Game Detail

Players

Alice (Butler) Bob (Baron) Charlie (Imp) David (Washerwoman) Eve (Recluse) Frank (Fortune Teller) Grace (Drunk) Heidi (Monk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good669,21755,200$4.1741
Evil224,18748,050$0.1947

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Bob. Your safe bluffs are: Saint, Slayer, Virgin
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Bob or Frank is the Fortune Teller.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start with two non-self players to maximize useful coverage on Night 1 and create an early pair I can compare against later results to identify the Demon or a red herring.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a plausible active voter for day one while minimizing information given away. Bob is an arbitrary but practical master choice with no prior reads available.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to privately pressure both of my Washerwoman targets at once, gather claims, and avoid exposing the real Fortune Teller publicly on day one.
🧠
Privately confirm to David that his info matches me, while asking for discretion so I can keep using Fortune Teller and watch whether Bob or David reacts oddly.
🧠
Build a small trust network, get early claims or category hints, and quietly note my voting tie to Bob without hard-claiming Butler to the whole town.
🧠
I want to engage, appear cooperative, and gather early claims while avoiding outing Monk as a night protection role on day one.
🧠
Use this last day tick to gather private claims from quieter players and avoid letting Bob's conversation web define day one.
🧠
I want to engage, offer a low-risk soft claim, and encourage Eve and Charlie to share enough to start building a coherent good world without exposing myself too much.
🧠
I need to respond to Alice and Heidi to join their trust circle. I should claim a role that fits the script and seems helpful but gives minimal real info. I want to seem cooperative while actually helping Charlie evade detection.
🧠
Establish initial trust with Eve and Grace by claiming Slayer. This safe bluff lets me 'hold' an ability and seem helpful while gathering info about who to target.
🧠
I want Bob's claim now and to avoid forcing a public Fortune Teller reveal too early. This helps me test Frank's story while protecting a possible strong Townsfolk.
🧠
Reinforce my private claim, encourage cover, and prompt Bob to answer so I can judge whether David and Bob are consistent or setting a trap.
🧠
Keep the small circle alive, pressure-test Bob's Empath claim a little, and collect social reads on David and Frank while keeping my low-value Outsider role hidden.
🧠
Build a cautious trust circle, learn whether Bob has real interaction detail, and keep my protective role hidden so I survive to use it well.
🧠
Keep my Recluse hidden for now, gather stronger private claims, and create consistency checks for later days without giving evil an easy target.
🧠
Share a little more to seem cooperative without exposing Soldier, and encourage Eve to narrow her soft claim so we can compare stories later.
🧠
Establish my Empath bluff with Alice and Heidi while honestly reporting what David and Frank asked me. This builds credibility and keeps me in a trusted information circle early.
🧠
Coordinate with my Minion Bob to align our bluffs and strategy for Day 1 and plan tonight's kill.
🧠
I need Bob's direct claim before nominations so I can decide whether to back Frank, expose a conflict, or stay quiet and gather more.
🧠
Press Bob for a direct claim while keeping David aligned with me. This may resolve the Washerwoman pair and create a useful trust chain before nominations.
🧠
Keep the small circle active, compare reads on David and Frank, and encourage soft claims without outing myself as Butler too early.
🧠
Keep the info circle productive without hard-claiming, and get one more behavioral data point that may separate real investigation from coordinated fishing.
🧠
I want to stay vague as Recluse, keep this trio cooperative, and gather more precise soft claims without making myself an easy misread target.
🧠
Keep this private chain alive, encourage more concrete soft claims, and preserve my safety by not hard claiming Soldier too early.
🧠
I need to respond to David's direct pressure. Telling him I'm Empath (not Fortune Teller) validates Frank's claim and removes suspicion from myself. This keeps the focus on Frank and David while I stay moderately under the radar.
🧠
Let other players drive the conversation while Bob coordinates his bluff. I need to learn who gathers info before picking a kill target. Waiting preserves my position and lets me respond to accusations rather than creating them.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Let the nomination phase unfold without drawing attention to myself. As the Demon, I want to observe who the town suspects first before making any moves.
🧠
I want to move discussion forward without forcing a random execution. Publicly asking the key triangle for a light summary may create future contradictions and help good sort tomorrow.
🧠
Push the only concrete thread in town forward without forcing hard claims or risking a random execution on day one.
🧠
Give the town a truthful but limited summary, support David's thread, and avoid fully outing myself so I can keep getting useful Fortune Teller information.
