Game Detail

Players

Alice (Fortune Teller) Bob (Ravenkeeper) Charlie (Imp) David (Washerwoman) Eve (Soldier) Frank (Scarlet Woman) Grace (Butler) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil196,83333,531$0.0995
Good641,159411,464$0.3340

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Frank. Your safe bluffs are: Virgin, Chef, Mayor
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Eve or Alice is the Fortune Teller.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Gather initial Demon info on neighbors to cross-reference with potential Empath claims and narrow evil suspects early.
📜
Storyteller
Alice
You chose Bob and Heidi. You receive the answer: NO.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Selecting neighbor Frank ensures voting ability tomorrow (assuming he votes), starts alliance potential with neighbor for good team coordination without revealing role.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my Minion, Frank, to align our bluffs and establish a baseline for deception.
🧠
Day 1, share my real ability result on cleared neighbors to form secret good alliance. They are safest to trust mechanically. Helps coordinate suspicion on others before noms, progresses game.
🧠
Alice's FT claim clears me/Heidi mechanically. Likely good. Reveal my role to build trust, get Heidi's input. Form early alliance before nominations to progress info sharing.
🧠
Reveal Butler role privately to master Frank for vote sync and Heidi as neighbor to start trusted trio, progressing info gathering before nominations.
🧠
Day 1 early, build trusted team with Alice/Bob (cleared + responsive). Share my Undertaker role to verify good team. Grace later. Progress to noms with alliance.
🧠
Day 1 early, claim Soldier to neighbors for quick alliance/trust. Safe role builds cred, progresses info gathering before noms. Outsmart by networking fast.
🧠
Coordinate the bluff with the Demon (Charlie) as requested.
🧠
Day 1 early, respond to Eve's whisper sharing my exact Washerwoman info to two neighbors (hers). Builds trust with goods, pressures if Eve evil. Enables cross-verification before noms.
🧠
I have already established communication with my minion, Frank. I don't need to do anything else right now to avoid raising suspicion. I will wait for others to finish their conversations.
🧠
Strengthen trusted trio by responding to Heidi's question on nominations. Share no suspicions yet to avoid early targeting. Build alliance to gather more info before nomination phase.
🧠
Strengthen trio alliance with reliable claims. Day1, nominate quiet Charlie for UT info (Heidi learns character). Safe play to gain mechanical info without risking goods.
🧠
Gather early whisper info from my master Frank about his private chats to build trusted good network & prepare for nominations.
🧠
Reinforce alliance with Alice/Bob (cleared goods), push safe Day1 nom on quiet Charlie to gain Undertaker info post-execution, narrow evil.
🧠
Address David's info publicly in whisper to confirm Alice as FT if David truthful, gather Frank's unreported whisper info from Charlie/Grace to build neighbor alliance and info pool early Day 1.
🧠
Continue blending in as a helpful Townsfolk while maintaining the Chef bluff. Acknowledge the others without revealing too much, keeping the heat off Charlie.
🧠
Test Alice directly with my info to confirm if she's FT (per Eve's logic). Builds verified good chain with Eve/Frank/Alice. Progress info sharing on day 1.
🧠
I want to start seeding my Virgin bluff with David to build credibility. Being seen as a Virgin might discourage people from nominating me early, which is good for the Demon.
🧠
Confirm FT to David/Eve building alliance. Share clears on Bob/Heidi. Push Charlie nom as safe day1 play for Undertaker info from Heidi, progressing game.
🧠
Confirm nom plan with trusted group before nomination phase. Locks in Day 1 info gain via Undertaker without risking our cleared trio. Builds alliance.
🧠
Frank central to my whispers and ability. Get summaries of his chats to map claims/suspicions before nominations; Heidi for her group.
🧠
Day 1, respond to Grace's whisper, share Alice/Bob group info and role to build trust/alliance. Confirm Charlie safe nom for my Undertaker info tonight. Narrow evil suspects.
🧠
Probe Frank's Chef # to map evils via seats, confirm good chain (David-Alice-me). Day1, build info before nom quiet Charlie.
🧠
I need to play along with my Chef bluff while protecting the Demon, Charlie. By claiming zero evil pairs, I keep the game moving without giving "useful" info, and by discouraging the nomination of Charlie (even if I agree with suspicion, I'm playing the 'cautious' player), I protect him.
