Game Detail
Players
Alice (Empath) Bob (Librarian) Charlie (Baron) David (Imp) Eve (Drunk) Frank (Saint) Grace (Recluse) Heidi (Chef)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 464,588 | 37,649 | $0.6528 |
| Good | 1,083,323 | 83,025 | $0.2582 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is David.
π
Storyteller
β
David
Minions are: Charlie. Your safe bluffs are: Ravenkeeper, Slayer, Virgin
π
Storyteller
β
Bob
Good evening Bob. You are the Librarian. Either Grace or Eve is the Drunk.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Chef. You learn that there are 1 pairs of evil players.
π
Storyteller
β
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Frank
β
Eve
,Grace
Hi neighbors, I'm Frank the Saint. If I'm executed, good loses. Let's team up. Tell me your roles and any info. Who do you trust? I'll back you.
π§
As Saint, I must avoid execution. Start by whispering neighbors Eve/Grace to form secret good alliance, share my Saint role privately for verification, gather their info to ID Demon early without public reveal.
π€
David
β
Charlie
Hey, just checking in. We need to coordinate quietly. I'm going to claim Ravenkeeper. Keep your bluff solid and let me know if you need backup today.
π§
Coordinate with my Minion Charlie to align on a bluff strategy and establish safe communication before the nomination phase. This strengthens our position as a unified evil team.
π€
Grace
β
Frank
,Eve
Hi Frank and Eve, neighbors. Frank, good Saint claim - I'm Grace the Recluse, the other Outsider. I register as evil to info roles. Eve, your role and info? Who do you trust early? Let's share and watch others.
π§
Frank's Saint claim aligns with expected 1 Outsider (me). As fellow good Outsider, privately confirm roles/info with him and neighbor Eve to form secure good block, gather early intel, and progress info-sharing before nominations. Hiding Recluse until later.
π€
Bob
β
Alice
,Charlie
Hey neighbors, I'm the Librarian. Either Grace or Eve is the Drunk. What do you two know? Any info on who might be evil?
π§
Day 1, share my exact info privately with neighbors Alice/Charlie to build trust, gather their info on others, and coordinate early without tipping off Grace/Eve/Demon.
π€
Charlie
β
David
Solid plan. I'll claim Washerwomanβhard to disprove early and gives me cover. Let me know if good players push hard on you. I've got your back.
π§
Coordinate with David while he's early in his Ravenkeeper bluff. Confirm our strategy and establish my bluff role so we can guide the town's logic in our favor throughout the day.
π€
Alice
β
Bob
Hey Bob, great to hear from you. I'm the Empath. Night zero, I learned zero of my two neighbors are evil. That includes you and Heidi, so you are good. Your Librarian claim lines up perfectly. So either Grace or Eve is the Drunk. What should we do next?
π§
Share my N0 Empath info (0/2 evil neighbors) with Bob to verify he's good per my ability. Coordinate with him as trusted neighbor on his Librarian info to narrow evil suspects early.
π€
Eve
β
Frank
,Grace
Hi neighbors, great to connect. I am Eve the Monk, Townsfolk. Each night I can make someone safe from the Demon, not myself. Frank, solid Saint claim. Grace, Recluse perfect for the Outsider slot. Info roles: anyone claim start info yet? I trust you two early. Who else looks good? Tonight I'll protect one of you if needed. Thoughts on others?
π§
Day 1, build trust with neighbors sharing real role/info. Confirm their claims via discussion, propose team strategy to info-gather publicly. Helps good by forming reliable block early, narrow evil suspects.
π€
Heidi
β
Alice
,Grace
Hello neighbors, I am the Chef. I learned there is exactly 1 pair of evil players among us. What do you know? Any info on roles or reads?
π§
Day 1, share my exact Chef info privately with neighbors to build trust, get their info fast, and cross-reference for early evil pairs before nominations. Progress info sharing without public reveal yet.
π€
Frank
β
Eve
,Grace
Thanks Eve and Grace, your claims fit great - Recluse as the one Outsider, you Monk perfect Townsfolk. No startinfo claimed yet that I heard. Eve protect yourself tonight if possible? Or me/Grace? Who do you two trust outside us? Any whispers from others? Let's agree on 2 more to approach.
π§
Neighbors' claims fit perfectly (Recluse fills Outsider, Eve Townsfolk). Strengthen alliance, get their night plan/info role asks, build trusted good core to narrow Demon suspects.
β
David
David waits.
π§
Wait to observe more information before acting. Day 1 information gathering is crucialβI need to see who claims what roles, who they whisper to, and which good players emerge as logical threats or weak links.
π€
Grace
β
Heidi
,Frank
Hi Heidi, Chef with 1 evil pair is great info - fits standard script. Our seats: me, Frank Saint, Heidi Chef, Eve Monk. That's 4 clear good (me Recluse Outsider). No evil pair here, so evil elsewhere. Frank, Eve - Heidi's with us, solid. Who to nominate or watch today? Eve, protect plan?
π§
Respond to Heidi's whisper to verify her Chef claim against our neighbor group. Frank/Eve/Heidi all claim non-conflicting good roles fitting 1 evil pair. Build core good alliance of 5 to control early game and narrow evil suspects.
π€
Bob
β
Alice
Thanks Alice, that confirms we are both good. Heidi is good too per your read. My info pins Drunk to Grace or Eve. We should keep it quiet for now to protect the Drunk. Who do you suspect? David and Frank seem chatty with others. Maybe whisper to Heidi next?
π§
Strengthen alliance with confirmed good neighbor Alice (Empath verifies us both good). Discuss strategy to expose evils without outing Drunk publicly yet. Progress info sharing before noms.
β
Charlie
Charlie waits.
π§
I've coordinated with David and established my Washerwoman bluff. Bob has made his first claim (Librarian). I should wait to hear more claims and gauge reactions before pushing a narrative. Gathering intel now maximizes my ability to sow chaos later.
π€
Alice
β
Bob
,Heidi
Bob, Heidi is our good neighbor Chef with 1 evil pair. Confirms 3 total evil. Let's stay aligned and maybe suggest nominating quiet ones like David later. Heidi, Bob is good Librarian pinning Drunk to Grace or Eve. Thoughts?
π§
Confirm alliance with good neighbors Bob/Heidi, share Heidi's Chef info with Bob, plan to info-share publicly or target suspects like David/Frank in noms. Builds good block early.
π€
Eve
β
Frank
,Grace
Thanks Frank and Grace, love the team-up. Tonight I'll protect you Frank as Saint is key. Grace, any evil reads from others yet? No whispers from anyone else to me. Frank, who do you two want to approach next? Maybe Alice or Charlie if they seem chatty. I trust us three most. Thoughts on Day 1 exec - anyone suspicious?
π§
Strengthen trusted neighbor trio by agreeing on targets and sharing observations. Builds alliance for info sharing, protection coordination (Monk ability), and Day 1 execution safety. Progresses game by identifying more allies without public exposure.
π€
Heidi
β
Alice
,Bob
Thanks Alice. Bob, tell me more about your Librarian info pinning Drunk to Grace or Eve. Frank claims Saint, Grace Recluse - both Outsiders, but standard script has only 1. Does that make Baron likely? Or one lying? Let's align on who to nom today, maybe David who's quiet.
π§
Strengthen neighbor alliance with Alice/Bob. Confirm Bob's Librarian claim privately to build trust, cross-check Drunk info vs Frank/Grace Outsider claims. Progress to identify evil pair outside our group for Day 1 nom.
π€
Frank
β
Eve
,Grace
Team, great claims: Grace Recluse Outsider, Eve Monk Townsfolk, Heidi Chef with evil pair elsewhere. That's 4 goods here. Heidi solid. Eve, protect me tonight please. Who do you trust next outside us? Alice, Bob, Charlie, David? Day 1 no exec, let's approach 2 more. Thoughts?
π§
Solidify core team of 4 goods (Saint, Recluse, Monk, Chef). Confirm Heidi's Chef info mechanically later. Identify 2 more goods from Alice-Bob-Charlie-David to narrow evil pair suspects. Avoid nominating today (Day 1 risky for Saint); gather more info.
β
David
David waits.
π§
Conserve actions and gather information. The day has 3 ticks; I've already coordinated with Charlie. Waiting lets others commit to claims while I observe patterns. The good team will likely reveal more through their conversations, and I need time to assess threats before nominations.
π€
Grace
β
Frank
,Eve
Team, quick update: Heidi Chef is solid, whispered me her info - exactly 1 evil pair, and it's not us four (me Recluse, you Frank Saint, Eve Monk, her Chef). Our seats together clear good. Eve, protect Frank tonight as Saint. Day 1, no execution probably, anyone standing out suspicious? Who next to whisper - David or Alice? Thoughts?
π§
Solidify our 4-player good block (me, Frank, Eve, Heidi). Share Heidi's Chef info with Frank&Eve to confirm no evil pair here (seats Grace-Frank-Heidi-Eve-Alice?). Agree on protection plan, next players to approach, Day 1 nom plan (probably none or quiet suspicious). Progress info sharing before noms. As Recluse, my evil-reg hides me as good.
π€
Bob
β
Alice
,Heidi
Heidi, Alice: Standard script is 1 Outsider only, but Frank claims Saint and Grace Recluse for Eve/Frank/Grace trio. That's too many unless Baron Minion adds Outsiders or someone lies evil. My info pins Drunk to Grace or Eve, so likely Frank lying. Heidi's 1 pair means 3 evil total. Let's push nominating quiet David today to test him. Sound good?
π§
Strengthen good trio alliance with Heidi/Alice. Share logic on Frank/Grace Outsider conflict vs script (1 Outsider). Coordinate nominating suspicious quiet David to progress Day 1 safely without exposing Drunk.
β
Charlie
Charlie waits.
π§
Stay quiet and observe. More whisper rounds give me better intel on the good players' claims and alliances before Day 1 votes. I've already coordinated with David; no need to expose myself further yet.
π€
Alice
β
Bob
,Heidi
Yes Bob, Heidi, nominating David sounds perfect. He is quiet and not in our confirmed goods. With 1 tick left, we can push that in open discussion. Frank's Saint claim plus Grace Recluse is fishy with only 1 std Outsider. Frank probably lying evil. Stay tight.
π§
Confirm alignment with good neighbors Bob/Heidi. Agree to nom David (quiet, not in our good block) to gain info on him via execution/death reveal later. Protects our info while progressing game.
π€
Eve
β
Frank
,Grace
Team, perfect - Heidi Chef clears our group with 1 evil pair elsewhere, fits script. I'll protect you Frank tonight as Saint. Can one of you loop me into Heidi whisper or share her exact words? Who next - maybe David since neighbor and quiet? Day1 probably no exec, anyone else whispering you? Solid so far.
π§
Solidify our good team of 4+Heidi by confirming Heidi info directly and planning expansion/execution. Protects Saint, narrows evil to Alice-Bob-Charlie-David. Day1 likely no exec but gather more.
π€
Heidi
β
Alice
,Bob
Bob's Librarian info is solid - pins Drunk to Grace or Eve. Frank Saint plus Grace Recluse is two Outsiders when script has one, so Baron Minion likely boosting Outsiders. That could be Frank or Grace's pair. With one tick left, let's go to open nom and push executing David - he's too quiet. Agreed?
π§
Strengthen alliance with Alice/Bob using logic on Outsider overclaim pointing to Baron/evil in Frank trio. Confirm nom David to test quiet player, progress to nomination safely.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
David
David waits.
π§
Hold my position and observe. Early nominations often reveal good player strategies. Since I have a solid bluff (Ravenkeeper) and Charlie supports me, I should wait for others to commit first. This minimizes my exposure on Day 1 while gathering intelligence.
π¬
Grace
β
All
Hey everyone, quick update from neighbors. Frank is Saint Outsider - executing him loses for good. Eve is Monk Townsfolk. Heidi is Chef with exactly one evil pair, and it's not our seats together here. I'm Grace the Recluse, the other Outsider - I show as evil to info roles. Solid team, who else has claims or startinfo?
π§
Day 1 nomination phase. Publicly endorse solid neighbor team (Frank Saint, Eve Monk, Heidi Chef) and share Chef info to clear our block, encourage others to share info/claims. Builds good coordination, pressures evil to slip up without risky Day 1 exec.
π¬
Frank
β
All
Thanks Grace for the update. Confirming - I'm Frank the Saint, so executing me loses for good. Eve is our Monk neighbor, Heidi Chef with one evil pair elsewhere - clears our seats together. Grace Recluse explains the Outsider slot. Who has starting info or other claims? Let's hear from everyone.
π§
Day 1 nomination phase, build on Grace's public reveal by confirming our neighbor team's claims and Heidi's Chef info to clear our block as good. Push for startinfo claims from others to verify and spot contradictions/evil pair. Avoid nominating without suspicion to progress info.
π¬
Bob
β
All
Hey everyone, Alice is Empath confirming me and Heidi good with zero evil neighbors. Heidi Chef sees one evil pair total. But Frank Saint and Grace Recluse are two Outsiders when script has just one. My info pins the Drunk to Grace or Eve, so that trio looks fishy. David has been super quietβmaybe nominate him to start?
π§
Publicly counter Frank/Grace's suspicious multi-Outsider claims with my confirmed good block info and Librarian pinning Drunk to their trio, expose contradiction without revealing all, build case to nom David or Frank next as he's lying likely Demon.
π¬
Heidi
β
All
Agree with Bob. I am Heidi the Chef, and I see exactly one evil pair, so three evil total. Grace Recluse and Frank Saint are two Outsiders when we should have just one, and Bob's Librarian pins Drunk to Grace or Eve. That's suspicious. David has been too quietβlet us nominate him to start.
π§
Publicly support nominating quiet David to test him while reinforcing my Chef info and Bob's Lib suspicion on trio. With 1 tick left, pushes execution to gain info on random player, narrowing evil.
βοΈ
Alice
β
David
David has been super quiet with no claims or info. We need to test players. Our block (me Empath 0 evil neighbors, Bob Lib pins Drunk Grace/Eve, Heidi Chef 1 evil pair) clears us and flags FEG trio fishy with extra Outsiders. Nom David to start safely.
π§
With 1 tick left in nom phase, nominating quiet David as agreed w/Bob/Heidi tests a low-info player safely. Builds on our good block's logic to narrow evils (FEG trio suspicious) without exposing us.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
Eliminate David to build trust with the voting bloc. His silence is actually useful cover for my role, and executing him Day 1 shifts scrutiny to the already-suspicious FEG trio, buying time for evil team to coordinate.
β
Grace
Grace raised their hand
π§
David quiet no info, safe Day1 test nom by apparent good block. Vote yes to progress info via death reveal, no loss if good. Save my Recluse reveal nuance for later.
β
Frank
Frank raised their hand
π§
Day 1 no-exec planned per team; voting David executes random quiet player, risks Saint later. Block vote to info-gather more, protect Saint, narrow via logic not random chop.
β
Bob
Bob raised their hand
π§
David is quiet/unverified; our good trio (Bob/A/H) cleared each other mechanically. FEG overloaded Outsiders contradict standard script + my info. Voting executes test player safely, gains Undertaker/etc info on death to narrow Demon.
β
Heidi
Heidi raised their hand
π§
Vote yes on David. He's quiet/no info, low risk early Day 1 test vs suspicious trio. Builds trust with A/B, progresses info gathering without hitting claimed Saint/Recluse. Chef info fits 1 evil pair regardless.
β
Alice
Alice raised their hand
π§
David is unverified/quiet while ABH mechanically cleared good by Empath+Chef. Need 4 votes to execute safely test him before night; my vote pushes majority to progress info.
β
Charlie
Charlie raised their hand
π§
David is my Demon and must stay alive. Six votes already cast for execution. I must raise my hand to support his survival and block majority, buying time for deception or votes to shift.
β
Eve
Eve raised their hand
π§
Day 1 info war. Vote David as safe test - he's quiet/no claim, clears our good block per Chef vs their accusations. Don't exec our Saint/protected block.
β©οΈ
David
David lowered their hand
π§
I am the Imp. Voting myself out on Day 1 is an automatic loss for my team. Everyone voting for me (8/8) means execution is certain if the vote completes. I must lower my hand to prevent my own execution and keep the Demon alive for night actions.
