Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil311,52397,788$0.2206
Good680,4961,199,783$5.4456

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Saint, Ravenkeeper, Chef
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Night 0, I have no info on roles. I want to poison someone far from my Demon David to disrupt potential info-gathering without drawing suspicion. Grace is a safe target who could be any Townsfolk.
📜
Storyteller
Charlie
You chose to poison Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Heidi or Grace is the Empath.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose a master for the first day. Since I have zero information, I will pick my neighbor Eve so I can observe them closely and coordinate if needed. I want someone who will likely vote so I am not silenced tomorrow.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my Minion Charlie. Share safe bluffs and establish a plan so we can deceive the town effectively.
🧠
Coordinate with my Demon partner David. Respond to his whisper with my plan. I'll suggest I take Ravenkeeper or Chef, whichever he doesn't want, and discuss who to poison next.
🧠
Share my Empath result with my neighbors to build a trusted alliance, while remaining open to the possibility that I am misinformed or deceived.
🧠
Build an early alliance with Heidi and Alice while remaining cautious. I want to encourage information sharing without exposing my Mayor role too early.
🧠
Gather information from players not yet in whisper networks to broaden my data before nominations and protect my Slayer identity.
🧠
Establish a trusted alliance with Heidi and Grace without revealing my Monk role early, so I can gather information safely and avoid Demon targeting.
🧠
I want to gather information from multiple sources before nominations begin. Talking to Alice and Grace helps me break into their cluster and compare stories with what Bob and Eve might say.
🧠
Share my Washerwoman night information with Bob and Frank since Bob asked, and because getting my info out early helps verify Heidi or Grace and builds trust.
🧠
I need to build my cover and coordinate with my Minion. I'll confirm the plan with Charlie and then start talking to other players to establish my Chef bluff and gather intel on what roles might be in the game.
🧠
I need to coordinate the kill with David. Suggesting Frank or Bob since they seemed to be in private conversations already, possibly sharing info. We want to eliminate information gatherers early.
🧠
I want to know what Frank told Alice and Grace so I can evaluate his claims and watch for contradictions before nominations start.
🧠
Share Frank's inquiry with Heidi and Alice to maintain our information loop, and point out David and Charlie's suspicious private communication to see if my allies noticed the same.
🧠
Verify Eve's Washerwoman claim by checking if Heidi or Grace matches the alleged Empath. Cross-referencing early claims is crucial for identifying trustworthy townsfolk.
🧠
I want to probe Frank to see what his angle is and whether he will claim a role or just keep fishing. Expanding my information network helps identify contradictions later.
🧠
Respond to Alice's question without revealing my exact role yet. Share that I'm gathering claims to verify them, and see if Alice has any info that corroborates or contradicts Eve's Washerwoman claim.
🧠
I need to privately verify which of my two targets is the Empath so I can build a trusted alliance before nominations begin.
🧠
I want to talk to Bob since he might be an info role. I'll try to learn what he knows while building trust. If he shares info, I can use it to plan kills and bluffs.
🧠
Approach Eve to learn her claim and role info. She's been talking to several players and might reveal useful intel I can exploit or discredit.
🧠
I need to verify Eve's Washerwoman claim by asking for the exact two players she was shown. This is basic mechanical verification before I reveal whether I am the Empath.
🧠
I need to coordinate with my trusted allies Alice and Heidi before nominations begin. Eve's Washerwoman claim is suspiciously vague, and I want to make sure we are aligned on who to watch and potentially nominate.
🧠
Engage David to see what he knows while I wait for Heidi's response about the Empath claim. I need more cross-referenced info before using my Slayer shot.
🧠
Coordinate with Heidi and Grace before nominations to align our suspicions and present a united front without revealing my exact role yet.
🧠
I want to compare notes with Bob since he was also in Eve's whisper. I need to figure out if Eve's Washerwoman claim holds up before nominations start.
🧠
Answer Heidi's test directly to prove my Washerwoman claim and hopefully get the Empath to reveal themselves before nominations begin.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share Eve's Washerwoman claim publicly to pressure Heidi and Grace to confirm or deny, which will either verify a good information lead or expose Eve as evil. Keep the nomination for a more informed day.
🧠
I need to confirm my Empath role publicly since Eve's claim is out there, share my N0 information to give town confirmed good players, but caution against blindly trusting Eve since a Spy could know my role too. I want to get this on record before night.
🧠
It is Day 1 with minimal information. The odds of randomly hitting evil are low, and we risk executing the Saint. I should wait, gather more information tonight, and save my Slayer shot for when I have a stronger read.
🧠
Heidi called me and David out directly. I need to defend our whispering as innocent info-sharing and subtly question why Heidi and Eve's claims align so perfectly - suggesting Spy possibility without being too aggressive.
🧠
Eve's Washerwoman claim is suspiciously perfect and unverifiable. A Spy could easily fabricate it using Grimoire knowledge. I need to test this now before the town commits to a potentially false information chain.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination by pointing out the logical inconsistency in her position and discourage the town from executing an information role on day one based on suspicion alone.
🧠
Reveal my Butler role and master restriction to explain why I cannot vote, share that executing Eve on Day 1 seems premature despite Spy risk, and help town track Outsider counts.