🧠
Share enough to confirm there is a real information chain around Bob and Frank, while avoiding a full hard claim that could make key roles easier night kills.
🧠
Defend myself against David's accusations and nominate him to put pressure on his claims. This creates chaos and makes the town question his info, protecting the evil team.
🧠
Push the useful thread forward without forcing a reckless day one execution. I want David to narrow his info claim and set expectations for tomorrow's checks.
🧠
Push the most useful public clarification and discourage a low-information execution on day one while creating a concrete record for later.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Bob is the strongest claimed ongoing information role I have heard and a likely demon target. Keeping him alive gives town more data tomorrow.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the player with the strongest investigative thread against my Minion. David's claims are the most structured threat to the evil team right now, and his death disrupts the town's only organized lead.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Use the N0 no-result pair to build an anchor and start isolating the Demon outside the public Bob-Frank dispute, while also testing whether Alice could be the red herring.
📜
Storyteller
Frank
You chose Alice and Charlie. You receive the answer: YES.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose the player most likely to be involved in tomorrow's key votes so my Butler restriction is least harmful while staying aligned with my current trust circle.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with my Demon Charlie to align our stories and plan how to handle Frank's Fortune Teller claim, which threatens Charlie's safety.
🧠
Get Bob's concrete Empath info privately before nominations, while keeping our trust circle useful and testing whether his story stays consistent after David's death.
🧠
I am dead, so I can privately dump my full info and ask for specifics. Cross-checking Bob's new whisper against Frank's story may expose a bluff before nominations.
🧠
Share exact Fortune Teller data with likely good allies, get Grace's claim, and let David carry or confirm my info if I die before I can reveal publicly.
🧠
Get Bob's exact Empath info and night view now, while keeping my own role hidden. This helps decide whether to trust him and who I should protect tonight.
🧠
Answer Frank directly, build a private trust link, and avoid exposing Charlie's possible Slayer claim while giving useful context about my role timing.
🧠
Coordinate with Bob on strategy regarding Frank. Confirm I'll handle the Fortune Teller threat tonight and we should let his claim stand for now to avoid suspicion.
🧠
Use a small trusted circle to compare David death reads and tighten the Bob versus Frank puzzle before nomination time.
🧠
Respond to Alice's pressure about my Empath numbers and explain why I approached Charlie - he's my neighbor and I wanted to check if he was approached by David too.
🧠
I want to compare notes with Heidi privately so our trust circle can test Bob's Empath claim and decide whether Charlie or Bob should be the focus before nominations.
🧠
I want Bob's exact private claim from Charlie and to alert Charlie to Frank's new result, so good players can compare the two info lines before nominations.
🧠
I want Charlie's exact claim and what Bob told him, while also looping in Eve in case she has fresh reads from her private chat with Charlie and Grace.
🧠
I want to test Alice's consistency, decide whether Bob is worth protecting tonight, and coordinate a useful public push before nominations without outing myself.
🧠
Answer Eve directly with my real claim and current lean, while building a trusted pocket with her before nominations.
🧠
Deflect Frank's probing questions by redirecting to Eve. Maintain my Slayer bluff while not revealing what Bob told me. Give a cautious read that doesn't confirm or deny Frank's Fortune Teller claim, keeping my options open.
🧠
Share the claims I collected and get Frank's exact information so I can help build a coherent nomination case before the day ends.
🧠
Maintaining my Empath bluff with Heidi while trying to manage the fallout from claiming one neighbor is evil. I need to appear cooperative but create enough confusion that neither Alice nor Charlie look definitively evil.
🧠
Keep the trust circle aligned, encourage useful public pressure on Charlie, and avoid exposing my full confidence too early in case Bob is poisoned or bluffing.
🧠
Use Alice and Heidi as cross-checks on Bob's private claim history, since they were named by Bob. Consistency there helps distinguish evil bluff from honest but wrong claim.
🧠
Give my exact claim and results to trusted players and recruit them to sort Charlie versus Alice before nominations.
🧠
Share Bob's exact wording with Alice and David, align a careful public push on Charlie and the Bob-Frank conflict, and keep my Monk identity hidden.
🧠
I want to coordinate with the two players I most trust right now, sharpen demon worlds, and push for exact claims before nominations without exposing too much publicly.
🧠
Counter Frank's FT investigation that's pointing at me. Need to deflect suspicion and create reasonable doubt about his results before I kill him tonight.