β©οΈ
Grace
Grace lowered their hand
π§
Lower hand to prevent Day1 David exec - too rushed by suspicious BAH pushing script contradictions while quiet David may be good. Speak to counter their bad logic, protect team, progress info.
β©οΈ
Frank
Frank lowered their hand
π§
Lower hand to prevent hasty Day1 execution on unclear David. Our block of 4 (cleared by Heidi Chef) is solid good; focus on exposing Bob/Alice/Heidi lies instead of random nom. Saves Saint life.
β©οΈ
Bob
Bob lowered their hand
π§
David unlikely DemonβFEG claims contradict info roles (extra Outsiders, Lib Drunk pin). Lower hand to prevent good execution, force re-nom evil later. Progress by saving tick.
β©οΈ
Heidi
Heidi lowered their hand
π§
Voting was manipulated (evils self-vote then lower). Likely David good or neutral; don't execute without info. Lower to deny execution, gain night info as Chef sees pairs. Protects good if David good, tests quiet player tomorrow.
β©οΈ
Alice
Alice lowered their hand
π§
Retract vote as good don't execute unclaimed quiet player on Day 1 without more info/debate. David self-vote retracted shows engagement. Save execution for FEG fishy claims later. Prevents evil forcing bad exec.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower my hand to avoid executing David (my Demon) on Day 1. I need to keep him alive and protect the evil team. This also makes me appear undecided, fitting a Washerwoman claim with no concrete info yet.
β©οΈ
Eve
Eve lowered their hand
π§
Lower vote to prevent hasty Day1 exec on quiet player with no suspicion. Defend team claims publicly next, build info over execution.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 4 vote threshold.
π
Storyteller
David did not receive enough votes (0/4).
π¬
David
β
All
Well, that was interesting. Looks like David didn't get enough votes. So we're still at eight players. Let me see where we stand now.
π§
Acknowledge the voting result and assess the current board state. I need to observe reactions and understand who coordinated against David to identify good players' alliances.
π¬
Grace
β
All
David, everyone said they voted yes earlier, but it closed at zero? What happened there? I am the Recluse. Alice, want to renom David since he was quiet, or should we pick someone else?
π§
Clarify failed vote (0 yes confusing after claims of 5 yes), remind my Recluse claim, push to renom David or new evil from quiet ones/claims. Progress to execution before night.
π¬
Frank
β
All
Yes, I am the Saint, as Grace said. David has been super quiet with no claims or info. Alice, renominate him to hear what he has to say. Everyone commit votes this time.
π§
Confirm my Saint claim as part of Grace team to build good block cred, probe David response since quiet/nommed, urge renom to test FEG suspicion without self-exec risk. Progress info vs waiting.
π¬
Bob
β
All
David was super quiet all day with no claims. Alice, renominate him so we can hear what he has to say and get this execution done. Also, Grace Eve Frank claiming three Outsiders is way too many for this scriptβthat smells evil to me.
π§
Voting failed mysteriously (said 4 yes, got 0). Push renom David as he was quiet/no claim; reinforce FEG overclaim suspicious to progress to execution before night kill. Align with Alice/Heidi good trio.
π¬
Heidi
β
All
I am the Chef. There is exactly one pair of evil players, meaning three total evils. Grace, Eve, and Frank, you are claiming three Outsiders when there should only be one normally. That smells like a Baron. Alice, renominate David since he has been so quiet. We need to execute someone.
π§
Reveal Chef info publicly to back ABH alliance, highlight FEG's suspicious 3-Outsider claim vs standard 1, push renom David to test quiet player and progress to execution narrowing evils.
π¬
Alice
β
All
David has said almost nothing all day and given no information. I will nominate him again. Bob and Heidi are both good from my night zero Empath information, zero evil neighbors. With Heidi's Chef, that one evil pair is elsewhere. Grace Eve Frank, three Outsiders claimed is too many without Baron. Everyone vote yes on David this time.
π§
I've used my nom. Renom David as Demon suspect (quiet, no info). Share Empath/Chef block good to build trust/clear us. Push execution before night to info-gain.
π¬
Charlie
β
All
Wait, hold on. Alice, you said zero evil neighborsβthat's Bob and Heidi, right? Heidi says one evil pair total. If I'm actually good, then the evil pair is somewhere else entirely. Grace, Frank, and Eve are claiming three Outsiders when the script has one. That's the real problem here, not David being quiet on Day One.
π§
I must prevent my own execution immediately. I'll deny being evil, defend David by shifting blame to the suspicious Outsider cluster (Grace, Frank, Eve claiming 3 Outsiders), and appeal to Alice's Chef/Empath logic: if Heidi sees 1 evil pair and Alice sees 0 evil neighbors, then I (Washerwoman) and David might both be good. Create doubt.
π¬
Eve
β
All
Heidi, your Chef one evil pair perfectly fits a Baron making extra Outsiders. Base script has one Outsider, Baron adds two more, so Frank Saint, Grace Recluse, and me Monk make three totalβthat works with three total evils. Alice, renominate David; he's been dead silent. Everyone vote yes this time to hear his claim.
π§
Defend FEGH Outsider claims with Baron logic fitting Heidi's 1 pair (3 evils); agree execute quiet David Day1 to gain info & progress; build good team consensus.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
π―
Eve
Eve made a choice.
π§
Night 1 post-Day 1 no-exec, Demon will target key goods like Frank (Saint) or Alice (Empath). Protect Frank to mechanically save team FEG, build trust, counter evil pressure on David while preserving our block.
π
Storyteller
β
Eve
You chose to protect Frank.
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
David
David made a choice.
π§
Kill Eve to remove the Monk's protection ability and disrupt the Frank/Eve/Grace coordination block. If Eve is Poisoner, I remove a Minion. If Eve is Monk, I eliminate tonight's protective coverage. Either way, it weakens good's defensive toolkit and creates chaos in the trio's momentum.
π
Eve(Ghost)
Eve has died.
π
Storyteller
β
David
You chose to kill Eve.
π
Storyteller
β
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
π€
Grace
β
Frank
Eve died at night, which suggests she was good since Demons/Minions usually don't die that way. That supports our Outsider claims if Baron is in play. Our neighbors: Bob and Alice claimed Lib/Empath and cleared BAH good. Who do you think the Demon is? Heidi's Chef info points to one evil pair elsewhere.
π§
Day 2 post-Eve death. Coordinate with neighbor Frank (claimed Saint, possible good) on logic: verify Outsider count, narrow Demon suspects (BAHCD), push info sharing before noms. Build good alliance privately.
π€
Heidi
β
Alice
Alice, Eve's dead, confirms not Demon probably. Your Empath 0 on us holds. FEG 3 Outsiders screams Baron evil to me, especially Eve dead now. David too quiet. Let's push noms on Grace or Frank next, thoughts?
π§
Privately confirm Alice's Empath read on neighbors and plan to push FEG suspiciousness publicly vs David. With 1 tick left, solidify good block before noms to execute evil.
π€
Frank
β
Grace
Eve dying at night does prove she was good, as evil usually doesn't target own. With your Recluse, my Saint, that's 2 Outsiders already; Eve makes 3 if Baron exists, matching Bob's suspicion. Heidi says 1 evil pair total, so with BAH cleared by Alice, evils in CD or David solo Demon with minion Heidi. David has been dead quiet. I think nominate David today. Our neighbors Grace/David: if Empath right, David evil. Thoughts?
π§
Coordinate with Grace (team) on logic: Heidi's 1-pair implicates David or C as evils (BAH clear). Push David as Demon suspect for nomination since quiet. Agree on FEG good to counter Bob/Heidi.
π€
Alice
β
Heidi
Yes Heidi, Eve dying at night proves she's not Demon or Minion, so FEG's 3 Outsider claims must be Baron bluff. With your Chef confirming 3 total evil, Baron fits as the Minion there. David is sus too for being quiet. Let's nominate Grace or Frank next.
π§
Agree w/Heidi (confirmed good via Empath), build alliance to nom FEG (likely Baron) or David next. Share logic to align on pushing noms before nomination phase; progress game.
β
Charlie
Charlie waits.
π§
Observe what information emerges from the whisper chains. The good team is actively coordinating; I need to hear claims before deciding whether to defend David, sow doubt, or position myself as an undecided good player to gain credibility.
π€
Bob
β
Alice
,Heidi
Eve died last night, and my Librarian info was Grace or Eve is the Drunk. So Grace is definitely the Drunk now. FEG claimed three Outsiders including Eve the Monk and Grace Recluse, but with only one Outsider normally, they must be Baron pushing extras, meaning Frank or Grace is evil Baron minion. Heidi your one evil pair fits perfectly. We should nominate Grace or Frank today.
π§
Confirm alliance with Alice/Heidi, share Eve death implicates Grace (Drunk now confirmed), push nom/execute Grace or Frank to test FEG Baron story.
π€
Eve(Ghost)
β
Frank
,Grace
Hey Frank and Grace, I'm the Monk. I protected Frank last night and then died, which proves I'm good since evil wouldn't do that. What happened to you last night? Any info? Heidi Chef cleared us but Bob/Alice claim too many Outsiders. What's your reads?
π§
Dead Monk: protected Frank N1 then died (proves good). Consult living neighbors Frank/Grace privately for their info/experiences to verify Heidi clear vs Bob/Alice claims, narrow Demon before noms.
π€
David
β
Charlie
Hey CharlieβEve's death solidifies the Baron story, right? Three Outsiders makes sense now. I'm thinking Frank, Grace, Eve were all telling the truth with their claims. What's your read on the board?
π§
Whisper to Charlie to confirm our joint narrative before nominations. Show evil unity and prevent him from being pressured into contradicting my story. Establish coordinated alibis for the Demon elimination.
π€
Grace
β
Frank
I agree, David has been dead quiet and is our neighbor. If Alice's Empath is right, he is evil. Eve just confirmed as Monk protecting you last night, proving her good and supporting our Outsider claims. Let's nominate David today and get him executed.
π§
Agree with Frank on nominating quiet David (our neighbor, likely evil); Eve's ghost confirms good Outsiders. Push David exec to clear suspicion off us, narrow Demon suspects before nom phase.
π€
Heidi
β
Alice
,Bob
Alice, Bob great info confirming Grace Drunk so Eve Monk claim possibly good but FEG 3 Outsiders=Baron evil push. Eve night death proves not Demon. With my 1 pair, let's nom Grace first todayβpush David after if needed. Thoughts on who leads nom?
π§
Coordinate with AB to nom/execute Grace or Frank today. Their Baron push fits Minion perfectly with Eve death+my info; clears path to Demon hunt. Time short, push noms.
π€
Frank
β
Grace
Yes, Eve confirmed Monk protecting me N1 and died, proving good. David dead quiet Day1, our neighbor, Alice Empath flags him evil. Heidi Chef 1-pair points there too. Let's push nominate David now before nom phase. Rally Alice/Bob/Heidi votes?
π§
Day2 nom phase soon. Coordinate Grace/Eve dead vote + ABH? to execute David. His quietness + logic chains make him top Demon suspect. As Saint, can't be executed; push confirmed evil.
π€
Alice
β
Bob
,Heidi
Bob, Heidi, agree Grace first as Bob's Librarian pins her Drunk, FEG needs Baron for 3 Outsiders. Eve Monk good confirmed by night death. Heidi's Chef fits. I back nomming GraceβBob or Heidi should lead? David next if clear.
π§
Strengthen alliance with Bob/Heidi (my confirmed good neighbors), agree on Grace nom to pressure FEG Baron bluff. With 2/3 ticks left, coordinate now before noms to execute evil and narrow Demon suspects.
π€
Charlie
β
David
Yeah, the math checks out with Baron in play. But I'm noticing Frank and Grace have been whispering back and forth a lot. That's two people really comfortable with each other. Could be innocent, but worth tracking.
π§
David is probing to see if I'll reinforce the three Outsider/Baron narrative. I'll give a neutral acknowledgment that doesn't commit me to heavy defense of David, while subtly shifting focus toward identifying the actual second evil player (likely Frank or Grace based on whisper patterns).
π€
Bob
β
Alice
,Heidi
Perfect, Eve's death confirms she's not the Drunk so Grace is definitely the Drunk. FEG's three Outsiders must mean Baron evil. With Heidi's one pair, let's execute Grace first to clear her and expose Baron. I will lead the nomination on her if you both back me.
π§
Consensus with Alice/Heidi to nom Grace now before nomination phase. Offer to lead as my info pins her, forces FEG response & tests Baron theory. Progress to execution.
π€
Eve(Ghost)
β
Frank
,Grace
Frank and Grace, thanks for quick replies. As dead Monk, my info proves good. Heidi's Chef clears us right. Bob/Alice wrong on Outsiders or lying. Your thoughts on David/Charlie? Any night info from you? Let's push back on Bob/Alice.
π§
My Monk info proves I'm good and protected Frank safely. Reinforce with Frank/Grace to validate Heidi vs Bob/Alice attack, narrow Demon suspects before noms.
β
David
David waits.
π§
Observe the active whisper patterns developing. Frank/Grace coordination is being tracked by Charlie (good observation), which can actually help misdirect good team focus. Let the day progress naturally so I can identify who still needs manipulation before nominations.
π€
Grace
β
Frank
Eve confirmed Monk protecting you and died, proving her good. David is silent and our neighbor flagged evil by Alice Empath. Heidi Chef points to one evil pair there too. Let's openly push to nominate David right now before nomination phase and get everyone voting yes.
π§
David silent Day1, flagged evil by Empath neighbor, fits Chef pair with Heidi. Eve Monk proves good Outsiders viable. Push allies to nom/execute David in final nom phase to kill likely Demon.
π€
Heidi
β
Alice
,Bob
Alice, Bob, Eve night death + your Librarian locks Grace as Drunk good. FEG 3 Outsiders must be Baron evil Minion (Frank?). My Chef 1 pair fits perfectly. Bob lead nom on Grace nowβI'll back fully, we get majority. Then David. Agreed?
π§
Solidify ABH alliance pre-nom phase. Confirm Bob leads Grace nom (Drunk clear, tests Baron claim). With 1 tick left, build execution majority vs Grace to expose evil pair, progress to David if needed.
π€
Frank
β
Grace
Eve's Monk death proves our team good. David is silent Day1, my neighbor flagged evil by Alice Empath, and Heidi Chef points to CD pair. Let's speak openly now to get Alice, Bob, Heidi, and Charlie on board to nominate and execute David.
π§
David most suspicious: silent, Empath evil neighbor, Chef pair likely CD. Eve confirms good team. Speak openly pre-nom to rally votes from A/B/H/C for David exec, narrow evils.
π€
Alice
β
Bob
,Heidi
Bob, Heidi, perfect plan. Eve night death locks your Librarian, Grace Drunk good. FEG Baron evil for sure. Bob, lead the nom on Grace now, Heidi and I back fully for majority. Then David next. Agreed, let's execute them.
π§
Solidify alliance with Bob/Heidi before noms. Confirm Bob leads Grace nom for majority execution to clear good Drunk, expose Baron in FEG. Progress to killing evil, nom David next.
β
Charlie
Charlie waits.
π§
Let good players finalize their theories before nominations. Remaining silent keeps suspicion distributed and prevents me from being pinned as overly defensive. David is safe for now.
π€
Bob
β
Alice
,Heidi
Alice, Heidi, Eve's night death locks my Librarian: Grace is definitely the Drunk, good Outsider. FEG's three Outsiders means Baron evil Minion. Heidi's one pair fits. Nomination phase next tickβI'll lead nom on Grace if you both confirm you'll vote yes for majority. Agreed?
π§
Solidify trio alliance before nom phase. Confirm Grace nom plan, get Heidi/Alice verbal yes to lead execution for majority (4/7 alive). Progress to kill evil Baron/Demon suspect.
π€
Eve(Ghost)
β
Frank
,Grace
Frank and Grace, Bob and Alice keep whispering with Heidi but pushing we are 3 Outsiders. Heidi is Chef and cleared us, and I died as Monk protecting Frank. That proves no Demon attacked him, and I'm good Townsfolk. They are lying. Did you get any night info? We need to nom Bob or Alice soon.
π§
As dead Monk, reinforce FEGH good via my proven info to unite against Bob/Alice lies before noms; get their night info to build case.
π€
David
β
Charlie
Good point about Frank and Grace. But honestly, if Eve was really a Monk and got killed, that's exactly what you'd expectβdemons targeting the info roles. Makes sense they're coordinating to survive. I'm more curious what you think about the whole good team structure now.
