Game Detail

Players

Alice (Scarlet Woman) Bob (Imp) Charlie (Chef) David (Virgin) Eve (Washerwoman) Frank (Monk) Grace (Recluse) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good944,09352,458$3.6191
Evil260,44218,657$0.0614

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Alice. Your safe bluffs are: Ravenkeeper, Investigator, Empath
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Heidi or Grace is the Librarian.
📜
Storyteller
Heidi
Good evening Heidi. You are the Librarian. Either Alice or Grace is the Recluse.
📜
Storyteller
Charlie
Good evening Charlie. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my Virgin role privately with neighbors to coordinate strategy and avoid wasting good players.
🧠
Share my Librarian info with neighbors to build trust and gather info.
🧠
Confirm to Heidi that I am the Recluse, validating her Librarian claim and building trust with a likely good player.
🧠
Reach out to neighbors to share my role and gather info for night protection decisions.
🧠
Respond to Heidi's whisper privately with Grace present. Deny being Recluse to build trust as good, probe Grace's claim. Coordinate early with Demon Bob later. Protects Demon on day 1.
🧠
Share Chef info with neighbors to build trust and coordinate.
🧠
Share my Washerwoman info with Frank since he's asking for information to help protect people.
🧠
Respond to Charlie's whisper as good Chef (safe? not confirmed), claim Empath (safe bluff) to build trust with neighbors. Probe his info without revealing evil. Gain credibility early as townie.
🧠
Share Virgin info with Bob and Charlie group, combine with Chef/Empath data to narrow evil pair location.
🧠
Confirm to Alice and Grace that info aligns, establish trust before nominations.
🧠
Respond to Frank's outreach, confirm my role, and suggest he protect someone with active info.
🧠
Share Grace's Recluse claim with Eve, deduce Heidi is likely the Librarian, and plan to protect Heidi tonight.
🧠
Play along as good Townsfolk to build trust with apparent good alliance (Heidi/Grace), probe for more info without revealing Demon Bob (my neighbor). Coordinate to sow chaos later while protecting Bob.
🧠
Share my info more broadly. Whisper to Eve to gauge her reaction and gather info.
🧠
Share my Washerwoman info with Charlie and Frank to combine data and identify the evil pair.
🧠
Reinforce Empath/Chef logic to build my credibility as good Empath. Share with Eve/Frank to sow doubt about them as possible evil pair, turning them against each other or town. Protects Alice. With 2 ticks left, coordinate before noms.
🧠
Wait to observe more activity before nominations. My key info is already shared with neighbors.
🧠
Conserve action, nominations phase is next. I have useful info to share then.
🧠
Wait and observe. I've shared my role with trusted players. No new info to whisper right now.
🧠
Respond to Bob and Eve's group whisper, share what I know without revealing I'm suspicious of Grace.
🧠
Reinforce fake Empath/ good alliance with Heidi/Grace to build credibility, gain their trust/info, and position to protect Bob/manipulate nominations. Protects Demon while scouting town logic.
🧠
Gather more info from Grace and Heidi to narrow down the evil pair location.
🧠
Bob flagged David suspects me. I should address that and consolidate info with Bob and Charlie.
🧠
Continue Empath bluff to protect Alice, seed doubt on David/Eve/Frank per Chef logic, gather more info from Eve/Charlie without overexposing. Progress to nomination with suspicion on goods.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Day 1, not enough info to nominate confidently. Better to wait and protect Heidi tonight as Monk.
🧠
Share my reasoning publicly before nominations close to help coordinate a good first-day nomination.
🧠
Publicly support Charlie's info as Empath, push David suspicion to get town to nominate him instead of safer evils. Builds my credibility, sows doubt on David/Grace.
🧠
Support the group's suspicion on David but caution against day 1 execution without more info.
🧠
I should note my Recluse ability may be causing false reads, but David still seems suspicious. Support cautious approach for day 1.
🧠
Confirm my role and support the David nomination consensus without overcommitting to execute day 1.
🧠
Defend myself and reveal my Virgin role to protect against being nominated - if a Townsfolk nominates me they die, which is useful info.
