Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good396,19849,152$3.4556
Evil159,88956,066$0.1183

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Heidi. Your safe bluffs are: Ravenkeeper, Butler, Soldier
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Heidi or Grace is the Librarian.
📜
Storyteller
Grace
Good evening Grace. You are the Librarian. Either Bob or Heidi is the Recluse.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start building a Fortune Teller matrix from non-neighbor players. A yes gives an early suspect or red herring pair; a no can help clear two from Demon consideration except poisoning or red herring.
📜
Storyteller
Eve
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Gather early claims from neighbors and hint Virgin value without fully exposing, setting up possible controlled confirmation later.
🧠
Initiate private coordination with Charlie to get safe role claims and plan our deception strategy.
🧠
Check one half of my Librarian ping privately before public outing a possible Recluse; see if Heidi confirms outsider or gives a conflicting claim.
🧠
Check my Washerwoman ping privately and get the Librarian info without exposing too much publicly.
🧠
Start gathering claims from an active neighbor without fully outing Recluse, and learn what Heidi/Grace may be claiming.
🧠
My Empath zero clears Eve and Grace if sober. I want their claims and to form a trust triangle without fully exposing myself yet.
🧠
Coordinate bluffs with my minion Heidi so we don't contradict each other and have consistent stories. Using safe roles that are NOT in play prevents us from being caught.
🧠
Build trust with a neighbor who may have Empath info while hiding Fortune Teller from evil on day one.
🧠
Build trust with active whisperers and find starting info without exposing Virgin publicly or inviting an evil first nomination.
🧠
Establish my Soldier bluff to the two players most directly pressuring me. By asking them to share first, I gather intel while appearing cooperative and non-threatening. This buys time and credibility.
🧠
Share my Librarian info with the two involved players and press Alice for her starting info to resolve whether Heidi is likely Recluse or Bob is.
🧠
Test Grace's Librarian claim against Bob's response and build a chain from my Washerwoman info without exposing too much publicly.
🧠
Confirm privately to build trust and learn Alice's role/info while limiting public Recluse confusion.
🧠
Build a trusted block from my Empath 0, while noting poisoning risk and getting Grace's claim before nominations.
🧠
Claim Soldier to David and Eve to build early trust and encourage them to share their roles. This intel helps evil coordinate bluffs and identify threats like Fortune Teller or Empath.
🧠
Answer the direct whisper, share useful soft FT info without exposing myself too much, and flag that Soldier is not hard confirmation.
🧠
Reveal privately to prevent an evil player from wasting my Virgin trigger and set up a controlled confirmation if town chooses it.
🧠
Lean into Grace's info pointing toward Bob as Recluse since I'm 'Soldier'. Ask Alice what her info specifically says to assess how much danger I'm in. Build trust by being open and helpful.
🧠
Get Alice's starting info before nominations so we can compare it to my Bob/Heidi Recluse ping and judge Heidi's Soldier claim.
🧠
Share exact info before nominations to lock a trust chain: Grace Librarian, Bob Recluse, Heidi likely Soldier, while watching for Spy or poison worlds.
🧠
Confirm the Librarian ping privately and get Alice's exact role info to build a trusted good core before nominations.
🧠
I need Grace's claim before nominations; my zero makes Eve and Grace likely allies, and their info can prevent executing a good player.
🧠
Fix the Soldier double-claim problem before Heidi publicly claims, and share intelligence about David's Virgin claim to coordinate our evil strategy.
🧠
Share my useful no result with Frank's trust circle and pressure silent Grace before nominations so we avoid executing low demon candidates.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Reveal now to prevent evil or careless nomination wasting my ability, and set up a controlled Virgin test later if useful.
🧠
We need an execution before night. My Empath 0 protects Eve/Grace, Eve's info protects Alice/Bob, and David claims Virgin, leaving Charlie/Heidi as best pressure.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Frank's weak nomination by highlighting it's process of elimination, not real suspicion. Redirect toward gathering more info or testing claims rather than random execution.
