Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good766,4941,369,220$6.2050
Evil320,454142,495$0.2634

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Alice. Your safe bluffs are: Investigator, Librarian, Virgin
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Grace or Charlie is the Mayor.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night zero with no information yet. I will check Alice and Bob to begin building a database of reads. A 'no' clears both as non-Demon, while a 'yes' marks one as suspicious for future investigation.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick Alice as my master. With no information on Night 0, I need to choose someone likely to vote so I can participate in Day 1 voting if needed.
📜
Storyteller
David
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to form a secret alliance with Alice and Bob since I mechanically know they are not the Demon. Sharing my role and results privately builds trust and gives us a foundation to investigate the rest of the village.
🧠
Acknowledge Frank's claim cautiously without revealing my role, and gauge Alice's reaction to build an early information network.
🧠
Build trust with Frank and Bob by accepting their invitation to collaborate. Appear helpful and forthcoming to gain credibility early. I'll position myself as a cautious good player who wants to work together.
🧠
I want to talk to someone outside the Frank-Alice-Bob cluster to get independent perspectives and avoid being isolated from information flows.
🧠
I want to speak with Alice since she is my master and I need to coordinate voting with her. I will probe for information without revealing my role.
🧠
Share my Night Zero Washerwoman information with other players to help locate the confirmed good Mayor and build trust.
🧠
I want to reciprocate Grace's outreach and share my observation about the Frank-Alice-Bob whisper cluster to see if she has any useful information or insights.
🧠
Build trust with Eve by responding to her claim with a complementary bluff. She'll see me as a trustworthy ally if I share 'information' early.
🧠
Expand my information network beyond Alice and Bob to gather claims and identify suspicious clusters. The Eve-David-Heidi and Charlie-Grace groupings are worth probing.
🧠
I want to talk to Charlie independently to see what information he's gathered, especially since Frank just spoke to him. This helps me build a broader information network beyond just Frank's claim.
🧠
Build trust with David by sharing observations. Plant early seeds of doubt about other players to steer suspicion away from my Demon, Heidi.
🧠
Respond to Frank's outreach while staying non-committal about my role. I want to gather info without exposing myself as Recluse too early, since I register as evil to investigators.
🧠
Reply to Alice since she is my master and I need to coordinate voting with her. Share that Eve approached me with a claim so Alice can help me evaluate it, and ask about Frank's info to cross-reference.
🧠
Share Investigator claim with Bob to get his read on Alice and Frank, since he's been whispering with both of them. Building an information network to cross-reference claims.
🧠
Respond to Bob's outreach to gather information and probe whether the Frank-Alice-Bob cluster is genuinely coordinating as good players or potentially hiding evil coordination.
🧠
Spread my Investigator bluff to multiple players early for credibility. Pointing at my own minion Alice as potential Poisoner is safe - if she's ever caught, I look confirmed as Investigator. Asking David's role establishes a two-way trust exchange.
🧠
Gather information from players I have not yet spoken to before nominations begin, broadening my network beyond Alice and Bob.
🧠
I need to verify Eve's claim about Heidi being the Investigator. If Heidi confirms she said Alice or Frank is Poisoner, that narrows our search. If Heidi denies it, Eve is suspicious.
🧠
Build trust with David by sharing Frank's Fortune Teller claim. This positions me as an honest information sharer and lets me direct the conversation. I want to seem helpful while steering suspicion away from Heidi.
🧠
I need to cross-reference info with someone outside my current circle. David has talked to Alice, Frank, and Heidi, so he might have useful perspective on the early claims.
🧠
I want to share the Mayor claim with Grace directly to gauge her reaction. If she confirms she is the Mayor, it validates Eve. If she denies or seems surprised, Eve might be lying. Gathering reactions helps identify who is truthful before nominations.
🧠
I want to verify my Washerwoman information by talking to Charlie directly. Since either Grace or Charlie is the Mayor, asking Charlie about his role will help me determine if my ability is working correctly.
🧠
I want to acknowledge Eve's claim without confirming I am the Mayor, since she could be an evil player using inside knowledge to bait me. I'll ask if she has shared this with others to gauge her spread of information.
🧠
Build trust with Bob by answering his question directly, while coordinating with Alice so she avoids claiming Poisoner and can back me up.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It is Day 1 with minimal information. I do not have a strong enough read to nominate anyone confidently. Waiting avoids a potentially harmful misexecution and lets me gather more information before acting.
🧠
Nominating Frank to follow through on my Investigator bluff, appear proactive and town-serving, and push toward executing a good player on Day 1.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself from execution by claiming my real role, sharing my night zero info, and pointing out the logical flaw in Heidi's accusation.
🧠
Avoid executing a claimed Fortune Teller on Day 1 based on unverified claims. Publicly claim Washerwoman to establish credibility and give the town a verified Townsfolk anchor to build around.
🧠
I must vote for Frank to maintain credibility as Investigator. Eve's opposition means the vote likely won't reach 4, but showing conviction solidifies my good image. I'll pivot suspicion to Alice later to look helpful.
🧠
Express genuine frustration about being implicated, appear thoughtful and cautious by not voting for Frank. This builds trust and separates my image from Heidi.
🧠
Alice is my Butler master and has publicly refused to vote for Frank, so I cannot vote either. I should speak to explain my hesitation without revealing my role, helping the town see this execution is premature.
🧠
Avoid executing a potentially good Fortune Teller on day one with unverified claims. Establish myself as cautious and analytical so I am trusted later when my Recluse ability makes me appear evil.
🧠
Frank cannot reach the four votes needed regardless of my choice, so I will not vote. This avoids risking a wrongful execution and keeps attention off me after Eve publicly named me as a possible Mayor.
