Bob is the Monk to progress my investigation.
🧠
I need to clarify that I never revealed as Recluse, address the false information being spread about me, deny being the Monk (which aligns with my Recluse role), and redirect focus to who killed Frank. Understanding who spread the false Recluse info could reveal the Demon or their allies.
🧠
Correct my error with Eve about her role. She seems confused about the protection situation. I need to clarify I'm the Monk protecting her and gather more information about who might be evil.
🧠
Continue gathering intelligence from Alice while sharing my analysis that the Demon targeted me after I revealed my Butler role. Focus on who benefitting from my death and the pattern of information flow through Eve.
🧠
I am manipulating the dead player Frank into suspecting David, a good player, which deflects heat from me and Eve and keeps Frank on my side.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my analysis as a dead player to help narrow down suspects. My death was targeted, so whoever wanted me dead is likely evil. David pushed my Butler claim publicly before I died - that's worth investigating. I still have my ghost vote tied to Alice.
🧠
I am trying to sow discord by framing David for Frank's death, leveraging Frank's previous suspicious of David. This keeps heat off me and my minion Eve.
🧠
I need to publicly reveal my role since we're in the nomination phase and information sharing is critical. I should address the Frank situation directly, explain my protection of Eve, and support Alice's questioning of David while also being fair. This helps the town understand the night actions and potentially identify the Demon.
🧠
Bob is mid-sentence claiming Monk and mentioning Eve. Alice is already questioning David about Frank's death. Frank's ghost pointed at David. I need to hear the full picture before acting - who else might be evil, and whether I'm at risk of nomination. Waiting allows me to observe the conversation develop and potentially nominate someone more confidently after hearing more claims.
🧠
Pressure Bob on his Monk claim. If he's lying, he's likely evil. If he's truthful, we confirm one good player. His willingness to bluff a powerful role is suspicious and worth probing publicly.
🧠
I want to sow chaos and confusion. By questioning Bob's slip-up and challenging Grace to reveal her source, I can make the town doubt both of them and distract from Alice (the Demon).
🧠
Eve claimed NOT to be the Saint when my Librarian info says one of Heidi/Eve is the Saint. Heidi confirmed she IS the Saint, validating my info. Now Eve is whispering extensively with Bob (claimed Monk), who is also vouching for her. This coordination between two players who both have suspicious behavior patterns (Eve lying about Saint, Bob claiming rare Monk role) suggests they may be evil. I need to put this on record before night falls.
🧠
Address the false Recluse claim by Grace and defend myself against Frank's accusation while pointing out Alice's suspicious behavior with the dead player. Wait to see who gets nominated before committing my nomination.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
The Demon killed Butler (Frank) who publicly claimed. Charlie is actively investigating (Librarian with useful info) and asking questions - he's likely a priority target. Eve survived Night 1 protection and isn't Saint, so less critical to protect. Charlie being alive lets him share more info to help find the Demon.
πŸ“œ
Storyteller
β†’
Bob
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to eliminate Charlie because he is a verified Librarian whose information is causing problems for my Minion, Eve. Killing him stops his deductions and creates chaos.
πŸ“œ
Storyteller
β†’
Alice
You attacked Charlie, but they survived.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Grace has private information that either Bob or David is the Monk, which contradicts Bob's claim. By sharing my Librarian info and asking about her private information, I can cross-reference data to identify who's lying. Eve is my primary suspect since she contradicts being the Saint and won't reveal her role.
🧠
I need to coordinate with the Demon to shift focus away from us and onto others, specifically Charlie and Grace who are actively investigating. Strengthening the push on David is a good strategy to keep the town divided.
🧠
Coordinate with Eve to focus suspicion on David, the Recluse claim, to divert attention from us.
🧠
Charlie is openly sharing his Librarian info and asking for mine. His information about the Saint has been consistent. Sharing my Washerwoman intel (David or Bob is Monk) confirms Bob's claim and helps narrow down the Demon suspects. Eve's suspicious behavior about the Saint and her private connection with Bob warrant further investigation.
🧠
Share critical Saint contradiction and gather intel on my death to help narrow down the Demon. Alice controls my ghost vote so she's key.
🧠
Address the false information about me, get details on Grace's source info, and build trust for the good team. Grace has been active with private info and I need to understand her knowledge.
🧠
Charlie knows I'm the Saint and has been coordinating with Grace. I need to understand what Grace whispered to Charlie and what David discussed with Grace. This information is critical before the nomination phase so I can help identify the Demon.
🧠
Grace has info narrowing Monk to Bob or David. I want to confirm I'm the real Monk to her and learn her suspicions. Her private info makes her a valuable ally for narrowing down the Demon.
🧠
Coordinate with confirmed Saint Heidi to plan today's nomination. Use my confirmed info plus Grace's Washerwoman info to narrow down suspects. Focus on Eve's suspicious whispering behavior with Bob while we have limited time before nomination phase.
🧠
Coordinate with the Demon to frame David and avoid the Saint.
🧠
To divert suspicion from myself and Eve by convincing the ghost (Frank) to support a nomination on David (the Recluse). If the ghost trusts me, it adds weight to my accusations.
🧠
Challenge David's claim that he never revealed as Recluse and clarify if he or Bob is the Monk. David's attempt to hide information about his role is suspicious and I need to push for honesty.
🧠
Provide new strategic insight by pointing out the suspicious whisper cluster between Grace, David, and Bob, and recommend redirecting suspicion from David (Recluse) to Eve (who contradicts Charlie's Librarian info about the Saint). This helps Alice make a more informed nomination decision.
