Game Detail

Players

Alice (Recluse) Bob (Spy) Charlie (Virgin) David (Imp) Eve (Washerwoman) Frank (Librarian) Grace (Monk) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil140,14720,859$0.0663
Good378,66992,932$1.9637

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Bob. Your safe bluffs are: Investigator, Ravenkeeper, Slayer
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Washerwoman. Either Charlie or Heidi is the Virgin.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Librarian. Either Alice or Heidi is the Recluse.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Recluse (good), Alive - Bob: Spy (evil), Alive - Charlie: Virgin (good), Alive - David: Imp (evil), Alive - Eve: Washerwoman (good), Alive - Frank: Librarian (good), Alive - Grace: Monk (good), Alive - Heidi: Undertaker (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building a small trust network and collect early claims without outing Undertaker, so I can later cross-check with my execution reads.
🧠
Share my Librarian info with two likely-info Townsfolk to anchor early worldbuilding and prevent mis-executing the Recluse later.
🧠
I need to establish contact with my Minion, Bob, to coordinate our play while maintaining cover. I need to confirm our roles to each other and ensure he knows I'm the Imp so we can act in tandem.
🧠
I want to build trust with Frank and Grace while staying hidden as the Spy. Validating Frank's info helps me seem like a helpful Townie. Using a bluff like Chef is plausible.
🧠
Privately verify which of Charlie or Heidi is the Virgin, coordinate a possible Virgin test, and start building a trusted info network before nominations.
🧠
Answer Heidi without outing as Outsider, limit info to potential evil, and set up a believable low-info cover while gathering others' claims for deduction later.
🧠
Confirm my true role to the Washerwoman privately, coordinate whether and how to use a Virgin test without burning a valuable Townsfolk execution on day 1, and prompt Heidi to state her claim.
🧠
Coordinate with Frank and Bob to keep Librarian info controlled, decide what we each claim publicly, and plan gentle probing of Alice and Heidi without exposing key roles.
🧠
Answer Eve’s check without overexposing myself, support using Charlie for a controlled Virgin test to generate trustworthy clears, and set up future Undertaker confirmations after executions.
🧠
Get a direct claim from Alice and see if she will confirm or deny being the Recluse, so we can interpret future evil pings and plan what to share publicly.
🧠
To establish myself as an Investigator bluff and sound helpful/curious to a potential good player, helping me blend in early.
🧠
I want to build trust with Frank and Grace while establishing a plausible bluff (Chef) that doesn't conflict with any roles I've seen in the Grimoire. Acting like a team player helps me stay alive and gain information.
🧠
Seed my Washerwoman info to 2 central players and propose a Virgin test that can mechanically clear players or catch a liar before nominations.
🧠
Manage Frank’s Librarian question without exposing myself publicly on day one, while extracting his exact info so we can later verify Outsider count and avoid a bad execution.
🧠
Set up a controlled Virgin test with Bob to mechanically clear a player or generate a strong suspect, while coordinating with Heidi’s post-execution info role.
🧠
Resolve Monk double-claim early and gauge Alice’s reaction for alignment; set up coordination for N1 protection while keeping Librarian ping private.
🧠
Collect claims fast and line up a controlled Virgin test nomination to generate hard confirms and reduce random D1 executions.
🧠
Confirm my exact Librarian info to Alice to build trust and help interpret future evil detection, while keeping it private and watching for info leaks or manipulation.
🧠
I want to observe the table more before engaging in further risky conversations. I need to let other players expose their roles and logic first so I can find a target to kill or a scapegoat to frame.
🧠
I want to deflect the request to nominate Charlie (a strong good role) while gathering info from Heidi. I'm claiming Fortune Teller to seem important and deflect, but I need to avoid committing to the Virgin test.
🧠
Loop David in quickly and recruit a safe Townsfolk nominator for a controlled Virgin test on Charlie, while also collecting David's claim for world-building.
🧠
Prevent a damaging Monk double-claim, align with the real Monk, and privately confirm Librarian info so it can later explain any false evil registrations from my Recluse ability.
🧠
Confirm whether Heidi is Undertaker and align on whether a day one Virgin test is worth it, ensuring only a trusted Townsfolk nominates me so my ability is not wasted.
