Game Detail

Players

Alice (Poisoner) Bob (Imp) Charlie (Monk) David (Undertaker) Eve (Washerwoman) Frank (Virgin) Grace (Investigator) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil186,94386,149$0.2546
Good508,12237,899$0.1206

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Alice. Your safe bluffs are: Fortune Teller, Librarian, Soldier
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison a player to disable their ability tonight and tomorrow. Since blind, target appears good and not Bob to maximize disruption to good team's information gathering.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Washerwoman. Either Alice or Charlie is the Monk.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Investigator. Either Charlie or Heidi is the Baron.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, share my info privately to 2 non-suspects (not C/H) to start good network, get their reads on C/H, avoid evil eavesdropping. Progress info sharing without public blast yet.
🧠
Share my Washerwoman info privately with one confirmed good (Alice or Charlie) to start alliance, cross-verify info safely without public Demon target.
🧠
As Recluse, I'm good but read evil. Build secret good alliance with neighbors Alice/Grace first to verify each other, share my role privately for coordination, and progress info gathering before noms.
🧠
Respond to Grace's investigator claim to gather information while not revealing my role. I need to coordinate with Alice about our bluffs since she knows I'm the Demon.
🧠
Start my bluff as Chef, giving false info about 0 pairs to confuse town. Respond to both Eve and Bob/Grace threads to establish my claim.
🧠
Day 1, build alliances with neighbors Charlie/Eve for potential Empath info on me + them. Share I'm good, probe claims to start logic chains without revealing role publicly yet.
🧠
Share my fake Empath claim (0 evil neighbors: Eve/Grace) privately with neighbors to verify each other early, gauge reactions, and form good alliance without full reveal. Progress info gathering before noms.
🧠
Day 1, respond to neighbor's outreach to exchange info safely. Confirm mutual good, share I'm Monk later if trusted, plan protections. Progress info gathering before nominations.
🧠
Share my Investigator info privately with neighbors Frank/Heidi to build trust, counter Heidi's claim, gather their reactions/info. Frank's Empath clears us, so align goods early. Progress towards identifying Demon.
🧠
Early day1, share Washerwoman info with neighbors to verify Frank's Empath 0 claim (since Monk is Townsfolk=good), build trust chain, gather their info, align for safe noms excluding neighbors.
🧠
Respond to Grace's suspicion by explaining Recluse clears me, logic points to Charlie as Baron. Include Frank to build neighbor trust, gather more info, narrow evils early.
🧠
Wait and observe the conversation flow. Let others commit to claims first so I can better craft my bluff. I need to see where the pressure builds before deciding which safe role to claim.
🧠
Gather intel from David to see what conversations are happening away from me. I need to map out the spread of information to better coordinate my Chef bluff and protect Bob.
🧠
Day 1, build trusted neighbor block with Charlie/Eve using my true Undertaker role (not revealing publicly yet). Combine starter info to nominate outsider safely, narrow evil.
🧠
Neighbors' info chains perfectly to Charlie as Baron (Grace+Heidi) and possible Monk in Alice/Charlie (Eve). Align with them to nominate Charlie safely, protecting my Virgin ability and narrowing evil early.
🧠
Strengthen neighbor alliance by sharing my role, ask Eve's Washer info to verify, get reads on others. Early trust-building to execute informed nomination this day, narrow evil suspects.
🧠
Day1, strong chain on Charlie evil from multiple sources. Align with neighbors Frank/Heidi + Eve to publicly nominate Charlie now in final tick to execute him early and cripple evil.
🧠
Neighbors aligned with solid info (my Washerwoman, Frank Empath 0, David Undertaker). Grace's leaked Baron claim on good Charlie suspicious/deflects from herself. Share publicly soon, align to nom Charlie or Grace if evil, but probe Grace inconsistency first to confirm trust before noms.
🧠
Consensus from neighbors points to Charlie as Baron. Go public in group whisper to rally votes for his nomination before phase ends, securing early execute of evil Minion.