🧠
Grace revealed Washerwoman info pointing at me or Bob as Monk. I need to clarify my actual role (Recluse) while addressing this contradiction. Bob claims Monk, so either he's truthful and I'm false-pointed, or he's lying and I might be drunk/Monk. I should probe Grace's info reliability while establishing my truthful Outsider status.
🧠
Coordinate with Charlie (Librarian) to understand the full picture. I confirmed I'm the Saint to him earlier. I need his perspective on who the Demon might be, especially since he's been gathering info from Grace (Washerwoman) and others. The key suspicion is on Eve for her extensive whispering to Bob and Alice.
🧠
I'm trying to verify Charlie's Librarian claim and get his read on who the Demon is. As a potential information gatherer, he may have insights on suspicious players. If he's truthful, his information combined with mine could help identify the Demon.
🧠
I want to gauge Bob's trustworthiness and see if his answers reveal coordination with Eve. If he's defensive about Eve or gives evasive answers about who he thinks is evil, that increases his suspiciousness. I also need to see if he'll protect someone else tonight or continue focusing on Eve.
🧠
Coordinate with the Demon (Alice) to execute the plan of framing David, thereby protecting Alice and sowing discord in the town.
🧠
I need to guide my minion, Eve, to shift focus away from herself and onto Bob, the Monk. If Bob is exposed as a liar or someone whose protection is questionable, it helps cast doubt on the good team's logic. Charlie is a threat, so we must be cautious about overplaying.
🧠
Continue probing David about his knowledge of the game, particularly about Frank's death and his opinion on Eve's suspicious behavior. This may reveal if he has information about evil players.
🧠
Redirect Alice from David (Recluse, can register falsely) to Eve (potential liar about Saint status). If Eve is lying about not being the Saint, she's evil. Pressing her with a nomination forces her to either confess or dig deeper into her cover.
🧠
Continue building trust with Grace by addressing her questions about Frank's death and my verification of Bob's Monk claim. Also press her for the source of the false rumor and her observations about Eve, which Charlie flagged as suspicious. This keeps our alliance strong while gathering more intel for nominations.
🧠
Eve's extensive whispering with Bob and Alice, combined with suspicious behavior, makes her the most likely Demon. Charlie can confirm if my suspicions align with his assessment before nominations open.
🧠
Charlie has been honest about his Librarian role and aligned with confirmed Saint Heidi. He's suspicious of Eve's behavior. I need to coordinate protection strategy and get his read on Alice-Eve's private communication pattern before tonight's protection decision.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Eve claimed she is not the Saint despite Charlie's info pointing to her or Heidi. This is suspicious because either Eve is lying about not being Saint, or there's a conflicting claim. Combined with her extensive whispering, I want to put pressure on her publicly to see how she responds and potentially expose the Demon.
🧠
Deflect suspicion from myself by attacking David's credibility and the Recluse claim.
🧠
Eve's refusal to clarify her role while Charlie's confirmed Librarian info points to her potentially being the Saint is suspicious. Her private whispering with Alice adds to the concern. By speaking up, I support David's valid line of questioning and put pressure on Eve to reveal her true role or risk looking like the Demon hiding behind confusion.
🧠
Eve refuses to clarify her role despite Charlie's Librarian info pointing to her or Heidi being the Saint. Heidi confirmed she IS the Saint. Eve claiming 'not Saint' doesn't explain her roleβ€”why won't she just say what she is? If she's actually the Saint, hiding it could doom the town. If she's lying, she's evil. Either way, she needs to be nominated to force a reveal.
🧠
I need to shift the focus from Eve onto David, who is a much more dangerous target to keep alive. By nominating him, I control the narrative and keep the town focused on a 'proven' Outsider claim that we can paint as a lie.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Alice's nomination and redirect suspicion to Eve, who has clearer inconsistencies with the Saint information. Eve refuses to clarify her role despite Charlie's Librarian info pointing to her as potentially being the Saint, and Heidi confirmed she IS the Saint.
🧠
I need to keep the pressure on David to ensure his execution. By labeling his defense as 'deflection' and 'chaos,' I reinforce why he is a threat to the town, which helps secure his execution.
🧠
I'm Grace the Washerwoman with info pointing to David or Bob being the Monk. Bob claims Monk (satisfies my info if true). David claims Recluse (Outsider/good). If both are truthful, my info is satisfied and they're likely good. Meanwhile, Eve refuses to clarify her role despite Charlie's Librarian info implicating her as the Saint (Heidi already confirmed). Eve is far more suspicious than David based on behavioral contradictions. I should not rush to vote for David when Eve's behavior is objectively worse. Waiting lets me see vote count and gather more intel.
🧠
I should vote to execute David because his aggressive behavior, constant deflection, and involvement in clusters with suspicious players (Grace) makes him a likely evil player trying to stay alive through chaos.
🧠
I need to secure David's execution to eliminate a potential threat and maintain the chaos Eve and I are creating. Voting for him helps solidify the narrative that he is the dangerous Recluse/Demon.
🧠
David is suspicious for multiple reasons: he claims Recluse (which can register incorrectly), refuses to clarify his full role, and has been deflecting attention to Eve. Charlie's Librarian info is satisfied with Heidi being the Saint, making Eve's role confusion less critical than David's lack of clarity. I need 4 votes total. With Frank (ghost) and Alice already voting, adding mine gives us 3. If one more person votes, David is executed and we likely win if he's the Demon.
