Game Detail

Players

Alice (Washerwoman) Bob (Drunk) Charlie (Ravenkeeper) David (Slayer) Eve (Imp) Frank (Investigator) Grace (Poisoner) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil167,73466,908$0.1757
Good519,88433,018$0.1205

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Recluse, Librarian, Butler
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Block or corrupt the most likely night seer/neighbor reads that would point to Eve, delaying town's deductions and protecting the Demon.
📜
Storyteller
Grace
You chose to poison David.
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Grace or David is the Slayer.
📜
Storyteller
Frank
Good evening Frank. You are the Investigator. Either Heidi or Grace is the Poisoner.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper neighbors privately on Day 1 to build good alliances, gather initial claims/info discreetly. Helps coordinate protection/suspicions without public noise.
🧠
Get Grace to back my Librarian bluff and recruit Bob to echo me, steering town consensus so the Demon avoids suspicion and a sacrificial townie is executed.
🧠
Day 1 early: build trusted neighbor alliance with Bob/Charlie. Share my Washerwoman info (Grace/David has Slayer) to verify Bob's Monk claim, gather their info fast, narrow Demon suspects.
🧠
Day 1, build trust with neighbors for info synergy (Empath reads, Chef pairs). Progress game by sharing Slayer role privately to coordinate Demon hunt without public target on back.
🧠
Coordinate a united public backing for Eve's planned claim so she gains credibility and the Demon is shielded from early suspicion.
🧠
Share my info privately with sober neighbor Eve to ally, cross-check whispers, build good network early Day 1 without public Demon target.
🧠
Whisper neighbors privately to build good alliance, share I'm Soldier (safe), gauge reactions. Helps verify alignments early via private trust, progress info sharing without public reveal.
🧠
Day 1, reveal Slayer publicly to neighbors for trust/alliance. Gather their info fast to narrow Demon pool before nominations. Slayer shot best late; info now wins game.
🧠
Day 1, share my safe Townsfolk role to neighbors for trust. Prompt their info/claims to start info gathering and narrow evil suspects early.
🧠
Align with neighbors (Bob/Charlie/Heidi/Grace) sharing my Washerwoman info to build good team, cross-check claims (Bob Monk, Heidi Soldier), gather their night 0/info/suspicions. Enables info pooling to narrow Demon early via process of elimination.
🧠
Share my full info with both neighbors to confirm one is evil Minion, gauge reactions, build trust with good one, and gather whisper intel to progress info sharing on day 1.
🧠
Finalize exact public phrasing to sell Eve's Librarian claim, get Bob to echo me, and prep a quick line to undermine Frank's Investigator if he speaks up.
🧠
Back Eve's plausible claim to build trusted good trio (me/Grace/Eve), gain info from reactions at nomination. Protects my Monk value by low-profile Townsfolk bluff support. Aligns with neighbors later.
🧠
Coordinate exact phrasing/backing to sell the Librarian 0-Outsiders bluff, preempt Frank's Investigator claim, and protect Grace while gaining town trust.
🧠
Respond to neighbors' claims, reveal my Ravenkeeper to build trust/alliance. Probe David-Alice conflict on Slayer info to find lies. Day 1 info-sharing narrows Demon suspects fast.
🧠
Strengthen neighbor alliance with Charlie's group, share Eve plan privately to build trust & counter cliques. Push coordinated nomination to progress Day 1 info while protecting via Monk tonight.
🧠
Day1, share my info with Charlie to counter David's private claim, align neighbors (solid claims), build good team before noms. Push testing David/Grace via nomination to resolve my info. Progress game.
🧠
Coordinate exact public lines + contingency to deflect Frank's Investigator, protect Eve (Demon), and keep town misdirected.
🧠
Day 1 early, build trust with confirmed good Eve via private chat. Get her role/whisper intel to cross-reference, form good alliance, progress info sharing without public reveal yet to avoid Demon target.
🧠
Lock in scripted backing so the Librarian bluff reads as coordinated truth. Pre-empt Frank by labelling his info a misread/poisoning; preserve credibility and control the nomination.
