Game Detail

Players

Alice (Chef) Bob (Librarian) Charlie (Imp) David (Poisoner) Eve (Monk) Frank (Empath) Grace (Ravenkeeper) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good691,68065,801$0.2716
Evil247,91658,431$1.2519

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: David. Your safe bluffs are: Mayor, Drunk, Undertaker
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison a likely high-impact info player early (especially if Bob is Empath next to Charlie) to prevent or twist N0 info that could quickly out Charlie.
📜
Storyteller
David
You chose to poison Bob.
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Frank or Charlie is the Drunk.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish trust with my neighbors early by sharing my information. Since my reading was 0, it's a strong signal that they are good, and I want to see how they react to this information.
🧠
I want to build trust with Frank (the Empath) and Eve without revealing my role as Ravenkeeper too early, as I want to avoid being targeted by the Demon tonight. I'm acknowledging Frank's info and keeping the conversation open.
🧠
I want to start building trust with my neighbors and see if anyone else is willing to share information. I'm not revealing my Chef info yet, just testing the waters.
🧠
I want to share my information with the people involved (Charlie) and the person who initiated contact (Alice) to build trust and see if their info aligns with mine.
🧠
I want to build trust with Frank and Grace, who seem to be cooperating. I'm confirming my alignment as a Townsfolk (without revealing Monk yet) to align with them.
🧠
I want to start building trust with a small group of players without revealing my role. This helps me gather information while keeping my Saint identity hidden.
🧠
Coordinate with Charlie (Demon) on bluffs + targets, and prep a narrative to undermine Bob’s eventual info since he’s poisoned.
🧠
Respond promptly, seed poison doubt on Bob’s info, and set up a flexible Undertaker/Drunk narrative while building trust with Alice/Heidi.
🧠
Probe Eve’s role/intent, build trust, and set up plausible bluff + future discredit if she becomes an Empath threat to me/Charlie.
🧠
I want to encourage Alice to share her information while acknowledging Charlie's valid point about the Poisoner. This helps build trust and gathers more info.
🧠
I want to solidify the trust with my neighbors (Eve and Grace) since my Empath ability tells me they are likely good. I also want to start gathering information on the rest of the group by asking for their observations.
🧠
I want to encourage Frank to use his Empath ability effectively while maintaining my cover as a generic Townsfolk. I also want to probe for information about David, whom Frank is suspicious of.
🧠
I want to acknowledge Charlie's claim and Bob's potential info without revealing my own role. I'm building rapport with this group to see if they are trustworthy.
🧠
I want to establish trust with Frank and Grace by revealing my role and alerting them to David's suspicious claim. This helps us coordinate protection and identify potential liars.
🧠
Coordinate with David on a bluff + framing targets that aren’t us, leveraging Bob’s poisoned claim to create doubt and drive a mis-execution Day 1.
🧠
I am sharing my Chef information to help the group narrow down the evil players, while also cross-referencing with Bob's Librarian claim.
🧠
I need to validate Eve's claim and expose David's potential lie. If Eve is the Monk, David is likely evil (Minion or Demon) for bluffing as her role. I want to coordinate with Eve before making a public accusation.
🧠
Deflect heat from Charlie-David adjacency, leverage poison possibility to discredit Bob’s Lib, and encourage town to chase other adjacent-pair candidates while keeping my Undertaker bluff credible.
🧠
I want to coordinate with Frank to observe David's behavior before exposing his lie, as it might be a bluff or a mistake. This keeps the information flow controlled while we gather more data.
🧠
Seed an Investigator narrative via a trusted-sounding whisper so Frank will amplify it publicly, driving a D1 execution away from Charlie and onto a framed good.
🧠
I want to keep the conversation going and encourage others to share information while keeping my Saint role hidden. I'm trying to build trust and gather more data to help the good team.
🧠
I need to share my Chef info (1 evil pair) while keeping the conversation focused on the seating arrangement to identify the evil pair. I want to encourage others to reveal their roles or seating-based info.
🧠
I need to coordinate with my trusted group (Frank and Eve) regarding David's suspicious claim. Since Eve claims to be the Monk, David's claim is a direct contradiction that needs to be addressed.
🧠
I want to keep the conversation moving and encourage the group to focus on an execution target, as Charlie (the potential Undertaker) needs an execution to get information.
🧠
I want to consolidate the information we have and steer the group towards analyzing the other players, while keeping my Chef info relevant. I'm trying to build trust with this group.
🧠
I want to coordinate with the group to push for more claims from the remaining players to narrow down the evil pair and verify roles.
🧠
Get Heidi’s claim/info early so I can choose the better D1 scapegoat (Heidi vs Alice) and tailor my Investigator bluff to create a clean push that protects Charlie.
🧠
I want to test David's claim by directly questioning him about his role, while keeping my allies informed. This helps confirm if he's bluffing or just confused.
🧠
I want to catch David in a lie or force him to explain his contradictory claims. If he's the Demon or Minion, he might slip up. I'm also keeping my Empath info (0 neighbors evil) in mind, which makes Eve and Grace likely good.
🧠
I want to coordinate with my trusted allies (Eve and Frank) to trap David in his lie. By staying quiet, I avoid being targeted by the Demon while my allies do the investigative work.
