Game Detail

Players

Alice (Soldier) Bob (Virgin) Charlie (Imp) David (Saint) Eve (Investigator) Frank (Fortune Teller) Grace (Poisoner) Heidi (Chef)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil324,96515,724$1.2108
Good585,83875,240$0.2593

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Butler, Monk, Mayor
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Alice to disrupt any early information she might gather, protecting Charlie the Demon.
📜
Storyteller
Grace
You chose to poison Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Investigator. Either Grace or Bob is the Poisoner.
📜
Storyteller
Heidi
Good evening Heidi. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Since it is the first night, I will test Alice and Bob to start narrowing down the list of potential Demons.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Grace on bluffs and strategy.
🧠
I need to gather information and see if Eve has any insights on Alice or Bob since I know one of them is the Demon.
🧠
Start building an alliance with a neighbor to ensure I am not a primary suspect for execution.
🧠
Establishing communication with my neighbor to build trust and gather information early.
🧠
Share my Investigator information with Frank to narrow down the suspects, specifically checking if he has info on Grace.
🧠
Building rapport and information gathering while maintaining my Soldier cover.
🧠
Share my Chef information with my neighbors to build trust and gather information.
🧠
Coordinate with Charlie, pick a bluff, and note Heidi's Chef claim to potentially undermine later.
🧠
Coordinate with Grace on kill target. Heidi's Chef claim of 0 pairs is good for us. Target someone who might have dangerous info.
🧠
I want to verify Eve's reliability and gather more intel on Bob and Grace. If Bob is a high-priority threat, I need to narrow down whether he's the Demon or the Poisoner.
🧠
I need to establish trust with my neighbors, especially since I am an Outsider (Saint) and need to stay alive to keep the team from losing immediately upon my execution. Getting info is key.
🧠
Building trust with my neighbor and gathering intel to find the Demon.
🧠
Build rapport with a neighbor and probe for information while being careful not to reveal my role prematurely.
🧠
I want to acknowledge Heidi's Chef claim and foster trust by engaging with her and Grace, while keeping my own role (Soldier) hidden for now to stay safe.
🧠
I want to build trust with my neighbors while protecting my role. Keeping a low profile is safer as a Townsfolk. I'm also fishing for information on who they suspect to see if anyone is acting weirdly.
🧠
Respond to Alice and Heidi naturally while bluffing as Empath, avoid suspicion.
🧠
Wait and observe. Nominations phase is next, I should let good players nominate each other or stay quiet to avoid suspicion on day 1.
🧠
To coordinate with Eve and cross-reference my Demon lead (Alice/Bob) with her information about Bob potentially being a Minion (Poisoner).
🧠
Build rapport with neighbor Eve and gather info on suspect Bob.
🧠
I am responding to Alice to build rapport and share my initial observation about the trio whispering, while keeping my own role hidden.
🧠
I am confirming my role to Frank, who is sharing relevant information about the Demon, to establish trust and coordinate our investigation into Bob.
🧠
Establish rapport and keep communication open with Grace and Heidi, as their info currently aligns. Acknowledge the observation about the whisperers without committing to an accusation yet.
🧠
Strengthen the bond with potential good players (Alice and Grace) by sharing our corroborating information and encouraging role sharing.
🧠
Build trust with Alice and Heidi group while subtly directing suspicion toward Frank/Eve.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share information regarding the potential Demon and Minion to guide the town towards a suspect, specifically highlighting Bob as a threat.
🧠
Defend myself against Frank's accusation and point out the potential for misinformation or lying. Maintain a calm, cooperative tone as a Townsfolk.
🧠
To cast doubt on Frank and Eve's claims by pointing out a contradiction with Grace's reliable Empath information, protecting a potentially good player (Bob) and encouraging others to be cautious.
🧠
I am pointing out the logical intersection of my info (Bob/Grace as Poisoner) and Frank's info (Alice/Bob as Demon) to keep pressure on Bob as a high-risk player, while acknowledging the new information about Grace.
🧠
Seem reasonable, cast doubt on Frank/Eve's rush to execute Bob, build credibility without directly blocking the kill if Bob is expendable.
🧠
I need to advocate for caution to protect myself as the Saint, while also keeping the discussion going to avoid a hasty decision that could kill me. By questioning the specific focus on Bob, I keep the suspicion spread out.
🧠
Discredit Eve's claim about me being the Poisoner by pushing back, and support Charlie's cautious stance to avoid execution today.
