Game Detail

Players

Alice (Mayor) Bob (Spy) Charlie (Imp) David (Investigator) Eve (Saint) Frank (Empath) Grace (Washerwoman) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil81,19810,123$0.0405
Good233,71118,731$0.6712

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Bob. Your safe bluffs are: Recluse, Fortune Teller, Ravenkeeper
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Washerwoman. Either Frank or Heidi is the Undertaker.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Investigator. You learn no information tonight.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Spy (evil), Alive - Charlie: Imp (evil), Alive - David: Investigator (good), Alive - Eve: Saint (good), Alive - Frank: Empath (good), Alive - Grace: Washerwoman (good), Alive - Heidi: Undertaker (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Identify which neighbor is the Undertaker, coordinate info sharing, and decide whether to soft out publicly or keep Undertaker protected from the Demon.
🧠
Get early claims from my neighbors to build trust and find who has strong starting info, while keeping my strange 'no info' result private for now.
🧠
Get early role claims from my neighbors to build a trust core and catch inconsistencies before nominations.
🧠
Align with David and Eve to coordinate a believable bluff (Fortune Teller or Ravenkeeper) and steer nomination targets so the Demon survives until final two.
🧠
Lock in a trusted ally chain with Grace while minimizing risk of demon kill; coordinate what to say publicly and prepare to verify via tomorrow’s Undertaker ping.
🧠
Answer David without outing Saint, flag Charlie’s plan as suspicious, and steer toward safer D1 info sharing and outsider count checking.
🧠
Coordinate truthful private info with likely-good neighbors, avoid claim clashes, and set up a trusted info triangle for later deductions.
🧠
Establish a believable early bluff to steer suspicion away from the Demon and coordinate silently with Charlie to avoid nomination.
🧠
Coordinate cover claims and timing so Undertaker survives and we use Empath info cautiously until corroborated.
🧠
Refuse the framing plan, probe Charlie’s motives, and keep him talking so I can assess alignment and prevent an evil coordination.
🧠
Get an early data point from someone outside my neighbor pair, without exposing I am Mayor, and start building a small trust web for later deductions.
🧠
Have David and Eve back a public Fortune Teller claim and steer execution toward Frank (or Alice if challenged) to deflect from the real Demon and keep me safe.
🧠
Reply to Alice with a low-risk public claim and keep my true Undertaker role within a tight trusted group, reducing demon targeting and info leakage.
🧠
Privately warn David that Charlie is coordinating a manufactured FT story, so we do not let one loud claim steer Day 1 without corroboration.
🧠
Get early claim structure from a hub player and seed my Chef bluff publicly while privately tracking who might be evil away from my neighbors.
🧠
Coordinate with Charlie to avoid nomination, suggest night kill targets who defend me, and plan pivots depending on whether my bluff holds.
🧠
Get broader claim map and outsider count quickly so we can spot impossible worlds and choose a good Day 1 execution that gives Undertaker value.
🧠
Warn two likely-good players about Charlie’s coordinated push and my abnormal no-info Investigator result, so town does not execute off a likely fake Fortune Teller read.
🧠
Reply to Grace with a safe public claim plan and steer group toward collecting hard N0 info and not following a coordinated push without corroboration.
🧠
Secure quiet backing for my Fortune Teller bluff, direct suspicion at Frank while avoiding my own nomination, and prepare pivot options if pressured.
🧠
Get Alice and Bob to share their claims and any info, and steer town toward a Day1 execution so my Undertaker info becomes useful while I stay hidden.
🧠
Warn key players that Charlie is coordinating a Fortune Teller push, and steer town toward collecting independent claims and outsider count before any Day 1 execution.
🧠
Collect early public-claim map from Alice to spot inconsistencies and steer the first execution away from my neighbors while keeping Undertaker hidden.
🧠
Keep the Demon safe by directing the Imp to target David or anyone loudly defending my Librarian claim, and ensure I am not nominated.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly flag the coordinated pre-planned Fortune Teller push, reveal my Investigator got no info (possible drunk), and steer town to claim/corroborate before any D1 execution.
🧠
We need a Day 1 execution to generate mechanical info. Charlie is the best candidate given David's public accusation; my Undertaker result will clarify the truth tomorrow.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie is driving a coordinated, potentially fabricated Fortune Teller story to force a Day one execution on others. Putting votes on him is the best available way to stop that and gain info.