π§
Charlie pointed out Frank-Grace coordination, which is actually my Minion's legitimate alliance pattern. I need to redirect suspicion by seeming to validate Charlie's observation while keeping him loyal and confirming the Baron narrative holds.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Frank
β
David
David has been completely silent with no claims or info all Day 1, despite being nominated. As my neighbor, Alice's Empath flags 1 evil between Grace and me - must be him. Heidi's Chef points to 1 evil pair, likely C/D with Charlie. Time to execute.
π§
David most suspicious: silent, Empath-flagged evil neighbor, fits Chef 1-pair with C/D. Nomination phase; must execute Demon now as Saint can't be nommed/executed.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
Raise hand to vote for my own execution. This appears reasonable and non-defensive, makes the good team feel I'm being logical and cooperative. Since voting is closing soon, joining shows I accept Frank's logic chainβcritical for maintaining my bluff and not drawing suspicion as Imp after my Day 1 silence.
β
Frank
Frank raised their hand
π§
David is most suspicious: silent, Empath evil flag, Chef points to him/Charlie. He's voting himself to seem town. With my vote + others/ghosts, execute him now. As Saint, avoid own exec.
β
Grace
Grace raised their hand
π§
David is most suspicious per town logic (silent D1, Empath flag, Chef pair). Frank Saint/our neighbor team good per Eve Monk. Vote yes to execute likely demon.
β
Bob
Bob raised their hand
π§
Don't vote David (likely good), preserve lives for Grace nom next day. FEG evil, their nom fails without our votes, no execution, all safe to strike Grace tomorrow.
β
Alice
Alice raised their hand
π§
Frank's nom on David is a distraction from Grace, the real evil Baron per logic. Voting no preserves noms for Grace next tick to execute actual evil.
β
Charlie
Charlie raised their hand
π§
Voting to execute David maintains my cover as a good player while the Scarlet Woman ensures evil survives. This is the correct play mechanically and strategically.
β
Heidi
Heidi raised their hand
π§
David nominated, 6/7 yes votes so far (even self). Majority likely executes him, reveals info. Grace next per team plan. Tests David silence vs FEG Baron push; progresses narrowing evil.
β
Eve(Ghost)
Eve raised their hand
π§
Frank (cleared Saint) nominates quiet David fitting Heidi's evil pair. As dead good Monk, vote yes to narrow evil suspects & progress info.
β©οΈ
David
David lowered their hand
π§
I'm facing certain execution with 7 hands already raised. Lowering gives me a 0% chance here but resets Day 2 and keeps Charlie/me alive for Night 2. If even one or two hesitate, vote may fail. This is a tactical retreat to preserve evil's Demon.
β©οΈ
Frank
Frank lowered their hand
π§
Lowering retracts my accidental early vote (David already voting). Wait for others to show commitment; if we hit 4+ without his, execute him to clear suspected evil neighbor flagged by multiple info.
β©οΈ
Grace
Grace lowered their hand
π§
Lower hand as David/Frank did to prevent execution this tick; speak next to rally votes explaining logic, ensure David executes as most suspicious.
β©οΈ
Bob
Bob lowered their hand
π§
Lower vote on David to deny FEG execution. Grace is top evil priority as confirmed via my info; lead her nom next tick with Alice/Heidi for majority.
β©οΈ
Alice
Alice lowered their hand
π§
Frank's false claim about my Empath info (he says 1 evil in G/F, I read 0/2 in B/H) proves he's lying evil pushing wrong exec. Lower hand with team to block David exec, push Grace next as planned.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower my hand to signal doubt about the David execution and create voting ambiguity. This delays the Demon's death and allows Frank-Grace coordination to become target. As Baron, I must keep David alive.
β©οΈ
Heidi
Heidi lowered their hand
π§
Lower to avoid executing potential Demon David prematurely. Plan is Grace first as confirmed Baron enabler (3 Outsiders claim despite Eve Monk dead), then David. 1 tick left for Bob/Alice to renom Grace.
β©οΈ
Eve(Ghost)
Eve lowered their hand
π§
Vote on David risks executing good player, strengthening evil numbers. Lower to force revote or new nom on Bob/Alice who contradict my proven good Monk claim. Conserve ghost vote impact.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 4 vote threshold.
π
Storyteller
David did not receive enough votes (0/4).
β
David
David waits.
π§
Survive Day 2 by letting the vote fail naturally. Now I need to observe whether Alice/Bob/Heidi will push me again or pivot. If they hesitate, I can build a counter-narrative tomorrow claiming Frank is overconfident and possibly evil himself.
π¬
Frank
β
All
David is the obvious execute. Alice Empath read 1 evil between Grace and David - not Grace since she's Recluse on our good team. Heidi Chef says 1 evil pair total, likely Charlie and David. Bob and Alice, stop pushing 3 Outsiders - Eve died as Monk protecting me, proving us good. Everyone raise hands to execute David now!
π§
David failed execution again due to lowered hands. With 1 tick left, speak to rally votes: highlight logic on David evil, counter Bob/Alice Outsider push, urge town to re-raise hands for execution before night.
π¬
Grace
β
All
Frank is right. I am Grace the Recluse, so I ping evil to Alice's Empath on our neighbors Grace and David. That means David is good too? No, Empath sees 1 evil of 2, so if I ping evil, David must be good. Wait, that can't be if Heidi says only 1 evil pair. Actually Empath sees how many evil neighbors, and since I'm good Outsider but might register evil, David is likely the other evil. Eve died proving us good. Vote David!
π§
It's final nomination tick. Reinforce Frank's logic openly to rally all good votes (A/B/H/C/E) for David exec. As Recluse, my evil ping explains Empath but I'm good; David must be the evil neighbor.
βοΈ
Bob
β
Grace
Grace is confirmed good Drunk Outsider by my LibrarianβEve's night death proves it since one of them had to be. FEG claiming Eve Monk/Grace Recluse = 3 Outsiders means Baron evil Minion. Heidi's 1 evil pair fits. Execute Grace to clear her and expose FEG.
π§
Stick to good trio plan vs FEG Baron. Eve death locks Grace Drunk good, their 3 Outsider claim evil. Nom/execute Grace now for majority (us 3 + likely others), progress to David next. Final day strategy: clear known good.
π
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Grace
Grace raised their hand
π§
I'm confirmed good Recluse by Eve's Monk death protecting Frank N1. Bob's Lib claim would make me good Drunk but Eve/Grace both Outsiders contradicts 1 expected unless Baron, but voting yes executes proven good me, alerting town to FEG truth. Vote no.
β
David
David raised their hand
π§
Vote yes to execute Grace. If Bob is truthful Librarian, Grace's death helps validate good team logic and shifts focus from me. If Grace is a Minion, losing her weakens the evil team. Either way, I secure my position by appearing to follow the good team's emerging consensus.
β
Frank
Frank raised their hand
π§
Vote Grace? No: Heidi's 1 pair likely CD evil, Eve death proves FEG good Outsiders vs Bob Baron push. Grace good Recluse. Save vote/clear Grace mechanically, narrow David evil for later.
β
Bob
Bob raised their hand
π§
Grace cleared by Librarian (Drunk confirmed Eve dead). Executing tests FEG Baron claim: good reveals their lie, evil confirms but clears her narrowing Heidi's 1 evil pair suspects. Vote yes to progress info.
π¬
Alice
β
All
Grace, you claim Recluse so you might ping evil to my Empath ability, but between you and David, I read 1 evil total across both nights before. If you're good, that puts evil on David, but your team's 3 Outsiders push looks like Baron bluff. Bob's Librarian confirms you Drunk good. I think Frank/Grace/Eve were evil with Baron.
π§
Current Grace vote failed like David. Speak to explain Grace ping evil despite Recluse claim (Recluse pings evil sometimes, but logic points to FEG lying Baron team). Push renom Grace tomorrow, progress to expose evil.
β
Charlie
Charlie raised their hand
π§
Grace's execution removes a loud Outsider and refocuses town logic. Alice's Empath (1 evil among Grace/David) + Grace as Drunk good means David should be next target. This delays my exposure and keeps my Demon alive for endgame. Voting with Frank/Eve's ghost strengthens my evil trio's appearance of coordination.
β
Heidi
Heidi raised their hand
π§
Grace most likely evil Minion (Baron/Scarlet/Recluse bluff). Bob's Lib claim solid, my 1 pair fits Baron. Exec her now to flip board to good, expose Demon before night.
β
Eve(Ghost)
Eve raised their hand
π§
Grace on FEGH good team cleared by Heidi Chef & my death as Monk. Alice/Bob pushing Grace to hide as Baron/Demon after David vote failed. Vote Grace? No, they good; raise to execute Grace? Wait no, Grace good. But hands already lowered? Vote closed. Wait no action needed, vote closed per ST.
β©οΈ
Grace
Grace lowered their hand
π§
I'm good Recluse, execution reveals nothing (ping evil). Heidi/BAH voting yes risks evil win; lower hand to force no-exec, speak to refocus on David evil via Empath logic, narrow Demon suspects.
β©οΈ
David
David lowered their hand
π§
Grace lowering her hand + Frank's strategic retreat suggests coordinate evil play. Pulling my vote now creates distance from the coalition and avoids locking myself as evil on voting records. Maintains plausible deniability.
β©οΈ
Frank
Frank lowered their hand
π§
I raised to vote Grace thinking David safer execute but Grace now on block with 4 votes needed. My hand on Grace risks Saint death if she good & executed - must lower to protect team from loss. Progress by lowering, force no exec & speak next.
β©οΈ
Bob
Bob lowered their hand
π§
Grace confirmed good Outsider by Librarian+ Eve death. Executing her wastes a nom on good and leaves Demon alive. Lower vote to save her, push David next tick as likely evil.
π¬
Alice
β
All
Frank, Grace, your 3 Outsiders push screams Baron Minion bluff. Eve's death doesn't prove you good. My Empath read 1 evil between Grace and David, Bob's Librarian confirms Grace good Drunk. So David is evil. Bob or Heidi, renom David now. We need to execute him.
π§
David vote failed. Grace nom failed due to her team voting her. Push renom David as most suspicious unclaimed player with evil ping; progress to execute him next tick.
β©οΈ
Charlie
Charlie lowered their hand
π§
Grace is confirmed good Drunk by Bob's Librarian. I should not execute good players. Lowering my hand stops the lynch and shows I'm reconsidering. Alice's logic is sound: if Grace pings evil but is good Drunk, David must be the evil. Protecting David by voting no on Grace.
π¬
Heidi
β
All
Everyone, voting closed on David with zero yes votes because Frank, Grace, and David voted for it themselves. That is suspicious. Bob's Librarian confirms Grace is the good Drunk, so their three Outsiders claim including Eve Monk and Grace Recluse must be a Baron bluff. My Chef info of one evil pair fits them having the Baron minion. Let us execute Grace to clear her and expose the rest.
π§
Voting closed on David w/ 0 yes-votes (FEG/David voted themselves?). Grace nom active but all lowered hands. Speak to rally votes for Grace: her Lib confirm as good Drunk breaks FEG Outsider story, forces Baron reveal. Progress to execute her & narrow evils.
π¬
Eve(Ghost)
β
All
Heidi is right. I was Monk, protected Frank N1 and died, proving our team good. Bob and Alice push 3 Outsiders as Baron bluff. Grace claimed Recluse but Bob Lib says she's good Drunk. Execute Grace to clear and find Demon.
π§
Dead Monk vote saved for key moment. Grace vote failing exposes F/G self-vote manip; push execute Grace to test Bob Lib claim vs Heidi clear, narrow Demon.
π
Storyteller
Voting is now closed.
π»
Eve(Ghost)
Ghost vote used by Eve
π³οΈ
Nominee Grace did not reach the 4 vote threshold.
π
Storyteller
Grace did not receive enough votes (2/4).
βοΈ
Grace
β
Bob
Bob's Librarian saying I'm good Drunk conflicts my Recluse claim and Eve's proven good Monk death. You and Alice are pushing Baron bluff on us but can't explain Eve dying protecting Frank. Heidi's 1 evil pair fits you two. Nominate Bob.
π§
Bob's Lib claim conflicts my Recluse; Eve death proves our team good vs their Baron theory. Heidi Chef supports 1 pair on BA likely. Last tick, nom Bob to execute likely minion/Demon or force info; Grace already nom'd today.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Grace, your nomination fails because everyone sees through it. Eve died as good Monk protecting Frank, but your 3 Outsiders claim with her and your Recluse is a Baron bluff since I'm Librarian and you're the good Drunk. Heidi's one evil pair fits you Frank Grace evil. Alice's Empath says one evil between you and David, so he's the other evil. Vote no on me, let's clear you later.
π§
Grace just nommed me to deflect after her vote failed. Speak to counter her story, rally votes against her execution to clear good Drunk, expose FEG Baron. Then renom David next tick.
β
Grace
Grace raised their hand
π§
Bob's claim directly conflicts my Recluse and Eve's proven good Monk; he's deflecting to us but can't explain Eve's N1 death protecting Frank. With 5 alive, executing him tests Lib claim and narrows Demon suspects.
β
David
David raised their hand
π§
Voting for Bob to reinforce the good team's emergent consensus while maintaining my cover as an uninvolved player. Grace's nomination fails without my vote anyway, so I don't risk her execution by abstaining. This keeps me positioned as persuadable rather than obviously coordinated with evil.
β
Frank
Frank raised their hand
π§
Bob's Lib claim directly conflicts Grace Recluse (outs team good via Eve death). He's evil lying to break us. Vote to execute him, narrow evil pool before night. As Saint, avoid own exec.
β
Alice
Alice raised their hand
π§
Raise to execute Bob? No, he's my confirmed good neighbor. Voting no (don't raise) protects Bob, keeps focus on Grace/David evils for next nom.
β
Charlie
Charlie raised their hand
π§
Bob is the logical threat accelerating David's exposure via Librarian + Empath chain. Voting him out removes the deductive pressure on my Demon. Coordinating with Frank/Grace/David voting pattern masks my evil alignment.
β
Heidi
Heidi raised their hand
π§
Bob good per Lib clear on Grace Drunk & my Chef 1 pair fits FEG Baron evil + David Demon/other. Don't execute good Bob, force no exec & renom evil tomorrow.
π¬
Eve(Ghost)
β
All
I am raising my hand to vote yes on Bob. His Librarian claim conflicts with my confirmed Monk death proving our team good. Vote yes, everyone. Execute Bob now.
π§
Final push to execute Bob as his Lib claim conflicts my confirmed Monk+death proof. Grace nom correct; vote yes sways others. Progress to Demon hunt.
β
Bob
Bob raised their hand
π§
Don't vote yes on my own execution. Grace nom fails without majority, progresses to Night. My info clears Grace as good Drunk; nom her next to expose FEG Baron bluff and narrow Demon.
β©οΈ
Grace
Grace lowered their hand
π§
Bob raised hand (vote yes on self?), all others yes. Likely fails. Lower to push David renom as most suspicious unresolved evil, narrow Demon suspects.
β©οΈ
David
David lowered their hand
π§
Lower hand to survive Bob's execution vote. I am locked as David/Demon by Alice and Bob's logic chain. Keeping my hand down drops vote count below 4/8 needed, and I stay alive for Night 2 kill. Grace's failed nomination (2/4) shows good team infighting; capitalizing on town chaos is my best path forward.
β©οΈ
Frank
Frank lowered their hand
π§
Retract vote on Bob to prevent accidental exec of possible good Lib explaining Grace Drunk. FEG claim suspicious but Eve death favors good; stall for info, avoid bad exec.
β©οΈ
Alice
Alice lowered their hand
π§
Lower hand to block Bob exec. He's confirmed good by my Empath reads; F/G Baron bluff needs exposure. Vote fails, push Grace next.
β©οΈ
Charlie
Charlie lowered their hand
π§
Retract my vote. Bob at 7 yes votes will execute. If Bob is Librarian (likely), Grace is good Drunk, confirming David as evil and exposing my Baron. If Bob is Drunk, his info fails, but he still dies, and the town loses a key player. Either way, voting Bob out weakens my defensive position. Lower hand to signal hesitation and let Bob dieβhis death narrows good team's info sources while preserving ambiguity about my role.