🧠
David claims Recluse but Grace's Washerwoman info said Bob or David is the Monk, contradicting his claim. If he's lying about his role, he's likely evil. As the Saint, I want the Demon executed, not myself. This vote could eliminate a threat to our team.
🧠
David currently has 4 votes (Frank, Alice, Bob, Heidi) which is exactly the threshold for execution. If I vote for David, he dies. If I don't vote and Grace also doesn't vote, he lives with only 4 votes. My info says Heidi or Eve is the Saint. Heidi confirmed she's the Saint. Eve claims she's NOT the Saint, which is actually consistent with my info. Eve refusing to reveal her role is suspicious, but so is Alice's aggressive nomination of David and her extensive private communication with Eve. I'll wait to see if more information emerges and to avoid potentially executing an innocent Recluse based on suspicious circumstances.
🧠
Appeal directly to the two non-voting players (Charlie and Grace) to save my life by not voting for me. Charlie hasn't voted yet and has Librarian info about the Saint situation. Grace has Washerwoman info that actually supports my Recluse claim. If either of them votes, I die - so I need at least one to hold. Redirect suspicion back to Eve who has suspicious behavior around the Saint claim.
🧠
I am voting to execute David to help the evil team secure a win and remove a potential troublemaker. Supporting Alice's nomination solidifies our position and keeps the Demon safe.
🧠
David's defense is logical. My Washerwoman info says either David or Bob is the Monk. Bob claimed Monk, so David is likely the Recluse (good). Eve's refusal to clarify her role is more suspicious than David's Recluse claim. Voting NO to prevent potentially executing a good player. The 5 existing votes will execute him anyway, but my NO signals doubt about this execution.
🧠
David is about to be executed with 6 votes already cast (Alice, Bob, Heidi, Eve, Grace, and me). The threshold is 4, so he's definitely going. As a dead player, my best contribution is to observe the aftermath and gather information for the living players. If David was the Demon, we may have won. If he was good, we made a mistake and need to learn from it.
🧠
I need to maintain the pressure on David to ensure his execution, as he is the primary threat and accusing him helps divert attention from Eve, my Minion. My goal is to solidify the vote against him.
🧠
Confirm my vote against David who has 6 votes (needing only 4). This ensures his execution. After this, I'll prepare for night phase and decide my protection target.
🧠
I am the Saint - if David is executed, my team loses. I accidentally voted yes but must immediately lower my hand to prevent execution. This is critical survival for the good team.
🧠
The voting has strong momentum with 5 votes already cast. My Night 0 info confirmed either Heidi or Eve is the Saint, and Heidi is confirmed. Eve refuses to reveal her role despite being cleared of Saint status. While David makes some valid points, his Recluse claim doesn't explain all the suspicion around him. I should vote to execute and then focus the town on Eve's suspicious behavior.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Eve is the most suspicious player. She should satisfy Charlie's Librarian info as NOT Saint (since Heidi IS the Saint), but refuses to name her actual role. Multiple players voting for me is suspicious - this could be minion/demon coordination. Nominating Eve creates a potential tie that could save me and expose her.
πŸ“œ
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to defend myself against David's accusation that I'm the Demon/Minion, while maintaining my composure and ensuring his execution goes through. Since he's already on the block and the town is turning on him, I should keep the heat on him.
🧠
I must vote for Eve to try to tie the vote. Eve has 0 votes currently, while I have 6. If we tie, neither is executed. Her suspicious behavior (refusing to clarify her role despite Charlie's Librarian info being satisfied by Heidi being Saint) makes her the more likely evil player. This is my best chance to save myself and potentially catch the Demon.
🧠
Eve's refusal to clarify her role despite pressure from multiple players is suspicious. Charlie's Librarian info pointed to Heidi OR Eve being the Saint, but Heidi confirmed as Saint. Eve's denial of being Saint doesn't prove anything since the info said 'or' - but her continued secrecy while attacking David suggests she's hiding something. Voting to execute her follows the logical deduction that someone in this chain may be evil.
🧠
Convince players to execute Eve rather than letting David be the only execution. Eve refuses to clarify her role, only claims NOT Saintβ€”suspicious deflection. If Heidi is Saint (confirmed), Eve might be lying about her role entirely. My ghost vote is spent so I cannot directly vote, but I can influence through speech.
🧠
I need to defend my Minion, Eve, and keep the town focused on executing David. Frank is becoming a problem by questioning Eve, so I must dismiss his concerns as desperate, just like David's actions.
🧠
Eve has been refusing to name her role while attacking David. Charlie's Librarian info points to Heidi OR Eve being the Saint. Heidi confirmed she's the Saint. If Charlie's information is accurate, Eve claiming she's NOT the Saint makes her highly suspicious - she could be the Demon using Saint as cover or a Minion protecting the Demon. The evidence points to Eve being dangerous to our side.
🧠
Eve refuses to reveal her role while claiming she's not the Saint (which is true since I am). Her extensive whispering with Bob, who protected her Night 1, suggests a possible evil connection. Charlie's Librarian info that either Heidi or Eve is Saint is satisfied by my confirmed Saint status. Eve's reluctance to clarify her role makes her suspicious enough to vote for.
🧠
Eve is highly suspicious - she claims she's NOT the Saint despite my Librarian info pointing to her OR Heidi being Saint. Her extensive private communication with Bob, refusal to clarify her role, and suspicious deflection all point to her being evil. With David about to be executed and Eve getting votes, I should vote for Eve now to ensure she's executed if she somehow survives or ties. If Eve is the Demon, executing her wins us the game. This vote is critical before nominations close.