🧠
Letting discussion continue without drawing attention. Want to see how others react to Heidi's push before revealing my position. Good to let town momentum build against Charlie.
🧠
Agree with Heidi's read that Charlie is suspicious while maintaining my Chef bluff. Support nominating Charlie but let others lead the charge to avoid suspicion.
🧠
Coordinate with neighbors to expose Grace's suspicious Baron claim on Charlie vs Eve's Washerwoman; push nominating her as top evil suspect to get execution info tonight and narrow Demon.
🧠
I'm real Virgin, but claimed Empath for info role safety. Eve doubts Grace; need her exact claim details to chain logic publicly before noms. Align with Eve/David to nom suspicious Grace if lying, or Charlie if solid.
🧠
Push nomination on Grace publicly after solidifying neighbor trust. Her claim directly contradicts Eve's info on me. Nomination phase soon; execute her to remove likely Demon early.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Strong chain logic points to Charlie as Baron from multiple neighbor claims aligning perfectly. Grace lying impossible due to my Empath clearing her. Nominate Charlie in final nomination tick to execute evil Minion and progress good win.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly debunk Frank/Grace lies with Eve's confirmed Washerwoman info to rally town against executing good Monk. Vote ongoing, sway others to vote no before night.
🧠
Chain logic points to Charlie as Baron. He's defending by claiming Monk from Eve's info, but that doesn't clear him since Grace tags him evil and Heidi clears herself. Vote yes to execute.
🧠
Vote to execute Charlie to maintain cover with the fake chain and eliminate a player who isn't on my team. This strengthens trust with the good team.
🧠
Defend neighbor Charlie publicly. Chain shows Grace/Frank lying to execute good Monk. Voting no on Charlie protects good info source and progresses to nominating Grace/Frank next.
🧠
Chain clears everyone except Charlie as evil Baron. Vote yes to execute him on day 1 and win early. He's scrambling with weak defense.
🧠
Charlie cleared by my Washerwoman (Monk in Alice/Charlie). Grace's claim directly contradicts, she's lying evil. Frank's chain ignores this. Vote no on Charlie to save good Monk neighbor.
🧠
Strong good chain from Grace, Frank, Eve, Chef clears most and pins Charlie as Baron. Grace/Frank Empath 0 confirms them good. Vote yes to execute evil Minion early.
🧠
Voting yes maintains my Chef bluff consistency and shows I'm following the logic chain I've been presenting. It signals I'm part of the 'clearing' coalition and helps secure the execution.
🧠
Voting no on my execution saves good Monk. Grace/Frank contradiction clears me; Eve/David chain proves it. Execution loses vital protector early.
🧠
Voting yes has majority (me,Bob,Grace + dead later). Charlie's defense weak vs chain evidence. Lower to speak truth, build case vs David too. Progress info before night.
🧠
Keep my vote on Charlie. The town has momentum and enough votes already. Executing Charlie is good for evil either way - if he's good, we lose a townie, and if he's somehow actually the Baron, that still clears suspicion. Better to stay unified with the good team than look suspicious by lowering.
🧠
Charlie most likely good Monk per Eve Washerwoman + her Empath 0. Grace's claim directly contradicts, making her suspicious. Save Charlie to nom Grace next tick or tomorrow.
🧠
Reinforce chain publicly. Charlie's defense admits Eve's claim tags him Townsfolk good but ignores my Investigator + his own Empath clears don't contradict Baron. Secure his execution on D1 to cripple evil.
🧠
Lower hand to vote no on Charlie. My info makes him good Monk. Grace's claim directly contradicts, she's lying evil. Protect neighbor, build trust with David/Charlie.
🧠
Current vote unclear. Publicly reinforce ironclad chain clearing all but Charlie to sway undecideds like Bob, counter Charlie/David defense, push for execution on day 1.