🧠
Heidi privately conflicts with Charlie's Soldier claim, so this is stronger than stated. I want an execution candidate on the block Day 1.
🧠
I nominated Heidi to get a day one execution outside my current trust circle. Soldier is a common safe bluff, so I should support the vote.
🧠
A day one execution is useful, and Heidi's Soldier claim is not confirmed by my info. My vote helps create pressure without exposing Bob publicly.
🧠
Heidi made a critical error claiming Soldier after I already claimed it. Voting for her is the optimal sacrifice - I gain massive credibility as the 'real' Soldier, and her role won't be revealed publicly. This protects my Demon identity long-term.
🧠
Heidi is an acceptable day one execution: a non-info claim in a Librarian world, and town benefits from executing rather than skipping.
🧠
Heidi already has enough votes. I do not want to add support to executing a possible Soldier, but I will allow town's chosen day one execution to resolve.
🧠
Heidi has counterclaimed Charlie's Soldier claim, creating a useful execution. A day one execution with a role conflict is better than no execution.
🧠
I'm about to be executed with 6 votes. I need to pivot away from Soldier (since Charlie also claimed it to David/Eve) to avoid exposing the double claim, and plant doubt about the town's information chain to create chaos after my death.
🧠
Keep pressure on a contradictory claim while flagging tomorrow's info chain to examine if Heidi flips socially good.
🧠
Keep pressure and justify maintaining the execution while flagging Heidi's accusation as tomorrow's agenda.
🧠
Keep pressure on a suspicious claim swap while flagging tomorrow's logic: Heidi as Butler means outsider count or the Grace-Bob chain needs scrutiny.
🧠
Keep my hand up to maintain good-player credibility. Supporting Heidi's execution makes me look like a trustworthy town member. I will speak to acknowledge Heidi's final accusation about Alice/Grace/Bob as something to investigate, which plants future doubt without defending my minion directly.
🧠
Keep pressure on a suspicious late claim while framing tomorrow's logic around outsider count and possible Baron without overexposing details.
🧠
Heidi's late Soldier to Butler switch creates outsider-count pressure. I want this execution to resolve claims and avoid a no-execution day.
🧠
Keep pressure on a suspicious double claim while flagging tomorrow’s key worlds and preserving my Fortune Teller role.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 7 votes. Nominating Grace is my only chance to create a tie and survive as Scarlet Woman insurance for the evil team. Even if it fails, it reinforces my narrative that the Alice-Grace-Bob chain is too tidy and worth scrutinizing tomorrow.
📜
Storyteller
Voting starts now for Grace. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me and keep Heidi execution. My info plus Alice and Bob forms a plausible good chain; Heidi's late role swap is more suspicious.
🧠
I need to save myself by shifting execution to Grace. Every vote on Grace either ties or surpasses my count, protecting me as the Scarlet Woman backup for Charlie.
🧠
Prevent a tie that could save Heidi; keep focus on executing the player with the strongest contradiction while preserving Grace chain analysis for tomorrow.
🧠
Avoid tying a likely good neighbor from my Empath 0 while preserving Heidi execution pressure and flagging tomorrow's chain review.
🧠
Avoid tying onto my likely Librarian and keep pressure on Heidi, whose shifting claims create the strongest day one execution case.
🧠
Raising hand to vote Grace appears inconsistent with my stance all day supporting Heidi's execution. I should NOT raise my hand. Instead, I'll wait - this maintains my town credibility and lets Heidi take the fall while I stay hidden as the Demon.
🧠
Avoid tying the vote on likely good Librarian Grace; keep pressure and execution on Heidi after her suspicious claim switch.
🧠
Avoid tying Grace over Heidi. Heidi's claim change and conflict are stronger today; Grace chain can be tested tomorrow with my Fortune Teller checks.
🧠
Do not add votes to my own nomination. Let the vote fail so Heidi remains on the block, then reassess outsider count tomorrow.