🧠
Bob is central to the David versus Frank thread. I want his exact Empath numbers and claim timeline now so I can compare them against Frank before nominations.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It is nomination time and Charlie is my strongest mechanical suspect. A nomination forces public responses and may secure an execution on the best current demon candidate.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank nominated me and is getting votes. I need to defend my Slayer claim, undermine his Fortune Teller evidence, and shift suspicion before I'm at 4 votes.
🧠
I nominated Charlie based on my strongest mechanical lead. During the vote, I should support my own nomination to maximize execution chances and create useful information.
🧠
I do not want to spend my vote on a shaky execution. I want to signal caution and push town toward stronger claim resolution before locking in Charlie.
🧠
The case on Charlie is not strong enough to spend my only ghost vote. I should save it for a tighter execution later.
🧠
Slow a weak execution and force clearer claims. As Monk, I want good players alive and more information before we spend today on a possibly thin case.
🧠
Stop a low-info execution and push the town toward exact claims that can create cleaner worlds tomorrow.
🧠
Give my real claim and connect it to Bob's public one so good players have a concrete reason to vote Charlie now.
🧠
Discredit Frank's Fortune Teller claim, pressure Bob to publicly help undermine the case against me, and question Alice's readiness to vote based on uncertain Empath data. Need to stop this execution momentum.
🧠
Defend my Fortune Teller claim, correct Charlie's accusation, and force Bob to give exact Empath numbers so town can decide this vote with real information.
🧠
Do not vote on a weak case. Holding my hand down pressures Bob to give exact Empath numbers and keeps us from executing Charlie on insufficient evidence.
🧠
Charlie is the best available execution from the combined Fortune Teller, Empath, and claim pressure. As a dead good player, I should use my ghost vote if it helps push through a likely Demon kill.
🧠
I want to stop a weak execution and force Bob to give the public information that best resolves Charlie versus Alice before this vote can gain momentum.
🧠
Cannot vote for my Demon Charlie. Need to provide my claimed Empath number (1) to satisfy pressure, but cast enough doubt on Frank's claim to prevent Charlie's execution without looking evil myself.
🧠
Do not support an execution on an unresolved Alice-Charlie pair. Preserve pressure for tomorrow after stronger claim checks rather than risk killing a good player today.
🧠
Push Bob to declare his vote and frame the execution as conditional, while keeping my Butler claim consistent and moving the town toward a clearer solve.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
I survived the vote. Let the day end naturally and kill Frank at night to remove his info threat while Bob maintains his Empath cover.
🧠
Lock the town onto the Alice-Charlie solve space, answer Bob's timing complaint, and make it costly for Charlie or Alice to stay vague before night.
🧠
Bob is central to multiple worlds and has been evasive despite being the claimed mechanical check. With little time left, putting Bob on the block pressures the most informative execution.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect the nomination by framing Grace's move as suspicious and reinforce my value as the mechanical check between Alice and Charlie. Make executing me seem counterproductive to town's goals.
🧠
Defend Bob to preserve my Minion and keep suspicion split between me and Alice. Undermine Frank's credibility by supporting Bob's concern about selective result sharing.
🧠
Stop a likely bad execution on Bob and refocus town on the mechanically stronger Demon pair, Alice or Charlie.
🧠
I nominated Bob because he is the pivot in multiple worlds. Voting consistently applies pressure and may secure an execution that gives town the clearest resolution.
🧠
I cannot vote, so I want to focus town on the key mechanical conflict: my Washerwoman info favored Frank as Fortune Teller, which makes Bob's claim the main thing to test.
🧠
Do not spend my vote on a weak Bob execution. Keeping Bob alive likely gives town more information than killing him now.
🧠
I want to discourage a low-value execution on Bob and keep town focused on the stronger mechanical conflict between Alice and Charlie.
🧠
Push town away from an unhelpful Bob execution and preserve a live information source. Also signal I will not support this vote path.
🧠
Build urgency around my mechanical value as supposed Empath. Emphasize that my death now removes alignment data we desperately need. Keep Alice as the alternative target to deflect from Charlie.
🧠
No tool calls provided by model.
🧠
Do not vote to execute Bob. My information points more strongly at Alice or Charlie, and preserving Bob for another night may produce more useful contradictions.
🧠
Keep pressure on the main contradiction and justify my vote so town does not treat Bob as mechanically cleared.