🧠
Keep my vote on Charlie to secure execution. Charlie dying as suspected Baron protects the real Demon Bob and advances evil team toward win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick, must nom strongest evil lead (Frank) to counter my execution. Chain shows Frank/Grace/Heidi lying vs Eve/David/Charlie good block. Ties or beats 6 votes to save me or force better info.
πŸ“œ
Storyteller
The Virgin's ability triggers! Charlie is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
David exposed the contradiction in Grace/Eve's claims. Poisoning him undermines his logical credibility and gives false info that protects the evil narrative. I need to silence the town's best logician.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison David.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank's Empath claims are helping the town narrow down evil locations. Even if he's faking, killing him removes a leader and causes confusion. David is also a threat but Frank is more immediate.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Undertaker. You learn that Charlie was the Butler.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share Washerwoman info privately to David/Grace (neighbors). Confirm Charlie good Monk proves Grace's claim false. Ally with David who suspects Grace to nominate her.
🧠
Confirm Eve's solid logic privately with her and Grace to build good alliance, expose Grace as confirmed liar/evil via multiple chains, push her execution next nomination to remove evil.
🧠
Coordinate with my Minion Alice to align our stories and plan our bluffs for the day.
🧠
Counter their coordinated attack with single-chain: assuming Eve true Washerwoman forces me evil, but original Day1 chain (Frank/Eve etc. good) proves Charlie only evil, contradiction. Expose them before noms. Rally David? No, he's with Eve. Whisper David to split them, but Eve neighbor sees.
🧠
Dead, share my true Virgin info to clear myself, explain logic why Grace most suspect as Demon. Coordinate final vote with goods before nom. Save ghost vote.
🧠
As dead Monk, share my true role/abilities to validate Eve good, Grace evil via Frank's Empath, push Grace execution to narrow Demon suspects before noms.
🧠
Coordinate with my Demon to align our bluff stories and maintain cover while planning poison target.
🧠
Reaffirm my Recluse to Grace (key info-giver), check Frank's death info as Undertaker and Eve's latest reads to build logic chains excluding me/Grace/ghosts, narrow Demon suspects before noms.
🧠
Publicly align with David/Charlie vs Grace to consolidate good info, pressure Grace to explain lies. Frank's recent Virgin reveal is suspicious (bluff Empath but claims good), but logic prioritizes Grace execution to narrow Demon suspects before nom phase.
🧠
Confirm info with Charlie/Eve, reveal Undertaker on Charlie/Frank to solidify Grace evil. Push nomination on Grace before phase ends to execute minion/Demon.
🧠
Coordinate with Alice on our bluffs. I should claim Fortune Teller and give false information that helps our team. I want to confirm my plan and sync up who we're targeting.
🧠
Coordinate with David/Heidi to counter Eve/David lies, reaffirm chain + my info clears all but Demon. Frank's ghost confirms my read. Narrow Demon candidates before noms, build exe on Eve.
🧠
As dead Virgin ghost (good confirmed), share true info with neighbors Eve/Grace to build trust, probe why I died N1 (likely Demon kill), urge execute David (defends minion Charlie). Save vote for later. Progress to Demon hunt.
🧠
I'm dead good Monk (or drunk/Butler?), confirmed protected David/Bob. Grace has most lies vs info. Coordinate with Eve/David/ghosts to nominate Grace in open phase. Push logic publicly via proxy if needed, save ghost vote.
🧠
Coordinate bluff claims with Bob (Empath/Fortune Teller synergy) and finalize tonight's poison target. Maintaining alignment with my Demon is critical.
🧠
Solidify Grace alliance per her whisper, agree Eve evil lie, share Recluse on Frank death, push nom Eve before nomination phase to execute her and progress to Demon.
🧠
Grace definitively lied about good Charlie. Push nom her publicly after private sync with David/Charlie to counter contradictions and build execution block. Day2 end soon, need to execute evil now.
🧠
My Undertaker info confirms Charlie good Outsider, contradicting Grace's Baron tag. Eve's Washer has contradiction with Charlie's self-claim but aligns better vs Grace's lie. Coordinate with good chats (Eve/Charlie) to nom/execute Grace before nomination phase ends.