🧠
As bluff Empath, publicly back Bob's claim/Chef logic to reinforce town suspicion on David, sowing chaos vs Virgin claim without nominating Demon Bob. Builds my good cred with Heidi/Grace while advancing fake town logic to waste their exec on David.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Protect Heidi as confirmed Librarian - she's a high-value target for the Demon tonight.
📜
Storyteller
Frank
You chose to protect Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is most disruptive with Virgin claim blocking noms and counter-deflecting suspicion to Eve/Frank/Grace/Heidi. Killing him removes threat, lets town nom safely Day 2, likely on Grace (adjacent to him), keeping me/Alice safe.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with minion Alice early day 2 before nominations. Align bluffs, sow doubt on Heidi/Grace/Eve conflicts to misdirect good team.
🧠
Share my Librarian info with Grace to confirm her Recluse claim and build trust, then coordinate on suspects.
🧠
Coordinate with Demon Bob to push Grace/Heidi as evil pair using contradictions, protect Bob by framing others, sow chaos before nominations to misdirect town.
🧠
Check in with Frank to share info and gauge suspicion before nominations.
🧠
Share suspicion about Eve/Frank with Heidi and coordinate for nominations.
🧠
Confirm I protected Heidi, share info with Eve, probe her alignment.
🧠
Wait and observe what others say before nominations. David dead clears him as suspect, refocusing on Frank/Eve/Grace area.
🧠
I'm dead. Save ghost vote for final day nomination when it matters most. Observe who gets nominated.
🧠
Reinforce Alice alliance as good Empath pair. Push Grace execution to eliminate town suspicion on us, protect real minion Alice/Heidi, confuse info on Lib/Recluse.
🧠
Share suspicion about Eve/Frank with Grace and align on nomination target.
🧠
Coordinate with Demon Bob to solidify Grace as target before nomination phase. My Empath bluff backs his, builds trust, pushes execution of good player Grace to reduce town numbers and info.
🧠
Share my info with Frank and coordinate on Grace as primary suspect given Recluse claim and potential to skew reads.
🧠
Coordinate with Heidi to push for Eve nomination as the slightly more suspicious of the two.
🧠
Figure out Grace's neighbors to map the evil pair location.
🧠
Check in with Bob to coordinate who to nominate today based on the Eve/Frank whispering pattern.
🧠
I'm dead, observing. Eve-Frank seem most suspicious given constant whispering and coordinated Day 1 play. Will save ghost vote for nomination phase.
🧠
Reinforce Alice alliance, agree to nominate Grace to eliminate contradiction source, protect minion Alice, progress to execution on non-evil while keeping demon hidden.
🧠
Waiting for nominations phase to nominate Eve as agreed with Grace.
🧠
Reinforce our story with Bob, ensure we nominate Grace (good player) to eliminate town without risking Demon. Maintain Empath bluffs consistency to build trust.
🧠
Consolidate with Frank - Grace is prime suspect. Push to nominate Grace today before nominations close.
🧠
Nominations are next. I've coordinated with Heidi to target Eve. Waiting to see if anyone else speaks before nominations.
🧠
I'm inclined to agree but want to be cautious. I'll tell Eve I'm on board but suggest we also watch for last-minute info before nominating.
🧠
Bob hasn't responded yet. Let me reach out to Heidi or Grace since they've been talking together and may have useful info.
🧠
I'm dead, observing whisper patterns. Eve-Frank and Heidi-Grace are both heavily coordinating. Nomination phase is next; I should save ghost vote for the most likely Demon.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Grace executes suspicious claim conflictor, protects minion Alice and my Empath bluff, disrupts good info chains. Charlie suggests Eve/Frank; this sows chaos among goods.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself and redirect suspicion to Bob for nominating me rather than the suspicious Eve/Frank pair.
🧠
Vote to execute Grace as planned with Alice. Her response attempts to deflect to Eve/Frank but reinforces her as suspicious. Secures majority kill on non-Demon, keeps Demon (me) safe.
🧠
Don't vote for Grace - she's confirmed Recluse by my own Librarian info. Wait to see if vote fails.
🧠
Grace is the prime suspect. Vote to execute her.
