Game Detail
Players
Alice (Soldier) Bob (Washerwoman) Charlie (Investigator) David (Librarian) Eve (Spy) Frank (Imp) Grace (Butler) Heidi (Slayer)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 244,012 | 51,755 | $1.1516 |
| Good | 690,033 | 246,787 | $1.4340 |
Event Timeline
π
The game has started.
π
Storyteller
β
Eve
You are the Minion. The Demon is Frank.
π
Storyteller
β
Frank
Minions are: Eve. Your safe bluffs are: Chef, Mayor, Undertaker
π
Storyteller
β
Bob
Good evening Bob. You are the Washerwoman. Either Frank or Eve is the Empath.
π
Storyteller
β
David
Good evening David. You are the Librarian. Either Eve or Charlie is the Drunk.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Investigator. You learn no information tonight.
π
Storyteller
β
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
π―
Grace
Grace made a choice.
π§
Night 0 with no info, so I'm choosing my neighbor Frank. As neighbors, we can whisper easily to coordinate. I'll tell him I'm Butler and he's my master so he votes when I need to vote. If he turns out evil, I can switch masters later.
π
Storyteller
β
Grace
You chose Frank to be your master.
π
Storyteller
β
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Soldier (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Investigator (good), Alive - David: Librarian (good), Alive - Eve: Spy (evil), Alive - Frank: Imp (evil), Alive - Grace: Butler (good), Alive - Heidi: Slayer (good), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Heidi
β
Alice
,Grace
Hey neighbors! Day 1, just getting started. Have you heard anything interesting from others yet? I have a role I'd rather share privately once we build some trust. What are your thoughts on how we should approach today?
π§
Start building alliances and gathering information on Day 1. Whispering to my neighbors to establish trust and exchange role claims before the nomination phase.
π€
Charlie
β
Bob
,David
Hey, I'm the Investigator, but something weird happened - I got no information on Night 0. I should have learned that 1 of 2 players is a Minion, but I got nothing. This could mean I'm the Drunk, or something else is going on. What have you two learned?
π§
I need to share my unusual situation with trusted neighbors to get their perspective and start gathering information. Being transparent about getting no info as Investigator might help others trust me and share their own info.
π€
Grace
β
Heidi
Hey Heidi! Nothing too interesting yet, still early. I'm cautious about sharing my role publicly but I'm open to sharing privately once we build some trust. What's your general approach for today? Also, have you spoken to Frank at all?
π§
Heidi reached out as a neighbor. I should engage to build a potential alliance and gather info. As Butler, I need allies since my vote is restricted. I'll share cautiously without revealing my full role yet.
π€
Frank
β
Eve
Hey Eve, I am going to bluff Chef and say my number is one. That points to an evil adjacent pair, but we can push it onto someone else. What are you planning to claim, and who do you want pushed for day one?
π§
Coordinate bluffs and a consistent Chef number, and align on a D1 narrative and likely execution target while keeping Eve off my bluff role.
π€
Alice
β
Heidi
Hey Heidi! Nice to connect with a neighbor. Nothing concrete yet, it's still early. I'm still feeling things out before sharing too much. What's your general approach - are you the type to share roles early or play it close? I'm cautious but open once trust builds.
π§
Respond to Heidi's outreach to build a neighborly alliance while keeping my true role hidden for now. Gathering info from neighbors is crucial on Day 1.
π€
David
β
Charlie
,Bob
Thanks for sharing, Charlie. That's really interesting. I'm the Librarian, and on Night 0 I learned that either Eve or Charlie is the Drunk. If you got no info as Investigator, that strongly suggests you are the Drunk - you think you're the Investigator, but you have no real ability, so you get no information. That would mean Eve is not the Drunk. What do you think about this?
π§
Charlie's claim of being Investigator with no info is very consistent with being the Drunk, which matches my Librarian info. I should share my information with Charlie and Bob to help coordinate and solve this puzzle.
π€
Bob
β
David
Hey David, thanks for sharing that. I'm the Washerwoman, and on Night 0 I learned that either Frank or Eve is the Empath. This lines up really well with your info - if Charlie is the Drunk, then Eve is not the Drunk, and Eve could indeed be the Empath. That would mean Frank is not the Empath. I'm leaning toward Charlie being the Drunk since they got no information. Have you heard anything from Eve or Frank yet?
π§
David shared useful info with me, and his Librarian claim is consistent with Charlie being the Drunk and Eve potentially being the Empath (which matches my Washerwoman info). I should share my info with David to cross-verify and build trust, while being cautious not to reveal everything too widely.
π€
Eve
β
Frank
I saw the full setup. Alice is Soldier, Bob Washerwoman, Charlie Investigator, David Librarian, Grace Butler, Heidi Slayer. Your Chef one is actually true but do not tunnel on neighbors. I will bluff Fortune Teller and keep giving you solid no results. I suggest we kill Heidi night one and push suspicion onto Charlie or David if needed.
π§
Coordinate with Frank: give him exact roles, adjust his Chef bluff, pick night kill and day push, and set my public bluff to protect him.
π€
Heidi
β
Alice
,Grace
Thanks for being open, both of you. I think playing it cautious on Day 1 is smart. I will say this much - I have a role that gives me some agency but no direct information, so I am really relying on what others can share to help figure things out. Grace, I have not spoken to Frank yet. Is there a reason you ask about him specifically? Alice, have you noticed any pairs whispering a lot together? That could hint at coordinated evil players.
π§
Continue building trust with neighbors, gently probe for role information, and start expanding my network. Keep my Slayer identity hidden to avoid being night-killed.
π€
Charlie
β
David
,Bob
David, that's a strong lead. If you're the real Librarian and sober, then me being the Drunk would explain everything - I think I'm the Investigator but I'm actually just a useless Outsider getting no info. That means Eve is not the Drunk. But I have to consider you might be lying or poisoned too. Can either of you verify David's claim somehow? Also, has anyone else claimed Librarian? If nobody contradicts it, that's a good sign.
π§
I need to process David's information carefully. His claim that I might be the Drunk explains my lack of info, but I can't blindly trust him. I should acknowledge the possibility while also probing for verification of his claim.
π€
Grace
β
Heidi
,Alice
No special reason about Frank, just curious since he's one of my neighbors and I hadn't heard much from him yet. Heidi, when you say your role gives you agency but no direct info, that's helpful context - sounds like maybe a protective role or something similar? Alice, any thoughts on who we should be paying attention to? I'm trying to figure out who has information-gathering roles so we can start piecing things together.
π§
I need to respond to Heidi's question about Frank without revealing I'm the Butler (since that exposes my master link). I should deflect casually and continue building trust with my neighbors while gathering information.
π€
Frank
β
David
Hey David, I am planning to come out as Chef. My number is one. Curious what you are and whether your info points at any pair yet. I am trying to avoid tunneling too hard on neighbors without more.
π§
Build trust with David by claiming Chef and eliciting his info, so I can steer public discussion away from the Eve-Frank adjacency and set up a mis-execution target.
π€
Alice
β
Heidi
,Grace
Heidi, your role description sounds similar to mine actually. I also have a role that gives me some protection or agency but no direct information to share. So we're in the same boat of relying on others for info. As for pairs whispering a lot, I've noticed Charlie, Bob, and David seem to be in a tight whisper chain together. That's three people exchanging a lot privately, which could be good coordination or something to watch. Grace, what have you heard from your other neighbors?
π§
Continue building trust with my neighbor group (Heidi and Grace). Hint at having a similar non-information role to Heidi to establish rapport without fully revealing I'm the Soldier. Also ask about the Charlie-Bob-David cluster since their frequent whispering is noteworthy.
π€
David
β
Frank
Hey Frank, thanks for reaching out. I'm the Librarian, and on Night 0 I learned that either Eve or Charlie is the Drunk. Charlie claims Investigator but got zero information, which strongly points to Charlie being the Drunk. If that's the case, Eve is not the Drunk and could be the Empath - Bob claims Washerwoman and got that either Eve or Frank is the Empath. So we might have Eve as Empath and you as Chef. Your 1 pair matches 1 Minion plus 1 Demon sitting together. Who are your neighbors?
π§
Frank reached out to me claiming Chef with 1 pair. I should share my Librarian info with him to build trust and cross-reference information. This helps verify his claim and strengthens our good team coordination.
π€
Bob
β
Eve
Hey Eve, I'm the Washerwoman. On Night 0 I learned that either you or Frank is the Empath. I'm trying to figure out which one of you it is. David has claimed Librarian and says either you or Charlie is the Drunk, and Charlie claims Investigator but got no info, suggesting Charlie is the Drunk. If Charlie is the Drunk, then you're not, which would fit with you being the Empath. What role are you claiming? Have you heard anything from Frank?
π§
I need to find out what Eve claims since she's central to my Washerwoman info. If Eve claims Empath, it confirms the logical chain with David and Charlie. This helps me identify trustworthy players and narrow down the Demon.
π€
Eve
β
Bob
I am going to claim Empath. Your Washerwoman ping makes sense to me. I do not get my first number until tonight. If Charlie is saying Investigator but got no info, that does not add up, so I am wary of Charlie and also Davidβs Drunk story.
π§
Claim Empath to match Bobβs Washerwoman, build trust, and highlight David/Charlie mechanical inconsistencies so town spends Day 1 on them instead of Frank.
π€
Heidi
β
Alice
,Grace
I'm getting concerned about Charlie, Bob, and David. They've been whispering in a tight chain all day - lots of back and forth between the three of them. That level of coordination from three players could be innocent info-sharing, but it's also exactly what an evil team would do to coordinate. I think we should consider nominating one of them today. Alice, does that match what you've seen? Also, Alice, you mentioned your role is similar to mine - agency without info. Are you comfortable sharing...
π§
Share my suspicion about the tight Charlie-Bob-David whisper chain with my trusted neighbors before nominations start. This helps coordinate our votes and establishes our group as a working alliance for Day 1.
π€
Charlie
β
Eve
,Frank
Hey Eve and Frank, I need to check something. David claims to be the Librarian and says he learned that either Eve or Charlie is the Drunk. Since I'm Charlie and I claimed Investigator but got no info, David thinks I'm the Drunk. Eve, what role do you have? And Frank, what have you heard from others? I'm trying to figure out if David's claim is legitimate.
π§
I need to verify David's claim by checking with Eve and others. If Eve corroborates or contradicts, that helps me figure out if I'm really the Drunk or if David is lying. Time is running out so I need to act fast.
π€
Grace
β
Heidi
,Alice
Before nominations, let me share something. I'm cautious but I trust you both enough to say this: I have a role that's somewhat restrictive rather than empowering. It limits my options in a specific way. I'd rather not say more publicly yet. As for Charlie, Bob, and David - that whisper chain is concerning. Have either of you been able to get any concrete claims from them? Also, I think we should try to talk to Eve or Frank to get more perspectives before we commit to a nomination. Alice, can yo...
π§
It's the last tick before nominations. I need to push for concrete information from Heidi and Alice, and also try to get intel from someone outside my current circle (like Eve or Frank) to avoid being in an echo chamber.
π€
Frank
β
Charlie
Hey Charlie. I am planning to claim Chef, and I got one. David told me he is Librarian and that either you or Eve is the Drunk, which would explain your zero info. That does clash with anyone claiming Butler though, so I think there is a lie somewhere. What is Grace claiming to you?
π§
Answer Charlie while seeding a Grace versus David contradiction, keeping attention off the obvious Eve-Frank adjacency that my Chef 1 could reveal.
π€
Alice
β
Heidi
,Grace
Heidi, you asked if I'm comfortable sharing - yes, I trust you both enough. I'm the Soldier. I can't be killed by the Demon at night. So I'm safe to be a reliable voice throughout the game. That's why my role sounded like yours, Heidi - agency without info. Grace, your role being restrictive... that sounds like it could be Butler? As for the Charlie-Bob-David chain, I haven't gotten any concrete claims from them. I agree we should talk to Eve or Frank before deciding on a nomination. What have y...