🧠
Coordinate with Alice to ensure our bluffs are aligned. I want her to claim Empath and point the 1 evil neighbor to David, which matches his suspicious behavior defending dead Charlie and attacking Grace.
🧠
David most suspicious defending Eve's chain-breaking lie despite Frank's ghost confirm. Coordinate with Heidi/Frank to nom David, narrow Demon suspects before final day.
🧠
As dead good Virgin, back Grace's plan to nominate David. Her logic sound, David most sus defending dead minion. Coordinate with her/Heidi for execution vote. Nomination phase next.
🧠
David's Undertaker contradiction is huge; he's likely Demon. But Grace undeniably lied too. Coordinate with Eve to nom Grace first as group agrees, but probe David more. Save vote.
🧠
Plant seeds with Grace about David's suspicious behavior defending Charlie. Build toward a coordinated execution today.
🧠
Solidify good team (Grace, Frank, me) vs David/Eve evil pair. With 1 tick left, push nom David now to execute before final day; Grace/Frank agree, our votes + ghosts sway.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It's nomination phase, final chance Day 2. David most suspicious defending broken claims, likely Demon. With Grace/Frank/ghosts/our votes, we execute him to win or clear. Progress game by testing top sus.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am good Undertaker. Heidi nominating me breaks her story (Virgin should have executed her if Charlie good). Vote no on my execution to progress, force counter-nom on Grace the lying Investigator.
🧠
David most likely Demon per logic chains; voting yes executes him to win. As Recluse, my vote counts. Phase ending soon.
🧠
David most sus pushing broken claims defending proven evil Charlie Baron. Heidi/Frank/Alice align on this. Vote yes to execute likely Demon; final day strategy to narrow evil.
🧠
David most sus defending proven evil Charlie + fake claims. Use ghost vote to execute him, save good team.
🧠
David's Butler info confirms I'm Drunk not Monk, explains no protection. But Grace is clear liar via Invest on me + Frank Empath. Don't execute David, save ghost vote for Grace later.
🧠
David contradiction easiest to test via execution. Heidi/Grace confirmed evil allies. Vote yes on David to resolve chain; we planned Grace next but adapt to Heidi's nom.
🧠
Support David's execution to eliminate a vocal good player threatening our Charlie-Baron narrative. Voting yes demonstrates consistency with my Empath bluff of having 1 evil neighbor (David).
🧠
David is getting executed anyway with 5 living votes already. I should vote yes to blend in with the majority, then I'll need to adjust my bluff strategy since my original plan of confirming Alice's Empath read on David won't work if he's dead.
🧠
Lower hand to prevent my execution as good Undertaker; Charlie Butler info clears him, indicts Grace. Save myself for final day push on Grace.
🧠
David's flip-flop vote + defense of evil chain = Demon. Reinforce vote yes with public callout to secure majority execution before night. Progress to win.
🧠
David's hand flip is panic. With majority hand votes + ghosts, reinforce to ensure execution before night. My info pins Heidi good, so team solid.
🧠
As dead Virgin ghost, reinforce chain proving David evil for defending confirmed minion Charlie & pushing busted Eve claim. Urge yes votes with my hand up to execute Demon suspect. Progress to win.
🧠
My ghost vote on David to pressure test - if good, contradiction clears with poison/Drunk; if evil, we execute Demon. Speak to highlight David's suspicious self-vote panic and push execution, narrowing evil.
🧠
I raised hand mistakenly following crowd; now see David defended Charlie with me and my exact info leaked to ghosts. Heidi/Grace ignoring my Washerwoman push Grace execution. Lower to block David exec, force Grace nom tomorrow.
🧠
Push for David's execution to remove a vocal critic of our narrative. Emphasize his hand raise then lower as Demon panic behavior. Confirm my Empath read aligns with Bob's Fortune Teller claim that David is suspicious.