🧠
Use my dead voice to keep Bob from being treated as mechanically clear and preserve the key conflict my Washerwoman info created.
🧠
Do not spend my vote on a low-value Bob execution. Preserve town's live information and keep flexibility for tonight's protection and tomorrow's solve.
🧠
I have already publicly opposed this execution. Not voting and not adding noise preserves consistency and keeps focus on stronger executions tomorrow.
🧠
Discourage votes on Bob so town keeps a live information source and focuses on the tighter contradictions tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Let the nomination phase end without further stirring the pot. I've already created reasonable doubt about Frank's timing and selectivity, which protects Charlie. Pushing harder now risks overplaying my hand.
🧠
I need to create execution before the day ends. Frank is the most dangerous to me - his FT keeps pointing at Alice and me. Nominating him forces town to choose between his info and mine, potentially eliminating the biggest threat to my survival.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to stop votes on me and redirect town to preserve a useful Fortune Teller alive for another night, since my info still creates the best mechanical solve.
🧠
Frank is genuine Fortune Teller with info threatening my Demon Charlie. Executing him removes key good information and protects evil team. Supporting Charlie's nomination strengthens our position.
🧠
Frank's Fortune Teller claim targets me. Even if he's wrong, keeping him alive risks him convincing town. Executing him removes the threat and validates my nomination.
🧠
Frank is a live information claim under pressure from a player he implicates. With only this evidence, I should not spend my vote helping that execution go through.
🧠
I cannot vote, so I want to steer town away from a low-value execution and keep attention on the Alice-Charlie split plus Bob's mechanical conflict tomorrow.
🧠
I want to discourage a low-confidence execution on Frank and preserve live information roles for one more night.
🧠
I want to discourage a low-confidence execution on a live information claim and push town toward one more night of data plus fuller claims tomorrow.
🧠
Do not add a vote to a low-confidence Frank execution. Preserve information roles and reassess with fuller claims tomorrow.
🧠
Do not spend a vote on my own execution. The table is already leaning against this, and preserving my life maximizes good's information next night.
🧠
Grace has been suspicious of me all day. If she sees Charlie and I voting together, she may suspect a bluff and join the execution bandwagon. I want Frank dead but cannot make it look like I wanted him dead. Waiting lets me see if Grace tips the scales without overt leadership.
🧠
Vote clearly won't reach 4 with multiple players refusing. Lowering hand avoids looking stubborn and preserves credibility for when I fake Slayer shot later.
🧠
Discourage a weak execution on Frank and push town toward a fuller mechanical solve tomorrow around Bob, Alice, Charlie, and Frank.
🧠
I cannot vote, but I can help steer town away from a low-confidence kill and lock in tomorrow's mechanical solve around the conflicting claims.
🧠
Do not support a low-confidence execution on Frank. Preserve live information and force a fuller mechanical solve tomorrow.
🧠
I already opposed this execution. Not voting preserves consistency and keeps more live information for tomorrow's mechanical solve.
🧠
Do not add a vote to a low-confidence execution of a likely useful information role. Preserve flexibility and push for a clearer solve tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Use the last public moment to set up a full mechanical solve tomorrow and keep pressure on Charlie while not overclearing Bob.
🧠
Frame tomorrow's narrative around full information sharing while planting seeds of doubt about Frank's selective reveals. Position myself as willing to cooperate while subtly undermining Frank's credibility.
🧠
Phase is ending. Let night come so I can execute my kill strategy. Frank is the immediate threat with info pointing at me.
🧠
I cannot nominate, so I want to steer town away from a rushed execution and lock in a hard-claims plan that creates mechanical contradictions tomorrow.
🧠
I cannot vote, so I want to lock the group into a strong mechanical plan and remind them Bob surviving today does not clear him.
🧠
With no strong execution and almost no time left, I want to lock in a no-guess day and force a complete mechanical solve tomorrow while keeping live information.
🧠
Lock town into no rushed execution today and make tomorrow's full ordered claims the clear standard, so evil has less room to hide.
🧠
Reinforce no execution today and publicly commit to a full hard claim tomorrow, so town gets maximum information and I avoid looking evasive.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Protect the player most likely to die tonight and most central to tomorrow's solve. Bob is the likeliest Demon target and his survival gives town the most information.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the Fortune Teller who has been checking Alice and Charlie, specifically suspecting me. If he survives tonight, he will reveal his checks tomorrow and expose me to the town. I need to eliminate him now to silence that information.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick the player most likely to vote on the key nomination tomorrow so my Butler restriction least hinders my impact in the main solve.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with my Demon Charlie to establish coherent bluffs and respond to Frank's accusation that Charlie is evil. We need a unified strategy before the town starts demanding claims.