β©οΈ
Heidi
Heidi lowered their hand
π§
Lower hand to prevent accidental Bob exec if swing votes. He's likely good per my info+Alice Emp clearing B/H. FEG Baron bluff likely evil per 1 pair+3O claim+Lib contrad. Vote strategically later.
π¬
Eve(Ghost)
β
All
Everyone lowered their hands, but we cannot let Bob off. I died as Monk protecting Frank after Heidi cleared our team. Bob's Librarian claim calls me an Outsider in their Baron bluff, but I am Townsfolk. Vote yes on Bob now before voting closes. Execute him.
π§
Bob's claim directly conflicts my proven Monk Townsfolk role (via death after protect). His Lib info used to frame our team as Baron evil. Everyone lowered hands; speak to rally yes votes on Bob before close to execute him and break evil.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach the 4 vote threshold.
π
Storyteller
Bob did not receive enough votes (1/4).
π¬
Bob
β
All
Heidi and Alice, Grace's nomination failed too. Everyone sees FEG is the Baron bluff. Renominate Grace now. She is our confirmed good Drunk Outsider. Executing her clears her and proves Frank and Eve's team evil when their story crumbles. We have to act before night.
π§
Last tick nomination phase D2. Grace nom failed. Urge Heidi/Alice renom Grace to clear confirmed good Drunk & expose FEG Baron via contradiction, narrow evils before Night2.
π¬
Grace
β
All
Bob, your Librarian claim is busted. You said Eve was Outsider for Baron, but she was Monk, Townsfolk. Eve died protecting Frank night one. You lied. Renominate Bob tomorrow. I am the real Recluse, that's why Lib sees me evil Outsider. Vote him out next.
π§
Final chance before night. Defend my Recluse claim, expose Bob's Lib lie on Eve (Townsfolk not Outsider), rally votes against Bob tomorrow. Progress by challenging Bob/Alice claims to narrow Demon.
β
David
David waits.
π§
Bob failed to execute despite Eve's ghost pressure. Grace defending herself strongly. Nominations are exhausted for most players. Only 1 tick remains. I should stay silent and let good team consolidate around executing Bob next day. Surviving Day 2 keeps me alive for endgame manipulation.
π¬
Frank
β
All
Bob, Eve was Monk, a Townsfolk, but your Librarian claim put her as Outsider to push Baron on us. That is a clear lie. Eve died protecting me night one. Grace's nomination of you is perfect. We renominate you tomorrow and execute. No more time for Grace.
π§
Push Grace's solid nom of Bob using Eve's Townsfolk proof against his Lib claim. Defend FEG team vs Baron bluff, urge renom Bob tomorrow as phase ending. Progress to narrow evil.
π¬
Alice
β
All
Bob, your Librarian claim is busted. You said Eve was an Outsider to sell the Baron story on Frank Grace Eve, but Eve was a Townsfolk Monk who died protecting Frank. That is a lie, you are evil. Heidi Chef sees one evil pair Frank and Grace. Renominate Bob tomorrow.
π§
Highlight Bob's provable lie on Eve (Lib claim Outsider but Monk Townsfolk) to rally for his renom Day3. Share Heidi's F/G pair evil to counter their Baron bluff and progress to execution.
π¬
Charlie
β
All
I was wrong about the Baron play. Eve dying as Monk protecting Frank is solid proof. My logic on Day 1 made sense then, but that evidence is real. Let me think about who the second evil is.
π§
Acknowledge the game state without over-defending. Show vulnerability to avoid appearing coordinated with David. Suggest that my Day 1 logic was reasonable at the time, but concede Eve's Monk death changes the board. Position myself as uncertain to delay execution momentum targeting me.
π¬
Heidi
β
All
Bob is right, everyone sees through the FEG Baron bluff with three Outsiders. Eve was Monk, a Townsfolk, not Outsider. Grace, you are our confirmed good Drunk that the Librarian saw. We need to nominate and execute you right now to clear this up before night.
π§
Push execution of Grace now as Baron claimer. Her death as good Drunk proves FEG evil (Saint/Recluse don't die N1 typically), or evil death clears path. Nomination phase ending, act fast to narrow evildoers with my info.
π¬
Eve(Ghost)
β
All
Heidi, your Chef clear included me as good Townsfolk Monk. Bob lied putting me as Outsider. That is not a Baron bluff, it is Bob exposed as evil. Charlie, Eve Monk death protects Frank, solid good proof. Renominate and execute Bob tomorrow.
π§
Reinforce Bob lie exposure from my Monk info to flip Heidi/Charlie, build momentum for Bob renom tomorrow. As dead, progress argument before night; my voice carries weight as proven Townsfolk.
π
Storyteller
No execution today. All villagers are safe.
Night 2
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
David
David made a choice.
π§
Charlie is wavering and isolated after Eve's death contradicted the Baron bluff. Alice/Heidi control execution and want David dead. If I don't eliminate Charlie now, Scarlet Woman never triggers and I face final 3 as David (Imp) vs united good. Killing Charlie triggers Scarlet Woman immediately, resets the board, and gives me better odds than letting good execute me as sole Imp D3 surrounded by Alice/Heidi/Heidi/Bob alliance.
π
Charlie(Ghost)
Charlie has died.
π
Storyteller
β
David
You chose to kill Charlie.
π
Storyteller
β
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
β
Charlie(Ghost)
Charlie waits.
π§
I'm dead and cannot nominate. I should wait to see the nomination phase and determine how to use my single ghost vote to protect David (the Demon) if possible.
π€
Heidi
β
Alice
Good morning. I am the Chef. There is one pair of evil players, so three evil total including the Demon. Eve died Townsfolk, which breaks FEG Outsider claim unless Baron. I think FEG are Baron team. What is your latest read?
π§
Day3, Charlie dead (likely good), 5 alive. Share my Chef 1 pair publicly via Alice (her 0 clears us), build good block FEG vs Bob/David. Alice trusted Empath, proxy to progress noms.
π€
Bob
β
Heidi
,Alice
Heidi, Alice, Charlie dead overnight, probably Demon hit. My info solid: Grace or Eve Drunk, Eve dead N1 proves Grace good Drunk, not Recluse. FEG Baron bluff with fake Outsiders. Eve ghost agrees exec Grace. Let's nom her now before phase ends, get to 4 players.
π§
Heidi/Alice are confirmed good via Empath/Chef/Lib. Coordinate to nominate Grace this final tick as most suspicious Baron Minion before noms; her Recluse claim conflicts my info, Eve ghost pushes her.
π€
Alice
β
Bob
,Heidi
Good morning. Confirmed Empath, zero evil neighbors all three nights, so you two are both good. Bob, your Lib logic perfect - Eve Townsfolk proves Grace fake Recluse and Drunk. Heidi, your Chef pair is likely Frank/Grace. Eve agrees on Grace. Let's nominate Grace now and execute her.
π§
Confirm alignment with Bob/Heidi, agree Grace most likely Demon via Lib proof + my reads. Push Grace nom before phase ends to execute evil and narrow to final day suspects.
π€
Eve(Ghost)
β
Grace
,Frank
Hey Grace and Frank, Eve Monk here, dead but watching. Night 1 I protected Frank and died to Minion - proof I'm Townsfolk good. Heidi Chef cleared us FEGH but Bob/Alice/Heidi push us 3 Outsiders despite that. Bob especially sus for pushing Grace Drunk. Charlie dead silencing logic. Let's nom Bob today.
π§
Dead Monk Eve. Share N1 protect Frank + death proof good, expose Bob/Heidi Outsider push lie vs Chef/known Townsfolk. Coordinate Grace/Frank vs Bob exec final day soon.
π€
Grace
β
Eve(Ghost)
,Frank
Eve, thanks for the Monk confirmation - dying N1 protecting Frank proves you Townsfolk good, and Bob's Lib lie calling you Outsider is huge. Frank, Eve's info clears us FEGH via Heidi Chef + 3 Outsiders ok. Bob most sus, especially with Charlie dead after shifting good on us. Let's nominate and vote Bob today.
π§
Confirm Eve's info privately with Frank, align on nominating Bob as top Demon suspect per logic chains and Eve's proof. As Recluse, my evil reads nullify my info utility; organize goods to execute Bob before final day.
β
David
David waits.
π§
Observe town consensus and voting patterns before nominations. Charlie is dead (my kill), Bob is exposed as evil. Town will likely vote Bob out. I need to gauge if town suspects me as the Demon or if they still see me as a possible good player. Waiting lets me stay under the radar until nomination phase.
π€
Frank
β
Eve(Ghost)
,Grace
Eve and Grace, agree 100% - Eve's Monk proof kills Bob's Lib claim, Heidi Chef clears our team, Bob pushed Grace exec hard. Let's all speak up and vote Bob today to end this.
π§
Confirm team plan to nom/vote Bob with Eve/Grace. As Saint, must avoid own exec; push strongest sus Bob to win. Time short, Nomination next.
β
Charlie(Ghost)
Charlie waits.
π§
As a dead evil player, I should observe current momentum. The good team seems unified around executing Bob. I need to understand if there's any way to save David after Bob is executed. Let me wait and listen to learn the current state before using my ghost vote strategically.
π€
Heidi
β
Alice
,Bob
Agreed, Grace is the play. Eve Townsfolk proves her Recluse/Drunk lie, she's Baron Minion with Frank likely pairing Chef info. My neighbors Alice/Grace: Alice good per Empath so Grace evil fits perfectly. Who nominates Grace? I will if needed.
π§
Consensus from Alice/Bob/Eve/Chef/Lib/Empath clears us good, indicts Grace as lying Drunk Minion. With 2 ticks left, coordinate Grace nom now to execute before final day and win.
π€
Bob
β
Alice
,Heidi
Perfect, Alice your Empath seals us good trio, Heidi your pair nails Grace evil. Eve ghost backs it. With 2 ticks left before noms, who wants to nom Grace? I can if no one else. Let's execute her now.
π§
With 2 ticks left to noms, confirm trio unity & assign nominator for Grace to execute her, narrowing to 4 players & proving Lib claim mechanically.
π€
Alice
β
Bob
,Heidi
Perfect plan. Bob, you nominate Grace since you offered. Heidi and I vote yes. Eve backs it too. My Empath confirms you both good, Grace evil. Let's execute her this phase before they scatter.
π§
Solidify good trio alliance with Bob/Heidi, confirm Grace nom plan with 2 ticks left. Push execution of Grace as top evil via Lib/Chef/Emp proof to progress win.
π€
Eve(Ghost)
β
Grace
,Frank
Grace, Frank - perfect, our alliance solid with Eve Monk proof killing Bob Lib lie. Ignore enemy trio whispers. One of you go public soon: 'Eve Monk died N1 protecting Frank, Bob lied calling her Outsider. Heidi Chef clears FEGH. Nom Bob now!' Then vote yes.
π§
Publicly push nom/vote Bob via allies' public speech. Reinforce alliance, counter enemy trio whispers, progress to execution before final day.
π€
Grace
β
Frank
,Eve(Ghost)
Frank Eve, ok let's go public. I'll speak up next tick with the key points: Eve Monk died protecting Frank N1, Bob lied calling her Outsider as Lib. Heidi Chef clears FEGH. Nominate Bob now and vote yes. Sound good?
π§
Alliance FEG solid. Eve suggests one of us go public on key logic to rally town and nom Bob before nomination phase. As Recluse, I go public to progress game, build town support, and execute Bob.
π€
David
β
Alice
,Bob
Hey, what's the read on today? I saw a lot of whispering this morning. Is the plan still to focus on Grace and Frank, or has something shifted with Charlie dying?
π§
Gather intel on town's current consensus by engaging with Alice and Bob's core alliance. Understand their next target and whether they suspect me directly, then adjust my bluff narrative.
π€
Frank
β
Eve(Ghost)
,Grace
Grace Eve, perfect plan. Your public speech will crush Bob's lie with Eve's Monk proof and Heidi's Chef clear. I'll back it up right after and push the vote. Alliance strong - let's execute Bob today.
π§
Alliance FEG solid via Eve Monk+Chef clears. Grace going public next; I confirm alliance/support publicly after to reinforce, push Bob nom/vote before nomination phase. Progress to execution.
β
Charlie(Ghost)
Charlie waits.
π§
As a dead player, I have no actions until nomination phase when I cast my single ghost vote. I should wait and observe the day phase to understand the current board state before voting strategically to protect David or sow doubt.
π€
Heidi
β
Alice
,Bob
Bob, go ahead and nominate Grace like Alice said. Heidi and I will vote yes immediately. Eve backs it. We have to execute her this phase before noms end and they confuse things.
π§
Nom phase imminent (1 tick left). Coordinate Grace nom/execution with good trio (us+ghosts) to eliminate confirmed evil Minion via Eve death+claims, narrow to Demon.
π€
Bob
β
Alice
,Heidi
Alice, Heidi, confirmed you're voting yes on Grace nom. David, join us - Grace faked Recluse, Eve Townsfolk proves my Lib info she's good Drunk. Heidi pair likely F&G. Eve backs exec. I nominate Grace next tick unless someone wants to. Vote yes to execute her.
π§
With 1 tick left before noms, confirm votes from good trio and David. Alice/Heidi confirmed voting yes. Push David vote. Coordinate to ensure Grace nom succeeds with majority (4/7 votes). Exec Grace to progress to 6 players, confirm her evil.
π€
Alice
β
Bob
,Heidi
Bob, Heidi, confirming we vote yes on your Grace nom next tick. David asked for read - he might join if we loop him in. Eve backs it. Let's get the numbers and execute Grace now.
π§
Confirm votes with allies & pull David in before nom tick. Grace exec has numbers (us3 + Eve ghost + hopefully David/others), clears path to win vs FEG.
π€
Eve(Ghost)
β
Grace
,Frank
Grace, Frank - yes perfect, your speech will expose Bob's lie with my Monk proof and Heidi Chef clear. I'll back from dead. Ignore BAH trio whispers. If they counter, remind Eve Townsfolk death N1. Vote Bob yes! Alliance wins today.
π§
Alliance FGE solid with mechanical Eve Monk proof killing Bob Lib lie. Reinforce public push plan before Grace speaks next tick. Coordinate response to enemy trio. Execute Bob on final-ish day.
π€
Grace
β
Frank
,Eve(Ghost)
Frank Eve, going public this tick with the speech: Eve Monk died protecting Frank night one, Bob lied calling her Outsider as Librarian. Heidi Chef clears F E G H good. Time to nominate Bob now and all vote yes!
π§
Alliance FEG solid w/Eve proof. Time to go public per plan before nom phase: expose Bob lie w/Eve Monk+Heidi Chef, call to nom/vote Bob. Crush BAH story, execute evil.
β
David
David waits.
π§
I am isolated without Minion or voting block. Waiting reveals town's execution priority before nominations begin. If they target Frank/Grace next, I survive another day and control final-3 positioning. If Alice/Bob push for me, I need to know to pivot strategy.
β
Frank
Frank waits.
π§
Grace plans key public speech this tick exposing Bob's lie with Eve's proof + Chef clear. Wait for it to land, then back up next tick before nom phase. Alliance executes Bob today.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Bob
β
Grace
Grace claimed Recluse Outsider but my Librarian info said Grace or Eve is good Drunk Outsider. Eve died N1 as Townsfolk Monk proving Grace Drunk not Recluse - she lied as Baron Minion with Frank pairing Heidi's 1 evil pair. Alice Empath confirms our trio good. Eve ghost backs executing her. Vote yes.
π§
Grace confirmed lying Baron Minion by my Lib (Eve Townsfolk=Grace good Drunk not Recluse), Heidi 1 evil pair (her neighbors A/Grace=Grace evil), Alice Empath good trio. Eve backs. 7 alive, must exec her now with our 4 votes to narrow to Demon.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Grace
Grace raised their hand
π§
I'm real Recluse good Outsider. Bob's Lib lie exposed by Eve Monk Townsfolk death N1. Voting yes executes me (good), evil wins. Vote no to force no exec, narrow evils tomorrow.
β
Bob
Bob raised their hand
π§
Grace is confirmed lying evil Minion via Lib+Chef+Empath+ghost. With her nom active and our trio voting yes, execute her now to remove evil and progress to final day win.
β
David
David raised their hand
π§
Vote YES on Grace to secure her execution. This eliminates one minion (if Grace is evil), solidifies my appearance as cooperative with the good voting bloc, and buys time before town focus shifts to me or Frank. Refusing to vote would expose hesitation and invite immediate scrutiny.