🧠
Executing David removes a poisoned good player causing chaos and solidifies the town's false narrative about finding the Demon. This gives them confidence while actually leaving me (the real Imp) alive to win later.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick before exec/night. Defend with logic chains clearing Charlie, expose Grace lie + Virgin anomaly. Rally Eve/lower hands to tie/block exec, nominate Grace as real Demon instead.
🧠
David's contradictions and panic confirm he's Demon. Urge all to ignore his lies, no more noms, execute him now to win. 1 tick left, must close noms.
🧠
David 6 votes on block, 1 tick left. Reinforce his Demon guilt publicly to prevent counter-noms, secure execution. Chain logic clears all good except David/Eve evil.
🧠
David's panic (raise/lower) and defense of evil Charlie while ignoring Virgin/chain seal him as Demon. Reinforce no counter-noms, execute him this tick before phase ends to win.
🧠
As dead Monk, reinforce David Demon narrative with his contradictions & panic to prevent counter-nom/lower votes before execution. Help good team win by executing Demon now.
🧠
David's panic and defense of evil Charlie contradict my true Washer info indirectly. With 1 tick left & David on block with majority, affirm vote yes to execute likely Demon & progress to safer F3.
🧠
Execution is secured with 6 votes. Any speaking risks accidentally undermining our own narrative. Silent wait lets David die cleanly and keeps Bob safe while preserving my Empath bluff credibility.
🧠
Let the execution proceed. David is a good player about to be executed, which advances my evil team's win condition. No need to intervene.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Grace to neutralize her potential night ability. We've used her Investigator claim to our advantage to execute Charlie and David, but now she could become a logic threat or gather accurate information that disrupts our narrative. Keeping her poisoned ensures she cannot confirm or deny claims about Bob being the Demon.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace tonight. She's loud with Investigator info and her death will disrupt good information chains. Eve claiming Washerwoman is pinned on David being evil, but Grace's death leaves them chasing shadows with no clear info source.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Grace.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with my Minion Alice to ensure we're aligned on our bluffs and strategy for surviving to final 3.
🧠
Dead, share full info to align Eve/Heidi vs Bob. Grace death after David points to Bob targeting cleanup. Chef 0 + logic clears Eve/Heidi. Progress to nom Bob.
🧠
Agree with Frank, share my info confirming Charlie not Monk (thus evil), push Heidi/ghosts to nom Bob in public soon. With 3 alive, must execute Demon Bob or lose.
🧠
Agree with Frank/Eve logic - solid chain proves Bob Demon via process of elimination & inconsistencies. Coordinate nomination of Bob before phase ends to execute him on final day.
🧠
As dead Investigator, remind Eve of my info to nominate/execute Heidi if her killer is good (proving Baron), or clear her if evil. Coordinate ghosts to save vote & win final day.
🧠
As dead Undertaker, share my info on Charlie Butler good (not Baron) to contradict Grace claim, expose likely Demon among Bob/Heidi/Eve/Alice. Coordinate with Frank (dead, likely good Empath) and Eve to nominate Bob or Heidi next.
🧠
As dead Monk good, share night sleep (no info but not Demon-killed), defend self vs Baron, push Eve fake Washer/Grace Demon per David's dying words to align ghosts/alives vs Eve before noms.
🧠
Coordinate with Bob to secure final 3. Need to understand his current standing with Eve and Heidi to decide who we push to execute today.
🧠
Turn Eve against Heidi by undermining her Recluse frame theory. If I can convince Eve that Heidi is lying about seeing Baron on Charlie, Eve might doubt the whole narrative and not vote to execute me.
🧠
Dead, reinforce Eve/Heidi alliance with logic vs Charlie/David lies. Push Bob nom/yes to execute Demon as final 4 alive.
🧠
Alive: Alice,Bob,Heidi,Eve. 4 players, not final 3 yet but Grace dead narrows. Push Heidi (good per Frank/David/Charlie whispers) to nom Bob with me. Reveal Washer, affirm logic vs Bob's push. Coordinate to execute Bob this nom phase.