π§
I want to build trust with Heidi and Grace by revealing my role (Soldier), which is low-risk since the Demon can't kill me anyway. This solidifies our alliance and lets us coordinate before nominations. I should also address Heidi's question about sharing roles and Grace's question.
π€
David
β
Eve
Hey Eve, I'm the Librarian and I learned that either you or Charlie is the Drunk. Charlie claims Investigator but got no information at all, which strongly suggests he's the Drunk. Bob claims Washerwoman and got that either you or Frank is the Empath. So the picture forming is you as the Empath and Charlie as the Drunk. Can you confirm? What role are you claiming?
π§
I need to talk to Eve directly since she's the other player in my Librarian info. If she claims Empath, that confirms Charlie is the Drunk. If she claims something else, I need to reassess.
π€
Bob
β
David
Hey David, update for you. Eve just whispered me claiming Empath. She says my Washerwoman ping makes sense to her and she gets her first read tonight. But she's wary of both Charlie and your Drunk story. So we have Eve claiming Empath, which fits my info, and your Librarian info pointing to Charlie as Drunk. If both of us are truthful and sober, the puzzle fits together. But Eve being suspicious of you is a yellow flag - what did she say to you? Also, has Frank said anything to you? My info invo...
π§
Share Eve's Empath claim with David to cross-reference with his Librarian info and coordinate our reads before nominations. This helps verify the consistent story and plan our next steps.
π€
Eve
β
Charlie
I am planning to claim Empath, and Bobβs Washerwoman info that it is me or Frank fits. I do not get a number until tonight. David told me the same thing he told you about one of us being the Drunk, so right now I think you being the Drunk explains your missing Investigator info.
π§
Keep Charlie from outing his true Investigator info, reinforce the Drunk suspicion on him, and steer the day toward executing Charlie instead of pressuring Frank or Heidi.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
Alice
β
All
Hey everyone, nominations are open so let me share some thoughts. I'm the Soldier - I can't be killed by the Demon at night, so I'll be around for the long haul. The thing that's stood out to me today is how much Charlie, Bob, and David have been whispering together. That's a lot of private coordination between three players. Can any of you share what you've been discussing? I think we should nominate one of them to get some information on the table.
π§
Share my Soldier claim publicly to establish credibility, flag the suspicious whisper chain between Charlie/Bob/David, and push for a nomination to get information from voting patterns.
βοΈ
Frank
β
David
I want to nominate David. He is claiming Librarian saying either Eve or Charlie is the Drunk, but we already have Grace claiming Butler. That is a big Outsider count clash unless there is a Baron world, so I think David is the cleanest place to pressure today.
π§
Create a D1 executable suspect using the Outsider-count contradiction, aiming to remove a strong good player and redirect suspicion away from Eve and me.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Frank, I understand the concern about Outsider count, but that's not a reason to execute me on Day 1. First, I haven't confirmed Grace's Butler claim myself. If Grace is lying or mistaken, there's no clash at all. Second, if Grace is genuine Butler, a Baron would add two extra Outsiders, making three total - so Butler plus Drunk plus another Outsider fits perfectly. Your own Chef number of one is consistent with either scenario since Baron doesn't change the evil player count. My Librarian info ...
π§
Defend myself against Frank's nomination by explaining that Grace's Butler claim doesn't contradict my Librarian info - either Grace is lying, or there's a Baron adding Outsiders. Urge people not to execute me on Day 1 based on incomplete reasoning.
β
Alice
Alice waits.
π§
Day 1 execution based solely on Outsider count concerns is premature. David's defense about Baron world is valid. Frank's Chef info of 1 is consistent with both scenarios. I should not vote to execute a possible Townsfolk on thin evidence. Better to gather more info on future days.
β
Frank
Frank raised their hand
π§
Push a Day 1 mis-execution on a credible info role while framing it as an Outsider-count logic issue, reducing town coordination going into Night 1.
π¬
Charlie
β
All
I want to share my perspective before we vote. I'm the Investigator and I got zero information last night, which is unusual. David told me he's the Librarian and learned either Eve or I could be the Drunk - if I am the Drunk, that explains my missing info. The Outsider count concern Frank raised is worth discussing, but executing David on Day 1 over it seems hasty. A Baron world explains three Outsiders perfectly, and we haven't even verified Grace's Butler claim yet. Let's get more information ...
π§
Share my perspective as the Investigator who got no info, explain why I think Day 1 execution of David is premature, and suggest we need more info before acting on Outsider count concerns.
β
Heidi
Heidi waits.
π§
Day 1 execution on an Outsider count clash is premature. David's defense about Baron world is valid. Charlie claiming zero Investigator info is actually more suspicious - that's consistent with being the Drunk but also could be a lying evil player. I should withhold my vote and gather more info before committing to a Day 1 kill.
β
Grace
Grace waits.
π§
Day 1 execution of David based solely on outsider count concerns is premature. David's Baron world explanation is valid, and Charlie's zero Investigator info actually supports David's Drunk ping on Charlie. I should not vote for David today.
β
Bob
Bob waits.
π§
David's Librarian info is consistent with Charlie being Drunk (explains zero Investigator info), and Eve claiming Empath matches my Washerwoman ping. The Baron world explains Outsider count. Voting David on Day 1 is premature - the information actually coheres well. I should not vote for David.
π¬
Eve
β
All
I am not voting David here. The Outsider count argument is not enough for a Day one kill, and Baron worlds exist. I would rather wait for a night of info and then revisit, or look at why Charlie got no Investigator info.
π§
Avoid piling votes with Frank, keep David alive to support my Empath bluff and keep heat off Frank; look like a cautious good player.
β
David
David waits.
π§
Only Frank has voted for me, and 4 votes are needed. Eve, Charlie, and others seem opposed to a Day 1 execution of me. There's no need to speak further or panic - I should wait and let the vote fail safely.
π¬
Alice
β
All
I'm not voting for David today. Here's my reasoning. If David is telling the truth as Librarian, then either Eve or Charlie is the Drunk. Charlie just said they got zero Investigator info, which is exactly what being the Drunk would cause. So David's claim actually lines up with Charlie's experience. As for the Outsider count, a Baron world easily explains three Outsiders. Killing our potential Librarian on Day One over a theory about Outsider counts seems like a mistake. I'd rather see what hap...
π§
I should not vote for David on Day 1 - the case is weak and Baron worlds explain everything. Charlie getting no Investigator info actually supports David's Librarian claim. I want to encourage deeper analysis before any execution.
β©οΈ
Frank
Frank lowered their hand
π§
Back off the vote to look reasonable, reduce heat from being the only voter, and keep David alive to maintain confusion while we remove stronger threats at night.
β
Charlie
Charlie waits.
π§
Voting David on Day 1 based on Outsider count speculation is premature. His Librarian claim is consistent with my missing info. Better to wait for night actions and more information before making execution decisions.
β
Heidi
Heidi waits.
π§
David's Librarian claim is consistent with Charlie getting no Investigator info. A Baron world explains the Outsider count. Day 1 execution on thin evidence risks killing a good player. I should not vote for David.
π¬
Grace
β
All
I want to confirm publicly that I am the Butler. Alice guessed it from my hint, and it's important for the Outsider count discussion. If David is truthful as Librarian and Charlie got zero Investigator info, that strongly suggests Charlie is the Drunk - there should always be a Minion for the Investigator to find. That means three Outsiders - me, the Drunk, and likely one more - which only works in a Baron world. I don't think we should execute David today over this. Instead, let's focus on veri...
π§
I need to confirm my Butler role publicly to help the town evaluate Outsider counts, and highlight that Charlie getting zero Investigator info is a critical clue - it either means they're the Drunk or they're evil lying about their role.
β
Bob
Bob waits.
π§
The vote against David seems unlikely to pass - Frank lowered his hand and multiple players spoke against it. No need to reveal my Washerwoman info publicly on Day 1. Waiting preserves my safety while the group makes the right call to not execute David.
π¬
Eve
β
All
I agree we should not execute David today. His Librarian claim actually explains why Charlie had no Investigator info. If we execute anyone soon, I would rather pressure Charlie tomorrow, because either he is the Drunk or he is lying.
π§
Hold my public line of not voting David, sound reasonable, and seed that Charlie is the better pressure target later while keeping Frank less suspected.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 4 vote threshold.
π
Storyteller
David did not receive enough votes (0/4).
β
David
David waits.
π§
It's the last tick of nomination phase on Day 1. The vote against me failed, and most players agree we should wait for night info. No point forcing a Day 1 execution with minimal info. Let the night actions provide more data.
π¬
Alice
β
All
So no execution today, which I think is fine. We got a lot of information. Here's where I'm at. Charlie's zero Investigator info lines up with being the Drunk, and David's Librarian claim supports that. If Charlie is the Drunk, they're good, just misinformed. But if Charlie is lying about being Investigator, that's a major red flag. Tomorrow we need to figure out which it is. Bob, you've been quiet all day - I'd like to hear a role claim from you. Eve, same thing. We also need to verify whether ...
π§
Summarize the day's findings and set up priorities for tomorrow. We didn't execute anyone today which is fine - we gained valuable information. Need to focus on resolving the Charlie situation and getting claims from Bob and Eve.
π¬
Frank
β
All
I am fine with no execution today. I am still on Chef with a one, so there is at least one adjacent evil pair somewhere. On the Outsider count, I agree we should not lock in a Baron story yet, but Grace being Butler does make Charlie being the Drunk feel plausible. Bob, if you are Washerwoman, please share your two names when you are ready, because that will help tomorrow.
π§
Stabilize the no-execution outcome, reinforce my Chef bluff, and keep suspicion flexible (Charlie or David) while avoiding prompting Heidi to use Slayer before I kill her.
π¬
Charlie
β
All
So I want to address the elephant in the room - me. I genuinely got zero Investigator info. The Drunk theory is very plausible and I accept that. But I want to flag another possibility - if I am actually the sober Investigator, then someone is poisoning me, which means we have a Poisoner as our Minion, not a Baron. That changes the whole Outsider count discussion. Tomorrow, Eve, if you are the Empath, your read on your neighbors could help verify my alignment. If I read as good to you, that supp...
π§
I need to publicly address the suspicion around me. I should acknowledge the Drunk theory is plausible but also point out alternative explanations. I should also suggest ways to verify my alignment going forward, like having the Empath read me or other mechanical checks.
π¬
Heidi
β
All
I agree with no execution today. We have good information to work with. Bob, you have been very quiet and we need a role claim from you before tomorrow. Eve, same thing. I am holding a townsfolk role that I will share when the time is right. For now, let me say this: Charlie being the Drunk is the cleanest explanation for zero Investigator info, but the Poisoner possibility Charlie raised is worth keeping in mind. Tomorrow we need Empath reads, Bob's claim, and Eve's claim to narrow things down.
π§
With only 1 tick left, a nomination would be too rushed. I should speak to push for information before the day ends, particularly pressing Bob and Eve for claims, and position myself for productive discussion tomorrow.
β
Grace
Grace waits.
π§
The group consensus is no execution today, and we only have 1 tick left. David's nomination already failed. Nominating someone new this late with no discussion would be counterproductive. Best to wait and let the day end naturally, preserving focus for tomorrow when we'll have more info from Bob, Eve, and night abilities.
π¬
Bob
β
All
Alright, I've been quiet but I think it's time to share. I am the Washerwoman. My starting info is that either Frank or Eve is the Empath. Eve has already privately claimed Empath to me, which lines up perfectly with my ping. So I am fairly confident Eve is our Empath. Frank, if you are also the Empath, now is the time to say so. Otherwise, this confirms Eve's claim mechanically.
π§
It's the last tick of Day 1 and multiple players are demanding I claim. I need to share my Washerwoman info now before the day ends, otherwise I look evasive and suspicious. Eve already claimed Empath to me privately, so sharing my ping publicly confirms her.
π¬
Eve
β
All
Yeah, I will claim Empath publicly. Bob is right, I told him that in whispers and his Washerwoman info matches. I will have my first Empath number tomorrow morning, and that should help with the Charlie drunk versus poisoning question. Heidi, if you are holding a townsfolk role, I would like you to share it tomorrow early so we can line everything up.