🧠
I need to defend myself and Bob while casting doubt on Frank and Eve. By claiming Soldier, I signal that I am protected from the Demon, which makes the accusation against me even less plausible and draws attention to the suspicious behavior of Frank and Eve.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve's Investigator claim directly threatens me. Poisoning her makes her info false tomorrow, protecting me and Charlie.
📜
Storyteller
Grace
You chose to poison Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to remove the most vocal threat coordinating with Eve against our team, and disrupt their information chain.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to build trust with Grace and cross-reference her Empath information with the current state of the game. Since she is confirmed good by the Empath info, she is my most reliable ally.
🧠
Check in with Grace about Bob's whisper and coordinate our story for today.
🧠
Coordinate with Charlie to push Eve, and string Bob along with plausible Empath info.
🧠
I want to gauge reactions from Alice and Bob, who were suspects yesterday, to see if they act defensively or provide helpful info. I am playing as Saint, so I must stay alive.
🧠
Share my Chef information with a trusted player to narrow down the pool of suspects and gain insight into the game state.
🧠
Share my investigator information with David to build a trusted alliance and coordinate our strategy against Bob.
🧠
Establish trust with David and share my role as the Soldier to counter the previous false accusations against me.
🧠
Share my Fortune Teller information with Eve to coordinate on targeting Bob, who appears in both our leads.
🧠
To gather information from David, build trust, and subtly probe for his alignment without revealing my Virgin role yet.
🧠
Wait and observe before nominations. Grace and I are aligned on pushing Eve. Let the town's suspicion naturally land on Eve without me overplaying my hand.
🧠
Reassure Heidi, maintain Empath bluff, and subtly push toward Eve being suspicious.
🧠
To probe Alice's opinion on Eve and coordinate our suspicions while keeping my Saint role hidden.
🧠
Collaborate with Grace to evaluate Eve's credibility, using our aligned information as a base for questioning her.
🧠
I want to coordinate with David, a neighbor, to focus suspicion on Bob, who appears in both my and the deceased Fortune Teller's information.
🧠
To steer David's suspicion toward Eve, who is making false claims, and to consolidate our investigation.
🧠
I am coordinating with the Investigator, Eve, to focus the town's attention on Bob, who appears to be a strong candidate for the Demon based on both my Fortune Teller info and her suspicion.
🧠
I want to probe David's stance on Eve to see if he's being misled or if he's suspicious too, as Eve's earlier accusation against me was clearly false.
🧠
Nudge David toward voting Eve today to secure an execution that helps us.
🧠
Coordinate with Heidi to push Eve today, using our aligned info as cover.
🧠
To discuss the suspicious behavior of Eve and gather more information on claims while remaining cautious due to my Saint role.
🧠
Coordinating with Grace to publicly confront Eve based on our consistent information.
🧠
To coordinate with David to push for Bob's nomination, leveraging the combined intelligence from Frank and my investigator ability.
🧠
Continue building trust with David and coordinate a potential strategy to deal with the suspicious behavior of Eve.
🧠
Coordinate with the Investigator to build a case against Bob, as he is the primary suspect from my Fortune Teller info and their Poisoner investigation.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To direct suspicion toward Eve and Frank's cohort, defending myself against false accusations.
🧠
Nominate Eve to remove the biggest threat to the evil team.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by reinforcing my Investigator role and highlighting why Grace's accusation is suspicious given the information I have.
🧠
I am the Virgin. If Eve is a Townsfolk, my vote might not trigger the execution anyway, but she is highly suspicious given the accusations against me and the conflict with Grace. I need to get rid of her to protect the town from a likely Minion.
🧠
Vote to execute Eve to eliminate the primary threat to my cover.
🧠
I am supporting Eve, the Investigator, because my Fortune Teller information confirms Bob is a likely Demon candidate, and Grace's defensive behavior towards him is suspicious. As a dead player, I must guide the remaining players to make the right choice before I use my vote.
🧠
Eve is pushing hard against two players (Bob and Grace) and Frank, who is now dead, is supporting her. As the Saint, I need to stay alive, but letting a potential Minion continue to manipulate the town is dangerous. I will vote to execute Eve to test her claim.
🧠
Eve has been pushing contradictory information and targeting players who align with my Chef info, which suggests there are zero evil pairs. If she is the Investigator, her information contradicts my Chef ability. I need to vote to execute her.