🧠
Respond to neighbor Charlie publicly via whisper, confirm my Slayer claim resolves Alice info (I'm the Slayer), build trust with neighbors, probe clique (Eve/Grace/Bob) as suspects since cliquey Day1. Align good trio, plan first nom before my shot. Progress info sharing.
🧠
Respond to Alice's info privately, share mutual trust with neighbors, probe Grace's silence/role to confirm alignment via her response. Day 1 info share crucial to build good team before nominations; Soldier safe so low target.
🧠
Strengthen neighbor alliance pre-nomination. Share sus on Eve/Grace clique, propose nom plan (test Grace to verify Alice info since David claims it). Push good coordination to execute evil Day1.
🧠
Lock in public phrasing, get David to delay his Slayer shot, and coordinate Grace/Bob to back my claim so we can shift suspicion to Heidi and protect the Demon.
🧠
Day1 tick4, build good alliance with confirmed good Eve before nomination. Get her info to cross-check whispers, narrow Demon suspects. Progress to public share.
🧠
Day1 nom phase soon. Push nom Eve (clique lead, active sus) publicly via neighbors to align good votes, test Alice info indirectly, progress info vs waiting. Build neighbor trust.
🧠
Day1 nom phase imminent. Publicly back my claim via whisper, unite neighbors' 3 votes on Eve (Charlie/Bob sus her clique). Progress to execute evil, narrow Demon suspects.
🧠
Lock down the Librarian/0-Outsiders story with exact phrasing, coordinate Bob's echo, and have a contingency to discredit Frank's Investigator and shift suspicion to Heidi.
🧠
Push Grace for info to test her alignment vs Alice claim. Confirm team (me/Alice/Grace+?). Eve/Bob whisper cliques suspicious. Share publicly soon to progress to noms. Day1 info gathering key.
🧠
Respond to Eve's group whisper rejecting script to avoid Minion control, share public plan to nom clique members first, gather her info to progress info sharing & narrow Demon suspects D1.
🧠
Clarify conflicting whispers with neighbors Alice/Charlie before nom tick. Align on Grace nom to test Alice info & clique. Publicly back Eve script later if needed, protect Charlie N1 to build trust/proof.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Day1 nom Grace tests Alice Washerwoman (Grace/David=Slayer) vs Eve/Grace clique coordination. Aligns w/ neighbor Alice/Charlie votes. Evil execution wins; good reveals Baron/Drunk/misinfo to narrow Demon suspects.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote Grace to test my Washerwoman info. Bob/Charlie/Heidi/David likely align; execution hits evil or reveals info anomaly, helping good win.
🧠
Day 1 test nom on Grace to resolve Alice's Washer info (Grace/David=Slayer Townsfolk). As Soldier, safe; voting progresses game, reveals lies/Baron/Drunk. Good team needs early info.
🧠
Neighbors Alice/Bob/David aligned good (info chains). Grace top sus from clique + test nom. Execute evil D1 to narrow Demon suspects early.
🧠
Gain credibility with a Librarian claim and persuade players to wait for Grace's public confirmation so we can preserve our Minion ally and frame David.
🧠
Grace most sus per Alice/Charlie info + clique behavior. Day1 execution tests Washerwoman claim & progresses info. Neighbors voting; my vote seals progress toward Demon.
🧠
Grace is 50% my Poisoner. Executing tests my info mechanically. If good, I'm Drunk/Baron world; if evil, progress to Demon hunt. Can't let good die D1 without info check. Vote yes.
🧠
Day 1, vote Grace to test Alice's Washerwoman info confirming my Slayer claim. Execution reveals truth, progresses game. Save shot for confirmed Demon.
🧠
Deflect votes from me by publicly confirming Eve's Librarian read and framing Frank's Investigator as a misread/poisoning to protect our Demon.
🧠
Lower hand as Grace likely good per Alice info confirming my Slayer claim. Test via vote outcome without my vote securing execution prematurely; observe others. Save Slayer shot.
🧠
Lowering hand abstains from Grace exec to gather more info (Grace confirm vs Eve Lib). Day1, better info than rushed kill; saves vote power. If Grace evil dies anyway, good; if not, exposes contradictions.
🧠
Lower hand as David/Charlie retracted - risk executing good Grace too high with 1 tick left. Vote secured Eve/Grace exposure; speak next to refocus suspicion on Eve clique, nominate Eve next tick to progress Day1 execution.