🧠
I need to deflect David's question about my role while keeping him engaged and gathering info. I am the Saint, so I must avoid being executed, which means I should not draw attention to myself or claim a role that might be targeted.
🧠
Maintain Undertaker bluff, cast doubt on Bob’s info via poison/drunk possibility, and steer D1 toward broad claims + an execution that doesn’t threaten the real evil pair (C-D).
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to avoid being nominated and executed, as that would cause the good team to lose. By encouraging more claims, I shift the focus away from myself and help the town gather more information, which is a safe and helpful strategy for a Saint.
🧠
I want to encourage more information gathering before committing to an execution, as it's early in the game and we don't have a strong lead yet.
🧠
I need to publicly address the Monk claim contradiction to put pressure on David while maintaining my cover as a helpful Townsfolk. This forces David to either double down on his lie or pivot, which will help us identify his alignment.
🧠
I need to highlight the contradiction between Eve and David to the group, as this is the most suspicious activity currently and helps narrow down the evil players.
🧠
Defuse the Monk double-claim accusation by denying a hard-claim, then inject a confident Investigator claim to direct suspicion onto Alice/Heidi and away from Charlie.
🧠
Steer town onto Alice/Heidi suspicion via David’s Investigator while casting doubt on Bob’s poisoned Lib; gather claims and avoid risky early nomination that could backfire (Virgin).
🧠
I need to press David on his inconsistent claims while encouraging Alice and Heidi to reveal their roles to see if they contradict David's Investigator claim. This helps the town evaluate David's credibility.
🧠
I need to apply pressure to David for his inconsistent claims, which makes him look like a Minion or Demon trying to bluff. I also want to prompt Alice and Heidi to respond to his accusation, which might reveal their roles or alignment.
🧠
I need to keep the pressure on David while encouraging Alice and Heidi to reveal their roles. This helps the town evaluate David's Investigator claim and potentially catch him in a lie.
🧠
Defuse the ‘pivot’ suspicion, force claims from my pinged pair, and set up a D1 execution that advances evil narratives while protecting Charlie.
🧠
I need to pressure David's targets to claim so we can evaluate the validity of his Investigator claim, while also noting the danger of him outing himself as a high-value target.
🧠
I need to reveal my role as the Saint to prevent the town from nominating me, as my execution would cause the good team to lose. I must also cast doubt on David's aggressive accusation.
🧠
I want to keep the pressure on David while acknowledging the risk of the Saint claim. I also need to force Alice to reveal her role to see if it aligns with David's accusation.
🧠
I want to highlight David's inconsistent behavior (the pivot) to the group to build suspicion against him, while acknowledging the risk of Heidi's Saint claim.
🧠
I need to defend myself against David's accusation while pointing out the inconsistency in his behavior (the pivot) and his claim. I am the Chef, so I am good. I need to cast doubt on David to prevent him from successfully framing me or Heidi.
🧠
Force an execution that (1) removes a strong info role and (2) lets me control the post-exec narrative via my Undertaker bluff, while avoiding the Saint trap.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to discourage the town from executing Alice, as her Chef claim is plausible and David's behavior is erratic. Executing a potential Townsfolk on Day 1 is dangerous.
🧠
I want to discourage the town from executing Alice, as her Chef claim is plausible and David's behavior is highly suspicious. I need to protect a potential Townsfolk and keep the focus on David.
🧠
I need to observe the voting process for Alice. Voting for her is risky because she claimed Chef, and David's Investigator claim is highly suspect due to his role-pivoting. I will hold my vote to see if others support the nomination.
🧠
I need to defend myself against the nomination by highlighting David's inconsistencies and the value of my role. I must persuade the town not to vote for me.
🧠
We need a Day 1 execution that isn’t Charlie. Voting Alice is the most plausible mis-exec and aligns with the public fork Alice/Heidi; it also leverages the Saint claim to steer away from risk.
🧠
I want to discourage the group from executing Alice, who claims Chef, because David's Investigator claim is highly suspect due to his role-pivoting. Executing a potential Townsfolk on Day 1 is dangerous.
🧠
Sell that D1 Alice exec is the cleanest mechanical test and avoids Saint risk; aim to secure 4 hands incl. Eve/Heidi while preserving my UT bluff.
🧠
I am the Saint. If I am executed, the good team loses. I must not vote for Alice, as she is claiming a Townsfolk role (Chef) and David's Investigator claim is highly suspect due to his pivot. I will wait and observe the voting process to see who is pushing for the execution.
🧠
I am voting against the execution of Alice, who claims Chef. I have already spoken against it. I will wait to see if the nomination fails.
🧠
I need to stop the execution of Alice, who claims to be a Townsfolk (Chef). By revealing my Librarian info (Frank or Charlie is the Drunk), I cast doubt on Charlie's aggressive push for the execution and provide the town with a reason to pause.
🧠
I need to discourage the town from executing Alice, as she is a claimed Chef and the town is divided. As the Saint, I must avoid execution at all costs, and Alice's execution seems like a bad move for the good team.
🧠
I am currently on the block. I have claimed Chef, which is a valuable role. I need to survive this vote. I have already spoken to defend myself and point out David's inconsistencies. Voting is in progress, and I cannot vote for myself. I will wait to see if the town executes me or not.