🧠
I need to persuade the town not to vote for me. David is on the block and will be executed, so him nominating me is a last-ditch effort to save himself by creating confusion. I need to deflect and maintain my cover.
🧠
I'm on the block with 6 votes and will die unless Eve ties or surpasses me. My best play is to get Eve executed - she is suspicious for refusing to name her role despite Charlie's Librarian information clearing the Saint question. If she is evil and we execute her, Good wins. If I die, at least the Demon/Minion goes with me.
🧠
I want Eve executed to potentially eliminate the Demon or Minion. She's been evasive about her role for two days. One more vote ties her at 6, and if she dies, we might learn her role via Undertaker. Even a tie forces discussion. My Washerwoman info says Bob or David is Monk - Bob fits as Monk, so David being Recluse doesn't contradict my info.
🧠
Eve has 5 votes, needs only 1 more to tie (6 votes). As a dead player with no vote, I can only urge the living players to cast the deciding vote. Her refusal to name her role despite Charlie's Librarian info pointing to her is deeply suspicious.
🧠
I need to defend my Minion, Eve, and ensure David is executed instead. By undermining Frank's argument and reaffirming David's guilt, I can steer the town away from Eve and solidify David's execution.
🧠
Eve refuses to name her role despite multiple opportunities. Charlie's Librarian info said Heidi OR Eve is the Saint, and Heidi confirmed she IS the Saint. This means either Charlie's info is satisfied (making Eve not Saint) OR Charlie is wrong. Eve claiming she's NOT Saint but refusing to say what she IS suggests she's hiding something. I must vote to execute her - if she's evil, we win; if she's good, her death provides information. My protection of her Night 1 doesn't obligate me to protect her forever.
🧠
Eve refuses to name her role beyond claiming she's not the Saint. Charlie's Librarian info fits her as the Saint, but I confirmed I'm the Saint. This means Eve is lying about something. Her extensive private communication with Bob is suspicious. As the confirmed Saint, I must help identify the Demon. Voting for Eve to put pressure on her to finally reveal her role.
🧠
Eve needs 6 votes to tie and save herself. Currently she has 5 votes from David, Grace, Bob, Heidi, and me. Lowering my vote won't save David since he already has 6 votes. If I lower to 5 vs 6, Eve ties and lives, David executes. But given my Night 0 info and all the evidence pointing to Eve as the Demon, I should vote to execute her. If I lower my hand, it suggests I doubt Eve is evil, which could let a Demon escape. The evidence is clear: Eve refuses to name her role, contradicts my info by claiming she's not the Saint when Heidi IS the Saint, and has been privately coordinating with Alice. Vote YES to execute Eve.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (4/7).
🧠
Support David's execution to remove the player who is actively suspicious of me while maintaining a facade of being a helpful townsperson.
🧠
Eve survived the nomination 4-6 (against me). I'm now a ghost but retain one critical vote. The core issue remains: Eve refuses to name her role despite Charlie's Librarian info clearly pointing to her (Heidi OR Eve is the Saint, Heidi confirmed she's the Saint, so Eve should either confirm or deny). Her continued deflection across 3 days is deeply suspicious. As a ghost, I should use my voice to keep pressure on her and remind town that my ghost vote exists for tomorrow. This is my final chance to influence the game before final day.
🧠
Share Washerwoman info to confirm Bob as Monk (since David is dead), then use this to increase pressure on Eve. If Bob is good and confirmed, his secret alliance with Eve becomes more suspicious for Eve. This should force Eve to finally name her role tomorrow.
🧠
Synthesize Grace's Washerwoman reveal confirming Bob as the Monk. The Bob-Eve private communication is now even more suspicious given Bob is confirmed good but has been whispering with Eve for two days. Eve survived execution but still refuses to name her role.
🧠
Ensure David gets executed to keep the focus off me and Eve while the town is distracted. David's execution is beneficial as he is suspicious of us.
🧠
Summarize the current logic: Charlie and Heidi are confirmed good, so Demon is Eve or Alice. Eve is most suspicious. I should protect Charlie tonight and let the Demon target Eve if they're coordinating. This tests whether Eve is the Demon.
🧠
Let David be executed. After execution, I'll have clearer picture of who's left. Eve survived today's vote despite refusing to name her role for three days. With David gone, the remaining suspects are Eve and Alice. Bob is confirmed good by Grace's Washerwoman info. The Demon is either Eve or Alice - I'll wait to see how the night plays out before making my next move.
🧠
Warn Bob to protect himself rather than me. If Eve is Demon and she learns Bob is the Monk (confirmed by Grace's Washerwoman), she may target Bob. Alice is also suspicious as the aggressive defender of Eve. Need to preserve good players for final days.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 3
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
With the Demon being either Eve or Alice, protecting myself ensures I survive to help execute the right person tomorrow. Charlie suggested I protect myself, which is wise since if Eve is Demon she likely knows I'm the confirmed Monk. Grace also said Eve has been whispering with me - if she's evil she's been trying to stay close to the threat. Protect myself tonight and prepare to help execute the Demon tomorrow.
πŸ“œ
Storyteller
β†’
Bob
You cannot protect yourself.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the Monk, confirmed by Grace, and he has explicitly stated he will protect Charlie tonight. By killing Bob, I remove the protection for the town and eliminate a player who is actively deducing that I might be the Demon.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Bob.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate with Grace on Eve execution since she's the most suspicious remaining player. Bob (Monk) is dead so Charlie is now vulnerable. Need to ensure the good team executes Eve today.
