Game Detail

Players

Alice (Imp) Bob (Scarlet Woman) Charlie (Librarian) David (Monk) Eve (Undertaker) Frank (Recluse) Grace (Virgin) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil221,76976,993$0.6538
Good547,99767,519$4.7656

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Bob. Your safe bluffs are: Investigator, Saint, Washerwoman
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Frank or David is the Recluse.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start testing one of my two suspect neighbors without fully outing Empath info publicly. Her claim and reactions can help split Alice from Grace.
🧠
Start a private trust network and gather claims while hiding Recluse. Outsider count is key, but public reveal too early hurts.
🧠
Build trust with my neighbor while keeping Virgin hidden enough that evil may still trigger it later.
🧠
Start a trust circle with neighbors, gather claims, and maybe identify high-value protection targets for tonight without exposing Monk publicly.
🧠
I need to coordinate with Alice (the Demon) as soon as possible. She has the bluffs and we need to align our stories. Heidi whispered to her first, but I should still try to talk to Alice now.
🧠
Answer David with a soft claim to build trust while protecting Undertaker, and prompt Charlie to reveal whether they have start info.
🧠
Coordinate with Bob. Share safe bluffs (Investigator, Saint, Washerwoman). Tell him I'll claim Washerwoman to confirm his bluff. He should claim Empath or Fortune Teller. Also ask what he thinks about Heidi.
🧠
Share enough to test David while keeping Librarian details semi-private; Eve may be Undertaker and useful trust if executions begin.
🧠
I need compare both neighbors because my Empath one points to exactly one of Alice and Grace as evil, barring drunkenness or registration weirdness.
🧠
Answer Grace enough to build trust and start outsider count mapping while hiding Recluse specifics that can distort info.
🧠
Heidi may be Washerwoman confirming me. I can guide her without exposing Virgin publicly, preserving a possible mechanical confirmation.
🧠
Clarify Charlie's claimed Librarian info while softly revealing enough to resolve whether I could be the outsider or drunk.
🧠
Establish my Empath bluff early with my neighbor Charlie. This gives me a reason to have future info and can help me manipulate suspicions away from Alice.
🧠
Clarify Charlie's starting info and set up checking Frank; outsider location may reveal Baron or drunk possibilities and guide safe executions.
🧠
Respond to Heidi's request for a soft claim. Claiming Washerwoman (a first-night role) explains why I don't have ongoing info and lets me name Bob as one of my pings, seeding his future claim.
🧠
Reveal the key detail to allies, test David's soft claim, and set up a Frank conversation before nominations without overpublicizing Recluse info.
🧠
Reveal my Empath one privately to force useful claims from both neighbors before nominations and create a clear good-vs-evil puzzle.
🧠
Gather Librarian/Investigator-style info before nominations while keeping my exact Recluse hidden and building a small trust network.
🧠
Share controlled claim and pressure Alice to resolve Heidi's Empath one without exposing exact Virgin yet.
🧠
Verify Charlie's Librarian-like info quickly before nominations and decide whether Frank is a good execution or a protected good player.
🧠
Build rapport with Frank by being cooperative. I'll mention my Empath bluff naturally and deny Librarian knowledge. Alice and I can coordinate later. I want to figure out if Frank is a real Outsider we can exploit.
🧠
Resolve Charlie's Librarian claim before nominations and avoid executing a Saint or outing myself unnecessarily.
🧠
I must give a concrete claim to the whisper group (Heidi and Grace) before nominations. Claiming Washerwoman with Bob/Frank as Monk supports Bob, challenges Frank's outsider claim, and doesn't conflict with Grace's Virgin/Soldier/Mayor pool. This creates confusion and gives evil a foothold.
🧠
Resolve my Librarian ping before nominations and see whether Frank confirms Recluse or creates a contradiction with David.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
We need an execution before night. Frank is the only mechanically distinct target from Charlie's info, and Eve may be Undertaker to verify him.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
As Recluse, I am expendable. Voting on myself supports a day one execution and helps resolve Charlie's Librarian ping without risking a stronger Townsfolk.