🧠
Withhold my vote to avoid a risky D1 execution that confirms nothing if roles are hidden, while maintaining pressure on Eve and other suspicious players like David and Charlie.
🧠
I want to make it clear I am not voting for Eve today, because a day one execution without a role reveal is poor value and the claim chain deserves at least one night of testing before we tear it down.
🧠
I want Eve executed to remove a good player. But I need to appear reasonable and not too eager. I'll speak first to test the waters, subtly supporting execution, then vote on the next tick if it seems viable.
🧠
I nominated Eve because her claim lined up too neatly with Heidi's public Empath claim. I need to follow through and vote to maintain consistency and credibility with the group.
🧠
I want to avoid a hasty day-one execution that gives no mechanical information, while planting suspicion on Frank's conveniently timed Butler claim and keeping pressure on the David-Charlie whisper cluster.
🧠
Address the suspicion on me and Charlie while positioning myself as a cooperative town member. Then vote for Eve - she's likely real Washerwoman, and executing her removes a good info role. Even if the vote fails, I look engaged.
🧠
I need to point out the logical flaw in Grace's nomination: if she were the real Empath, she would know my Washerwoman claim is true because I named her and Heidi. By nominating me, she proves she is not the Empath, which makes her likely evil. I want to sway Charlie and David away from voting and set up suspicion on Grace before night.
🧠
Pressure David and Charlie to explain their secrecy and deflect suspicion from Eve, who is likely the real Washerwoman given Grace's reaction.
🧠
I already committed to not voting for Eve today. Day 1 executions reveal no roles and waste our limited votes. I need to stay consistent and let the night phase give us more data before acting.
🧠
The vote is currently at 3 for execution and needs 4. I already publicly committed to not voting. I should wait to see if Charlie actually raises his hand rather than going back on my word. If Eve survives, we get more information tonight.
🧠
I already stated I'm leaning to vote for Eve. Raising my hand is consistent and won't actually execute her (need 4 votes, only Grace, David, and I might vote). It sows permanent distrust in the Eve-Heidi chain, which is likely good, and makes me look like a cautious townie.
🧠
The execution will not pass, and I have reconsidered that David and Charlie are more suspicious than Eve. I want to retract my vote to avoid looking aligned with the secretive voters pushing for blood.
🧠
I should not vote for Eve on day one with no role reveal. The risk of killing a real Washerwoman is too high, and David and Charlie's secretive whispering plus refusal to share info is more suspicious to me. I want to survive to use my Monk ability tonight and gather more information before executing anyone.
🧠
I publicly said I am voting for Eve. If I don't raise my hand now, the town will notice the inconsistency and suspect my Chef bluff. Eve won't reach 4 votes regardless, so this is a safe way to maintain credibility.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
Nominate David because claiming Chef while refusing to share the N0 number is classic evil behavior. He has conspired with Charlie all day and voted to execute a Townsfolk info source. We need to force hidden info into the open before night.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's nomination by revealing my Chef number and explaining my earlier hesitation. Frame my secrecy as caution, not deception. Need to avoid execution at all costs.
🧠
David's excuse for hiding his Chef number is logically flawed. If he were good, a reading of one does not implicate him or his neighbors. His fear of sharing only makes sense if he is evil. I must vote to execute this high-priority threat before night.
🧠
David's explanation that the evil pair could involve him is a major tell; a good Chef would know he is not evil. Combined with his all-day secrecy and whisper bloc with Charlie, he is the most likely evil player.
🧠
I need to share that I am not voting for David today because day one executions are too risky without more evidence. I want to see how the night unfolds and gather more information before committing to an execution.
🧠
I want to prevent a day one execution of a player who might be good, challenge Eve's weak reasoning to see how she responds, and maintain consistency with my earlier opposition to executing Eve.
🧠
Defend my Demon David from execution. Redirect suspicion onto Eve and Grace. Make David's Chef claim seem reasonable and Eve's aggression suspicious.
🧠
I need to steer the town away from executing David and refocus suspicion on Eve and Frank, whose claims and timing are more suspicious. Speaking now prevents a bad day-one execution and preserves our numbers.
🧠
I want to explain why David's Chef claim and reasoning sound genuine, and point out that Eve's nomination of him after failing to get executed looks like a desperation play. I will not vote for David today.
🧠
I'm surviving this vote. I need to reinforce my Chef claim, paint Eve and Frank as the coordinated evil pair, and set up my night kill. Charlie and I need to survive and continue sowing chaos.
🧠
Point out David's logical inconsistency in his Chef claim to undermine his credibility before night, and remind the table that Grace has never claimed Empath despite my info pointing to her or Heidi.
🧠
Expose the logical flaw in David's Chef claim: he shifted from suspecting himself to definitively blaming Eve and me, but a real Chef with number one cannot know the exact location of the pair. This inconsistency suggests he is lying about his role.
🧠
Voting for David today would be inconsistent since I already said I would not execute on day one, and he lacks the votes anyway. I need to wait for my night one Empath read before making any execution decisions.
🧠
The vote on David is stalled at 2/4 and I already committed to not voting for him. Night is approaching with 1 tick left. I should conserve my public statements and assess night results before using my Slayer shot or making stronger commitments.