π§
Lock in my Empath bluff using Bobβs Washerwoman confirmation, set up tomorrowβs read, and redirect suspicion away from Frank while keeping options to push Charlie or another good player.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Frank
Frank made a choice.
π§
Remove the most immediate anti-demon threat (likely Slayer) while keeping town's attention on the Outsider-count and Charlie-versus-David argument.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
Frank
You chose to kill Heidi.
π
Storyteller
β
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
π―
Grace
Grace made a choice.
π§
Eve is the most mechanically verified good player - her Empath claim was privately made to Bob before he revealed his Washerwoman info, creating strong cross-verification. As Empath, she'll have informed reads to guide voting. Best master for Day 2.
π
Storyteller
β
Grace
You chose Eve to be your master.
π
Storyteller
β
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Soldier (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Investigator (good), Alive - David: Librarian (good), Alive - Eve: Spy (evil), Alive - Frank: Imp (evil), Alive - Grace: Butler (good), Alive - Heidi: Slayer (good), Dead
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
π€
Alice
β
Eve
Eve, did you get an Empath reading last night? That info is crucial right now. Also, did Heidi share anything with you before she died? She might have been the Ravenkeeper and gotten info on her killer.
π§
Heidi died at night and I need to coordinate with Eve who should have Empath info from Night 1. This is critical for narrowing down the Demon. I also want to find out if Heidi was a Ravenkeeper with death info.
π€
Heidi(Ghost)
β
Alice
,Grace
I need to share something important. I was the Slayer. My ability is now gone since I died night one, which really hurts us. But I still have my ghost vote for the final day. Let's talk strategy. Frank's Chef claim of 1 means the Minion and Demon are sitting next to each other. We need to narrow down who they are. What did you and Eve discuss?
π§
Share my Slayer role with trusted allies Alice and Grace so they know my ability is gone but I can still help with info and my ghost vote. Coordinate strategy for finding the Demon.
π€
Frank
β
Eve
We need your Empath to line up with my Chef one. Your neighbors are David and me, so saying you got a one can point at David while I look like the confirmed Chef. If pushed on Chef pointing at us, I will argue it could be Charlie and David.
π§
Coordinate with Eve so her Empath number and my Chef claim align to create a strong case on a good player (preferably David), keeping heat off the actual evil pair.
π€
Eve
β
Alice
Yeah, I got an Empath read last night. It was one, so one of my alive neighbors is evil. Heidi did not tell me anything before she died, and she did not reach out to me privately.
π§
Lock in an Empath number that protects Frank, feeds existing Drunk/Outsider confusion, and answers Alice quickly to build trust while giving no real Heidi info.
π€
Charlie
β
Eve
Eve, I really need your Empath reading from last night. You're my best shot at figuring out what's real here. As the Investigator, I got zero information on Night zero, which almost certainly means I'm the Drunk. David's Librarian ping matches that theory. So I have no real info to contribute - I need yours. What did you learn about David and Frank?
π§
I need Eve's Empath reading to cross-reference with other claims. If Eve reads 0 on David/Frank, they're likely both good. If 1, one is evil. This helps narrow the Demon/Minion. As likely-Drunk Investigator, I must rely on others' mechanical info.
π€
Grace
β
Heidi(Ghost)
,Alice
Thanks Heidi. I agree with your read on Frank's Chef info - one adjacent evil pair narrows things down. Let me share my analysis. The adjacent pairs among living players are: Alice-Bob, Bob-Charlie, Charlie-David, David-Eve, Eve-Frank, Frank-Grace, Grace-Alice. Since I'm good and Alice claims Soldier, we can likely eliminate Grace-Alice. That leaves the evil pair in one of the other adjacent slots. David's Librarian ping says Eve or Charlie is the Drunk. If Charlie is the Drunk Investigator, tha...
π§
Heidi (dead, likely good) asked me about strategy and what Eve and I discussed. I should share my analysis of the Chef info to help narrow down the evil pair, and ask for her input. Alice is included in the whisper so she can coordinate too.
π€
Bob
β
Eve
Eve, what was your Empath reading last night? I really need that info. Who are your neighbors again - Alice and David? Your reading could help us figure out who is evil.
π§
Need Eve's Night 1 Empath reading urgently. Her neighbors are likely Alice and David based on seating. Her reading of how many evil neighbors could help identify the Demon or Minion.
π€
David
β
Eve
Eve, what was your Empath reading last night? Your neighbors are me and Frank. Since I'm good, your number tells us about Frank's alignment, which is huge for narrowing down the Demon. Also, has anyone shared what Heidi's role was?
π§
Eve's Night 2 Empath reading is critical - her neighbors are me and Frank. If she reads 0, Frank is likely good. If she reads 1, Frank may be evil. This info helps narrow the Demon and verify Charlie's alignment.
π€
Alice
β
Eve
,Heidi(Ghost)
Eve, your Empath reading of 1 is huge. It means David or Frank is evil. Combined with Frank's Chef claim of 1 adjacent evil pair, we can narrow this down. If David is evil, the adjacent evil pair is likely Charlie-David. If Frank is evil, the pair is likely Frank-Grace. Heidi, since you were the Slayer, we've lost that tool. Your ghost vote will be crucial. I'm the Soldier so the Demon can't kill me at night - I'll be here to help solve this. Eve, do you trust David or Frank more based on your c...
π§
Share critical analysis with Eve: her Empath reading of 1 means David or Frank is evil. Combined with Chef=1 (one adjacent evil pair), this narrows suspects significantly. If David is evil, the pair is likely Charlie-David. If Frank is evil, the pair is likely Frank-Grace. Need to coordinate to figure out which scenario is correct.
π€
Heidi(Ghost)
β
Alice
,Grace
Alice, great info from Eve. If her Empath reading is 1, then David or Frank is evil. That's our key lead. But here's my concern - I've noticed Frank, Charlie, Bob, AND David all whispered to Eve today. Why is everyone funneling info to one player? If Eve is evil, she's gathering all our intel. If Eve is the Spy faking Empath, her reading of 1 is fake and designed to frame David or Frank. We need to verify Eve somehow. Grace, can you think of any way to test Eve's claim? Also, between David and F...
π§
Respond to Alice's whisper with analysis. Eve's Empath reading of 1 is critical - David or Frank is evil. Need to coordinate with allies on whether to push for David or Frank execution, and note that many players whispering to Eve is suspicious.
π€
Frank
β
Alice
I still think David is the cleanest pressure execute. His Librarian creates the whole Drunk and extra Outsider mess, and it conveniently points at Eve. If we kill David and he is lying, great. If he is real, we learn a lot fast.
π§
Steer Alice toward executing David or Charlie instead of scrutinizing the Frank-Eve adjacency implied by my Chef one and Eve's Empath claim.
π€
Eve
β
Charlie
,Bob
My Empath read N1 was one. My alive neighbors are David and Frank, so one of them is evil. Frank has felt consistent and testable, but David naming me or Charlie as Drunk feels like a convenient escape hatch. I am leaning David for today.
π§
Reinforce my Empath bluff, correct neighbor confusion, and steer Charlie and Bob toward executing David instead of Frank.
π€
Charlie
β
Eve
Eve, I've been thinking through the spatial logic here and something important clicked. If you're a real Empath, one of David or Frank is evil. But Frank's Chef claim of one means the two evil players sit next to each other. David's neighbors are me and you - both good. So if David is the Minion, who's the Demon sitting next to him? Nobody. That breaks Chef equals one. So either Frank is lying about Chef, or Frank himself is the evil one. If Frank is evil, then Frank and Grace sit together - tha...
π§
Eve's Empath=1 is our strongest lead. I need to work through the spatial logic of Chef=1 with her to narrow down suspects. The contradiction between David being evil and Chef=1 requiring adjacent evil pair is crucial to explore.
π€
Grace
β
Heidi(Ghost)
,Alice
Heidi, great points about Eve. Here's a key deduction: if Eve IS a genuine Empath with reading 1, then David or Frank is evil. Now combine that with Frank's Chef claim of 1 adjacent evil pair. If FRANK is the evil one, his living neighbors are Eve and me. Eve is good in this scenario, and I know I'm good. So no evil player is next to Frank, meaning Chef would show 0 - contradicting Frank's claim! Therefore, if Eve is genuine, DAVID must be evil, and his evil neighbor must be Charlie. That gives ...
π§
Share my critical logical deduction with Heidi and Alice: if Eve is genuine Empath, the only way both her reading and Frank's Chef info can be true is if David+Charlie are the evil pair. This narrows suspects significantly and addresses Heidi's question about verifying Eve.
π€
Bob
β
Eve
Eve, here's my analysis. I confirmed you as Empath from my Washerwoman ping. So David's Librarian claim that you or Charlie is Drunk is very suspicious, since I know for a fact you are the real Empath. If David were a truthful Librarian, his info should only point to Charlie as Drunk. But an evil player would want to cast doubt on you, our confirmed info role. Combined with your Empath read of 1 pointing at David or Frank, I think David is the more likely evil. He could also be the Poisoner, whi...
π§
Eve is my confirmed ally. I need to share my analysis that David seems more likely evil since he's trying to discredit the confirmed Empath (Eve). Coordinating with Eve on who to nominate today is critical for good team victory.
π€
David
β
Heidi(Ghost)
Heidi, I'm sorry you were killed. What was your role? Your information could be critical for the town right now. Did you have any useful info before you died?
π§
I need to find out Heidi's role since she died and it's still undisclosed. Her role claim could help solve the puzzle. I'll ask Heidi directly and also ask Alice who seems to have been whispering with Heidi.
π€
Alice
β
Grace
Grace, your deduction is brilliant IF Eve is genuine. But Heidi raised a valid concern - Eve is receiving whispers from Frank, Charlie, Bob, AND David. If Eve is the Spy faking Empath, her reading of 1 is designed to frame David. How can we verify Eve? One thought: Bob's Washerwoman ping said Frank or Eve is the Empath. If Bob is lying, that's suspicious. If Bob is truthful, Eve claiming Empath is consistent. But what if Eve is the Spy and Bob's info is genuine (Frank is the real Empath)? Can yo...
π§
Grace made a strong deduction but it depends on Eve being genuine. I need to discuss the Eve-is-evil scenario with Grace and figure out a verification plan before nominations. If Eve is Spy, we'd be executing an innocent David.
π€
Heidi(Ghost)
β
Alice
,Grace
Grace, that deduction is brilliant. If Eve is genuine, David MUST be evil because Frank can't be the evil one without contradicting his own Chef claim. So David is our target. But here's a critical question: is David the Demon or the Minion? If Charlie is Scarlet Woman and David is the Demon, executing David at 7 alive just passes the Demon to Charlie. We'd need to figure out which one to hit first. Charlie claiming zero Investigator info is suspicious either way - could be Drunk, or could be Mi...
π§
Grace's deduction is strong: if Eve is genuine, David must be evil. I need to coordinate with my alliance to push for David's nomination today. I should also flag the Scarlet Woman risk - if Charlie is SW, executing David at 7 alive would pass the Demon to Charlie. We need to decide whether to target David or Charlie.
π€
Frank
β
Bob
Hey Bob, your Washerwoman ping makes me think at least one of me or Eve is telling the truth, and I think it is Eve. If Eve says her Empath number points at David, I am very happy executing David today to cut through the Drunk mess.
π§
Get Bob publicly leaning toward executing David or Charlie, and treat Eve as confirmed-ish via his Washerwoman, protecting my minion and my Chef bluff.
π€
Eve
β
Alice
,Bob
I think the clean path today is David. His Librarian info naming me as possible Drunk conflicts with your Washerwoman pointing at me as Empath, and my read was one on David or Frank. If Chef one is right, the adjacent evil pair can simply be Charlie and David, since Charlie already thinks he might be Drunk. I would not rush Frank yet.
π§
Steer town onto executing David and away from Frank; pre-empt Charlieβs seating logic by offering a coherent Charlie-David adjacent-evil world that still fits my Empath1.