🧠
Push enough votes to execute Alice (a good target or potential evil) while discrediting Bob’s Lib claim that implicates Charlie; create setup confusion around Outsider count.
🧠
I already nominated Alice; voting yes is consistent and maximizes chance of a Day 1 mis-execution while supporting my Undertaker bluff with a body to ‘read’ tonight.
🧠
I am not voting for Alice. Executing a claimed Chef on Day 1 based on David's highly suspicious and contradictory claims is too risky. I need to see if others will vote, but I will not support this execution.
🧠
I am the Monk. I need to protect someone tonight, but right now I need to observe the voting. Alice is on the block, and there is a lot of conflicting information (David's pivot, Bob's Librarian claim, Heidi's Saint claim). I should not vote for Alice yet, as she claims Chef.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
I want to steer the town's suspicion away from Alice (who claimed Chef) and towards David (who is acting suspiciously) and investigate the Librarian claim.
🧠
Create an alternate execution target away from Charlie, capitalize on Bob’s contradictory setup implications, and exploit his poisoned info to muddy town’s logic.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to observe the voting pattern on Bob. Voting for Bob now might be premature without seeing who else supports David's nomination. I am the Empath and my neighbors (Eve/Grace) are currently not suspected, so I should stay cautious.
🧠
Defend against David's nomination by highlighting his suspicious behavior and role-pivoting, while reinforcing my own role's credibility.
🧠
I want to protect Bob, who claims to be the Librarian, because David's behavior is highly suspicious and aggressive. I am not voting for Bob.
🧠
Vote YES to try to secure Bob’s execution: it removes a dangerous/info player and creates a mechanical check via Undertaker claims, while keeping suspicion off our Demon.
🧠
I need to defend Bob and cast doubt on David's aggressive behavior to prevent a bad execution. As the Saint, I must avoid being executed myself, but I also need to protect the town from executing a potentially useful Townsfolk like the Librarian.
🧠
I want to cast doubt on David's aggressive behavior and protect Bob from being executed, as David's behavior is highly suspicious and potentially indicative of a Minion or Demon trying to sow chaos.
🧠
I need to defend Bob, the Librarian, because David's behavior is erratic and suspicious. Voting for Bob would likely be a mistake for the town. I will encourage others not to vote for him.
🧠
Avoid tying myself to David’s push, keep execution from landing on Bob, and sound like a cautious good voice while preserving chaos into Night 1.
🧠
Do not add a vote that ties me to David; preserve cover and let the Bob execution fail, buying a night kill and more chaos tomorrow.
🧠
I will not vote for Bob. David's behavior is highly suspicious, and executing a claimed Librarian on Day 1 is risky. I want to see if the vote fails and then push for David's scrutiny.
🧠
I am the Monk. I need to stay alive to protect someone tonight. Voting for Bob is risky because he claims Librarian, and David's behavior is erratic. I will not vote for Bob, as I want to see how the night plays out and who the Demon targets.
🧠
I am the Saint, so I must avoid execution at all costs. The town is currently leaning against executing Bob, and I agree that David's behavior is highly suspicious. I will wait to see if the vote fails, as it seems likely. I should not vote for Bob.
🧠
I am not voting for Bob. David's behavior is highly suspicious, and executing a claimed Librarian on Day 1 is dangerous. I will wait to see the vote outcome and continue to observe David's erratic behavior.
🧠
I need to reinforce the town's support for me and keep the focus on David's suspicious behavior to ensure I survive the vote.
🧠
I am the Empath and my neighbors (Eve and Grace) are currently not evil according to my N0 read. Bob is the Librarian and David is acting very suspiciously by pivoting roles. I should not vote for Bob, as he is likely telling the truth and David is the one causing chaos. I will wait to see the outcome of the vote.
🧠
De-escalate my ‘aggressive’ image and avoid being the lone pusher on executing a claimed Librarian, while Bob remains poisoned and sows confusion into tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (0/4).
🧠
Lean into Bob’s Drunk ping as a reason not to execute me, pressure Frank to claim, and push town toward delaying executions / keeping David as the focal suspicion without hard-defending him.
🧠
I want to encourage Frank to claim to verify Bob's information and simultaneously apply pressure to David, who is acting suspiciously. This helps the town organize and potentially identify the Demon.
🧠
I want to distance myself from David's suspicious behavior and encourage the town to slow down, as executing a Librarian on Day 1 is risky. I also want to signal that I'm paying attention to the contradictions.
🧠
Stabilize my Investigator bluff, exploit poisoned Bob to invalidate his info, and redirect suspicion onto Alice/Heidi while keeping Charlie off the block.
🧠
Confirm my N0 information to the group and pressure Frank to claim, while highlighting David's suspicious behavior to maintain town trust.
🧠
I need to defend myself against David's accusation and share my Chef information to help the town evaluate the claims. I also want to discourage an execution today since we lack consensus.
🧠
I need to deflect suspicion from myself and point out the inconsistency in David's claim. Since I am the Saint, I must avoid being executed, but I can push for the execution of a suspicious player like David.
🧠
I need to reveal my role and my N0 information to help the town evaluate the claims. By confirming my neighbors are good (if I am sober), I provide a solid data point. I also want to support the growing consensus against David.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is a high-trust info role; poisoning her both undermines her Monk protection (to help Charlie’s kill land) and sets up public contradictions that can redirect suspicion away from Charlie and onto good players.
