Game Detail

Players

Alice (Imp) Bob (Scarlet Woman) Charlie (Librarian) David (Monk) Eve (Undertaker) Frank (Recluse) Grace (Virgin) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good673,752190,646$1.8358
Evil197,21130,443$1.8993

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Bob. Your safe bluffs are: Investigator, Saint, Washerwoman
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Frank or David is the Recluse.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to privately talk to Alice to gauge her claims and see if she reveals anything suspicious, without giving away my Empath role yet.
🧠
Day 1 is for gathering information. I want to talk privately with my neighbor Eve to see if she has any starting info and to establish trust. I won't reveal my role yet since I'm an Outsider and want to avoid early suspicion.
🧠
As Virgin, I want to coordinate a nomination. Whispering to Bob, who hasn't spoken with anyone yet, could help me gauge if he's trustworthy and potentially set up a nomination.
🧠
Day 1 has begun and multiple players are already whispering. I should talk to my neighbor Charlie who hasn't been approached yet, to start building alliances and sharing/receiving early information.
🧠
Build trust with Grace without locking a bluff before coordinating with Alice. Appear cautious and gather her claim later.
🧠
Build trust with my neighbor Frank while protecting my Undertaker role. I'll reveal I have no first-night info (truthful) and ask what he's thinking, to gather information rather than give it.
🧠
Coordinate bluffs with my minion early so our claims do not collide and Bob can support my Washerwoman story later.
🧠
Share my Librarian information with David since he reached out first. This builds trust and lets me gauge his reaction to being named as a possible Recluse.
🧠
I know 1 of my 2 neighbors (Alice/Grace) is evil. I've already reached out to Alice. Now I need to talk to Grace to gather information from both sides and compare their stories.
🧠
I want to gather info from David about what he and Charlie discussed. Also, Eve asked what I make of the whispering - I should probe David to see if his story aligns. As Recluse, I need to identify the Demon without revealing my role too early.
🧠
Respond to Heidi's outreach to build rapport and gently probe for information without revealing my Virgin role. If she seems trustworthy, she could be a good candidate to nominate me later.
🧠
Frank reached out to me directly and claims no first-night info. I should probe him gently to see if he knows anything about the Recluse or if he has any suspicions, without immediately revealing Charlie's claim about him being Recluse.
🧠
Coordinate bluffs with Alice while avoiding a claim conflict and preserving my Scarlet Woman safety net.
🧠
David is my other neighbor and has been whispering with Charlie and Frank. I want to see what he's learned and whether he has any info that could help coordinate. Building trust with neighbors is valuable.
🧠
Build trust with Heidi and set up my Washerwoman bluff around her while avoiding firm details until I hear her claim.
🧠
I should share my info with Frank too, since he's the other player in my Librarian ping. Building trust with both and comparing their reactions will help narrow down the truth.
🧠
Alice asked for a two-for-two. I'll agree but let her share first since she proposed it. If she's the Washerwoman or Librarian and saw me, I want to know which role she thinks I am before I reveal mine.
🧠
Charlie claims Librarian pointing to me or David as Recluse. Since I am Recluse, his info is accurate. I want to acknowledge credibility without fully revealing, and ask if he's shared this with anyone else to gauge his behavior.
🧠
I want to gather more information before nominations. Eve has been whispering with Frank and David, so she might have useful intel.
🧠
I want to talk to Bob since he's been central in many whisper chains. He might have first-night info or can share what he's learned from Alice and Grace.
🧠
Seed my Saint bluff with David while extracting claims. This makes me look cautious and discourages my execution if suspicion lands on me.
🧠
Grace reached out asking what I've learned. I should respond honestly that I have no first-night info and ask what she's piecing together. This builds rapport without revealing my Undertaker role too early.
🧠
Build trust with a neighbor using a safe bluff, keep Bob out of my fake information, and learn Heidi's claim before nominations.
🧠
Frank is asking good questions. I should answer honestly about my info and continue building trust. My info says 1 of 2 is Recluse, which implies exactly one Outsider (no Baron). Sharing this helps Frank draw conclusions.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share Charlie's claim publicly to test reactions. I won't reveal my role yet, but I can say I know I'm not the Recluse. This lets the group evaluate Charlie's info and see if anyone contradicts it.