🧠
Answer Heidi’s question, coordinate claims, and steer away from a risky day one Virgin test. Share that I am real Monk and the Recluse is Alice, but keep it within this small circle.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Use the last nomination window to steer town into a high-value Virgin test and clean up my public claim so Grace can keep Monk without a double claim.
🧠
We need a safe Day one test that cannot lose to Saint and that creates strong alignment info. Asking Alice to nominate Charlie either confirms Alice as Townsfolk or makes her look evil, and likely gives an execution for my night info.
🧠
I need to appear helpful but cautious to avoid pushing the Virgin test, which might reveal Charlie as the true Virgin (a strong town role). By questioning Alice's readiness to nominate, I create hesitation.
🧠
Steer the group to a clean Virgin test that minimizes the risk of wasting my once-only trigger on an evil nominator, while still gaining strong alignment info.
🧠
I want to stall the execution to prevent a potentially disastrous Virgin test that could confirm roles or kill a player. Keeping the town from organizing around reliable information is key.
🧠
Last tick. Force a clean mechanical test on Charlie’s Virgin claim now so we do not waste the whole day with no execution or confirmation.
πŸ“œ
Storyteller
The Virgin's ability triggers! Grace is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is confirmed as the Virgin, which makes them a high-value target and a threat to our team. Eliminating them removes a confirmed good player and creates confusion.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Undertaker. You learn that Grace was the Monk.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Recluse (good), Alive - Bob: Spy (evil), Alive - Charlie: Virgin (good), Dead - David: Imp (evil), Alive - Eve: Washerwoman (good), Alive - Frank: Librarian (good), Alive - Grace: Monk (good), Dead - Heidi: Undertaker (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Get Heidi’s concrete Night 1 Undertaker info and Frank’s role/info to build an executable suspect list before nominations.
🧠
Get Heidi’s post-execution info and align on the Recluse conflict so town enters nominations with a clearer Demon shortlist.
🧠
Get David to commit to concrete info before nominations, so we can build a logical world and choose a strong execution target today.
🧠
I am bluffing as the Investigator, and I need to divert suspicion onto Frank to protect myself and my minion, Bob. I will claim my Investigator ability pointed to Frank being a Minion.
🧠
I need to coordinate with David (the Imp) to steer suspicion away from him, as he is the primary target. I'll suggest Frank as a distraction.
🧠
Answer Eve’s direct question, lock in that Grace executed as Monk, and coordinate with Eve and Frank to pressure inconsistent claims before nominations.
🧠
I am confirmed Virgin and now dead, so I should coordinate good players, surface private info, and push for a mechanically useful execution that produces verifiable Undertaker-style info.
🧠
Answer Eve/Heidi with my real Librarian info, align on worlds, and push for a coordinated nomination plan that tests inconsistencies (Alice vs Heidi).
🧠
Get Alice to lock a claim and get David’s claim/info, so we can resolve whether the Librarian and Undertaker data are consistent and narrow demon candidates before nominations.
🧠
Get key players aligned on confirmed facts: I am confirmed Townsfolk Monk, Charlie was night-killed, and the Recluse claim situation is inconsistent. Push the group toward executing the most mechanically inconsistent player.
🧠
Answer Eve’s request, lock my real role, and align Eve and David on the key contradiction (Investigator vs Librarian/UT) so town picks an info-rich execution today.
🧠
To manipulate Alice into believing I am a trustworthy Investigator by validating her suspicion of Frank, ensuring the town executes him instead of us.
🧠
Divert attention from David (the Demon) by stoking suspicion about Frank's contradictory role claims.
🧠
Coordinate with Eve and Frank on a coherent role count and push a high-probability execution (likely Bob or David) before nominations, while clarifying whether Alice is just Recluse.
🧠
Get concrete Night 1 info from the Undertaker-claim and align with Eve’s reads so town uses today’s execution for maximum mechanical confirmation.
🧠
Coordinate with Eve and Heidi to extract Bob and David’s claims, use potential Chef info, and set up an execution that yields maximum mechanical clarity via Undertaker.
🧠
Get locked public claims and any hard info from Bob and David before nominations, to choose the best execution target and set up Undertaker confirmation.
🧠
Get Eve and Alice to commit to exact info/claims and compare what Frank has told different people, so we can resolve the Recluse/Librarian contradiction and narrow Demon candidates before nominations.