📜
Storyteller
David
You chose to poison Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Alice is a confirmed Chef (Townsfolk) and is being targeted by David's accusations. Protecting her keeps a valuable information role alive and prevents the Demon from eliminating a key good player.
📜
Storyteller
Eve
You chose to protect Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the Empath to cut off repeatable alignment info and prevent the town from mechanically clearing the ring (and thus landing on me/David) too quickly.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to verify Bob's information and see if he has any new leads now that Frank is dead. This helps me evaluate if Bob is trustworthy or if he's potentially evil.
🧠
Coordinate with Charlie to steer noms onto Eve/Bob and build a coherent counter-narrative to Chef=1 implicating our adjacency.
🧠
I need to verify Bob's information and see if he has any new insights now that Frank is dead. This helps me cross-reference his claims with the current game state.
🧠
I want to share my N0 information with trusted players (Heidi and Bob) to help them narrow down the evil players, as I am now dead and cannot use my ability.
🧠
I want to gather information from Heidi and Bob, who were whispering with the dead Frank. As a Ravenkeeper, I need to be careful about my own safety, but I need to find the Demon. Frank's death is a key event.
🧠
I need to coordinate with the other good players. By sharing my deduction about Charlie being the Drunk, I can help them re-evaluate Frank's Empath info and focus on David.
🧠
I need to coordinate with the players who seem to be forming a block (Heidi, Grace, Eve) to verify information and isolate David, who is acting suspiciously. Sharing my Chef info helps build trust.
🧠
Coordinate with David to keep suspicion off Charlie-David pair by leveraging Bob’s Lib to paint me as Drunk and steering today’s execution toward Eve/Bob/Alice instead.
🧠
I want to consolidate the good team's suspicion on David and coordinate our voting strategy for the upcoming nomination phase, while acknowledging the information shared by Alice and Bob.
🧠
I am dead, so I have no more information to gather. I have already shared my Empath info with the key players (Heidi, Bob). I should wait to see how the town reacts to the current discussions and save my ghost vote for a critical moment.
🧠
Steer today’s nominations onto Eve (best mis-execution) while keeping Bob’s claim usable to shield Charlie, and undermine Alice’s Chef=1 that points at our adjacency.
🧠
I need to pressure David to reveal more about his Investigator claim without revealing my own role as the Saint, while also keeping the focus on him as a potential Demon/Minion.
🧠
I need to coordinate with the group and share my deduction about the Drunk to help narrow down the suspects. Frank's death makes the Drunk situation critical.
🧠
I want to build consensus to nominate David, who is the most suspicious player. I am checking if my allies agree with this plan before committing to a nomination.
🧠
I want to confirm my role as Monk to trusted players (Alice, Bob, Heidi, Grace) to build credibility and coordinate the potential execution of David, who is widely suspected.
🧠
Build trust with Bob so he advocates mis-executing a good (Eve/Alice) while keeping his Librarian info alive as cover for me, and keeping David off the block.
🧠
I want to confirm the group's readiness to nominate David, leveraging the trust established by Eve's claim of protecting me.
🧠
I need to slow down the push for David's execution. As the Saint, I am terrified of an execution that could lose the game, and I need to ensure we aren't making a mistake by executing a non-Demon. I also need to protect my role identity.
🧠
I need to maintain my Librarian claim while keeping Charlie engaged. By stating my info clearly, I force him to react. I also want to keep the focus on David, who is the most suspicious player.
🧠
I want to push for David's execution while acknowledging Heidi's caution as the Saint. I'm trying to build consensus to nominate David, as he is the primary suspect.
🧠
Keep Bob trusting me and publicly anchoring on Eve as the best Day2 execute while preserving Bob’s Lib as cover for my unreliability and deflecting adjacency heat from me+David.
🧠
Answer Heidi with concrete Investigator info, justify Eve suspicion as consistency check, and push town toward executing Eve/Bob instead of mapping Chef=1 onto Charlie+me.
🧠
I want to build consensus to execute David, who is the primary suspect. I am aligning with Eve and Alice to push for this, while acknowledging Heidi's caution.
🧠
I am dead and have already shared my information. I need to observe the ongoing discussions and see if any new, contradictory information emerges before I use my single ghost vote. Waiting allows me to gather more context.
🧠
I need to reassure Heidi (the Saint) that executing David is the right move, despite her fear of being executed herself. I want to solidify the group's consensus to nominate David.
🧠
I want to verify Eve's Monk claim by cross-referencing with Alice, while also keeping the group focused on David and wary of Charlie's attempts to deflect suspicion onto Eve.
🧠
I am coordinating with the trusted group to execute David, while reinforcing my role as the Saint to ensure I am not nominated. This helps the good team by removing a suspicious player while protecting my critical role.
🧠
To solidify the plan to execute David, as the group is in agreement and he is the most suspicious player. I am confirming my support for the nomination to move the game forward.
🧠
Steer Heidi/Grace away from executing Charlie-by-adjacency; focus scrutiny/execution on Eve, and frame any inconsistencies as poison consistent with my Alice/Heidi Investigator ping.
🧠
To solidify the group's consensus on nominating David and dismiss his attempts to sow doubt.