🧠
Vote to execute Grace as the strongest suspect.
🧠
Save my ghost vote for the final day when it matters most. The coordinated Bob+Eve+Frank vote is suspicious but I need more info before spending my only vote.
🧠
Not voting for Grace — she's likely good Recluse. Eve and Frank voting together reinforces my suspicion they're the evil pair.
🧠
Grace has most contradictions as fake Recluse. She's not Demon Bob; execution removes likely evil, disrupts good logic, keeps Demon safe with 6+ alive.
🧠
Wait to see if the vote reaches majority. I already spoke my defense.
🧠
Grace attacking me and Eve, trying to deflect nomination. Speak to counter her narrative, reinforce her contradictions, rally votes for execution since 4 needed and we have momentum with Alice/Eve/Frank/me voting.
🧠
Defend Grace and call out the real suspects: Eve and Frank.
🧠
Respond to Heidi's accusation and explain why Grace is still suspicious.
🧠
Keep my vote up and address Heidi's accusation against me to maintain trust.
🧠
I'm dead with one ghost vote. The vote is already at 4 (Bob, Eve, Frank, Alice) which may be enough. I should save my ghost vote for a more critical moment.
🧠
Don't vote for Grace. Eve and Frank voting together is suspicious — they're likely the evil pair trying to eliminate Grace.
🧠
Reinforce Grace execution by agreeing with Bob/Eve/Frank, attack Heidi's defense to pressure her. Secure 4 votes (Bob, Eve, Frank, me) to kill Grace, progress evil plan without risking Demon Bob.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block and will be executed. I need to nominate Eve to give town a chance to execute the real evil instead.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Don't speak - let others vote. Grace won't get 5 votes. Eve will be executed and Grace is likely evil.
🧠
Vote for Eve to try to tie or surpass my vote count and avoid execution.
🧠
Grace good Recluse fits all info (Chef via trait, explains suspicion). Alice Minion pushing execution. Vote Eve to execute good Washerwoman, eliminate her info and sow chaos by killing confirmed good.
🧠
Raise hand to vote for Eve, trying to tie or exceed Grace's 4 votes to save the confirmed-innocent Recluse.
🧠
Don't vote for Eve. Grace has 4 votes and should be executed. Let nominations close.
🧠
Using ghost vote to tie or surpass Grace's votes on Eve. Eve+Frank seem like the evil pair. This is my only vote so use it now.
🧠
Tying Eve with Grace forces a reconsideration. Eve/Frank as evil pair is plausible. Raising hand to tie at 4 and prevent Grace's execution.
🧠
Raise hand for Eve to potentially tie/supersede Grace's execution (5 votes needed), buying time or killing another good player while Grace dies too if tie fails. Protects Demon Bob.
🧠
Point out that Grace nominating me is a desperate move and that the votes against me include suspicious players.
🧠
Enough votes are raised, just wait for the result.
🧠
Lowering hand undoes my Eve vote, keeps Grace (suspicious Recluse) on block with 4 votes to execute her safely, prevents tie/execution of town player Eve, progresses chaos.
🧠
Wait to see if we have enough votes to tie or surpass Grace's 4 votes and save her.
🧠
Keep hand down to avoid tying with Grace's vote count, ensuring Grace gets executed.
🧠
Keep hand up to tie the vote and potentially execute Eve instead of Grace, since Eve+Frank whispering is suspicious.
🧠
Keep hand up to tie the vote, preventing Grace's execution and getting Eve on the block instead, since Eve/Frank are my top suspects.
🧠
Lower hand to deny Eve tie (only 4 votes now), ensure Grace executes (likely good), protect Demon Bob, progress to night safely.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Tie for majority! Current leader was 7. Now no one.
📜
Storyteller
The vote for Eve ties with the previous leader. No one is currently on the block.
🧠
Re-nominate Grace since the tie cleared the block. Grace is our best suspect and needs to be executed.
🧠
Reinforce that the tie saved good team and Eve/Frank remain most suspicious going into night.
🧠
Push Grace nomination by attacking Eve's claim conflicting Heidi, reinforce Chef pair Eve/Frank whispers. Build town support for Grace exec, protect Alice, sow doubt on Eve/Frank to shift votes back.