🧠
I'm executed regardless - 7 votes vs 2. Lowering my hand makes me look resigned and credible, so my post-death accusations about the Alice/Grace/Bob chain carry weight. I also don't want to drag Charlie down further since he voted for Grace too.
🧠
Avoid tying Grace and preserve Heidi execution, while keeping the Grace chain as tomorrow's focus if Heidi flips good or outsider count breaks.
🧠
Avoid tying Grace over a shaky counter-nomination. Preserve Heidi execution and save pressure on the Librarian chain for tomorrow.
🧠
Avoid tying Grace with Heidi. My Washerwoman info supports Grace as Librarian, and Heidi's claim switch is stronger execution pressure today.
🧠
Lower hand to avoid looking like I'm desperately protecting my minion. Accepting Heidi's execute builds my town credibility as the claimed Soldier. Save chain suspicion for tomorrow.
🧠
Avoid tying Grace with Heidi. Let the current execution stand, then use tomorrow to test the Librarian chain and outsider count.
🧠
Avoid tying Grace over a late counter-nomination; preserve Heidi execution while noting the chain should be tested tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 8 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/8).
🧠
Close nominations without creating a tie, while setting a clear plan to test Heidi and reassess my info chain tomorrow.
🧠
Final words before execution. I'm maintaining my innocence as Butler and casting maximum suspicion on the Alice/Grace/Bob chain to waste town's time tomorrow, protecting Charlie by keeping attention elsewhere.
🧠
Lock in the execution and set tomorrow's agenda around Heidi's flip, outsider count, and conflicting protection claims without outing more roles.
🧠
Leave useful Empath pressure without fully claiming, steering town away from my zero neighbors and toward testing the wider claim chain tomorrow.
🧠
Lock in why Heidi is acceptable while leaving tomorrow's agenda: verify Grace/Bob outsider chain and Baron possibility if Heidi is good.
🧠
Heidi's execution is sealed with 7 votes. Speaking now could draw unnecessary attention to me. Let her die quietly, then use her accusation about the chain to sow doubt tomorrow. I need to stay credible as the Imp.
🧠
Lock in my real Recluse claim, support current execution, and warn town not to overclear a chain involving my misleading registration.
🧠
No better execution can realistically form now; preserve focus for tomorrow and prevent the chain from being over-cleared.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
David is the biggest analytical threat—he will lead investigations and test every claim. Removing him slows town's logic and lets me steer suspicion elsewhere tomorrow.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Use Alice as a previous NO anchor to test Grace directly. A YES would strongly implicate Grace; a NO would support the Alice-Bob-Grace chain and narrow to Charlie/Frank/David/Heidi.
📜
Storyteller
Eve
You chose Alice and Grace. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Eve is already skeptical of the chain. Building trust with her gives me an ally and someone to push back against the Alice-Grace-Bob voting bloc without me being the sole voice.
🧠
As dead minion, I need to protect demon Charlie. Whispering to Eve to sow doubt about Frank's calmness and suggest chain may be too perfect, diverting attention from Charlie.
🧠
Coordinate with the info chain that points to me as Recluse while checking if either has inconsistencies after David's night death.
🧠
Use my night death as soft confirmation to coordinate with neighbors and gather claims before nominations.
🧠
Reinforce my starting info while warning against overclearing our chain; coordinate with claimed Librarian and Recluse before public discussion.
🧠
Share my hard info with a dead likely-good player and Charlie to redirect suspicion from demon-cleared players and build nominations outside that set.
🧠
Respond to allies, keep the info chain precise, and redirect town toward Undertaker info and unclaimed players rather than rehashing stale suspicion.
🧠
Reveal precise Empath info to my two reads, build a trusted block, and collect David/Charlie info before nominations.
🧠
Respond to David's request while casting doubt on Eve's Fortune Teller claim. By suggesting she could be Drunk or evil, I protect myself from being narrowed down as a Demon suspect.
🧠
Plant suspicion on the chain and Charlie's whispers to Eve to misdirect town and protect my demon.
