Game Detail

Players

Alice (Mayor) Bob (Poisoner) Charlie (Saint) David (Imp) Eve (Fortune Teller) Frank (Undertaker) Grace (Ravenkeeper) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil260,881121,016$0.3073
Good720,779352,002$4.2492

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Bob. Your safe bluffs are: Recluse, Soldier, Investigator
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Corrupt an early investigative or Empath read from Alice to slow town information flow and protect Demon David.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing Alice and Bob to gather my initial Fortune Teller information. Getting a 'no' will clear both of them, while a 'yes' will narrow down the Demon or my red herring to one of them.
πŸ“œ
Storyteller
β†’
Eve
You chose Alice and Bob. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to open a private line of communication with my neighbor Bob on Day 1 to get an idea of his role or if he has starting information, helping to establish a trusted alliance early.
🧠
Initiate a private conversation with my neighbor Grace to start building trust and gathering information early on Day 1.
🧠
Frank whispered to me asking for early info. Since I am the Ravenkeeper, I do not have start-of-game info. I want to respond politely, probe him for information, and build a relationship without revealing my powerful role yet.
🧠
Coordinate with Bob to back my bluff, avoid early scrutiny, and set up a clean night kill while keeping town fractured.
🧠
I want to initiate a private conversation with Bob. Since my Night 0 check on Alice and Bob returned 'No', Bob is confirmed not to be the Demon. This makes him a relatively safe player to interact with. Asking about his whisper with David is a natural icebreaker.
🧠
Opening a channel of communication with my neighbor David to gather early information and build trust.
🧠
I want to privately message Alice, who is my good neighbor according to my Empath 0 read, to form an alliance and share my role and info to build immediate trust.
🧠
Coordinate privately with David so he claims Recluse/Soldier and I echo him, steering the town to execute a townie and keeping the Demon safe.
🧠
Respond to Heidi's Empath claim by sharing my Mayor role privately, establishing trust while asking her to keep it confidential to protect my ability.
🧠
I want to reach out to my other neighbor, Eve, to see if she has any starting information or has heard any claims, helping me build a picture of the town.
🧠
I want to start a conversation with my other neighbor, Heidi, to gather information and establish a connection, as Frank hasn't replied to my previous whisper.
🧠
Coordinate Bob to back my Recluse/Soldier bluff, set Grace as fallback target, and keep him low-profile so we control nomination flow.
🧠
Frank whispered to me asking for info. I want to probe him for his role/info first before revealing my high-value role as Fortune Teller, to avoid being a night target.
🧠
Bob is a key hub of conversations on Day 1. I want to whisper to him to see what information he has gathered and establish a connection.
🧠
Build a trust alliance with Grace, who is confirmed good by my Empath 0 result, by sharing my role and info with her.
🧠
Coordinate quiet backing for David's bluff and discourage loud investigator claims while keeping my profile low.
🧠
I want to probe Eve's reaction to Bob's strange message to see if we can align as good players, or if she's in on a potential evil bluff with Bob.
🧠
I want to respond to Eve's question to build trust as her neighbor, while keeping my Undertaker identity hidden to protect myself from night deaths.
🧠
I want to claim Fortune Teller to Heidi. If she is a good Empath, this builds a strong alliance. If she is evil, claiming a high-value role like Fortune Teller baits the Demon to kill me at night, triggering my Ravenkeeper ability.
🧠
Reinforce Bob's script so our public story is unified, set a fallback execution target (Grace), and coordinate tonight's kill to remove information threats.
🧠
To share my suspicion about Bob and David with Alice, while revealing that I have information confirming Alice and Bob are not the Demon, establishing trust and coordinating our analysis.
🧠
I want to open a line of communication with Alice since she has been active in whispering and might have gathered some initial claims or leads.
🧠
I want to reply to Grace's question and share my deduction that the evil players are likely among Charlie, David, and Eve based on our combined information.
🧠
Confirm we will push Grace if nominations heat and ask who I should poison tonight to best protect the Demon and sow confusion.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
As Undertaker, I want an execution to happen today so I can get information tonight. I will speak to encourage the town to share info or start nominations.
🧠
Encourage players with start-of-game information to speak up publicly so we can start building logic chains, while keeping my own role hidden from the general public.
🧠
I want to prompt Charlie, David, and Eve for information. Since my Empath info confirms Alice and Grace are good, and Grace's FT info suggests Frank and Bob are safe, the evil team is highly likely to be among Charlie, David, and Eve. Nudging them to speak helps us gather claims without revealing our good circle yet.