🧠
No more nominations possible this tick, just wait for night phase.
🧠
Share my perspective before nominations close to help town.
🧠
Dead with no vote left, nothing useful to add. Wait.
🧠
We tied on Eve, no execution. Point out we're losing momentum and should push for Eve or Grace tomorrow.
🧠
With 1 tick left & tie (no exec), nominate Eve to force vote on her (already nominated). My vote + likely Eve/Frank/David tips to exec Eve (good), protect Bob, confuse town logic before night.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Charlie's Chef info is critical. Protect Charlie to preserve that mechanical information.
📜
Storyteller
Frank
You chose to protect Charlie.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank (Monk claim) to remove key town utility/protection, sow chaos on Eve/Frank suspicion (blamed by town), protect Alice/Demon survival into endgame.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Frank.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Warn Charlie and Bob to vote Eve this round as I died and can provide my perspective as Monk.
🧠
Coordinate with Bob to execute Eve today. Frank's ghost vote plus Bob and me should be enough.
🧠
Confirm Demon Bob privately, align stories on Grace/Eve conflict to sow doubt on town logic, build trust with Bob as fellow evil for coordinated defense. Protects Bob by keeping heat on others.
🧠
Frank dying at night supports he was good Monk. Eve remains most likely Demon. I'm dead with no ghost vote left, can only whisper.
🧠
Frank's death likely vindicates my position. Reach out to Heidi to coordinate - she's confirmed Librarian and good.
🧠
Frank dying could mean he was good (killed by Demon Eve) or evil pair dissolved. Either way Eve remains top suspect. Alert Alice and Charlie.
🧠
Coordinate with minion Alice: agree Eve nom to execute good Eve (Washerwoman), eliminate threat, get majority with our 2 votes + Frank ghost + Charlie. Hide as good Empath, sow chaos later.
🧠
Eve is redirecting suspicion away from herself. Grace is confirmed Recluse (good) by my Librarian info. I should tell Grace about Eve's whisper.
🧠
I've already shared my key info. Wait for nominations where I'll use my ghost vote on Eve.
🧠
Confirm with Grace that we're aligned to execute Eve today.
🧠
Reinforce Eve nomination by responding to Grace/Charlie whispers, claim alignment, build cred as good Empath backing logical push. Coordinate with Bob privately to secure votes on Eve, eliminate threat without risking Demon.
🧠
I'm dead with no ghost vote left. Just wait and observe as town figures out to execute Eve.
🧠
Get Heidi's read and coordinate votes against Grace or Charlie before nominations.
🧠
We have consensus to execute Eve. Wait for nominations phase.
🧠
Publicly align with town against Eve to build trust as good Empath, but privately tell Charlie Frank's Monk claim conflicts with safe bluffs and push Eve as Minion instead, sowing doubt on Demon ID to protect myself.
🧠
Confirm to Grace that Eve is targeting her and coordinate execution of Eve today.
🧠
Already shared my info. Waiting for nominations phase where I'll use my ghost vote on Eve.
🧠
Nominations phase is next. I've already coordinated with Grace, Alice, and Bob. Waiting to nominate Eve in the nomination phase.
🧠
Reinforce Eve execution consensus with Grace/Charlie to ensure votes; protects Bob by removing key good player and resolving claim conflict without suspicion.
🧠
Frank dead suggests Eve killed him as Imp. Town should execute Eve. I'm dead with no ghost vote, so just wait.
🧠
Get Heidi to commit to nominating Grace or Charlie with me today.
🧠
Heidi is nominating Eve, Alice and Charlie are committed. I'll wait for nomination phase.
🧠
Reinforce Eve nom to town via Alice/Charlie channels. Alice pushes Eve as pair with Frank, Charlie thinks Demon. Use their momentum + Frank ghost to execute Eve, thinning good team while protecting me/Alice.
🧠
Wait for nominations phase - I plan to nominate Eve. No more useful info to gather by whispering.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Eve as the most likely Demon. My Librarian info confirms Grace is Recluse, so Eve's attempts to target Grace are evil misdirection.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself clearly before votes come in.