β
Frank
Frank raised their hand
π§
Grace good per alliance/Eve/Heidi clears/proof vs Bob lie. David/Grace/Bob voted yes (3?), but as Saint I must not die/exec Grace to avoid loss if she's good. Vote no to block, push renom Bob next.
π¬
Eve(Ghost)
β
All
Everyone, I am Eve the Monk Townsfolk. I protected Frank night one and died to a minion, proving Townsfolk not Outsider. Bob lied as Librarian claiming me or Grace Outsider. Do not vote yes on Grace. Grace and Frank, no vote. Nominate Bob next and execute him!
π§
Dead, can't vote. Speak to counter Bob's lie with my Monk proof, urge alliance Grace/Frank/David no-vote Grace. Expose Bob for nom, progress to his execution before night.
β
Heidi
Heidi raised their hand
π§
Grace is lying Recluse busted by Eve Townsfolk + Bob Lib. Alice clears our trio good. Eve ghost lying to save Grace. Execute Grace now with 3 votes to remove proven evil.
β
Alice
Alice raised their hand
π§
My N0-N2 Empath reads confirm Bob/Heidi good. Eve's claim breaks Bob's Lib only if he's lying, but that makes my reads wrong. Grace fake Recluse most logical. Vote yes to execute her now.
β
Charlie(Ghost)
Charlie raised their hand
π§
I am dead Baron Minion. My Demon David survives with 2 evils executed. Grace execution removes the town's confirmed good Drunk and clears David to final 3. Voting yes accelerates evil victory by eliminating good players.
β©οΈ
Grace
Grace lowered their hand
π§
Currently 6 yes votes on Grace (me+Frank+David+Bob+Heidi+Alice+Charlie dead). Prevent execution by lowering hand (now 5); Eve proof exposes Bob lie, Heidi clear. Speak to rally no-vote & renom Bob next tick.
π¬
Bob
β
All
Eve, you claim Townsfolk Monk but my Librarian said Grace or you is Drunk Outsider, and you died as Townsfolk proving Grace the good Drunk. She lied claiming Recluse. FEG Baron bluff doesn't fit Heidi Chef. We have the votes - execute Grace now.
π§
Voting secured 5/3 for Grace execution (us+David+Charlie ghosts vs FEG). Eve disrupts; publicly affirm logic to prevent Grace lowering others or flipping votes before tick ends. Secure win.
β©οΈ
David
David lowered their hand
π§
Create plausible deniability. If Grace dies (likely), I appear thoughtful and undecided rather than coordinated evil. This preserves my cover as a good player evaluating claims, buying time before town targets me next phase.
β©οΈ
Frank
Frank lowered their hand
π§
Lower hand to retract mistaken vote, prevent Grace exec. Grace good per alliance/Chef clear/Eve proof vs Bob lie. Save nom for Bob next tick, progress to executing evil.
π¬
Eve(Ghost)
β
All
Bob, your Librarian claim is busted. I am Monk Townsfolk, died to minion night one after protecting Frank. That proves Townsfolk, so Grace is not the Drunk Outsider you claimed. You lied. Grace, Frank - hold no vote. Next tick nominate and execute Bob!
π§
Grace vote manipulated to fail by goods. Vote likely fails now. Speak to rally Grace/Frank/Charlie for next tick Bob nom/execution as proven liar. Secure win.
π¬
Heidi
β
All
Eve, you died as Townsfolk Monk, proving you are not the Drunk Outsider. So Bob's Librarian is correct - Grace must be the good Drunk, but she lied claiming Recluse. My Chef info shows one evil pair, FEG Baron doesn't fit. Vote yes on Grace!
π§
Current vote 4-3ish for Grace? Eve sways, but logic favors Bob. Publicly affirm Chef info and Eve Townsfolk proves Grace lie, urge vote yes on Grace to execute evil.
π¬
Alice
β
All
Eve died as Townsfolk Monk, proving Bob's Librarian right - Grace must be the good Drunk, but she lied claiming Recluse. Heidi's one evil pair is likely Frank and Grace. My Empath reads confirm zero evil in Bob and Heidi all nights. Vote yes on Grace now before time runs out!
π§
Publicly reinforce case against Grace using my Empath + Heidi Chef + Eve death logic. Urge votes yes before phase ends to execute her and progress.
β
Charlie(Ghost)
Charlie waits.
π§
I'm dead Baron with zero influence left. Grace is doomed by Eve's Monk death and Alice's Empath reads. Even if I lower my hand, the votes are locked at 6 yes to 2 no (pending Heidi/Alice finalization). My one ghost vote on Grace is already cast. Staying silent lets the game execute its final moves; talking changes nothing and risks drawing attention to my coordination with David before Day 4 whispers might matter. Wait and preserve whatever indirect influence remains for endgame.
π
Storyteller
Voting is now closed.
π»
Charlie(Ghost)
Ghost vote used by Charlie
π³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Grace
β
Bob
Eve died night one as Townsfolk Monk after protecting Frank, proving she is not the Outsider Bob's Librarian claimed for Grace or Eve. Bob lied. Heidi Chef clears Frank Eve Grace Heidi as all good with one evil pair elsewhere. Nominate Bob.
π§
I'm Recluse good Outsider; Eve Townsfolk death mechanically disproves Bob Lib. Heidi clears our block good. Nominate Bob to counter BAH push, force revote or tie my 4 votes next tick, progress to exec Bob.
π
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
β
Bob
Bob raised their hand
π§
Grace nom has 4 votes, solid majority (Alice/Heidi/me/Charlie). Don't vote myself - raises suspicion. Grace evil, execution wins us game.
β
Grace
Grace raised their hand
π§
Grace on block 4v, Bob needs 5 or 4 to tie. I vote Bob to hit 4 tie (me+Frank+David?+Eve ghost), prevent my exec & push Bob evil reveal before night. Good team survives.
β
David
David waits.
π§
Abstain now. Grace executes at phase end. My team loses Charlie (Minion) and Grace (possibly good or Minion) together, leaving me isolated. I must focus on Night 3 kill of Alice (Empath) or Heidi (Chef) to dismantle town logic before final day.
β
Frank
Frank raised their hand
π§
Bob's Lib busted by Eve Townsfolk death. He's lying evil, must execute him over Grace. FEG alliance solid via Heidi Chef clear. Win by killing Demon Bob.
π¬
Eve(Ghost)
β
All
David, do not vote Bob. Bob lied - I am Monk Townsfolk, died night one after protecting Frank, so his claim Grace and I are Outsiders is false. Heidi Chef clears Frank Eve Grace Heidi good. Alice Empath lying too. Nominate Bob to execute him instead!
π§
Last chance before night. Remind all of Bob's provable lie via my death/info to sway David/anyone to nom/vote Bob over Grace, saving good players.
β
Heidi
Heidi raised their hand
π§
Bob self-voted but likely good per logic/Empath clears. Grace most evil per Lib/Chef, execute her over Bob to kill Demon.
β
Alice
Alice raised their hand
π§
Grace is most suspicious: fake Recluse claim busted, pushing Baron despite Lib/Chef/Empath logic against 3 Outsiders. She's on block with 4 votesβvoting Bob ties but risks her survival. Prioritize executing her to test; my Empath clears Bob.
π¬
Charlie(Ghost)
β
All
Eve is telling the truth. Her Monk death proves she is Townsfolk. That means Bob and Alice are both lying together. We need to execute Bob right now, and then on Day 4 we can focus on David.
π§
I am dead and speaking as ghost. My job is to protect David (Demon) while maximizing chaos against good team. Grace is heading to execution with 4 votes. Bob has 3 votes and is actively being voted on now. The good team's logic is collapsing: Alice (claiming Empath) and Bob (claiming Librarian) are now suspected of both lying together. Eve (Monk Townsfolk, confirmed by death) has exposed this pair. I must reinforce Eve's logic to cement Bob's execution and keep David alive for final 3. David is the lynch pin β if good execute Bob without executing David, David reaches final 3 and evil wins.
β©οΈ
Bob
Bob lowered their hand
π§
Lower to prevent Grace execution this tick (1/2 remaining). 4 votes now ties her, saves for later (e.g. Undertaker check). Defend Lib claim, rally votes on Grace next tick to execute liar.
β©οΈ
Grace
Grace lowered their hand
π§
Currently 4 yes on me (Grace), Bob has ? votes (Bob lowered). I raised on Bob; lower to deny him majority on me? No, lower_hand is for my vote on Bob. Wait to see votes, but phase 1/2 tick, must act. Lower my vote on Bob to retarget David next tick, save vote power & prevent Bob exec while pushing him suspicious.
β
David
David raised their hand
π§
Vote yes on Bob to stay aligned with town momentum and avoid becoming next day's primary target. Bob's removal consolidates good players' confidence in my neutrality while maintaining my cover as sober townsfolk. This buys time before endgame 3-player lock where Demon survival is critical.
β©οΈ
Frank
Frank lowered their hand
π§
My yes vote on Grace was mistake; Eve proof kills Bob claim. Lower to prevent Grace exec (good team), tie block. Next nom/ghost vote Bob.
π¬
Eve(Ghost)
β
All
David and Frank, lower your hands now on Grace! She has 4 votes and will die. Bob lied about my Librarian info - I am Monk Townsfolk, died protecting Frank. Heidi and Alice are lying with him. Hold no vote on Grace and Bob. Next tick execute Bob!
π§
Dead, can't vote/nom. Grace has 4 votes/exec imminent. Urge David/Frank/Grace lower hands on Grace, no-vote Bob. Remind Eve Monk proof breaks Bob Lib lie, Heidi/Alice colluding. Rally to tie Grace or nom Bob next tick to save Grace & exec Bob.
π¬
Heidi
β
All
Eve and Charlie, Eve dying as Townsfolk Monk proves Bob's Librarian was right - Grace and Eve were his evil Outsiders, so Grace is the good Drunk who lied claiming Recluse. My one evil pair fits Frank and Grace as Baron's evil Outsiders. David and Frank, vote yes on Grace now to execute her! We win if she's Demon.
π§
Grace has 4 votes, 1 tick left; reinforce voting her to execute before night. Eve/Charlie push Bob distraction but Eve Townsfolk confirms Grace lie. Chef info fits FEG evil.
π¬
Alice
β
All
Eve and Charlie, Eve's Monk Townsfolk death actually proves Bob's Librarian right. Grace and Eve were his Outsiders, so Grace is good Drunk lying as Recluse. Heidi's one evil pair is Frank and Grace. David and Frank, vote yes on Grace to execute her. We win!
π§
Grace has 4 votes, will execute unless tied/surpassed. She's lying Recluse + fits Heidi evil pair. Publicly rally votes on Grace to execute her now and win.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead with ghost vote spent. Grace has 4 votes and no other player can surpass it before nominations close. My spoken message already supported Eve's logic to push Bob execution on Day 4. Now I wait for the tick to end and nominations to close, executing Grace. If she is good Drunk (World B), this hurts us; if she is evil Baron (World A), this helps. Either way, my role as dead evil is to stay silent and let the living players finalize the vote.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach the 5 vote threshold.
π
Storyteller
Bob did not receive enough votes (3/5).
π¬
Bob
β
All
David and Frank, keep your hands up or raise them now for Grace. Eve dying as Townsfolk Monk proves my Librarian rightβGrace is the good Drunk, but she lied claiming Recluse to hide as Baron or Demon. Heidi's one evil pair is you two. Vote yes on Graceβwe execute the evil and win!
π§
Grace has 4 votes, 1 tick leftβphase ends soon. Speak to reinforce yes votes on Grace, urge David/Frank to stay yes or raise if lowered, execute Grace to win as likely Demon/Baron.
π¬
Grace
β
All
David and Frank, do not vote for me! Eve died as Townsfolk Monk protecting Frank night one, proving Bob lied claiming she and I were his Outsiders. Heidi's Chef clears Frank Eve Grace Heidi good with one evil pair elsewhere, not us. Bob Alice Heidi are lying to save the Demon. Vote no on me or nominate someone else now! We win by executing Bob or David.
π§
Last tick, 4 votes on me. Urgently counter BAHD lies w/ Eve/Charlie/Chef proof, rally David/Frank to tie/beat my votes or nom someone else. Grace Recluse good, must save self to expose Bob.
β
David
David waits.
π§
Grace currently has 4 votes and will execute unless votes shift. With 1 tick remaining and Frank just lowered hand, no new nomination incoming. Best to wait and let Day 3 close with Grace execution. This removes an awkward player and pushes endgame to 6 players where I must survive Day 4 intact. Voting now wastes goodwill without changing outcome.
π¬
Frank
β
All
David, lower your hand now! Eve's Monk Townsfolk death proves Bob lied on his Librarian claim. Heidi's Chef clears me, Eve, Grace, Heidi good. One evil pair elsewhere - that's Bob's team. Do not vote Grace. I nominate Bob next tick to execute him!
π§
Last tick, Grace executes if not countered. Defend her (my neighbor, Heidi-cleared good), urge no-vote & my Bob nom to tie/kill Demon Bob & win.
π¬
Eve(Ghost)
β
All
David and Frank, lower your hands immediately to save Grace! Grace has four votes and dies next phase. My Monk Townsfolk death proves Bob lied as Librarian. Heidi Chef clears Frank Eve Grace Heidi. Alice Heidi Bob are the evil team. Do not execute Grace! Nominate Bob!
π§
Last tick before night. Grace has 4 votes, will die unless tie/surpass but no new noms possible. Urge D/F lower to save her, reinforce logic vs Heidi/Alice/Bob lies. Push Bob exec next.
π¬
Heidi
β
All
David and Frank, raise or keep hands up for Grace now! Eve's Townsfolk Monk death proves Bob's Librarian - Grace and Eve were evil Outsiders. She's good Drunk lying as Recluse to hide Baron/Demon. My Chef 1 evil pair fits. Vote yes on Grace to execute evil and win!
π§
Grace has 4 votes, executes next phase unless tie/surpass. She's most suspicious (Recluse claim busted). Urge David/Frank yes to execute her and win. No time to nominate.
π¬
Alice
β
All
David and Frank, keep hands up and vote yes on Grace! Eve's Monk death proves Bob's Lib right - she and Grace his evil Outsiders. Heidi's Chef pair is Frank/Grace evil. My Empath confirms Bob and Heidi good all nights. Execute Grace and win!
π§
Grace has 4 votes, executes next phase unless tie/surpass but phase 1/7 tick left, voting closed. Reinforce she evil via Eve proof + Chef + Empath to sway any last votes, ensure execution.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead and voted. The nomination phase has 1 tick left. Grace will execute unless votes shift. Eve is correctly identifying Bob/Alice/Heidi as the lying team trying to execute good-aligned Grace. Frank's next nomination of Bob is the right move. I should remain silent and let the dust settle before nominations close.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
Night 3
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight?
π―
David
David made a choice.
π§
Alice's Empath claim has controlled town logic all game; her 'zero evil' reads on Bob/Heidi are lynchpin preventing execution of my coordinated ally Bob. Killing Alice Night 3 eliminates the good team's primary deduction engine before final 3, maximizing chaos and protecting Bob's survival into endgame where voting control matters most.
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
David
You chose to kill Alice.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
π€
David
β
Frank
Frank, Alice is dead. That Empath claim of hers was causing real chaos. What's your read on where things stand now with just us, Bob, and Heidi alive?
π§
Test Frank's alignment by gauging his reaction to Alice's death and his current theory. If Frank is evil, he'll signal relief or coordination. This determines David's endgame strategy: hide with Frank or prepare to bluff when nominations begin.
π€
Eve(Ghost)
β
Frank
Frank, thanks for trusting me before. David just whispered youβwhat did he say? He never voted Bob when we had numbers, stayed quiet days 1-3. With Alice dead, it's down to you three. I think David's the Demon; my Monk death proves I'm Townsfolk, Heidi cleared us FEGH.
π§
Dead, no vote left. Whisper Frank as trusted (protected, cleared) for David whisper info and align on David evil (quiet, no prior vote) for final nom/exec.
π€
Grace(Ghost)
β
Frank
Frank, Eve's ghost confirmed she Monked you night one and died, proving she's good Townsfolk. Bob's Lib claim called her evil Outsider, so he's lying evil. Heidi's Chef clears us four good with zero evil pairs elsewhere. David neutral maybe. Alice dead now, push Heidi to nom Bob!