🧠
Privately question Frank's suspicious 0 pairs claim to probe truth (drunk/evil/script?). Reaffirm group consensus on nominating quiet Charlie for safe day1 execution info to narrow evils.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Safe Day 1 nomination on quiet Charlie gets Undertaker execution info tonight, narrowing roles. Planned with Alice/Bob.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination to avoid execution. Claiming Virgin is a good defensive bluff as it might make people afraid of executing me (in case I am actually the Virgin and they execute a Townsfolk).
🧠
Publicly expose Charlie's impossible Virgin claim to sway votes for execution. Confirms our Day 1 plan; get execution info tonight while eliminating liar.
🧠
Charlie's Virgin claim busted by Virgin mechanic since Heidi (Townsfolk claim) survived nom. Vote to execute for Day 1 info to Heidi's Undertaker, progressing game.
🧠
Charlie proven liar via Virgin mechanic. Heidi/Alice indicate good. Day 1 execution gives role info via Undertaker. Vote to execute.
🧠
Charlie's Virgin claim mechanically impossible if Heidi truthful Townsfolk. Vote execute to gain info, safe D1 play, progresses game.
🧠
Charlie is my Demon and he is about to be executed. As the Scarlet Woman, if he dies, I become the Demon. I should not vote for him, as it risks the town's suspicion on me and I want to keep him alive as long as possible. Wait, actually, I am the Minion. I should not vote for my Demon. Wait, did he claim Virgin? Yes. Heidi debunked it. It looks bad for him. I need to distance myself if he's going down, but definitely not vote for him. I'll abstain.
🧠
Charlie's Virgin claim debunked by Heidi's survival. Backed by Alice's clear. Day 1 safe exec for info progresses good team. Frank voting allows my vote.
🧠
Charlie busted fake Virgin by Heidi UT nom. Alice mechanically clears Heidi good. Execute for crucial Day1 execution info via Undertaker.
🧠
The votes have been cast to execute me. There is nothing I can do to reverse this phase; I must wait for the Storyteller to proceed with the execution. My primary goal now is to hope Frank, my Minion, can navigate the remaining game if I die.
🧠
Charlie's claim disproven mechanically. With 6 yes votes already (need 4), my vote seals execution for crucial Day 1 Undertaker info to progress game.
🧠
Vote locked 7-1 for Charlie execution. Safe Day 1 play for execution info tonight via Heidi Undertaker. Wait to progress to night.
🧠
Charlie definitively not Virgin; Heidi's mechanical proof seals it. Majority vote yes; speak to lock votes, execute for crucial Day 1 info vs quiet suspect.
🧠
Charlie's Virgin claim debunked mechanically. Majority voting; wait for execution to gain info without wasting tick.
🧠
I want to support the execution of my Demon, Charlie. Since I am the Scarlet Woman and there are 5+ players alive, I will become the new Demon upon his death. This allows me to continue the game, keep my cover as the Chef intact, and remove the suspicious Imp from the board.
🧠
Reinforce Heidi's perfect logic publicly. Charlie busted lie highly suspicious evil. Execution gives Undertaker (likely Heidi) crucial info. Master Frank voted yes, aligns. Progress to info gain.
🧠
Charlie busted liar, prime Day 1 execute target for execution info (Undertaker sees tonight). Already voted; wait progresses to night safely with majority votes secured.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am currently on the block and about to be executed. My bluff (Virgin) was exposed as fake because Heidi nominated me and did not die. I need to pivot to a 'confused good player' narrative to try and sway the vote, even though it is likely too late.
🧠
Reinforce execution despite plea. His lie confirms suspicion; my Undertaker info tonight progresses game hugely on Day 1. Prevent sympathy saves.
🧠
Let nominations close to execute Charlie. Day 1 execution gives crucial Undertaker info on his role, progressing game without risk since logic confirms he's lying evil.
🧠
Reveal my Washerwoman info publicly now on Day 1 to verify Alice FT & Bob/Heidi good chain before night. Affirms good team, builds trust. Charlie exec anyway for crucial role info tonight.
🧠
Reinforce execution of suspicious liar Charlie for vital UT execution info. His plea doesn't outweigh mechanical lie and need for info early game.
🧠
The town has already decided to execute Charlie, who is the Imp. I am the Scarlet Woman, so I will become the Imp once he dies. Trying to save him now is futile and would only draw suspicion onto myself. I will support the execution to look good.
🧠
Consensus to execute Charlie for UT info is correct. He's lying, likely evil. Wait for noms to close & execution to progress game.