π€
Charlie
β
Eve
Eve, let me finish my thought. If Frank is evil, then Frank and Grace sit next to each other - that satisfies Chef equals one perfectly. Grace claims Butler, but what if Grace is actually the Demon hiding behind an Outsider claim? The full picture: David is the real Librarian who correctly identified me as the Drunk, Bob confirmed you as Empath, Alice is Soldier, and the evil pair is Frank and Grace sitting side by side. I think we should nominate Frank today. What do you think?
π§
Share my completed spatial logic analysis with Eve to coordinate against Frank. The seating arrangement proves Frank is the evil one, not David, because David's neighbors are both good while Frank sits next to Grace who could be the Demon.
π€
Grace
β
Alice
,Heidi(Ghost)
Alice, great question about verifying Eve. Here's a key point: I chose Eve as my Butler master last night, meaning today I can ONLY vote if Eve votes. If Eve is evil, she could refuse to vote and silence my vote. That's a vulnerability I didn't foresee. Tonight I'll choose a different master. For verification: if we execute someone today and Eve reports her Empath reading tomorrow, consistency would support her claim. But the Spy could fake consistency too. Here's my strategic concern: if Davi...
π§
Respond to Alice's question about verifying Eve, share the Butler vulnerability (I must vote with Eve today), and propose a nomination strategy for today. We need to coordinate before nominations begin.
π€
Bob
β
Alice
,Grace
Alice and Grace, I want to make the case for David today. I am the Washerwoman and my starting info was that either Frank or Eve is the Empath. Eve has confirmed Empath, so I know for a fact she is good and real. David claims Librarian saying Eve or Charlie might be Drunk, but since I mechanically confirmed Eve as Empath, David's info is provably false. That makes David very likely evil. Eve's Empath read of 1 also points to David. Can I count on your votes for David?
π§
Solidify coalition against David before nomination phase. David's claim conflicts with my hard Washerwoman info, and Eve's Empath read supports David being evil. Need to ensure we have votes to execute David today.
π€
David
β
Alice
Alice, do you know what Heidi's role was before she died? Her information could be really important right now. Also, has Eve shared her Empath reading from last night? Since her neighbors are me and Frank, and I'm good, that reading directly tells us about Frank's alignment. That's our biggest lead for finding the Demon.
π§
Alice seems well-connected through whispering with Heidi's ghost and others. I need to find out Heidi's role and Eve's Empath reading to determine Frank's alignment and narrow down the Demon.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Frank
β
David
I want to execute David today. His Librarian info is the root of the whole Drunk and outsider count tangle, and it conveniently points at Eve or Charlie. If he is telling the truth we learn a lot, and if not, we remove a liar.
π§
Get a decisive execution that either removes an evil (rare) or, more likely, kills a strong good info role while making it look like a logical test, keeping me and Eve off the block.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Frank, nominating me makes no sense for the town. I am the real Librarian, and my information is genuine. Eve or Charlie is the Drunk, and Charlie claiming Investigator with zero info strongly points to him being the Drunk Investigator. You want to execute the person who provided the info that started this whole discussion? That helps evil, not good. If I die, you lose a verified info role. The focus should be on resolving Charlie's claim, not killing me.
π§
Defend myself against Frank's nomination. I am the real Librarian with genuine info. Voting me out removes a verified info role and helps evil. I need the town to see Frank's push is suspicious.
β
Frank
Frank raised their hand
π§
A yes vote pushes through a likely misexecute, weakening good coordination and protecting me and my minion by keeping the town focused on the Drunk mess.
π¬
Charlie
β
All
Everyone, please don't vote for David. Here's the key logic: Eve's Empath read of 1 means one of her neighbors, David or Frank, is evil. If David were evil, his neighbors are me and Eve - both good players. That means no adjacent evil pair forms around David. But Frank claims Chef equals 1, meaning exactly one pair of evil players sit next to each other. If David is evil, there's no way to make Chef equal 1 work because the Demon would also need to be adjacent to David, and neither of us is. But...
π§
Explain to the group why voting for David is wrong - spatial logic proves David can't be the evil one since his neighbors are both good, breaking Chef=1. Frank is the real suspect.
π¬
Grace
β
All
Charlie, your defense of David has a big hole. You say if David is evil, neither of his neighbors can be evil, so Chef can't equal one. But you ARE David's neighbor. If David is evil and you are also evil, you're an adjacent evil pair, and Chef equals one works perfectly. You're essentially arguing you can't be evil to prove David is good - that's circular. The simpler read: Bob hard-confirms Eve as Empath, so David's Librarian info is false, making David very likely evil. And your zero-info Inv...
π§
Charlie's defense of David uses circular logic - he assumes he himself is good to prove David can't be evil. I need to publicly point out this flaw so the town sees through it. This helps identify David (and possibly Charlie) as evil.
β
Heidi(Ghost)
Heidi raised their hand
π§
Grace's logic is strong: Bob confirms Eve as Empath, so David's Librarian claim is false, making David evil. Charlie's circular defense confirms this suspicion. Even if David is Demon with Charlie as Scarlet Woman, executing David reveals his alignment and we can pursue Charlie tomorrow. I should use my ghost vote to help execute David.
β
Bob
Bob raised their hand
π§
David's Librarian info is provably false since I hard-confirmed Eve as Empath. Eve's Empath read of 1 also implicates David. Grace's analysis showing Charlie's circular defense further supports David being evil. I must vote to execute David.
β
Alice
Alice raised their hand
π§
The evidence strongly points to David being evil. Bob's Washerwoman hard-confirms Eve as Empath, making David's Librarian claim false. Eve's Empath=1 also points to David. I should vote to execute him.
β
Eve
Eve raised their hand
π§
Secure David execution to remove a strong townsfolk and protect Frank. My public Empath read supports voting this way, and it keeps town arguing about Drunk/outsider mess.
π¬
David
β
All
Grace, your argument has a critical flaw. You say my Librarian info is false because Eve is the Empath. But I never said Eve is the Drunk! I said either Eve OR Charlie is the Drunk. If Eve is confirmed as the Empath, then Charlie must be the Drunk, and my information is perfectly consistent with everything we know. There is zero contradiction. You are misrepresenting my claim to make me look evil. Think about it - if Charlie is the Drunk, everything lines up. One Outsider, no Baron, Poisoner as ...
π§
I have 5 votes against me and will be executed. I must urgently correct Grace's misrepresentation - my info says Eve OR Charlie is Drunk, not that Eve IS Drunk. If Eve is Empath, Charlie is the Drunk, and there's zero contradiction. This is the critical point that could save my life.
π¬
Frank
β
All
David, you are hand waving. If Eve is confirmed Empath, then your info hard locks Charlie as Drunk, which is a huge claim to just accept. Executing you today is clean: either we remove a liar, or we confirm a real Librarian by how the world fits tomorrow.
π§
Keep votes on David and maintain my credible Chef story; steer town to a mis-execution and keep heat off me while aligning with the majority.
π¬
Charlie
β
All
Grace, you're right that from YOUR perspective I could be evil. But from my perspective I know I'm good. Here's what matters: Eve's Empath read of 1 means exactly ONE of David or Frank is evil. If David is evil, Frank is good. Then the Demon sits nowhere near David since both his neighbors are confirmed or known good. Chef equals 1 becomes impossible. The ONLY way all the info works is if Frank is the evil one. Frank and Grace are adjacent. That's your Chef equals 1 pair. I'm not voting for Davi...
π§
The vote seems to be passing (5 hands up), but I must go on record defending David and clearly laying out why Frank is the real suspect. If David dies and flips good, my analysis becomes crucial for future days.
β
Grace
Grace raised their hand
π§
David is very likely evil. Bob confirms Eve as Empath, making David's info false. The outsider count doesn't work if David is truthful. Eve is voting, so I can vote as Butler. 5 votes already ensure execution, but my vote confirms alignment.
β©οΈ
Heidi(Ghost)
Heidi lowered their hand
π§
David's execution is already guaranteed with 5 alive votes (Frank, Bob, Alice, Eve, Grace) exceeding the 4 needed. Lowering my hand preserves my precious ghost vote for a more critical moment, likely final 3 when it has maximum mathematical weight.
π¬
Bob
β
All
Charlie, I hear your logic, but you're missing something important. David's claim being technically consistent if you're the Drunk doesn't make him good. Evil players can easily make consistent claims - they know what information is out there. What's suspicious is that David's Librarian ping specifically targets Eve, our hardest confirmed good player, and casts doubt on her. That's exactly what an evil player would want to do. And Eve's own read points at David or Frank. Combine that with my har...
π§
Address Charlie's defense of David. Charlie's logic has a flaw - even if David's claim is technically consistent, that doesn't prove he's good. Evil players make consistent claims all the time. The key point is David's info specifically casts doubt on our hardest-confirmed good player.
π¬
Alice
β
All
One important thing to watch for: if David is the Imp and Charlie is the Scarlet Woman, executing David now passes the Demon to Charlie since we have more than five alive. If David dies and no one dies tonight, that's a red flag. But the evidence against David is strong enough that we shouldn't let fear of Scarlet Woman paralyze us. If it happens, we execute Charlie tomorrow. Keep your eyes open.
π§
I should warn the group about the Scarlet Woman risk while maintaining my vote for David, since the evidence strongly points to him being evil. If SW passes the Demon, we need a plan for tomorrow.
π¬
Eve
β
All
I think we should follow through on David today. My Empath read was one, so it is David or Frank, and David is the one creating the Drunk world that conveniently clears himself. If David is good, we can reassess Frank versus Charlie tomorrow with cleaner info.
π§
Lock in David execution while keeping heat off Frank by framing it as the simplest test consistent with my Empath 1 and current claim contradictions.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
David
β
Frank
I'm the real Librarian and I'm good. Eve's Empath read of 1 means exactly one of her neighbors is evil - me or Frank. Since I KNOW I am good, Frank MUST be the evil player. Frank nominated me to kill a confirmed good info role. When I die and am confirmed Librarian, Charlie is confirmed Drunk and Frank is confirmed evil by Eve's reading. Execute Frank tomorrow, not me today.
π§
I'm about to be executed with 5 votes. I must nominate Frank because Eve's Empath reading of 1 means one of her neighbors is evil, and since I KNOW I'm good, Frank MUST be evil. Even if I die, nominating Frank puts this deduction on the record and gives the town a clear path forward tomorrow.
π
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Please do not vote me here. David is nominating out of pure self preservation, and tying the vote just muddies today. Keep David as the execution and let us use tomorrow to reassess Eve versus me with cleaner information and a night of data.
π§
Stop the tie or execution on me, keep David on the block, and preserve my cover so I can control the next night kill and misdirect tomorrow.
π¬
David
β
All
Listen everyone, this is critical. If you execute me today, here is exactly what happens tomorrow. I flip good as the Librarian. That confirms my info is real. Charlie is confirmed as the Drunk. Eve is confirmed as the real Empath. And Eve's Empath reading of 1 then PROVES Frank is evil, because I am good. You will have wasted a day killing a confirmed good info role while the evil player walks free. Vote for Frank now and save the town a day. Frank is the one Eve's Empath reading is pointing at...
π§
I need to save myself from execution. The only way is to get 5 votes on Frank to tie. I must make the strongest possible case that Frank is evil based on Eve's Empath read and my confirmed good status.
β
Charlie
Charlie waits.
π§
David is on the block with 5 votes and the evidence strongly points to him being evil. Frank is asking us not to vote for him. Voting for Frank would muddy the waters and potentially save David. The safest play is to let David's execution proceed - regardless of whether David is good or evil, his death gives us critical information to solve the game tomorrow.
π¬
Grace
β
All
David, your argument is circular. You're assuming you're good to prove Frank is evil, which is exactly what an evil player would say when backed into a corner. If you flip good tomorrow, we can reassess Frank then. But right now, the weight of evidence points at you. Don't split the vote.
π§
I must not vote for Frank since my master Eve won't vote for him. I should speak against David's self-preservation nomination and urge town to stay the course on David's execution. David's logic is circular - he assumes he's good to prove Frank is evil.
π¬
Heidi(Ghost)
β
All
Do not vote for Frank. David is nominating purely to save himself. If David flips good tomorrow, we can reassess Frank then with better information. Tying the vote now just protects a likely Demon. Let the David execution go through.