🧠
Defend my Demon without being too obvious. Point out the suspicious coordination between Eve and Frank, and question Eve's logic to sway undecided voters away from executing David.
🧠
I already committed to not voting for David and explained why. The vote is at 2/4 with no momentum. Waiting preserves my credibility and avoids executing a likely good player on day one.
🧠
Point out David's mechanically inconsistent Chef claim so the town doesn't blindly trust him, while noting Eve/Frank's coordination is also suspicious. We need night abilities to sort this out.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
Address Alice's valid point about my contradiction. Walk it back to 'I don't know for certain, but behavior suggests Eve+Frank.' This is more defensible and makes me look reasonable rather than dogmatic.
🧠
Reveal my Washerwoman information to mechanically validate my claim, explain why I pressured Grace, and show that Heidi is likely the real Empath since Grace refused to claim it. This strengthens the case that David's group is dishonest.
🧠
Point out David's mechanical error in describing the Chef ability and pressure Grace to respond to Eve's Washerwoman claim, setting up verification targets for tomorrow.
🧠
Reveal my Empath information to confirm Alice and Grace as good, undermine Eve's Washerwoman claim by noting Spy could know my role, and push town to investigate Eve-Frank tonight.
🧠
I need to share my analysis that the Eve-Frank coordination is the strongest signal today, while acknowledging David's inconsistencies. I should stay unclaimed to avoid Demon targeting, but position myself as active and suspicious of the most likely evil pair.
🧠
Defend David and cast doubt on Eve/Frank before night. The town is divided and I want to keep suspicion on the Eve-Frank bloc. Also subtly question Heidi to create confusion for tomorrow.
🧠
Claim Mayor to clear up why I didn't claim Empath, push back on Eve and Frank's suspicious coordination, and set up my endgame condition while directing night abilities toward the most suspicious pair.
🧠
Force Frank onto the block before night to signal my strongest suspicion and deny him a free pass through day one.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by highlighting that my Butler claim is mechanically verifiable through my voting restriction tomorrow, and redirect attention to David's inconsistent Chef claim which has actual mechanical problems.
🧠
Frank is a good player. Executing him removes a good vote and brings evil closer to winning. My vote is consistent with my Chef bluff and the accusations I've made against the Eve-Frank pair all day. Roles aren't revealed so no one learns he was Butler.
🧠
I need to defend Frank from execution and plant doubt about Heidi's conveniently timed Empath claim before night falls. Pointing out that she only claimed after I gave her cover, while accusing me of being Spy, is logically backwards.
🧠
Frank and Eve's lockstep behavior is the strongest red flag today. A Spy would know I'm Empath from the grimoire, making Eve's Washerwoman claim suspect. I need to act on this coordination.
🧠
I already called out Eve and Frank's lockstep behavior as the biggest red flag today. Their coordinated voting and convenient Butler claim is too suspicious to ignore. I am voting for Frank to test this pair.
🧠
Frank cannot be evil since I'm the only Minion and David is the Demon. Executing any good player brings evil closer to winning. I've been publicly aligned with David, so voting against Frank is consistent and expected. Not voting would look suspicious given my earlier defense of David.
🧠
Eve and Frank have moved as a coordinated bloc all day. Frank's Butler claim was convenient and tied him to Eve. Adding my vote pushes through the execution of the most suspicious player and tests our biggest lead before night abilities activate.
🧠
I nominated Frank because his Butler claim was suspiciously convenient. The execution is already passing, but I will vote to stand by my accusation and ensure it goes through.
🧠
I must expose David's Chef claim as mechanically impossible because a good player knows they cannot be in an evil pair. This should sow doubt among the voters and redirect night abilities toward David and his allies.
🧠
Frank is going to be executed regardless. Speaking more right now might introduce more contradictions. Better to let the vote resolve and plan my night kill. Charlie (my Spy) is doing great work defending me.
🧠
I need to maintain consistency by not voting for Frank while his execution is already guaranteed. I must redirect attention to David's mechanical lies and Heidi's suspiciously timed Empath claim so the town uses night abilities productively.
🧠
Eve directly accused me of being a Spy. I need to defend my Empath claim, cite my concrete N0 info on Alice and Grace, and point out that Eve's desperate defense of Frank looks like an evil pair protecting each other.
🧠
The vote on Frank already has six hands raised including mine, which is enough to execute. The outcome is effectively decided with only two ticks left, so waiting preserves my options and avoids unnecessary speech that might reveal my role.
🧠
I want to reinforce the case against Eve/Frank, subtly support David, and set up for night info. Frank is clearly dying so I should keep my vote and push suspicion onto Eve for tomorrow.
🧠
Reinforce my Mayor claim and explain why the Eve+Frank coordination is suspicious regardless of which exact role each holds, keeping pressure on the most likely evil bloc before night falls.
🧠
The vote is already at 6 hands, well past the majority of 5 needed to execute Frank. I should maintain my vote and let the execution resolve so we either win immediately or enter night where I can use my Monk ability.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to leave a clear logical framework for the town to follow tomorrow, focusing on David's mechanical impossibilities and Heidi's convenient timing.