🧠
Avoid a reckless day one execution on unconfirmed claims. Keep the town's numbers strong and let tonight's abilities and death provide clearer data for tomorrow.
🧠
The vote is on me. Voting for myself would be suicidal. Speaking again may seem desperate. The vote likely won't reach 4. I should wait out the remaining tick and survive to see tonight's information.
🧠
The vote on Frank is failing with only Heidi voting. I already stated I am not voting for Frank. There is no benefit to speaking again or changing my position, so I will wait for the nomination phase to conclude and night to begin.
🧠
No one is voting for Frank. Keeping my hand up makes me look stubbornly tunneling. Better to lower it, acknowledge the deadlock, and redirect the conversation while preserving my Investigator claim.
🧠
Vote on Frank won't pass - no one is raising hands. Day is ending. Staying quiet preserves my position as 'cleared' by Frank's FT claim while Heidi's Investigator accusation keeps suspicion balanced. No action needed.
🧠
I want to help the town see the full picture by sharing what I know, encouraging verification of claims, and explaining why caution today makes sense. As Butler tied to Alice who is not voting, I cannot vote anyway.
🧠
Point out Frank's mechanically impossible Night 0 Fortune Teller check to shift town focus onto him before night phase, while keeping my own role hidden.
🧠
I need to highlight Frank's mechanically impossible Fortune Teller claim to the town. This is objective proof he is lying about his role, which strongly indicates he is evil. Since the vote is failing anyway, speaking this truth now plants a critical seed for tomorrow's discussion.
🧠
Frank claimed a Night Zero Fortune Teller check, which is mechanically impossible. Grace and Charlie proved this. I am voting to execute him because he is confirmed lying and therefore evil.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
I know for a fact the Storyteller gave me a Night 0 read. Grace and Charlie are either misinformed or lying. I must correct this publicly before the false narrative gets me executed tomorrow.
🧠
Point out that Frank's Fortune Teller claim is mechanically impossible regardless of what he says the storyteller did. I want to solidify town suspicion on Frank heading into night one so we can execute him tomorrow if he survives the night.
🧠
Reinforce the case against Frank by combining my Investigator claim with the mechanical error Grace and Charlie exposed. Pushing Frank's execution tomorrow would be a mis-Execute that benefits the evil team.
🧠
Reinforce suspicion on Frank while avoiding execution today, protecting Heidi and the evil team.
🧠
I want to emphasize Frank's mechanical error, remind everyone that we need to verify claims after tonight, and subtly set up my Butler coordination for future votes.
🧠
I will deny being Mayor to test Eve's Washerwoman claim and Charlie's response, while keeping my Recluse role hidden. This narrows down evil without exposing myself.
🧠
Confirm I am Mayor to validate Eve's Washerwoman claim and establish a trustworthy information core for the good team. Push Frank as the primary evil suspect due to his impossible Fortune Teller claim, setting up tomorrow's nomination target.
🧠
Reinforce town consensus that Frank's mechanical error makes him the top suspect, while acknowledging the Eve/Charlie cross-confirmation, so town focuses correctly tomorrow.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is confirmed Mayor, which is a critical endgame threat. If he survives to final 3 with no execution, good auto-wins. Removing him now while there are many players to spread suspicion is optimal. Eve's Washerwoman claim remains public info but she lacks the Mayor ability to threaten endgame.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check two suspicious unclaimed players who turned against me. A NO result clears both completely; a YES result implicates at least one. This maximizes information regardless of whether Heidi or my N0 read is genuine.
📜
Storyteller
Frank
You chose Grace and Bob. You receive the answer: YES.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Charlie is confirmed Mayor by Eve's Washerwoman claim, making him very likely good. Additionally, the Mayor's ability means if the Demon targets him at night, another player might die instead, giving him protection and ensuring my vote remains available tomorrow. I need to be able to vote to execute Frank.
📜
Storyteller
David
You chose Charlie to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Share my Fortune Teller results with Alice and Bob, who N0 cleared as non-Demons, to build a coalition against Grace before nominations begin.
🧠
I need to coordinate with trusted players about my Butler voting restriction and push for Frank's nomination today, since he remains the top suspect with an impossible claim.
🧠
I need to privately warn Alice that Frank's night zero claim is still impossible and his new read on Grace is fabricated. This keeps us aligned on Frank as today's nomination target.
🧠
Build trust with Bob by agreeing on Frank's guilt. If Frank flips good, Bob will trust me. If Frank flips evil, I helped execute evil and look even better. Either way, I'm protected.
🧠
Coordinate with Alice to push for Frank's execution, as he is the most suspicious and removing him helps evil.
🧠
I need to alert trusted players about David's contradictory Butler claim so we can investigate him after dealing with Frank, and avoid being misled by false information.
🧠
Confirm to trusted information-gatherers that I was the Mayor, validating Eve's Washerwoman claim. Coordinate to push Frank's execution today since his Fortune Teller claim is mechanically impossible.
🧠
Share my analysis with trusted players Eve and Heidi. I want to consolidate our reads and point out that Frank's mechanically impossible claim is the strongest evidence we have.
🧠
Reinforce to Alice and Bob that Grace must be nominated today. My mechanical read is strong: Bob was clean in N0, so Grace is the Demon in N1. I need their support in the nomination phase.
🧠
Coordinate with Bob and Charlie to secure votes against Frank. Charlie needs to know I chose him as master so he can use his ghost vote and unlock my vote today.
🧠
Correct Eve's misunderstanding about David's Butler claim before it causes a bad pivot, and ensure Grace and Eve stay focused on nominating Frank since his Fortune Teller lie is the clearest evil tell.