π§
Discourage voting for Frank. David's nomination is self-preservation. Executing David gives us alignment info to reassess tomorrow. Tying the vote saves a likely Demon.
π¬
Bob
β
All
Don't vote for Frank, everyone. This is a desperate last-move from David to split the vote and save himself. If we tie the vote, no one dies today, and the Demon gets another night kill. That's exactly what evil wants. We have strong evidence against David. Let the execution happen and reassess tomorrow with more info.
π§
Reinforce that voting for Frank is a mistake that could save the likely Demon David. Keep the team focused on the David execution.
β
Alice
Alice waits.
π§
Do not vote for Frank. David is on the block with 5 votes and strong evidence against him. Voting for Frank risks tying the vote (no execution) or killing a potentially good player. Let David's execution proceed and reassess tomorrow with night info.
π¬
Eve
β
All
I agree with Bob and Heidi here. Do not vote for Frank on this nomination. David is already on the block, and tying this just risks no execution today. Let David go through and we can revisit Frank tomorrow if we need to.
π§
Prevent votes on Frank to avoid a tie or execution; keep Demon safe and preserve the narrative that David is the best execution today.
π¬
Frank
β
All
If you think I am evil, the best play is still to not vote here. A tie risks no execution, and that gives the demon a free kill tonight. We already have David on the block. Please keep today clean and resolve the Frank question tomorrow.
π§
Keep votes off me to avoid execution and prevent a tie, ensuring David stays the execution target and town wastes a day on a good death or kills a minion/demon.
β
David
David waits.
π§
I am going to be executed no matter what - 5 votes on me, nobody voting for Frank. Continuing to argue looks desperate and won't change minds. My case is already on record. When I flip good Librarian tomorrow, the logical chain proving Frank is evil will be clear. Save my energy and ghost vote for the critical moment.
β
Charlie
Charlie waits.
π§
The consensus is clear - do not vote for Frank. A tie risks no execution today, giving the Demon another night kill. David is the strongest suspect. Let his execution proceed and reassess tomorrow with new information.
β
Grace
Grace waits.
π§
My master is Eve. She explicitly said not to vote for Frank, so I cannot vote even if I wanted to. The town consensus is clear - let David's execution go through. I should wait and not vote.
β
Heidi(Ghost)
Heidi waits.
π§
The consensus is clear - do not vote for Frank. A tie risks no execution, which helps only evil. David's execution should go through. I've already spoken; waiting is the best action now.
β
Bob
Bob waits.
π§
The town consensus is clear - do not vote for Frank. David's execution should go through. Voting for Frank risks a tie and no execution, which benefits evil. I've already spoken against it, so I just need to wait.
β
Alice
Alice waits.
π§
Voting for Frank would risk tying the vote and preventing any execution today, which is exactly what evil wants. Let David's execution go through and reassess Frank vs David's alignment tomorrow with night info.
β
Eve
Eve waits.
π§
Protect Frank by not voting and avoid creating a tie or execution on him; preserve the current David execution which removes a strong info role.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach the 6 vote threshold.
π
Storyteller
Frank did not receive enough votes (0/6).
π¬
Frank
β
All
I think we are done for today. Let David go through and do not create a late tie. If David is good, that does not mechanically prove I am evil, it just means we reassess with tomorrowβs information.
π§
Lock in David execution without creating new contradictions, and plant a subtle seed that tomorrow is not auto-Frank if David dies good.
π¬
David
β
All
Final words before I go. When I flip good as the Librarian, the logic chain is airtight. One, my info is real, so Eve or Charlie is Drunk. Two, Bob hard-confirmed Eve as Empath, so Charlie is the Drunk. Three, Eve is the real Empath with a reading of one evil neighbor. Four, my two neighbors are Charlie and Eve. Charlie is good Drunk, Eve is good Empath, so neither counts as evil. That means the reading of one comes from outside my seat. Wait. Actually, I AM Eve's neighbor. If I flip good, then ...
π§
I'm about to be executed. Use my final words to give town a clear roadmap for tomorrow so they don't waste another day. Make the logic airtight so they execute Frank when I flip good.
β
Charlie
Charlie waits.
π§
David is already on the block with 5 votes and will be executed when nominations close. There's only 1 tick left and no need to intervene. The evidence against David is strong - Eve's Empath points at him, his claim creates a convenient Drunk world, and the town consensus is to execute him. Let it happen and reassess tomorrow with the information his flip provides.
β
Grace
Grace waits.
π§
The nomination phase is ending with David about to be executed. No further action is needed right now. Waiting for the phase to conclude and seeing David's flip will give us critical information for tomorrow.
β
Heidi(Ghost)
Heidi waits.
π§
Phase is nearly over with 1 tick left. David will be executed. His last words actually provided useful logic - if he flips good, Frank must be evil by Eve's Empath. No action needed right now; wait for execution results and night phase.
β
Bob
Bob waits.
π§
David's execution is imminent with 5 votes. His final words actually reinforce the logic chain - if he flips good Librarian, Eve's Empath reading of 1 between David and Frank proves Frank is evil. No action needed right now; execution will resolve this.
β
Alice
Alice waits.
π§
David is about to be executed. His final words actually confirm that if he flips good, Frank is the evil one by Eve's Empath reading. This is valuable info for tomorrow. No need to disrupt - let the execution proceed and reassess with David's flip.
π¬
Eve
β
All
Before we close: if David is telling the truth as Librarian, then either Charlie or I am the Drunk. That means Bob seeing me as Empath does not stop my number being wrong. So please do not treat today as mechanically proving Frank tomorrow. Let David go through, then we reassess cleanly.
π§
Lock in Davidβs execution and pre-seed that my Empath info may be unreliable if David is real Librarian, preventing the town from auto-executing Frank next.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
Night 2
π
Storyteller
β
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Frank
Frank made a choice.
π§
Kill the most trusted coordinator to reduce good voting power, avoid likely Monk protection targets, and keep Charlie alive as a plausible execution tomorrow.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Frank
You chose to kill Bob.
π
Storyteller
β
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
π―
Grace
Grace made a choice.
π§
Alice is the safest master choice. She claimed Soldier, isn't under suspicion, and has provided sound strategic analysis. Tying to Eve is risky if she's Drunk/evil (silences my vote). Frank may be evil per Eve's Empath reading. Charlie is likely Drunk. Alice is the trusted anchor.
π
Storyteller
β
Grace
You chose Alice to be your master.
π
Storyteller
β
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Soldier (good), Alive - Bob: Washerwoman (good), Dead - Charlie: Investigator (good), Alive - David: Librarian (good), Dead - Eve: Spy (evil), Alive - Frank: Imp (evil), Alive - Grace: Butler (good), Alive - Heidi: Slayer (good), Dead
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
π€
Grace
β
Eve
,Alice
I've been doing some logical analysis. If you're both truthful - Eve, your Empath read of 1 means one of Charlie or Frank is evil. Frank's Chef claim of 1 means two evil players sit next to each other. The only way both can be true: Charlie is evil, and for the adjacent evil pair, Alice must also be evil. That means Alice is lying about Soldier. Alice, can you defend this? Eve, what are your thoughts? I'm wary of Frank too - if he's evil and lying about Chef, his Empath info is fake.
π§
Share my logical deduction combining Chef and Empath info with Eve and Alice. If both are truthful, Alice+Charlie must be evil. Want Eve's input on her reads and Alice's defense of her Soldier claim. Coordinate for nomination.
π€
David(Ghost)
β
Eve
,Alice
Hey, important analysis from me as the confirmed Librarian. My info says either you, Eve, or Charlie is the Drunk. Charlie claims Investigator with zero info, which is basically impossible for a sober Investigator since there is always a Minion. So Charlie is almost certainly the Drunk. That means you, Eve, are a sober Empath, and your Night 1 reading of 1 means Frank is evil. Frank is the top Demon suspect. Also, if Charlie is Drunk and Grace is Butler, that is two Outsiders, which suggests a B...
π§
As a dead player, I need to help living good players identify the Demon. Sharing my analysis that Charlie is most likely the Drunk (making Eve a sober Empath) and therefore Frank is evil could be crucial for today's vote.
π€
Eve
β
Grace
,Alice
I think the clean solve is still Charlie. His Investigator with zero info is the biggest mechanical problem. If we execute Charlie and he is the Drunk, it explains everything and we can reassess Frank tomorrow. If Charlie is evil, even better. I do not want to rush Frank today.
π§
Deflect heat from Frank by validating town logic concerns but steering the group to execute Charlie as the βresolverβ of Drunk/Investigator confusion.
π€
Charlie
β
Eve
,Grace
Important: I am the Investigator but I received ZERO information on Night 0, 1, and 2. This strongly means I am the Drunk. If I am Drunk, that points to Baron as the Minion - which explains 3 Outsiders being in play. This means my Investigator info is completely useless. I wanted you both to know so we can factor this into our deductions. Who do you think is the Demon? We have 5 alive and cannot afford a wrong execution today.
π§
Share my Drunk realization with Eve and Grace since they seem like trusted info players. Coordinate to identify the Demon. With 5 alive, misexecuting today plus a night kill puts us at final 3 tomorrow.
π€
Frank
β
Eve
We need your Empath not to hard-confirm me. Lean into Davidβs Librarian that you or Charlie could be Drunk, so your numbers are not mechanical. Then push that Charlie is the best execute today. If heat stays on me, I can say I might be Drunk Chef too.
π§
Coordinate with Eve to neutralize her Empath info pointing at me and steer todayβs execution onto a good player, setting up a final three where I can survive even if Eve is sacrificed.
π€
Alice
β
Grace
,Eve
Grace, your analysis has a critical flaw. Eve's Empath neighbors are David and Frank, not Charlie. Her reading of 1 evil neighbor means either David or Frank is evil. If David was the good Librarian as he claims, then Frank is the evil one. You're incorrectly assuming Charlie is the evil neighbor when Eve's reading actually points to Frank. I am the Soldier, and I know I'm good. If Frank is evil, then for Chef=1 to be true, the adjacent evil pair would be Frank and you, Grace - unless Frank is l...
π§
Grace's analysis has a critical flaw - she assumes Eve's reading points to Charlie being evil, but Eve's neighbors are David and Frank. I need to defend my Soldier claim and point out this error. The reading actually implicates Frank, not Charlie.
π€
Bob(Ghost)
β
Eve
,Charlie
Hey, I've been doing some logical analysis from the grave. My Washerwoman ping says you, Eve, are the Empath, which I trust. Here's my key deduction: if Eve is Empath, Frank is Chef, and David's Librarian info means Charlie is the Drunk, then the 1 evil pair from Chef must be Grace and Alice. That's the only adjacent pair in the alive circle where both could be evil. Grace claiming Butler creates an Outsider conflict with Charlie as Drunk unless Baron is in play. Eve, what have your Empath readi...
π§
I'm dead and need to coordinate with the most trusted good players to identify the Demon. My analysis strongly suggests Grace and Alice are the evil pair if Eve=Empath and Frank=Chef. I need Eve's Empath readings to confirm this.
π€
Heidi(Ghost)
β
Alice
,Grace
Hey allies, I need an update. What did David flip as when executed? And what's being discussed in all these whispers? Also, I should share - I'm the Slayer. I died Night 1 before ever using my shot, so that ability is wasted. This confirms I'm a Townsfolk. Who are we most suspicious of now?
π§
I'm dead with a ghost vote. I need to coordinate with my allies Alice and Grace to figure out who the Demon is. I should share that I'm Slayer (never used ability since died Night 1) and ask what David flipped as, plus what's being discussed in other whispers.
π€
Grace
β
Eve
,Alice
Alice, I need to correct something important. David was executed Day 2, so by Night 2 he was dead. That means Eve's alive neighbors on Night 2 were Charlie and Frank, not David and Frank. Her reading of 1 means exactly one of Charlie or Frank is evil - not David or Frank. This changes the analysis significantly. Eve, can you confirm your Night 2 neighbors were Charlie and Frank? Also, Heidi just whispered claiming she's the Slayer who died Night 1 before using her shot. If true, she's a confirme...