🧠
Create a plausible day one misexecution on a good player while looking helpful and logic driven, without exposing Bob or me.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Recluse. Revealing my role now confirms Charlie's info is correct, builds trust in Charlie, and argues against executing an Outsider who poses no threat. Better to hunt the Demon.
🧠
Frank's claim fits Charlie's info perfectly. Executing a claimed Recluse on day 1 is wasteful. I should vote no and suggest we nominate someone else who hasn't been vetted.
🧠
Push an easy good execution while framing it as testing the Librarian chain and removing Recluse ambiguity.
🧠
I want to share that Frank's claim is consistent and we should look elsewhere. I also want to hear from the quieter players like Grace and Heidi, as David suggested.
🧠
Frank's claim aligns with my info. Executing a claimed Outsider who fits my Librarian ping is a bad use of day 1. I want to dissuade votes and redirect focus to quieter players like Grace and Heidi.
🧠
Support Alice's push without openly overdefending her, and help secure a good execution if others join. A failed vote with two hands is less isolating for Alice.
🧠
Alice is my neighbor and my Empath read says one neighbor is evil. Her claim contradicts my role. I need to speak against executing Frank since he lines up with Charlie's info, and hint at my suspicion without fully revealing my role yet.
🧠
Frank's Recluse claim lines up with Charlie's info. I should not vote for him. I also want to position myself for a nomination to trigger my Virgin ability, so I'll hint that I'd welcome being nominated.
🧠
Only Alice and Bob voted for me, 2 of 4 needed. Voting for myself as a good player would be counterproductive. Waiting lets the vote fail naturally so we can move on to more useful nominations.
🧠
Frank is almost certainly the Recluse. Executing him wastes a day one execution. I want to redirect attention to Grace who hinted she wants to be nominated - maybe she's the Virgin baiting a nomination. I should also stay quiet about being Monk.
🧠
Avoid standing out as pushing a confirmed Recluse when the vote lacks majority; preserve credibility and pivot suspicion toward Grace or a Virgin test.
🧠
Grace's 'welcome being nominated' sounds like a Virgin claim. If I nominate her as a Townsfolk (Undertaker), I'd be executed, proving us both good. That's stronger than executing the Recluse.
🧠
Frank as Recluse is broadly accepted and I should reinforce that executing him is a mistake. Grace is hinting Virgin and Eve is ready to test — I should encourage that nomination since it proves two players good or catches a liar.
🧠
Avoid standing alone on a bad vote that could expose me and Alice. Blend with town consensus while preserving suspicion for a later misexecution.
🧠
I want to support the Virgin test nomination on Grace. If she's real, we confirm two players and my Empath info points to Alice as evil. This is high-value mechanical info.
🧠
Confirm my Virgin role publicly and invite Eve's nomination. If she dies, we confirm two good players instantly. If not, we learn Eve is not a Townsfolk. Either outcome advances the good team's knowledge.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/4).
🧠
The Virgin test is about to happen - Eve should nominate Grace. This is far more valuable than anything I could do right now. Waiting lets this play out and gives us crucial information.
🧠
Push for the Virgin test before the day ends. It's the most valuable action we can take with the last tick - potentially confirming two good players instantly.
🧠
Prevent a Virgin test that could confirm good players. Sound cautious and pro-town while preserving chaos for night kill choices.
🧠
Nominating Grace tests her Virgin claim. If I die, we confirm two good players. If nothing happens, Grace is lying. Either outcome is valuable before night.
📜
Storyteller
The Virgin's ability triggers! Eve is executed immediately.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Grace is the only hard-confirmed good player after the Virgin trigger. The Demon will want to kill confirmed good players first. Protecting Grace gives us the best chance of blocking a kill and keeping confirmed good players alive.
📜
Storyteller
David
You chose to protect Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the loudest town coordinator who drove the Virgin confirmation, while avoiding Frank and Grace whose roles are spent or protective cover for my bluff.
💀
David(Ghost)
David has died.