🧠
Eve has strong town credibility. Locking in her support for Frank's execution ensures the vote goes through and builds trust with me as a fellow good player.
🧠
Build trust with Eve by agreeing with the Frank execution push. Her Washerwoman claim is validated, so allying with her strengthens my credibility. Removing Frank keeps the town focused on him and away from me or Alice.
🧠
I want to confirm to Bob and Grace that I am aligned with them on nominating Frank, acknowledge the Butler clarification, and raise the strategic possibility that Frank could be a Minion rather than the Demon so we do not get complacent after one execution.
🧠
Confirm to David that I will save my ghost vote for Frank's nomination, and encourage Bob to help push the nomination through.
🧠
I must confirm to Bob and Eve that I will vote with them to execute Frank. His Night Zero Fortune Teller claim is mechanically impossible, making him the best nomination target today regardless of whether he is the Demon or the Poisoner.
🧠
Share the airtight red-herring elimination with David and Eve to secure the fourth vote for executing Grace before nominations begin.
🧠
Counter Frank's attempt to pivot suspicion onto Grace by warning Alice and Eve. Keep the town coalition focused on nominating and executing Frank today.
🧠
Confirm Heidi's support for nominating Frank next phase. Her Investigator claim aligns with Frank being Poisoner, and I want her vote locked in before nominations begin.
🧠
Solidify alliance with David against Frank. Push for coordinated nomination to ensure Frank's execution. Establishing me as a reliable town voice early protects me and Heidi long-term.
🧠
Agree with Bob to nominate Frank. This builds my credibility as a good Investigator, wastes the town's execution on a non-Demon, and protects me and Alice.
🧠
I need to confirm my support for executing Frank today while connecting Heidi's Investigator claim to the larger puzzle. Building trust with Alice and Heidi strengthens the good team's coordination before nominations.
🧠
I need to solidify the anti-Frank coalition by informing Grace directly that I was the Mayor and confirming Frank is lying. Since I have not spoken to her yet, this whisper ensures she trusts Eve's Washerwoman claim and votes to execute Frank.
🧠
I need to secure Heidi's vote for Frank's execution. She previously nominated him, so confirming her support gives us the fourth vote needed for a majority.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
This is the final tick of nominations. Frank is the top evil suspect due to his impossible Fortune Teller claim. I must put him on the block so we can execute him before night falls. Charlie promised to use his ghost vote, which will also allow me to vote as his Butler master.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself during the vote by reiterating the airtight red herring logic that points to Grace, and discourage players from wasting the execution on the Fortune Teller.
🧠
Counter Frank's latest defense, remind everyone that his claim was already debunked by multiple trusted players, and urge the town to complete the execution before the phase ends.
🧠
Vote to execute Frank - a good player removal. This validates my Investigator claim (Alice or Frank as Poisoner), clears my minion Alice, and builds my credibility as a helpful townsfolk.
🧠
Frank's mechanically impossible Fortune Teller claim makes him almost certainly evil. I need to vote to execute him now while the nomination is active.
🧠
Frank claimed Fortune Teller with an impossible Night 0 read that no role in the script can justify. He is the top suspect. I reserved my ghost vote for this exact nomination. I must vote to execute him now.
🧠
Vote to execute Frank to push through the good player elimination, protect Heidi, and maintain my town credibility by appearing decisive against a liar.
🧠
Frank's Fortune Teller claim is mechanically impossible and he has refused to correct it. He is certainly evil. Adding my vote ensures his execution and moves us closer to finding the Demon.
🧠
Frank's Night 0 Fortune Teller claim is mechanically impossible and he refused to correct it. Executing him is the best play for the good team.
🧠
I am being executed with six votes against me. I must leave a final statement that preserves my core reads and directs the good team to execute Grace tomorrow.
🧠
My master Charlie used his ghost vote, so I am permitted to vote as the Butler. I must add my vote to execute Frank, who has demonstrated impossible claims and desperate pivots consistent with an evil player caught in a lie.
🧠
Keep my hand raised to maintain consistency with my earlier statements and help eliminate Frank. This removes a good player and validates my Investigator claim.
🧠
Frank just repeated his impossible claim and threatened Grace. I need to firmly rebut his defense so the execution stays solid and no one is swayed at the last second.
🧠
My ghost vote is already cast and Frank has overwhelming support for execution. There is no need to speak further or lower my hand. I will wait and let the execution resolve.
🧠
Frank's execution is secured with unanimous votes. My hand is already raised. No need to speak further - silence looks natural and avoids drawing attention to myself before Frank flips good.
🧠
The vote is secured with 7 hands raised. No need to speak further; let the execution proceed and save discussion for after the night phase.
🧠
The vote for Frank is already well past majority with seven votes. He is being executed regardless of my action. I will wait and let the execution proceed.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to leave a clear final testament that Grace is the Demon based on my FT reads, so the good team knows who to target tomorrow. Speaking is more informative than nominating with zero ticks left for votes.
🧠
Reinforce that Frank's execution is locked in and his final words are deceptive. I want to prevent the good team from being swayed by his pivot to Grace before the night begins.
🧠
Support Frank's execution to eliminate a good player and plant seeds of doubt about Grace for future mis-executions.
🧠
The nomination phase is ending with Frank already having 7 votes. Executing Frank is the correct move, and there is no time or reason to nominate someone else. I will wait for the phase to close.
🧠
Confirm I am Mayor to validate Eve's Washerwoman claim, support Frank's execution, and warn the town that the Demon may still be alive if Frank is only the Poisoner.
🧠
Frank's execution is secured with 7 votes. No reason to draw attention by speaking or nominating. Let Frank die, then tomorrow I can use his Grace accusation to redirect town suspicion away from Heidi.