🧠
No action needed. Frank's execution is locked at 6 votes. Speaking now only risks undermining my position further. Better to let the day end quietly and plan my night kill.
🧠
Frank is about to be executed. I cannot stop it, so I must plant seeds for tomorrow by highlighting that David's Chef claim is mechanically impossible and that my Washerwoman claim format actually proves I am not a Spy.
🧠
Nominations are closing. Frank has 6 votes and will be executed. No time for meaningful new nomination. Save my nomination for tomorrow when we have more information from the night phase.
🧠
Frank already has 6 votes and will be executed. Using my Slayer shot now is premature since Frank might be the Demon and die anyway. If he is good, I will have more information tomorrow to make a better shot. I will wait.
🧠
Reinforce the execution as logical, subtly defend David by framing mechanical arguments as 'day one noise,' and set up Heidi's Empath info as the key to tomorrow. This helps keep suspicion on Eve while protecting my Demon.
🧠
Nominations are closing and Frank is already locked in for execution with 6 votes. I have already used my nomination and speaking now with only one tick left won't change the outcome. Better to wait and preserve my position going into night.
🧠
End the day with a clear stance that Eve-Frank coordination is suspicious, positioning myself as analytical ahead of Night 1 so my future Monk claim or reads carry weight.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Heidi prevents her from getting a truthful '1' on her neighbors (Alice and me). Since I'm evil, the truthful reading points at me. A poisoned reading likely shows '0', making the town think both Alice and I are good, which shields me and helps the evil team control the narrative.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Heidi claims Empath with a clean zero read that clears me and Grace. If she is telling the truth, she is the Demon's highest priority target tonight. I must protect her to keep our information flowing.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to remove a strong town leader who pushed Frank's execution. This changes Heidi's Empath neighbors (she loses Alice, gains Bob), potentially creating useful confusion. Eve is already suspected, so suspicion for this kill likely falls on her, keeping heat off me and Charlie.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate with David about our strategy: what Heidi's fake Empath read should be, how to handle Eve's Washerwoman info, and what role I should bluff. Also discuss who to kill next.
🧠
Coordinate with my Minion. Give him Soldier as bluff, confirm Eve as our execution target, and lay out the kill plan: Bob tonight, then Grace when we can risk the Mayor bounce.
🧠
Share my confirmed Monk role and protection target with players who were already suspicious of Eve, to help them narrow down evil players before nominations.
🧠
Counter Alice's narrative to Bob and Charlie. Point out David's fake Chef claim and that Eve defending a good player is not inherently evil. Push them to scrutinize David and Heidi instead.
🧠
Share my conflicting Empath readings with a trusted analytical player to pressure-test the logic before nominations begin. Charlie defended David but noticed Eve's mirrored timing, so he seems observant and worth consulting privately.
🧠
I need to break the bloc narrative by swaying Bob, who appears to be a swing player receiving whispers from both dead sides. Pointing out the mechanical impossibility of David's claim and Heidi's post-hoc timing should make him question whether Frank and I were framed.
🧠
Share my confirmed Mayor status with trusted players Bob and Charlie, expose Eve's false Washerwoman claim, and gather their intel to prepare for nomination.
🧠
Coordinate with trusted players Grace and Charlie. Share Eve's whisper and my theory that Eve is likely Minion/Spy rather than Demon, so saving my Slayer. Need to identify the actual Demon before nominations.
🧠
I need to respond to Heidi's question about her contradictory reads. I should plant the idea she was poisoned or is Drunk, which makes her doubt herself and helps our plan to push her on Day 3. Also subtly suggest Grace is good to protect my Demon's ally.
🧠
Bob is a wildcard getting whispers from ghosts and Eve. I need to feel him out, see if he trusts me, and push him toward voting Eve. If he's suspicious of me, I need to know now.
🧠
I am dead and confirmed good. I need to get my Monk claim and suspicion of Eve to as many alive players as possible before nominations begin.
🧠
Coordinate with Eve, whose behavior most aligns with good alignment, to consolidate reads and decide where my single ghost vote should be cast.
🧠
Build trust with Grace by sharing my theory that N0 was correct and I was poisoned N1, which clears her. If she is good Mayor, we can align against the real evil. If she is evil, I learn from her reaction.
🧠
Respond to Frank with my Demon read so he can use his ghost vote effectively. Building a trusted alliance with dead players is crucial since they can still vote and have no reason to lie.
🧠
Convince Bob to use his Slayer shot on Eve by explaining the mechanical deduction that with only two evils and Frank dead, Eve must be the current Demon. Also share Alice's Monk claim to build trust.
🧠
The lockstep behavior between Eve and Frank is too strong to ignore. Since evil players know each other, Eve only defends Frank this hard if she knows he is evil. Frank was executed and the game continues, so he was Minion and Eve is Demon. I am taking the Slayer shot to end the game now.
📜
Storyteller
Nothing happens.
🧠
Coordinate with David on new strategy after Bob's Slayer shot disproved Eve as Demon. Our original plan to frame Eve as Demon is dead. Need to agree on new target before nominations.