🧠
Eve has consistently pushed lies about Bob and me, and her claims have been contradicted by other players. Given Frank (the other aggressor) is dead and she is still pushing this, she is the most likely Minion or Demon. I will vote to execute her.
🧠
Vote to execute Eve, removing a good investigator threat.
🧠
I need to convince the town not to execute me, as I am the Investigator and have crucial information that identifies a potential Minion (Bob or Grace). I am pointing out that their coordinated attack on me confirms my information.
🧠
I want to clarify my role to the town and put pressure on Eve before the vote concludes. Since I am the Virgin, I know my status and that Eve nominating me yesterday didn't kill her, meaning she's likely evil.
🧠
Vote is already passing with majority. Just wait for execution.
🧠
I am dead and cannot stop the vote currently in progress. The votes for Eve are already sufficient to execute her. I must observe the result and wait to use my ghost vote when it matters most, likely to protect a confirmed townsfolk or execute the Demon later.
🧠
I have already cast my vote for Eve as the town is strongly pushing for her execution. I will wait for the outcome of the vote to see if the town correctly identifies a minion or demon, while keeping my own role hidden.
🧠
To provide my Chef information to the town to build a case against Eve during the nomination process.
🧠
To explain why I am voting for Eve and encourage others to finalize the execution.
🧠
Vote is already secured, just wait for execution.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempting to persuade the town to reconsider my execution by pointing out the defensive coordination of those I identified as potentially evil.
🧠
Reiterate the logic for Eve's execution to solidify town consensus.
🧠
Nothing more to say. Let the execution proceed.
🧠
Trying to save Eve and sow doubt about the current bandwagon, as I know Alice or Bob is the Demon.
🧠
I am the Saint, and if Eve is also the Saint (or if I'm not the only one concerned about the Saint ability), her execution could end the game. I need to caution the town without revealing my own role, as revealing I am the Saint makes me a target for the Demon.
🧠
I need to reinforce the town's trust in our established information and highlight the inconsistency of Eve's claims, supporting her execution.
🧠
To solidify the group's decision to execute Eve and address the Saint concern raised by David.
🧠
Let Eve be executed without drawing attention to myself.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Bob claimed Virgin and is trusted by town; poisoning him disrupts any ability and keeps him from being a reliable good voice. Frank is dead so no need.
📜
Storyteller
Grace
You chose to poison Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David to eliminate his unknown 'sensitive role' threat before he can act on info or protect others.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I need to confirm the safety of the Soldier and coordinate with trusted players to narrow down the remaining suspects before the nomination phase.
🧠
I need to warn Alice about the potential threat from Bob and Grace, leveraging my knowledge as the Investigator to guide her while I can no longer participate as an alive player.
🧠
Warn Charlie about ghost whispers to Alice, coordinate to push Bob for execution today.
🧠
Coordinate with Grace to push Bob for execution today, neutralize the threat from Eve/Bob whispering to Alice.
🧠
Confirm alliance with Bob and pivot the discussion to the remaining players to narrow down the Demon.
🧠
I need to confront the players I identified as suspicious early on. Since I'm dead, my ghost vote is my only mechanical leverage, but pressure now might force a slip-up.
🧠
Consult with Grace to synthesize our information and identify potential Demon candidates.
🧠
Gather intelligence from Alice and Bob to identify the Demon and effectively use my ghost vote.
🧠
I need to address Frank's claim while being cautious. If I am the Virgin and Alice is the Soldier, we are very likely good. Frank might be the Demon, the Spy, or just misinformed. I must question his claim without revealing too much or being aggressive.
🧠
I want to remind Alice of my information and Frank's, encouraging her to look at Bob and Grace since I am dead and cannot vote until the end.
🧠
Reinforce Heidi's trust, align her toward executing Bob today.
🧠
Whisper to Heidi to push Bob as the execution target, using the Virgin inconsistency as the hook.
🧠
Challenge Frank's suspicious claim and defend Bob's proven innocence.
🧠
I want to pressure Alice and Bob because they are the prime suspects from my Fortune Teller info. I am challenging their claims to see if they can justify them logically.
🧠
Validate Charlie's suspicion of Bob and coordinate on a plan to pressure Bob before the nomination phase.
🧠
Gather current consensus from the active players to ensure my ghost vote is used effectively for the good team.
🧠
Gather more info from the ghost David, who is likely good, while expressing caution about Frank's claim.