🧠
Answer Heidi's question while keeping my Fortune Teller role hidden for now to avoid being targeted by the Demon on Night 1.
🧠
Focus attention on Grace to split town, let Bob echo backing, and reduce the town's early info-gatherers tonight so the Demon stays hidden.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by claiming my bluff role (Fortune Teller) publicly, which will prevent my execution (saving my Ravenkeeper ability) and bait the Demon to kill me tonight.
🧠
Defend Grace's Fortune Teller claim so we do not execute a valuable Townsfolk on Day 1.
🧠
I want to discourage the town from executing Grace, because my Empath information from Night 0 says she is good (0 evil neighbors, and she is my neighbor), and she has claimed a valuable role (Fortune Teller).
🧠
Grace has claimed Fortune Teller, which is my role. Since I am the real Fortune Teller, she is lying and is almost certainly evil. I must counter-claim her immediately so the town knows she is evil and votes to execute her.
🧠
Force a quick resolution of conflicting Fortune Teller claims, eliminate a likely liar, sow division, and protect our plan and minion.
🧠
To highlight the conflict between Grace and Eve's Fortune Teller claims, and bring in Heidi's private information to help the town decide who is telling the truth.
🧠
To clarify the conflicting Fortune Teller claims by asking Heidi to reveal her info, which Alice alluded to.
🧠
Back David's nomination and vote for Grace to either remove a real Fortune Teller or maximize chaos if she is bluffing, helping keep the Demon safe.
🧠
Defend myself against execution by highlighting Alice's observation about Heidi's Empath info, pointing out that executing a verified good player is a mistake and casting suspicion on Eve.
🧠
I want to discourage players from voting for Grace because she is likely the real Fortune Teller, confirmed good by Heidi's Empath reading. This shifts the focus to Eve, who is likely evil.
🧠
I want to publicly declare my Empath role and my info of zero to confirm Alice and Grace are good, showing that Eve's counter-claim and accusation of Grace being evil are false. This will prevent Grace from being executed.
🧠
As the real Fortune Teller, I know Grace is lying. Heidi's Empath claim of zero to protect Grace is highly suspicious and likely an evil coordination. I must vote to execute Grace.
🧠
Get one more vote to execute Grace to remove a starter and reduce town information, enabling our night kills and sowing confusion.
🧠
To prevent Grace's execution by convincing other good players (Charlie, Frank) not to vote, highlighting that Grace is confirmed good by Heidi's Empath info and pointing out the suspicious behavior of Eve, David, and Bob.
🧠
Explain why I am not voting for Grace to prevent a potential good player from being executed, aligned with Alice and Frank's logic.
🧠
Keep pressure on the town to split votes, remove or discredit a starter, and protect the Demon by creating doubt about the Fortune Teller claims.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (3/4).
🧠
Eve is highly suspicious due to her false counterclaim against me (who was confirmed good by Heidi). I will nominate her to put her on the block and get her executed before the day ends.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out that Heidi and Grace could be an evil duo lying to protect Grace, and urge town not to vote for me.
🧠
I nominated Eve because her counterclaim against my Empath-confirmed good self is highly suspicious. I am raising my hand to vote for her execution to get an evil player or resolve the double claim.
🧠
I want to vote for Eve. As the Undertaker, I need an execution to happen today so I can use my ability tonight. Executing one of the two Fortune Teller claimants will give me invaluable information.
🧠
My Empath information of 0 confirms Grace is good. Since Eve counter-claimed Grace's Fortune Teller claim, Eve must be lying. I should vote to execute Eve.
🧠
Get the fourth vote to execute Eve, removing a conflicting Fortune Teller and denying town information. This increases chaos and protects our allies; follow up by targeting loud investigators at night.
🧠
I will vote to execute Eve. With Heidi's Empath info confirming Grace and me as good, Eve's aggressive counter-claim against Grace makes Eve highly likely to be evil. Voting to execute her is the safest and most logical path for the good team today.
🧠
Eve already has 5 votes, which is enough to put her on the block. As Saint, I don't need to put myself in the spotlight, and my vote isn't needed to secure the execution of a highly suspicious player who counter-claimed Fortune Teller. I will wait to see if any more information comes to light.
🧠
I will vote for Eve to help secure her execution, remove or discredit the conflicting Fortune claim, and create confusion that protects David (the Demon).
🧠
I am the real Fortune Teller and I am on the block with enough votes to be executed. I need to persuade players to lower their hands by pointing out that Heidi could be evil or Grace could be a Spy.