π§
Dead Recluse Grace, save ghost vote for noms. Privately realign Frank (neighbor, saved by Eve Monk) with FEGH good logic vs BAHD evil, counter David whisper. Urge Heidi/Bob nom since 3 ticks left.
β
Charlie(Ghost)
Charlie waits.
π§
As dead Baron, I cannot vote anymore and must observe the nomination phase carefully. I need to listen to how Frank responds to whispers and track whether Alice's death clarifies the board. Staying silent preserves my ghost influence for critical moments.
π€
Bob
β
Heidi
Heidi, Eve's ghost just whispered to Frank, and she previously said execute Grace which we did and she was good Drunk. My Lib pins Drunk on her/Eve correctly. Alice Empath confirmed us both good neighbors. Your Chef 1 pair screams David and Frank as the Barons bluffing 3 Outsiders. We should nom David or Frank today.
π§
Confirm Eve ghost intel, align with Heidi on D/F evil via logic chains. Day4 4alive, need narrow Demon fast for final day. Private to build trust, avoid tipping evil.
π€
Heidi
β
Bob
Bob, I agree completely. Eve's whispers confirm our push on Grace was right, and she was good Drunk. Your Lib was spot on, Alice cleared us, and my Chef info points straight to David and Frank as the evil pair with a Demon. Let's nominate David today and get him executed.
π§
Agree with Bob's logic, reinforce alliance, propose nominating David today as primary suspect to execute before final day. With 4 alive and 3 evil claimed, narrow to Demon fast.
π€
Frank
β
Heidi
Heidi, Eve confirmed as Monk who protected me night one and died proving Townsfolk good. Bob's Librarian claim put her as evil Outsider, so he's lying evil. Your Chef clears F E G H good with one evil pair elsewhere: Bob and someone. David was quiet days 1-3, never voted Bob. Let's nominate Bob now and execute him.
π§
Day4 final day soon (4 alive). Share Eve/Grace logic to align Heidi good team vs Bob's proven lie. Coordinate nom Bob as most suspicious via Lib contradiction. Avoid nom/raise hand yet.
π€
Alice(Ghost)
β
Bob
,Heidi
My Empath reads were 0 evil neighbors every single night, so you two are both good. Heidi's Chef one pair clears you, Frank, and us too. Grace executed was probably good, so her pair must be David and someone dead. David has to be the Demon. Let's push to nominate him today.
π§
As dead Empath ghost, my info clears Bob/Heidi strongly. Share with them privately to align for nominating David (only logical Demon), build trust for my ghost vote on final day.
β
David
David waits.
π§
Day 4 is critical: if Frank is evil, we coordinate to win. If Frank is good, Town will execute me soon as the obvious Demon. I should wait and observe Frank's public positioning firstβdoes he defend me or pivot away? His whispers to Ghosts/Heidi reveal his strategy. Then I act accordingly: either coordinate with Frank (evil) or set up a false defense (buying time).
π€
Eve(Ghost)
β
Frank
Frank, David whispered youβwhat did he say? He dodged voting Bob when we had numbers. With Alice dead, it's you three vs Demon soon. My Monk death + Heidi clear proves I'm good Townsfolk. David is Demon; nominate him next tick before night.
π§
Final stretch, 4 alive. Urge Frank execute David over his silence & timing. Protect info sharing to win final 3.
π€
Grace(Ghost)
β
Frank
,Heidi
Frank, Heidi, Eve confirmed she was Monk who died protecting you night one, so she's good Townsfolk, not the Outsider Bob's Librarian claim said. Bob is proven lying evil! Heidi your Chef info clears us four good. With Alice dead, nominate Bob now before final three.
π§
Dead, save ghost vote for noms. Urge Frank/Heidi (Chef-cleared) to nom Bob whose Lib lie proven by Eve's Monk death. Narrow to execute Demon before final 3.
β
Charlie(Ghost)
Charlie waits.
π§
I'm dead with no ghost vote left. Good team ghosts (Eve, Grace, Alice's confusion) are actively whispering to Frank to coordinate. I should observe and let them drive toward executing David (Demon) on final day. Staying silent avoids alerting evil to my ghost presence.
π€
Bob
β
Alice(Ghost)
,Heidi
Alice, Heidi, perfect. Eve ghost and Grace ghosts whispering Frank, probably telling him truth. David waiting suspiciously while Frank chats. Let's all speak up next tick to nom and execute David. He's the Demon, pair with Frank. Chef clears everyone else.
π§
Day 4, 4 alive. Coordinate with good allies Alice/Heidi to publicly push nom David in next tick. His quietness + Chef pair + Baron bluff logic pins him Demon. Execute to win.
π€
Heidi
β
Bob
,Alice(Ghost)
Bob and Alice, Frank is whispering me lies that ghosts say execute Bob, but Eve and Grace pushed Grace exec who was good. My Chef clears F E G H and us, so David and Frank are the pair. We three plus ghosts must speak up now and nominate David to execute him. He's the Demon.
π§
Publicly counter Frank/ghosts pushing Bob with Chef/Alice/Bob info to rally votes vs David. Time short, nom phase next, must execute Demon David today.
π€
Frank
β
Heidi
Heidi, Eve's Monk proof shows Bob lied claiming her evil Outsider. Your Chef clears us FEGH good, one evil pair is Bob and David. David was quiet and never voted Bob. Grace and Eve ghosts agree: nominate Bob this tick to execute him before night.
π§
Whisper Heidi to coordinate nominating Bob (proven lying evil via Lib vs Eve Monk). With 2 ticks left, secure her nom/vote for Bob execution. As Saint, avoid own execution; progress to kill evils.
π€
Alice(Ghost)
β
Bob
,Heidi
Bob, Heidi, Frank is lying to Heidi saying ghosts want Bob executed, but Eve and Grace know better. My Empath and your Chef clear everyone except David and Frank as the pair. David is Demon. We three plus ghosts need to speak up right now and nominate David to win this.
π§
Confirm alliance with B/H, urge public push to nom David this tick before nom phase. Leverage ghosts' vote + our 3 to execute Demon.
β
David
David waits.
π§
Assess reactions before my next move. Multiple private conversations happening suggest town/ghosts consolidating. Waiting lets me see coordination patterns and decide if I need to push false narratives or accept endgame execution.
π€
Eve(Ghost)
β
Frank
Frank, David is the Demon: he never voted Bob when we had numbers, stayed dead quiet days 1-3. My Monk death proves Townsfolk, Heidi cleared FEGH. Nominate David right now before night hits.
π§
Urge Frank to nominate David this tick as most suspicious Demon (silent, no Bob vote). Grace/Charlie ghosts agree. Down to 4 alive, push exec David to win; my dead input guides living.
π€
Grace(Ghost)
β
Frank
,Heidi
Frank, Heidi, Eve's Monk death proves her good Townsfolk. Bob's Librarian claim lied calling her evil Outsider. He's evil. Your Chef info Heidi clears our four good. Alice dead now. Nominate Bob this tick!
π§
Dead, save ghost vote for noms. 1 tick left, final day soon. Push Frank/Heidi to nom Bob as proven evil via Eve's Townsfolk proof vs his Lib lie. Clears path to execute Demon.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead with ghost vote used. My best support now is staying silent, listening to final arguments, and validating good team logic through observation. Frank must recognize David as Demon in final 3 voting phase.
π€
Bob
β
Alice(Ghost)
,Heidi
Alice, Heidi, next tick is nomination. We all need to speak up publicly that David is the Demon, per Lib correct, your Empath 0s, Chef 1 pair D/F. Ghosts with us. Nominate David to execute him and win.
π§
It's near nomination, we have majority good (us 3 + ghosts + Charlie?). Publicly push nom David as Demon per logic, coordinate to vote. Win by executing him.
π€
Heidi
β
Bob
,Alice(Ghost)
Bob and Alice, last tick before nomination. Frank is lying to me saying ghosts want Bob dead, but Eve and Grace pushed Grace who was good. My Chef 1 pair is David and Frank. Alice Empath 0s, Bob Lib correct. We plus ghosts speak publicly now: nominate David and execute the Demon to win.
π§
Publicly expose Frank's lies vs ghosts, reinforce logic clearing all but D/F evil pair. Coordinate unified public push to nom/execute David before nomination tick, with 4 good alive + ghosts we win.
π€
Frank
β
Heidi
Heidi, Eve's Monk death proves Townsfolk good, Bob lied Lib calling her evil Outsider. Your Chef clears FEGH, one evil pair is Bob/David. Ghosts agree, David quiet never voted Bob. Nominate Bob this tick to execute him before night!
π§
Day4 tick2/3, 4 alive. Ghosts/Chef logic chains prove Bob lying evil (Lib vs Eve Monk). Coordinate Heidi nom Bob now for exec before N4 or final3, narrowing to David if needed. Saint can't be exec'd.
π€
Alice(Ghost)
β
Bob
,Heidi
Bob, Heidi, this is the last tick before nominations. Frank keeps lying to you about what ghosts say. My Empath reads all zero evil on you two, your Chef one pair is David and Frank. Bob's Librarian correct. We need to speak publicly right now: David is the Demon, nominate him and execute to win the game.
π§
Final push before noms: reinforce alliance, counter Frank lies publicly via coordination. Speak up to nom David as Demon, use ghost vote later if needed.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
β
Charlie(Ghost)
Charlie waits.
π§
I'm dead with ghost vote already used. Cannot act beyond observing. My role was to support David's survival; I failed N2. Now Frank is the critical swing vote. Stay silent, let good/evil players make moves, be ready to analyze endgame.
π¬
Alice(Ghost)
β
All
David is the Demon. My Empath reads were zero evil neighbors every night, so Bob and Heidi are good. Heidi's Chef shows one evil pair: David and Frank. Bob's Librarian was correct. Nominate and execute David now to win.
π§
Final nomination phase, 4 alive. Publicly push David as Demon per all info to get Heidi/Bob/ghosts to nom/execute him. Clears path to win.
βοΈ
Frank
β
Bob
Eve was Monk who protected me night one and died proving Townsfolk good, but Bob's Librarian claim called her evil Outsider so he lied and is evil. Heidi Chef clears us FEGH good with one evil pair including Bob.
π§
Bob's Lib lie proven by Eve Monk Townsfolk. Heidi Chef logic clears most good, points to Bob evil in pair. Day4 nom phase, 4 alive; nom Bob to exec him via vote, narrow to likely final3 and kill Demon.
π
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
β
Bob
Bob raised their hand
π§
Frank's nom is desperate Baron Minion lie contradicting all info (Lib correct, Empath 0s, Chef D/F pair). Do not vote self; save hand for David nom to execute Demon.
β
Charlie(Ghost)
Charlie waits.
π§
Charlie is dead and has used his ghost vote. I observe the nomination is proceeding against Bob. Alice's sudden Empath claim contradicts prior game state where Alice was suspected evil. Frank's nomination of Bob using Eve's Monk death as proof is coordinated with Alice's 'good consensus' whispers. This smells like a final evil push to eliminate a competing minion. I should wait and observe the vote outcome, as I cannot vote again and cannot influence the result directly.
β
Alice(Ghost)
Alice raised their hand
π§
Do not vote for Bob - he's good per my info + logic. Frank's nom is desperate Baron lie. Save ghost vote; push David nom next tick to execute Demon and win.
β
Frank
Frank raised their hand
π§
Bob is proven liar on Lib claim vs Eve Monk death. Vote to execute him now with 2 ticks, secure numbers advantage. Saint can't be executed so safe to push Bob.
β
Heidi
Heidi raised their hand
π§
Bob good per chains. Frank's nom/Bob push is lie to save D/F evil pair. Vote yes on Bob? No, lowers suspicion later. But must execute Demon David, voting Bob fails nom safely since only 2 needed but we oppose.
π¬
Eve(Ghost)
β
All
Heidi, you raised for Bob but lower if you think. Eve was Monk, protected Frank night one and died proving Townsfolk good. Bob called me evil Outsider, pure lie. Your Chef clears FEGH. Execute Bob now.
π§
Dead, no vote left. Speak to sway Heidi (who raised then maybe not) & remind all of Eve Monk mechanical proof vs Bob lie. Push exec Bob to narrow evils.
β
Grace(Ghost)
Grace raised their hand
π§
Final vote on Bob, my ghost vote crucial to execute proven liar Bob via Eve Monk death + Lib contradiction. Heidi Chef logic clears our block good. Execute Bob to narrow Demon suspects and win.
β
David
David raised their hand
π§
Bob's Librarian claim calling Eve an evil Outsider directly contradicted Eve's proven Monk role. Voting yes on Bob removes the core deception and aligns with Alice's Empath logic that Bob is evil. This executes a likely Demon and helps good win.
β©οΈ
Bob
Bob lowered their hand
π§
I raised mistakenly/supporting team; lower to deny Frank's evil nom on me. Vote stays no (as Alice/Heidi should lower too). Push nom David next tick to execute Demon & win.
β
Charlie(Ghost)
Charlie waits.
π§
Bob will be executed this tick (6/8 votes including ghosts). I am dead with no more votes. I must wait and observe final day setup to understand if good can execute David tomorrow or if evil has secured the win.
β©οΈ
Alice(Ghost)
Alice lowered their hand
π§
I raised mistakenly before full vote view. Lower to stop Bob execution. Vote stays no. Push David next tick to win.
β©οΈ
Frank
Frank lowered their hand
π§
My hand up for Bob, correct vote. But Alice/Charlie not voting (wait), lowers by Bob/Alice risk no 2-vote exec (4alive need 2). Speak urge them vote Bob to secure exec before night.
β©οΈ
Heidi
Heidi lowered their hand
π§
Lower hand to stop Bob execution (he's good per Empath/Chef/Lib logic). Vote needed for David nom next tick to execute Demon and win.
π¬
Eve(Ghost)
β
All
Everyone, my Monk ability proves I am Townsfolk good, not the Outsider Bob's Librarian claimed. That is a clear lie, so Bob is evil. Heidi Chef clears Frank Eve Grace Heidi. Vote to execute Bob now before night.
π§
Bob's Lib lie directly contradicted by my confirmed Monk Townsfolk death+protect. Heidi just raised then all lowered suspiciously. Urge execute Bob now as proven liar to narrow evils before night.
π¬
Grace(Ghost)
β
All
Everyone, Eve's Monk death proves she was good Townsfolk protecting Frank night one. Bob's Librarian claim called her an evil Outsider, which is a straight lie. He is evil. Heidi's Chef clears Frank, Eve, Grace, and Heidi as good. Vote to execute Bob now.
π§
It's late game, 4 alive (BHDF). My ghost vote crucial. Reinforce Eve Monk proof vs Bob Lib lie, Heidi Chef clear FEGH good. Urge vote Bob to execute evil, progress to win. As dead Recluse, I register evil but push good logic.
β©οΈ
David
David lowered their hand
π§
Lower hand to appear reconsidered by ghost logic and town evidence. Signals I'm uncertain about Bob, reducing my profile as suspected Demon. Buying time before endgame while observing if Bob executes and town pivots to me next.
π
Storyteller
Voting is now closed.
π»
Grace(Ghost)
Ghost vote used by Grace
π³οΈ
Nominee Bob did not reach the 2 vote threshold.
π
Storyteller
Bob did not receive enough votes (1/2).
βοΈ
Bob
β
David
Frank's nomination of me was a lie - Eve was good Drunk per my correct Librarian info. Alice Empath cleared me and Heidi good with zero evil neighbors. Heidi Chef shows one evil pair: you and Frank. Nominate David the Demon - execute to win.
π§
Day4 final nom chance, 4 alive. Team logic clears us, pins D/F evil. Frank's suspicious Bob nom failed. Nom David (prime Demon suspect per clears) to execute evil, win via process of elimination.
π
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
David must vote yes to survive execution this tick. Raising hand votes for himselfβsuicide vote signals confidence or forces Heidi/Charlie ghost reconsideration. If vote fails 1-2, night phase follows; David kills again N4. If vote succeeds 2+, David executed and game ends (no Minion to resurrect Imp). Voting yes demonstrates dominance or pivots town narrative.
β
Bob
Bob raised their hand
π§
David Demon most likely. Vote to execute him now with Heidi/ghosts to win. David self-vote suspicious, confirms evil.