🧠
Claim my Washerwoman role publicly to build trust, confirm Charlie as Mayor, reinforce why Frank must die, and set up tomorrow's hunt for the Demon if Frank is only the Poisoner.
🧠
Counter Frank's framing of me as the Demon so the town does not waste tomorrow chasing a false lead. I exposed his impossible claim, so he is retaliating.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is the most confirmed good player (Washerwoman validated by Mayor Charlie). Removing her eliminates a trusted town leader and weakens good's coordination. This keeps suspicion away from me and lets confusion fester.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Heidi
You chose to kill Eve.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Frank's execution didn't end the game, so he was the Poisoner and the Demon lives. I need to choose a master I trust so I can vote tomorrow. Heidi has been consistently driving good logic and her Investigator claim fits the facts, so I will choose her.
📜
Storyteller
David
You chose Heidi to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to coordinate with Grace, who appears trustworthy for exposing Frank's impossible claim, to compare reads on the remaining suspects and prepare for today's nomination.
🧠
Approach Bob to build trust and redirect suspicion toward Grace, who Frank accused as Demon. Protect Heidi by keeping focus elsewhere.
🧠
Build trust with David by sharing my investigation findings and inviting his perspective. Establish a connection that could protect me later in the game.
🧠
I need to use my remaining influence as a dead player to push the town toward executing Grace, who my Fortune Teller ability identified as the Demon. Whispering my cleared players Alice and Bob gives them mechanical confirmation to act on.
🧠
Share my suspicion that Heidi is the Demon based on her Investigator claim conflicting with Frank being the confirmed Minion. I want to alert likely-good players to scrutinize her before nominations.
🧠
I want to share Charlie's mechanical observation with Bob to pressure Heidi's claim before nominations, while testing whether Bob is genuinely hunting or trying to redirect suspicion onto David.
🧠
Share my confirmed Washerwoman info with trusted-seeming players Bob and Grace, coordinate suspicions on Alice and David, and gather their intel before nominations.
🧠
I need to alert trusted players about Heidi's inquiry, Charlie's mechanical counterclaim, and my critical voting restriction so we can coordinate nominations and detect if Heidi manipulates the vote.
🧠
Exchange info with Grace to align on today's target. Push David as suspect while acknowledging her Heidi theory, since Eve suspected David and his claim is weak.
🧠
Build trust with Grace while positioning her as the Demon candidate. By seeming sympathetic to her, I can later betray her or use her trust to manipulate the vote.
🧠
Build trust with Grace while subtly casting doubt on Bob's Investigator claim. If I can get Grace suspicious of Bob instead of Alice, I protect my minion and potentially get Bob executed instead.
🧠
I need to convince David and Heidi directly since they have not heard my full logical case. My N0 read definitively eliminates Bob as the red herring, making Grace the Demon by elimination.
🧠
I want to find out if anyone is the Undertaker, because they learned Frank's exact character last night. This resolves whether Heidi is telling the truth or is the Demon.
🧠
Clarify with Bob whether he is actually claiming Investigator since Heidi just told me that. Also share David's contradictory Butler master claim and coordinate on finding the Undertaker.
🧠
Probe Heidi's Investigator claim now that Frank is dead. If she truly believes Frank was Poisoner, she should have a narrowed Demon suspect. Her answer will help me decide whether to trust her or view her as a potential Minion/Demon.
🧠
Share Charlie's logical critique of Heidi's claim and expose Frank's ghost lie to Grace, while informing Bob and Grace of my voting constraint. This helps good players coordinate and evaluates Heidi's trustworthiness.
🧠
Correct Heidi's false statement that I claimed Investigator, reveal I am Ravenkeeper to trusted allies, and rally focus on David's contradictory Butler claim and the need to find the Undertaker before nominations.
🧠
Counter Charlie's warning about Heidi by arguing Frank was the Poisoner. This defends my Demon (Heidi), explains her false info, and redirects suspicion to Grace via Frank's ghost accusation.
🧠
Push David toward executing Grace by reinforcing Frank's ghost Fortune Teller claim. Keeping Alice safe preserves my Poisoner. Getting a good player executed buys us more nights.
🧠
Reach out to the dead players Charlie and Eve who have ghost votes. They haven't heard my full mechanical argument yet. If I can convince them, we may have enough votes to execute Grace in nominations.
🧠
Share that evil Frank is trying to frame Grace via ghost whisper, redirect alive players toward suspicious David based on Eve's warning and his Butler master change.
🧠
Finding the Undertaker is critical. If Frank was not the Poisoner, Heidi's Investigator claim is impossible and she is likely the Demon. I will ask Alice and David if they know the Undertaker to break this open before nominations.
🧠
Alert likely-good players Bob and Grace that Frank is whispering as a ghost to frame Grace, so they can counter any nomination of Grace and focus on the real Demon.
🧠
Share my deduction that Frank's ghost accusation of Grace likely clears her, since evil Minions do not accuse their own Demon. This strengthens the case against Heidi and helps coordinate today's nomination target.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I must pressure the living players to nominate Grace immediately before nominations close. My FT reads logically point to her, and letting today end without an execution means the Demon kills again tonight.
🧠
Heidi's Investigator claim requires Frank to be Poisoner, which we cannot confirm and is unlikely given standard setup. She lied about Bob claiming Investigator. Frank's ghost targeting me fits my Recluse ability registering as evil. Heidi is the most likely Demon.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by redirecting suspicion onto Grace using Frank's Fortune Teller accusation. Call out Bob's alleged denial publicly to clarify the record. Prevent at least 2 votes to survive.
🧠
Stop the misexecution of Heidi and remind the town that Grace is the proven Demon. Preserve our ghost votes for Grace and prevent the Demon from getting a free night kill.