🧠
Eve's aggressive counterclaim of an Empath-confirmed good player strongly suggests she is evil. We have enough votes to execute her. I will wait for the execution to finalize and proceed to night.
🧠
Keeping my hand raised to ensure Eve's execution. As the Undertaker, learning her role tonight will resolve the conflict between the two Fortune Teller claims (Grace vs Eve) and Heidi's Empath claim.
🧠
Counter Eve's defense and encourage the town to keep their hands raised to execute Eve, who is highly likely to be evil based on my Empath information confirming Grace's good alignment.
🧠
Keep pressure on Eve so she is executed, removing a Fortune Teller (real or fake) and preserving night confusion to help the Demon survive.
🧠
I want to keep my hand raised to execute Eve and explain to the town why executing Eve is the most logical step given the Empath information.
🧠
Eve's counterclaim of Grace (who is confirmed good by Heidi's Empath reading) makes her highly suspicious. Joining the majority to vote for Eve's execution builds trust and helps town execute a likely evil player.
🧠
Force execution of Eve to remove or neutralize a conflicting Fortune Teller, reduce town information, and protect the Demon by sowing doubt.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To guide the potential Undertaker to check my role tonight, which will mechanically prove my alignment and role, exposing Grace and Heidi's lies.
🧠
I want to maintain my bluff as the Fortune Teller so the Demon targets me tonight, allowing me to use my Ravenkeeper ability. To do this, I must remain confident in my public stance.
🧠
Eve is set to be executed with seven votes. Since I am the Undertaker, I will learn her true identity tonight. I will wait to let the day end without revealing my role to avoid Demon targeting.
🧠
The execution of Eve is locked in with 7 votes, which is a great result for us since my Empath info confirms Grace is good, making Eve's counterclaim highly suspicious. I will wait to let the day end and transition to night.
🧠
Ensure Eve is executed now to either remove a liar or to sacrifice a truth that would reveal evil, keeping the Demon safe and preserving confusion for tomorrow.
🧠
Wait for the day to end so we can execute Eve and proceed to the night phase for more information.
🧠
Allow the day to end with Eve's execution, as Eve is the most logical execution target based on Heidi's Empath reading, and I want to avoid drawing attention to myself as the Saint.
🧠
Appear aligned with town by supporting Eve's execution to protect Demon David; prepare to target anyone who would expose Eve at night.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Undermine confidence in Heidi's Empath so town doubts Grace/Alice, create confusion and delay the town from focusing on Demon David.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the Empath to deny the town reliable nightly neighbor info, maximize confusion around the Fortune Teller claims, and protect our Minion's cover.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. You learn that Eve was the Fortune Teller.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Establish contact with Alice, who was verified as good by the deceased Empath Heidi, to coordinate and share information safely.
🧠
Coordinate with Demon to pick the poison target that creates maximum confusion and shields him from suspicion.
🧠
Ask Bob about his whisper with David and if there is any Undertaker info, since Bob was cleared as non-Demon by Grace's FT claim.
🧠
Build trust with Grace, who is likely good due to Heidi's 0-read and death, and ask for her Fortune Teller info to advance the game.
🧠
To privately coordinate with David, who previously supported executing Grace, and share my Night 0 information while checking if an Undertaker has confirmed my role.
🧠
I want to share my critical Undertaker info with David, who seems to be a key player this round (with both Bob and Eve whispering to him), to expose Grace as a liar/evil player.
🧠
I want to privately message Alice to confirm that I still trust her and Grace, and ask her who she suspects among the remaining alive players (Bob, Charlie, David, Frank).
🧠
Tell Bob to poison Frank tonight to neutralize an investigative voice and preserve our ally Grace while sowing confusion if needed.
🧠
Reveal my true role as Ravenkeeper to my trusted neighbor Alice, explaining that my FT dispute was a bait, and ask for her suspects to coordinate.
🧠
Neutralize Frank tonight as David suggested to stop town investigations and protect Grace/David's positions; sow confusion in day discussions.
🧠
I want to find out if David has Undertaker information about Eve, since multiple players (including Eve's ghost, Frank, and Bob) have been whispering to him. Knowing Eve's actual role is crucial to resolving the Fortune Teller double-claim between Grace and Eve.
🧠
Respond to Heidi's whisper. Since Heidi is dead and likely confirmed good, she is a safe ally. I will share Grace's Ravenkeeper claim with her to get her thoughts on the remaining suspects.