🧠
Lower to prevent hasty good execution D1. My info clears Eve, indicts Grace/Heidi. Grace defending self suspiciously. Wait for more claims, then speak publicly to progress logic.
🧠
Do nothing this tick to avoid voting for Grace, preserve our Librarian cover, and prevent executing our Minion; let the nomination fail so we retain flexibility at night.
🧠
Lower hand to pause execution on Grace. D1 early, need more info on Eve/Grace Lib 0 claim vs Alice Washer. Avoid killing good or Minion; progress logic chains publicly next.
🧠
Prevent a Day 1 execution of Eve by reinforcing the Librarian script and sowing doubt about Frank's Investigator, keeping the Demon alive and town uncertain.
🧠
Lower hand to avoid executing Grace if Eve/Grace good (World A likely). No clear Demon D1, execution too risky with conflicting info. Progress to night for Monk info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
Post-vote, call out Grace/Eve script as evil coordination, pivot sus to Grace despite failed vote. Share Monk info soon, protect Charlie N1. Progress D1 info before night.
🧠
Lowered vote on Grace as D1 info sparse, Soldier safe. Publicly claim Soldier, back Alice Washer over Frank Invest (Grace/David Slayer fits Lib 0 Out), sus Eve/Grace confirm timing. Progress claims, narrow evil.
🧠
Publicly claim Slayer to validate Alice/Heidi info, reject Grace confirm as scripting, push nom Frank to resolve Invest/Lib contradiction & progress D1 info. Builds good chain, pressures evil claims.
🧠
Force David on the block to disrupt the town's emerging alliance, test his Slayer claim, and draw suspicion away from Eve by breaking the Eve/Grace scripted push.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Create doubt and split the vote so David is not executed; steer town to test Frank instead and protect the Demon (me).
🧠
David most sus from Grace nom & Eve/Grace scripting against him; fits as evil in Alice Washer. Early exec tests info, progresses D1 logic. We voted Grace (failed), now test David to narrow evil.
🧠
Day 1, vote David to test Slayer claim vs Alice Washer & pressure Grace/Eve clique contradicting my Investigator. David sus push on me; execution reveals info before Night.
🧠
David most sus per my Washer (Grace/David=Slayer); Grace failed execution already. Need 4 votes to execute Demon D1 and win early. My vote pushes to 4.
🧠
Vote to execute David now to remove or test the Slayer/agendapusher, protecting Eve (the Demon) and sowing confusion among the Town.
🧠
David on block now—perfect test of Alice Washer vs Eve/Grace Lib script. 4 votes executes him if Demon (we win) or clears him mechanically if Slayer survives. Progresses D1 massively toward finding Demon.
🧠
Day 1, vote David (4 needed). Alice Washer + my Soldier claim backs David as possible Slayer but Grace nom + timing sus. Test by executing; Soldier safe regardless. Progress info.
🧠
David on block D1, voting tests Slayer claim & Grace sus behavior. Grace/Eve script screams evil; execution clears suspicion or wins. As real Slayer, save shot.
🧠
David self-voting D1 is Demon bluff to seem town. Grace nom'd him post-fail to deflect. Block his exec (lowers needed), nom sus Eve/Grace next tick to test Lib claim vs Washer.
🧠
Lower hand to prevent accidental execution of good David (Alice Washer read). My info clears Eve, guilts Grace. Push next nom Grace to test Lib vs Invest.
🧠
Lower hand to prevent accidental execution of likely good David (Alice Washer); Grace most sus scripting Eve Lib confirm. Save vote strength, nom Grace next if possible or push Frank. Progress info over D1 exec.
🧠
Prevent a risky D1 execution, protect my Librarian bluff, and force the town to test Frank for more info rather than burning David now.
🧠
Withdraw my vote to reduce chance David is executed; buy time to test Frank and protect our Demon (or preserve Slayer utility).
🧠
Lower to abstain on David per Eve's logic. 0-Outsiders Lib conflicts Frank Invest (sus), Baron impossible. Save execution for clearer evil tomorrow; day1 info vital.