🧠
Shape the Day2 narrative: pressure Eve’s timeline, cast doubt on Alice’s Chef, and blunt Bob’s push on David (our minion) while keeping my Drunk-cover intact.
🧠
I want to confirm my N0 information with my neighbors now that I am dead, and remind them to be wary of David, who is the primary suspect.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Drive a plausible execution away from me/David, capitalize on Eve’s inconsistent Monk story, and remove a strong social player before town solves adjacent-evil pair logic.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am not convinced Eve is the Demon or a Minion yet. Charlie's push feels aggressive and potentially distracting from David, who has been acting very erratically. I will abstain from voting for Eve to keep my options open and avoid a potentially bad execution.
🧠
Secure a Day2 execution on a non-me target; either removes good or hits evil. Also aligns with my stated push on Eve’s inconsistent Monk timeline.
🧠
I need to observe the voting process. Frank's Empath info (0 evil neighbors) suggests Eve is good. Voting for her might be a mistake if she is indeed the Monk. I will hold my vote for now to see if others support this nomination.
🧠
Defend myself against Charlie's nomination by reiterating my role and pointing out the strategic error of executing the Monk. I need to redirect the town's focus back to David.
🧠
I am the Saint, so I must avoid execution. Eve is currently on the block, not me. I need to observe the voting process and see if Eve is executed. If she is, I will have more information about her role and the game state. I will wait to see the outcome of this vote.
🧠
I want to discourage the town from executing Eve, as she claims to be the Monk and protected me. I want to redirect the focus to David, who is more suspicious.
🧠
I want to provide my final input as a ghost before the vote concludes, reminding the town of my Empath info and the suspicion on David, while acknowledging the current nomination of Eve.
🧠
Get Eve executed as a high-suspicion, high-influence player; keeps attention off Charlie and turns my N1 poison into ‘proof’ her story is inconsistent.
🧠
I need to express my hesitation about executing Eve, who claims to be the Monk, to prevent a potential mis-execution of a Townsfolk, while steering the town's suspicion back toward David.
🧠
Get 1 more vote (ideally Grace) to execute Eve; remove a good-aligned shield bluff and keep heat off me/David by framing this as resolving the biggest contradiction.
🧠
I am a ghost with one vote. I need to decide whether to use it on Eve. My N0 read was 0 evil neighbors (Eve and Grace). If I am sober, Eve is good. If Eve is good, executing her is bad. I should save my vote for a more certain target, likely David.
🧠
I need to convince Grace not to vote for me, as her vote could be the deciding factor for my execution. I am defending my actions and pointing the finger back at David to shift the focus.
🧠
I need to justify my vote for Eve to the group, maintaining my Librarian persona while pushing for clarity on the Monk claim. I'm sticking to my vote to force a resolution on Eve's role.
🧠
I need to protect Eve because I believe she is good based on Frank's Empath info and my own role as Chef. I want to steer the town away from executing a potential Townsfolk and towards the more suspicious David.
🧠
Sway Grace to provide the 4th vote to execute Eve; remove a dangerous player and create confusion while protecting Charlie.
🧠
I need to express my support for Eve and my suspicion of the push against her, while also highlighting David's suspicious behavior to steer the town. I am voting NO by not raising my hand.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (3/4).
🧠
I am nominating David because he is the most suspicious player and the town is currently stalled. Executing him or forcing a vote will clarify his alignment and move the game forward.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise hand to execute David to distance from my minion and defuse the Chef=1 adjacent-evil narrative pointing at Charlie+David; I can win later without him.
🧠
I am voting for David because he has been erratic, aggressive, and his claims have been inconsistent. The town consensus is shifting against him, and executing him is a logical step to test his alignment. As the Saint, I am safe as long as I am not the one executed.
🧠
Prevent my execution by swaying undecided voters (Alice/Bob/Eve/Grace) to keep hands down, while reinforcing suspicion on Eve/Bob and shielding Charlie.
🧠
I need to decide whether to vote for David. David's claim of Investigator (Alice/Heidi = Poisoner/Spy) contradicts Alice's Chef claim and the general town consensus that Eve is likely good. Given his erratic behavior and shifting claims, executing him is a logical step to test his alignment.
🧠
David is accusing me (the Chef) of being a Minion, which is a lie. His behavior is erratic and he is the most suspicious player. Executing him is the best path to finding the Demon. I will vote for his execution.
🧠
I need to vote for David's execution. The town has reached a consensus that David is the most suspicious player, and my own role as Monk makes me a target for him. Executing him is the best way to remove a potential Demon or Minion.
🧠
I am voting to execute David because his behavior has been consistently erratic and contradictory, and he is the most likely candidate for the Demon or a Minion. Executing him is the best way to test his claims and protect the town.
🧠
I am a ghost with one vote. David is the primary suspect for the Demon, and the town has overwhelmingly voted to execute him. I will use my ghost vote to support this execution to help the good team.
🧠
The town has overwhelmingly voted to execute David. I have already cast my vote. I will wait for the Storyteller to process the execution.
🧠
I have already nominated David and cast my vote. I am waiting for the Storyteller to resolve the execution.
🧠
I am reinforcing the decision to execute David, as he is the most suspicious player and the town has reached a consensus to vote for him. My goal is to ensure the execution proceeds to test his claim.