🧠
Whisper to Bob to share my Night 0 info (he and Alice are clean) and coordinate, since Bob voted against Grace yesterday and is highly likely good.
🧠
Share my Undertaker confirmation that Eve was the Fortune Teller with Bob to build trust and coordinate the execution of the evil Grace.
🧠
Acknowledge Grace's Ravenkeeper claim to Alice, reinforce that Alice and Grace are confirmed good, and suggest looking into Bob and David because they pushed to execute Grace on Day 1.
🧠
Ensure Frank cannot verify Eve or reveal inconsistencies; have Bob poison Frank tonight and publicly back my bluff to deflect suspicion from the Demon.
🧠
Ask Alice for information she might have gathered from Heidi or others, specifically regarding any Undertaker claims.
🧠
Coordinate to poison Frank tonight and back David's Recluse claim publicly while I play unsure. Silencing the Undertaker protects the Demon and disrupts town deductions.
🧠
I want to find out if Bob has any information regarding Eve's role from David, as David and Bob have been whispering a lot, and getting the Undertaker info is crucial for confirming if Grace or Eve was the real Fortune Teller.
🧠
Share Heidi's thoughts and suspicions with Grace to keep our alliance strong, and address her question about the Undertaker.
🧠
Alice has been whispering with Grace, who is the fake Fortune Teller. Since Alice is confirmed not the Demon by my Night 0 check, I want to warn her about Grace and pull her to the good side.
🧠
I want to inform Alice that Eve was the real Fortune Teller, which proves Grace is evil. Alice is currently whispering a lot with Grace, so she needs to know the truth before being manipulated further.
🧠
Establish a strong, trusted 3-way alliance with Alice and Grace (who are confirmed good by my Night 0 zero-read) and coordinate our target for the upcoming nomination phase.
🧠
Prevent Frank from corroborating Eve and disrupting town trust. Keep Grace safe and ensure I can credibly claim Recluse with Bob publicly backing me.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Since Heidi's Empath '0' confirmed Alice and me, Bob and David's aggressive push on me yesterday is highly suspicious. I want to execute Bob to find the Demon.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid execution, sow doubt about Frank's Undertaker claim, publicly back David's Recluse claim to protect the Demon and shift focus onto the investigative threat.
🧠
I nominated Bob because he and David pushed hard against me yesterday and Heidi's death confirms Alice and me as good. I want to execute Bob to find the Demon.
🧠
To reveal my Undertaker information publicly so that the town knows Grace is evil, saving Bob from execution and setting up Grace for execution today.
🧠
To stop the execution of Bob and clear up the misunderstanding about Grace being evil, thereby saving two good players from suspicion.
🧠
Protect our Minion Bob, claim Recluse to explain odd reads, force Frank/Alice to clarify and delay a likely coordinated mis-execution.
🧠
I want to support Frank's Undertaker claim since he correctly identified me as the Fortune Teller, and call out Grace's convenient pivot to Ravenkeeper now that she has been caught lying.
🧠
I want to explain why Bob is likely not the Demon based on the Outsider count and my Saint role, and discourage people from voting for him so we can focus on David or Frank.
🧠
I want to share my logic regarding Frank's claim and explain why I am saving my ghost vote, encouraging the town to analyze the situation carefully without rushing.
🧠
Prevent more votes for me by demanding Frank restate his exact Undertaker phrasing, back David's Recluse claim publicly, and buy time to protect the Demon and poison Frank.
🧠
Address the group to point out that Frank's claim doesn't fully clear Bob, and Frank could be evil lying to save Bob. Keep the logical pressure on them.
🧠
Defend Bob, provide the requested Undertaker wording, and redirect the town's focus to executing the confirmed evil Grace.
🧠
Explain why we should not vote for Bob and why Frank's push on Grace is highly suspicious, potentially revealing him as a Spy.
🧠
Prevent Bob's execution by sowing doubt about Frank and redirecting votes to Grace or Frank; use my Recluse claim to explain any suspicious reads.
🧠
Bob is confirmed not the Demon by my Night 0 Fortune Teller check. Executing him is bad for the good team. I must not vote for Bob and instead wait for this vote to fail so we can nominate Grace.
🧠
I will wait and not vote for Bob, as the logical chains suggest Bob is not the Demon (either he is a Minion or good), and executing him would be a waste of a day. David is highly likely to be the Demon.