🧠
I nominated Frank to create pressure and useful execution info. Voting supports a day one execution on a likely Recluse, not a key Townsfolk.
🧠
Reinforce my Washerwoman bluff by expressing doubt about Frank based on my claimed info. This gives me a reason not to vote and builds credibility regardless of the outcome.
🧠
As Undertaker, a day one execution gives hard role info tonight and resolves the Frank Recluse versus Monk conflict. We need four votes; my hand helps make it viable.
🧠
Put Frank on the block to test my Librarian ping and give Eve's claimed execution info a target. Frank self-voted, reducing concern.
🧠
I want to look thoughtful and measured. Frank is already at 4 votes so my vote doesn't matter. I'll acknowledge both sides and plant subtle support for Alice's Washerwoman claim while not antagonizing David.
🧠
The vote already has enough to execute Frank. I will not add weight while his claim may be Monk, but I accept day one execution can generate information.
🧠
Frank already has enough votes. I should not raise the bar when Alice's info leaves a real Monk possibility and Frank may be a good Outsider.
🧠
Reveal under execution to stop confusion, validate Charlie, protect Alice's info by pushing Bob as Monk, and warn town my death may misregister.
🧠
Keep votes on Frank to confirm the Recluse/Librarian chain and signal Alice's Washerwoman info conflicts with my true role without fully exposing Monk.
🧠
Frank is being executed with 4 votes. I should acknowledge the situation, express mild concern about my Washerwoman info possibly being wrong, and position myself as a cooperative good player processing new information. This buys credibility for tomorrow.
🧠
Keep the execution on Frank to trigger my Undertaker info tonight while not outing myself. Frame it as useful clarification for town.
🧠
Lock in my info, justify current vote, and warn town not to overread Undertaker results on Recluse execution.
🧠
Frank already has 4 votes (majority out of 8). My vote doesn't change the outcome. Holding my vote maintains consistency with my earlier statement and keeps me aligned with Alice's Washerwoman bluff, making me look cautious and reasonable.
🧠
Secure a day one execution that resolves Charlie and Frank's claims; my own Empath pressure stays focused on Alice and Grace tomorrow.
🧠
Avoid spending an unnecessary vote while endorsing the current execute and setting tomorrow's focus on the Alice-Charlie conflict.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Correct a logic error before I die so town pressures the real contradiction instead of misexecuting Alice automatically.
🧠
Lock in a useful Recluse execution, avoid chaotic late ties, and set tomorrow's agenda around contradictory Monk information and quiet players.
🧠
Frank is good and going to die anyway. No need to nominate anyone else or draw attention. Let the execution resolve peacefully and prepare for night kill strategy.
🧠
Preserve the Frank execution so my Undertaker info can test the public Recluse claim and give town a concrete thread tomorrow.
🧠
Let the Recluse execution resolve my Librarian info while setting up tomorrow's claim comparison and avoiding a chaotic late counter nomination.
🧠
The execution is going through and it's good for evil. I want to appear thoughtful and cooperative while setting up my own bluff for tomorrow. I'll hint at having night info without committing yet.
🧠
No late counter-nom without Demon info. Set agenda for tomorrow around the mechanical conflicts and my Empath result.
🧠
No counter nomination has stronger Demon evidence. Letting Frank die tests Charlie and creates tomorrow pressure without exposing my Virgin role.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Eve hinted Undertaker and Frank was executed. Protecting her maximizes chance we keep execution info alive while not exposing more of my role.
📜
Storyteller
David
You chose to protect Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Heidi removes the Empath who can detect evil neighbors. Her '1' between me and Grace means she's getting close. I can spin this as Grace being the Demon silencing her accuser.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Undertaker. You learn that Frank was the Recluse.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with my Minion Bob. We need aligned stories now that my Washerwoman claim is failing. Discuss whether he sticks with Monk or pivots.
🧠
Confirm Eve's likely Undertaker info on Frank and reconcile it with Charlie's Recluse ping to narrow Alice, Bob, and outsider worlds.