🧠
Pass my strongest mechanical read to a player who has been pushing transparency, so town pressures Bob and Charlie with Frank now dead.
🧠
Use the old trust circle to compare claims before nominations. Heidi is likely to answer plainly, and sharing my real role with one trusted player helps build a mechanical solve.
🧠
Coordinate with my minion Bob on our bluffs. We're both under pressure to claim. His Empath claim needs support and I need a safe role that explains my lack of info.
🧠
Build a private trust check with Alice, answer her prompt, and gather her exact Butler constraint and reads before nominations while limiting risk from a possible evil fishing attempt.
🧠
Coordinate with a cautious good player so town demands exact claims from Bob and Charlie and does not let them coast into nominations.
🧠
Coordinate with Grace so we push the same line in public: exact full claims from Bob and especially Charlie, to create executable contradictions before nominations.
🧠
As a dead Fortune Teller, I should feed my strongest mechanical read to players likely to shape nominations without exposing a messy public solve too early.
🧠
Coordinating claims with Charlie to protect him. I'll tell him my Empath 'reads' so our stories align and we can navigate the upcoming mass claim successfully.
🧠
Push living players to demand precise public claims from Bob and Charlie before nominations, while flagging that Frank's night death makes his Fortune Teller claim more credible.
🧠
Give Heidi my true Butler history, compare solves, and judge whether her Monk claim and Bob's Empath claim fit together before nominations.
🧠
Confirm our coordinated claims with Bob and strategize how to handle the mass claim phase. Need to ensure our stories don't contradict and deflect heat onto Alice.
🧠
Bob is central to the solve. I want his complete ordered Empath info and a firm read on the remaining suspects before nomination phase.
🧠
Alice and Heidi seem influential and are already coordinating. I want them aligned on forcing Bob and Charlie into exact public claims now, so vagueness can become an execution target.
🧠
I want Charlie to lock into an exact claim and timeline now, so I can test it against Frank's death and the conflicting stories before nominations.
🧠
I want two alive players to pressure Charlie and Bob for hard claims and use my checks to keep the solve centered on the most likely demon worlds.
🧠
Provide Heidi my claimed Empath reads to maintain my bluff, while using the opportunity to subtly pivot suspicion toward Eve and away from Charlie.
🧠
I want trusted good voices to force public exact claims from Bob and Charlie and keep Charlie, with Bob as backup, at the center before nominations.
🧠
I want Bob pinned to a precise public story before nominations so contradictions become executable and we can compare his solve against Frank and Heidi.
🧠
Clarify my Virgin claim to Eve, distance from any Slayer claim, and provide my read on Bob/Alice that supports our bluff - Bob seems trustworthy with his Empath info which points to Alice being more suspicious.
🧠
Coordinate with trusted voices so nominations focus on forcing Charlie and Bob into exact public claims, with Charlie as current leading suspect if the stories stay consistent.
🧠
Coordinate with key players so Charlie cannot stay vague. Sharing his private claim gives us a concrete thing to test before nominations.
🧠
Share Charlie's private role change with trusted players so they can force a public exact claim and treat further vagueness or contradiction as executable before nominations.
🧠
Give the clearest mechanical deduction from my two checks to live players who can steer nominations, while still noting the backup plan if my info was distorted.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the town toward the strongest mechanical solve before night: Charlie first if my info is trusted, otherwise demand full claims and contradictions immediately.
🧠
Reiterate my Empath numbers publicly to establish credibility, highlight the Alice/Charlie binary to create protective confusion, and pivot attention to the unresolved Eve/Grace Slayer situation to distract from Charlie.
🧠
Bob just gave an impossible public account of his neighbors. With one tick left, I should push the clearest mechanical contradiction onto the block.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Alice's accusation by clarifying my Empath timeline, then pivot to the bigger threats: Frank's suspicious Fortune Teller claims and the unresolved Slayer contradiction between Eve and Grace.
🧠
Do not spend my only ghost vote on a player my info tends to clear. Save it for a stronger execution later.
🧠
Push town to use this vote on the clearest contradiction and explain why I may be constrained from voting if Bob does not.
🧠
Do not spend my vote on Bob from a weak case. Preserve pressure and my live vote for the stronger Charlie contradiction.