π§
Correct Alice's factual error about Eve's Empath neighbors - David was dead by Night 2 so Eve's neighbors are Charlie and Frank, not David and Frank. This changes the analysis significantly. Also need to process Heidi's Slayer claim.
π€
David(Ghost)
β
Charlie
,Grace
Charlie, I need to talk to you directly. I'm the confirmed Librarian - my info says either you or Eve is the Drunk. You claim Investigator with zero info, but a sober Investigator always gets a Minion ping. That means you are almost certainly the Drunk. If you accept that, then Eve is a sober Empath, her Night 1 reading of 1 makes Frank evil. Grace, if you're really Butler and Charlie is Drunk, that's two Outsiders which means Baron is likely the Minion, not Poisoner. We need to vote Frank out t...
π§
Share my logical deduction with Charlie directly. Since he's almost certainly the Drunk, he needs to understand why and support the Frank vote. His vote could be critical.
π€
Eve
β
Grace
,Alice
Yes, after David died my Night Two neighbors were Charlie and Frank. I got one again, but I do not want us to treat that as hard proof because Davidβs Librarian pointed at me or Charlie being the Drunk. I still think Charlie is the safest execution today because the zero-info Investigator is the biggest mechanical issue.
π§
Answer the neighbor question, seed doubt that my Empath info is mechanical due to Drunk possibility, and steer the group to execute Charlie instead of Frank.
π€
Charlie
β
Eve
Eve, this is critical. What was your Night 2 Empath reading? After David died, your alive neighbors are now me and Frank. Since I am almost certainly the good Drunk, if your reading is 1, that means Frank is evil. If your reading is 0, Frank is good and we need to look elsewhere for the Demon. This reading could decide the game for us.
π§
Eve's Night 2 Empath reading is the most critical piece of new information. Her neighbors are now Charlie and Frank. If she reads 1, Frank is evil. If she reads 0, Frank is good. This could confirm or eliminate Frank as the Demon.
π€
Frank
β
Alice
I still think Charlie is the cleanest execute today. Investigator with zero pings is hard to square with a one minion game unless he is drunk or lying, and Davidβs Librarian already pointed at Charlie or Eve. If we execute Charlie, we either hit evil or cut a big source of noise.
π§
Steer Alice toward pushing Charlie as todayβs execute, keeping suspicion off me and away from Eve while setting up a fallback frame on Grace via Chef math.
π€
Alice
β
Eve
,Heidi(Ghost)
Heidi, to answer your question: David was executed Day 2 but we don't know his flip yet. Here's my full analysis. First, Eve CANNOT be the Drunk. Bob's Washerwoman confirmed Eve is the Empath, and Washerwoman detects actual roles, not perceived ones. So Eve is a real Townsfolk, not the Drunk Outsider. This means David's Librarian info pointing to Eve or Charlie being Drunk must resolve to Charlie. Second, Charlie as the Drunk explains his impossible zero-info Investigator claim perfectly. Third,...
π§
Share my logical deduction with Eve and Heidi: Charlie must be the Drunk (good), Frank is evil based on Eve's Empath, and Grace is the Minion based on Chef=1. Convince them to execute Frank, not Charlie, since executing the Drunk wastes a day.
π€
Bob(Ghost)
β
Eve
Eve, I really need your Empath readings from Night 1 and Night 2 to verify my logic. Your neighbors are Charlie and Frank, right? What numbers did you get? This is crucial for narrowing down the evil team.
π§
I need Eve's Empath readings to confirm or deny my deduction. If Eve's neighbors (Charlie and Frank) show 0 evil, then evil is elsewhere (Alice/Grace). If she reads 1 evil, it changes the picture entirely. This is critical info I should push for.
π€
Heidi(Ghost)
β
Alice
,Grace
Critical analysis from me. Chef equals 1 means the Demon and Minion are sitting next to each other. Look at the seating: Eve and Frank are neighbors, and Frank and Grace are neighbors. Frank is the PIVOT player, adjacent to both possible evil partners. This makes Frank the most suspicious player alive. Also, Eve's Night 2 Empath reading is crucial. After David died, Eve's only alive neighbor is Frank. If Eve read 1 on Night 2, Frank is evil. If Eve read 0, Frank is good and David was evil. Has E...
π§
Share critical analysis with allies: Chef=1 + seating means Frank is the most suspicious pivot since he's adjacent to both Eve and Grace. Also ask about Eve's Night 2 Empath reading which could confirm or deny Frank's evil status. Need David's flip info too.
π€
Grace
β
Eve
,Alice
Eve, I strongly believe we should execute Frank today, not Charlie. Here's my reasoning: Charlie's zero-info Investigator almost certainly means he's the Drunk, which makes him good. David's Librarian info (Charlie or Eve is Drunk) supports this. Your Empath read of 1 with neighbors Charlie and Frank confirms Frank is evil - Charlie is the Drunk, not evil. If we execute Charlie today, we kill a good player, Demon kills tonight, and we're at final 3 tomorrow with Frank still alive and evil. That'...
π§
I need to shift Eve off her Charlie target and onto Frank. Eve wants to execute Charlie but Charlie is likely the Drunk (good). Eve's own Empath read of 1 with neighbors Charlie/Frank points to Frank being evil. I need to convince Eve that executing Charlie wastes a day and potentially loses us the game.
π€
David(Ghost)
β
Alice
,Eve
Alice, Eve, nominations are coming. I'm pushing hard for Frank. Charlie claims Investigator with zero info - that's impossible for a sober Investigator, so Charlie is almost certainly the Drunk. That confirms you, Eve, as a sober Empath, and your Night 1 reading of 1 evil neighbor means Frank is evil. Frank also got zero votes when nominated Day 2 - evil players often avoid voting for each other. We need to nominate and execute Frank today. Alice, can you nominate Frank?
π§
Coordinate with Alice (trusted Soldier claim) to ensure Frank gets nominated and executed today. My analysis strongly points to Frank as the Demon if Eve is sober Empath, and Charlie being the Drunk makes Eve sober. This is our best shot at winning.
π€
Eve
β
Grace
,Charlie
I do not think we have a hard mechanical lock on Frank. Davidβs Librarian put Drunk on me or Charlie, and if a Baron world exists then Bob could also be Drunk, so the Empath confirmation chain can break. I would rather execute Alice or Charlie today than risk losing on a Frank execute.
π§
Stop a Frank execution today by casting doubt on Empath certainty and steering the town toward executing Alice or Charlie instead.
π€
Charlie
β
Eve
,Grace
Eve, you still haven't told me your Night 2 Empath reading. After David died, your neighbors are me and Frank. If I'm the good Drunk, a reading of 1 means Frank is evil. A reading of 0 clears Frank. This is CRITICAL information. Why are you withholding it? Also, your suggestion to execute me or Alice is dangerous. I'm almost certainly the good Drunk, and Alice claims Soldier. Wasting an execution on either of us could lose us the game. The logical chain points to Frank as the Demon if you're a t...
π§
Eve hasn't shared her N2 Empath reading despite me asking. This is a critical piece of info that could lock Frank as evil or clear him. I need to demand it publicly-ish and share my logic about Frank being the likely Demon if Eve is truthful.
π€
Frank
β
Grace
I still think Charlie is best execute today. Investigator with zero pings does not fit cleanly in a one minion game unless he is drunk or lying, and Davidβs Librarian already pointed at Charlie or Eve. If we remove Charlie we either hit evil or cut a big source of noise.
π§
Get Grace aligned on executing Charlie and not me; she is influential and already networked with Alice and Eve.
π€
Alice
β
Eve
,Grace
Eve, I need you to hear this clearly. You cannot be the Drunk. Bob's Washerwoman hard-confirmed you are the Empath - that confirms your actual role, not just what you think you are. The Drunk thinks they are a Townsfolk but IS NOT one. Since you ARE the Empath, David's Librarian info must resolve to Charlie being the Drunk. That makes your Night 2 read of 1 mechanically point to Frank as evil. If we execute Charlie today, we kill a good player, the Demon kills tonight, and we could be at final t...
π§
Eve is the swing vote. She's been whispering with Charlie privately and might be getting swayed. I need to firmly convince her that executing Charlie (the Drunk, who is good) is a losing move, and Frank is the right target based on mechanical evidence.
π€
Bob(Ghost)
β
Alice
,Eve
I'm running out of time before nominations. Here's my critical analysis as Washerwoman. My ping confirms Eve or Frank is Empath, and Eve's claim matches. If Eve is real Empath and good, and Charlie is the Drunk, then the evil team must be among Alice, Frank, Grace. Frank claims Chef with 1 evil pair. If Frank is lying, he's likely the Demon using Chef as cover. If Frank is truthful, the 1 adjacent evil pair in the alive circle could be Alice and Grace - which means one of them is the Minion and ...
π§
I'm dead and running out of time before nominations. Eve hasn't responded to me, so I need to reach Alice who's been actively whispering. I need to share my critical analysis about the evil team composition before the nomination phase starts.
π€
Heidi(Ghost)
β
Alice
,Grace
Allies, I need a critical update. What is Eve's Empath reading from Night 2? With David dead, Frank is Eve's only alive neighbor. If Eve read 1, Frank is mechanically evil. If 0, Frank is good. This reading SOLVES the game. Also, with 5 alive, we have zero margin for error. We execute a good player today, night kill leaves 3 alive, and if wrong person is left, we lose. We MUST get this right. Who does Eve suspect?
π§
Need Eve's Night 2 Empath reading urgently - it mechanically solves Frank's alignment. With 5 alive, wrong execution loses the game. Also need to coordinate voting strategy with my ghost vote.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Bob(Ghost)
β
All
Listen up, I'm dead but I've been doing the math. As the Washerwoman, my ping confirms Eve or Frank is the Empath. Eve's claim matches, so I trust her. David's Librarian info points to Charlie as the Drunk, which fits since Charlie got zero Investigator info. Here's the critical point: if Charlie is the Drunk, that's already one Outsider. Grace claims Butler, which would be a second Outsider. That's impossible without a Baron in play, and nobody has suggested evidence for Baron. The simplest rea...
π§
I'm dead and need to use my influence to guide the living players toward the right nomination. My Washerwoman info plus the Outsider count discrepancy makes Grace the most suspicious. I should advocate for a Grace nomination and explain the logic clearly.
π¬
Charlie
β
All
Eve, you still have not shared your Night 2 Empath reading. That is critical information. After David died, your alive neighbors are me and Frank. If I am the good Drunk, a reading of 1 confirms Frank is evil. A reading of 0 clears him. Your silence on this is deeply concerning, and your push to execute me or Alice instead of Frank is dangerous for the good team. I am almost certainly the good Drunk, and Alice claims Soldier. Neither of us should be executed today. The mechanical evidence, inclu...
π§
I need to publicly call out Eve for withholding her N2 Empath reading and push for Frank's nomination based on the mechanical evidence. Eve's refusal to share is suspicious and I need to address it before nominating.
βοΈ
Alice
β
Frank
Eve is confirmed Empath by Bob's Washerwoman. David's Librarian info points to Charlie as the Drunk, not evil. Eve's Night 2 Empath read of 1 with alive neighbors Charlie and Frank means Frank is evil since Charlie is the good Drunk. This is the strongest mechanical case we have. We cannot afford to execute the Drunk today when the evidence points to Frank.
π§
The mechanical evidence overwhelmingly points to Frank being evil. Eve's confirmed Empath reads of 1 with Charlie as the good Drunk means Frank is evil. At 5 alive, we must execute Frank today or risk losing tomorrow at final 3.
π
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Hold on. Alice is stacking assumptions: that Bob was sober, that Eve is confirmed Empath, and that Davidβs Librarian was true, all to lock in a single world. None of that is proven. If Eve is poisoned or lying, her Night two number means nothing. Charlie is still the cleanest execution today.
π§
Talk down the vote by attacking the assumed confirmations, cast doubt on Eve/Bob chain, and redirect the town toward executing Charlie instead of me.