🧠
I am saving my single ghost vote for the late game or a more certain Demon execution, so I will not vote for Bob now.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
If Frank is honest we remove a liar protecting David; if Frank is lying we cause confusion and distrust, both outcomes help keep the Demon safe.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Explain to the town why the Undertaker's finding on Eve is consistent with my Ravenkeeper bluff, and reiterate that I am confirmed good by Heidi's Empath read to prevent my execution.
🧠
Raising my hand pushes the town to execute or heavily pressure Grace, removing an investigator or liar and enabling me to poison Frank tonight to protect our Demon.
🧠
Executing Grace is the best move. If she is evil, we execute a demon or minion. If she is the Ravenkeeper as claimed, my Undertaker ability will confirm it tonight. I must vote to execute her.
🧠
Prevent the execution of Grace, who is confirmed good by the dead Empath Heidi's 0-read, and highlight that Frank and Bob's push is highly suspicious.
🧠
Add my vote to ensure Grace is executed, removing a key investigator and protecting our planned removal of Frank tonight.
🧠
I want to convince the town that Grace is lying. Her pivot to Ravenkeeper is highly suspicious, and Heidi's '0' read can be explained by poisoning or Grace being a Spy. I will save my ghost vote for later.
🧠
I want to publicly express my suspicion of Grace and align with the town's logical conclusion that Grace is likely evil, having gotten the real Fortune Teller executed yesterday.
🧠
Stop the execution of Grace by explaining the mechanical proof of her innocence via the Baron setup and my zero-read.
🧠
I need to defend myself during my execution vote by using classic Ravenkeeper logic. Since my ability only triggers if I die at night, executing me during the day is objectively bad for the good team. Let the Demon kill me tonight to test my claim, rather than executing me.
🧠
Back the Demon’s push to execute Grace, sow doubt about her sudden Ravenkeeper claim, and steer town away from protecting investigators; keep Demon aligned and investigative threats exposed.
🧠
I want to defend the execution of Grace by pointing out the logical flaw in her Ravenkeeper defense (she pushed Eve, the real Fortune Teller, yesterday) and reminding everyone that executing her allows me, the Undertaker, to verify her role tonight.
🧠
I want to prevent the execution of Grace, who is highly likely to be good based on the Outsider count and Heidi's Empath read. I need to convince David (claiming Recluse) to lower his hand by explaining the math of the Baron setup.
🧠
Retract my vote to prevent a risky execution, break the three-vote threshold, maintain town trust in me, and preserve our plan to target Frank at night.
🧠
Grace's pivot to Ravenkeeper is highly suspicious. A real good Ravenkeeper would not have pushed to execute me, the real Fortune Teller, yesterday. Pushing me to execution and then backtracking only after the Undertaker confirmed my role is a classic evil panic. I will use my ghost vote to put Grace on the block.
🧠
I will raise my hand to vote for Grace. Her backtrack from Fortune Teller to Ravenkeeper after executing the real Fortune Teller (Eve) is highly suspicious. She is likely evil.
🧠
I want to persuade Charlie to lower his hand to save Grace from execution, using the logic of the Outsider count and my Empath info.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed as the last tick of the day is here. I want to leave a final message for the town, especially Frank (the Undertaker), so that when he sees my role tonight, the good team can unite and find the real evils (likely Bob/David) tomorrow.
🧠
Keep pressure to execute Grace now to disrupt town logic, remove a likely liar, and protect the Demon by preventing clear investigative progress.
🧠
Grace is on the block with 4 votes, which is a majority and will result in her execution. She is highly suspicious due to her counter-claim of Eve (the real Fortune Teller) and her sudden pivot to claiming Ravenkeeper. I want the day to end with her execution so I can use my Undertaker ability to check her role tonight.
🧠
I want to share the theory that Grace is the Spy. This perfectly explains the Empath 0-read, Eve being the real Fortune Teller, and Grace's sudden pivot, ensuring the town is aligned on executing her.
🧠
Prevent Frank from gaining confirmation on Grace and split votes to save the Demon; force the town to re-evaluate and buy night cover.
πŸ“œ
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against David's nomination. Explain why executing me is a terrible idea and prevents the good team from getting crucial information tonight.
🧠
I want to discourage the execution of Frank if he is the real Undertaker, while reiterating that executing me is a waste of my Ravenkeeper ability but will ultimately prove my innocence.
🧠
Vote to execute Frank to prevent any Undertaker revelation and deny town clarity, protecting our Demon (David) and sowing confusion.
🧠
I want to discourage players from voting for Frank so that Grace remains on the block to be executed, and Frank survives to use his Undertaker ability to verify her identity.