🧠
Test Alice's Washerwoman info and Bob's possible Monk claim, while using Heidi's death to pressure Alice if the Empath read is reliable.
🧠
Share key confirmation privately and expose the possible Monk conflict between David, Bob, and Alice before nominations.
🧠
Resolve Alice's Washerwoman claim against Charlie/Frank info and David's contradiction, narrowing whether Alice or Grace is evil from my Empath one.
🧠
Force Bob to resolve the Monk or Empath conflict before nominations and anchor Frank as likely Recluse using Undertaker confirmation.
🧠
Sync with Alice: I'll claim Monk who protected her N1. This 'confirms' her Washerwoman info. Frame Grace as evil from Heidi's Empath reading. Prepare for potential David Monk counterclaim by painting him as the liar.
🧠
Use my death to coordinate with likely-good dead Heidi and claimed Librarian Charlie, gather claims before nominations, preserve ghost vote.
🧠
Respond to Grace's whisper to maintain our story. Bob claims Monk who protected me N1. I claim my Washerwoman info was wrong due to poisoning/drunkenness. Push that Heidi's Empath 1 points to Grace being evil, not me.
🧠
Confront the Alice-Bob-Frank Monk conflict directly and force Bob to claim before nominations.
🧠
Share Virgin plan with likely good info holders and prevent suspected Alice from burning my ability while using Heidi's death to focus suspicion.
🧠
Press Bob and Alice to resolve the Monk conflict before nominations; their answers can identify a lie or a drunk/poisoned info source.
🧠
Reveal my night info to trusted dead/confirmed-leaning players and coordinate pressure on Alice/Bob while protecting a possible Virgin Grace.
🧠
Force Alice and Bob to resolve the Monk conflict before nominations; Bob's evasiveness plus Heidi's Empath info makes this pair high priority.
🧠
I must firmly claim Monk and point out that David's counterclaim contradicts Alice's confirmed Washerwoman info. Charlie is a key swing voter — he trusts Alice's info chain. I'll lock in my story: Monk, protected Alice N1, and argue David is either the Drunk or evil.
🧠
Get Bob's withheld info and use Heidi's trusted Empath result to pressure the Alice or Grace world before nominations.
🧠
I need to sync with Bob privately before responding to the group. We must align on the poisoning/drunk explanation and decide whether to push David as evil or the Drunk. Also need to discuss how to handle Grace and the Empath info.
🧠
Get Heidi's night-death info before nominations and align with Charlie on pressuring Bob if he keeps dodging the Monk conflict.
🧠
Set up a controlled Virgin test with claimed Librarian before suspected Alice can burn it, creating confirmed good players and narrowing Demon candidates.
🧠
Force Bob's claim before nominations; resolving Alice's Washerwoman clue versus David's Monk claim can identify a liar or poisoned info.
🧠
Coordinate nominations around my Empath read, Grace's Virgin test, and unresolved Bob/David/Alice claim conflict before the town votes.
🧠
Coordinate a Virgin test before nominations; a confirmed Grace plus Heidi Empath narrows evil to Alice, while failure exposes a lie or poisoning.
🧠
Eve and Charlie are key: Eve's Undertaker info confirms Frank=Recluse, which supports Alice's info pointing to me as Monk. Locking my claim with both of them solidifies the chain against David's counterclaim.
🧠
Before nominations, consolidate Bob's execution info and Eve/Charlie claims to choose the best suspect without spending my ghost vote early.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
With no one on the block and little time, nominate the uncleared player in the Monk conflict to force accountability and avoid wasting the day.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend against this nomination. David and Eve are pushing hard. I should argue that the double-confirmation of Frank as Recluse locks me as Monk per Alice's info. However, even if I get executed, the Scarlet Woman ability triggers since there are 6 living now (5+), so this isn't a disaster.
🧠
Bob has counterclaimed my real role and is relying on Alice's possibly bad Washerwoman info. Executing a hard counterclaim advances the game.
🧠
Push living players to execute Bob without spending my scarce ghost vote, while highlighting the Alice-Bob evil chain from my Empath info.