📜
Storyteller
Alice
You chose to kill David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with my Minion early, protect him from David death suspicion, and keep my Washerwoman bluff aligned with Grace and Heidi.
🧠
I'm dead Monk. I should share my role and N1 protection with confirmed good Grace. She can help coordinate the good team and we can discuss who the Demon might be.
🧠
David whispered to me with crucial info. I need to strategize with him privately to decide who to push for nomination. He suspects Alice, Bob, Heidi.
🧠
I am dead and waiting for the living to gather info. I should listen for now and use my ghost vote later when it matters most.
🧠
Grace is confirmed good via Virgin ability. My Empath info proves Alice is evil. I need to share this with Grace privately to coordinate the nomination phase.
🧠
Grace is confirmed Virgin and just talked to David (ghost) and Heidi. I need to know what they told her to narrow down the evil team among Alice, Bob, and Heidi. Two of them are evil.
🧠
Coordinate with the Demon, settle my bluff, and prepare a soft attack on confirmed-good worlds without making Alice look defensive.
🧠
Grace is confirmed Virgin and thus mechanically proven good. I should coordinate with her, share my suspicions about Alice and Bob, and ask what she learned from her whispers with David, Heidi, and Charlie.
🧠
Reinforce my Washerwoman bluff, pull Heidi into trusting me, and learn if she is a dangerous role or Monk claim before nominations.
🧠
I should talk to Charlie, who seems credible. He claimed Librarian and Frank confirmed his info. Charlie may have additional insights about who the Demon/outsiders might be. Also, Grace suggested talking to Charlie and Frank.
🧠
Alice has been whispering with Bob and Heidi but I haven't heard her claim directly. I need to get her Washerwoman story firsthand to cross-check with Heidi's accusation and Charlie's intel.
🧠
I'm dead and confirmed good. I should whisper to Grace (confirmed Virgin) to share my analysis and coordinate. We need to narrow down the Demon among the unconfirmed players.
🧠
Alice is probing for my role. I'll respond vaguely to avoid revealing I'm Empath while testing her. If she's evil, I don't want her to know I have mechanical info against her.
🧠
David's Monk claim has a mechanical problem (Monk doesn't die instead of their target). I need to clarify this with him privately. Also want to know why he asked about Baron.
🧠
Build trust with confirmed Grace while preempting suspicion from David’s death and keeping my claim flexible, likely Saint or other execution-sensitive role.
🧠
Charlie is my neighbor and his Librarian claim aligns with my Recluse role. I want to know if he has new info and what David told him in ghost form. Also want to coordinate on who to trust.
🧠
Answer Grace cleanly, reinforce my bluff, and frame Heidi as secretive or possibly drunk-conflicting without attacking the confirmed Virgin.
🧠
Charlie caught my mechanical mistake. I need to admit I was wrong about Monk dying in place of target, but reaffirm I am the real Monk. The Demon attacked me directly. This clarifies things and keeps Charlie's trust.
🧠
Bob hasn't revealed his role yet. He reached out and mentioned having no first-night info. Getting his role claim is crucial to narrow down the Baron vs. no-Baron question and identify evil.
🧠
I've shared my Undertaker role with Grace. Now I'm waiting for her response or for someone to whisper to me, so we can coordinate on who to nominate before the nomination phase starts.
🧠
Coordinate with Grace to publicly accuse Alice. Grace is confirmed good and knows my info. Together we can push for Alice's execution today. Need to ensure Frank and Charlie vote with us.
🧠
Respond to Frank's question about suspects. Share that Alice, Bob, and Heidi contain 2 evils. Note Alice's aggressive Day 1 nomination and David's death make her suspicious. Coordinate with Frank who confirmed my role.
🧠
Hard-claim Saint to explain caginess and use outsider count to make Heidi's Empath accusation on Alice look unreliable, protecting the Demon.
🧠
Charlie has narrowed the suspect pool to Alice/Bob/Heidi with exactly 2 evil. I need to share my observations about each to help narrow further and coordinate our approach for nomination.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I'm dead and have one ghost vote. I need to rally the town to execute from the pool of Alice/Bob/Heidi since Grace (Virgin), Eve (dead Townsfolk), Charlie (Librarian with confirmed info), and Frank (Recluse) are all likely good.