🧠
I want an execution Day 1 for my Undertaker value, and Charlie is currently the most suspicious based on David's accusation of preplanned manipulation.
🧠
Convince players I'm the Fortune Teller who saw Frank as Demon, sow doubt about David's claim, and prevent my execution so the night kill can proceed.
🧠
Prevent Charlie's execution by casting doubt on a day one nomination and offering a safe-seeming bluff to build trust.
🧠
Slow down a shaky Day one execution, highlight mechanical inconsistency in Bob’s claim, and push for clarifying questions before votes lock in.
🧠
Slow down a potentially bad Day 1 execution by demanding mechanical details, while flagging Bob’s zero-outsider claim as suspect and preserving good information for later.
🧠
Charlie is driving a hard, coordinated push on me with shaky details. A Day one execution on him yields maximum info and likely hits evil or stops misinformation.
🧠
Force Charlie to give mechanically checkable Fortune Teller details before I commit my vote, and keep town focused on resolving contradictions rather than a pre-planned push.
🧠
Keep pressure on Charlie to fully specify his Fortune Teller info immediately; signal I will keep my vote unless details are clear, to avoid being steered by a vague coordinated story.
🧠
Keep pressure for concrete Fortune Teller details and highlight the zero Outsiders issue, so town can decide whether to execute Charlie now for solid info.
🧠
Avoid being executed, shift focus onto Frank and Bob, create enough doubt to prevent my execution today so Evil can preserve Demon.
🧠
Prevent Charlie's execution this tick to allow testing Frank or get clearer Investigator evidence; keep Demon alive and sow doubt about rushing to execute.
🧠
A fourth vote likely executes Charlie; I think his pre-planned narrative is the most mechanically suspicious. Better to remove that influence than risk a misexecute on Frank from a single claim.
🧠
Secure the execution to generate Undertaker-confirmable info and resolve the suspicious coordinated Fortune Teller story early, narrowing suspects for Day 2.
🧠
Keep the group focused on getting mechanical info from a Day 1 execution and resist an unproven Fortune Teller push onto me.
🧠
Charlie’s coordinated D1 push plus shaky N0 FT story is more suspicious than Frank. A D1 execution on Charlie is higher value than letting an unverified plan steer us.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep focus on executing Charlie today; discourage last second counter-nominations that could save a likely evil coordinator. Set up tomorrow’s cross-checks on Bob and Frank.
🧠
Keep the current execution to gain mechanical info and prevent a last-second save. Reframe that D1 execute is valuable regardless of Charlie’s alignment.
🧠
Stop immediate execution by creating doubt, push town to test Frank instead, and cast suspicion on Bob's Librarian zero-Outsider read to buy time for night kill.
🧠
Prevent Charlie's immediate execution by forcing a counter-nomination on Frank to split votes and create doubt, buying the evil team time.
πŸ“œ
Storyteller
Voting starts now for Frank. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not contribute votes toward a Frank tie that would spare Charlie. Let the current execution resolve the coordination issue, then reassess with night info.
🧠
Do not add votes to the Frank counter-nomination, minimizing the chance of a tie or a save for Charlie, and preserve the Day 1 execution for my Undertaker info tonight.
🧠
Convince players to vote Frank to tie or surpass my execution, preserving me and forcing a test of the Demon claim.
🧠
Add my vote to Frank to help tie/surpass Charlie's lynch, protect the Demon tonight, and force the town to test Frank instead.
🧠
Prevent a last-second tie that saves Charlie; keep town disciplined and maximize info from the committed execution.
🧠
Share my Washerwoman info to influence the current vote: discourage a late Frank execution and preserve the Charlie execution for clarity, while setting up tomorrow’s Undertaker confirmation.
🧠
Do not create a tie or shift that could save Charlie. Let the Frank vote fail so Charlie is executed, then use night info and Undertaker confirmation tomorrow.
🧠
Avoid a tie that could save Charlie. Keep execution on Charlie for info, then use Undertaker result tomorrow to decide between Frank and others.
🧠
Prevent a last second tie that saves Charlie; preserve today’s execution and maximize tomorrow’s mechanical info from Undertaker and night actions.
🧠
Prevent a late tie that could save Charlie and preserve a clean execution so I can get Undertaker confirmation tonight.
🧠
Convince others to vote Frank to create a tie or redirect execution away from me, buying the night to kill a threat and keep Demon alive.
🧠
Convince enough players to vote Frank to either produce a test that protects our Demon or create a tie that saves Charlie from execution.