🧠
Bob and David are in a hard Monk conflict. Voting Bob creates pressure and may execute a possible evil pair with Alice if Heidi and Grace are truthful.
🧠
Defend my Minion Bob. Heidi's ghost vote could be the 3rd vote - I need to prevent that. Reinforce the Washerwoman bluff and redirect suspicion to Grace as the Empath-1 candidate.
🧠
Bob is in a hard Monk conflict with David, and his chain relies on Alice, who is under Heidi's Empath pressure. Securing an execution is worth my ghost vote.
🧠
Bob is the cleanest execution to resolve the Monk counterclaim, and I can learn his character tonight if sober. An execution gives town usable information.
🧠
Bob and David hard counterclaim Monk. Bob also reinforces Alice against my known-good perspective, so executing Bob is the best current pressure and info.
🧠
I am already doomed with 4+ votes. My final speech must lock in the narrative that David is lying/drunk and Grace is evil (from Heidi's Empath 1), protecting Alice as the confirmed good Washerwoman. This is my last chance to shape town's thinking before I die.
🧠
Keep Bob on the block and prevent his Alice-to-Grace redirection from derailing the execution of my counterclaim.
🧠
Preserve my ghost vote and direct town toward resolving Alice versus Grace with a controlled Virgin test tomorrow.
🧠
Keep Bob execution to resolve Monk conflict, while preserving a clear plan to verify Bob and test Grace's Virgin claim next day.
🧠
Bob is my Minion and already has enough votes to die. Raising my hand would make me look inconsistent. I'll speak to reinforce my story and set up Grace as the target for tomorrow.
🧠
Bob already has enough living votes, so my ghost vote is unnecessary. I should save it for final day while still supporting this execution verbally if needed.
🧠
Keep the execution to gain Undertaker info and make tomorrow's logic concrete around Bob, David, Alice, and Grace.
🧠
Reinforce Bob execution and set up my Virgin test before evil can spoil it tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate David to try to get more votes on him than me. Frame it as the real Monk calling out the fake. If I survive, great. If I die, Alice must kill Eve tonight to bury my Scarlet Woman role reveal.
📜
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie or execution on me; keep Bob on block so Undertaker can verify his claim and resolve the Monk conflict.
🧠
I need to survive this vote if possible. I'll argue that executing me wastes town's chance to kill the Demon and that tying the vote lets Eve check me at night, confirming my Monk claim and exposing David as evil/Drunk.
🧠
Preserve my ghost vote and prevent a tie on David; Bob execution resolves the Monk conflict and gives Undertaker info if Eve survives.
🧠
Avoid tying David and keep Bob execution as the better Monk conflict resolution while directing Eve's Undertaker check.
🧠
I must vote for David to support Bob and our Washerwoman/Monk narrative. A tie saves Bob for tonight and gives us another kill. Even if Bob dies, my vote maintains consistency with my bluff.
🧠
Save my ghost vote and avoid tying David; Bob is already the better execution to resolve the Monk conflict and give Eve an Undertaker check.
🧠
Avoid tying David and protect the informative Bob execution. My Undertaker check tonight can resolve whether Bob supports Alice's chain or exposes it.
🧠
Prevent a tie on David so Bob is executed, resolving the Monk conflict and testing Alice/Bob chain via Undertaker tomorrow.
🧠
Avoid helping Bob tie the vote on me. Bob is already on block and is the best execution to resolve the Monk conflict through Eve's Undertaker claim.
🧠
Voting for David is consistent with my Monk bluff - the real Monk would fight to expose the fake. Even if the vote fails, it reinforces my story and sets up Alice's credibility for tomorrow.
🧠
Preserve my ghost vote and avoid tying David, since Bob is the more informative execution and the late Monk claim supports the suspicious Alice chain.
🧠
Avoid tying David with Bob. Bob execution resolves Monk conflict and gives Eve Undertaker info if alive.
🧠
Lower my hand to appear reasonable rather than desperate. Reinforce my narrative that Bob is Monk and Grace is the real target tomorrow. Set up my pivot in case Eve's check reveals Bob's true role.