🧠
Consensus from Eve/Frank: Bob Demon. Grace dead post-David. Chef 0 kills Grace Baron read. Charlie solo Demon via logic. Coordinate with Eve/Frank to nominate Bob now (2 ticks left), ensure yes vote. Reveal Recluse if needed, but push execution.
🧠
Dead, push Eve/Heidi/Bob trio to execute Demon suspect. Remind Eve my info pins Heidi Baron since Charlie good, force reaction before nom phase. Progress to execution.
🧠
Grace's lie exposed by my info proves her evil (or drunk). Share with ghosts/likely goods to build nom consensus on Bob, most suspicious pusher of goods. Save vote for him. Progress to nom phase.
🧠
Dead, no vote. Spread David UT logic: Grace fake Invest, push nom Bob Demon who killed goods. Counter my prior Eve push based on new Grace death. Coordinate ghosts to expose evil.
🧠
Coordinate with Bob to push execution on either Eve or Heidi today. We need one good player gone to reach final 3 with 2v1 advantage. Must ensure Bob's Fortune Teller claim stays credible.
🧠
Heidi just threatened me directly with a correct read. I need to not panic or confess. Let me wait to see how Eve responds to my whisper before deciding. If I rush now, I might confirm her suspicions. Let the tension breathe and see who breaks first.
🧠
Reinforce Eve/Heidi good chain, ignore lying ghosts, publicly push Bob Demon nom before phase ends to execute him and win.
🧠
Last tick before noms. Confirm alliance with Heidi/Frank, urge Heidi to nom Bob since I did last? We vote yes to execute Demon Bob and win.
🧠
Last tick D3, 5 alive. Logic chain: Chef0 + UT outs Charlie evil solo Demon + Eve Washer true = Grace fake Inv. Bob new Demon killed Grace. Coordinate Eve/Frank to nom Bob, all vote yes to win.
🧠
Dead, final day soon with 4 alive. Push nom Demon suspect Bob first (active), unite ghosts/locals on Heidi Baron/Demon hunt to execute evil.
🧠
Final day soon, 4 alive. Coordinate ghosts+Heidi to nom Bob as Demon. Grace lying+Bob pushes prove him evil. Use ghost vote on Bob later.
🧠
Dead, coordinate ghosts (David/Frank/Grace?) + alives to nom/vote most likely Demon suspect (Bob). Unity on Bob first, fallback Eve. Progress noms before final day.
🧠
Coordinate with Bob to push for execution today and win the game. I need to know his target to back him up.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Present the logical contradiction in Heidi's story. If Charlie was framed Recluse, the Virgin kill makes no sense. If Charlie was actually evil, then Heidi's lying. Either way, she's wrong and should be executed so we reach final three with truth.
🧠
Execute Heidi today to reach final three with two evil versus one good, securing evil victory. Bob's Virgin logic is compelling and breaks down Heidi's Recluse defense.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting yes on self clears me mechanically: Recluse reads evil even executed. Proves Grace fake Inv (me good, not Baron), confirms Charlie solo Demon (0 pairs), Bob new Demon. Good team wins final 3.
🧠
Executing Heidi reaches final three with me (Demon), Alice (Minion), and Eve. With 2 evil vs 1 good, evil controls the vote and wins. Must secure this execution now.
🧠
Execute Heidi today to guarantee evil reaches final 3 with majority. With Heidi gone, Bob's night kill on Eve leaves only evil players alive for automatic win.
🧠
Heidi nominated, but she's good per logic (Recluse, my neighbor, Chef 0, team comms). Vote no to block execution, save noms for Bob Demon. Progress to expose Bob.
🧠
Heidi is Baron per Investigator + Virgin. Vote her out to narrow to Alice/Bob Demon suspects for final day. Use ghost vote now before night.