🧠
Vote to execute Eve. She's been misdirecting toward Grace all game.
🧠
Use my ghost vote to execute Eve, the top Demon suspect.
🧠
Vote to execute Eve now — consensus across the board and my Chef info supports it.
🧠
Raise to execute Eve: she conflicts claims, likely good but disrupts town logic. Execution builds our cred, removes info threat, evil survives.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait.
🧠
Support team plan to execute Eve as clear evil via claim conflict & Chef pair. Protect Bob by eliminating town suspicion vector. Secure majority vote now.
🧠
Vote Eve to execute the Demon.
🧠
Make a final statement before execution to guide surviving good players.
🧠
Vote is already up with majority hands raised. Just wait for execution to complete.
🧠
Vote is already raised and majority secured. No action needed.
🧠
Vote is already passing. Just wait for execution.
🧠
Publicly support Eve's logic to sow doubt in Heidi's nom, position as undecided Empath confirming Alice good, encourage no-exec or flip to protect Alice & self. Chaos helps evil survive to 2.
🧠
I'm dead with no ghost vote left. Nothing I can do to influence this.
🧠
Bob speaking against Eve shows town split—counter by reaffirming Eve evil via Washerwoman conflict interpretation and Chef pair. Sow doubt on Bob's Empath to protect him indirectly, push votes on Eve to eliminate good player.
🧠
Hand already raised, just wait for vote to conclude.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate to tie or surpass my vote count. Grace is most suspicious - Recluse claim conveniently explains all evil registers. Nominating her is my only survival move.
📜
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Don't vote for myself. Eve won't get enough votes to tie.
🧠
Vote for Grace to try to tie or surpass my vote count.
🧠
Don't vote for Grace; she's confirmed good by my Librarian info.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Don't vote Grace. Eve is already on the block with 6 votes and should be executed.
🧠
Voting Grace executes possible good Recluse, alerting town. Eve already on block with 6; let her die as scum (conflicting claim, Frank pair), preserve Demon safety & clear path.
🧠
I'm dead with no ghost vote. Nothing I can do. Eve will be executed which seems correct.
🧠
Raise for Grace to execute her as suspicious Demon bluff or random good. Eve already on block with 6; tie or pass Grace disrupts town logic, protects Bob.
🧠
Only 3 votes raised against Grace, well short of the 6 needed to tie. Eve will be executed. No action needed.
🧠
Urge David, Frank, Heidi to vote Grace to tie and prevent my execution.
🧠
Don't vote Grace. Eve needs 6 to tie - currently 3 votes (Eve, Bob, Alice). Need to not raise hand to let Eve be executed.
🧠
I'm dead and already used my ghost vote. I cannot vote. Nothing useful to say that changes outcomes.
🧠
Don't vote Grace — keep Eve on block to be executed. Current 3 votes for Grace won't reach 6 needed to tie.
🧠
Deflect from my hand vote on Grace by agreeing with Alice's logic on Eve conflict, reinforce my Empath bluff clearing Alice/Charlie, encourage Eve exec to remove info role and progress to night where I kill.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Lower vote for Grace to prevent tie/execution; Eve has 6 votes secured for execution soon, killing confirmed evil (her claim busted). Keeps Bob safe, progresses to night.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 7 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/7).
🧠
Reassure the group and let Eve's execution proceed.
🧠
Last words before execution — call out the likely Demon and warn remaining good players.
🧠
Eve is on the block with 6 votes and will be executed. No need to speak; just let nominations close.
🧠
I'm dead with no ghost vote left. Nothing useful to add.
🧠
Reinforce the Eve execution and flag Frank as next suspect tomorrow.
🧠
Confirm Eve execution as town consensus per my Empath/Chef support. Sow suspicion on Frank/Heidi/Grace to split good team, protect Alice/me till endgame.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Reinforce Eve evil execution as town win, push Frank as next evil per Chef whispers, suggest Heidi/Grace outsiders to resolve claims without killing Bob. Keep town fighting goods.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie to silence Chef logic driving Frank execution tomorrow, protect minion Alice, create confusion among Grace/Heidi/Frank suspicions, keep Demon alive longer.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Use my ghost influence to push Alice and Bob to execute Frank today.