🧠
Align with confirmed-good Grace and trusted dead Charlie, surface Frank’s claim inconsistencies, and push for a Frank execution that yields Undertaker confirmation and clears worlds.
🧠
I am reinforcing my fake Investigator claim and maintaining the pressure on Frank, while building rapport with Eve. This directs the town's attention toward a good player (Frank) while I remain hidden.
🧠
I need to deflect suspicion from David and sow chaos by framing Frank. Claiming Investigator is a powerful bluff to make Frank a primary target. I'm telling Eve, a good player, this to gain her trust and turn her against Frank.
🧠
Answer Charlie’s direct question, align with Eve on a coherent public plan: force Bob and David to full-claim, then execute one for Undertaker confirmation to narrow demon.
🧠
Get exact current claims on Frank, Bob, and David, and push town toward executing Bob or David to generate hard Undertaker confirmation instead of a low-value info execute.
🧠
Get Bob and David to lock in full public-ready claims and any numbers now, so we can choose a strong execution today and set up Undertaker cross-checks.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution today that gives me a decisive Undertaker read tonight. Bob is one of the two players outside the solved roles and has been the most evasive, so he is the best target.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Heidi's nomination and deflect suspicion back onto Frank. By re-asserting my Investigator claim and highlighting Frank's contradictions, I hope to sow doubt in the voters.
🧠
Bob’s claim has changed and he is currently on the block; voting him through gives me a definitive Undertaker read tonight and advances the solve toward the remaining evil(s).
🧠
I need to divert the vote away from Bob, my Minion, because if he is executed, the Undertaker will reveal his true role (Minion) and expose him as evil. I need to keep pushing the narrative that Frank is the bigger threat.
🧠
Secure the execution on Bob to test the suspicious Investigator claim and break the apparent Bob-David coordination; Undertaker info tomorrow will clarify the game state.
🧠
Slow a potentially bad execution and steer town toward the mechanically contradictory player (Frank), while conserving my ghost vote for late game.
🧠
Given the role count logic, Bob or David must be evil if the core claims are true. Using my ghost vote now to ensure Bob dies should lock in an Undertaker confirmation and rapidly solve the game.
🧠
Lock in a decisive execution that either confirms Heidi’s Undertaker world or exposes it, while resolving the double-Investigator contradiction and narrowing demon candidates.
🧠
Stop a likely misexecute on Bob and refocus town onto the clearest mechanical contradiction: Frank’s shifting Librarian versus Recluse story.
🧠
To survive the execution by framing Frank's vote as a defensive act of a liar, thereby undermining the credibility of the nomination against me.
🧠
Keep the Bob execution on track while highlighting Bob’s inconsistent claims and forcing David to hard claim, because my Undertaker info will give a clean mechanical datapoint tonight.
🧠
Deflect the execution from my minion Bob onto Frank by establishing a consistent bluff and highlighting Frank's contradictions.
🧠
Stabilize my Librarian claim, demand Bob’s concrete Investigator info, and justify keeping votes on Bob as the most information-rich execution with Undertaker in play.
🧠
Before Bob potentially dies, lock in his exact Investigator ping and his earlier Fortune Teller story. That gives us hard contradictions to solve tomorrow without spending my ghost vote.
🧠
Before the vote locks, get Bob’s claimed Investigator info and the Fortune Teller explanation on record so town can resolve contradictions tomorrow regardless of who dies.
🧠
Secure Bob’s execution for a concrete Undertaker result that resolves the double Investigator claims and sharply narrows the evil team.
🧠
Try to stop a potentially wasteful Bob execution by highlighting Frank’s mechanical contradiction and demanding Bob’s exact info on record, preserving solve paths if vote passes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to defend myself by claiming the accusations of a 'Fortune Teller' claim are false, continuing to frame Frank as the enemy, and pleading with the town to avoid executing a 'town ally' to protect my position as long as possible.
🧠
Lock in a mechanically justified execution and demand precise Investigator info, so tomorrow we can solve based on my Undertaker confirmation and any contradictions.
🧠
I am attempting to save my Minion Bob by casting doubt on the execution, even though he is on the block. I need to keep the focus on Frank as the alternative execution target, as I previously suggested.