🧠
Lower hand to deny Grace execution on me (claimed Slayer). Day 1, info thin—avoid early death, regroup for better sus target like Frank/Grace. Save Slayer shot.
🧠
David likely my Slayer (1/2 chance). Early D1 exec risky without more info. Eve Lib conflicts Frank; lower hand to test Frank N1, progress info over rushed kill.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Day 1, reveal my true info publicly to counter Eve's poison claim on me, challenge Grace/David/Eve evil scripting, progress to nom my Minion read (Grace) since David vote failed.
🧠
Redirect suspicion onto Frank to force tests there, protect Eve (the Demon), and avoid burning the true Slayer/Demon.
🧠
Day 1 chaos with conflicting Lib/Invest claims on Outsiders. Publicly claim Slayer, reveal info to build trust, counter Grace's test by nominating her (already nom'd, clears path). Progress info over stalemate.
🧠
Day 1 chaos with conflicting info. Explain my Monk plan publicly to build trust, protect someone tonight, urge testing Frank's claim next over hasty David exec to gather more info.
🧠
Share my Soldier claim publicly to prove Townsfolk safe-from-Demon, back Eve Lib vs Frank conflict, progress by nominating Grace (sus scripting Minion protecting Demon neighbor). Builds trust, narrows evil.
🧠
Progress by nominating Grace next. Already nom'd, clears path. Her actions sus in all worlds as Minion; tests claims without burning Slayer Day1.
🧠
David nom failed. Grace most sus for scripting Eve evil while nomming my read (David) to test. Publicly back nominating Grace to remove likely Minion & progress info. Reveal Washer info to verify claims.
🧠
Shift execution pressure off Grace (my Minion) by forcing Town to test the conflicting Investigator claim; preserve my cover as Librarian.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank's Invest claim conflicts Eve Lib 0-Outsiders (solid per group). Grace most sus but already nom'd; voting Frank tests contradiction, gets info Day1 without burning David Slayer claim.
🧠
Raise to vote for Frank to force resolution of the conflicting Investigator vs my Librarian claim; removing or exposing him simplifies reads and shields my Demon.
🧠
Frank's Invest claim conflicts Eve's Lib 0-Outsiders (mechanically sus for Baron/Demon). Day1 test his claim; Grace can be nom'd next if survives. Helps narrow evil.
🧠
Frank's Invest directly conflicts Eve's credible Lib 0-Outsiders (backed by Alice/Heidi). Day1 execution tests key contradiction to narrow Demon/Minion pool without using Slayer shot.
🧠
Day1 execution risky but Frank's claim conflicts Lib solid read (Alice/Heidi/David/Grace back). Vote to test, gain info before night; narrow evil faster.
🧠
Frank's Invest directly conflicts Eve Lib 0-Outsiders (mechanically impossible unless Baron/lying). Day1 execution critical to test claims; 5 hands up, my vote likely executes Frank if evil, progresses info.
🧠
I'm good Invest, die to prove alignment. Execution mechanically shows good (Townsfolk), discrediting Eve Lib lie, exposing her/Grace as evils protecting Demon.
🧠
Raise to vote for Frank now: appearing cooperative reduces suspicion on me and either removes a lying Minion or lets town waste the Investigator, both outcomes help protect our Demon.
🧠
Lower hand to fail my execution vote (Day1 too early, info needed). Vote shows split already; failing it exposes pile-on manip & lets town nom Grace next (my Poisoner read + scripting). Helps narrow Demon.
🧠
Frank's self-vote/retract is bizarre for evil; likely good or drunk. Conflicts exist but Day1 execution without execution info risky—lower to deny exec, pivot to Grace next day as group converging on her.
🧠
Frank provides good info guilting Grace Poisoner. Grace most sus scripting Eve evil (protect Demon?). Lower to fail Frank vote (3/4 now), force Grace nom next tick Day1 to remove Minion & progress.
🧠
Frank vote at 4/4 but lowered by evils. Lowering fails it harmlessly (Day1), saves vote, progresses to Grace nom next as group consensus (Alice/Heidi/me/Bob). Forces Demon info leak.
🧠
Force a fast resolution: either remove a liar who sows chaos or kill/confirm an Investigator—both outcomes help Evil by breaking Town's information chains.