🧠
I am convinced Heidi is the Demon whether Frank was a Minion or the Demon. Her claim is contradicted by Bob, and she is pushing a dead evil player's agenda. I must vote to execute her now while we have the chance.
🧠
I need to alert Alice and Bob to Heidi's direct lie about Bob and Charlie's suspicion so they vote for Heidi before time runs out. As Butler with Heidi as master, I likely cannot vote while she is on the block, so my speech is critical.
🧠
Defend my Demon Heidi by casting doubt on Grace's rush to execute. Use Frank's ghost testimony and the unconfirmed Undertaker info to create hesitation. Prevent 3 votes.
🧠
Persuade Alice and Bob to vote for Heidi by highlighting that confirmed Minion Frank is trying to save her, which strongly indicates Heidi is the Demon, and citing Heidi's direct lie about Bob's claim.
🧠
Frank's ghost defending Heidi is a Minion protecting the Demon. Heidi lied about Bob's claim. My Washerwoman info confirms Grace is good. I must use my ghost vote on Heidi while I can.
🧠
Publicly confirm that Heidi fabricated my Investigator claim, destroying her credibility. This is a direct lie that good players do not make, and the group needs to hear it from me before deciding their votes.
🧠
Direct appeal to Bob to reconsider his vote. Point out Grace's deflection of Frank's accusation and the urgency. If Bob doesn't raise his hand, I survive this vote.
🧠
Stop Bob and David from voting for Heidi by reiterating that my mechanical reads prove Grace is Demon, and executing Heidi loses the game.
🧠
Reveal my Recluse role to neutralize Frank's Fortune Teller framing, explain why his ghost only defends Heidi, and urge Bob and David to confirm their votes so we execute the Demon today.
🧠
Alice is the swing vote and is trusting Frank's ghost accusation. I need to remind her that dead Minions protect Demons, not accuse them, and highlight Heidi's proven lie about Bob to secure Alice's vote for Heidi's execution.
🧠
Prevent Heidi's execution by casting doubt on Grace's last-second Recluse claim and framing her nomination as Demon deflection. Need to stop Bob and David from raising hands.
🧠
Correct my previous suspicion of David and point out that Frank's confirmed evil alignment and desperate defense of Heidi mechanically proves Heidi is the Demon. Urge Alice and Bob to vote before time runs out.
🧠
Alice is the only living player not voting. I need to use my ghost credibility to explain why Frank saving Heidi proves Heidi is the Demon, and urge Alice to vote before time runs out.
🧠
Heidi lied about my Investigator claim, which I confirmed is false. Frank, a confirmed evil Minion, is explicitly begging us to save Heidi. Evil ghosts only protect Demons. I am certain Heidi is the Demon and must vote now.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 3 votes. I need to either convince Alice to rally against Grace or nominate Grace myself to force an alternative execution target and create chaos.
🧠
Persuade Alice and David that Grace is the Demon based on my N0 and N1 math, discredit her fake last-second Recluse claim, and set up tomorrow's execution by committing my ghost vote.
🧠
Address Alice's doubt about my Recluse timing and remind her that Frank's ghost protecting Heidi is definitive proof Heidi is the Demon.
🧠
Reveal my Butler role to explain my inability to vote, reinforce that Frank's defense of Heidi incriminates her, and discourage Alice from making a last-minute nomination that could save the Demon.
🧠
Nominate Grace to force a tie vote (3-3), preventing Heidi's execution. Grace's extremely late Recluse claim is the strongest suspicious behavior, and Frank's ghost consistently accuses her.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Counter Alice's claim that Recluse must reveal day one, remind Bob that Frank's protection of Heidi is the smoking gun, and solidify the vote on Heidi before nominations close.
🧠
Vote to execute Grace to save myself. I need to tie or surpass the 3 votes against me. Every hand matters.
🧠
Use my ghost vote on Grace to either execute the Demon or at least tie the vote and prevent Heidi's wrongful execution. Grace's last-second Recluse claim is a desperation shield.
🧠
Stop Alice and Bob from voting for Grace to preserve Heidi's execution and win the game.
🧠
Save Heidi by raising hand for Grace to tie the vote at 3-3, preventing Heidi's execution. This keeps the Demon alive and maintains evil's advantage.
🧠
Bob is the only remaining voter who can tip Grace over the edge. I must convince him that Frank is manipulating the vote to save Heidi, and that voting for Grace ensures the Demon survives.
🧠
Prevent Bob or David from voting for Grace, which would execute a likely-good player and let the actual Demon Heidi survive. Emphasize that Heidi is the Demon regardless of Grace's claim, and we can still win tomorrow.
🧠
Condemn Alice's tie vote, explain that Frank's protection of Heidi proves she is the Demon, and make it absolutely clear I am not voting for Grace so the record shows I tried to execute Heidi.
🧠
Prevent Bob or David from raising their hands to vote for me. A tie today is survivable; executing me loses the game. Reinforce that Frank's ghost is manipulating Alice and that Heidi must die tomorrow if she survives today.
🧠
The vote is currently tied 3-3. Maintaining this tie means no execution, which saves me. Speaking now risks tipping the balance against me. I will stay quiet and let the tie protect me through the end of the nomination phase.
🧠
Keep my ghost vote on Grace to maintain the 3-3 tie. This prevents Heidi's execution, avoids Scarlet Woman risk, and preserves our chance to execute the true Demon tomorrow at 4 players.
🧠
Reveal the mechanical impossibility of Grace's Recluse claim. As the confirmed Butler, I am the only Outsider in a standard 8-player game. This proves Grace is lying and strongly suggests she is the Demon. I want this on record before the phase ends.