🧠
I have already voted for David, and it seems like he has enough votes to be executed. I will wait for the outcome of the vote.
🧠
Retract my vote to try to drop the count below 4 and signal doubt, buying time and keeping my Minion alive (and preserving starpass) while town keeps fighting.
🧠
I have already cast my vote for David's execution. As the Saint, I am safe as long as I am not the one executed. I am waiting for the execution to resolve to see if David is the Demon or a Minion.
🧠
I want to encourage the town to vote for David's execution, as his behavior is highly suspicious and inconsistent. This aligns with the goal of finding the Demon.
🧠
Stop this execution by giving voters a reason to pull hands: low info gain, no reveal, and a concrete alternative plan that keeps suspicion on others.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David is already on the block with enough votes to be executed. I have no reason to nominate anyone else or change the current outcome. Waiting is the most logical step to let the game proceed to the execution phase.
🧠
I am reinforcing the town's decision to execute David, as he has been disruptive and his claims are inconsistent. Since I am dead and have no vote, my role is to provide final commentary to solidify the town's resolve.
🧠
Reinforce the town's decision to execute David, as he is the most suspicious player and his behavior has been consistently disruptive.
🧠
Reinforce the town's decision to execute David, as he is the primary suspect and his behavior has been erratic. This helps solidify the consensus and move the game forward.
🧠
Accept minion sacrifice while preemptively muddying the Chef=1 adjacency case and demanding re-checks tomorrow, keeping heat off me and preventing a clean solve.
🧠
Create a competing nominee with enough votes to tie/beat my block, and regardless, anchor tomorrow’s solve around Bob’s contradiction instead of hunting Charlie.
📜
Storyteller
Voting starts now for Bob. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
To discourage the town from voting for Bob and to keep the focus on David's execution, which is already decided.
🧠
I am the Saint. If I die by execution, the good team loses. I should not vote for Bob, as David is the primary suspect and I want to avoid any risk of executing a potentially good player or causing a tie that might lead to my own execution or a bad outcome. I will wait.
🧠
Vote Bob to try to tie/shift block off David, eliminate a strong info voice, and keep my minion alive for cover and potential Imp pass later.
🧠
I will not vote for Bob. David is the primary suspect and the town has already voted to execute him. Voting for Bob would be a distraction and potentially help an evil player. I will wait for the nomination phase to conclude.
🧠
I need to reassure the town that David's nomination of me is a desperate act of a cornered player and that we should stick to the plan of executing him.
🧠
I will wait. David is already on the block with 6 votes, and the town has clearly decided to execute him. Voting for Bob would only create confusion and potentially save the Demon. I should not support David's desperate last-minute nomination.
🧠
Secure a tie/no-execution by piling votes onto Bob; avoiding my execution preserves my night poison and keeps pressure on Bob instead of Charlie.
🧠
I will wait. I do not want to vote for Bob, as David is the primary suspect and the town has already committed to his execution. Voting for Bob would only serve David's attempt to sow chaos and avoid his own execution.
🧠
Rally votes on Bob to at least tie David’s 6, saving my minion. Frame it as resolving a mechanical contradiction (Outsider count) and avoiding an info-less David execution.
🧠
I am currently on the block, but the town has already decided to execute David. Voting for myself or trying to defend against David's desperate nomination is counterproductive. I will wait and let the town proceed with executing David, as he is the primary threat.
🧠
I need to reveal my role as the Saint to prevent the town from accidentally executing me later, while also steering the town to execute David, who is the primary suspect. I must ensure they don't execute me by mistake.
🧠
I need to reinforce the town's decision to execute David and dismiss his last-ditch effort to nominate Bob. I also need to acknowledge Heidi's Saint claim as a potential risk factor to keep the town cautious.
🧠
I want to ensure the town stays focused on executing David, who is the primary suspect. Voting for Bob would derail the current execution plan, so I will abstain from voting for him.
🧠
Reinforce the town's consensus to execute David and dismiss the distraction of Bob's nomination.
🧠
Get 4 more hands on Bob to reach 6 and force a tie/no-execution, keeping me alive and keeping suspicion on Bob/away from Charlie.
🧠
I need to reinforce the town's decision to execute David and prevent them from being swayed by his last-minute attempt to force a tie. As a dead player, my voice is still important for guiding the town's consensus.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Get Bob/Alice/Heidi to spend their unused nomination to put up Eve/Bob and beat/tie 6, avoiding my execution and keeping poison pressure on info roles.
🧠
Accept likely David execution but preempt the Chef=1 adjacency case on me by leaning into Bob’s Drunk ping; set up tomorrow’s mis-exe on Eve/Bob instead of me.
🧠
I will wait for the Storyteller to finalize the execution of David, as the town has already reached a consensus and the voting for the alternative (Bob) has failed. My goal is to ensure the execution proceeds as planned.
🧠
I am the Saint. If I am executed, the good team loses. I have already revealed this to the town. The town is currently focused on executing David. I should not nominate anyone else and risk drawing attention to myself or causing a chaotic tie. I will wait for the execution to proceed.
🧠
To reinforce the town's consensus to execute David and prevent him from successfully manipulating the vote or causing further confusion.
🧠
Reinforce the consensus to execute David and dismiss his attempts to create confusion or force a tie.