🧠
Raise my hand to vote for Frank to increase the chance he is executed, preventing an Undertaker confirmation tonight and removing a major investigative threat to our team.
🧠
Prevent Frank's execution to ensure Grace remains on the block and protect the Undertaker, who likely verified my role last night.
🧠
Explain why voting for Frank is bad for the good team and encourage others not to vote for him.
🧠
I will wait during the vote on Frank to preserve my single ghost vote, as there is a general consensus among key players not to vote for Frank, and I want to see how the vote plays out.
🧠
Let the vote on me fail. Most good players are advocating against voting for me so that I can survive and verify Grace's role tonight as the Undertaker.
🧠
I will wait and not vote for Frank, as executing a claimed Undertaker is counterproductive for the town, and keeping him alive is our best shot at confirming my identity tomorrow.
🧠
Get Frank executed so he cannot confirm Grace tonight, preserving ambiguity and protecting our Demon David.
🧠
Expose Bob's contradiction and discourage players from voting for Frank, as keeping Frank alive is crucial for good if he is the Undertaker.
🧠
Remove or silence the Undertaker/major investigative threat to prevent confirmation of Grace's role, keep town uncertain, and protect the Demon long enough to manipulate votes.
🧠
Call out Bob's major contradiction and suspicious behavior to prevent Frank from being executed.
🧠
I do not want to vote for Frank, as executing our claimed Undertaker would deprive us of crucial information tonight. I will wait and let the nomination fail.
🧠
Point out Bob's contradictory behavior to prevent Frank (the claimed Undertaker) from being executed, which would deprive the good team of crucial information.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/5).
🧠
Grace is on the block and about to be executed. I will wait to let the day transition to night so I can inspect her role.
🧠
Prepare the team for my execution, confirming that Frank (as Undertaker) will see my true role as Ravenkeeper tonight, and pointing out the suspicious behavior of Bob and David who tried to stop him from getting info.
🧠
Sow doubt about Frank's upcoming claim so the town cannot immediately trust a single confirmation, preserving confusion and protecting the Demon.
🧠
Call out Bob and David's suspicious behavior in trying to execute Frank to save Grace, and set up Frank (the Undertaker) to share his info tomorrow.
🧠
Force immediate execution of Grace to prevent any night confirmations by Frank or a Ravenkeeper, maintaining confusion and protecting the Imp.
🧠
To expose David and Bob for their massive Freudian slips in which they openly admitted to being evil and wanting to keep the town confused, directing the town to execute them tomorrow.
🧠
Highlight Bob and David's massive slips of admitting they want to keep the town confused and protect their position, confirming they are evil. Support Frank checking Grace and prepare to execute David or Bob tomorrow.
🧠
Call out David and Bob for their massive slips of using evil-team pronouns, reinforcing the plan for Frank to check Grace and for the town to target David/Bob tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Prevent Frank using any investigative ability tonight and tomorrow day so Grace's role stays unconfirmed, maintain town confusion, and protect Demon David.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Frank.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prevent Frank from confirming Grace's role and exposing me/Bob; remove an investigative threat so the town stays uncertain.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Frank.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Establish an alliance with Charlie, who is highly likely to be good, and figure out who to execute between Bob and David. I also reveal my Mayor role to build trust.
🧠
I want to share my thoughts and coordinate with Alice, who is a trusted neighbor (confirmed good by my N0 Empath 0, unless I was poisoned/drunk). I want to discuss David's suspicious behavior versus my N0 info.
🧠
Coordinate with David to shift town suspicion by having me claim Washerwoman and him back me, redirecting votes onto Alice so the Demon stays safe.
🧠
Shift suspicion onto Alice by reinforcing Bob's Washerwoman claim and provide a safe bluff backup to protect our coordination.
🧠
Ask Frank (the Undertaker who died last night) what role he saw for Grace when she was executed yesterday, as this will help us determine Grace's true alignment and find the remaining evil players.
🧠
I want to coordinate with Alice, who is confirmed good by Heidi's Empath info and my own knowledge of my good alignment. I need to know what she and Charlie are planning so we can use our ghost votes effectively to execute the Demon between Bob and David.
🧠
I want to inform Eve (confirmed good) that I got no info on Grace because I died in the night, and share my suspicions on Bob and David.
🧠
Alice whispered to me asking who the Demon is between Bob and David, and claiming Mayor. I want to respond by revealing my Saint role to prevent her from executing me, and pointing out David as a likely Demon candidate due to his actions against Frank yesterday.