🧠
Reinforce David's logical point that Grace's Recluse claim is impossible given the Outsider count. Keep my hand raised to maintain tie and prevent Heidi's execution.
🧠
David's Outsider-count argument is convincing Alice to doubt Grace and spare Heidi. I must demolish this reasoning by showing that a Baron makes three Outsiders possible, with the Drunk as the hidden third. This keeps the town focused on executing Heidi tomorrow.
🧠
Prevent Bob or David from raising hands to vote for Grace. Explain that a tie today is acceptable because Heidi must die tomorrow, and David's Outsider count relies on trusting the Demon Heidi's Investigator claim about Frank being Poisoner.
🧠
Stop anyone from adding a fourth vote to Grace's tally, explain that Frank's protection of Heidi confirms Heidi is the Demon, highlight David's inconsistent Butler claim, and ensure we execute Heidi tomorrow.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Tie for majority! Current leader was 8. Now no one.
📜
Storyteller
The vote for Grace ties with the previous leader. No one is currently on the block.
🧠
Point out David's impossible Butler contradiction to undermine the 'Grace is Demon' push and cement Heidi as the target for tomorrow.
🧠
Reinforce that the Outsider-count logic proves Grace is lying about being Recluse. Tie achieved = no execution = I survive to night. Set up Grace's execution tomorrow to win.
🧠
Use mechanical Fortune Teller logic to prove Grace is the Demon and that I am good, trying to sway Bob before Grace gets a free night kill.
🧠
Correct Grace's false statement about Butler mechanics, which undermines her credibility regardless of whether Frank was Poisoner or Baron. Solidify the case that she is lying and prepare the town to execute her tomorrow if she is indeed the Demon.
🧠
Reinforce the Outsider count logic to sway Bob. Emphasize that Frank ghost wanting Grace dead is consistent with Frank being good/investigator, not a Minion protecting Heidi. Push for Grace execution tomorrow.
🧠
Counter Alice's reverse-psychology argument by reminding everyone Frank's Fortune Teller was fake, solidify Heidi as the Demon, and remind Bob that executing Heidi tomorrow or reaching 3 alive with no execution wins the game.
🧠
Break Alice's trust in Frank's ghost and David's Outsider count by showing it rests entirely on Heidi's unverified claim. Lock in Heidi as tomorrow's execution target before the Demon kills tonight.
🧠
Reveal my Ravenkeeper role and present the mathematical proof that Investigator is impossible if Frank was Baron, which Frank's behavior confirms. This should convince Alice and David that Heidi is the Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the most credible threat with his Ravenkeeper claim and vocal opposition. Removing him now gives me the cleanest path: David pushes Grace, Alice and I control the votes, and we win through execution or attrition.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Heidi
You chose to kill Bob.
📜
Storyteller(Ghost)
Bob(Ghost)
Good evening Bob. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Checking Heidi resolves the core mathematical dispute. Investigator proves Grace is Demon; Drunk points to Alice as Demon; Imp confirms Heidi herself is Demon. Either outcome identifies the true Demon.
📜
Storyteller(Ghost)
Bob(Ghost)
You chose Heidi. They are the Fortune Teller.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
I now believe Heidi is almost certainly the Demon based on Frank's ghost vote targeting Grace, the mathematical impossibility of Heidi being Investigator in a Baron game, and the dead good players all pointing to Heidi. Alice is likely good but misled. Since Heidi benefits from keeping Alice alive to sow confusion, Alice will probably survive the night. I choose Alice as my master so that if we reach final three together, I can vote with her against Heidi.
📜
Storyteller
David
You chose Alice to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Share my deduction that Heidi must be the Demon since Frank was the only Minion and Heidi lied about Bob's claim. I want to rally Grace and Bob to push for Heidi's execution today.
🧠
Use irrefutable outsider-count logic to prove Grace must be the Demon, and ensure the two good players I whisper to understand they must all vote for Grace today or lose the game.
🧠
I need to correct Eve's false accusation against Heidi by revealing my mechanical Ravenkeeper confirmation. This should redirect the alive players to execute David, the actual Demon.
🧠
Bob just died as Ravenkeeper and must have learned someone's character last night. That info is the most concrete evidence available to break the Grace versus Heidi deadlock. Since Alice is my master and controls whether I can vote today, I need to coordinate with her immediately.
🧠
Coordinate with Alice to execute Grace today, securing the win condition by reaching final 2 after a night kill.
🧠
Convince Alice and David that Heidi's Investigator claim is mechanically impossible if Frank was Baron, which would make Heidi the Demon. Since Bob died as Ravenkeeper, he may have info that confirms this. I need to counter Alice's trust in Heidi.
🧠
Secure David's vote for Grace. As his Butler master, my vote enables his. Combined with Heidi's vote, that's 3/4 majority. Grace dies, evil wins.
🧠
Convince Alice that Bob's night death proves he was good and his Ravenkeeper info is real. Coordinate with Heidi to execute David today, since a wrong execution means the Demon kills tonight and evil wins immediately.
🧠
David did not vote yesterday and may be persuadable. I want to present the logical case that Heidi is lying about Bob and that the Townsfolk count is broken in the Baron scenario, pushing him to vote Heidi.
🧠
Reinforce the mechanical lock on Grace being Demon, and urge Alice and David to obtain Bob's Ravenkeeper information from last night before voting, since that could confirm or deny a player's exact character.
🧠
Counter David's whisper to Alice and me by warning Alice not to trust David's Butler vote control, and reaffirm to both Alice and Heidi that Heidi is confirmed good and David must be executed.
🧠
I need to verify Bob's Ravenkeeper result directly from him. Alice relayed that Bob learned Heidi is Fortune Teller. If Bob confirms this, it strongly points to Grace as the Demon in a non-Baron game. If Bob denies it or says something else, Alice's credibility crumbles. This is the crucial fact before nominations.