🧠
Coordinate with Charlie: pivot from Eve to Grace now that Bob cleared Eve. Grace looks like she was deflecting. Need Charlie to support this angle publicly and stick to Soldier bluff. Plan: execute Grace today, kill Bob tonight, frame Heidi tomorrow.
🧠
I need to inform Heidi that I am the Monk and that I died at night, confirming my good alignment. She should know this before nominations begin.
🧠
I want to check in with Bob after his Slayer shot. If he is real Slayer, Eve is cleared and we should focus on David and Heidi. I need to know Bob's current suspicion to align my ghost vote.
🧠
Share Alice's Monk claim with Charlie and float my strongest theory that Bob is Demon and Eve is his Minion, so we can coordinate nominations.
🧠
Use the public proof of Bob's failed Slayer shot to convince Charlie and Grace that I am not the Demon, then leverage that to make them question David and Heidi's coordinated campaign against me before nominations.
🧠
Coordinate with Heidi and Charlie before nominations. Share that Eve is likely Minion, Demon is among Bob/Charlie/David/Heidi, and ask for their reads since we need to decide who to nominate in the final tick.
🧠
My Slayer shot on Eve failed, so I need to pivot. David's Chef claim is mechanically impossible, making him the strongest suspect. I want to coordinate with Charlie and Heidi to see if we can align on nominating David before the nomination phase begins.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
David's Chef claim was mechanically impossible - a Chef only learns a number, not names. I must nominate the strongest Demon suspect before night falls.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend against Bob's Chef accusation. Admitting I embellished with deduction rather than lying about the number is the best defense. I also turn the suspicion back on Bob for the failed Slayer shot and sudden pivot.
🧠
Point out the mechanical impossibility in David's defense to convince other players to vote for him. Even if David claims the names were a deduction, Eve and Frank cannot be the Chef's 'pair' because they cannot both be evil. This proves he is not a real Chef.
🧠
I suspect Bob is the Demon manipulating the town into executing a good player. I want to discourage votes on David and shift scrutiny back to Bob before night falls.
🧠
David claimed Chef but described learning player names and pairs, which is mechanically impossible for Chef. This is the strongest fake claim in the game. With Bob and Eve likely voting, my ghost vote secures the execution of a highly probable Demon.
🧠
I must protect David (the Demon) at all costs. 3 votes execute him. Frank already voted, Bob will too. I need to prevent Eve or Grace from being the third. I'll cast doubt on Bob's Slayer claim and frame the vote as rushed.
🧠
David's Chef claim is mechanically fraudulent and impossible for a good player. I must vote to execute him because he is the most likely Demon, and removing him either wins the game or severely damages the evil team.
🧠
I am dead with one ghost vote. David is on the block and likely good. Bob's Slayer shot and pivot feel evil. I need to warn the living not to execute David and to scrutinize Bob.
🧠
Prevent the execution of a likely good player by exposing Bob's logical error and stating my refusal to vote for David.
🧠
Reinforce the 'confused good player' narrative that Heidi and Grace already established. Redirect suspicion to Bob. Beg to not be executed - humility sells the good-but-flawed player act. Every vote matters.
🧠
David's Chef claim was mechanically impossible, naming names instead of a number. The coordinated defense against me feels like evil protecting their own. Even if David is a Minion, removing him narrows the field. I nominated him and must follow through with my vote.
🧠
Prevent David's execution. He fits as a confused good Chef, while Bob's behavior matches a Demon faking Slayer and pushing a misexecution. We need to keep David alive and interrogate Bob tomorrow.
🧠
I know I am good, so David's accusation that Eve and I are an evil pair is impossible. His Chef confusion actually makes him look more like a good player than a Demon, since evil players know role mechanics. Saving my ghost vote and keeping David alive lets the town reconsider Grace and Heidi, who I suspect are the real adjacent evil pair.
🧠
David is my Demon and only has 2 votes. I need to discourage anyone else from joining. Reinforce Bob as suspicious and David as a confused good player. Keep the voting static so David survives.
🧠
Maintain pressure on David as the Demon. Point out that dead players claiming roles cannot be verified, and Heidi's post-hoc Empath claim is classic Spy behavior. Keep my vote raised to signal consistency.
🧠
David is at 2 votes and needs 3. I believe David is good. I will not use my ghost vote to execute him. Waiting lets the nomination fail and preserves my vote for a more critical moment.
🧠
Present the logical deduction that David's Night 0 Chef read, combined with Alice's Monk claim and my Mayor claim, mechanically isolates Bob and Charlie as the only possible adjacent evil pair. This pressures the likely Demon and Poisoner before night falls.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 3 vote threshold.
📜
Storyteller
David did not receive enough votes (2/3).
🧠
Bob just survived his own nomination of me and the town is already looking at him. Alice the Monk urged everyone to examine Bob. I should push this momentum - nominating Bob looks like a good player fighting back, not a Demon hiding. It also keeps attention off Charlie after Grace's dangerous deduction.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against David's nomination. Point out that wasting a real Slayer shot on Eve would be idiotic for a Demon, and that Grace orchestrated the waste. Highlight David's mechanically impossible Chef claim. Try to peel off Charlie and Eve from voting for me.
🧠
I nominated Bob and must vote for him to execute him. Removing a good player who nearly got me executed is critical for evil's survival. With Charlie, Heidi, Grace, and possibly ghost Alice, we can reach 3 votes.