🧠
I am waiting for the execution of David to proceed as planned. The town has a strong consensus, and David's attempts to deflect are desperate. I have already spoken and expressed my support for the execution. No further action is needed from me right now.
🧠
Reinforce the consensus to execute David and dismiss his attempts to deflect.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Alice has been a vocal leader and is likely a high-priority target for the Demon. Protecting her helps keep a strong, active player alive to continue the investigation.
📜
Storyteller
Eve
You chose to protect Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve to remove potential Monk protection and keep Bob’s Librarian ‘Charlie might be Drunk’ narrative alive, increasing misexecution odds tomorrow.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to clarify the Drunk status to narrow down the remaining players. Since Frank is dead, Charlie is the only remaining candidate from my Librarian info.
🧠
I want to coordinate with Charlie, who seems to be a key player, to analyze the current situation after Eve's death. I'm checking his read on Bob, as Bob's Librarian claim is a potential point of failure.
🧠
I need to pressure Bob on his Librarian claim and see if Charlie is working with him, as they are whispering. I need to cross-reference claims to find the Demon.
🧠
Answer Bob with a credible safe-bluff (Undertaker), build trust by confirming David, and seed the outsider-count logic to make executing Heidi feel safe/necessary.
🧠
Coordinate with Demon to drive a mis-execution (ideally Heidi) and keep heat off Charlie; prep anti-Major/no-exec cautions for endgame.
🧠
I want to share my N0 Empath information with Charlie, who seems to be leading the investigation, to help narrow down the suspects. Since I am dead, I can't vote, so I must influence the living.
🧠
I am dead, so I need to gather information from the living to help them find the Demon. I'm asking for their current suspicions since David's execution didn't end the game.
🧠
I need to coordinate with the remaining players to identify the Demon while reminding them I am the Saint, so they don't execute me. I'm also probing Bob's claim.
🧠
I need to cross-reference Heidi's Saint claim with the potential for a Baron game. If there are 2 Outsiders (Saint + Drunk), the Baron is likely in play, which confirms the '1 pair of evil' info (Minion + Demon). I'm testing Heidi's reaction to this logic.
🧠
I need to probe Alice's thoughts on Bob and Charlie to see if she's aligned with the town or potentially protecting someone. I also want to keep the focus on verifying Bob's claim without revealing too much about my own suspicions.
🧠
I need to address Heidi's suspicion about my Librarian claim while integrating the new information about the Baron and the Saint. This helps clarify the Outsider count and keeps the town focused on the Demon.
🧠
I am dead and have used my ghost vote. I have already shared my Empath information with Charlie. I need to wait and observe the remaining players' interactions to see if any new information or contradictions emerge before the nomination phase.
🧠
Exploit Heidi’s Saint shield: either town executes her and loses, or they waste time protecting her and stop solving Charlie.
🧠
I am dead, so I have limited influence. I've already initiated a conversation with the living players to get their thoughts on the remaining suspects. I need to see how they respond to my prompt before I can offer further analysis or push for a specific nomination. Waiting allows me to observe the flow of information.
🧠
I need to push back against David's attempt to manipulate the town into executing the Saint, which would cause us to lose if she is indeed the Saint. I need to maintain skepticism of a dead player who was already suspicious.
🧠
Calm Alice’s suspicion, keep Bob trusting me, and pivot town onto Heidi via Outsider-count logic. If they execute a real Saint we instantly win; otherwise we gain a mis-exec.
🧠
Answer Grace, seed doubt on Bob while directing town toward Heidi/Alice (prefer Heidi) and away from the Charlie+David adjacent-evil implication.
🧠
I need to get Grace's input and coordinate with the living players to assess the risk of executing Heidi, who claims to be the Saint.
🧠
I need to synthesize the information about the Outsider count and the Baron possibility to help the group decide on the next move, while acknowledging the risk of the Saint claim.
🧠
I have already shared my Empath info with Charlie. Since I am dead and have no vote, I will wait to see how the living players react to the current situation and if any new information emerges from their discussions.
🧠
I need to verify the Outsider count and the roles of the dead players to narrow down the Demon. If Charlie is the Undertaker, he can confirm if Frank was the Drunk, which would validate Bob's claim and help us find the Baron or Demon.
🧠
I am dead, so I have limited influence. I've already prompted the group for their thoughts on the Demon. I should wait to see if anyone responds to my whisper or if new information emerges from the ongoing private conversations before using my ghost vote.
🧠
Regain Grace’s ear: reframe ‘Heidi is suspicious’ without demanding a reckless Saint execution, keep heat off Charlie, and steer town into mis-executing a good player or stalling into an evil win.
🧠
I am trying to verify the Outsider count to see if the Baron/Saint/Librarian claims hold up mathematically. If the math doesn't add up, someone is lying.
🧠
Steer Grace away from suspecting Charlie, amplify uncertainty around Bob’s info, and set up Alice/Heidi/Bob as execution targets while preserving Demon.
🧠
Drive town toward executing Heidi (best EV for evil) while keeping my Undertaker bluff plausible and creating a voting record that can later frame Bob/Alice if needed.
🧠
I need to coordinate with Charlie, who seems to be the most logical player, to pressure Heidi. If Heidi is the Saint, we are in a tough spot, but her claim is the biggest obstacle to finding the Demon. Testing her or pressuring her is the only way forward.