🧠
Convince David that Grace is the proven liar (fake Recluse) and the safest execution today. David already suspects Grace and wants to survive, so reinforcing this should secure his vote.
🧠
Find out Bob's Ravenkeeper information and relay its importance to Alice so the living players can make the correct execution before nominations.
🧠
Undermine Bob's Ravenkeeper info by framing him as the Drunk. This protects Heidi's Investigator claim and keeps suspicion on Grace. David is wavering and needs this anchor.
🧠
I need to secure Alice's vote to execute David today. Bob's mechanical read is the strongest evidence we have, and David's unwavering insistence that Frank is Poisoner smells of evil knowledge. I will push Alice to trust Bob's dying info over David's unsubstantiated setup claims.
🧠
Present the mechanical Baron argument to Alice directly. If Frank was Baron, Heidi cannot be Investigator. Combined with Heidi's confirmed lie about Bob, this should convince Alice to vote for Heidi.
🧠
I need to counter Grace's whispers to Alice and Heidi by reminding them of my mechanical Fortune Teller reads. With only four players left, a split vote means evil wins. I must urge Alice and Heidi to unite behind executing Grace and to ask Bob for his Ravenkeeper info.
🧠
I need to firmly confirm my Ravenkeeper read to David and Alice. David is fishing for doubt; clear confirmation protects Alice from his manipulation and points directly to David as the Demon before nominations begin.
🧠
I need to coordinate my vote with Alice since she is my Butler master, confirm my alignment to counter Bob's false accusation, and lock in the Grace execution plan that both Alice and Heidi support. I believe World A is most likely because Grace's late Recluse claim is highly suspicious, a non-Baron game fits the claim count better, and Bob being poisoned explains his corrupted info without requiring a Baron.
🧠
Coordinate with Alice to nominate and execute Grace today. With David's Butler vote tied to Alice, we secure 3-1 majority. Grace executed = evil wins tonight.
🧠
I need Bob's Ravenkeeper information to distinguish whether Grace or Heidi is the Demon. I will ask Alice and David to share what Bob told them before nominations begin.
🧠
Lock David's vote for Grace execution. He committed as my Butler but is under heavy pressure from Bob/Grace/Eve. Reassure him that Bob's info is corrupted and Heidi's Investigator claim is the reliable mechanical proof. Three votes (me, Heidi, David) = Grace dies, evil wins.
🧠
Present airtight mechanical proof that David must be the Demon so Alice and Heidi will nominate and vote to execute him today, preventing the night kill that would lose us the game.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Pressure Bob or those he confided in to publicly disclose his Ravenkeeper finding before nominations proceed, since it likely points directly to the Demon.
🧠
Lock in Grace's execution before Bob publicly reveals his corrupted Ravenkeeper info. If Grace dies today, I kill David tonight and only 2 players remain - evil wins.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince Alice that Heidi's nomination is based on a lie. If Heidi is Fortune Teller per Bob, Frank cannot be Fortune Teller, so Frank could be Baron. That makes my Recluse possible and David's Butler suspicious. Executing me today lets the Demon kill tonight and evil wins.
🧠
Force Alice and David to reveal Bob's Ravenkeeper info before they vote. This is the final execution; if they get it wrong, evil wins tonight. I need to highlight that Grace's claim about Bob contains contradictions and that Alice and David hold the decisive information.
🧠
Grace is caught in a direct lie about Ravenkeeper mechanics. Amplify Charlie's contradiction to push Alice to vote Grace, which wins me the game.
🧠
Stop the vote until Alice reveals Bob's Ravenkeeper info. Highlight contradictions in both Heidi's and Grace's stories so Alice does not blindly vote. Confirm Charlie as trusted Mayor.
🧠
Confirm Bob told me Heidi is Fortune Teller to expose Grace's impossible double-claim, build credibility with the ghosts, and set up my vote to execute Grace next tick for evil's victory.
🧠
Highlight Grace's undeniable mechanical lie about Ravenkeeper and publicly stand with my master Alice to secure Grace's execution.
🧠
Clear Grace of the mechanical contradiction by explaining she repeated my deduction, then expose Heidi's impossible claim that Frank is Fortune Teller to prove Heidi is the lying Demon and stop Alice from voting.
🧠
Cut through Bob's ghost confusion, remind Alice and David that my consistent Fortune Teller reads and the Outsider math point directly to Grace, and urge them to vote immediately before time runs out.
🧠
Stop Alice from voting by highlighting Heidi's impossible contradiction: she claims to be Fortune Teller but also claims Frank was Fortune Teller. Ravenkeeper only learns one character, so I only reported Bob's single read; David being Demon was Bob's separate deduction. I must clarify this and show Heidi is the liar.
🧠
Stop Alice and David from voting for Grace by exposing Heidi's fatal contradiction: she previously claimed Investigator/Frank as Poisoner, but now claims Frank is Fortune Teller despite him being a confirmed Minion.
🧠
Counter Charlie's exposure by admitting I hid Fortune Teller role to avoid being killed. Reinforce Alice's commitment to vote Grace. If Grace dies today, I win tonight.
🧠
Stop Alice and David from voting for Grace by highlighting that the confirmed evil ghost Frank is pushing this exact execution, which strongly suggests Grace is good. Also remind them that Heidi's contradiction about Frank being Fortune Teller remains unresolved.
🧠
David committed to voting with me as his Butler master. Together we have 2 votes, enough to execute Grace. Removing Grace tonight leaves David as last good player; Heidi kills him and evil wins. Charlie's Mayor warning means we MUST execute someone today.