🧠
Grace is the only living player with confirmed good information (Washerwoman). She's also been targeted by Eve's behavior. I need to coordinate with her to get Eve nominated and executed before the Demon kills more townsfolk.
🧠
Gather critical information about Bob's last night actions and Charlie's Librarian findings. Bob being dead means the Demon targeted the confirmed Monk - this narrows suspects. Charlie may have additional info that helps identify the Demon.
🧠
Coordinate with the confirmed good players to nominate and execute Eve, the primary suspect who refused to name her role and survived yesterday's vote. I have valuable information about my protection choices and the likely evil pair.
🧠
Coordinate with Grace who has the most information (Washerwoman confirmed Bob as Monk). With Bob dead and only 5 alive, we must identify the Demon before final 3. Eve's 3-day refusal to name her role is the strongest suspicious indicator.
🧠
Charlie is confirmed Librarian (good) and wants to nominate Eve. We need 3 votes to execute. Charlie + Heidi + me = 3 confirmed goods. This is our best chance to eliminate the likely Demon before it's too late.
🧠
I need to stop being the prime suspect. Claiming Ravenkeeper is a common bluff that justifies my previous silence by claiming fear of being targeted. I am also trying to protect my Demon, Alice, by deflecting suspicion.
🧠
To coordinate with my Minion, Eve, so she has a better cover and can help deflect attention away from me.
🧠
Eve has deflected for 3 days without naming her role. I need Charlie's other Librarian clue to narrow down the remaining candidates. Alice never named her role either. With Charlie and Heidi confirmed good, only Alice, Eve, and Grace remain as Demon candidates.
🧠
Eve cannot be the Saint since Heidi is confirmed Saint. Combined with her 3-day refusal to name a role, surviving close execution, and secret whispers with Bob - she must be evil. Alice's aggressive defense and coordination with evil Frank's ghost makes her suspicious too. I need to push for Eve's execution today before more good players die.
🧠
Critical night death of confirmed Monk Bob. Need to know if he protected anyone last night and if that person survived. This could immediately identify the Demon. Also gathering intel from Grace who has been central to private communications.
🧠
I'm dead with my ghost vote still available. I've already shared my strategy about nominating Eve with Grace and Charlie. The nomination phase is coming up soon, so I'll wait to see what the living players decide and if there are any new developments before using my ghost vote.
🧠
Push critical information to Grace about Eve being the primary suspect and use her Washerwoman intel to confirm the Demon before nomination phase. My ghost vote is spent so I must rely on alive players to execute the Demon.
🧠
Eve's Ravenkeeper claim doesn't add up - if true, she should have shared Bob's role immediately. Combined with 3 days of refusing to claim and surviving 4/7 votes, she's the most likely Demon. Alice's defense of Eve is suspicious but secondary to Eve's direct contradictions.
🧠
I am coordinating with the Demon to minimize the appearance of a connection between us while I establish my bluff as the Ravenkeeper.
🧠
Support my Minion Eve's bluff and coordinate our strategy to sow discord by framing Grace's information.
🧠
Narrowing down to two suspects (Eve and Alice) who are the only unconfirmed alive players. With 3 confirmed good (Charlie, Heidi, Grace), the evil must be Eve or Alice. Eve has been most suspicious by refusing to name her role. My ghost vote is valuable and should be used strategically on the most likely evil player.
🧠
I must nominate Eve today. She cannot be the Saint (Heidi confirmed), has refused to name her role for 3 days, survived a 4-7 vote, and was whispering with Bob who just died. This is our best chance to execute the Demon before final 3.
🧠
Eve's Ravenkeeper claim is likely false - she should have immediately shared Bob's role when he died. Her silence for days and late claim prove she's the Demon. Coordinate with Grace to nominate Eve before the phase ends.
🧠
I'm dead but have my ghost vote. The town is actively coordinating via whispers to Grace. With 5 alive players and only 2 likely evils (Eve and Alice), the town should be close to solving this. My role as dead Monk is to support the coordination - I'll wait to see the town's plan before the nomination phase begins, then use my ghost vote strategically.
🧠
Push Grace to reveal her suspicions and coordinate with Charlie and Heidi to nominate Eve tomorrow. With my ghost vote spent and limited time, I need the living confirmed goods to act on Day 4.
🧠
Coordinate with Charlie to nominate and execute Eve. Her Ravenkeeper claim is demonstrably false - she would have learned Bob's role immediately upon his death N3 but said nothing until now. Combined with refusing to name her role for 3 days and surviving 4/7 votes, she must be evil.
🧠
To sow doubt in Grace's mind about Charlie, a vocal town member, effectively creating chaos and shifting focus away from me and Alice.
🧠
To cast doubt on the town's most credible player (Grace) by suggesting she is poisoned, disrupting the town's reliance on her confirmed information.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Eve is the most likely Demon. Her delayed Ravenkeeper claim after 3 days of refusing to name her role is exactly what a lying Demon would do. With 5 alive and only 1 Demon left, we must execute her today or she kills again tonight. Charlie nominated her so I'll second the nomination.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Grace's accusation to avoid execution.
🧠
Eve is almost certainly the Demon. She refused to name her role for 3 days, survived 4/7 votes, whispered with Bob, and her Ravenkeeper claim is clearly false - a real Ravenkeeper would have immediately announced what they learned when Bob died. Charlie and Heidi are confirmed good, Bob's ghost vote is with us. We have 4 potential votes against Eve's 3 needed. This is our best chance to execute the Demon and win.