🧠
Bob immediately pivoted from a fake Slayer shot to nominating David, and Eve mirrored his votes. That pattern is more consistent with Demon-Minion coordination than a real Slayer making a mistake. I need to vote for Bob to advance the game and test this alignment.
🧠
Point out Bob's impossible knowledge of my death before it happened, which strongly indicates Spy grimoire access. I will conserve my ghost vote for the final day as instructed, but I want the living players to know Bob is almost certainly evil.
🧠
I must vote for Bob. I already defended David publicly and cast suspicion on Bob's Slayer claim. Not voting now would look inconsistent and could make people question my alignment. Whether Bob is the Demon or not, his execution helps evil: either he's the Demon (win) or he's good Slayer with his shot already used.
🧠
Bob already has 3 votes and will be executed. I need to warn the town that Bob's grimoire knowledge indicates Spy, not Demon, so the Imp is still alive. I must keep pressure on David and Heidi who have the most suspicious claims.
🧠
Bob appears to have enough votes already. I want to steer the town toward Eve as the likely Demon if Bob is Minion, and preserve my ghost vote for a decisive moment rather than waste it on an execution that already has majority.
🧠
Bob is the best execution target based on Frank's Spy accusation and his own suspicious behavior. He already has three votes, but I should add my vote to show solidarity and ensure the execution passes. Removing an evil player advances good regardless of whether Bob is Demon or Minion.
🧠
Convince a voter to lower their hand by exposing Grace's manipulation. If I die, my final words must point town toward the true Demon.
🧠
Bob has 4 votes already and will be executed regardless. I already raised my hand. Speaking now could draw unwanted attention. Waiting lets the execution complete smoothly and moves us to night, where I can kill a dangerous player like Grace or Heidi.
🧠
Solidify the Bob execution since votes are already secured, and pivot the town to examine Eve tomorrow if Bob is not the Demon. Warn that Eve's early knowledge and Frank vote control are Demon tells.
🧠
Bob already has enough votes to die, so I will save my ghost vote for a critical moment. I need to warn the living players that Grace's manipulation of the Slayer shot is highly suspicious and that Eve defending a confirmed good player is strong evidence of innocence.
🧠
Bob already has enough votes (David, Heidi, Grace). Lowering my hand distances me from David and makes me look like an independent thinker. When Bob dies and the game continues, suspicion will fall on David and Heidi - I need to not be grouped with them.
🧠
Bob is at execution threshold. I believe Bob is likely the real Slayer and the evil team is Grace and Heidi. I need to speak now to set up tomorrow's narrative and point out that Grace orchestrated Bob's wasted shot and Heidi's Empath claim is post-hoc and suspicious, so if Bob dies the remaining players know where to look.
🧠
I need to point out the logical deduction from David's Chef claim to identify Charlie as the Demon, saving my ghost vote while steering the town toward the real threat tomorrow.
🧠
Bob is definitively the Spy Minion. Alice just traced the Demon to Charlie using David's Chef read and Bob's position. Charlie lowering his hand at that exact moment is highly suspicious. I need to cement this logic before night so that if I die, the surviving good players know to execute Charlie tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend myself by explaining why a Demon would never waste a Slayer shot on a non-Demon, highlight Grace's manipulation, and leave a clear suspect list if I die.
🧠
Bob is already on the block and will be executed. Speaking now risks unraveling the consensus against Bob. Silence is safest - let him hang.
🧠
Bob is about to be executed. I need to get my critical N1 Empath information into the public record now, in case I die tonight. A read of 2 on both neighbors is the strongest data I have, and the town needs to factor it into tomorrow's decisions.
🧠
Point out Heidi's mechanically impossible Empath claim before night falls. This is critical evidence that Heidi does not know her own neighbors, which proves she is not the real Empath and is likely evil. The town needs this information if the game continues after Bob dies.
🧠
Heidi's lie is exposed. I need to redirect town's attention onto her to protect myself and David. If town spends tomorrow debating Heidi instead of executing me, we win.
🧠
Heidi just made a mechanically impossible Empath claim that Frank and Charlie already exposed. I need to connect this back to my Washerwoman info, which named Heidi or Grace as Empath. Since Heidi is disproven, Grace must be the Empath, but Grace claims Mayor and just manipulated Bob. This gives the town a clear investigative target for tomorrow if Bob executes and the game continues.
🧠
Point out the mechanical contradiction: if Bob is Spy Minion, Heidi cannot be evil, making her likely Drunk and Frank likely evil. This redirects suspicion to Eve while preserving the Chef-1 logic pointing to Charlie.
🧠
Bob is about to be executed. I need to leave a clear final message for tomorrow: Heidi is mechanically proven false, Bob is Spy, and Charlie is therefore the Demon based on Chef geometry. This frames the correct execution target for Day 3.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Grace is the most dangerous player to me personally — she named me as Demon and led Bob's execution. Poisoning her disrupts any info role she might actually be (Undertaker bluffing Mayor) and makes her unreliable tomorrow, weakening her 'Charlie is Demon' push.