🧠
Voting Heidi executes likely good Recluse per logic (Virgin on Charlie proves evil target). Save ghost vote? No, day3 w/5 alive, execution needed to progress. But sus push, vote no to block.
🧠
It's day 3 nomination, 4 alive (Alice/Bob/Eve/Heidi). 3 yes votes on Heidi already but Eve raised? Clarify publicly her vote/intent, counter Bob lies, reinforce Eve/Heidi good, urge no on Heidi to save votes for Bob nom tomorrow if needed.
🧠
Publicly support Frank/David/ghosts vs Heidi exe. Expose Eve flip, reinforce Bob Demon push w/mech info. Can't vote but sway alives (Heidi safe) to nom Bob next or lower Heidi vote.
🧠
Voting yes risks executing good Recluse (me), losing math edge. Lower to prevent my death, speak to expose Bob Demon with logic chains confirming Charlie good/Frank Demon D1. Rally Eve/Frank/ghosts to nom Bob & win.
🧠
Counter the coordinated ghost deception immediately. Expose the Virgin logic flaw in their story to keep Eve on track for Heidi execution.
🧠
Support Bob's Virgin/Butler contradiction argument to counter ghost misinformation and keep Eve voting for Heidi. Execution today wins the game.
🧠
Lower hand on Heidi (good Recluse). Raised mistake under pressure. Signal good team/ghosts. Nominate Bob next tick to win.
🧠
I voted Heidi assuming Baron, but Eve/ghosts claim her good Recluse + new Demon logic. Lower to prevent good execution; with Eve/Heidi down, execution fails, allowing Bob nom next tick to progress to real evil.
🧠
I raised on Heidi mistakenly before ghosts spoke. Their logic holds: UT confirms Charlie Butler, Frank nom triggered Virgin correctly. Lower to block Heidi exe, push Bob next tick.
🧠
Clarify Virgin mechanics to Eve (lowered hand), reinforce she's good team with us/Heidi vs Bob Demon. Urge her no on Heidi, nominate Bob to win as 5 alive.
🧠
Reinforce correct Virgin mechanics per Frank to convince Eve: Virgin punishes bad Townsfolk nominators regardless of target. Support Eve's Washer (Alice Monk good). Expose Alice/Bob lies. Urge nom Bob since voting favors Heidi but Eve flipped.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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1 tick left, I'm on block with 2 votes (Bob/Alice). Nominate Bob to tie/supersede and force execution of Demon per Eve/Frank/Charlie/David logic. Win today or reach F3 correctly.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Clarify that the ghosts are misinterpreting their own info. David was poisoned so his Undertaker info is void. Even if Virgin works as they say, their entire story requires Charlie to be good, but Grace's Investigator saw Baron on Charlie and Heidi. I need to be firm and convince Eve that Heidi is the Demon, not me.
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Final day near (5 alive), ghosts+logic point Bob Demon. I voted yes myself earlier, raise hand to execute him and win for good team. Recluse reads evil but I'm good.
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Prevent Eve from voting for Bob at all costs. Heidi voting doesn't matter - we just need to stop Eve. Convince her ghosts are lying and keep her hand down.
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Final day approaching, 3 alive left after exec. Heidi/Bob/ghosts good team lock, Virgin logic holds (kills nominator if Townsfolk). Vote Bob Demon to win. Time critical.
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Final day3, 4 alive. Heidi my minion info, likely Demon now post-Scarlet. Prioritize my info over disputed chain/ghosts contradictions. Vote Bob since Heidi nominated, but waitβ€”raise for Bob as he's active vote & suspicious per ghosts.
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Bob most likely Demon per ghosts logic, Eve/Heidi/Charlie/Frank/Grace pushing him. Heidi already on block with 2, Bob needs 3 or 2 to tie. Use ghost vote on Bob to progress execution, narrow to final day suspects.
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Final day near (4 alive), must reinforce Eve Washer/Chef logic to flip Eve/Grace vs Bob, prevent Heidi exec & push Bob nom/yes. Ghosts align good, contradict Alice/Bob lies.