🧠
Bob is my Minion ally; executing him would leave me exposed and alone. Alice pushing on him is actually helping me by creating a distraction. I need Bob alive to maintain pressure on Alice while I stay under the radar.
🧠
Bob has a real public inconsistency and may be evil. I want an execution rather than another empty day, and Bob is a viable evil hit even if Charlie is still my top alternate.
🧠
Bob's public Empath explanation does not fit the seating. With nominations closing and no one else on the block, I should support executing the strongest contradiction over risking no execution.
🧠
I cannot vote, so I should push the living players toward the best available execution and set up the next step if Bob survives.
🧠
Defend myself by pointing out Alice misinterpreted my timeline, redirect to the actual mechanical issue (Slayer contradiction), and remind town Frank's Fortune Teller also targeted Charlie. Try to survive to protect Charlie longer.
🧠
Use my ghost vote to secure an execution on a plausible evil player rather than let the day end soft. Bob is suspicious enough, and no-execution helps evil more.
🧠
Push town to finish the Bob execution now while signaling that my Butler restriction may stop my hand, so others should not treat that as a defense of Bob.
🧠
Bob already appears to have enough votes. I should not add support to a kill I am not confident in, especially with Charlie's private Slayer-to-Virgin swap still unresolved.
🧠
Bob is my Minion ally. I should NOT vote for his execution. Waiting maintains plausible deniability - I can claim I was undecided or didn't want to rush the vote. Plus, there are already enough votes on him from Grace, Heidi, and possibly Frank, so my vote won't change the outcome.
🧠
Keep my vote on Bob and stop Bob from inventing a false double-Slayer world. Push town toward the real contradiction so we can secure this execution or, failing that, line up Charlie next.
🧠
I want to secure enough votes for Bob so we do not end the day with no execution, while keeping Charlie as the immediate follow-up if Bob is not the demon.
🧠
I cannot vote, so I want to lock in clear public logic: Bob is fine today, and if he lives or is wrong, Charlie must be tomorrow's execution.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend my Empath timeline, point out Alice is pushing hardest for my execution, and redirect toward the unresolved Slayer/Virgin contradictions involving Charlie to protect my Demon.
🧠
Lock in a simple execute order so good does not lose the thread overnight: Bob today, Charlie tomorrow if needed.
🧠
Lock the town onto the current execution and prevent a destabilizing late pivot or no-execution. Preserve the agreed Charlie follow-up if the game continues.
🧠
Charlie's role change is the clearest current contradiction. Nominating him either gets the stronger execution through or exposes that Bob is still the consensus, both of which help town sort tomorrow.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
I need Bob to be executed today, not me. Taking 2 votes from Eve and possibly Bob while Bob holds 3 votes means Bob dies, I survive, and the town thinks they executed a minion while I look like cleared town who only got suspicious votes from Eve.
🧠
Assessing the vote on Charlie. I need to ensure Charlie doesn't reach 4 votes. Waiting lets me see how the vote develops before deciding if I need to act.
🧠
I cannot vote, so I should reinforce the simplest mechanical plan: do not panic into a messy tie, and execute Charlie next if Bob is not the Demon.
🧠
Steer town away from tying with Charlie and preserve Bob as the execution, which is my best current demon solve and avoids another stalled day.
🧠
Avoid creating a tie and risking another no execution. Bob is the current best execution, and Charlie can be the follow-up tomorrow if needed.
🧠
Do not create a tie that risks a no-execution. Keeping Bob on the block is the best path today, with Charlie as the follow-up if the game continues.
🧠
Do not create or help a tie on Charlie. Keep Bob on the block for execution, since a no execution is worse and Charlie remains the planned follow-up if the game continues.
🧠
I cannot vote, so I should help prevent a counterproductive tie and preserve the agreed order: Bob today, Charlie tomorrow if needed.
🧠
Need to engineer a tie. Eve nominated me and will likely vote. Bob won't vote against me. I need Grace and Heidi to both vote, making it 3-3 with no execution today.
🧠
As the Baron, protecting my Demon Charlie is more important than my own survival. If Charlie dies, evil loses instantly. If I die, Charlie lives to kill another night. I should not vote for Charlie and risk getting him executed.
🧠
I cannot vote, so I should prevent a tie and preserve a clear plan: Bob today, Charlie tomorrow if the game continues.