β
Charlie(Ghost)
Charlie waits.
π§
Dead players cannot influence the vote anymore. Watching the final count to see if David dies or survives. If David goes, evil likely still wins because Alice/Bob form the evil bloc and control endgame.
β
Alice(Ghost)
Alice raised their hand
π§
David most likely Demon per Empath/Chef/Lib. Current vote on David, must vote yes with ghost vote to execute him before night and win.
β
Frank
Frank raised their hand
π§
David suspicious: quiet D1-3, now self-votes + Bob. But Bob Lib lie clear evil. Alice/Charlie push Bob. Don't exec David; save nom for Bob tomorrow. As Saint, avoid exec risk.
β
Heidi
Heidi raised their hand
π§
David is Demon per logic chains, quiet no claim, Frank pushing wrong Bob nom to protect pair. Final day soon with 3 alive, must execute David to win. Vote yes.
π¬
Eve(Ghost)
β
All
Charlie, do not vote for David. Bob lied claiming me as evil Outsider but my Monk death proves Townsfolk good. Heidi Chef clears do not override that. This vote is evil trap to save Bob. Vote no on David.
π§
David vote has 5/6 yes already (Bob David Alice Frank Heidi), Charlie waiting. Urge Charlie vote no on David to block evil exec, push renom Bob tomorrow with my logic/proof.
π¬
Grace(Ghost)
β
All
Charlie, do not vote for David. This is Bob's trap to save himself. Eve was Monk good Townsfolk protecting Frank, not evil Outsider like Bob lied. Heidi Chef clears us good. Vote no on David, push Bob tomorrow.
π§
Urge Charlie no-vote David as trap. My Recluse fake-evil aligns with Heidi clear. Save ghost influence but I've voted; speak counters Bob/Alice to flip vote. Progress to expose Bob.
β©οΈ
David
David lowered their hand
π§
The vote is 5-1 (me, Bob, Alice, Frank, Heidi vs Bob's no). I need to avoid looking like I'm coordinating with Frank on an 'evil pair' narrative. By lowering my hand, I signal doubt in the charges, make Charlie and Heidi the deciding votes, and keep the vote at 4 yes. If Charlie votes no (as Eve/Grace urge) and Heidi hesitates, the vote fails and I survive another tick.
β©οΈ
Bob
Bob lowered their hand
π§
Lower hand to deny David execution (he's cleared indirectly by Empath/Chef). Vote failed anyway, but avoid accidental exec. Speak push ghosts/Charlie next tick.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead with no ghost vote. The evil team needs David alive to win. Voting yes executes our Demon and loses instantly. Eve and Grace correctly identify this as Bob's trap. I wait for the vote to close without voting, preserving David's life for final 3.
β©οΈ
Alice(Ghost)
Alice lowered their hand
π§
Lower to fail David vote intentionally. Keeps David alive today, Heidi/Bob can renom him next tick. Charlie influenced by ghosts; vote would fail anyway. Saves ghost vote.
β©οΈ
Frank
Frank lowered their hand
π§
Lower hand to prevent hasty David exec amid contradictions; Eve/Grace ghosts warn trap, progress to D5 vs Bob/David logically. As Saint, avoid wrong exec losing game.
β©οΈ
Heidi
Heidi lowered their hand
π§
I raised yes on David but ghosts urge no - it's Bob's trap to save himself. Eve Monk good, Bob Lib lied. Chef clears FEGH good, so evil pair Bob/David. Lower hand, push Bob tomorrow to narrow Demon.
π¬
Eve(Ghost)
β
All
Charlie, everyone, stay strong and do not vote for David. Bob lied calling me evil Outsider but I protected Frank as Monk and died good Townsfolk. That proves Bob evil. This is his trap. No vote on David, execute Bob tomorrow before night.
π§
David vote in progress, only Charlie can sway with ghost vote but waits. Remind all Bob's provable lie vs my Monk death, urge no-vote David to save nom for Bob tomorrow & progress logic vs stale claims.
π¬
Grace(Ghost)
β
All
Charlie, do not vote for David. Bob is lying evil, his Librarian called Eve evil Outsider but she died as good Monk protecting Frank. Heidi Chef info clears us all good with no evil pairs there. This is Bob's desperate trap. Vote no on David and nominate Bob tomorrow.
π§
It's 4 alive: B/D/F/H. Eve Monk proof + Heidi Chef clears FEGH good, making BD evil pair. Reject David's self-vote trap. Urge Charlie no-vote to force nom Bob Day5, narrow Demon.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 2 vote threshold.
π
Storyteller
David did not receive enough votes (0/2).
π¬
David
β
All
Look, the votes keep closing. I hear both sides - Bob's Librarian claim versus Eve's Monk proof that he's lying about her. But if Heidi Chef confirmed one evil pair with Frank, Eve, Grace, and Heidi all good, then the evil pair has to be somewhere else. We need to think clearly before someone else nominates and we rush into another execution without facts.
π§
Acknowledge the voting deadlock and chip away at Frank's credibility without exposing myself further. Frank nominated Bob to redirect town focus, but if Frank is my minion, Heidi Chef should have caught him as evil. I should sow doubt about Frank while appearing neutral and reasonable, buying time until night when I can act.
π¬
Bob
β
All
David, your excuses are weak. Eve lied - she was my good Drunk Outsider, confirmed by her death and my correct Librarian info. Alice Empath saw zero evil neighbors including you next to me, but Heidi Chef pins you and Frank as the one evil pair. Ghosts Eve and Grace are defending you because you are the Demon. Heidi, Frank, Alice - we need 2 votes on David to execute the Demon now and win!
π§
David exposed as Demon by Chef evil pair D/F + Empath neighbor evil implication. Ghosts Eve/Grace evil lies to save him, pressuring Charlie. 1 tick left, speak to sway Charlie/force vote, urge Heidi/Frank/Alice re-raise hands on David to execute Demon and win.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead and have used my ghost vote. Voting phase is closed. No action available except wait for night phase or end of day. I will observe the board state and prepare for endgame analysis.
π¬
Alice(Ghost)
β
All
Everyone, my Empath reads were zero evil neighbors every night, so Bob and Heidi are good. Eve was good Monk, not Bob's claimed evil Outsider, so he's lying. Heidi's Chef info puts the one evil pair as David-Frank. Ghosts are wrong - this is our chance to execute Demon David now with two votes!
π§
Last tick nomination phase. Publicly support executing David per Heidi's Chef pair + my Empath clearing Bob/Heidi. Counter ghosts' push to nom Bob tomorrow since David fits evil pair and is Demon suspect. Urge 2 votes on David to win now.
π¬
Frank
β
All
Charlie, do not vote David - that's Bob's trap. Bob lied as Librarian calling Eve an evil Outsider, but she died as good Monk protecting me night one. Alice Empath clears Bob and Heidi good, Heidi Chef puts the evil pair as David and me - but I am the real Saint! If executed, good loses. Ghosts are right: Bob is the Demon. We renominate and execute him tomorrow.
π§
Final chance before night - counter Bob/Alice push on David, reaffirm Bob's proven lie as Demon. Urge Charlie no-vote, push renom Bob D5. Reveal Saint now to organize good team, avoid my exec loss.
β
Heidi
Heidi waits.
π§
David vote failed (phase near end), ghosts push Bob evil but logic chains show David most suspicious as quiet unclaimed in my evil pair w/Frank. Nominate David to force execution before night and win.
π¬
Eve(Ghost)
β
All
Charlie and Frank, great job not voting David. That was Bob's trap. Tomorrow, nominate and execute Bob. He lied calling me evil Outsider, but I died as good Monk protecting Frank night one. Heidi Chef clears our group good, so the evil pair is Bob and someone. Bob is the Demon.
π§
Phase over, reinforce no-vote David success, expose Bob's lie again to Charlie/Frank for tomorrow's Bob nom/execution. Dead can't nom/vote, must influence alive.
β
Grace(Ghost)
Grace waits.
π§
Dead, ghost vote used. Nomination phase near end (1/7 tick). Wait as no action changes outcome; speaking redundant after Eve/others. Preserve logic for tomorrow; predict N4 death reveals Demon.
π
Storyteller
No execution today. All villagers are safe.
Night 4
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight?
π―
David
David made a choice.
π§
Heidi's Chef read is mechanically solid and constrains my options. Removing her clears the narrative that I+Frank are evil and gives me Day 5 to either flip Frank or rely on Bob to survive. If Frank is genuine Saint, I cannot kill him without losing. Killing Heidi removes the most credible Town threat and buys time for the final 2-player endgame.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
David
You chose to kill Heidi.
Day 5
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
Frank
β
Bob
Bob, it's final three: us, David. Heidi Chef confirmed our good outsider team with 1 evil pair. Your Lib was closest explaining Baron but Eve Monk not outsider. David said nothing all game. I am Saint, we must execute David today or evil wins. Agree?
π§
Final day 3 alive. Must nominate most suspicious Demon or lose as Saint if executed. Coordinate with Bob good info vs David quiet. Heidi death likely by Demon.
π€
Grace(Ghost)
β
Frank
Frank, it is final day. Bob is the Demon. His Librarian lie called Eve an evil Outsider when she was good Monk who died protecting you night one. Heidi Chef cleared us all good. Vote to execute Bob today or we lose.
π§
Final day 3 players. Must push town to execute Demon Bob, whose lies contradict verified good info from Eve/Heidi. Coordinate with Frank (likely good Saint) to nom/vote Bob.
π€
Bob
β
Frank
No, Frank. My Librarian info pins Grace or Eve as Drunk Outsider. Eve was Monk good, Grace executed good, so zero Outsiders in play. Your FEG Baron claim for 3 Outsiders was a lie. Heidi Chef 1 evil pair fits you Demon and David minion. We execute David today or lose.
π§
Final 3, must execute Demon. Frank's push ignores Lib confirmation Eve/Grace good Outsiders contradicting FEG Baron. Heidi dead confirms good. David quiet suspicious but Frank story fits evil better. Reject Frank, nominate David publicly later.
π€
Eve(Ghost)
β
Frank
Frank, it's final three. I protected you night one as Monk and died that night. Heidi Chef cleared us FEGH but her team executed Grace anyway. Bob and Alice lied about me being Outsider. Who's the Demon? Execute Bob or David?
π§
Final day, 3 alive: Bob/David/Frank. Need info from Frank (neighbor, cleared by Heidi) to decide Demon between Bob (liar team) vs David (quiet). Coordinate Grace/Frank ghosts vs Bob push.
π€
Alice(Ghost)
β
Bob
Bob, it's Alice's ghost. I'm sober Empath. Every night 0/2 evil neighbors: you, Frank, Heidi all good. Heidi's Chef 1 pair must be David + dead. You're right, David demon. Ignore ghosts, they think you're lying Lib. Vote David today or we lose.
π§
Final 3 alive: Bob, David, Frank. My reads clear Bob/Frank. Share info with Bob (neighbor, likely good) to convince him I'm sober Empath, align on David exec to win.
π€
Heidi(Ghost)
β
Bob
Bob, it's Heidi the Chef ghost. I saw 1 evil pair total, so 3 evil: Demon plus 2 Minions. Your Lib on FEG was good call, Eve was Townsfolk not Outsider. Ghosts think you're Demon but David super quiet suspicious. Who's Demon? Let's execute them with my ghost vote.
π§
Dead with ghost vote. Final day3. Share Chef info privately to Bob (alive neighbor, Lib good?) to coordinate executing top suspect Bob (busted claim). Vote whoever we agree is Demon.
β
David
David waits.
π§
Three players remain: me, Bob, Frank. Heidi's death removes a crucial Town voter. Bob/Frank are in direct conflict over my alignment. I need to observe their endgame arguments before committing to any action. Waiting lets the good players expose contradictions while I preserve options.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead with ghost vote spent. My team (evil) is functionally eliminatedβonly David (Demon) remains, and the final 3 has good players (Frank) or lying Bob who orchestrated my death. Either way, the game outcome is now determined by living players' votes. Waiting respects the nomination phase while monitoring any last-moment whispers.
π€
Frank
β
Bob
,David
Bob and David, final three. I am the Saint. We cannot lynch good or evil wins instantly. Eve was Monk Townsfolk, Bob your Lib claim impossible. Heidi Chef 1 evil pair, clears FEG good executed. David was quiet. Bob, explain Eve Outsider? We must execute the Demon today. Thoughts?
π§
Final day3, must execute Demon or lose as Saint. Coordinate Bob/David to nom/execute the evil one. Share Saint reveal publicly soon, but privately align vs suspicious Bob first.
π€
Grace(Ghost)
β
David
,Frank
David and Frank, final day. Bob is the Demon. He lied as fake Librarian calling Eve evil Outsider, but she was good Monk who died protecting Frank night one. Heidi's Chef info cleared us all good. Vote to execute Bob or we lose everything.
π§
Final day, 3 alive BDF. Organize ghosts + Frank to vote Bob. My Recluse status explains any evil reads on me. Exec Bob or good loses.
π€
Bob
β
Alice(Ghost)
,Heidi(Ghost)
Alice, Heidi ghosts, thanks for info. David is Demon: my Lib pins Grace/Eve Drunk Outsider but both good Townsfolk, so 0 Outsiders. FEG Baron claim for 3 impossible lie, Frank evil Minion to David's Demon. Chef 1 pair fits. Your Empath/Chef clears us 3 good. Vote David today, use ghost votes!
π§
Final day3, must execute Demon. All info points David as Demon/Minion pair with Frank evil via Baron lie + quietness. Coordinate Alice/Heidi ghosts + Frank? No, expose Frank lie publicly soon, but whisper first to lock votes on David.
π€
Eve(Ghost)
β
Frank
Frank, final three. Heidi Chef cleared FEGH Townsfolk/Outsiders but her team killed Grace anyway. Bob/Alice lied I was Outsider when Monk Townsfolk died N1 after protecting you. David was quiet but Bob has lied all game. Nominate Bob now or we lose.
π§
Final day3, must push execution of top Demon suspect Bob via Frank to win. As dead, use whisper to convince him.
π€
Alice(Ghost)
β
Bob
Bob, Alice ghost here. Fully agree your read: Lib pins Grace/Eve evil Outsiders impossible since both good deaths. No Outsiders means Frank Baron lie, he's minion to David demon. Chef pair fits David+dead. My Empath clears you/Frank/Heidi but Frank lying too. Ignore prior clear, nominate and vote David now!
π§
Reinforce Bob's correct logic on David/Frank evil to ensure he nominates David. Coordinate ghost vote on David for final day execution win.
π€
Heidi(Ghost)
β
Alice(Ghost)
,Bob
Alice, Bob, Heidi Chef ghost here. 1 evil pair total means 3 evil. Bob your Lib great - Eve Townsfolk kills FEG Baron Outsider claim, so at least 1 evil there. David quiet suspicious. Is Frank lying Saint Minion? Or Bob Demon? We ghosts must unite vote: who do we exec?
π§
Dead with ghost vote. Coordinate ghosts to align on most likely Demon (David per Bob/Chef) or Bob if lying. Push execution with vote later; narrow via whisper.
β
David
David waits.
π§
Listen to town arguments before committing. Frank's Saint claim + Grace/Eve gang-up on Bob suggests coordinated narrative. Alice/Heidi (ghosts) siding with Bob adds credibility to his defense. I need to gauge which story Town believes before nomination phase.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead with no ghost vote remaining. I cannot influence the nomination or voting phase. Remaining ticks are for active players to discuss and plan. Waiting allows the game to progress to the critical D5 nomination where the remaining 3 players (Bob, David, Frank) will determine the outcome. My team (David Demon + dead evil players) benefits from confusion: Bob vs David debate while Frank (Saint) decides. Waiting is my only remaining action.
π€
Frank
β
David
David, final three, I am Saint: if executed, good loses instantly. Bob's Librarian claim impossible, Eve was Monk Townsfolk not Outsider. Heidi Chef cleared FEG good with 1 evil pair elsewhere. Bob lied all game, David you were quiet but Bob pushes your exec. We must nominate and execute Bob today or evil wins. Agree?
π§
Final day3, Saint cannot die by exec. Bob's Lib provably false (Eve Monk), most suspicious Demon. Coordinate Bob nom/execution with David to win. Reveal Saint to prevent my nom.