📜
Storyteller
Charlie
You chose to poison Grace.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve has been consistently attacking my Chef claim and is dangerous in final 3. Killing her frames Grace per Eve's own accusation, and Grace has been defending me. This maximizes Charlie's survival odds and sets up a favorable final 3 where I'm not the prime suspect.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with Alice and David to save ghost votes for Charlie, who is the most likely Demon based on Chef adjacency logic and his suspicious vote behavior.
🧠
Share my mechanical deduction with a likely good living player so they can pressure the right suspects before nominations.
🧠
I need to rally the other likely-good players to scrutinize Charlie. Today is the final day with four alive; if we miss the Demon, we lose tonight. My empath logic combined with Bob's likely Spy Minion role points strongly to Charlie as the Demon.
🧠
Coordinate with my Demon David. We need to decide which good player to frame and execute today. With 4 alive, executing a good player and then killing the other at night seals the win.
🧠
Coordinate with David and Heidi to ensure no execution occurs today, allowing the Mayor ability to secure a guaranteed good victory when we reach three players alive tomorrow.
🧠
Coordinate with Charlie. Heidi is the safer execution target since her Empath claim is already broken. Grace's Mayor claim and no-execution plea make her harder to execute. Need to align our stories.
🧠
Alert the likely good alive players to my strongest suspicion that Grace is the Demon and Heidi is her Minion, so they do not fall for the Mayor bluff or execute the wrong person today.
🧠
Coordinate with likely good players before nomination. Charlie is the strongest Demon candidate based on Chef-1 adjacent pair logic and his suspicious vote drop. I need to secure votes for his execution.
🧠
I need to convince the remaining alive players to execute Charlie today. I already told David and Alice. Whispering Grace and Heidi spreads the critical suspicion before nominations begin, maximizing the chance Charlie is put on the block and executed.
🧠
Confront Grace about the discrepancy between my Washerwoman info and her Mayor claim. With four alive, I need to resolve whether she is the hidden Empath or evil before nominations begin.
🧠
Convince Grace and David that a no-execution today does not guarantee a Mayor win because the Demon will kill Grace tonight before the dawn check. The Chef math and my Empath reads strongly point to Charlie as the Demon, and today is our safest chance to execute him while we have four players and can afford a majority vote.
🧠
I want to turn Heidi against Grace by using Eve's Washerwoman info. If Heidi distrusts Grace, it'll be easier to get Heidi to vote for Grace or at least create confusion that helps us push either execution through.
🧠
Heidi convinced me that the Mayor auto-win is too risky because the Demon will target me tonight and the redirect is uncertain. The evidence against Charlie is overwhelming, so I am pivoting to support executing Charlie today to secure the win directly.
🧠
I need to prevent Charlie's execution. Grace seems more persuadable than Heidi. By pointing out Heidi's impossible Night 1 read and suggesting Heidi could be the Demon framing Charlie, I create doubt and potentially flip Grace's vote away from Charlie. If Grace turns on Heidi, we can execute Heidi instead, then I kill Grace at night for the win.
🧠
With four alive, this is mathematically the final execution. I need to impress on the likely good players that executing anyone except Grace means immediate loss, reinforcing my previous case.
🧠
I need to secure Heidi's vote for Charlie to ensure we have enough votes to execute the Demon today.
🧠
I have already shared my primary suspicion that Charlie is the Demon with multiple alive players. The tick is almost over and nominations are next. Waiting preserves my action and lets me use my ghost vote during the nomination phase.
🧠
Share my strongest suspicion with Charlie before nominations begin. Grace claiming Mayor while my info says she is Empath is the most dangerous scenario because a Demon Mayor bluff wins in final three if town does not execute.
🧠
Solidify the plan with David to ensure Charlie is nominated and executed today. With 4 alive, executing the wrong person means Demon kills tonight and we lose. The mechanical evidence from Chef, my N2 read, and Bob's misdirection all point to Charlie.
🧠
I'll tell Grace that Eve confirmed she's the real Empath, making Heidi the liar. This builds trust with Grace and pressures her to nominate Heidi, securing our win regardless of which good player is executed.
🧠
Reassure David that Charlie remains the primary suspect despite Heidi's lies, cite Charlie's whispered deflection as new evidence, and secure David's support for executing Charlie today.
🧠
Coordinate with Charlie to push execution on Heidi. Her impossible Empath claim is the strongest argument. Need Charlie to vote with me and ideally get Grace on board. If we execute any good today, I kill the other at night and evil wins.
🧠
Today is the last critical execution before Demon kills tonight. I must convince the remaining good players to execute Grace, who I strongly believe is the Demon based on her burning my shot and then executing me. I need to use my last whisper before nominations to push this urgently.
🧠
I have already made my case to David, Grace, and Heidi that Charlie is the Demon based on Bob's Spy behavior and David's Chef-1 adjacent pair logic. With nominations approaching, I should wait to see who is nominated and use my ghost vote wisely on Charlie rather than spending the final day tick on more whispers.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Explain the Mayor automatic win condition to the entire group so that no one nominates or votes today, securing a guaranteed good victory tomorrow when three players remain alive and no execution has occurred.