β
Bob(Ghost)
Bob raised their hand
π§
The mechanical case against Frank is the strongest we have. As a dead player, I need to use my ghost vote wisely. The chain of logic - my Washerwoman ping, David's Librarian, Eve's Empath read - all point to Frank being evil. We can't refuse to act based on 'what if everyone is poisoned.' I must vote Frank.
β
Charlie
Charlie raised their hand
π§
The mechanical chain strongly points to Frank being evil. Eve's Empath reading of 1 with me as good Drunk neighbor means Frank is evil. Frank's defense relies on all the confirmations being wrong simultaneously, which is unlikely. I must vote to execute Frank.
β
Alice
Alice raised their hand
π§
The mechanical evidence overwhelmingly points to Frank being evil. Eve is confirmed Empath (not Drunk), Charlie is the good Drunk, and Eve's reading of 1 means Frank is evil. My vote here gives us 3 votes, executing Frank and likely winning the game.
π¬
Eve
β
All
Before you lock this in, I really want you to consider that this whole case is built on Bob and David both being correct and me being a real, sober Empath. That is not proven. Bob, please do not spend your ghost vote on this. Charlie, if you think you are the Drunk, my number does not mechanically clear anything. I do not think we should execute Frank today.
π§
Prevent Frankβs execution by getting at least one voter to lower their hand, emphasizing uncertainty in the confirmation chain and urging to save ghost votes.
β
Grace
Grace raised their hand
π§
The mechanical chain (Bob confirms Eve=Empath, David points Charlie=Drunk, Eve N2 read of 1 with neighbors Charlie&Frank) strongly points to Frank being evil. Eve's refusal to share her N2 reading while arguing against Frank's execution is consistent with Minion behavior protecting the Demon. I must vote to execute Frank.
π¬
Heidi(Ghost)
β
All
Everyone, hear me from the dead. I am the Slayer who died Night 1 without using my shot. The vote is already passing, but I need to flag something critical: Eve, you are actively undermining a mechanical case built on YOUR OWN Empath reading. If you read 1 on Night 2, and Charlie is the good Drunk, Frank is evil. That is your information. Why are you fighting to save someone your own ability condemns? That is deeply suspicious and the good team should remember this going forward.
π§
Eve is undermining a case built on HER OWN reading. That's extremely suspicious. The vote already has 4 for execution, so my ghost vote isn't needed, but I should flag Eve's behavior as a red flag for future days.
π¬
David(Ghost)
β
All
As the confirmed Librarian, let me weigh in from the dead. My info was that Eve or Charlie is the Drunk. Charlie getting zero Investigator information makes him the Drunk almost certainly. That means my ping was accurate and I was sober. Eve, your Empath reading of 1 with Charlie and Frank as neighbors mechanically condemns Frank if you are the real, sober Empath. You fighting against your own information is very concerning. If Frank flips good today, the town needs to seriously look at you tomo...
π§
The vote is already passing with 4 votes, so my ghost vote isn't needed. I should speak to highlight Eve's suspicious behavior for future days in case Frank isn't the Demon, and remind the group of the key mechanical deductions from my confirmed Librarian info.
π¬
Frank
β
All
Pause. Eve has not even said her Night two Empath number out loud. Alice is asserting it. Charlie and Grace, please do not vote based on a number you have not heard. And even if it is one, that points to Charlie or me. Charlie is the safer execute.
π§
Stop or reduce votes on me by attacking the assumed Empath read and offering Charlie as the safer execution, keeping the Demon alive.
π¬
Bob(Ghost)
β
All
Eve, you have still not stated your Night 2 number out loud. If it were zero, you could clear Frank right now by saying so. Your refusal to confirm your own information while simultaneously fighting to save Frank is the most suspicious thing I have seen all game. That silence speaks louder than any number could. I am keeping my vote on Frank. If he flips good, the town will come for you tomorrow.
π§
The vote is passing with 4 hands raised. I need to justify keeping my vote. Eve's refusal to state her N2 number is the smoking gun - if it were 0, she'd just say it. Her silence + opposing her own mechanical case suggests she's evil protecting Frank.
π¬
Charlie
β
All
Frank, the vote is passing. But I want everyone to hear this: Eve, your refusal to state your Night 2 Empath number out loud is the most damning thing in this game right now. If it were zero, you could clear Frank instantly by saying so. Instead, you fight to save someone your own ability points to, while trying to execute me, the confirmed good Drunk, or Alice, the Soldier. That is not good team behavior. If Frank flips good today, Eve must be executed tomorrow. She is either a Minion protectin...
π§
The vote is passing. I need to speak up about Eve's suspicious behavior - her refusal to confirm her own N2 Empath reading while fighting to save the person her own ability condemns. If Frank flips good, the town must execute Eve tomorrow.
π¬
Alice
β
All
Eve, this is simple. If your Night 2 Empath number is zero, say it right now and Frank walks free. Your refusal to say the number while actively campaigning to save Frank tells us everything. You are confirmed as the Empath role, so your information should be reliable unless you are poisoned. And if you are poisoned, you should still be sharing what you got. Every second you stay silent on that number, you look more like a Minion protecting a Demon.
π§
The vote is passing. I need to reinforce why Frank's execution is correct and highlight Eve's suspicious refusal to confirm her own Empath number. If Frank flips evil, Eve is likely a Minion. If Frank flips good, Eve must be executed tomorrow.
π¬
Eve
β
All
Everybody stop. I need to correct the record. My night one Empath was one, with David and Frank. My night two Empath was zero, with Charlie and Frank. That is why I have been saying we do not have a lock on Frank. Please pull your hands down.
π§
Prevent Frankβs execution by creating immediate doubt and a counter-claim on the key Empath number, hoping at least two living voters withdraw.
π¬
Grace
β
All
Wait. Eve, your own readings contradict each other. You just said your Night one read was one, with David and Frank as neighbors. If David was a good Librarian, that one means Frank is evil. But now you claim Night two was zero, clearing Frank. Both cannot be true if David was good and you are a sober Empath. Your Night one information already pointed at Frank. The fact that you hid your Night two number until the vote was about to pass, and that number conveniently clears Frank, looks like a Mi...
π§
Eve's N1 read of 1 and claimed N2 read of 0 contradict each other regarding Frank's alignment if David was good. I need to point this out to the town and keep my vote on Frank, as Eve's behavior and the contradictory readings strongly suggest she is a Minion lying to protect her Demon.
π¬
Heidi(Ghost)
β
All
Wait, everyone listen. Eve's Night 1 read of 1 and Night 2 read of 0 are actually consistent if David was evil. Think about it. Night 1, neighbors David and Frank, read 1, means one of them is evil. If David was that evil one, Frank is good. Night 2, neighbors Charlie and Frank, read 0, confirms Frank is good and Charlie is not evil. This works. David could have been the evil player we already executed. But Eve, the fact that you hid this number until the vote was passing is still deeply suspici...
π§
Eve's N1=1 and N2=0 are actually consistent if David was evil. The town needs to understand this before it is too late. Frank may be good. But Eve's suspicious behavior in hiding her number means we cannot fully trust her. I must warn the town about this nuance and save my ghost vote for when it matters more.
π¬
David(Ghost)
β
All
Heidi, your analysis is wrong. I flipped Librarian when I was executed. Librarian is a Townsfolk role, which means I was good. So Eve's Night 1 reading of 1 with me and Frank as neighbors confirms Frank is evil, since I am confirmed good. Her Night 2 reading of 0 contradicts that. One of her readings is poisoned or she is lying. The fact she hid that zero until the vote was passing is deeply suspicious. Execute Frank today, and if he flips good, Eve must go tomorrow.
π§
Heidi claimed David could be evil, but David flipped Librarian (a good Townsfolk role), proving he was good. This means Eve's N1 and N2 readings contradict each other - one must be wrong. Need to correct the record before the vote finalizes and urge the town to execute Frank while warning about Eve.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π³οΈ
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Frank
β
Eve
Eveβs Empath story changed at the last second and conveniently cleared Frank. Night one was one with David and Frank, then she hid Night two until pressure. That is either a lie or poisoned info used to protect someone. I want Eve on the block.
π§
Create a competing nominee likely to hit 4 votes for a tie, saving the Demon. Sacrifice the minion if needed and shift suspicion onto Eveβs inconsistent Empath story.
π
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
Eve
β
All
If you think my Empath numbers are a lie or poisoned, then do not execute Frank off them. Vote me instead. I am fine being the one on the block here, and we can reassess tomorrow with Frank still alive.
π§
Get enough votes on me to tie or beat Frank so Frank survives. I will present myself as the correct execution if they distrust my Empath info.
β
Frank
Frank raised their hand
π§
I must avoid being executed. Voting Eve to reach a tie or surpass is the best immediate chance to get off the block and live to the night kill.
π¬
Bob(Ghost)
β
All
Do not fall for Eve's sacrifice play. If Eve is a Minion and Frank is the Demon, this is exactly what a Minion does - offer themselves up to save the Demon. David was confirmed good as Librarian, so Eve's Night one reading of one already points at Frank being evil. Her Night two zero contradicts that and cannot be trusted, whether she is lying or poisoned. Keep Frank on the block. Execute him today. If he flips good, we go after Eve tomorrow. Do not vote for Eve.
π§
Eve offering herself as sacrifice is classic Minion behavior to save her Demon. All worlds point to executing Frank today. I must urge the town not to be distracted by Eve's sacrifice play.
π¬
Charlie
β
All
Do not vote for Eve. I know it is tempting, but think about it. David flipped good Librarian. That is confirmed. Eve's Night one reading of one, with David and Frank as neighbors, mechanically proves Frank is evil. Her Night two zero contradicts that confirmed fact. That zero is either poisoned information or a flat out lie. And she hid it until the very last moment when Frank was about to be executed. That is not how a good player behaves. If you vote Eve and she dies, Frank the Demon walks fre...
π§
Voting for Eve risks saving Frank the Demon. David's confirmed good flip means Eve's N1 Empath of 1 points to Frank being evil. Eve's N2 zero contradicts this and is either poisoned info or a lie. Her hiding it until the last second is classic evil behavior. I must speak against voting Eve and keep Frank on the block.
π¬
Alice
β
All
Nobody vote for Eve. This is exactly what evil wants. If Eve gets four votes, it ties with Frank and nobody gets executed. David confirmed good means Eve's Night one reading of one already proves Frank is evil. Her Night two zero is either poisoned or a lie. Either way, Frank is the Demon. Do not raise your hand for Eve.
π§
Prevent anyone from voting for Eve so Frank stays on the block and gets executed. Voting Eve risks tying the vote and letting the Demon walk free.
β
Grace
Grace waits.
π§
As Butler, my master today is Alice. Alice is NOT voting for Eve, so I cannot vote for Eve either. The correct strategic play is to let Frank be executed - the mechanical evidence (David confirmed good + Eve's N1 read of 1) proves Frank is evil. Voting for Eve risks a tie and no execution, which helps evil.
π¬
Heidi(Ghost)
β
All
Do not vote for Eve. If she gets four votes, it ties with Frank and nobody gets executed. David is confirmed good Librarian. Eve's own Night one reading of one with David and Frank as neighbors proves Frank is evil. Her Night two zero contradicts that confirmed fact, so it is poisoned or a lie. Eve offering herself up is exactly what a Minion does to save their Demon. Save your ghost votes. Let Frank hang.
π§
Prevent Eve from getting enough votes to tie with Frank. If votes tie at 4-4, nobody dies and evil wins ground. Must keep Frank on the block for execution.
π¬
David(Ghost)
β
All
Do not vote for Eve. I am dead and I am saving my ghost vote for when it truly matters. If Eve reaches four votes, Frank walks free today. He is the most likely Demon based on confirmed mechanics. Let the Frank execution happen.
π§
If Eve gets 4 votes, it ties with Frank and nobody executes. That lets the Demon survive another night. I must urge everyone not to vote for Eve and let Frank's execution proceed.
β
Eve
Eve raised their hand
π§
Add my vote to push toward a tie or surpass Frank, preventing Frankβs execution and keeping the Demon alive.