🧠
Charlie admitted lie after mech fail. Execution imminent, speak to reinforce consensus vs his plea, ensure no last-second doubt saves him. Get Undertaker info tonight to progress.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
🔄
Frank
Scarlet Woman Frank becomes the Imp!
💀
Charlie(Ghost)
Charlie has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is the most dangerous player right now because she successfully led the charge to execute Charlie. Eliminating her will sow chaos and stop her from potentially solving the game via her Undertaker claim.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Frank
You chose to kill Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Narrow suspects by checking unverified Frank/Grace. Previous clears Bob/Heidi. Helps team process of elimination for Demon.
📜
Storyteller
Alice
You chose Frank and Grace. You receive the answer: YES.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Re-select Frank as master for Day 2; he's been cooperative, my prior choice, neighbor, and likely good to enable my vote tomorrow without restricting good team execution.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with my Minion, Frank, since I am dead and he is the new Imp/still the Minion. I need to guide him to survive and frame others to ensure an evil win.
🧠
Whisper to dead ghosts (likely good) for their info/deaths/claims. Heidi Undertaker may know Charlie's role. Charlie's lie suspicious but ghost vote valuable. Progress before noms.
🧠
Share my FT info privately with cleared Bob & team David to build alliance, coordinate nom of F/G before nomination phase. Progress game.
🧠
Whisper dead good players Heidi/Charlie for UT info on Charlie's execution. Ghosts retain info, one vote; reveals evil if Charlie minion, progresses logic without alerting living evil.
🧠
Reinforce the Butler-Master dynamic with Grace to keep her on my side as an ally, leveraging her claim to make her feel responsible for protecting me.
🧠
Reveal true U info on Charlie as Spy Minion to confirm he's evil. Combine with Frank's Chef 0 to deduce non-adjacent evils, clearing some (Bob/David), narrow Demon suspects before nomination. As ghost good, build trust with David/Grace to execute Demon.
🧠
Whisper neighbors to confirm claims, share Soldier safety (Heidi died), align on Grace suspicion before nom. Build good block.
🧠
Alice's info directly implicates Frank/Grace as demon pair. My neighbors Alice/David both point there. Coordinate privately to nominate before phase ends, narrow to demon.
🧠
Deflect suspicion from myself and sow discord among the survivors by suggesting those who pushed for my execution had ulterior motives.
🧠
My Washerwoman confirms Alice FT. Demon Frank/Grace per her. Coordinate with aligned Alice/Bob on nomination to execute one today, narrowing to Demon.
🧠
Confirm alliance with Bob/David (verified by WW+FT match). Agree to nom Frank first due to his central whispering. Push execution on demon pair to win before final 3.
🧠
Share Heidi's Spy confirm & safe Bob/David w/ Frank(my master)/David(trusted via Heidi). Narrow suspects to Alice/Eve/Frank. Coordinate pre-nom since 2 ticks left; build good block vote.
🧠
I want to align myself with Eve, who is already suspicious of Grace, to deflect suspicion from myself and sow discord among the town. Grace has targeted me as a suspect, so redirecting that heat toward her is critical.
🧠
Safe: Bob/David/Frank. Likely Demon Eve lying Soldier vs David WW. Coordinate nom Eve before final days to execute Demon.
🧠
Heidi UT learned Charlie's true role post-exec. Dead ghosts have key info. Query her/Charlie to mechanically verify claims, narrow Demon before nom phase. Progress elimination.
🧠
Alliance with Alice/David solid; confirm nom Frank to execute demon pair member today before final days. Their info chains perfectly eliminate others.
🧠
I will wait for the town to discuss the death of Heidi and continue their deductions. Since I am dead and my minion Frank is still in the game, staying quiet and observing is the safest move to avoid drawing attention to him.
🧠
Heidi wrong - Eve can be Soldier if Alice FT. Demon Frank/Grace per Alice FT + Chef 0 viable both. Team Alice/Bob/Eve? suspect Frank more (whispers), lock nom him now before nomination phase to execute demon.
🧠
Whisper Eve to lock her vote on Frank. David's vouch makes her good; recent Frank whisper risks pull. Ensure 4 good votes (us+Bob/David/Eve) execute demon pair suspect before final day.
🧠
Last day tick before nom. Coordinate with trusted Frank (master, Chef) & David (cleared WW) to nominate Eve, strongest logic suspect. Ensures my vote usable if Frank votes.