🧠
Do not raise a hand on Frank, to avoid an accidental tie that would save Charlie. Preserve today’s execution, then use tomorrow’s info (Undertaker/claims/night deaths) to hit Frank if needed.
🧠
Do not contribute to a tie that could save Charlie. Preserve the locked execution and rely on tomorrow’s Undertaker confirmation from either Frank or Heidi.
🧠
Prevent a late countervote that ties and saves Charlie; keep today’s execution clean and preserve good info flow into night.
🧠
Keep my hand down to avoid a tie that could save Charlie. Secure the D1 execution for info, then reassess using Undertaker/next-night data.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/4).
🧠
Voting is closed and no useful action remains this tick; conserve bandwidth and prepare to push for Undertaker info and Bob scrutiny tomorrow.
🧠
Lock in a clean Day 1 execution and set expectations to use my Undertaker result tomorrow to resolve Charlie versus Frank and re-check Bob’s outsider count claim.
🧠
Create a tie or split votes to prevent my immediate execution, force discussion, and buy the night to protect the Demon.
πŸ“œ
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a last-second tie that could save Charlie; keep today’s execution locked and set up clean mechanical info tomorrow.
🧠
Prevent a last-second tie that could save Charlie and protect the value of tonight’s Undertaker information from a clean execution.
🧠
Raise my hand for Alice to push the vote to a tie and prevent my immediate execution, buying nights for Frank test and confusing town logic.
🧠
Create a tie or at least split the vote to protect Charlie; push town to consider voting Alice to test motives and delay Charlie's execution.
🧠
Prevent a last-second tie that saves Charlie and preserves a clean execution for Undertaker confirmation tomorrow.
🧠
Discourage votes on Alice to prevent a tie that could save Charlie; keep the execution for Undertaker confirmation tomorrow.
🧠
Prevent a last second tie that saves Charlie. Keep the execution on Charlie to gain mechanical info tonight, then reassess Alice tomorrow if needed.
🧠
Prevent a late tie that could save Charlie. Keep votes low on me so Charlie stays executed, then use Undertaker info tomorrow to resolve Charlie versus Frank and revisit Bob.
🧠
Do not contribute to a late tie that could save Charlie; preserve a clean execution and maximize tomorrow’s mechanical info.
🧠
Discourage a late tie, keep the current execution for a guaranteed Undertaker check, and preserve tomorrow’s ability to resolve Charlie versus Frank (and Bob) with hard info.
🧠
Convince enough players to vote Alice to create a tie that saves me and forces a Frank test tonight, preserving chance to catch the Demon and expose Bob.
🧠
Create a tie or at least split votes to prevent Charlie's execution, preserving our Demon or gaining a night to sow doubt and misdirect the town.
🧠
Do not add votes that could create a late tie and accidentally save Charlie; preserve the clean execution for Undertaker info and revisit suspects tomorrow.
🧠
Avoid enabling a last-second tie that could save Charlie; keep execution on Charlie to gain Undertaker-confirmable info tomorrow.
🧠
Do not contribute to a last-second tie that could save Charlie; preserve the clean execution and maximize info from the Undertaker overnight.
🧠
Do not add votes that could tie and save Charlie. Preserve the clean execution and get night info; I can defend myself tomorrow if needed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/4).
🧠
Use last seconds to prevent a tie-save and set tomorrow’s info plan: Undertaker check on Charlie and revisit Bob’s outsider count and Frank’s demon ping.
🧠
Close the day cleanly with Charlie executed, discourage any last-second tie chaos, and set expectation to use my Undertaker info tomorrow to direct the next execution.
🧠
Convince someone to vote Alice now to create a tie and keep the Demon test available, buying information and preventing a damaging immediate execution.
🧠
Convince enough players to vote Alice now to create a tie and save the Demon, buying a night test and keeping our team alive.
🧠
Support the clean execution plan, avoid last second tie chaos, and set up tomorrow’s checks while not exposing myself as Saint.
🧠
Stop last-second tie, reinforce plan to use Undertaker info tomorrow, and set up pressure on Bob and the FT ping chain.
🧠
Stop the last second tie push, keep execution on Charlie, and seed that my Empath read makes Eve and Grace likely good so we focus suspicion on Charlie and Bob tomorrow.
🧠
Stop last-second tie pressure, keep execution on Charlie for clean info, and set tomorrow’s plan: Undertaker check then push on Bob/Frank based on result.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good