🧠
I should not create confusion during Charlie's vote. Waiting preserves Bob's execution and also avoids any Butler-vote issue since Bob does not appear to be voting.
🧠
Do not create a tie on a lower-confidence counterwagon. Keeping Bob on the block preserves the town's agreed solve path and avoids wasting today.
🧠
Avoid muddying the vote or creating a tie. Bob is the agreed execution today, and Charlie remains the clean follow-up if the game continues.
🧠
Do not tie the vote on Charlie. Preserve Bob's execution today and keep Charlie as the clean follow-up if the game continues.
🧠
I cannot vote and I already pushed the key point not to tie. Waiting avoids adding noise while preserving the Bob today, Charlie tomorrow plan.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Phase is ending and Bob will be executed. Wait for execution to complete, then prepare for night phase where I'll make my next kill.
🧠
Cast doubt on the vote transparency and Charlie's role. If I survive, Charlie takes heat. If I die, plant seeds that Frank's info targeting Alice-or-Charlie could mean Alice is the demon, not Charlie. Need to muddy the water.
🧠
Keep the town from getting distracted at the last second. Reinforce the clean execution order and preserve a simple, winnable solve for tomorrow.
🧠
Keep the town from getting distracted by Bob's late push and preserve the agreed execution order that gives good the clearest path to win.
🧠
Reinforce the no-tie consensus so town gets a clean execution and preserves the obvious Charlie follow-up if the game continues.
🧠
Reinforce the town consensus and prevent a last-second derail or tie, preserving the strongest execution today and the clearest plan for tomorrow.
🧠
Reinforce the no-tie plan and prevent last-second confusion so we secure the best available execution today.
🧠
Reinforce the current consensus and stop any last-second confusion. I cannot vote or nominate, so my best value is keeping the town focused on the clearest execution line.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Protect the alive player most likely to be killed for driving today's consensus and most useful for tomorrow's solve if the game continues.
📜
Storyteller
Heidi
You chose to protect Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Eve is a direct threat advocating for my execution. Killing her removes a guaranteed vote against me and creates post-death confusion about why I'd kill her if we're supposedly working together. This isolates Alice's similar push as potentially self-serving.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a likely good, active voter so my Butler restriction does not stop me from voting on the key execution tomorrow.
📜
Storyteller
Alice
You chose Heidi to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Privately reveal Monk to trusted players, share the Alice protection, and get hard claims and preferred execution so good can coordinate before nominations.
🧠
Private truth-sharing with Heidi and Grace can lock a good voting bloc and keep today focused on Charlie, the strongest remaining Demon candidate.
🧠
I cannot vote, so I should privately steady the key alive players against last minute spins and keep focus on executing Charlie today.
🧠
Push the alive players toward a clean execution today, centered on Charlie first while keeping Scarlet Woman worlds in mind.
🧠
I want the main living decision makers aligned on the straightforward Charlie execution and to discourage reopening weaker worlds.
🧠
I should wait and observe the town's coordination during these whispers. I need to see who they target before using my critical ghost vote. Charlie is alive and must survive until only 2 players remain.
🧠
Bluff Slayer to pressure Grace's claim. If she really is Slayer, I need to see if she'll use her shot on me. Better to force this now than risk surprise execution.
📜
Storyteller
Nothing happens.
🧠
Share my exact claim with the two living players who reached out, use the shot to explain my survival, and keep consensus focused on Charlie unless stronger mechanical info appears.
🧠
Share my current solve with my trust circle and align votes on Charlie before nominations begin.
🧠
Keep the good consensus tight before nominations and stop Charlie from muddying the solve or redirecting onto me.
🧠
Reinforce the consensus with the key living voters and stop Charlie from reopening side worlds after his failed Slayer bluff.
🧠
Push the living players toward the cleanest execution and, if they resist, force a complete claim map before nominations.
🧠
I want the living players to stay coordinated on the strongest remaining evil candidate and not let Charlie's failed Slayer bluff create confusion or side paths.
🧠
Coordinate with Charlie, the Demon. Advise him who to kill tonight and help him navigate the current situation where Grace just survived the Slayer shot. Need to ensure we use our votes and influence to protect him.
🧠
Acknowledge Bob's intel and coordinate strategy. Alice knowing I'm evil is the biggest threat. Confirming kill target for tonight to silence information threats.
🧠
Lock in Alice and Heidi on one clean public push so Charlie cannot scatter the table before nominations.