🧠
I know I am the Butler, so Bob naming me as the Demon proves his Ravenkeeper was poisoned, which means Frank is the Poisoner and there is only one Outsider. Grace cannot be the Recluse and must be the Demon. Alice is my master and she is voting, so I will raise my hand to execute Grace.
🧠
Prevent Heidi from casting the deciding third vote on Grace. I know Heidi is Fortune Teller, David is the Demon, and executing Grace today ends the game for evil tonight.
🧠
Heidi has not shared a single Fortune Teller read, which is impossible for a real one. I must highlight this glaring hole to Alice and David so they see through her bluff and keep their votes on Grace.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate David to force a tie or execute him. Bob confirmed Heidi is Fortune Teller, so David must be the Demon. I need David to receive equal or more votes to avoid my own execution and prevent the Demon from killing tonight.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Grace is almost certainly the Demon. Voting for David risks a tie that saves Grace. The safest action is to wait and let Grace be executed with her 2 votes.
🧠
I must vote for David to avoid being executed today. Bob's mechanical read points to David as Demon, and even if that is wrong, a tie prevents my death and keeps the game alive for another day. If David is truly the Demon, this vote could win the game immediately.
🧠
I need to stop Alice and Heidi from executing Grace by pointing out that Frank's counterclaim proves Heidi is the real Fortune Teller, which means David is the Demon. Executing Grace today guarantees an evil win.
🧠
I want Grace executed - she's the biggest threat accusing me. By not voting for David, I keep Grace on the block. Alice (my minion) must also not vote for David to ensure Grace dies and evil wins tonight.
🧠
Heidi is the swing vote. I must correct Bob's confusion and explain that voting for David ties the vote at 2-2, preventing any execution. This stops evil from winning via night kill after a good player is executed. A tie is the only safe move.
🧠
Vote David to create 2-2 tie, prevent execution, keep 4 alive. Tomorrow Heidi and I control the vote to eliminate David, securing evil win.
🧠
I am certain David is the Demon. My Ravenkeeper ability confirmed Heidi as the true Fortune Teller, and David's mechanical claims reveal knowledge only the evil team would have. This is the final tick before night, and a tie lets the Demon kill tonight. I must use my ghost vote to execute David and secure victory for good.
🧠
Prevent David from reaching 3 votes. Highlight that executing David guarantees evil victory tonight, whereas a tie preserves a chance for good to win tomorrow. Reinforce that I am the real Fortune Teller so Bob's info is false.
🧠
I must convince Heidi not to vote and make everyone see that executing a confirmed good player today guarantees an evil win tonight when the Demon kills and only two remain.
🧠
Heidi is the swing vote. If she votes for David, we either tie (saving me) or execute the Demon. I need to break through David and Frank's coordinated pressure by pointing out that confirmed-evil Frank is protecting David.
🧠
I need to convince Heidi—if she is the true Fortune Teller—that David is the Demon. Frank being a confirmed Minion pushing for Grace's death proves Grace is good. If Grace is the Recluse, David cannot also be the Butler, so his claim is a lie and he must be the Demon. Heidi's vote would execute David and secure victory.
🧠
David is already set to be executed with 3 votes to Grace's 2. Raising my hand confirms my Fortune Teller bluff and guarantees the execution. I kill Grace tonight, leaving me and Alice. Evil wins.
🧠
Point out that confirmed-evil Frank's desperate attempt to save David is the final proof that David is the Demon. Reassure the table that executing David wins the game immediately since Scarlet Woman cannot trigger with only three players alive.
🧠
Reinforce David execution vote. He has 4 votes already - enough for execution. Once David dies, Heidi kills at night and evil wins with only 2 players remaining.
🧠
This is the final tick before nominations close. David has 3 votes from living players. I need to speak to confirm my mechanical read, counter any last-minute deception from Frank or David, and ensure Alice and Heidi do not lower their hands so the Demon is executed and good wins.
🧠
Point out that Heidi has shared zero FT reads, Bob's RK claim contradicts my known role, and executing David guarantees an evil win tonight if Grace is the Demon. Appeal to Alice and Heidi to change votes if possible.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With one tick left and four votes on me, there is no mechanical path to nomination, voting, and tying my count before the phase ends. I accept the inevitable execution.
🧠
Let the nomination phase close with David on the block at 4 votes. Executing the Demon ends the game immediately with a good team victory. Speaking or acting now could only introduce unnecessary doubt or confusion in the final tick.
🧠
David is confirmed the Demon through Frank's protective behavior. The vote is settled at 4 votes. Nominations close after this tick and good will win. No further action needed from me.
🧠
The game is effectively won. David will be executed, I survive to night, kill one more, and evil wins. Best to stay silent and not draw any suspicion in these final moments.
🧠
Support David's execution by highlighting that a confirmed evil Minion desperately defending a player is the strongest possible evidence that player is the Demon. Combine this with Bob's Ravenkeeper read to give Alice and Heidi confidence in their votes.
🧠
David's execution is already secured with 4 votes. After he dies tonight Heidi kills, leaving 2 players and evil wins. Doing nothing is the safest play to let the good team walk into our victory.
🧠
Use my final words to solidify Alice and Heidi's resolve. Frank is a confirmed dead Minion lying to protect David. David's execution is the only path to victory.
🧠
Stop David's execution by proving Heidi cannot be the Fortune Teller, expose Grace as the Demon, and warn that executing David leads to an immediate evil victory tonight.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 4
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace to reduce to 2 players (me + Alice). This triggers the evil win condition since only 2 players remain and the Demon (me) is still alive. Game over - evil wins.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Heidi
You chose to kill Grace.
🏁

Game Over

Two Players Left
Winner: Evil