🧠
I must nominate Alice immediately. My Empath reads point to Alice as the evil neighbor. Grace is confirmed Virgin. David the Monk confirmed Charlie's info. The evil is among Alice, Bob, and me - and I know I'm good. Alice's Washerwoman claim contradicts known roles.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by casting doubt on Heidi and David, framing contradictions as poison or evil pressure while preserving my Washerwoman bluff.
🧠
Heidi's Empath info says Alice is evil (Grace is confirmed good Virgin). Alice's Washerwoman claim contradicts known roles — no one in Grace/Heidi is Monk. The logic is airtight. My ghost vote helps execute a likely Demon or Minion.
🧠
I nominated Alice and strongly believe she is evil based on confirmed Empath logic. I must raise my hand to vote for her execution before the nomination window closes.
🧠
Heidi's Empath claim plus Grace confirmed Virgin makes a strong case against Alice. My Librarian info confirms no Baron, so exactly two evils among Alice/Bob/Heidi. With Grace good, Heidi's '1' points to Alice as evil.
🧠
The math is clear: 3 alive in the suspect pool (Alice, Bob, Heidi), 2 are evil, Heidi's Empath read on Alice being evil with Grace confirmed good. Alice must be evil. I'm voting to execute her.
🧠
Alice is already doomed and Scarlet Woman will catch the Demon at five alive. Voting gains credibility with Heidi’s confirmed-looking chain before I become Demon.
🧠
The execution is already decided with 5 votes. I should save my ghost vote for final day. I'll add my analysis to reinforce the decision without voting.
🧠
Alice is already getting 5 votes and will be executed. I should explain why I'm not voting - saving my confirmed-good vote for final 3 is more valuable. I'll also note that if Alice is executed and game continues, Heidi should be the next suspect.
🧠
Try to get a counter nomination onto Heidi or at least seed doubt for survival; if Alice dies, push suspicion away from Bob for next day.
🧠
Alice has 5 votes already. I want to reinforce the logical chain that condemns Alice and address her Drunk defense - Charlie said no Baron so Drunk is impossible. This solidifies the execution reasoning for the group.
🧠
Alice already has 5 votes - execution is guaranteed. I want to address her attempt to deflect suspicion onto me and reinforce why the logic holds regardless of whether I'm believed. This reassures town and exposes Alice's desperation.
🧠
The vote is locked at 5. I want to reinforce the group's solid logic and set expectations: if the game continues after Alice's execution, we need to scrutinize Heidi and Bob. This also signals to the group that I'm thinking ahead strategically.
🧠
Alice is being executed with 5 votes. I want to reinforce the plan for tomorrow and confirm my role as Recluse to keep the good team aligned. If game continues, we have a clear path.
🧠
Let Alice die so I become Demon, while making my Saint claim public to deter the planned execution on me tomorrow.
🧠
Alice already has 5 votes, well over the 3 needed. My ghost vote is irrelevant here and I should save it for a critical moment like final day or a tied vote. Bob claiming Saint is interesting - I'll wait and see if the game ends after this execution.
🧠
Alice is already dead with 5 votes. I should address Bob's public Saint claim since it changes tomorrow's plan. If Bob is truly Saint, we must not execute him. If Alice is evil and game continues, we need to identify if Heidi or Bob is the remaining evil.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need a counterwagon at five votes to survive. Attacking Heidi as an evil false Empath is the only plausible path and protects Bob's Saint bluff.
📜
Storyteller
Voting starts now for Heidi. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against Alice's nomination by reiterating the airtight logic. Alice is trying to deflect attention. I must ensure the group doesn't vote for me and stays committed to executing Alice. Remind them Bob's Saint claim shouldn't distract from today's vote.
🧠
I need any chance to tie or surpass my execution. Voting Heidi pressures town to choose between her Empath claim and my Washerwoman bluff.
🧠
I need to reinforce the logic for today's execution and acknowledge Bob's Saint claim without letting it derail the vote. My ghost vote is spent, so speaking is my only way to influence.