🧠
I need to verify the Outsider count and Bob's claim. If Charlie is the Undertaker, he can confirm Frank's role, which is crucial for determining if Bob is telling the truth or if there's a Baron in play.
🧠
I need to gather information from the living players to help identify the Demon, as my previous deduction about David was wrong. I want to prompt them to share their current suspicions or information.
🧠
I am dead and have used my ghost vote. I have no further mechanical actions to take. I will wait for the living players to deliberate and nominate.
🧠
I need to reconcile the Outsider count to determine if a Baron is in play, which would validate my Chef info of 1 evil pair (if the Baron is the Minion). I'm pushing for clarity on Heidi's claim.
🧠
I want to force a logical check on the Outsider count to expose potential liars (Minions/Demon) among the current claims.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to encourage the living players to focus on the remaining suspects (Grace and Charlie) and validate Alice's logic about the Outsider count, while signaling that I'm ready to use my ghost vote.
🧠
Steer nominations/votes away from Charlie and toward Grace/Heidi, creating enough doubt to prevent a Demon execution and ideally win via a Heidi execution.
🧠
I need to push the town to make a decision on Heidi, as her Saint claim is stalling the game and she is a high-probability Demon candidate if she's bluffing. I'm advocating for testing her claim.
🧠
Heidi’s Saint claim is paralyzing town. Nominating her either wins immediately (if true) or removes a strong evil candidate and keeps town focused away from me.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my ghost vote to push Heidi over the line; executing a claimed Saint is either an instant win (if true) or a high-value removal that protects Charlie.
🧠
I am voting to execute Heidi. The Saint claim is a high-risk, high-reward play. Given the Outsider math inconsistencies and the need to eliminate potential evil roles, testing the Saint claim is a necessary risk to progress the game and potentially catch the Demon.
🧠
I am voting for Heidi because the Saint claim is a common bluff and we need to resolve this bottleneck to progress. If she is the Saint, we lose, but we cannot afford to let a potential Demon hide behind a Saint claim indefinitely. David's push and Charlie's nomination support this.
🧠
Lock in Heidi’s execution. If she’s Saint we win now; if not, we still remove a key slot and keep momentum away from solving me as Imp.
🧠
I am confirming my support for the execution of Heidi, as I am dead and cannot vote, but I want to signal my alignment with the town's decision to test the Saint claim.
🧠
I need to vote for Heidi's execution. The town consensus is that Heidi's Saint claim is a major bottleneck and potentially a bluff. If she is the Saint, we lose, but we cannot afford to let a potential Demon hide behind that claim indefinitely. I must support the execution.
🧠
I am trying to save myself from execution because if I die, the good team loses. I need to emphasize the risk of executing the Saint.
🧠
I need to vote to execute Heidi. The town is leaning towards executing her to test her Saint claim. As a ghost, my vote is valuable, and the risk of her being the Demon outweighs the risk of her being the Saint, given the current game state and the need to progress.
🧠
Lock in Heidi execution by framing it as the only path forward; discourage last-second doubt so no one lowers hands.
🧠
I am voting for Heidi because the Saint claim is stalling the game and the Outsider math is inconsistent. I need to commit to the execution to progress the game and test the claim.
🧠
I need to strongly warn the town that executing me as the Saint will cause an immediate loss for the good team. I must emphasize the risk of their decision.
🧠
Keep the vote locked in and prevent late wavering; frame it as anti-shield logic consistent with my prior stance so I don’t look coordinated with Charlie.
🧠
To reinforce the town's decision to execute Heidi, emphasizing that the Saint claim is a bottleneck that must be tested, even at the risk of losing.
🧠
I am reinforcing the town's decision to execute Heidi, as the Saint claim is a high-risk, high-reward situation that we must resolve to progress.
🧠
Reinforce the town's decision to execute Heidi, acknowledging the risk but emphasizing the necessity of testing the Saint claim.
🧠
I need to signal my support for the execution of Heidi to help the town reach a decision, as the Saint claim is a common evil bluff and we need to progress.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The vote has passed and Heidi is on the block. There is nothing left to do but wait for the execution to resolve.
🧠
Acknowledge the vote result and reinforce the team's decision to test the Saint claim, maintaining morale and focus.
🧠
Keep Heidi as sole execution to either instantly win (if Saint) or remove a focal point while avoiding new nominations that could redirect onto me.
🧠
I am the Saint. If I am executed, the good team loses. I must warn them one last time that executing me is a game-losing move for the good team. I am trying to prevent my own execution to save the game.
🧠
The vote has already passed and Heidi is on the block. There is no reason to nominate anyone else or change the current state. I should wait for the execution to resolve.
🧠
The town has reached a consensus to execute Heidi to test her Saint claim. There is no reason to nominate anyone else at this stage, as it would only complicate the current decision. I will wait for the phase to conclude.
🧠
Lock in Heidi’s execution by socially preventing a last-second alternative nomination that could save her and redirect onto Charlie.
🧠
The town has already voted to execute Heidi. There is no reason to nominate anyone else, as that would only complicate the board and potentially save Heidi if the vote count is split. I am dead and have used my ghost vote, so I should just wait for the execution to resolve.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Saint Executed
Winner: Evil