🧠
To warn Alice about the possibility of Bob and Grace working together, given my information about the Poisoner and Frank's suspicion of Bob.
🧠
Wait for nominations phase; we've done our groundwork with Heidi. No further whispers needed.
🧠
Heidi is on board with suspecting Bob. Grace is coordinating. Let nominations proceed — no need to spend more actions, just wait for nomination phase.
🧠
Updating the dead player on my current suspicions to ensure their vote is used correctly during the nomination.
🧠
I want to force Alice and Bob to address the "good player registers as Demon" mechanic and see if they can identify who that would be, as it might expose their bluff if they are the evil team.
🧠
Coordinate with Grace and Charlie to pressure Bob about his Virgin claim, as it's the strongest lead we have.
🧠
Gather more information to clarify why Charlie is suspected to help determine my ghost vote.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Bob to execute him and protect Charlie.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Address Grace's false accusation about my ability failing by explaining the mechanics of the Virgin role. Protect my credibility.
🧠
Vote to execute Bob to protect Charlie the Demon.
🧠
Bob is lying about his Virgin claim, as my nomination of him as a Townsfolk failed to trigger it. Since my Investigator info says either he or Grace is the Poisoner, his dishonesty confirms he is the Minion. I am using my one ghost vote to help execute him.
🧠
Defend Bob and advise against rushing the execution, as the Virgin mechanic explanation is sound.
🧠
Grace is pointing out a very valid inconsistency in Bob's defense, and since my information points directly to either Alice or Bob being the Demon, I need to support this execution attempt. Bob is a very high-probability Demon.
🧠
To gather more information and evaluate the situation before deciding whether to vote for Bob. I want to see if his response is consistent and if he provides any useful leads.
🧠
Vote to execute Bob. Grace already voted, Frank/Eve ghosts voted. Need my vote to hit 3. This removes a good player and keeps heat off me.
🧠
To advise caution to the town to avoid executing a potentially good player, keeping the game alive until we have more certainty about the Demon.
🧠
Defend against Grace's accusation by highlighting the Virgin ability's conditions and questioning her motivation for rushing the execution.
🧠
Already voted, just need to wait for the vote to conclude.
🧠
I am voting for Bob because I identified him as a potential Poisoner (or evil player) at the start of the game. I need to use my ghost vote to contribute to the execution of a suspected Minion/Demon before the game ends.
🧠
To persuade the town to stop voting for Bob, as his logic regarding the Virgin role is correct and the rush to execute him by Grace, Frank, and Eve is highly suspicious.
🧠
To solidify support for the execution of Bob, since my Fortune Teller info points to either Alice or Bob being the Demon. Their mutual defense is suspicious and confirms the need to act.
🧠
To gather more info and slow down the reckless execution by expressing caution, as the information is contradictory.
🧠
Reinforce the vote against Bob, address Heidi's hesitation.
🧠
To express caution about the current nomination of Bob, considering the contradictory information from ghosts and the potential for a misfire.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate the person who nominated me to create a tie and survive this day, exposing Grace's aggressive and logically flawed play as a likely evil strategy.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Don't draw attention. Bob needs to be executed. I have enough protection from Charlie and Heidi. Just wait.
🧠
Persuade the town to vote for Grace by highlighting that my logic is sound and she is misrepresenting it for evil gain.
🧠
I am dead, but I want to influence the remaining living players to execute Grace, as my information points to her or Bob being the Poisoner. The town is divided, and I need to steer them toward an evil player.
🧠
I need to save Bob from execution because he is the Virgin, and Grace is actively pushing misinformation to get him executed. Since I am the Soldier, Frank's accusation against me is false, which makes his support of Grace highly suspicious. Voting for Grace is the only way.
🧠
I am dead and have already used my ghost vote. I have nothing left to do but observe as the final nomination plays out. Waiting is the only logical action.
🧠
I am voting to execute Grace because the Investigator (Eve) identified either Bob or Grace as the Poisoner, and Grace's push against Bob (the Virgin) seems like a misdirection tactic to eliminate a confirmed role, especially given my Chef info of zero evil pairs.
🧠
Don't vote Grace - she's my minion. Let Bob's execution stand.
🧠
I want to encourage the town to think about the possibility of Grace being the Poisoner rather than jumping to a conclusion that might lose the game. I also want to remind everyone of the danger of a misfire.
🧠
Defend against execution, discredit Eve's pairing accusation, remind town that executing me leaves Bob on block.