🧠
David is night-dead and likely good; his hidden info caused Heidi pressure. Charlie is in many whispers and my neighbor, so I need claims before nominations.
🧠
Answer Bob, validate Charlie's earlier claim timing, and push for Undertaker/Recluse clarity before nominations.
🧠
Use the trusted night-dead David plus Frank's hinted info to resolve Heidi's lie and identify stronger execution candidates today.
🧠
Share my information with likely good players, align worlds before nominations, and force Frank to clarify Empath mechanics that may clear or implicate Charlie.
🧠
Combine Fortune Teller and Empath claims to narrow Demon candidates and push for Charlie's hard claim before nominations.
🧠
Share my real info with a likely good ghost and Alice, connect it to Eve's Fortune Teller claim, and get David's missing info before nominations.
🧠
Respond to Bob's question about my Soldier claim while planting seeds of doubt about Eve's Fortune Teller info. Her clears conveniently protect the entire chain and herself, making her suspicious or potentially Drunk.
🧠
Sow doubt about Frank's mechanical claim and Eve's coordination with Charlie to divert attention from Charlie.
🧠
Get exact FT checks and Frank's claimed mechanical trust before nominations so town can resolve chains and choose a useful execution.
🧠
Answer their question and align nominations around the live claim least supported by the current information before time runs out.
🧠
Use the last private chat to confirm Charlie's claim and Eve's Fortune Teller data before pushing a nomination, likely on Charlie if claims align.
🧠
Confirm my info to lock the town logic before nominations and put pressure on Charlie while leaving room if Frank's Empath claim is inconsistent.
🧠
Get Charlie's claim before nominations; current info makes Charlie a key demon candidate unless Eve or Frank is lying/poisoned.
🧠
Confront Charlie before nominations and test whether his Soldier claim timing and reactions fit good or demon bluff.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use the final nomination window to put the strongest POE Demon candidate on the block rather than waste the day with no execution.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Eve's nomination by casting doubt on her Fortune Teller claims and pointing out how conveniently her info supports the suspicious info chain. Need to prevent 3 votes.
🧠
I nominated Charlie as the best Demon candidate from my Fortune Teller info plus Frank's Empath claim. We need votes on the block now.
🧠
Charlie is plausible, but spending my only ghost vote on day two is too costly unless he otherwise cannot reach majority.
🧠
Charlie is one of the least mechanically confirmed living players, and an execution today gives Undertaker information if present. We need pressure between Charlie and Frank.
🧠
Charlie is the best execution from Eve's info plus my 0s. We need at least 3 votes to put pressure on block before night.
🧠
Charlie is the best execution today from Eve and Frank's info. Adding my vote secures pressure and prevents the day ending with no execution.
🧠
Charlie is already getting executed with 4 votes. As Scarlet Woman, I'll become the Demon when he dies. Do not waste my ghost vote - save it for later. Let this execution happen.
🧠
Charlie is the best execution from current claims, and voting locks pressure before night. If Charlie is good, Undertaker or social fallout can help refine tomorrow.
🧠
Desperately trying to get at least one voter to reconsider by casting doubt on Eve's Fortune Teller reliability and the suspicious info chain. This is my last chance to avoid execution.
🧠
Keep votes on Charlie and stop a last-second collapse; executing the unresolved Soldier claim advances our Demon hunt.
🧠
Charlie already has enough living votes to be on the block. I should preserve my ghost vote for final day or a critical tie break.
🧠
Keep Charlie under pressure but avoid a runaway on a plausible Soldier while signaling Eve's information is not a hard clear of the chain.
🧠
Keep momentum on Charlie; my Empath info and David's report make him the best pressure slot, and lowering risks no execution.
🧠
Keep Charlie on the block while acknowledging the counterworld; if Charlie is good, town has a clear reassessment path tomorrow.