🧠
Preserve my ghost vote and keep Bob on block to resolve Monk and Alice chains via Eve's check.
🧠
Prevent a tie on David so Bob is executed and I can verify his character tonight, resolving Alice/Bob versus David.
🧠
Avoid tying David and keep Bob as the informative execution. My vote is not needed and would harm town's current plan.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 5 vote threshold.
📜
Storyteller
David did not receive enough votes (2/5).
🧠
Lock in Bob execution and set tomorrow's mechanical plan while hinting I will protect Eve without giving evil too much control.
🧠
I'm dead. My final speech should protect Alice by pre-emptively undermining Eve's future Undertaker result on me, while reinforcing Grace as the evil target for tomorrow. Plant poison/drunk doubt.
🧠
Lock in the best execution and night plan while preserving my ghost vote and setting up the Virgin test to resolve Alice versus Grace.
🧠
Lock in Bob execution and coordinate night actions plus tomorrow's Virgin test to create mechanical clears and resolve claims.
🧠
Setting up my narrative for tomorrow. Appearing cooperative but planting the idea that the Demon wants to kill Eve to suppress Bob's good identity. If Eve dies tonight, this speech frames it as the Demon covering up Bob's Monk role.
🧠
Lock in Bob execution and set tomorrow's order: Undertaker info first, then Virgin test, while warning town not to overreact to poisoned or Recluse-muddied results.
🧠
Lock in Bob execution and set up tomorrow's info flow so town can resolve Monk conflict and then test Grace safely.
🧠
Lock in Bob execution and set up my Virgin test before evil can control nominations tomorrow.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Eve's Undertaker check on Bob is the most important immediate information. Protecting her maximizes chance we resolve the Monk counterclaim tomorrow.
📜
Storyteller
David
You chose to protect Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the highest-value target. If she lives, she reveals Bob as the Spy and my Washerwoman bluff is destroyed with proof. Killing Eve at least leaves doubt—town suspects Bob was evil but has no hard confirmation. Must risk David's protection.
🛡️
Eve was protected from a night kill.
📜
Storyteller
Alice
You chose to kill Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Undertaker. You learn that Bob was the Scarlet Woman.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Get Eve's Undertaker result and coordinate with trusted players. No death after protecting Eve is strong evidence she was attacked and is good.
🧠
David is whispering with Eve and Charlie, likely planning to nominate Grace per town's plan. I want to talk to Grace privately to gauge her stance, potentially align with her against the David-Charlie bloc, and plant seeds of doubt about their coordination. Building trust with Grace could help me survive today.
🧠
Keep Alice engaged while pushing the agreed Virgin test, which can mechanically confirm me or expose Charlie before nominations start.
🧠
Get the Undertaker result on Bob and coordinate before nominations; my Empath info makes Alice or Grace evil, but Bob's role can resolve the Monk counterclaim.
🧠
Get Eve's Undertaker result before nominations and align the Grace test with the strongest current mechanical chain.
🧠
I must coordinate with Alice. She's alone and exposed. We need to craft a defense before Eve publicly reveals my role. I'll suggest Alice undermine Eve's credibility or pivot to a new bluff.
🧠
Get Eve's Undertaker result and coordinate the planned Grace nomination while there is still day time.
🧠
Share the decisive Undertaker result with key good info holders before nominations so we avoid executing into Alice and Bob's false Monk chain.
🧠
Get Eve's Undertaker result and coordinate the planned Virgin test before nominations so we can choose between Alice, Grace, or me worlds.
🧠
Eve survived my kill attempt and will expose Bob as Scarlet Woman, destroying my Washerwoman bluff. I need to get ahead of this by whispering to Grace, framing Eve's survival as suspicious and suggesting Eve's Undertaker info will be fabricated. I want Grace to doubt Eve before nominations start.
🧠
Get the Undertaker result and lock in the Virgin test before nominations, narrowing Bob versus David and Alice versus Grace.
🧠
Push our trusted info holders toward the Alice execution path and away from wasting the day on a Grace test after Eve's result.
🧠
Coordinate with trusted info holders before nominations and shift focus from a risky/stale Virgin test to Alice as likely Demon.