🧠
I need to continue defending myself and challenging Grace, as I am on the block and need to convince others to vote for her or at least not for me. I must highlight that my ability is a powerful town tool.
🧠
Remind the town that Bob and Grace are my primary suspects for the Poisoner and that Alice's defense is suspicious, pushing for a firm decision on either candidate before the phase ends.
🧠
Defend against the accusation of being the Demon/Minion by reminding them of my Soldier ability which provides a strong town-aligned anchor. Focus on dismantling the flawed logic being used to push for executions.
🧠
Expose the inconsistency in Bob's Virgin claim and challenge Alice's Soldier claim to push for Bob's execution.
🧠
I want to express the town's dilemma and press for more clarity or consensus before committing to the execution of Grace, given the high stakes of losing a Townsfolk.
🧠
Don't vote Grace. Bob's execution at 4 votes is the plan. Grace surviving helps evil team.
🧠
I need to clarify the situation by pointing out that the voting patterns might reveal the alignment of the remaining players, and emphasize the risk of mis-executing.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 5 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/5).
🧠
Bob is on the block with 4 votes. Let nominations close and Bob gets executed. Stay quiet.
🧠
Defend myself and highlight Grace's suspicious behavior to the rest of the town.
🧠
I need to maintain pressure on Bob to ensure he gets executed, as he is the primary suspect identified by my information and is actively being shielded by Alice. Persuading the remaining alive players is critical before the day ends.
🧠
I need to push back against the accusations by reminding the town that my Soldier role is a mechanical fact, not just a claim. I also need to sow doubt about the reliability of the ghosts' information.
🧠
I need to highlight that Bob appears in both the Fortune Teller's info (Alice/Bob) and the Investigator's info (Bob/Grace). This makes Bob the most likely candidate for the Demon. My goal is to persuade the living players to vote for his execution.
🧠
I need to share my role-based information to help the town make an informed decision, as the game is nearing its end. By stating my Chef info, I remind them that there is a possibility that the evil players are not adjacent, which might contradict some assumptions.
🧠
Bob is on the block with 4 votes and nominations close in 1 tick. Stay quiet and let him get executed.
🧠
I want to slow down the town's rush to execute, leveraging Heidi's Chef information to urge caution. I also want to press Bob and Alice to provide more evidence for their roles before a final decision is made.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Alice to remove her Soldier protection so Charlie can kill her, leaving 3 players for endgame.
📜
Storyteller
Grace
You chose to poison Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi. Alice is Soldier so I can't kill her. Heidi dead leaves Alice, Charlie, Grace — evil wins 2v1.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Charlie
You chose to kill Heidi.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to convey my information to the remaining alive players (Charlie and Grace) so they can execute the Demon (Alice) before the game ends.
🧠
I want to share my starting information with the remaining living players to help them deduce the Demon. Since I am dead, I have only one vote to cast, so I need to make sure I am aligned with the living majority.
🧠
I need to gather information from the surviving players to help them identify the Demon before the final vote. As a ghost, my role is to facilitate discussion and provide logical guidance.
🧠
Agree with Frank's claim to push Alice execution and secure evil win.
🧠
Support executing Alice to trigger evil win condition. Whisper to David to push Alice as the Demon suspect.
🧠
I need to narrow down the suspect pool to identify the Demon. I am safe from the Demon, so I should be confident in my deduction. Since we are in the final 3, I need to get information from them.
🧠
To warn the remaining alive players about the threat of Grace and Alice based on my Investigator info.
🧠
I am reaching out to the last remaining player I trust, Alice, to coordinate our final vote. As a ghost, I need to make sure my vote counts for the right person.
🧠
Confirming with Charlie to finalize the strategy to nominate Alice, the suspected Demon, as the game is in its final phase.
🧠
I want to use my final ghost vote effectively by pushing for information on Grace, who was previously linked to being a Minion. I'm checking if anyone has info that contradicts this.
🧠
I want to confirm Grace's reasoning and emphasize that Alice's claim of being the Soldier is suspicious if the Demon is the one pushing it. I need to be careful as I am a Saint and must avoid being executed myself, but since I am already dead, I need to guide the final living players.
🧠
Coordinate with Grace to ensure Alice gets nominated and executed today.
🧠
Confirm alignment with Charlie and prepare to get Alice executed.
🧠
To investigate Grace's potential role as the Demon or Minion by leveraging Heidi's suspicion and my own verified Soldier status.