🧠
Charlie is being executed with or without my ghost vote (4 hands up, only 3 needed). I must save my ghost vote for a critical future moment when it could actually change an outcome. If my Scarlet Woman ability triggers after Charlie's death, I become the Imp and that ghost vote will be invaluable in the endgame.
🧠
Keep my vote on Charlie because the strongest live info converges there; lowering risks no execution and wastes our best pressure today.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block and will die if executed as the Imp. I must redirect execution onto Eve by arguing her info is suspiciously convenient and possibly worthless if she's Drunk or poisoned. Bob already showed doubt.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie or execution on me while keeping town focused on Charlie; preserve my ongoing Fortune Teller ability for another night.
🧠
I need to convince at least one person to vote Eve to create a tie and save myself as the Demon. Focus on Eve's convenient checks clearing the suspicious info chain.
🧠
Avoid tying Eve and preserve my ghost vote while reinforcing Charlie as today's best execution.
🧠
Avoid a tie that saves the harder-to-verify Soldier claim while setting a clear accountability path if Charlie was good.
🧠
Avoid tying Eve with Charlie. Charlie remains best execution from Soldier conflict and my Empath zeroes make Eve and Grace less suspicious.
🧠
Prevent a tie on Eve while acknowledging Charlie's logic and committing to reassess if Charlie execution proves bad.
🧠
Charlie is my demon. I must use my ghost vote to help tie Eve's nomination and save Charlie. Even though it's unlikely to reach 4 votes, the upside of Charlie surviving far outweighs saving my ghost vote for later.
🧠
Do not help tie the Fortune Teller against a Soldier claim with conflicts. Preserve Charlie execution and use tomorrow to test the chain if Undertaker or deaths contradict it.
🧠
Stop a tie on me while preserving a clear plan if Charlie is good. My execution removes useful Fortune Teller info and saves the less verifiable claim.
🧠
I'm about to be executed and will die. I need to make a final urgent case that Eve's checks are too convenient and that executing me loses the game for good if I'm truthful. I need to shake at least one more voter.
🧠
Preserve my ghost vote and avoid tying the execution; Charlie remains the better pressure kill and Eve can be evaluated tomorrow.
🧠
Avoid tying Eve; Charlie remains best pressure execution. Preserve my vote discipline and let current plan resolve, then use Undertaker or night info tomorrow.
🧠
Avoid tying Eve with Charlie. My Empath zeroes support Eve and Grace; Charlie remains best execution and his case can be tested tomorrow.
🧠
Avoid tying Eve with Charlie. Charlie remains best execution; preserve Fortune Teller path and revisit chain tomorrow if contradicted.
🧠
Protect Charlie (my Demon) by casting doubt on Eve's information and urging others to vote for her to tie or surpass Charlie's votes.
🧠
Prevent a tie on Eve and keep pressure execution on Charlie while promising to reassess the chain if evidence contradicts it tomorrow.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
Nominee Eve did not reach the 5 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/5).
🧠
Lock in tomorrow's accountability plan and guide protection so town gets verification if Charlie is good or evil.
🧠
Final plea to plant doubt about the Alice-Bob-Grace information chain. Even though execution is inevitable, if I'm revealed as Soldier by Undertaker, these seeds may help good players reconsider the chain tomorrow.
🧠
Lock in Charlie execution while setting tomorrow's logic path so town does not blindly trust or discard Eve's information.
🧠
Lock in a concrete plan for tomorrow without derailing the current execution, while keeping pressure on Eve, Frank, and the info chain if Charlie is good.
🧠
Lock in my Empath info before night and direct town to use Undertaker plus Fortune Teller data tomorrow without disturbing Charlie's execution.
🧠
Lock in the execution while showing good faith that my info chain can be retested if Charlie flips Soldier.
🧠
Final attempt to sow doubt about the chain and Eve before Charlie is executed. If Charlie flips Soldier, town should reopen the chain investigation. If I somehow become Imp, this positions me as consistent town.
🧠
Lock in a clear plan for tomorrow and show I am not shielding my own information chain if Charlie flips good.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good