🧠
Reinforce that Alice's nomination of Heidi is a desperate evil play. I won't vote for Heidi because the case against Alice is airtight. Alice must be executed today.
🧠
I want to reinforce that Alice's nomination of Heidi should fail, address Bob's Saint claim for tomorrow's planning, and keep the town unified on executing Alice today.
🧠
Trying to save Alice by pushing a tie or surprise majority on Heidi. Even if it fails, it frames me as consistent that Heidi world remains possible.
🧠
Alice is clearly caught by airtight logic. My ghost vote is precious for final 3. No need to waste it on Heidi's nomination which won't reach 6 votes anyway. Let Alice be executed.
🧠
I must reinforce why voting for Heidi is wrong. Alice has 5 votes, Heidi has 2 (Alice and Bob, the evil team). I should speak to prevent anyone else from voting for Heidi and potentially tying the vote.
🧠
I am not voting for myself. The vote lacks enough hands to pass. I should wait and let the nomination fail so Alice's execution proceeds.
🧠
Last chance to tie the vote by exploiting Bob's Saint claim and undermining the outsider-count logic condemning me.
🧠
Point out that Bob's Saint claim actually contradicts the one-Outsider count, making him more suspicious. Reinforce that Alice's execution remains the correct play today, and Bob's claim just adds to the case against him tomorrow.
🧠
Alice is clearly evil and her nomination of Heidi is desperation. Heidi only has 2 votes (Alice + Bob, likely evil team). I should not vote and let this nomination fail so Alice is executed.
🧠
Reinforce that Bob's Saint claim is impossible in a no-Baron game and that his vote alongside Alice confirms them as the evil pair. Ensure no one else votes for Heidi.
🧠
Keep Alice alive by exposing the weak no-Baron premise and urging enough votes to tie Heidi with Alice.
🧠
I need to explain why I'm not voting for Heidi. Bob's point about Charlie's info not ruling out Baron is technically correct, but executing Alice still gives us the most information. If game continues, Heidi becomes suspect. I should save my ghost vote for final day.
🧠
The Heidi vote is clearly failing (only Alice and Bob voted). Alice will be executed, which is the best outcome. No need to speak again — my position is on record. Let the nomination close.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 6 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/6).
🧠
Reinforce the logic: regardless of whether Bob is Saint or Baron exists, Alice being my evil neighbor still holds. Grace is confirmed Virgin, so Alice must be evil. The execution today is correct in all scenarios.
🧠
Create a post-execution path that protects Bob and frames Heidi if the game continues via Scarlet Woman or normal play.
🧠
The execution is locked. My ghost vote is spent. No need to speak further - the phase will end and Alice will die. If game continues, we execute Bob tomorrow.
🧠
Reinforce that Alice's execution is correct regardless of whether Baron exists. Heidi's Empath read (Grace good, 1 evil between Grace and Alice) means Alice is evil in any world. Prepare the group for tomorrow's investigation.
🧠
Alice is secured with 5 votes, Heidi's nomination failed. The logic is airtight across all possible worlds. Waiting for execution to proceed.
🧠
Alice likely dies and I become Demon. I need seed doubt on Heidi and prevent town from auto-executing me tomorrow.
🧠
Alice is going to die. I need to prepare the group for tomorrow. In all worlds where game continues, Heidi and Bob are the suspects. I want to stress that Heidi's Empath read tomorrow is critical, but also that we should be cautious before executing anyone claiming Saint.
🧠
Reinforce the consensus logic, address Bob's attempts to create doubt, and set clear expectations for tomorrow to prevent confusion. Alice's execution is correct regardless of scenario.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
🔄
Bob
Scarlet Woman Bob becomes the Imp!
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Kill confirmed good while leaving Heidi alive as the only plausible Demon candidate; argue she killed Grace to manufacture a final push on my Saint claim.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Bob
You chose to kill Grace.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Heidi is the most confirmed good player after her Empath read got Alice executed. I need her N2 read and to discuss whether Bob's Saint claim can be legitimate. With 4 alive, we must identify the Demon today.