🧠
Coordinate with my trusted good players (Charlie and Grace) to focus our execution on David, who is highly likely to be the Demon, and reveal my Mayor role to build trust.
🧠
I need to correct my previous whisper to Alice. I mistakenly said David was confirmed good, but my actual N0 neighbors were Alice and Grace. Correcting this helps Alice focus on David and Bob as the primary evil suspects.
🧠
Sync our public claims and votes to force a nomination on Alice, sow doubt about Fortune Teller checks, and protect the Demon by redirecting suspicion.
🧠
Confirm Bob will post Washerwoman claim now and coordinate our votes and backup Recluse claim to maximize chance of executing Alice or surviving a backlash.
🧠
I want to share my critical mechanical deduction with Alice to help her identify the Demon. Since Bob and Alice got a NO on N0, Bob cannot be the Demon. Given Bob and David's evil behavior, David must be the Demon.
🧠
Coordinate with Alice and Charlie to execute David, who is highly suspected of being the Demon, while protecting Charlie (the Saint) and Alice (the Mayor).
🧠
To share my role as the Undertaker and my confirmation that Eve was the Fortune Teller with Alice, while explaining why I don't have information on Grace, pointing towards Bob and David as suspects.
🧠
Share the logical deduction that David must be the Demon based on the overlapping Fortune Teller info from both Grace and Eve. This will solidify the plan to execute David today.
🧠
Inform Heidi and Frank that David is the confirmed Demon due to Eve's Fortune Teller check, and coordinate the vote to execute David today.
🧠
I want to confirm to Alice that I agree with executing David today and will use my single ghost vote to help secure the execution.
🧠
Coordinate simultaneous Washerwoman claims to push Alice's nomination, split town trust, and protect the Demon while providing a Recluse backup if I get attacked.
🧠
Tightly coordinate our public claims so they match, push Alice as the lynch target, preserve Ravenkeeper confusion, and ensure the Demon is not exposed.
🧠
Whisper to Charlie to share my Night 0 info and the deduction that David must be the Demon. Since Charlie is alive and good, he needs to know who to vote for.
🧠
Confirm the plan with Alice and Charlie to nominate and execute David today. Let them know I will use my ghost vote to ensure we get the majority we need.
🧠
Confirm agreement with Alice's plan to execute David, and let her know I will use my ghost vote to help secure the execution.
🧠
To align with Eve and Alice on the plan to execute David, using the double Fortune Teller logic to confirm Bob is not the Demon and David is.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Support Bob's Washerwoman claim, sow doubt on Alice, create momentum to nominate her and avoid deeper checks.
🧠
I am nominating David because he is mathematically the only possible Demon. Both Fortune Teller claims (Eve and Grace) cleared Bob, and Alice is Mayor while I am Saint. Since David is the Demon, executing him today will win us the game.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Create doubt about the Fortune Teller checks and redirect the nomination to Alice so the town does not execute me tonight.
🧠
I will raise my hand to vote for David, as all mechanical and logical signs point to him being the Demon. Executing him today will secure a victory for the good team.
🧠
I am voting to execute David, who is our primary Demon suspect. Executing the Demon now with 4 players alive wins us the game.
🧠
I want to vote for David to execute him, as he is the primary Demon suspect. Since I am a ghost, using my single vote now to secure the execution of the likely Demon is the best way to win the game.
🧠
David is the clear Demon suspect based on Eve's info and his highly suspicious behavior. I will use my ghost vote to help secure his execution and win the game today.
🧠
Support the execution of David by pointing out his obvious deflection and reminding everyone that Bob is mechanically cleared, making David the only possible Demon.
🧠
Sow doubt about FT info, protect Demon David by redirecting votes to Alice so David is not executed tonight.
🧠
I want to execute David because he is the most likely Demon. He and Bob have been acting incredibly suspicious, and executing him will win the game for the good team. I will raise my hand to vote for his execution.
🧠
Prevent my execution by redirecting votes onto Alice, preserving the Demon (me) for the night and keeping evil majority chances alive.
🧠
Expose the contradiction in Bob and David's claims to ensure the town keeps their votes on David and executes him.
🧠
To reinforce the vote on David, call out Bob's contradictory Washerwoman claim, and encourage the good team to maintain their votes to secure the execution of the Demon.
🧠
Publicly reinforce Charlie and Grace's logic. Bob claiming Washerwoman is a blatant lie because he voted to execute Frank yesterday. We need to secure David's execution.