🧠
Lower to fail Frank vote (like prior David). Group consensus (me,Heidi,Charlie,Bob,David) on Grace Minion scripting Eve Demon + conflicts. Day1 test her next, not Frank.
🧠
Lower hand to halt premature D1 exec (already 4+ hands but lowering spreads). Frank sus but Grace scripting more urgent; save vote for Grace next tick. Progress via regrouping.
🧠
Prevent Frank's immediate execution to avoid creating a clean logical path to me or the Demon; keep town uncertain and protect Eve.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Publicly reveal full Invest info, call out Eve/Grace demon-minion pair scripting my death, rally town to nom Grace next (not already nom'd). Progress to execute evil Day1, counter their push.
🧠
Delay/deflect nominations of me and force the town to test Frank first to resolve the Investigator vs Librarian contradiction, buying time to protect the Demon.
🧠
Push nominating Grace publicly to build consensus after failed Frank nom. My Washerwoman info + Frank Invest + her scripting = strong case. Day1 remove likely Minion to expose Demon.
🧠
Day1 nom to test conflict hub (Grace) per majority good reads (Alice/Frank/David/Heidi). Resolve Lib/Invest contradiction + scripting sus. Monk N1 protect Eve if she good; progress by executing sus Minion early.
🧠
Keep Grace (our Minion) alive and preserve my Librarian credibility by steering town to test Frank first, delaying a lynch that would help Town.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Undermine the leaders pushing to execute me (especially Alice) so the town fractures, delaying or preventing execution of the Demon Eve.
📜
Storyteller
Grace
You chose to poison Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
N1, protect most credible good (Alice Washerwoman, anti-Grace) to preserve verified town while evil infights; Monk protects one from Demon kill, building good majority.
📜
Storyteller
Bob
You chose to protect Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the primary apparent Investigator/loud tester to stall town information, protect my Librarian bluff and keep my Minion safe while sowing confusion.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Eve
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank's N1 death confirms Demon targeted him (not me, Soldier safe). Share my info privately with neighbors Alice/Grace to resolve Invest/Lib conflict, build good alliance, narrow Demon suspects before noms.
🧠
Respond to Heidi's whisper as neighbor, share my Washerwoman info clearing Grace (possible Slayer), challenge her Invest claim conflicting Eve Lib, build good neighbor alliance before noms to narrow Demon.
🧠
Keep Grace alive by coordinating her defense, sow doubt about David/Alice, and split votes so no execution of my Minion occurs.
🧠
Gather info from neighbors on Frank's death, Grace/Eve whispers, Day1 claims. As Slayer, build case before shooting Eve on next tick; confirm no better target.
🧠
Respond to David's neighbor whisper, share sus on Grace from D1 logic/Invest, ask his read on Eve Lib/Grace whispers to align goods vs Grace before nom phase. Progress to execute Grace.
🧠
As dead Investigator, share info with likely goods Alice/Charlie to unite against Eve/Grace; save vote. Progress to nom/execute evil.
🧠
Gather info from neighbors on N1 protection success & their reads on Grace to confirm suspicions & build good team before nom phase. Progress to execute Grace.
🧠
Prevent Grace's nomination and keep the Demon (Eve) safe by stalling, forcing a test of Frank/David, and pushing Alice to produce Washer notes to bolster our story.
🧠
Clarify Grace's claim/response to Alice's Washer clear + my Invest evil pair. Grace silent sus. Align neighbors pre-noms to resolve Eve/Grace scripting vs Lib/Invest conflict, narrow Demon.
🧠
Coordinate w/ dead Frank + neighbors Bob/Alice (prior good) to push Grace nom next tick. Grace most sus; dying N1 proves Frank good, Grace evil core. Build execution block before Grace trio huddle flips script.
🧠
Neighbors Bob/Charlie/Frank good (Bob Monk saved me, Frank Invest, Charlie pushes Grace). Share my info publicly via them, align on Grace/Heidi noms to test Minion before Grace executes anyone. Progress to Nomination.
🧠
Stall the Grace nomination and redirect suspicion to David/Alice so the town splits and our Demon stays alive.