🧠
I need to coordinate with Alice urgently. She's been talking with Grace - I need to know what her plan is and help refine it before Eve goes public with the Scarlet Woman info.
🧠
Get Undertaker result and coordinate the dead vote plan before nominations without spending my ghost vote early.
🧠
Share my decisive Undertaker result with key living players and steer nominations toward Alice instead of wasting today on a Virgin test.
🧠
Lock in a good voting bloc before nominations and avoid wasting the first nomination on a Virgin test when Alice is the strongest Demon candidate.
🧠
Bob is my dead Minion and can see all discussions. He knows what Eve is about to reveal. I need his tactical advice on which pivot angle is strongest — Drunk claim for Eve, or framing Eve as evil — before nominations start.
🧠
Align with trusted info holders on executing Alice, since Eve's Undertaker result breaks Alice's Bob Monk chain and supports Heidi's Empath pointing at Alice.
🧠
Coordinate the likely good block to avoid wasting execution on Grace test and focus nominations on Alice as Demon candidate.
🧠
Give Alice one last chance to present a coherent world before nominations; if it fails, Alice is the execution target.
🧠
Guide Alice on which bluff has best survival odds. Drunk claim on Eve preserves Alice's original story. Also reveal David is likely the real Monk since he's been uncontested.
🧠
Force Eve's Undertaker result into the open before nominations so I can guide my ghost vote and avoid a bad Grace execution.
🧠
Ensure Frank and Charlie have my key Undertaker result and align nominations toward Alice rather than wasting the first nomination.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicize Eve's key result and direct living players to nominate Alice before nominations close while preserving my ghost vote if possible.
🧠
My role as Scarlet Woman is exposed but I'm dead. I need to cast doubt on Eve's result and create chaos. Push the idea that Eve could be drunk or was poisoned, and suggest the Demon might be someone else entirely. Try to redirect suspicion away from Alice.
🧠
We need an execution today. Eve's Bob=Scarlet Woman plus no death makes Alice the strongest Demon candidate and avoids wasting the day on Virgin testing.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must create enough doubt about Eve's Undertaker result to survive this vote. If I can make Charlie or Grace hesitate, I avoid the 3-vote threshold. Pushing the 'Eve is Drunk' narrative is my best play, combined with suggesting the Empath 1 could point at Grace, not me.
🧠
Alice is the leading Demon candidate from Eve's Bob result plus Heidi's Empath info. Securing this execution matters more than saving my ghost vote.
🧠
I must protect Alice the Demon. Casting doubt on Eve's result and redirecting suspicion to Grace is the best play. I should not vote and should argue against execution.
🧠
Alice is our best execution: Eve's Undertaker result and the no-death night support my Monk world. We need 3 votes, so I should vote now.
🧠
Alice is the cleanest Demon candidate: Eve's Bob result breaks Alice's claim, no death supports David, and Heidi's one points to Alice over Grace.
🧠
Alice is the best Demon candidate from Bob Scarlet Woman result, Heidi Empath, and David Monk/no-death. My vote helps secure execution now.
🧠
Alice already has enough votes, so I should preserve my ghost vote for final day rather than spend it unnecessarily.
🧠
Alice is the best execution today: Eve's Bob result breaks her chain, David's no-death supports Monk, and Heidi's Empath one then points to Alice.
🧠
I'm dead with 5 votes. Make a final defiant speech framing Grace as the Demon — it won't save me but maintains my cover as a good player wrongly executed.
🧠
Alice already has enough living votes, so I should preserve my ghost vote for final day while keeping execution on Alice secured.
🧠
Alice is being executed with enough votes. I cannot save her. Using my ghost vote against her would be meaningless, and voting for her would just be pointless theater. Waiting is the only option.
🧠
Lock Alice execution while preserving ghost votes; the vote already has living support and fits Monk plus Undertaker evidence.
🧠
Keep momentum on Alice while preserving ghost votes; the current mechanical chain makes Alice the best Demon candidate.