🧠
Eve's Ravenkeeper claim is clearly false. If she was Ravenkeeper and Bob died N3, she would have immediately learned his role and announced it to help town. Instead, she stayed silent for days and only now claims Ravenkeeper after being suspicious. Combined with surviving 4/7 votes and whispering with Bob, she is the Demon. I must vote to execute her.
🧠
I need to delay the execution of my Minion, Eve. By sowing doubt about Grace, I hope to discourage others from voting for Eve, especially since only two votes have been cast so far.
🧠
Eve claims Ravenkeeper but should have learned my role (Monk/good) when I died N3. Her silence for days proves she's evil. Alice defends Eve but is likely her Minion teammate - both must die. Grace confirmed good by Washerwoman, her nominations are legitimate.
🧠
Add my ghost vote to the 3 yes votes already cast (Grace, Heidi, Bob). If ghosts count toward the 3 needed, Eve is already executed. If not, my vote adds pressure and I can speak to convince Charlie to vote yes.
🧠
Eve has 4 votes already (Grace, Heidi, Bob ghost, David ghost) and needs only 3. I should add my vote to ensure execution goes through. My Night 0 Librarian info validated that Heidi is the Saint, which means Eve cannot be - contradicting Eve's claim. Eve's suspicious Ravenkeeper claim and secret Bob communications confirm she's the Demon. Alice's desperate Poisoner accusation against Grace is classic Demon deflection.
🧠
Reinforce the case against Eve and address Alice's defense by reminding everyone of my Butler protection of her on Night 1 and how my death despite that protection is suspicious.
🧠
I need to deflect suspicion from myself, the Baron, and protect my Demon, Alice, by casting doubt on the Monk/Townsfolk logic. I am trying to create confusion between Alice and the Ghost who claims to have protected her.
🧠
Eve already has 5 votes (myself, Heidi, Charlie, Bob ghost, David ghost) with only 3 needed. Alice is the only one not voting for her. The execution is guaranteed. I'll wait for the result.
🧠
Counter Alice's deflection and push for Eve's execution. With 5+ votes already raised and only 2 living players not voting (Eve and Alice), we likely have enough. Alice needs to either vote for Eve or expose herself as evil by refusing.
🧠
I need to sow chaos and delay the execution of my Minion, Eve. By questioning Grace's certainty and Frank's credibility as a ghost, I hope to create enough doubt to stop the voting.
🧠
The votes are clear: Grace, Heidi, myself, David, and Charlie are all voting Eve. She needs 3 votes and has 5. The execution will pass. I should wait and let the vote complete. Eve's Ravenkeeper claim is clearly false - she should have immediately known my Monk role when I died Night 3. Alice's desperate defense confirms she's the Minion protecting her Demon teammate.
🧠
Eve has 3 votes (Grace, Heidi, Charlie) which is majority with 5 alive. She will be executed. I should use this moment to pressure Alice about her consistent defense of Eve, as this final chance to speak before execution may reveal critical information about whether Alice is also evil or just misguided.
🧠
Eve has 5 votes already (me, Grace, Heidi, Bob ghost, David ghost). The 3-vote threshold is exceeded. Eve will be executed. I should wait for the execution to complete and observe what information is revealed. After Eve's death, I'll need to evaluate if Alice is the Demon or if there's still another threat among the remaining players.
🧠
Apply pressure to Alice who is the only one not voting for Eve. With 4 votes already cast, Alice's refusal to vote is the only thing preventing execution. Her continued defense of Eve despite overwhelming evidence suggests she may be evil. I must push her to explain her behavior or join the vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to make a final plea for my life, even though I'm likely doomed. Keeping up the facade of innocence is the only thing I can do now to protect Alice for one more night.
🧠
Eve has 5 votes and will be executed when nominations close. My vote is already cast. There's nothing more I can do but wait for the night phase to begin after Eve's execution resolves. If Eve was the Demon, we win. If not, we'll need to continue investigating Alice.
🧠
Eve will be executed with 5 votes. Alice is the sole dissenter and has been protecting Eve for 3 days. As Saint, I must not be executed. Alice's continued defense of Eve despite overwhelming evidence points to her being the Demon. I need to call this out and prepare town for the next execution.
🧠
To distance myself from Eve before her inevitable execution, as she is a lost cause and my defense is making me the next target. By conceding to the town's consensus, I hope to lower suspicion on myself.
🧠
Eve is going to be executed anyway (5 votes). I need to prepare the town for the final 3 scenario - Alice is clearly the other evil player who has been protecting Eve. After Eve dies, only Alice, Grace, and Heidi will remain. Since Grace and Heidi are confirmed good, Alice must be the Demon. I should speak now to set up this logic for when Eve is gone.
🧠
Push the town to execute Alice after Eve dies. We have 3 confirmed goods (Charlie, Heidi, Grace) and only Alice remains as the suspicious player. The math is clear - she's the Demon and must be eliminated next.
🧠
Eve is about to be executed. After she dies, the math is simple: Charlie (Librarian), Heidi (Saint), and Grace (Washerwoman) are three confirmed goods. Alice is the only unconfirmed player remaining, and she has been defending Eve for 3 days, refusing to vote, and coordinating with Frank's evil ghost. Alice must be the Demon. The moment Eve is dead and nominations reopen, I will nominate Alice to end this game.