🧠
Publicly expose that Grace cannot be Mayor because my Washerwoman info makes her the Empath, urge the living players to nominate and execute Grace before she can night-kill to final 3, and explain why her no-execution plan is a Demon bluff.
🧠
With only one nomination tick left, I must act on the mechanical evidence. David's Chef read and my consistent N0/N2 reads converge on Charlie being the Demon. Grace's Mayor gambit is too risky when we have a clear Demon target. I need to nominate Charlie to secure the execution today.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to survive this vote. I must remind Grace that Heidi's Empath claim was mechanically impossible and Eve confirmed Grace as real Empath. If Grace believes she is the Empath, she should distrust Heidi and not vote for me.
🧠
Not executing today guarantees a good victory tomorrow via Mayor ability, regardless of who the Demon is. Executing risks an instant loss if we are wrong. I must convince the table to stop voting.
🧠
Prevent Charlie's execution by convincing David not to vote, explain that Heidi must be the Demon since Bob was Spy Minion, and urge Charlie to nominate Heidi before the phase ends.
🧠
I am convinced Charlie is the Demon based on my N0 and N2 Empath reads combined with David's Chef information. We must execute him today before he kills tonight and reduces us to three, where evil can win. I need to register my vote now.
🧠
Voting for Charlie secures the evil win. Charlie is my Minion. If he's executed, I kill Grace tonight and win 2-player final with Heidi. I need to frame my vote as logical deduction based on my Chef info.
🧠
The Chef-1 adjacent pair logic is the most reliable mechanical chain. Bob was the Spy Minion, so the only adjacent evil pair containing Bob is Bob-Charlie, making Charlie the Demon. I promised my ghost vote to execute Charlie and will honor that to secure the win for good.
🧠
Charlie is almost certainly the Demon based on David's Chef read. I must secure his execution by raising my hand so that even if Alice withdraws, Heidi and I still meet the two-vote threshold.
🧠
I must stop Charlie's execution and redirect to Grace. Executing a good Charlie guarantees the Demon kills tonight and evil wins. I need to use my final words to point at Grace as the true Demon.
🧠
I am the Poisoner. If I am executed, 3 remain. David kills at night leaving 2 alive and evil wins. Raising my hand ensures the execution goes through and secures our victory.
🧠
Prevent Charlie's execution by pointing out his self-vote proves he is not the Demon, and warn that executing him leads to certain loss if Heidi is the Demon.
🧠
Stop David from voting for Charlie by reminding him my Washerwoman info mechanically proves Grace is Empath, making her Mayor claim a Demon bluff. Executing Charlie lets the real Demon win.
🧠
Counter Grace's last-minute Mayor bluff and Bob's diversion. Convince David to keep his vote and not be swayed by a Minion's lie. Execute Charlie today or the Demon kills tonight and evil wins.
🧠
Charlie is being executed regardless — 4 votes already exceed the threshold. Voting maintains my cover as a good Chef following my own mechanical info. After Charlie dies, I kill Grace at night for the instant evil win at 2 players.
🧠
Heidi's impossible read and the instant-loss math if Charlie is good mean we must not execute today. I need to warn the living players that Heidi is the likely Demon and executing Charlie hands her the win.
🧠
Prevent the execution of Charlie, who is likely good, by explaining Bob's reverse psychology and Charlie's self-vote. If Charlie dies and is good, the Demon kills tonight and evil wins with 2 players remaining.
🧠
Charlie is almost certainly good and Grace is the Demon. The votes against Charlie appear locked. I should not add my ghost vote to execute an innocent player. Waiting is the best choice to avoid helping evil win.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm already on the block with 5 votes and will be executed. As the Poisoner Minion, my death protects David the Demon. After my execution, David kills at night leaving 2 alive, and evil wins. I should stay quiet and let the execution proceed rather than risk drawing attention to David.
🧠
Clarify my position in the final tick, admit my earlier mistake about waiting, support David's Chef read, and ensure Charlie's execution goes through so good wins.
🧠
Stop Charlie's execution by explaining the game-ending math and Heidi's mechanical bust. Urge a last-second nomination of Heidi before the phase ends.
🧠
Support Charlie's execution, counter Alice's backwards logic, and solidify the Chef math lock before nominations close. If Charlie is the Demon, the game ends.
🧠
Charlie is locked for execution with 5 votes and only 1 tick remains. Speaking now could only introduce doubt. Staying quiet lets the execution happen smoothly. Tonight I kill Grace and win.
🧠
I must stop Charlie's execution by proving Heidi is the Demon. If Charlie dies, three remain and Heidi kills tonight for an evil victory. I need to convince David or Grace to nominate Heidi in the final tick.
🧠
Point out the mathematical certainty that Charlie cannot be the Demon because he voted for his own execution, which means executing him lets the real Demon kill tonight and win. Urge the remaining good players to recognize Heidi's impossible Empath claim and stop the execution if possible, or at least realize the game is lost if Charlie dies.
🧠
Highlight Heidi's mechanical impossibility and Grace's shot-burning behavior to prove Charlie is good and his execution leads to an immediate evil win.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
With only three players alive, killing Grace leaves only myself and Heidi — two players total — which means evil wins the game immediately. This is the winning move.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Grace.
🏁

Game Over

Two Players Left
Winner: Evil