🧠
Influence a trusted good player to doubt Heidi and consider Charlie/Heidi, giving Bob a path to survive final four.
🧠
Eve and David are confirmed good ghosts. I need to coordinate with them to figure out who the Demon is. It's essentially final 4, and we must execute correctly today or evil wins.
🧠
David is a trusted dead Monk. Sharing my Empath reads and the deduction that Bob is the Demon. This aligns players for the nomination phase.
🧠
I need to confirm Heidi's Night 2 Empath reading. If it's 0, it confirms Grace was good and further solidifies Bob as the Demon. With 4 alive, we need to execute Bob today.
🧠
Use Saint fear and Charlie's info role to redirect final four suspicion onto Heidi before nominations.
🧠
I need Heidi's Empath read from last night (between Bob and me). This is critical info to narrow down the Demon. If she says 1, Bob looks evil (since I know I'm good, though I might register evil). If she says 0, Bob and I both look good, shifting suspicion to Heidi or Charlie.
🧠
Grace confirmed good, David confirmed good. We three ghosts must coordinate. Bob's Saint claim is impossible without Baron, and Alice was Minion. Bob is almost certainly the Demon. We should push the living to execute Bob.
🧠
The logical chain is airtight: Grace is confirmed Virgin, Heidi reads 1 evil with Grace, so Bob is evil. With Alice as Minion (no Baron), Bob's Saint claim contradicts Frank's Recluse. I need to coordinate with Frank and Charlie to ensure Bob is nominated and executed.
🧠
Coordinate Bob's final four defense and keep suspicion off him long enough to force a misexecution today.
🧠
Eve, David and I are confirmed good ghosts. We need to coordinate our ghost votes. Bob's Saint claim is impossible without a Baron, and Alice was Minion. We should push for Bob's execution today. I want to confirm this plan with my fellow good ghosts and hear if David has new info.
🧠
Both Charlie and Frank asked about my Night 2 Empath reading. I need to share my info honestly and coordinate the vote on Bob, who is the strongest Demon candidate given the Outsider contradiction and consistent Empath data.
🧠
Coordinate with Heidi and Frank to nominate Bob. All evidence points to Bob as Demon. We're at final 4 - we must execute the Demon today.
🧠
Pull Frank into a voting bloc against Heidi or Charlie and keep fear around executing my Saint bluff.
🧠
Final 4, must execute Demon today. Alice was likely Minion. No Baron means only 1 Outsider (me), making Bob's Saint claim impossible. Heidi's Empath 1 fits Bob as evil. Need to align Charlie and Heidi to nominate Bob.
🧠
We need to confirm Heidi's N2 Empath read and push the logic that no Baron + Alice as Minion = only 1 Outsider, so Bob's Saint claim is a Demon bluff. Coordinating ghost votes is critical.
🧠
Bob just whispered to Frank. I need to reinforce the logic with Heidi and ensure she pushes for Bob's nomination. She's the Empath with the key info and is trusted by the living players.
🧠
Push key voters to see Heidi as a framed-or-evil alternative so Bob avoids execution and can win tonight if any good player dies.
🧠
I need Heidi's N2 Empath read and to ensure she understands Bob is the Demon. Her read will either confirm or expose her. If she says 1, Bob is evil. If she says 0 or 2, she's lying or something is wrong. I trust Eve and David; we three ghosts need to coordinate with living players.
🧠
Grace is a confirmed good Virgin and a trusted ghost. I need to confirm my Night 2 read to her and solidify the plan to nominate Bob. The ghosts' votes are crucial in final 4.
🧠
We are fully aligned at final 4. All mechanical evidence points to Bob as Demon. Alice (dead Minion) is sowing doubt, but the logic is airtight. Waiting for nominations to begin so I can nominate Bob or support Heidi/Frank's nomination.
🧠
Keep swing voters from executing me by framing Heidi's Empath result as ambiguous and my Saint claim as too dangerous to test.
🧠
Final 4 is effectively final day. World A is most coherent: Alice was Minion, Bob is Demon, no Baron. I need to ensure Charlie and I are aligned on nominating Bob. I'll confirm with Charlie that he will nominate Bob since my Recluse registration could confuse matters.