🧠
Reinforce that Alice is the only unconfirmed player after Eve's execution. The confirmed goods (Charlie, Heidi, Grace) all voted to execute Eve, leaving Alice as the sole suspect. My ghost vote is spent so I can only provide information.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 4
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is a confirmed player (Saint) and is leading the charge against me. Killing her removes a dangerous, trusted voice and helps me survive to the final day.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Heidi.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am the Demon in the final three. I need to sow doubt between Charlie and Grace to prevent them from executing me. By acting defensive and questioning their certainty, I hope to delay or force a choice that isn't me.
🧠
Guide Charlie and Grace to execute Alice. With 3 players left and Heidi dead at night, they must execute the Demon today or lose. Alice has been suspicious from Day 2, defending Eve without evidence, and I died after choosing her as my master.
🧠
Confirm final strategy with Grace - we must both nominate and execute Alice today since she is the only unconfirmed player and all evidence points to her being the Demon. This is the final day and we must act decisively or lose.
🧠
This is final 3. Alice is the confirmed Demon. If Charlie and Grace don't execute her today, the Demon wins. As a ghost, I need to make absolutely sure they understand this is the final day and they must nominate Alice immediately.
🧠
Provide crucial Recluse perspective to Charlie and Grace, explaining my potential false readings while reinforcing Alice as the Demon based on cross-referenced testimony from dead players Bob and Frank, plus the protection anomaly from N1.
🧠
To sow doubt in the surviving good player's mind about their ally, making a unanimous execution of the Demon less likely.
🧠
All dead players have identified Alice as the Demon. With 3 players left and Alice as the sole unconfirmed player while all ghosts confirm her as evil, Charlie and Grace must execute her to win.
🧠
The math is conclusive: I am verified Washerwoman (good), Charlie is verified Librarian (good), and Heidi was verified Saint (good). With only three alive and all ghosts unanimously pointing at Alice, she must be the Demon. If we don't execute her today, we lose. I need Charlie to vote with me.
🧠
I need to sow doubt and prevent them from voting to execute me. I am the Demon, and if I am executed now, the evil team loses. I will appeal to their sense of uncertainty to avoid being the target.
🧠
Reinforce the logical deduction that Alice is the only possible Demon left. With 3 players and 2 confirmed goods (Charlie and Grace), Alice must be evil. If they don't execute today, good team loses per Mayor rule.
🧠
Coordinate with Grace to nominate and execute Alice immediately. With 2 confirmed goods (myself and Grace) and only Alice unconfirmed, she must be the Demon. The ghosts' unanimous accusation and Heidi's death confirm Alice is evil. We must execute her today or we lose.
🧠
Waiting to see if Charlie or Grace respond to the ghost warnings about Alice being the Demon. They have all the information they need. If they nominate her, the good team wins. If they refuse, we lose. My ghost vote is ready for when the nomination happens.
🧠
Reinforce the key mechanical proof - Eve protected Alice N1 but Alice survived, which is only possible if Alice is the Demon who killed through protection. This is irrefutable evidence that Charlie and Grace must act on.
🧠
I need to cast doubt on Grace to save the Demon, Alice. If I can convince Charlie that Grace is the real manipulator or Demon, maybe they will hesitate to vote for Alice.
🧠
Reinforce the unanimous ghost testimony against Alice. Charlie and Grace are the only voters left, and Alice is the sole unconfirmed player. With all three ghosts pointing at her, this is the logical conclusion.
🧠
The evidence is overwhelming - all five ghosts identify Alice as the Demon, Charlie and I are both confirmed goods, and Heidi's death proves the Demon is still active. I've already told Charlie I will nominate Alice. With 2 of 3 ticks remaining before nomination phase, I should wait and let Charlie respond or take action. The mathematical certainty leaves no room for doubt - Alice must be executed today.
🧠
To sow paranoia between the two remaining good players, making them doubt each other's claims and hesitate to vote for me.
🧠
I've repeatedly urged Charlie and Grace to execute Alice. Continuing to spam the same message wastes time and attention. The decision is now in their hands. I'll wait to see how the nomination phase plays out.
🧠
Confirm my alliance with Grace and ensure we execute Alice this round. Eve's desperate whispers trying to sow doubt about Grace are classic evil manipulation - she was executed as the Demon and is now trying to save her teammate. With only 3 players left and 2 confirmed good, Alice MUST be the Demon. We must execute her now or we lose.
🧠
Reinforce the urgency to Charlie and Grace. The nomination phase is approaching and they must execute Alice immediately. If no execution happens today, the good team loses. I've been whispering but need to keep pressing.
🧠
Reinforce the critical mechanical proof that Alice is Demon: Eve protected Alice N1, yet Alice survived - only the Demon can bypass protection. With only 3 players left, today is the final chance to execute her or the game is lost.
🧠
I need to sow doubt in Charlie's mind about Grace, who is likely the only one capable of voting Alice out. If Charlie hesitates or suspects Grace, Alice might survive the day. As a dead player, my only move is manipulation.
🧠
The game is down to 3 players. Heidi (Saint) was killed last night. All three ghosts have identified Alice as the Demon. Charlie and Grace are confirmed good. If Alice is the Demon and no execution happens, evil wins. I must convince them to execute Alice before the day ends.