🧠
I want to encourage Grace to lead the charge against Eve, diverting suspicion from myself while appearing cooperative. By agreeing to support the nomination, I build trust with Grace and help orchestrate a potential mis-execution.
🧠
Townsfolk overclaim proves 1 liar among suspects. Logic chains clear Bob/David/Alice/Frank good, Eve Demon. Last tick: rally allies to nominate Eve.
🧠
Frank's Chef claim contradicts standard 2 evils/1 pair. Alice FT ping + her confirmation as real FT points to Frank. Align Alice/David to nom Frank before nomination phase.
🧠
Confirm Eve (good Soldier per David) on nom/execute Frank to secure majority votes (us 4: A,B,D,E vs F,G). With 6 alive, need 4 yes votes; lock win condition.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi/David/Frank logic pins Eve as Demon via role overclaim & contradictions. I'm Butler, master Frank who supports; nominating her lets us execute Demon today with his vote enabling mine.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Counter Grace's flawed logic (only 5 TF claims) publicly, remind of Alice FT on F/G demon ping. Influence alive players (Bob/David/Frank/Al) to not vote me, save for nom Frank later. Can't die as good.
🧠
Eve's response full of lies: forgot Bob RK (6 claims), misstated Alice FT read. Publicly correct her, rally votes to execute Demon Eve before night. Frank my master, he'll vote allowing mine.
🧠
Eve is Demon via Townsfolk overclaim and consistent logic from Chef/WW/FT/UT. Use ghost vote to execute her before Night; majority likely with Grace pushing.
🧠
Prevent execution of good Eve per Alice/David info. Grace's 6-claim logic ignores Frank lie. Rally no-votes, expose F/G tomorrow. Heidi ghost vote suspicious.
🧠
Eve is being put on the block. She claims to be a good Soldier. If she is executed, she dies, which is good for me. I should vote to execute her to help eliminate a potential threat or sow chaos by contributing to a mis-execution. Frank (Minion) is still alive and needs cover.
🧠
I am the Imp now. I need to deflect suspicion from myself while supporting Grace's nomination of Eve, who is likely to be executed. Bob is suspicious of me, so I must counter his argument by asserting my role and pushing for Eve's execution.
🧠
Bob right. Defend good Eve Soldier (my info). Expose Frank impossible Chef (0 pairs but 2 evils). Prevent her execution, sway to nom Frank later.
🧠
Speak to counter Grace's bad count/logic, reaffirm Eve good via David WW + my FT, expose Frank Chef lie. Prevent Eve exec (good loss), set up Frank nom/execution to win.
🧠
Counter Grace's extra claim logic publicly, highlight real contradictions (FT ping, Chef?), appeal to Heidi ghost vote as good player to prevent 3+ yes votes and my execution as confirmed good Soldier.
🧠
Clarify Chef counts adjacent evil pairs only; 0 possible for non-adjacent evils (Charlie & Demon). Counter count errors/misinfo. Rally votes: ghosts+Frank+me=4 if he votes. Execute Eve now before N2.
🧠
Clarify Chef counts adjacent pairs only; 0 possible since Spy & Demon not adj. Counter false 'impossible Chef' narrative from Alice/David/Bob. Urge votes on Eve as lying extra Townsfolk to execute Demon.
🧠
Grace Demon impossible (6 good TF impossible). Between Frank & Eve, David's confirmation of Eve Soldier good & Frank's heavy whispers make Frank more suspicious Demon. Urge vote no on Eve to execute Frank later. Progress to night safe.
🧠
To sow confusion among the living players and protect my minion, Frank, by validating the Chef logic while appearing to be a disinterested ghost.
🧠
I need to maintain my bluff as the Chef and push the narrative that Eve is the fake claim to get her executed, as she is the primary threat to me right now. Grace is already being very aggressive, so I will support the push against Eve.
🧠
Key logic: Eve demon impossible due to adj Frank creating unreported evil pair. Proves Frank Demon. Urge no vote on good Eve to execute Frank next day.
🧠
Prevent Eve's execution (good Soldier per WW). Grace Demon impossible by 6 good TF overflow. Frank must be lying Demon. Reinforce no vote, sway Heidi/others. Keep Eve alive to nom Frank next.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/3).
🧠
Nominate Frank: Alice FT + David WW confirm good info pointing to demon in Frank/Grace. Grace impossible by TF count. Chef 0 fits but Frank lying TF claim. Execute to win.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by framing Eve's action as a desperate, manipulative move by the Demon. I need to cast doubt on the logic being used against me.