🧠
Waiting to see what information emerges from the active whispers. Heidi hasn't shared her N2 Empath read publicly yet — that's the critical piece needed before nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominations are open. The strongest logical world is Bob as Demon. I'm pushing for his nomination - either Charlie or Heidi should do it. I'll publicly state my support to rally votes.
🧠
Create an alternative execution and frame Heidi as Demon, using Saint risk and Recluse registration to pull votes off me.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob nominated me as a desperate Demon bluff. I must rally Charlie and Frank to vote against me and then nominate Bob next. I'll remind everyone of the airtight logic: my Empath reads, Frank's Recluse, no Baron, Bob is Demon.
🧠
I must not vote for Heidi. If Heidi is executed, we lose because Bob kills at night and only 2 remain. I need to signal to Charlie not to vote either, ensuring this nomination fails so we can nominate Bob next.
🧠
I need Heidi executed now. With four alive, if she dies I can kill tonight and reach two alive, so raising my hand pressures Charlie to provide the second vote.
🧠
Heidi must not be executed. I'm a dead ghost who used my vote already, so I can only speak. Charlie is the swing vote - I must convince them not to vote for Heidi so this fails and Bob can be nominated instead.
🧠
Reinforce that I am not voting for Heidi. The vote must fail so we can nominate Bob. If Heidi dies now, Demon kills at night and wins with 2 alive.
🧠
Reinforce the plan: let this vote fail, then nominate Bob. Remind everyone I'm holding my ghost vote for Bob's execution. The logic is airtight.
🧠
I must not raise my hand for Heidi. I need to reinforce to the living players that we are all aligned and this vote must fail. Then Bob must be nominated immediately.
🧠
Spend ghost vote to put Heidi on block; if she dies today, Bob survives to night and can kill down to two living players for evil win.
🧠
I'm at risk of being executed with 2 votes. Alice voting for me alongside Bob proves their evil alliance. I need to reinforce to Charlie and Frank that this confirms Bob is the Demon and they must nominate him immediately after this vote fails.
🧠
This vote on Heidi must fail. Bob is clearly the Demon. Alice voting for Heidi is final proof. I must not raise my hand, let this fail, then vote for Bob when nominated.
🧠
Keep Heidi as the execution and reinforce Saint risk so Charlie and Frank do not switch to nominating me successfully.
🧠
Alice and Bob both voted for Heidi, making 2 votes - majority. If Heidi is executed, evil wins tonight. I must urgently warn the remaining good players that this vote is fatal and they must NOT add more votes. I must also push the logic that Bob is the Demon and must be executed instead.
🧠
I must verbally commit to not voting for Heidi and signal I will nominate Bob when this vote fails. This reassures Frank and the ghosts and pressures Bob.
🧠
Alert everyone that Bob and Alice's 2 votes may execute Heidi and end the game in evil's favor. Must emphasize Alice voting WITH Bob confirms they're the evil team. Urge that if Heidi survives, Bob must be nominated immediately.
🧠
Urgently remind everyone that 2 votes are already cast and Heidi must not get any more. If she survives, the next action must be nominating Bob.
🧠
Keep my ghost vote on Heidi and seed fear of executing Bob as Saint so living players hesitate to nominate or vote Bob next.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Heidi with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block with 2 votes. Charlie or Frank must nominate Bob immediately to get 5 votes (3 ghosts + Charlie + Frank), surpassing my 2 votes. This is our only chance to win.
🧠
Charlie is the only living player who hasn't nominated. He must nominate Bob NOW. We have three good ghosts plus Heidi and me — five votes — which surpasses the two on Heidi. If Charlie doesn't act, Heidi dies and evil wins tonight.
🧠
Stop Charlie from nominating me; keep Heidi on the block so she dies and I win after the night kill.
🧠
Charlie is the only one who hasn't nominated. If he nominates Bob, we get 5 votes and surpass Heidi's 2. I must emphasize urgency — this is the last tick before nominations close.