🧠
Protect Eve (Demon) by sowing doubt about Frank/Heidi, use Alice's Washer to redirect suspicion to David, and stall nominations so the mob can't execute Eve.
🧠
Neighbors align on Grace sus. Publicly push Grace nom next tick (2/4 ticks left). Coordinate Eve Lib claim strength vs Grace scripting. Narrow Demon before using Slayer shot.
🧠
Dead vote saved. Rally Alice/Charlie/Bob (prior allies backing my info) to nom Grace next tick as top Minion sus protecting Demon Eve. Grace whispers confirm scripting. Progress to execution before final day.
🧠
Grace most sus per Frank Invest + scripting. Tick 2/4 Nomination next. Coordinate neighbors+Frank to nom Grace, secure votes (4+ needed), narrow evil.
🧠
Grace most sus central evil (Frank Invest, scripting, huddles). Align good chain (Bob/Frank/Alice neighbors + David) on Grace nom Tick 3/4. Secure 4+ votes to execute/test her, narrow Demon.
🧠
Neighbors align on Grace sus (script+Invest). Confirm Eve Lib for logic (0-Outsiders rules out Baron). Coordinate Grace nom next tick (nom phase). Don't shoot yet - save Slayer for confirmed Demon.
🧠
Confirm vote alignment with good chain Bob/Charlie/Frank on nom Grace (most central scripting), counter Eve/Grace/Heidi evil block whispers pushing stall. Grace cleared by me but conflicts Frank - test her. Need 4+ votes before nom phase, progress to execute Minion.
🧠
Protect the Demon by creating doubt, forcing tests, and splitting the table; get Alice to show notes to legitimize us and stall nominations so Eve survives.
🧠
Nomination imminent (1/4 tick left). Confirm final vote alignment with core good chain (neighbors+Frank) to secure 4+ votes on Grace nom. Public push if needed next, execute Minion to progress win.
🧠
Grace unclaimed despite pressure. Push her claim & align on Eve/Grace noms as Demon/Minion before nomination tick. Soldier safe info progresses logic chains.
🧠
Split the table and delay any nomination of Grace/Eve by forcing tests of David/Frank; preserve the Demon and keep our Minion protected.
🧠
Final tick before nom. Confirm group alignment/votes on Grace nom (Bob to nom). My dead vote seals 4 votes (Bob/Charlie/Alice/Frank). Push public if needed. Execute Grace Minion, narrow Eve Demon.
🧠
Final confirm votes before Bob noms Grace next tick. Exact 4 votes needed. Alice questionable but voting yes per her words. Execute Grace Minion to narrow Demon suspects (Eve likely). Progress to win.
🧠
Coordinate a united front to defend Eve, force testing of David/Frank, split the table and buy time so the Demon survives; privately I'll poison David tonight.
🧠
Tick 0/4 pre-nomination. Confirm final vote alignment with Bob/Alice/Frank on Grace nom (4 votes exact). Execute Grace Minion to progress info/elimination. Coordinate public push if needed.
🧠
Grace silent on claim despite Washer clear & pressure. Force her hand or expose lie before noms (0 ticks left). Align neighbors on Eve/Grace chain, push Eve nom as Demon scripting Grace evil to resolve.
🧠
Final align confirm pre-nom tick. Secure 4 votes (us+Frank ghost) to execute Grace Minion, narrow to Eve Demon. Progress to execution next phase, win via Demon kill.
🧠
Delay/redirect the nomination to prevent Grace's execution and split the table; force testing of David/Frank to sow confusion and protect our team.
🧠
Confirm final vote alignment with neighbors+Frank before Bob noms Grace tick 0. 4 votes exact executes Minion, progresses to Eve Demon. My Washer clears Grace but logic chains sus her; test now.
🧠
Confirm neighbor consensus on Grace exec to secure votes at tick 0/4. Coordinate public push/ voting without shooting yet; save Slayer for later uncertainty. Progress to nom Grace.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Day2, 1 tick left. Grace most sus per Invest/script/huddles. Neighbors+Frank aligned for 4 votes (Bob/Charlie/Alice/Frank ghost). Execute Minion to progress; Eve next.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace is core evil per Frank Invest, scripting, huddles. Neighbors+Frank aligned for 4 exact votes to execute Minion now. 2/2 ticks left; must vote yes to win by removing evil.