🧠
Raise hand to vote execute Frank, the only logical Demon. Alice/Bob/David likely join for majority. Grace can't be Demon per role math. Win by executing him now.
🧠
Reveal Butler to resolve FT read/false-pos & confirm Eve extra TF lie=Demon. Expose David Chef error. Urge no-vote Frank (likely good) to avoid good exec & save vote for Eve/Demon.
🧠
Correct David/others on Chef (evil-evil only), highlight overclaim solved by Eve lie. Sway votes no on good Frank, save for Eve nom tomorrow.
🧠
Strongest logic: Alice credible FT (David WW) reads Frank/Grace demon pair. Grace demon impossible w/o 6 good TF or minion faking another claim. Frank lying Chef resolves perfectly. Vote yes to exec Demon before night.
🧠
Support my Minion Frank by sowing doubt about Eve's claims and reinforcing the logic that Frank's Chef claim is valid. I need to prevent Frank's execution at all costs.
🧠
Eve and Bob voted yes on Frank. As 3rd vote, executes him. Aligns with my team, Alice FT info points here. His Chef logic flawed, likely Demon.
🧠
Frank is the only logical Demon. Already 3 yes votes (Eve/Bob/David), my vote makes 4/6 securing execution before night. Must execute Demon now.
🧠
I am being voted on and have already reached enough votes to be executed. There is no point in speaking more or resisting, as the voting is underway and I have lost this round. I will accept my fate.
🧠
Expose Grace logic flaw: Butler claim leaves 6 TF claims unresolved, impossible unless Frank lies as Demon. Reinforce 4-yes vote for execution with 1 tick left.
🧠
Counter Eve's misrepresentation of role count (6 TF claims exist, Eve's is lie solved by my Out claim enabling false-pos). Urge vote no on Frank (good Chef), preserve solver for Eve exec next day. Sway 1 vote to block execution (4 yes risky).
🧠
Alice's logic flawed: Grace D still allows minion fake TF claim. Grace Butler perfect false pos explainer. 4 yes on Frank too many, speak to sway Grace/undecided no, save Frank good, target Eve Demon tomorrow.
🧠
Raised yes on Frank based on prior flawed logic (Chef misread as counting evil-good). Ghosts/Grace correct Chef evil-evil only. Eve's Soldier 6th TF fake. Retract to avoid exec good Frank; night next, plan Eve Day3.
🧠
I need to sow enough doubt among the voters (Alice, David, Eve) to get them to reconsider their votes for Frank. By framing Eve as the deceiver, I hope to save my Minion.
🧠
Chef counts only evil-evil neighbor pairs, not evil-good; my prior logic flawed. Eve Demon world fits perfectly. Frank's Chef info valuable; better save him to execute Eve tomorrow. Lower hand to vote no.
🧠
Frank as Demon perfectly solves 6 Town claims (he's the lie) + my YES read. Grace Butler doesn't solve counts. Rally David/Bob to re-vote yes; needs 3 for exec before night.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 3 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/3).
🧠
Deflect accusations and keep the target on Eve, the Soldier claimant, to protect myself from further nomination.
🧠
Final speak before night: lock in logic proving Frank Demon via WW confirmation of Alice FT, eliminating other possibilities. Rally for tomorrow exec.
🧠
End of day, reinforce Eve as demon via role count + FT false pos + Chef logic. Call to execute her tomorrow to narrow suspects before final day. Progress game forward.
🧠
Voting closed on Frank safe. Reinforce Eve as Demon lie in 6 TF overclaim, Chef logic sound. Urge alive execute Eve tomorrow as day ends soon, narrow to win.
🧠
Frank safe, reinforce Eve Demon faking Soldier (6 TF impossible). Grace Butler false pos perfect. Chef solid. Sway David/Alice, plan Eve tomorrow.
🧠
To reinforce the narrative that Eve is the Demon and discrediting the logic that points to Frank, maintaining the momentum in Frank's favor.
🧠
Expose Frank's impossible Chef claim (0 pairs vs expected 1). He's the lying Demon. Counter ghosts, push execute Frank tomorrow to win.