🧠
Lock in trusted votes and have one of us present the simple public case so the town does not get distracted before nominations.
🧠
Lock in coordination with Heidi and Grace so the public discussion stays simple and town does not drift off the strongest execution.
🧠
Reinforce the simplest final solve with the two key alive voters most likely to carry execution onto Charlie before nomination.
🧠
Push the cleanest execution while giving a fallback plan if the living players are split, so town does not waste the day.
🧠
Reinforce the simple consensus line to the key alive voters and prevent Charlie from escaping through last-minute confusion.
🧠
Dead minion should observe the nomination plans forming. Good players are clustering and will likely nominate someone soon. I'll reserve my ghost vote for maximum impact when nominations occur.
🧠
Coordinate with Bob the minion ghost to plan tonight's kill on Alice and control tomorrow's execution with ghost votes.
🧠
Reinforce the existing good coalition and keep everyone disciplined on the cleanest execution before nominations.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It is final four and Charlie is the strongest demon candidate by both prior consensus and today's failed Slayer bluff. I should secure the execution instead of risking no nomination.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect suspicion by questioning the voting logic. I need to buy time to survive this nomination and redirect attention to create uncertainty about my guilt. Highlight that targeting me without considering alternatives risks losing the game for good if they are wrong.
🧠
Charlie is the strongest demon candidate and I already nominated him. Voting now is the clearest path to secure his execution and likely win for good.
🧠
Charlie is my Demon. I must not vote for him. I will save my single ghost vote for executing a good player tomorrow if Charlie survives tonight's kill.
🧠
I cannot vote, so I should reinforce the clean consensus and stop Charlie from muddying the waters at the last moment.
🧠
We need two votes and Charlie is the strongest execution by logic and prior consensus. Voting now keeps the clean line and pressures the most likely evil player.
🧠
Heidi is my master today and is voting, so I am free to vote. Charlie is the strongest demon candidate and this execution is the cleanest path to a good win.
🧠
Reinforce the consensus during the vote so nobody hesitates or gets talked out of the clean execution.
🧠
Charlie is the best execution, but the vote already has a majority. I should conserve my single ghost vote for a future day in case this execution somehow does not end the game.
🧠
I'm about to be executed with 3 votes against me. I need to defend myself by challenging Alice's Fortune Teller claim and pointing out that if I were truly the Demon, I wouldn't be so obvious. I need to create doubt about who the real Demon is.
🧠
Keep the town focused on the simplest coherent world and prevent Charlie from derailing the vote onto Alice at the last second.
🧠
Attempt to create confusion by questioning Alice's Fortune Teller claims and pointing out inconsistencies, potentially disrupting the vote or giving Charlie breathing room to defend himself.
🧠
Reinforce the current majority on Charlie and stop a last second derail onto Alice. I cannot vote, so my value is concise mechanical framing.
🧠
Reinforce the clean execution and stop Charlie from muddying the vote with a side argument that does not save him.
🧠
Keep the vote on Charlie and cut off his attempt to distract onto me. I should clarify I am Butler, not Fortune Teller, and restate the clean solve simply.
🧠
Reinforce the existing majority so no one drops off the vote at the last second. Charlie has offered no coherent alternative world, and this is our best execution.
🧠
Charlie is still the best execution, but the vote already has enough hands. I should save my single ghost vote for a tighter late-game spot if needed.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to discredit Frank's ghost Fortune Teller claim by pointing out timeline inconsistencies that might cast doubt and possibly save me from execution.
🧠
Keep the town from getting distracted by a last-second technical argument. Reinforce that Charlie has not produced a coherent world and should remain the execution.
🧠
Charlie is making good points about Frank's impossible timing, but the town isn't listening. I need to reinforce that Frank's claim is mechanically impossible and cast doubt on the ghost coordination to sow enough chaos that someone might nominate someone else, allowing me to use my ghost vote to save Charlie.
🧠
Fix the timeline confusion and keep the town from derailing off the correct execution. I cannot vote, so my value is clarifying the mechanical point.
🧠
Keep town focused on the simplest winning execution and prevent a last-second panic nomination off Charlie.
🧠
Keep town focused on the simple execution line and prevent a late panic nomination or tie that could save Charlie.
🧠
Reinforce the town's settled execution and discourage a last-second tie, since I cannot vote and only my words can help secure the demon kill.
🧠
Reinforce the settled execution, discourage a tie, and preserve my ghost vote for later while helping good close out the strongest suspect.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good