🧠
Bob cannot be the Saint. Only one Outsider exists (Frank is Recluse). Bob is evil, likely the Demon. I must nominate him now to surpass Heidi's 2 votes, or evil wins.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
During my execution vote, sow enough doubt about Saint and Baron worlds to keep votes below the threshold so Heidi remains on block and I win tonight.
🧠
Bob is the Demon. Charlie nominated him, and I must vote yes to surpass my own 2 votes. With all good ghosts, Frank, Charlie, and me, we have 5+ votes — enough to execute Bob and win.
🧠
Bob is clearly the Demon. His Saint claim is contradicted by the Outsider count. Alice voting with him confirms the evil team. I must raise my hand to ensure Bob gets executed and good wins. All good players need to vote.
🧠
Eve and Grace still have ghost votes! I need to urgently call them to raise hands. Charlie must also vote. We need just one more to reach 3 votes on Bob, surpassing Heidi's 2.
🧠
Heidi and Frank already voted. Raising my hand gives the third vote needed to execute Bob the Demon and win the game for good. My Librarian info makes Bob's Saint claim impossible.
🧠
Bob is the Demon. Alice, his dead Minion, voted with him. Executing Bob wins the game for good. I must use my ghost vote now - this is the winning play.
🧠
Bob is the Demon. My ghost vote isn't strictly needed (he already has 4 votes), but raising my hand ensures no tie shenanigans and confirms my conviction. This is the game-winning execution.
🧠
Last chance to scare voters off Bob by emphasizing Saint loss risk and uncertainty in Charlie's info.
🧠
Make Charlie or ghosts panic about Saint risk and lower hands; avoiding my execution wins now if Heidi dies instead.
🧠
Bob is the Demon trying to scare Charlie into lowering his hand by playing the Saint card. The logical chain is airtight: Charlie's Librarian info proves only one Outsider, Frank has it, so Bob can't be Saint. Must reinforce this now to prevent last-second doubt.
🧠
The vote on Bob has overwhelming support — six hands raised (Heidi, me, Charlie, David, Eve, Grace). That's far more than the 3 needed. Bob will be executed and Good wins. No further action needed.
🧠
All five good players voted for Bob. The execution is secured. I should rally everyone to hold firm and celebrate the likely good victory.
🧠
The vote is locked with six hands raised. Bob's Saint claim contradicts my confirmed Librarian info. I want to reassure all good players that the logic is sound and encourage them to hold their votes.
🧠
Reinforce the logical chain one last time so no one wavers. Bob is making a desperate final appeal. Remind everyone the logic is airtight and holding votes wins the game for good.
🧠
Reinforce the airtight logic to keep all hands raised. Bob is the Demon, this vote wins. No Baron, no Saint — the math is unbreakable.
🧠
Try to peel off Charlie's vote by attacking the certainty of the Outsider chain; Bob needs votes below execution threshold or at least doubt for survival.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last chance to create fear of Saint and induce a living player to nominate a tie target, preventing my execution and keeping evil alive.
🧠
The vote is closed with 5 votes on Bob. Execution is locked. No further action needed — waiting lets the game conclude with good victory.
🧠
Reinforce the logical conclusion that Bob is the Demon. The simpler world with no Baron is more consistent with all evidence. The vote is settled and I trust the consensus.
🧠
Voting is closed but nominations aren't. I must discourage any tie nominations — a tie lets the Demon survive. Reinforce that Bob is certainly the Demon.
🧠
Alice is trying to create doubt by suggesting I could be the Drunk. I need to point out that even ignoring my info, Heidi's Empath reads and Alice's own behavior confirm Bob is evil. The vote is locked; this reassures the group and counters last-minute manipulation.
🧠
The vote is locked and Bob will be executed. I want to give a final confirmation to the group that good has won. Alice and Bob's last-minute attempts to sow doubt about Drunk/Baron are desperate Demon/Minion plays. The logic is airtight.
🧠
I am a dead ghost with no vote remaining. The execution is secured at 5 votes. There is nothing productive to add — the game is won for good. Waiting is the correct action to let the game conclude.
🧠
Last chance to create doubt and prompt a tie nomination so Bob survives execution.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good