🧠
Both worlds fit role count/Chef 0, but World 1 better: Eve good confirmed David WW, pushes Demon, ghosts split (Charlie minion mislead). Speak to highlight David confirm Eve good, Frank lie Demon. Setup day3 nom Frank.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the most dangerous player. She is the one driving the "Fortune Teller" logic against me. By killing her, I stop her from continuing this accusation and hopefully sow confusion among the others who rely on her read.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Frank
You chose to kill Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Stick with Frank as master to enable my Day 3 vote; he's key Chef info, defended well, commits to executing Eve tomorrow with Bob/ghosts.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Near nominations Day 3, 5 alive. Remind allies of trust, push nominate Eve as top Demon suspect per Day 2 logic and claims contradiction. Helps narrow/execute Demon.
🧠
Share airtight logic from Alice FT + Grace OS proving Frank Demon to neighbors David/Grace (David suspects Frank already). Coordinate nom/execution now with 5 alive to win Good.
🧠
5 alive Day3 pre-nom. Share my core FT info privately to cleared Bob & good David to coordinate nom/execute Frank, narrow to win. Save ghost vote.
🧠
Coordinate with my allies to push the narrative that Eve is the Demon, shifting suspicion away from myself.
🧠
Reinforce the suspicion on Eve to distract the town from the fact that Frank is the new Imp.
🧠
Bob/Alice already anti-Frank. Grace key vote. Coordinate w/ Bob/Grace to nom Frank in final tick before noms. Secure exec majority (3/5 yes). Prove good team win.
🧠
Highlight Chef contradiction mechanically proves Frank lying, refocus suspicion on him/Grace before nomination to execute Demon.
🧠
TF overclaim proves Eve lying Demon. Convince Bob/David to nom Eve not Frank; align town for her execution before nomination phase. Frank my master so I vote w/him.
🧠
Reinforce alliance with Frank/Grace to nominate Eve today. 5 alive; exec Eve narrows to likely goods. Dead, so guide living allies to push her in open/nom phase.
🧠
Overclaim of 6 TF if Eve good Soldier is mechanically impossible. Grace OS claim resolves FT info cleanly. Push David/Grace to nominate Eve before nomination phase.
🧠
My FT info pins demon to Frank/Grace. Frank's Chef 0 contradicts expected 1 evil pair. Coordinate with goods to nom/execute Frank before final day; use ghost vote later.
🧠
To coordinate with my allies (Heidi and Grace) to shift the focus onto Eve and secure her execution while keeping my own status as a 'trusted' player intact.
🧠
I need to continue sowing doubt about Eve to protect my Minion, Frank, from being executed. Grace seems to be listening to multiple parties, so swaying her is key to shifting the town's focus away from Frank.
🧠
Six distinct TF claims impossible; Eve Soldier must be the lie as others corroborated (my WW Alice, Frank Chef consistent, Heidi early). Coordinate with Bob/Grace (swayed correctly) to nom Eve while 5 alive.
🧠
Frank Demon best fits Chef lie + adjacency + TF overclaim. Urge Bob/David (allies from prior whisper, chatting with Alice) to nom Frank before Nomination phase to execute Demon with 5 alive.
🧠
Inform Frank/Heidi that Bob/David flipped to Eve via 6TF logic (their latest whispers confirm). Solidify team to nominate/execute Eve in next phase—proven evil, removes 1/2 evils, progresses to narrow Demon.
🧠
Last day tick before nomination with 5 alive. Grace confirms Bob/David on board to nom Eve. Reinforce alliance push for Eve execution to narrow to Demon kill; critical to win as good.
🧠
Nom phase imminent (1 tick left). Ghosts hold key votes. Convince Alice/Heidi (active ghosts pushing wrong) of solid 6TF overclaim logic proving Eve fake; align on nom/execute Eve to win.
🧠
Counter Bob's logic: overflow from Frank lying TF, not Eve. Matches my FT info. Sway Bob/David to nom Frank in next phase or we waste numbers.
🧠
Reinforce the plan to execute Eve (the target) and ensure the team is ready for the nomination phase.
🧠
I need to keep Grace suspicious of Eve to divert the town's attention away from my minion, Frank, and prevent a mis-execution of the Imp (if Frank is indeed the Imp).
🧠
Frank lying as Demon resolves 6-TF overflow (he's not TF). Alice FT info pins him. Evil priv cluster outs Frank/Grace/Heidi block. Sway Bob/Grace to switch & nominate Frank this tick.
🧠
1 tick left pre-nom. Bob/David good per prior whispers/info. Push them to nom Frank - we execute him today with our votes + ghosts? Win narrowing Demon.