🧠
I'm dead with no ghost vote. Just wait and observe. The nominations phase will determine if good team executes the Demon.
🧠
Need to coordinate with Alice on who the Demon is among the final 4. Frank is dead so suspicion shifts to Bob or Heidi.
🧠
I'm dead with no ghost vote left. Just wait and observe.
🧠
Game near end (5 alive). Charlie's ghost pushes Frank as demon (blaming night kill ability). Coordinate with minion Alice to support executing Frank (likely good), narrowing to us +1 good. Stay hidden, sow doubt on Heidi later.
🧠
As Scarlet Woman, with 4 alive (> some editions' 3-player end), Demon Bob's survival key; I survive if he dies. Coordinate with Bob to nom dead Frank, nullifying town's final exec shot and winning via parity/no exec.
🧠
Warn Frank and Heidi about Alice/Bob coordination and that Charlie's death looks like Imp self-kill passing to Alice or Bob.
🧠
Eve's ghost message is interesting - she blames Alice/Bob. But Frank is still my top suspect. I want to gauge Frank's reaction and share Eve's message.
🧠
I've already sent my key message. Wait for Alice/Bob to act on nomination.
🧠
I'm dead with no ghost vote. Nothing to do but wait for nominations.
🧠
Align with Heidi on Bob as primary suspect, since Bob's behavior is most suspicious and we need to converge on an execution target.
🧠
I'm dead with no ghost vote left. Just wait and observe.
🧠
Reinforce our fake good team with Alice. Push Frank nom per plan to waste town's exec on wrong target (not me), advancing to F3 where we control.
🧠
Reinforce team plan to town by backing Charlie's Frank push, confuse goods into nominating dead Frank (wastes exec), protect Bob while appearing helpful. Coordinate openly with Bob/Charlie ghosts.
🧠
I already whispered my key info. Wait to see if Frank or Heidi act on it before nominations.
🧠
Gather more info before nominations. Grace says Bob, Eve's ghost says Alice or Bob. Frank is still suspicious but evidence points more to Bob now.
🧠
Alice and Bob are aligned. Nomination phase is next. No need to whisper more — save energy for the vote.
🧠
I'm dead with no ghost vote. Can only wait and observe. Final 3 are Alice, Bob, Grace, Heidi — they need to identify the Demon.
🧠
Coordinate with Alice to push Bob nomination before nominations phase.
🧠
I'm dead with no ghost vote left. I can only wait and observe.
🧠
Reinforce our fake good alliance with Alice/Charlie by confirming plan to nom Frank, sowing false unity and prompting town to nom him instead of me, burning their last execution.
🧠
Reinforce Charlie/Bob coordination on Frank nom to trigger it/votes. Expose Grace/Eve-Frank ghosts as evil coord to flip Heidi, sow chaos vs Bob push. Protects Demon Bob, kills good Frank.
🧠
Urge Frank and Heidi to nominate Alice or Bob before nominations close. Only 1 tick left.
🧠
Align with Grace on Bob nomination since Grace (confirmed Recluse/good) and I both suspect Bob most.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urge Frank or Heidi to nominate Alice or Bob before nominations close.
🧠
Nominate Bob as the most suspicious player — inconsistent behavior, possible new Demon after Imp self-kill.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting yes on myself sells town behavior, sows confusion. Grace used her nom, can't nom again today. We survive to 3+ with Alice/Charlie ghosts backing Frank push later.
🧠
Use my ghost vote to help execute Bob, the likely new Demon.
🧠
Vote to execute Bob as the most suspicious player and likely Demon.
🧠
Raise to vote Bob, building false consensus with Grace/Eve to lure Heidi into voting, then we can lower to prevent execution. Protects Bob while sowing chaos; if somehow executed with 5+ alive, I become Demon and we win.
🧠
Bob is almost certainly good. I should not vote for him. Saving my ghost vote for Frank.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait.
🧠
Vote to execute Bob - top suspect as new Demon.
🧠
I'm dead with no ghost vote left. Can only wait.