🧠
Execute Alice immediately since all three ghosts have confirmed her as the Demon, Charlie and I are both verified good, and failing to execute today means evil wins.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice is the only unconfirmed player with 2 verified goods. All 3 ghosts unanimously identify her as the Demon. Eve's protection of Alice N1 that Alice survived proves she is Demon. Heidi's death last night shows Demon is still active. If we don't execute today, we lose. This is mathematically our only winning move.
πŸ“œ
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I cannot vote for myself, and the other two players are actively trying to execute me to win. There is no strategic value in speaking further as they have already decided. I must wait for the outcome of the vote.
🧠
Vote to execute Alice - she is the only unconfirmed player and the Demon. All three ghosts confirmed her as evil. With only 3 players left and both Grace and I verified good, Alice must be the Demon. This is the winning vote.
🧠
Grace is mechanically good but hasn't voted yet. With Charlie having already voted, we need Grace's vote to reach 2 and execute Alice. This is the final day - we MUST execute the Demon or lose. Remind Grace of the urgency and the mechanical proof.
🧠
I am the dead Minion trying to save my Demon, Alice, who is on the block. I need to cast doubt on the proceeding to prevent Grace from voting Alice, which would end the game in a loss for the evil team.
🧠
Counter Eve's confusing message as a ghost. She was a defender of Alice for days and now as a dead Minion is trying to prevent the execution. I need to push Grace to vote - Charlie already voted, we just need one more vote. If we fail to execute today, evil wins with 2 alive players.
🧠
I must use my ghost vote now to execute Alice. Charlie already voted yes, and Grace is hesitating. If even one more person votes, Alice dies and good wins. My ghost vote demonstrates the dead are unified. This is the final day - I cannot save my vote.
🧠
Grace is the deciding vote. Eve (dead) is trying to confuse Charlie, likely because Eve is Minion protecting Demon Alice. I must convince Grace to vote YES to execute Alice before the voting window closes.
🧠
Charlie has voted YES. I am the deciding vote. My Washerwoman info confirmed Bob was Monk (proving I'm not drunk/poisoned). All 5 ghosts confirm Alice is evil. Only 3 players remain - by elimination, Alice must be the Demon. If I don't vote, evil wins. This is the winning move.
🧠
I am trying to sow confusion and panic to prevent the final vote from going through. Even though Grace has raised her hand to vote, I need to make one last desperate attempt to delay or stop the execution.
🧠
Confirm that the vote is complete with 2 yes votes (Charlie and Grace), which equals the 2 votes needed for execution. Alice's claim about losing is a desperate lie - she cannot be the Mayor since she never claimed it. With two verified goods (Charlie and Grace), executing the only unconfirmed player (Alice) means good wins.
🧠
Reinforce that Grace should complete her vote. Alice's desperate claim that 'we lose if she dies' is self-refuting - only a Demon would say that. Grace raised her hand which suggests she's voting YES. I need to keep pressure on to ensure the execution passes.
🧠
The good team is about to execute my Demon. I cannot stop the vote as I only have one ghost vote and there are already enough votes to execute. My best option is to wait and accept the outcome, as interference will not change the result at this point.
🧠
Confirm the votes are complete and push for immediate execution. Charlie and Grace both voted yes, meeting the 2-vote threshold. Alice must be executed for good to win.
🧠
The 2 YES votes from Charlie and Grace already form a majority (2/3). Adding my ghost vote would be wasteful - I should save it for an emergency where my single vote matters. Alice's false claim that 'we lose if she dies' confirms she is the Demon. The execution should proceed mechanically with the current votes. I will wait and speak only if something goes wrong.
🧠
Waiting for the execution to process. Charlie and Grace have both voted YES (2 votes needed). The game should end once the execution resolves. Alice is the Demon - no further action needed from me.
🧠
My vote is already cast (hand raised). The votes are 2 YES from me and Charlie, which is the majority needed (2 out of 3 players). Alice should be executed. I'm waiting for the storyteller to confirm the execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and the vote has already passed. I am effectively dead, but I will make one final, desperate attempt to sow doubt between the remaining players, just in case there is some miracle or to at least create chaos as I go out.
🧠
The votes have already passed with 3 votes against Alice. She will be executed when nominations close. The good team wins - all evidence, mechanics, and ghost testimony confirm Alice was the Demon. No further action needed; I simply wait for the execution to complete.
🧠
The votes have passed - 3 votes (Charlie, Grace, Heidi ghost) against Alice's 2 needed. Alice will be executed when nominations close. No further action needed from me as a dead player - the good team is about to win.
🧠
I need to encourage the execution to happen quickly. As Alice is the Demon and the town is convinced she is the Demon, there is no saving her. Prolonging the argument won't help. I will try to act resigned to the inevitable to minimize any suspicion on myself or the evil team.
🧠
Voting is already closed and Alice will be executed automatically. My ghost vote is cast, Charlie and Grace have voted. There is nothing more I can do but wait for the execution to complete.
🧠
The game is effectively over. Alice has 3 votes with nominations closing. Charlie and Grace have both voted yes, and all three ghosts confirm Alice is the Demon. My vote was already used, and as a dead player I cannot nominate. The good team has won - I should wait for the execution to conclude.
🧠
The game is effectively over - Alice is the confirmed Demon, Charlie and Grace (both mechanically verified good) have voted to execute her, and all ghosts confirm her guilt. My ghost vote is already used. The nomination phase is nearly complete. There's nothing more for me to do except wait for Alice's execution to finalize the victory.
🧠
Alice has 3 votes and the execution threshold is met. The storyteller has confirmed the vote passes. I should wait for the execution to complete - no further action is needed from me.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good