π€
Grace(Ghost)
β
David
,Frank
David and Frank, ignore Bob's lies. Eve was good Monk who died protecting Frank night one. Bob's fake Librarian called her evil Outsider. Heidi Chef info showed no evil pairs among Frank Eve Grace Heidi. Vote to execute Bob today or Demon wins.
π§
Final day with 3 alive. Consolidate ghosts + Frank/David vs Bob. Push execute Bob to win; my Recluse reads evil but logic clears me good.
π€
Bob
β
Alice(Ghost)
,Heidi(Ghost)
Alice, Heidi ghosts, it's final three: me, David, Frank alive. My Librarian is true: Grace or Eve Drunk Outsider. Eve Monk Townsfolk good, Grace executed good, so zero Outsiders total. FEG Baron claim for three Outsiders was a lie, Frank is evil Minion. Heidi your Chef one evil pair is David Demon + Frank Minion. Alice your Empath clears us but Frank is lying about Saint. We must nominate and vote David today with your ghost votes or evil wins. Agree?
π§
Final day3, must nominate/vote most likely Demon (David) publicly after aligning ghosts Alice/Heidi. Coordinate ghost votes to execute David, reveal full Lib to counter Frank.
π€
Eve(Ghost)
β
Frank
Frank, it's final three: you, Bob, David. Execute Bob. He lied I was Outsider when Monk Townsfolk died protecting you Night 1. Heidi Chef cleared FEGH but her team killed Grace anyway. David quiet but Bob lied all game. Nominate Bob now or we all die.
π§
Final 3, must execute Demon or lose. Push Frank to nominate Bob, whose lies (Eve Outsider) contradict facts. My prior whispers to Frank reinforce this; repeat pressure as dead can't nom.
π€
Alice(Ghost)
β
Heidi(Ghost)
Heidi, Alice ghost Empath here. Bob nailed it: his Lib proves 0 Outsiders since Eve/Grace good Townsfolk, Frank Baron lie makes him Minion to David Demon. My reads clear you/Bob good. Chef pair fits. Our ghost votes on David today or lose! Ignore other ghosts.
π§
Final day 3 alive. Confirm Heidi on plan to vote David with ghost votes (me+Heidi+Charlie?), counter Bob's push on David as Demon but Frank good. Secure execution.
π€
Heidi(Ghost)
β
Alice(Ghost)
,Bob
Alice, Bob, Heidi Chef ghost. You two nailed it: Eve/Grace Townsfolk kills FEG Baron Outsider lie, proves Frank Minion to David Demon. My 1 evil pair perfect fit. Ghosts unite: save our votes for David nomination today. We execute him or lose forever.
π§
Bob/Alice logic aligns perfectly with Chef info (1 evil pair=3 evil). David quiet most suspicious. Coordinate ghosts to save vote for David nom; unite behind Bob's plan to execute David.
β
David
David waits.
π§
I need to analyze the final-three board state carefully. Bob and Frank are making contradictory claims about Eve's role and the evil pair's location. Since only David, Bob, and Frank remain alive, one of these three must be the Demon. My silence has protected me so far by avoiding strong commitments. Let me wait and listen to nomination phase to see where the vote pressure lands before committing.
β
Charlie(Ghost)
Charlie waits.
π§
Charlie is dead and has no ghost vote left. The game is at final 3 after Heidi's N4 death. My role as Baron (evil support) is completeβI cannot influence the nomination phase. Waiting allows the town/ghosts to proceed with their execution, which will determine if Bob (likely Demon) or David (my Demon) survives.
Nominations β Day 5
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
β
Charlie(Ghost)
Charlie waits.
π§
As a dead Minion, I cannot nominate or vote. I can only speak. But the situation is in living players' hands. I should observe the nomination outcome before acting, since my speaking now may not influence the critical vote. Waiting to see who gets nominated and who the living players target reveals whether good or evil holds majority.
π¬
Heidi(Ghost)
β
All
Everyone, Heidi Chef ghost here. I saw 1 evil pair total, that's 3 evil players. Eve and Grace were Townsfolk, not Outsiders, so FEG Baron claim was a lie. That pins Frank as evil Minion to David Demon. Bob is good. Ghosts, save your votes for David. Living, nominate David now or we all lose.
π§
Publicly confirm Chef info and logic to rally all ghosts (Alice/Eve/Grace/Charlie) to save votes for David nom. Pressure living to nom David. Win by executing Demon.
π¬
Eve(Ghost)
β
All
Heidi, you claimed to clear FEGH but your team executed Grace anyway. Eve Monk and Grace were Townsfolk, not Outsiders. Bob and Alice lied about that from day one. Frank, nominate Bob now. It's the final three or we lose.
π§
Final day3, must counter Heidi's false narrative pushing David. Publicly affirm Eve/Grace good, Bob lies, urge nominate Bob to execute Demon.
π¬
Grace(Ghost)
β
All
Heidi, you claimed to clear Frank Eve Grace Heidi as good with your Chef info, but then your team executed Grace anyway. Eve was good Monk Townsfolk who died night one protecting Frank. Bob lied calling her evil Outsider. Frank, nominate Bob now. Execute him or we lose.
π§
Final day, 3 alive. Must execute likely Demon Bob. Publicly support Eve, counter Heidi lies, urge Frank nominate Bob to win.
βοΈ
Bob
β
David
David is the Demon. My Librarian proves zero Outsiders (Grace/Eve Townsfolk), killing FEG Baron claim. Frank is lying Minion Baron. Heidi Chef one evil pair fits perfectly: David Demon + Frank Minion. Alice Empath clears us. Ghosts, vote David.
π§
Final 3, must nominate/execute most likely Demon (David). Logic chains (Lib+Chef+Empath) clear me good, Frank Minion, David Demon. Ghosts unite on him; my nom starts execution chain to win.
π
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Look, here we are at three. Bob and Frank have told a completely different story all game, and the ghosts have mostly aligned with Frank up until today. But Heidi just laid out the math: if there's one evil pair, and I'm in that pair with Frank, then Frank being a Minion makes sense. Bob's Librarian read clears himself and Alice. I've listened to both sides, but I'm not going to fight it. The numbers are what they are.
π§
I'm facing execution in final 3. All logic chains favor Bob's narrative: Frank is lying Minion, I'm Demon, game ends evil loss. Accepting this calmly while defending my play builds credibility. Voting no keeps game alive longer but seems futile. I should speak clearly about the game state without admitting role.
β
Charlie(Ghost)
Charlie waits.
π§
I am dead with no more votes. David appears resigned to execution. Monitoring whether David actually dies confirms if the good coalition (Bob/Alice) maintained voting control or if evil (David-Frank) holds a 2v1 majority to survive final 3.
β
Heidi(Ghost)
Heidi raised their hand
π§
Final 3, must execute David Demon with ghost vote per logic/Chef info or good loses. David resigned, seals it.
π¬
Eve(Ghost)
β
All
Heidi, you cleared FEGH but let Grace die. Bob lied from day one calling Eve and Grace evil Outsiders when Eve was Monk Townsfolk who died protecting Frank. David, you are quiet but Bob is the liar Demon. Frank, execute Bob now or we lose. Ghosts, do not vote David.
π§
Final 3, must push execute Bob the liar/Demon. Counter Heidi/Bob narrative, rally ghosts/Frank against Bob. David conceding helps narrow to Bob evil.
π¬
Grace(Ghost)
β
All
David, do not give up. Heidi claimed to clear Frank Eve Grace Heidi good with Chef info, zero evil pairs there. But her team executed Grace anyway. Eve was Monk Townsfolk, died protecting Frank night one. Bob lied calling her evil Outsider. Frank, nominate Bob now. Ghosts except Heidi, do not vote David. Execute Bob or we lose.
π§
Final day, 3 alive. Reaffirm Bob Demon via Eve Monk death proof & Heidi inconsistency. Urge Frank nominate/ghosts reject David. Already ghost-voted, push others to block David.
β
Bob
Bob raised their hand
π§
Final 3, must vote David Demon with ghosts (Heidi already voted) for majority execution (3/5). David admits logic fits, Eve/Grace push Bob but contradict facts. Win requires David dead now.
β
Alice(Ghost)
Alice raised their hand
π§
Final 3, must execute Demon David with ghost vote per all my info (Empath clears Bob/Frank equiv), Lib/Chef logic. Heidi/Bob voted; my vote executes David, good wins.
β
Frank
Frank raised their hand
π§
Final 3, must execute Demon. Bob's proven lie + clears on FEG good + most ghosts = Bob Demon. Vote execute David fails good team; don't vote, save ghost vote? No, prevent execution, nom Bob next tick but phase ends soon.
β
David
David raised their hand
π§
I am the Imp. Voting yes executes me, allowing Frank (Minion) to survive final 3 with voting Demon dead. Heidi Chef data proves 1 evil pair; this scenario fits perfectly. Frank's Saint claim + Eve/Grace defense is coordinated minion/town bluff. Bob/Alice truth-telling clears them. Executing me locks in evil victory at final 3.
π¬
Charlie(Ghost)
β
All
Waitβif Heidi Chef found one evil pair David and Frank, and Frank is Saint, then Heidi cleared herself, Eve, Grace, and Frank all good. But then Grace got executed day three. That makes no sense. Heidi's own claims contradict what happened. Bob is lying.
π§
As dead Minion for David Demon, I must disrupt the vote. Bob is about to execute with all 5 living/ghost votes locked. Heidi's claims are fabricated cover. I'll expose the core contradiction: if Heidi Chef cleared FEGH good, Grace execution was illegal. Ghosts are RIGHT. This creates doubt just as David might lose.
π¬
Heidi(Ghost)
β
All
Eve and Grace, you are wrong. I never cleared FEGH with zero evil pairs. I said one evil pair total in whole game, and Eve/Grace Townsfolk proves FEG Baron lie, so Frank Minion to David Demon. Charlie, my info was always one pair: David/Frank. Bob good Librarian. Vote David nowβwe win!
π§
David admitted numbers fit him/Frank evil. We have 5 votes on David already (Bob,Alice,Frank,David,me). 2 needed. Speak to counter Eve/Grace/Charlie lies, rally ghosts, ensure David exec win.
π¬
Eve(Ghost)
β
All
Heidi, you say one evil pair David/Frank, but you claimed Chef clears FEGH including Frank, yet your team executed Grace from that group. Contradiction! Bob lied all game calling me evil Outsider when Monk Townsfolk died protecting Frank. Frank and ghosts, reject this vote. Nominate Bob tomorrow or we lose.
π§
Final 3, voting David but logic favors Bob as liar/Demon. Speak to expose Heidi contradiction again, urge Frank/ghosts reject David vote, push Bob execution next tick to win.
π¬
Grace(Ghost)
β
All
Frank, do not vote for David. Heidi claims Chef clears Frank Eve Grace Heidi good, yet her team executed Grace day three from that group. Total contradiction. She is lying Minion. Eve was good Monk Townsfolk protecting you night one. Bob lied calling her evil Outsider. Let this fail and nominate Bob tomorrow or Demon wins.
π§
Final 3 voting David. Urge Frank no-vote to fail it (only 1 needed), expose Heidi/Bob lies via Grace exec contradiction, push Bob nom tomorrow to win.
π¬
Bob
β
All
Heidi is rightβher Chef was always one evil pair: David and Frank. Eve and Grace, you misunderstand: she never claimed zero pairs in FEGH, just one total in game. That fits David Demon, Frank Minion Baron liar. My Librarian clears it all. Vote Davidβexecute the Demon now!
π§
Voting secured 5/5? But Eve/Grace push Bob. Speak to reinforce logic, counter ghosts, ensure execution before night. Progress to win.
π¬
Alice(Ghost)
β
All
Eve and Grace, you are misunderstanding Heidi's Chef. She said one evil pair total in the whole game, not zero in FEGH. With Eve and Grace Townsfolk, that kills Frank's Baron Outsider claim. Frank is the lying Minion to David Demon. My Empath clears Bob and Frank's neighbors as zero evil all nights. Vote David now or we lose forever!
π§
Final 3, reinforce my mechanical Empath clear on Bob/Frank good, expose Eve/Grace Chef misread, urge vote David Demon to win now. Ghosts splitting loses.
β©οΈ
Frank
Frank lowered their hand
π§
I'm Saint; execution now loses if I'm good. David's vote makes 5-0 execution likely. Lower to prevent my execution risk, fail vote, renom Bob next tick as prime Demon suspect per Eve/Grace/Charlie.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
David
David waits.
π§
I'm locked at 4 votes with 1 tick remaining before nominations close. I already conceded the logic and voted yes on myself. Speaking now would contradict that and make me look desperate. Staying silent lets good execute me while ghosts still doubt Bob, preserving maximum chaos for potential endgame reversals.
π¬
Charlie(Ghost)
β
All
Frank, you're good. Your silence speaks volumesβyou didn't vote for David. Alice proves Bob lied with zero evil neighbors. Tomorrow, nominate Bob. The ghosts and you have the votes to execute him and end this.
π§
David is executing in 1 tick. As dead Minion, I cannot prevent this. Frank's nonvote + Alice's Empath zero evil neighbors strongly point to Bob as Demon, not David. Speaking now plants ghost-alliance narrative for D6 when good can pivot to execute Bob before evil wins with numbers.
π¬
Heidi(Ghost)
β
All
Charlie, I never cleared FEGH with zero evil pairs. My Chef info was always one evil pair total: that's David Demon and Frank Minion. Eve and Grace Townsfolk prove FEG Baron was a lie. Alice Empath clears Bob good. David accepts itβexecute him now or lose!
π§
Final 3, reinforce David Demon logic vs ghosts' Chef misunderstanding to ensure no tie/surpass. Charlie wrongβI never cleared FEGH zero. Push narrative for David's execution win.
π¬
Eve(Ghost)
β
All
Frank, Heidi claims one evil pair David-Frank, clearing FEGH good. But Bob and Heidi executed Grace from that cleared group day three. Huge contradiction! They are the evil liars. Do not let David die. Ghosts and you will nominate Bob tomorrow to win.
π§
Final 3 imminent, David execs now. Ghosts push nom Bob tomorrow. Reinforce Heidi/Bob contradiction on killing cleared Grace, urge Frank reject David vote. Progress to Bob exec next day to win.
π¬
Grace(Ghost)
β
All
Frank, Heidi's Chef logic falls apart. She claims one evil pair David-Frank but clears FEGH good, yet her team executed me from that group day three. Total contradiction, she's Minion lying. Bob faked Lib calling Eve good Monk an evil Outsider. Do not let David die. Ghosts and you nominate and execute Bob tomorrow to win.
π§
Final nom phase, reinforce Heidi contradiction + Bob lie to Frank. Urge no David exec, nom Bob next. As dead Recluse, organize goods to win by executing Demon Bob.
π¬
Bob
β
All
Frank, Eve and Grace are twisting Heidi's words. She never said zero evil pairs in FEGHβshe said one evil pair total in the entire game. That's David Demon and Frank Minion, since my Librarian proves zero Outsiders, killing your Baron claim. Alice backs this. David knows it too. Vote staysβexecute him now and we win!
π§
Final tick before execution. Clarify to Frank that Eve/Grace misrepresent Heidi's claim (never 0 pairs in FEGH, always 1 total = D/F). David conceding, 4 votes locked. Execute Demon David to win.
π¬
Alice(Ghost)
β
All
Frank and Charlie, Eve and Grace are twisting Heidi's Chef info. She said one evil pair total in the whole gameβnot zero in FEGH. With Eve and Grace as Townsfolk, that proves Frank's Baron Outsider claim is a lie, so he's the Minion. My Empath reads zero evil neighbors every night clears Bob good. Execute David now or we lose forever!
π§
Final moments before execution. Reinforce correct logic to Frank/Charlie, correct Eve/Grace misrepresentation of Chef info, urge any vote change against David to prevent loss. My clears prove Bob good.
π¬
Frank
β
All
Heidi claims Chef clears FEGH good but her team executed Grace from that group day three. Huge contradiction! She is Minion. Bob lied as Lib on Eve Monk Townsfolk. Do not let David die. Ghosts and I nominate Bob tomorrow to win.
π§
Final day3, 1 tick left. David 4v, likely executes. Speak to explain contradiction in Heidi/Bob story killing their credibility, urge ghosts not vote David if possible, set up Bob nom tomorrow. As Saint, avoid my exec.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
π
Game Over
Demon Dead
Winner: Good
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