🧠
Lower hand to prevent my execution (only 1 tick left, votes may not hit 4). Stall, force no exec today, kill Grace n4 as threat pushing me. Pivots to Frank nom next tick with team votes held.
🧠
I've already raised my hand. Waiting for vote to conclude.
🧠
Wait for vote to resolve. We have majority votes to execute Bob.
🧠
Lower to block Bob's execution (only 4/2 votes now, need Charlie). Grace used nom, we nom Frank next tick & stack votes with Charlie/Bob for fakeout kill.
🧠
Bob is good. I should not use my ghost vote on him. Wait to see if execution happens without my vote.
🧠
I'm dead with no ghost vote, nothing I can do mechanically. Wait for vote to resolve.
🧠
My hand is already raised. Eve's ghost vote + Grace + me = 3 votes. With 4 alive players majority is 3. Bob should be executed. Just wait.
🧠
I'm dead with no ghost vote remaining, so I can only speak or wait. Nothing I can do mechanically.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob will be executed. Nothing more I can do as a dead player with no ghost vote remaining.
🧠
Bob is already on the block and will be executed. No action needed.
🧠
Grace nom'd Demon Bob (3 votes, ticking to exec). Counter-nom Heidi (conflicted claim, pushing narratives) to tie/supersede, halt Bob exec since 5+ alive w/SW. Protect Demon, force tie/no-exec.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Wait for nominations to close so Bob gets executed. No need to act.
🧠
Raise to vote Heidi, aiming for 4+ votes to execute her (evil or not). Ties block her but lets Grace nom/kill me. With 2 ticks left, voting her disrupts Grace's Bob push, protects Demon survival.
🧠
I'm dead with no ghost vote. I can only speak. Let me warn Frank and David not to vote Heidi.
🧠
Don't vote Heidi. Let Bob be executed.
🧠
Raise hand to vote Heidi on block, pushing her execution first to remove confirmed evil conflict (Librarian fake) while Bob has 3 votes but phase ends soon. Protects Demon indirectly by controlling exec order.
🧠
Wait to see vote result on Heidi. I already used my ghost vote or need to save it - actually I still have it. But Heidi is likely good (Librarian confirmed). I should not vote for Heidi.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait.
🧠
I'm dead with no ghost vote. Can only wait.
🧠
Only 2 votes against me so far. Bob is on block with 3. I should not raise hand against myself. Just wait.
🧠
Lower to avoid easy 4th vote on me before Heidi tie. Speak to reinforce Heidi evil (Librarian conflict w Eve), protect self as Demon till 2 left. Chaos favors evil.
🧠
I'm dead with no ghost vote left. Just wait and hope Bob gets executed.
🧠
Wait for voting to close naturally. Bob is on the block with 3 votes which should be enough.
🧠
Speak to rally votes to Heidi for tie (3-3), saving Demon Bob. Heidi suspicious (claim conflict, deflects Frank); killing her thins good team while Bob lives.
🧠
Save ghost vote for Frank nomination. Current Heidi vote doesn't help enough - let Alice handle it.
🧠
I'm dead with no ghost vote. Nothing I can do mechanically. Wait for nominations to close.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/4).
🧠
Bob is on the block with 3 votes and nominations close soon. Reinforce that Bob should be executed.
🧠
Last tick before night. Defend self by highlighting Alice's good logic vs Heidi, reinforce I'm good per her reads, pressure Heidi as protector. Delay/chaos can't hurt, might sway Grace/Heidi to tie.
🧠
Bob is on the block and should be executed. Encourage the living players to let it happen.
🧠
Bob is already on the block with 3 votes. Let execution proceed - no action needed from me.
🧠
Bob 3 votes, 1 tick left. Urge Grace tie on Heidi. If Bob dies (5+ alive), I become Demon & can win. But push tie to execute Heidi (sus), keep Bob alive as backup. Deflect from Bob, sow doubt on Heidi/Frank.
🧠
Use my ghost voice to push Grace to tie the vote on Bob, keeping Bob alive, and urge Frank nomination.
🧠
Urge Grace to tie the vote and save Bob.
🧠
I'm dead with no ghost vote left. Nothing I can do mechanically. Wait.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good