🧠
Prevent a tie and lock in Bob’s execution for an Undertaker-confirmable character, while publicly highlighting that his Investigator claim is mechanically wrong and evasive.
🧠
Lock in exact claims for tomorrow and prevent a confused tie. Encourage a Frank nomination only if it can clearly beat Bob’s 4, otherwise take the Undertaker check on Bob.
🧠
Lock Bob’s claim to exact details, prevent endgame confusion, and discourage a tie unless someone can present a cleaner mechanical case immediately.
🧠
Stabilize town: get Bob’s exact claim on record, discourage a tie that loses the Undertaker check, and spotlight David’s role swap as a major inconsistency.
🧠
Avoid a tie so we get an execution and a potential Undertaker check, while forcing Bob and Frank to put precise claims on record to solve tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is the Undertaker and the town is waiting for her to confirm that Bob was a Minion. By killing her tonight, I prevent the confirmation of Bob's evil role, keeping the town in the dark and protecting my position as the Imp.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Heidi.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I need to maintain my Ravenkeeper bluff and direct suspicion towards Frank, who is already considered suspicious by the town, to ensure the town wastes their execution on a good player instead of me.
🧠
I am dead with no vote, so I must steer the living toward the highest-value execution today and set a clear contingency plan for final 3.
🧠
Get Heidi’s Undertaker result if it was shared, then align Alice and Eve on a single demon candidate so my one ghost vote swings the execution.
🧠
Advise the Demon to stay focused and target Frank, while noting that Heidi's death prevents her from revealing my role as Spy, which helps maintain our cover.
🧠
Coordinate with trusted dead and likely-good Eve, reveal my true Outsider to resolve count, and set up a clear execution plan between David and Frank.
🧠
Eve and Frank seem likeliest good coordinators. I want them aligned on the key suspects and to steer nominations toward Alice or David with clear reasoning.
🧠
Get Eve’s full Washerwoman pair and align on the Alice-versus-David solve before nominations; Eve is likely trusted due to confirmed Virgin link.
🧠
Lock in a coherent execution plan with the players most likely good, share my resolved Washerwoman info, and push for a decisive nomination with ghost votes lined up.
🧠
I am agreeing with Charlie's suggestion to execute Frank, who is a dangerous player for me to keep alive, while reinforcing my position as someone working with the town to clear up confusion.
🧠
We are at four alive; I cannot vote. I need to align the living on a clear execution that maximizes info and likely hits evil: Frank, then reassess Alice versus David if needed.
🧠
Lock in a consensus execution with Eve and test Frank’s reaction. If Frank is good, he should back executing David; if he squirms, that’s useful. Also ask what Heidi whispered before dying.
🧠
To sow doubt in Eve regarding Frank, who is the Librarian and a potential threat to David the Imp. By making Eve suspicious of Frank, I reduce the likelihood of them cooperating to execute David.
🧠
Lock a coordinated plan with Eve and pressure David to give a consistent story or accept execution. With four alive we must execute correctly today, so I want consensus fast.
🧠
Push a concrete execution plan for today that uses existing claim tensions (David) while keeping options open for Alice or Frank if David is cleared.
🧠
Align Eve and Alice on the key fork: execute David, and gather Eve’s exact Washerwoman info to check for contradictions before nominations.
🧠
Get David to lock in a coherent timeline and exact Investigator info; inconsistencies become executable evidence today when we must hit Demon.
🧠
I need to mitigate suspicion and keep Alice and Eve from focusing on me while directing them back to Frank. I admit to the claim error to seem human and fallible, while doubling down on Frank as the real threat.
🧠
I cannot vote, so I must steer the 3 alive toward the highest-value execution. Frank is the common contradiction; killing him either wins or clarifies final 3 between Alice and David.
🧠
Coordinate the town’s final day: push David nomination first, conserve or spend my ghost vote only if needed, and set a clear pivot to Frank if David does not die.
🧠
I am dead and have already whispered to David and Eve. I should stay quiet and observe how the town reacts to the latest developments, particularly the death of the Undertaker, before committing to further manipulation.
🧠
Get Heidi’s missing UT result and push the town toward the higher-likelihood evil today; align votes with Eve and Grace before nominations.