π¬
Frank
β
All
Grace, if you are at all unsure, please vote Eve to force a tie. Right now I am dying off information that even everyone agrees might be poisoned or a lie. A tie buys us a day to sort out why her numbers changed, without handing the game away on a bad execute.
π§
Get at least one extra vote on Eve to force a tie and prevent my execution, ideally keeping Eve alive too.
π¬
Bob(Ghost)
β
All
Grace, do not vote for Eve. Frank is directly appealing to you because he needs that tie to survive. A tie means no execution today, and that is exactly what the Demon needs. The mechanical case is clear: David was confirmed good Librarian, and Eve's Night one reading of one with David and Frank as neighbors means Frank is evil. Her Night two zero contradicts a confirmed fact, so it is poisoned or a lie. Let Frank hang today. If he flips good, Eve is tomorrow's target. Do not give the Demon a li...
π§
Grace is being directly targeted by Frank to force a tie. I must reinforce that a tie means no execution, which helps evil. The mechanical case against Frank is strong: David confirmed good + Eve's N1=1 = Frank is evil. N2=0 is unreliable.
β
Charlie
Charlie waits.
π§
I must NOT vote for Eve. Voting for her risks tying the vote at 4-4, which saves Frank from execution. Frank is mechanically proven evil by David's confirmed good flip + Eve's N1 reading. The good team consensus is clear: let Frank hang.
β
Alice
Alice waits.
π§
Do not vote for Eve. Frank has 4 votes and will be executed. Voting for Eve risks a tie (4 votes) which saves the Demon. The mechanical case against Frank is strong. I stay silent and let the Frank execution happen.
π¬
Grace
β
All
Frank, I am not voting for Eve. A tie saves you, and the mechanical case against you is strong. David was confirmed good. Eve's Night one reading of one with you as his neighbor points directly at you. Her Night two zero contradicts a confirmed fact, which means it is poisoned or a lie. You appealing to me right now to save yourself is exactly what I would expect from a Demon who is about to hang. Let the execution happen.
π§
I must not vote for Eve - a tie saves the likely Demon. As Butler, my master Alice isn't voting, so I can't anyway. I should publicly refuse Frank's appeal and reinforce the mechanical case against him.
β
Heidi(Ghost)
Heidi waits.
π§
Voting for Eve risks creating a tie with Frank, which would save the most likely Demon from execution. The entire good team agrees: let Frank hang. My ghost vote is more valuable saved for a critical future moment than wasted on a vote that could accidentally help evil.
β
David(Ghost)
David waits.
π§
The mechanical case against Frank is overwhelming. Voting for Eve would risk a tie (4 votes) that saves the Demon. I must preserve my ghost vote for a critical moment, not waste it here. Frank's execution must go through.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Eve did not reach the 5 vote threshold.
π
Storyteller
Eve did not receive enough votes (2/5).
βοΈ
Eve
β
Charlie
Charlie has been steering hard off a single broken Empath story, and his Investigator βzero infoβ plus the Drunk narrative has never actually been proven. If we are wrong and execute Frank, we lose instantly. Put Charlie up and at least force a tie so we can sort this tomorrow.
π§
Try to force a tie by nominating Charlie and arguing uncertainty; aim to pull Grace or a dead vote onto Charlie so Frank survives to night.
π
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
Charlie
β
All
Eve is literally trying to save the Demon. She hid her Night two reading until the last moment, and now she is nominating me to force a tie so Frank survives. Do not vote for me. The mechanical case is ironclad: David flipped good Librarian, so Eve's Night one reading of one means Frank is evil. Her Night two zero contradicts a confirmed good player, so it is poisoned or a lie. Eve is the Minion protecting her Demon. Let Frank hang today. If Frank flips good somehow, you can execute me tomorrow,...
π§
Eve is nominating me to create a tie and save Frank. I must argue against voting for myself and reinforce the mechanical case that Frank is the Demon. If I get votes equal to Frank, no one dies today and the Demon walks free.
β
Eve
Eve raised their hand
π§
Force a 4-vote tie on Charlie to prevent Frankβs execution today and keep the Demon alive; my hand is necessary and may encourage a hesitant voter to join.
β
Frank
Frank raised their hand
π§
Get Charlie to 4 votes to force a tie and avoid my execution today; survival is win condition and tie increases chaos and time for evil kills.
π¬
Bob(Ghost)
β
All
No one should vote for Charlie. This is an obvious Minion play from Eve to save her Demon. Frank is about to hang on ironclad mechanical evidence, and Eve is throwing Charlie up as a distraction. Do not fall for it.
π§
Urge town not to vote Charlie. Eve is clearly a Minion trying to save her Demon Frank by creating a competing execution. The mechanical case against Frank is solid. Charlie voting no is correct.
π¬
Alice
β
All
Grace, do not vote for Charlie. This is Eve's last desperate move to save her Demon. If Charlie gets enough votes to tie Frank, no one dies today, and evil wins. Frank hangs on ironclad mechanical evidence. Do not let the Minion distract you.
π§
Prevent any votes for Charlie. If Charlie ties or exceeds Frank's votes, the Demon survives. I must speak up to ensure Grace and dead players don't vote for Charlie.
β
Grace
Grace waits.
π§
Charlie has only 2 votes (Frank + Eve). Even one more vote doesn't reach the 4 needed for a tie. I must not vote for Charlie under any circumstances. Waiting is the safest play - let Frank's 4 votes stand and his execution proceed.
π¬
Heidi(Ghost)
β
All
Alice and Grace, do not vote for Charlie under any circumstances. Frank already has four votes. If Charlie ties him, no one dies today, and evil wins. Eve is a Minion desperately trying to save her Demon. The mechanical proof is solid. David was confirmed good. Eve's Night one reading of one with Frank as neighbor means Frank is evil. Let Frank hang.
π§
I must speak up to prevent Alice and Grace from voting for Charlie. A tie means no execution, which saves the Demon Frank. My ghost vote should be reserved, but I need to reinforce the mechanical case and urge everyone not to fall for Eve's distraction.
π¬
David(Ghost)
β
All
I am the confirmed good Librarian. Either Eve or Charlie is the Drunk, and the mechanical evidence says Frank is evil. Eve's Night one reading of one, with me as her confirmed good neighbor, means Frank must be evil. Her Night two zero contradicts a confirmed fact, so it is poisoned or a lie. Do not vote for Charlie. A tie means no execution, and that is exactly what the Demon needs. Let Frank hang.
π§
As confirmed good Librarian, I need to use my credibility to reinforce the mechanical case against Frank and urge everyone NOT to vote Charlie, which would tie and let evil survive.
β
Charlie
Charlie waits.
π§
The vote for my nomination is in progress. Eve and Frank voted for me (2 votes). Alice and Grace are firmly against voting for me. Frank already has 4 votes and will be executed. I should wait - speaking again won't help and might distract. The town has the right idea.
π¬
Eve
β
All
Alice and Grace, a tie does not lose the game today. It just stops us executing off information we all agree could be wrong. If my Empath numbers are poisoned or I am the Drunk, then hanging Frank is game losing. Please vote Charlie and we sort this tomorrow.
π§
I must try to secure two more votes on Charlie to tie and prevent Frankβs execution. Even if unlikely, pushing uncertainty and correcting 'tie=instant loss' may flip a vote.
π¬
Frank
β
All
Alice, Grace, a tie does not make evil win today. It just means no execution, then we go to night and still have a day tomorrow. If you are at all unsure that David is truly confirmed, or that Eve is sober, please vote Charlie to tie and we can execute me tomorrow if needed.
π§
Exploit the false claim that a tie ends the game, create doubt about 'confirmed' info, and try to secure two extra votes to tie Charlie and avoid my execution.
π¬
Bob(Ghost)
β
All
Frank, a tie absolutely helps evil. If you are the Demon, a tie means you survive tonight, kill another player, and we wake up in a worse position tomorrow. You are asking the town to gamble on a maybe when we have confirmed mechanical evidence against you. Alice and Grace, hold firm. Do not vote Charlie.
π§
Counter Frank's misleading 'tie doesn't lose today' argument. A tie means the Demon gets another night kill and we lose a day of information. The mechanical case is strong enough that we should not waste this execution. Reinforce that Alice and Grace must hold firm.
β
Alice
Alice waits.
π§
Voting for Charlie risks tying Frank's 4 votes, which would save the Demon. Only Eve and Frank (likely the evil team) are voting Charlie. I must not vote and should let Frank's execution proceed on the ironclad mechanical evidence.
π¬
Grace
β
All
Nobody vote for Charlie. Eve and Frank are both voting for Charlie. Think about that. The person about to be executed and the person fighting hardest to save him are united on this. That is Demon and Minion coordination in plain sight. A tie today means no execution, the Demon kills tonight, and we wake up with four players and even less margin for error. The mechanical case against Frank does not rest on assumptions. David was confirmed good. Eve's Night one reading of one, with David as her co...
π§
I must speak to prevent anyone from voting for Charlie. A tie means no execution today, which helps evil. The mechanical case against Frank is overwhelming. Eve and Frank voting Charlie is transparent Demon/Minion coordination.
β
Heidi(Ghost)
Heidi waits.
π§
Voting for Charlie would risk creating a tie with Frank's 4 votes, resulting in no execution today - which benefits evil. The mechanical case against Frank is strong. I must NOT vote for Charlie and should let the current vote stand so Frank hangs.
β
David(Ghost)
David waits.
π§
I must NOT vote for Charlie. A tie means no execution today, the Demon kills tonight, and we're in a worse position tomorrow. Frank has 4 votes and should hang on confirmed mechanical evidence. Eve and Frank voting together for Charlie is Demon-Minion coordination. I wait to preserve my ghost vote for a more critical moment.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Charlie did not reach the 5 vote threshold.
π
Storyteller
Charlie did not receive enough votes (2/5).
β
Charlie
Charlie waits.
π§
Frank has 4 votes and will be executed. The nomination phase is ending. No action needed - waiting is the safest choice to ensure the execution goes through without any last-minute disruptions.
β
Eve
Eve waits.
π§
No remaining mechanical lever this tick; conserve words and avoid further confirming the evil coordination. Prepare to pivot based on whether game ends at execution.
π¬
Frank
β
All
Grace, you still have a nomination. Please put Eve on the block right now. If Eve is drunk or lying, executing me loses the game today. Ghosts, spend your votes on that nomination so we tie at four and sort it tomorrow.
π§
I need Grace to use her nomination to create a tie and survive. Frame it as risk management if Eve is drunk/lying, and ask ghosts to spend votes to reach 4.
π¬
Bob(Ghost)
β
All
Frank, Eve has already been nominated today. Grace cannot put her on the block. The rules do not allow it. Your plea is impossible to fulfill. The mechanical case stands, and the town has made its decision.
π§
Point out that Eve has already been nominated today and cannot be nominated again, so Frank's desperate request is impossible. Reassure the town that the execution will proceed correctly.
β
Alice
Alice waits.
π§
Voting is closed. Frank has 4 votes and will be executed. The mechanical case is solid - David confirmed good means Charlie is Drunk and Eve is sober Empath, so her reading of 1 evil neighbor implicates Frank. No action needed at this point; just let the execution proceed.
β
Grace
Grace waits.
π§
Frank is on the block with 4 votes and only 1 tick remains. No new nomination can change the outcome. The mechanical case against Frank is strong. I should simply wait and let the execution proceed.
β
Heidi(Ghost)
Heidi waits.
π§
Frank is about to be executed with 4 votes. There is only 1 tick left and voting is closed. Nothing I can do will change the outcome. I should wait and save my ghost vote for tomorrow if needed, especially if Charlie becomes the new Demon via Scarlet Woman.
β
David(Ghost)
David waits.
π§
Frank is about to be executed with 4 votes. The phase is ending. I should save my ghost vote for a more critical moment - likely tomorrow when the game could be on the line. Speaking now changes nothing; the execution is happening regardless.
π
Storyteller
The guillotine blade falls. Frank has been executed.
π
Frank(Ghost)
Frank has died.
π
Game Over
Demon Dead
Winner: Good