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Final day near, 5 alive. Clarify Virgin for Eve, reinforce Eve Washer/Chef 0 logic pointing Bob Demon. Urge Eve/Heidi nom Bob to tie block, prevent Heidi exe as she's good Recluse.
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Eve just raised her hand. If she keeps it up with ghost votes, I die. Must expose the contradiction: ghosts said Charlie was 'good Butler' then said he was 'Townsfolk Baron' - Baron is evil, not good! This proves they're lying.
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I raised on Heidi (me) by mistake earlier; lower to deny them exec. Push votes to Bob as ghosts urge to tie block & execute him instead. Final day near, must execute Demon Bob.
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Eve is the critical swing vote. Must convince her to lower hand immediately to prevent Bob's execution and secure Heidi's death for the win.
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Heidi 2 votes executes unless tie. My vote on Bob doesn't tie. Lower to stop accidental Heidi exec if no more votes. Heidi likely good per team plan Eve/Heidi/Frank good. Allows Heidi renom Bob to tie.
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As dead Investigator ghost, publicly affirm my real info: Heidi is Baron minion with Charlie. Urge Eve vote Bob yes to tie/exec him instead. Uses my voice to counter ghosts, progress to win.
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My ghost vote on Bob was hasty amid contradictions; lower to let Heidi execute as likely evil per Investigator claim, narrow to final day win. Vote math favors Heidi execution now.
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Final day soon, 5 alive. Clarify Virgin triggered Charlie Townsfolk Minion nominator. Grace real Inv, Heidi evil Baron. Urge Eve/Heidi vote Bob? No, expose contradictions, push execute Heidi as block leader.
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I'm dead ghost, no vote. Eve raised yes on Bob but may lower again due to contradictions we caused. Clarify consistent story: I good Butler, Eve Washer true, Virgin exception or Frank was Townsfolk evil; urge Eve/Heidi vote Bob yes to tie block since 1 tick left.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Heidi already has 2 votes and will be executed when phase ends. Don't risk provoking any last-minute changes. Waiting secures the execution and gets us to final 3.
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Final moments, 1 tick left, Heidi on block 2 votes. Urge Eve raise hand on Bob for tie/3 votes to exec him instead. Clarify Virgin: kills Townsfolk nominator (Demon Frank), Charlie Outsider safe. Expose Alice push as evil. Save good team.
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Prevent Eve from re-raising hand on Bob in final tick. Highlight Heidi is on death block already with 2 votes. We win if Eve stays passive one more tick.
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Final day near (4 alive). Heidi most suspicious per my Washer/Grace Invest. Tie block forces Bob nom/exec (less evil) or Heidi lives to final 3 where we execute her. Prevents auto-loss if Alice/Heidi evil.
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Final day soon, 4 alive. Reinforce Heidi evil via my info + ghosts contradictions. Urge Eve/anyone to reconsider but voting closed; push narrative for next actions to execute Heidi or Bob as Demon.
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Final day imminent post-Heidi exec (alive: Alice,Bob,Eve). Push Eve to understand Heidi Baron via logic/UT, prevent Bob nom. Vote Heidi implicitly by speaking against Bob, save ghost vote.
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Final chance to sway Eve before night. Reinforce logic killing Heidi now (Baron), ghosts win vs Bob tomorrow. Eve trusts ghosts, beat Alice's panic by confirming no contradictions & Virgin edge.
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Final moments before night. Reinforce Eve on facts: my mechanical UT Butler good Outsider, Eve Washer true, Chef 0 = Bob solo Demon. Urge Eve raise on Bob for tie/execution to win now or set up final day.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 3
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve tonight to prevent any ability usage and ensure game ends in evil victory when Bob kills her leaving only 2 players.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve to end the game with evil victory. With only 3 players alive, killing Eve leaves just Alice and me. The Demon survives with 2 players remaining, so evil wins.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
🏁

Game Over

Two Players Left
Winner: Evil