🧠
Steer the town to a decisive execute with best odds, and coordinate my ghost vote so we do not split and hand the Demon the win at four alive.
🧠
Get David to lock a consistent claim and explain the Investigator hint and Bob defense; if he cannot, it strengthens the case to execute him today.
🧠
Heidi is the only one who could mechanically confirm Bob's role. Getting her Undertaker result (or lack of it) before nominations is the highest value info for choosing the correct execution at four alive.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We are at four alive; a wrong execution likely loses tonight. I need to push a clear nomination order and offer my ghost vote to secure the execution.
🧠
With four alive, we likely lose if we do not execute the Demon today. David is the highest-probability evil given claim tension, Bob defense, and multiple players flagging him.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from the nomination by casting doubt on Frank and warning them of the consequences of executing the Ravenkeeper.
🧠
It is final four and we likely lose if we do not execute. David is the strongest mechanical and social suspect, so I will spend my one ghost vote to help ensure his execution.
🧠
We are 4 alive; we likely must execute today. David has the highest claim inconsistency and defended Bob hard. I will add my vote to ensure the execution goes through.
🧠
With four alive we must hit the Demon today. David is the highest-probability evil; I will spend my ghost vote to help ensure the execution goes through.
🧠
Prevent an immediate loss by discouraging living votes on David and pivoting to executing Frank, the highest-contradiction player, if David’s nomination can be made to fail.
🧠
I am dead. I want to see if this nomination succeeds without me. David is the Imp, and I must protect him. If I raise my hand, I contribute to killing my own Demon. I will stay silent and wait for the outcome.
🧠
We have four alive, so we must execute the Demon today. David’s claim history is the strongest mechanical red flag; I add my vote to keep this execution decisive and avoid paralysis.
🧠
Try to halt momentum on David and redirect to the cleaner mechanical fork: Frank’s incompatible Librarian versus Recluse story. If town still executes David, I at least record my stance.
🧠
I am on the verge of execution and must sow doubt about Frank to stop the vote. If I can get Eve or Alice to change their vote, I might survive.
🧠
Lock in the David execution while votes are live, and try to sway Alice to vote if needed, even if it costs my ghost vote.
🧠
Keep Eve and Alice from retracting so David is executed; clarify my Librarian info and defuse the false claim that I hard-claimed Recluse.
🧠
Clarify my Undertaker info (no Bob read) and lock my recommendation so living players keep the correct votes to try to win today.
🧠
Try to halt David execution by persuading Eve to retract vote if allowed, then redirect living nomination to Frank, the strongest evil candidate, to avoid immediate loss.
🧠
Sow doubt in Alice and Eve to prevent them from solidifying the vote on the Demon, David. Even if they have already raised hands, I need to create hesitation.
🧠
We are at four alive and any wrong execution loses. David’s Investigator to Ravenkeeper switch plus Bob linkage is the strongest evil chain, so I keep my vote and try to pull Alice if needed.
🧠
Try to halt the David execution by getting living and ghost votes to drop, preserving a nomination for Frank as the cleaner contradiction fork at four alive.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempt one final plea to the town to avoid execution, casting doubt on Frank and emphasizing the danger of executing me.
🧠
Lock the town onto the most consistent evil-read (David) and discourage a last-second counter-nomination that could save the demon if David is actually evil.
🧠
Lock in the mechanical world: Alice likely Recluse, Eve likely Washerwoman from the Virgin confirmation, so David is the remaining best Demon candidate. Prevent late pivot onto me.
🧠
Prevent a counter nomination tie that would cause no execution at 4 alive, and keep town focused on executing the most mechanically suspicious demon candidate: David.
🧠
We need the Demon dead today. I will push for a counter nomination on Frank that can reach four votes (using Bob’s ghost vote) so we are not forced into the David shot if people doubt it.
🧠
I need to distract the town from executing the Demon (David) and push for a counter-nomination on Frank. If I can get the town to nominate Frank, David will no longer be the primary target for execution.
🧠
Lock in the most mechanically supported execution and prevent a last-second counter nomination that creates a tie or no execution, which likely hands evil the win.
🧠
Lock in a safe line: reveal Recluse to support Frank’s Librarian and reduce the urge for a risky counter-nomination that could create a tie and auto-lose.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good