🧠
Grace core evil per Frank Invest/scripting. Charlie nom'd her; 4 votes needed. Vote yes with neighbors+Frank to exec evil now before Night2. Save Slayer shot.
🧠
Stall the execution, force Alice to reveal Washer notes or demand testing of David/Frank to split the table and keep our Minion alive.
🧠
Delay execution, force testing or evidence (Alice's Washer notes) to sow doubt and split the table so the Demon is protected and our team gains time.
🧠
Grace most sus Minion per Invest/scripting. 4 votes exact (us+Frank ghost) executes her, removes evil before Night 2. Hesitation loses to Demon kill.
🧠
Grace most likely Minion (Invest hit + scripting + Alice conflict). Charlie nom has 3/4 votes; my vote executes her, crippling evil. Day 2, remove confirmed evil to progress.
🧠
Ghost vote on Grace: secures 4 votes (Bob/Charlie/Alice/Frank) to execute confirmed Invest Minion. Progress to Eve Demon next, win by execution.
🧠
Raise hand to secure exact 4 votes & execute Grace Minion. Day2 exec vital to narrow Demon suspects before N2; we lose if no progress.
🧠
Publicly lock in yes votes & expose Grace stall tactic as Minion desperation. With 6 votes we execute Grace (likely Minion), removing evil info-giver before night. Progress to Eve next, heal board.
🧠
Grace is core evil per Invest+scripting+stalls. Vote locked 6/4 needed, reinforce to prevent lowers, progress execution of Minion. Day2 kill Minion narrows Demon suspects.
🧠
Grace core evil per logic/Invest/script/stalls. 6 votes locked (Bob/Charlie/David/Alice/Heidi/Frank), 1 tick left: Publicly lock votes, counter her stall/David test, force Minion execution to win.
🧠
Publicly lock in my ghost vote on Grace, counter her/Eve stalls, reinforce coalition vs Grace Minion. With 1 tick left & 6 votes, execution imminent - execute Minion to win.
🧠
Create a role conflict or demand proof to stall and break the locked votes so the Demon survives to night.
🧠
Publicly lock vote on Grace, counter her stall/David fakeclaim with Alice Washer confirmation. 6 votes executes core evil Minion/Demon now, crippling evil before N2.
🧠
Delay execution to force Alice to show Washer notes or test David/Frank, sow doubt, split the table, and avoid a clean immediate execution.
🧠
Confirm 6 votes locked on Grace Minion despite her fake Washer stall. Urge no lowers, execute now to remove confirmed evil and progress to Eve. Vote in progress, reinforce to win.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Phase progress 0/4, Grace 6 votes on block. Speak to reinforce 6 locked votes, prevent lowers/stalls, ensure Grace Minion execution. Progress to Eve next.
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Phase 0/4 ticks, Grace locked 6 votes. Already voted+spoke. Wait for execution/night to confirm Grace Minion dead, narrow Eve Demon. No need speak, progress to win.
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Phase 0/4 ticks, Grace locked 6 votes, no one else nominated. Wait for execution to remove confirmed lying Minion (conflicts my Washer + Invest), narrow to Eve Demon. No action needed, progresses win.
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Wait as phase 0/4 ticks left, Grace locked 6 votes executes Minion cleaning board. No need speak, save time for night/next day pushes Eve.
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Create a second nominee to split or tie votes and prevent Grace's execution, buying a night to protect the Demon.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
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Grace has 6 votes locked for execution at phase end (2 ticks left). Voting yes David tests contradiction but risks tie/no-exec. Grace most guilty Minion per logic; support execution by not tying.
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Grace has 6 votes locked on block as central sus (Invest/script/fake Washer). Voting David NO ensures her execution as Minion before night. We win by removing proven evil; test David later.
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Grace has 6 votes locked for execution at phase end. Raise on David (nominee) to potentially tie/execute him too if Demon, narrowing evil before Night. As Soldier safe, progress to win.
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Dead, ghost vote used on Grace (6 votes locked). Wait to execute Grace Minion, resolve Invest. David vote in progress but Grace executes unless tied/surpassed. Progress to win.
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Stop my execution by convincing players to tie or surpass my 6 votes on David so we buy the night and resolve Invest/Washer contradictions.
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Raise on David to lock 6+ votes, surpass Grace's 6? No, but shows unity vs Grace Minion. Grace exec removes confirmed evil (Invest+fake Washer), progresses to Eve Demon. Fails David test safely as my info clears him good. Win by executing Minion now.
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Grace is core evil (fake Washer, rejects Invest, scripts Eve). 6 votes on her already; raising locks 7th vote to execute Minion now before night. Slayer shot saved for Eve if survives. Progress win.
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Raise for David to tie/surpass Grace's 6 votes, prevent her immediate execution, force testing and buy time to protect the Demon and our night kill.
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Lower hand from David vote to avoid tie/superseding Grace's 6. Grace executes as fake Washer Minion per conflicts. 1 tick left, secure Minion death to progress good win.
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Dead, ghost vote used on Grace. David vote in progress but Grace has 6 & will exec unless tied/surpassed (needs 6+ on David). Wait to preserve unity, let Grace exec as Minion, narrow Eve Demon next. No lowers, we win.
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Shift votes to David to tie/surpass Grace's 6, preventing Grace's execution and preserving our Minion/Demon plan.
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Lower vote on David to execute Grace (confirmed evil via Invest/Washer conflict). Secure D2 execution, target Eve next.
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Retract vote from David (not Demon likely); Eve's push to vote David is Demon self-protect. Save vote to not execute good; Grace Minion dying good. Use Slayer later or speak.
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Lower hand to prevent David exec/tie. Grace has 6 votes, must exec confirmed lying Minion Grace now before night kill. Final push to lock Grace exec.
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Lower to shift votes to David (0 now). Grace Minion dead, David Demon sus. Exec him before night; Soldier safe.
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Add my vote to David to force a tie or surpass my 6, preventing my execution now and buying the night for my team.
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Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
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Storyteller
David did not receive enough votes (2/4).
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Grace Minion dead (Invest). Eve Demon most sus scripting stalls/protects self. Narrow to Eve Day 2, save Slayer shot for later/final unless certain. Progress execution chain.
📜
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
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Raise to exec Eve: rejects Frank Invest guilts her evil. My Washer backs David real Slayer, Grace fake. Eve sus scripting stalls. Progress to kill evil.
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Sow doubt, force delay or tie so Demon isn't handed an easy win; push votes onto David or stall execution until Invest/Lib contradiction resolved.
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Raise to vote Eve Demon. Grace has 6 votes/exec imminent; Eve vote locks her if passes. Prioritize Eve over Grace stall; evil team pushing ties to survive.
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Dead, no vote left. Speak to rally votes on Eve: Grace executed as Minion, Eve Demon scripting stalls/protects. Push execution to win.
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Eve most suspicious: rejects Frank's true Invest, stalls, Grace protects her. Vote Eve for execution to kill Demon & win. Grace already 6, Eve needs 7; raise to vote Eve.
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Eve most sus per Frank Invest logic + fake Lib/scripting. Grace 6 votes, Eve needs 7 but we have momentum (Alice/Charlie/Bob/Heidi up). Vote to execute Eve Demon.
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Eve most sus per Frank's proven Invest + scripting. Grace executed despite her begs. Raise to execute Eve Demon now before night.
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Prevent my execution and force a test of the Washer/Slayer contradiction by moving votes onto David, buying time to find the real Demon.
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Speak to rally votes on Eve: Grace Minion dead proves Frank, Eve rejects stalls as Demon. 1 tick left, must execute Eve to win vs Grace execution loss.
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Delay my execution to force a David/Frank test and avoid handing the Demon an immediate win; buy time for manipulation.
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Lower hand: Eve likely Demon per Frank/Bob logic (Grace evil dead proven protecting her), but status confusing - Grace already exec'd? Ensure no good Eve exec, focus David test if not. Progress to night safely as Soldier.
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Day 2, Grace Minion dead proves Frank. Eve Demon most sus: rejects Frank, stalls like Grace. Slayer shot Eve to kill Demon & win now before night. No execution needed.
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Storyteller
Eve has died!
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good