🧠
Counter David's flip by correcting Chef pairs only adjacents (0 possible). Both worlds solve TF count, but unite Bob/David on Eve nom to get majority votes (Frank+me+them=4/5). Time critical pre-nom.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
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5 alive, must execute evil to narrow to 3. Frank's Chef conflicts with 6 TF claims and FT hit. Ghosts sus me but I'm real Soldier (safe, Alice died not me). Push Frank exec now.
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Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
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To defend myself from the nomination by discrediting Eve, framing her as the one lying and desperate, hoping to discourage players from casting the deciding votes against me.
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Frank's claim creates role impossibility. With 5 alive, executing him (needing 3 votes) tests the Demon theory directly. My vote pushes majority; ghosts may join. Safe play as Townsfolk.
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Counter Eve's nom publicly: rally Bob/David no-vote Frank (we have numbers vs Eve), explain logic why she's Demon causing overflow/false deflection. Prevents wrong exec of good Frank, sets up Eve nom/exec next.
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Frank fake solves overflow perfectly with Alice FT true signal. David (neighbor WW good) and Alice (confirmed FT) push Frank Demon. Vote yes for execution; if wrong, game continues with 4 alive.
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2 yes votes already (Eve,Bob). My ghost vote makes 3: executes Frank, top suspect per FT yes & Chef lie. Progresses game by testing claim.
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To persuade the town to vote NO on Frank's nomination by casting doubt on Eve's credibility and creating confusion.
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Prevent Frank execution as likely good; he's real Chef pushing truth. Bob's vote contradicts his whisper vs Eve. Sway votes no-on-Frank, then group-nom Eve to win as final push with numbers.
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Frank most likely Demon: solves TF perfectly, Alice FT hit, evil whispers. Already 3 yes (Eve,Bob,Alice-ghost); my vote secures exec before night. If wrong, Eve next day.
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I need to prevent the town from executing me, as I am currently the Imp. I am trying to sow doubt in the minds of the voters (David and Bob) by framing Eve's accusations as a desperate distraction. If I get executed, the game is over and my team loses.
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4 yes votes (Eve,Bob,David,Alice) already; counter Grace/Frank/ghosts lies to prevent lowers. Secure exec on top sus Frank Demon via overclaim/FT; final push Day 3.
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Publicly call out Bob/David on their prior Eve suspicion (per Heidi/ghosts/whispers) to get them to lower hands/stop Frank exec. Vote fails, then nominate Eve as Demon. Prevent good Frank death.
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Execute Frank solves TF overclaim perfectly, matches Alice FT demon signal. David confirmed Alice real. Majority 3+ yes votes; speak to counter Grace/ghosts sway & secure win.
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Frank lie as Demon perfectly explains overclaim+FT signal (Grace false pos). Bob/David/Eve vote yes=3 already. Speak reinforce to prevent lowers, ensure exec likely Demon.
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Create doubt among the voters by introducing the possibility of a Recluse, which invalidates their logic about the Fortune Teller signal on Frank/Grace.
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Bob/David have 3 votes on Frank; 1 tick left. Remind Bob's whisper, counter Eve's math—her fake Soldier causes overclaim. Urge lower hands, vote no, nom Eve to win.
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3 yes votes (me/Bob/Eve) meet threshold to exec Frank, who fits Demon best: solves claims, Alice FT hit. Reinforce vote with speech to prevent lowers; if wrong, nom Eve next day.
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Storyteller
Voting is now closed.
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Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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I need to sow confusion and delay my execution if possible, though I am likely dead. I am trying to cast doubt on the town's logic.
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Last tick before night. Reinforce logic publicly to prevent Grace nominating another, tying votes. 4 votes on Frank majority; execution imminent unless disrupted. Secure win by executing Demon.
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Frank on block with 4 votes, 1 tick left. Eve creates overclaim+deflects; more suspicious than Frank. Nominate her to tie/surpass votes, execute Demon. Ghosts support; saves Frank good Chef.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
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Urge ghosts not to vote me to avoid 4-vote tie saving Frank. Reinforce Frank Demon solves overclaim/FT perfectly. Keeps Frank executing alone, wins game as 5 alive to 4.
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I need to sow doubt about Eve and encourage the town to vote for her instead of me, as she is my main accuser and her Soldier claim is the weak point I can exploit.
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Urge ghosts to vote yes on Eve for 4-vote tie, blocking Frank execution. Eve fake best solves overclaim + Chef logic without assuming unlikely non-adj evils. Ties save Frank good, debate tomorrow.
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Urge ghosts Charlie/Heidi not to vote Eve (no raise). Prevent 4-vote tie on Eve, execute Frank most likely Demon per FT logic. Majority holds if they abstain.
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Speak to sway Charlie/Heidi ghosts against voting Eve (prevents 4-vote tie saving Frank Demon). My info pins Frank/Grace; Eve good aligns logic. Execution imminent—win by executing Frank.
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To sow doubt in the voting bloc (Bob, Alice, David) by attacking the certainty of their 'logical' deduction, hoping to stop the execution of Frank.
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Alice FT confirmed hit Frank/Grace. Grace Out good explains false pos. Frank lie solves overclaim perfectly. Bob/David convinced. Urge Charlie no vote Eve, execute Frank Demon to win.
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Reinforce no vote on Eve to prevent tie (4 votes). Heidi on board, sway Charlie. Our 4 votes hold; execute Frank Demon & win now.
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Charlie is last holdout ghost vote. Heidi flipped to our side agreeing Frank fake fixes overclaim perfectly. Urge Charlie: Recluse fixes FT not overclaim; don't vote Eve or tie and lose. Secure Frank exec now final push.
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I need to urge the remaining players to vote for Eve to create a tie or execute her, both of which will save me from execution. I am trying to sound reasonable and cautious about the 'mistake' of executing me.
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Urge ghosts (esp. flip-flopping Heidi, hesitant Charlie) to vote yes Eve for 4-vote tie on Frank's 4, avoiding execution of likely-good Frank. Buys time for day 4 clarity on Eve's fake Soldier vs. Frank's valid Chef.
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Speak to counter Charlie's Recluse doubt— it fixes FT not overclaim. Reinforce Heidi's flip agreeing Frank fake Chef solves all. Urge no vote on Eve to avoid tie, execute Frank with our 4 votes and win.
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Charlie sways easiest; reinforce Heidi's flip agreeing Frank fake Chef/FT Demon signal perfect. Urge no vote Eve to avoid tie; Frank executes tonight, win game as only 5 alive.
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To prevent the execution of my minion Frank by sowing doubt about the town's logic and pushing for a tie, which disrupts their momentum.
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Frank Demon logic strongest (FT+Chef+overclaim perfect fit). Eve vote can't reach 4 to tie, so Frank executes anyway. Urge Charlie no vote Eve, execute Demon Frank, good wins immediately.
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Reinforce to Charlie/Heidi: logic locks Frank as Demon fake. Prevent any Eve votes tying. With Heidi flipped good, Charlie likely follows or <4 yes. Execute Frank now to win before night.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 5 vote threshold.
📜
Storyteller
Eve did not receive enough votes (0/5).
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1 tick left, Frank 4 votes executes unless tied/surpassed. Reinforce logic to Charlie/Heidi, urge no new noms/votes for tie. Prevent Grace/Frank/Charlie push. Exec Demon Frank=good win.
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I need to sow doubt and confusion to disrupt the town's logic. Even though I am on the block, I must keep claiming to be a good role and attack my accusers.
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Voting closed but final speak warns Scarlet takeover risk if Frank Demon (5 alive). Reinforce Eve lie fixes overclaim perfectly, Frank Chef legit (0 pairs possible). Urge caution, save Chef, target Eve tomorrow—progress logic vs rush.
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Counter Grace's Scarlet scare—exec Frank Demon now; if Scarlet activates, still 4v1 advantage tomorrow. Chef lie + overclaim fix + FT hit point to Frank. Ensure no last-second nom/vote shift; win today likely.
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Voting closed, Frank executes soon unless swayed. Counter Grace Scarlet scare: even then 4v1 tomorrow easy win. Reinforce Frank Demon theory to prevent tie/re-nom, secure execution.
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The town has firmly decided to execute Frank, and as a dead player with no votes, I am unable to stop the process. I will watch the final execution unfold.
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Voting closed on Eve (0 votes); Frank on block with 4/5. Grace pushes tie via Eve votes, but Charlie hold prevents. Reinforce Charlie/ghosts: exec Frank Demon now wins, even vs Scarlet (4v1 tomorrow). Time critical, last tick.
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Final tick, Frank 4 votes to exec. Reinforce Charlie/Grace: no Eve vote/nom, his Chef fake solves everything perfectly. We win executing Demon now even with Scarlet.
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Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good