🧠
Reinforce Alice execution while acknowledging fallback world; prevent vote collapse and conserve ghost votes for final day.
🧠
Keep Alice on block while preserving my ghost vote for final day, since living votes already meet majority.
🧠
Reveal my role before late game and reinforce why Alice is mechanically most suspicious while keeping my vote on her.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am going to die regardless — 4 votes are locked. But nominating Grace lets me go down swinging and creates maximum doubt. If the Virgin ability doesn't trigger when I (the Demon) nominate her, the town will see that either Grace is lying about being Virgin or I'm not a Townsfolk. It doesn't save me, but it leaves a memorable puzzle. Plus, it's the only move I have left.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me and frame Alice's failed Virgin test as more evidence. Keeping Alice on the block is best for good.
🧠
I need to create enough doubt to get votes on Grace. If I can tie or surpass my own vote count, I survive. Framing Grace as a fake Virgin is my last viable angle — if the ability didn't fire, either she's lying or I'm drunk/poisoned, and both explanations leave room to vote her.
🧠
Prevent a tie on Grace and preserve my ghost vote while maintaining the stronger Alice execution built from Undertaker and no-death logic.
🧠
I need to convince at least some players to vote for Grace to tie 4-4 and save Alice. Framing this as a low-risk test of Grace's Virgin claim while keeping the 'safe' Alice execution available tomorrow is my best angle. If Alice dies, evil loses immediately.
🧠
Prevent a tie on Grace and keep Alice as execution based on Undertaker result, protected no-death, and failed Virgin trigger.
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Prevent a tie on Grace and keep the strongest execution, Alice, on the block based on Eve's result and David's no-death protection.
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Prevent a tie on Grace and keep the strongest execution, Alice, on the block while preserving ghost votes.
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Keep Alice on the block and preserve my ghost vote. A tie on Grace only helps Alice survive despite the stronger mechanical case against her.
🧠
Prevent a tie on me and keep the stronger Alice execution. My Virgin not firing on Alice is additional evidence against Alice, not a reason to save her.
🧠
Final desperate attempt to create reasonable doubt. If I can get even one person to reconsider and force a tie on Grace, I survive another day. Framing this as 'you lose nothing by tying' is my only angle.
🧠
Preserve my ghost vote and avoid tying Grace, since Alice remains the strongest Demon candidate and her Virgin test did not help her.
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Plant the 'tie costs nothing' argument deeper. Frame it as insurance rather than betrayal of the Alice vote. Try to make at least one player second-guess and raise a hand, especially targeting ghosts who haven't voted yet.
🧠
Keep votes off Grace so Alice is executed; correcting the false claim that a tie is harmless prevents evil from dodging execution.
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Keep Alice on the block and avoid a tie that wastes execution. The Grace vote is a rescue attempt, not better than Alice case.
🧠
Do not tie Grace with Alice. Keeping Alice on block preserves the strongest Demon candidate and avoids wasting today's execution.
🧠
Prevent a tie on Grace and preserve Alice execution, saving my ghost vote for final day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 5 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/5).
🧠
Lock in Alice execution and prevent last-second chaos or a tie. If Alice is Demon, this wins; if not, we preserve clear next-step worlds.
🧠
I am about to be executed as the last evil player. This is my final speech. I must cast maximum doubt on Grace and David to create confusion. If even one player hesitates and nominates someone else, I might survive. Otherwise, this is the end.
🧠
Lock in Alice execution while leaving clear next-day priorities if she is not the Demon.
🧠
The game is effectively over. I'll make a final defiant statement to go out in character - casting one last bit of doubt on Grace's Virgin claim and suggesting the good team got lucky rather than played well. No strategic value but maintains the roleplay.
🧠
Lock in Alice execution while signaling that if she is not Demon, we will reassess rather than tunnel and give evil an easy final day.
🧠
Keep Alice on the block and prevent last-second doubt. This execution has the strongest combined mechanical case.
🧠
Lock in Alice execution and set expectations for my next Undertaker result if the game continues.
🧠
Lock in Alice execution, discourage panic ghost votes, and preserve my dead vote for final day if game continues.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good