🧠
Reinforce the case against David and Bob by highlighting the contradiction in Bob's Washerwoman claim, ensuring the town keeps their votes up.
🧠
The vote on David is already successful with five hands raised, which is more than enough to execute. I will wait to let the storyteller resolve the vote and secure our win.
🧠
Stop or delay David's execution this tick by convincing at least one live voter to retract, buying a night for the Demon to survive.
🧠
I want to explain to Bob and the group why I am keeping my hand raised to vote for David, highlighting the contradictions in Bob's Washerwoman claim and pointing out that David is the only possible Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create doubt, prompt a live counter-nomination or vote withdrawal to tie or surpass David's votes and avoid execution.
🧠
Expose David's mechanically impossible claim to solidify the town's resolve and ensure his execution.
🧠
Reinforce Charlie's call-out of David's mechanically impossible claim to prevent any last-minute distraction or successful counter-nominations from Bob.
🧠
Support Charlie and Grace in pointing out David's mechanical lie about the Investigator role to solidify the good team's resolve and secure David's execution.
🧠
Expose David's mechanically impossible claim to prevent any last-minute confusion, ensuring David's execution.
🧠
To mock David's mechanical slip and encourage the remaining alive good players to stand firm and execute David to win the game.
🧠
Prevent David's execution by redirecting or tying votes onto Alice, forcing living players to reveal intentions and keeping the Demon alive until night.
πŸ“œ
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to urge the players and ghosts not to vote for me so that David remains the sole nominee on the block and gets executed, securing our victory.
🧠
Raise my hand to vote for Alice to force a tie or split the vote, buying the night and protecting the Imp.
🧠
I want to prevent Alice from being voted onto the block or tying with David, ensuring David (the suspected Demon) remains the sole nominee for execution.
🧠
I want to prevent players from voting for Alice so that David remains on the block and gets executed.
🧠
I need to urge the living good players (Alice and Charlie) to keep their hands down and not vote for Alice. This will ensure David remains on the block for execution, as Bob and David's desperate attempt to nominate Alice is a clear sign David is the Demon. I have already used my ghost vote, so I can only speak to persuade.
🧠
Encourage the remaining good players to keep their hands down and not vote for Alice, ensuring David stays on the block for execution.
🧠
Encourage the town to keep their hands down on Alice's nomination so that David remains on the block to be executed.
🧠
Raise my hand to vote for Alice to try to force a tie or overtake, preserving David for the night so the Demon can survive and I can poison a key town player.
🧠
I am the nominee, so I must not vote for myself. I will wait for the voting on my nomination to finish so David remains on the block for execution.
🧠
Sow doubt in the ghosts, push living players to take control and vote for Alice or pull votes so Alice reaches a tie, preventing my execution and keeping the Demon alive.
🧠
Point out David's blatant contradiction of claiming Investigator and then Soldier within minutes to ensure town keeps their hands down for Alice's nomination.
🧠
Point out David's immediate contradiction in claiming both Investigator and Soldier to prevent any town players from voting for Alice, ensuring David's execution goes through.
🧠
Point out David's obvious double claim (Investigator then Soldier) and urge the living good players to keep their hands down for Alice's nomination to ensure David is executed today.
🧠
Expose David's ridiculous panic double-claim (first Investigator, then Soldier) and urge the living players to keep their hands down on the Alice nomination.
🧠
Expose David's desperate double claim and encourage the good team to keep their hands down so Alice's nomination fails, securing David's execution.
🧠
Convince living players to vote for Alice to force a tie or split votes, preventing David's execution and buying a night to poison and sow chaos.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/6).
🧠
Express confidence in David's execution and celebrate the impending victory of the good team since David is on the block and there are only 4 players alive.
🧠
Convince Bob to vote for Alice to force a tie and explain the Investigator->Soldier slip so living players doubt the ghosts and spare me.
🧠
To address David's desperate attempt to walk back his double claim and reassure the town that executing him is the correct and winning move.
🧠
Mock David's desperate 'misspoke' excuse and celebrate the imminent execution of the Demon to close out the day.
🧠
Affirm the execution of David, calling out his desperate lie, and prepare the town for the win.
🧠
Celebrate the upcoming execution of David, who is caught in a massive contradiction and represents our path to victory.
🧠
Celebrate the upcoming execution of David and support the good team's unity as we transition to the night phase.
🧠
Sow doubt about ghost-driven consensus, force Charlie to state a concrete mechanical read, and keep living players deciding rather than automating an execution that could be wrong.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good