🧠
I have already shared my Investigator information with the remaining living players (Charlie and Grace). As a dead player with no ghost vote left, I need to wait and observe if Charlie and Grace can figure out who the Demon is between Alice and Grace before the final nomination.
🧠
To confirm who Alice suspects between Charlie and Grace so I can use my ghost vote effectively to help win the game.
🧠
To confirm Grace's support for nominating Alice to secure the win, as she is the last living suspect and my initial Fortune Teller info flagged either Bob or her as the Demon.
🧠
To narrow down the Demon identity by questioning Alice's role claim and Grace's potential role as a Minion.
🧠
To confirm the final execution target among the three remaining living players to secure a good team victory.
🧠
Wait and let the narrative play out. Grace and I are coordinated. Alice should be executed today, securing evil's win.
🧠
Wait and let the momentum carry toward Alice's execution. No need to act further.
🧠
To build consensus on who the Demon might be and prepare for the final vote, using the information about Grace possibly being the Poisoner.
🧠
I have already provided my information to the survivors and I am dead, so I have no further active roles to play. I will wait for the final nomination.
🧠
I am waiting for Alice to respond to my question about who she trusts more between Charlie and Grace, as her input is crucial for my ghost vote.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To align the final surviving players on executing Alice, who is the most suspicious given her Soldier claim.
🧠
To warn the remaining players about David's push and emphasize the importance of the final choice.
🧠
To warn the remaining living players about Grace and Alice based on my previous information, even though I am a ghost.
🧠
Nominate Alice to get her executed, leaving Charlie and Grace as final 2 - evil wins.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by highlighting the town's need for caution and pointing towards Grace's suspect status.
🧠
I am a ghost, I have one vote left, and this is the final day. Alice is the most likely candidate for the Demon based on the evidence presented by the living and the deduction that her immunity claim is likely a lie. Voting for her is necessary to attempt to win.
🧠
I am voting for Alice because if the Demon is not Alice, then the game will not end, and we will know the Demon is either Grace or Charlie. Alice's claim of Soldier is unverified and she is the one nominated by Grace who is an Empath.
🧠
To acknowledge the situation and finalize the decision-making process, confirming the gravity of the final execution.
🧠
Vote to execute Alice to secure evil team victory.
🧠
Vote to execute Alice and win.
🧠
I am a dead player, and the nomination vote for Alice is already in progress with enough votes (4) to reach the majority. I don't need to do anything further; the game state will proceed to the execution outcome.
🧠
To firmly support the execution of Alice as the Demon, relying on my initial Fortune Teller information and the game state.
🧠
Defend myself against the nomination, as the Soldier role is inherently good and I am not the demon. I need to pivot the suspicion back to the other two players to prevent my execution, which would lose the game for the good team.
🧠
To reinforce the collective decision to execute Alice and keep the group focused on the final objective.
🧠
To express doubt and encourage critical thinking before the final vote resolves, highlighting the risk of executing a potential Townsfolk like Alice.
🧠
I am reinforcing the decision to execute Alice to secure the game. Since the vote is already locked, I am just reaffirming our choice before the final result.
🧠
Vote is cast, just wait for execution to finalize.
🧠
Vote is in, just wait for the result.
🧠
I am hesitant to vote for Alice because she claims to be the Soldier. If she is the Soldier, executing her will likely cause us to lose. I am keeping my ghost vote to see if the game ends, as the current votes from the living players are already sufficient for an execution.
🧠
To reinforce the logic for the final vote and maintain pressure on Alice to accept the execution as the most likely conclusion.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To make a final plea, emphasizing my role as the Soldier and the consequences of my execution to the remaining players.
🧠
To support the town's decision to execute Alice, emphasizing the logical process that led to this point while acknowledging the gravity of the choice.
🧠
To provide a final, cautionary reminder to the living players to continue investigating if the execution of Alice does not end the game.
🧠
The voting process has concluded. Alice is on the block, and the game is moving towards execution. As a dead player, I cannot nominate or vote further. I must wait for the game to progress to the night phase or the end of the game.
🧠
Stay quiet and let the execution proceed. Evil wins.
🧠
Let the execution proceed. No need to say anything that might raise suspicion.
🧠
To provide a final, supportive statement as a ghost, reinforcing the collective decision-making process while acknowledging the uncertainty.
🧠
Support the execution of Alice and remind survivors to stay focused on the next steps if the game continues.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil