Game Detail

Players

Alice (Poisoner) Bob (Undertaker) Charlie (Empath) David (Imp) Eve (Investigator) Frank (Monk) Grace (Saint) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good602,66765,273$0.2486
Evil221,18288,560$0.2324

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Alice. Your safe bluffs are: Soldier, Slayer, Washerwoman
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Disrupt likely key night roles or at least create doubt around a potentially active player, protecting Demon David from early exposure.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Investigator. Either Charlie or Alice is the Poisoner.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to vet Charlie to see how he reacts to the accusation. If he seems suspicious or panics, that's a red flag. If he's cooperative, maybe Alice is the target.
🧠
I am the Saint, so I must stay alive. Since it is Day 1, I will observe others' claims and behavior before drawing attention to myself. I need to listen to see who is pushing for information or acting suspiciously.
🧠
I need to establish trust with Eve while defending my own claim and testing her honesty. If she is the Investigator, she knows her information is accurate; if she is lying, she might slip up.
🧠
Introduce myself to my neighbor Alice and try to gather initial information or establish an alliance.
🧠
Coordinate a consistent early bluff so we gain credibility, steer the first execution away from the Demon, and protect our long game.
🧠
I want to start gathering information from players who haven't been heavily active yet, like Heidi, to build trust and potentially form an alliance.
🧠
Coordinate with the Demon to build a believable claim pair and steer the first execution to Grace, preserving the Demon.
🧠
I want to build rapport with Frank without revealing my specific role (Virgin) yet, as being open about it might make me a target or waste its potential. I'll deflect and ask him for his info to gauge his trustworthiness.
🧠
I want to build trust with Charlie by sharing information and probing for more. Since I suspect Charlie or Alice is the Poisoner, keeping a dialogue with Charlie is essential to see if their Empath readings align or contradict.
🧠
I want to establish communication with my neighbor to appear engaged without revealing my Saint role, which would be dangerous if I'm executed.
🧠
I need to collaborate with Eve to cross-reference my Empath information with her Investigator findings. If Alice is indeed the Poisoner, finding the Demon through her investigation of my neighbors would be a major breakthrough.
🧠
Start building rapport with Alice to get information without revealing my role yet.
🧠
Confirm coordination with Alice so she confidently claims Washerwoman, pushes Grace at nomination, and knows to pivot to Soldier if challenged.
🧠
Establish trust with Grace while feeling her out, without revealing my role yet.
🧠
Confirm and tighten coordination with David so we execute the nomination plan, have contingency pivots if challenged, and prepare a night target to silence threats.
🧠
I want to observe the table dynamics and see if any other patterns emerge before committing to a plan or a social circle. Keeping my role hidden is crucial for my ability to work.
🧠
I need to verify Alice's role to cross-reference with my Investigator info. If she is the Poisoner, she might panic or lie poorly. This creates a data point to compare against Charlie's claim.
🧠
Maintain a good, inquisitive facade while avoiding a role reveal. I want to see if Frank is actively sharing suspicions about others or just fishing for information.
🧠
I am sharing my Empath information (that one of my neighbors, Bob or David, is evil) with the Investigator (Eve) to help narrow down the evil players. I'm also cross-referencing this with Eve's information about Alice being the Poisoner.
🧠
I want to initiate contact with Charlie to gauge their responsiveness and start building a network of information. As the Undertaker, I need to know who is who to track roles after executions.
🧠
Lock in execution of Grace on Day 1, ensure a clear backup pivot if our claims are attacked, and preserve the Demon.
🧠
Continue building rapport with Grace while subtly steering the conversation toward observing Alice and David, who have been whispering a lot.
🧠
Stop Eve's Investigator read from derailing our Washerwoman/Slayer story and secure votes for Grace by having David loudly discredit Eve and back my claim; pivot to Soldier if challenged.
🧠
I want to gather information about Frank by asking Grace, who has been talking to him. This helps me assess if Frank is trustworthy without revealing too much about myself.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to potentially bait a nomination to trigger my Virgin ability if a Townsfolk nominates me, while appearing cooperative and good.
🧠
Share my Empath information (1 evil neighbor) and point suspicion toward my neighbors, Bob and David, to guide the village's focus during the nomination phase.
🧠
Make Grace the discussion focal point to protect the Demon, align with David's plan, and create confusion if Investigator targets me.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Virgin. Alice is nominating Grace, not me. I should save my ability for when I am nominated to potentially execute a Townsfolk (if I'm unlucky) or just avoid being nominated. I will watch the vote and remain quiet to avoid drawing attention.
🧠
I am holding my vote because I have no information on Grace, and my priority as the Empath is to investigate my neighbors, Bob and David, who I know contain an evil player. I should not waste my vote early.
🧠
Cast my vote now to help reach the majority for Grace and follow our plan to protect the Demon.
🧠
Reveal enough information to sow doubt about Alice's nomination while keeping my full role logic protected until necessary. I want to stall the vote on Grace to see how Alice reacts to being accused of being the Poisoner.
🧠
I want to express skepticism about the current accusations and explain why I am not voting. This buys time for the claims to settle.
🧠
To urge caution against the execution of Grace, highlighting the conflict between Alice's claim and Eve's accusation.
🧠
Back Alice's story and pressure the town to execute Grace now. Force Eve to reveal specifics or appear obstructive, splitting votes and increasing chance Grace dies.
🧠
I am the Saint and I am on the block. Executing the Saint loses the game for the good team. I must reveal my role to prevent being executed. Alice's claim of Washerwoman is suspicious because she is nominating someone she claims is a Townsfolk.
🧠
I need to sow doubt about Alice's nomination and protect Grace, especially since Alice's own role claim contradicts her aggressive action of nominating Grace. This forces the town to pause and reconsider.
🧠
Protect the Saint (if true) and point out the contradiction in Alice's play, which helps deflect the early execution and buys time to sort out the Investigator claim.
🧠
Defend my nomination, undermine Eve's vague Investigator claim, force specifics, and redirect suspicion away from me to keep the Demon safe.
🧠
I need to highlight the contradictions in Alice's play (nominating her own 'Town' read) and remind everyone that Alice is under suspicion from my Investigator role, specifically being a potential Poisoner. I want to save Grace from being executed if she is actually the Saint.
🧠
I need to see if anyone else votes for Grace, or if Alice attempts to push this further. Given the Saint claim and the conflicting information, voting to execute Grace is extremely risky for the good team. I will hold my vote for now.
🧠
I need to see if others vote for Grace before I decide. Since Grace claims Saint and Alice's behavior is contradictory (nominating a 'Townsfolk'), it is extremely risky to execute Grace right now. I will withhold my vote and observe.
🧠
Vote now to help reach the execution threshold β€” either trigger an immediate town loss or remove a protector and cement our narrative.
🧠
I need to convince the village that Alice's nomination is reckless and dangerous to our collective victory. I am playing for time to ensure she doesn't get the votes she needs.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/4).
🧠
I want to shift the suspicion onto Alice, who made a highly suspicious nomination of someone she claimed was a townsfolk. This tests her reaction and keeps the focus off me, the Virgin, while potentially flushing out a Minion or Demon who is trying to create chaos.
🧠
To steer suspicion toward Alice due to her contradictory and reckless behavior regarding the Saint claim.
🧠
Deflect heat from myself by forcing Charlie and Eve to state concrete reads, sow confusion around their claims, and make David's backing seem reasonable.
🧠
To solidify the group's suspicion on Alice as the potential Poisoner and hold her accountable for her contradictory behavior, effectively neutralizing her attempts to deflect onto others like Charlie.
🧠
I want to de-escalate the situation while forcing the key players (Charlie and Eve) to reveal more information. This will help me assess if they are lying and identify the Demon.
🧠
I need to calm the group, steer them away from reckless nominations, and push for more concrete information gathering to identify the Minion or Demon, while remaining cautious about Alice.
🧠
Keep Minion Alice alive, stall any dangerous execution of Grace, and shift suspicion toward Charlie or Eve by forcing them to reveal concrete specifics to fracture town consensus.
🧠
I want to deflect suspicion from myself while highlighting Alice's suspicious behavior and encouraging others to share information, which will help the good team narrow down the demon.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Discredit or silence Eve's Investigator reports to protect my Poisoner cover, disrupt town coordination, and buy time for Demon David.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
I will protect Grace tonight. If she is truly the Saint, she is a high-value target for the Demon because her death by the Demon would be a massive setback for the good team. Protecting her keeps us safer.
πŸ“œ
Storyteller
β†’
Frank
You chose to protect Grace.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the biggest immediate information threat (Investigator or loud accuser) to protect Alice and preserve our public narrative, while sowing confusion among town.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Tell Demon I poisoned Eve and coordinate to have him push Charlie as nominee while we keep attention off Grace to protect the town from executing the Saint.
🧠
Coordinate to nominate Charlie so Alice backs the play, split the town, and protect the Demon by redirecting suspicion away from Evil.
🧠
I am the Undertaker, so I only learn information if someone is executed. Since Eve was killed at night, I have no new information. I will wait and see if anyone gets nominated or if I can gather more info from others.
🧠
Gather intelligence from Charlie regarding Eve's findings and his own Empath reads to cross-reference the suspicion on Alice and David.
🧠
To share my Empath information selectively with Frank to build trust, while keeping the pressure on Bob and David, and addressing Eve's suspicion of Alice.
🧠
I need to coordinate with my neighbors to protect myself from execution and cast doubt on Alice, who is acting suspicious. As the Saint, my death means a game over, so I must warn others.
🧠
I need to coordinate with Grace, who is the Saint, to safely test my Virgin ability. If Alice nominates me, I will know immediately if she is a Townsfolk, which helps narrow down the evil candidates.
🧠
Share my Investigator information with trustworthy-looking players to guide their decision-making, as I am dead and cannot vote effectively without their consensus.
🧠
Get Bob to back David's nomination of Charlie so the town focuses on Charlie, protecting Demon David and keeping Grace off the table.
🧠
Coordinate with Alice so she publicly supports my Charlie nomination and repeats her poisoning claim, fracturing town trust and protecting Grace while I carry a safe bluff.
🧠
To confront Alice about her incriminating whisper and signal that I will reveal her confession to the town.
🧠
To confirm my role to the Saint, establish trust, and coordinate protection, ensuring the Saint stays alive as long as possible.
🧠
I need to test Bob to see if he's the evil neighbor. By directly asking about the suspicious whispering between Alice and David, I can observe his reaction and see if he's trying to deflect or if he's genuinely trying to help.
🧠
I am coordinating with the players I trust (Frank and Heidi) to verify Heidi's role safely using the Virgin's ability, leveraging Frank's potential Monk protection.
🧠
Coordinate the Virgin bait strategy with potential allies to gain trust and mechanical proof.
🧠
I want to sow doubt between Alice and Charlie by revealing my role and information to them directly, pressuring them to react. This forces them to either reveal more info or creates tension between the suspects.
🧠
Coordinate with David to push Charlie's nomination and quiet Bob's threat to out me, preserving our cover and keeping Grace safe.
🧠
Coordinate public backing for my Charlie nomination so Alice and Bob support the story that discredits Charlie's Empath and keeps focus off Grace, increasing our chance to survive to night.
🧠
I need to expose Alice and David's attempt to manipulate me and frame Charlie. Informing Charlie allows us to coordinate against them and potentially catch the Demon.
🧠
I am reassuring the town's key players (Heidi and Grace) that I am active as the Monk. Protecting Heidi is a smart move if she is the Virgin, or even if she's just a decoy to bait the Demon/Minion. Grace needs to stay safe.
🧠
I need to verify if Bob is being manipulated or if he is manipulating me, given the high-stakes claim about Alice. I must remain skeptical because Bob is one of my neighbors who could be the evil source for my Empath reading.
🧠
I am reinforcing the safety plan. I need to ensure that the group knows the risk of executing me while supporting Heidi's plan to verify herself, which might draw attention away from me.
🧠
Confirming the plan with Frank and Grace to build trust and prepare for the nomination phase.
🧠
I want to sow doubt about Charlie and Alice's potentially evil alignment with Bob, who seems to be in communication with both.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force Charlie onto the block to break his narrative, pressure him for concrete evidence, create division, and buy space for Alice to back my nomination publicly.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Cast my vote to help reach execution, encourage others to follow Alice's backing, and remove a loud accuser who threatens our team's control.
🧠
I need to warn the group about Alice and David's collusion and Alice's admission to being the Poisoner. This should stop the execution of Charlie and shift the focus to Alice.
🧠
I need to defend myself against David's nomination and pivot the suspicion back to him and Alice, leveraging Bob's testimony to gain support.
🧠
Advise against voting for Charlie, pointing suspicion toward Alice based on Bob's revelation.
🧠
I want to push the town away from executing Charlie (who might be telling the truth) and toward scrutinizing Alice and David, given Bob's heavy accusation. I also want to maintain the Virgin bluff/strategy by not voting and appearing suspicious to bait the demon.
🧠
Deny Bob's accusation, paint him as manipulative, and push votes onto Charlie so the Demon David remains safe.
🧠
I am the Saint. Executing a villager is bad, and Charlie seems like a suspicious nomination from an Alice/David duo who are acting very aggressively. I should withhold my vote to let the town's logic play out, and I definitely should not vote to execute Charlie based on this.
🧠
I want to save Charlie from execution because Bob's revelation strongly suggests Alice is the Poisoner. If Alice admits to poisoning, she's likely the Minion, and Charlie is likely innocent. I need to use my ghost vote wisely or influence the living to not vote Charlie.
🧠
Keep the Charlie nomination live, cast doubt on Bob's timing, and force Charlie to produce concrete evidence so town splits and the Demon stays less obvious.
🧠
I need to convince the town that Alice is the Poisoner and that she is manipulating the situation. I need to stop the Charlie execution and redirect focus onto Alice.
🧠
I need to highlight the self-incrimination Alice just made and frame David's nomination as a defensive move by the evil team to survive the day. Deflecting the vote away from me is critical.
🧠
I am convincing the town not to execute Charlie, who is likely good, given the self-incrimination from Alice and the defensive maneuvering by David. I will not vote to execute Charlie.
🧠
I will wait to vote. I do not want to execute Charlie, who is being defended by other Townsfolk (Bob, Frank). My goal is to stay alive to catch the actual Demon/Minion when they nominate me, or help execute Alice if she is nominated. Voting for Charlie would potentially waste an execution on a Town member.
🧠
Discredit Bob's whisper, keep focus on executing Charlie, and protect the Demon by forcing town to choose between noisy accusers.
🧠
I need to push back against Alice, who seems to have revealed herself as evil by claiming to use a Poisoner's ability. As the Saint, I must avoid execution, but I should guide the town to execute the Demon or Minion. Charlie is likely innocent.
🧠
To prevent the town from executing Charlie and to guide them towards executing Alice, who has essentially confessed to being the Poisoner.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Force Bob to make his accusation public and make Alice either confirm or deny plainly, thereby stalling execution and protecting my Minion by turning focus to unverifiable whispers.
🧠
Alice confessed to being the Poisoner. She is the most dangerous player currently and is actively trying to deflect blame onto Charlie. I must nominate her to hold her accountable and eliminate the Minion.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force Bob to repeat his quote publicly to sow doubt and prevent Alice being executed on whispers; buy time to protect the Demon and coordinate with my Minion.
🧠
To publicly reiterate Alice's confession and reinforce the suspicion on both Alice and David, encouraging the town to vote for Alice's execution.
🧠
I am voting to execute Alice because the evidence against herβ€”specifically the confession Bob reported and the general suspicion around her roleβ€”aligns with the need to eliminate threats. My Empath reading of one evil neighbor also supports clearing out suspicious players like Alice and David.
🧠
I believe Alice is the Poisoner (Minion) based on the evidence provided by Eve and Bob. Voting for her execution is the best way to move the game forward and eliminate an evil player.
🧠
I am voting to execute Alice because the evidence against her is overwhelming, including her own alleged confession. Removing a suspected Minion is a priority for the good team.
🧠
Sow doubt about Bob's quote, push David to demand proof, and prevent us reaching 4 votes so the Demon survives.
🧠
Alice is the most likely candidate for the demon or minion given the poisoning confession slip-up and her aggressive, manipulative behavior. As the Saint, I must avoid being executed, but voting for a clear threat is crucial to winning. I will cast my vote to secure the execution.
🧠
I need to execute Alice because my Investigator ability identified her or Charlie as the Poisoner, and Alice's behavior aligns with being the Poisoner. Voting for her helps eliminate a Minion.
🧠
Prevent Alice's execution by demanding verbatim public evidence and persuading at least one voter to stand down, buying time for evil.
🧠
The vote count is already sufficient (5 votes for Alice out of 4 needed). I have already made my case and nominated her. Now, I wait for the execution to be processed and for the next phase.
🧠
I need to reinforce Bob's accusation and point out David's suspicious defensive behavior, while also implicitly reminding the town of my Empath role's importance, without revealing too much or getting myself executed.
🧠
I am reinforcing the decision to execute Alice, who appears to be a Minion (Poisoner). I want to ensure the vote goes through and town remains united against her.
🧠
To confirm my vote for Alice and urge the town to proceed with the execution based on the gathered consensus and suspicions.
🧠
Force David to demand public proof and not vote, buying a night and keeping the Demon alive.
🧠
Solidify the town's resolve to execute Alice, who appears to be a Minion. David's protection of her makes the connection highly suspicious. I am pushing for the execution to progress.
🧠
Confirming my identity and role as Investigator to sway the undecided players like David to vote for Alice, who is the Poisoner.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent Alice's execution by sowing doubt, force Bob to provide public proof or discredit him, and buy time to flip or tie votes.
🧠
I need to reinforce the town's resolve to execute Alice and deflect David's attempt to undermine the evidence. Keeping the pressure high is crucial.
🧠
I want to reinforce the town's decision to execute Alice and pressure David, who is potentially the Demon or Minion protecting Alice. This aligns with my Empath finding that one of my neighbors is evil.
🧠
I want to reinforce the decision to execute Alice and dismiss David's stalling tactics, as the town has already voted for her execution. Alice's erratic behavior aligns with evil, and prolonging this risks further manipulation.
🧠
I want to maintain my cover as a regular townsfolk until it is critical to reveal my role, while supporting the consensus to execute Alice, who appears to be a Minion. I should not nominate anyone else since the current block is sufficient.
🧠
Create a tie or move votes off me by shifting suspicion onto David, buying the night so the Demon remains protected.
πŸ“œ
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent Alice's execution on hearsay, force Bob to quote publicly or retract, buy time to shift votes away from Alice and avoid my own execution.
🧠
I want to discourage the town from voting for David, as I believe Alice is the main threat. My role as Undertaker gives me no information on David, but the case against Alice is much stronger. Voting for David wastes our execution.
🧠
I need to ensure the town does not switch their focus from Alice to David. David is being nominated as a diversionary tactic by Alice. I will not vote for David.
🧠
I should not vote for David because he is only being nominated as a distraction to save Alice. The town has already committed to Alice's execution, and I need to ensure that goes through. Diverting to David risks letting Alice survive the day.
🧠
To remind the town to stay focused on executing Alice and not fall for her deflection by nominating David.
🧠
Shift votes onto David to tie or overturn my execution, force Bob to speak publicly, and protect the Demon by creating doubt around the whisper and the ghost.
🧠
I must ensure the town stays focused on Alice, who is heavily implicated by Eve (Investigator). Voting for David is a distraction created by Alice to save herself. As the Saint, I must avoid being executed myself, but I also need to ensure the town does not execute David by mistake.
🧠
I need to prevent the town from voting for David, as Alice is the actual threat identified by my ability and behavior. I must remind them to stay focused on the execution of Alice.
🧠
Prevent an execution based only on whispers/ghost testimony by forcing Bob to repeat or retract; buying time and keeping votes flexible to avoid a catastrophic mis-execution.
🧠
I need to ensure the town does not vote for David, as that would derail the plan to execute Alice. I must reinforce the focus on Alice being the proven liar and likely Minion.
🧠
The town is currently focused on executing Alice and is explicitly advised not to vote for David. Voting for David now would only cause confusion and potentially save Alice. I should wait and let the nomination phase conclude.
🧠
To prevent the town from splitting their votes or getting distracted by Alice's desperate attempt to shift the nomination to David, ensuring Alice is executed as planned.
🧠
I need to ensure the town does not vote for David so we can proceed with Alice's execution. By waiting and not voting, I help ensure David does not get enough votes to be executed, keeping the focus on Alice.
🧠
Force Bob to repeat his whisper publicly and change vote distribution to avoid my execution; buy time and expose inconsistencies.
🧠
Prevent the town from voting for David and keep the focus on Alice (the primary suspect) while protecting my own life, as I am the Saint and cannot be executed without causing the team to lose.
🧠
To discourage anyone from voting for David, as Alice is using a distraction tactic to avoid her own execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/4).
🧠
Do not reveal my alliance by fighting the execution. Let Alice fall to buy cover, then use the night kill to remove a town power and steer suspicion tomorrow.
🧠
To reassure the town and signal that I am ready for the execution to happen, keeping the focus on Alice.
🧠
Reinforce the town's decision to execute Alice to ensure the demon or minion is removed, while keeping my own role information secure.
🧠
Alice is already on the block and voting is closed. The town is focused on executing her. As the Monk, I should stay quiet to let the process play out without drawing unnecessary attention to my role or strategy. No need to nominate or speak further right now.
🧠
I want to solidify the town's decision to execute Alice, as she is clearly the main suspect. My comment reinforces the consensus to avoid any last-second changes of heart.
🧠
Get enough votes on David to force public proof from Bob or expose him, preventing my execution on a whisper.
🧠
To solidify the town's resolve to execute Alice and shut down her deflection attempts.
🧠
Reinforce the town's resolve to execute Alice, the confirmed Poisoner, and dismiss her final deflection attempt.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 2
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Charlie tonight. Alice (possibly Poisoner) is dead, but if David or others are evil, Charlie (Empath) is a prime target as they hold valuable information. I must keep information roles alive.
πŸ“œ
Storyteller
β†’
Frank
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Remove the loudest coordinator to fracture town consensus, buy a day to deploy my Soldier/Slayer bluff, and coordinate whispers to steer suspicion away from me.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to clear up the confusion about Charlie's alignment based on my Investigator information. Since Alice is dead, if Charlie is not the Poisoner, he might be more trustworthy, or I can at least confirm my information.
🧠
I am sharing my final piece of Undertaker information (that Alice was the Poisoner) with Charlie to help the town narrow down the Demon. I want to coordinate with him since I can no longer participate actively.
🧠
Redirect the town's nomination away from the Demon by sowing doubt and splitting votes, increasing chances David survives to endgame.
🧠
I want to shut down Alice's attempt to sow discord while getting information from Charlie, who has been talking to the ghosts. This helps identify the Demon by aligning information.
🧠
Get you two to publicly back my Soldier claim to split town consensus and shift lynch pressure onto Charlie, improving my survival.
🧠
Warn Frank about David's attempt to orchestrate a lie, as this will help us identify David as the likely antagonist.
🧠
I am probing David directly to see if he claims to be the Demon or tries to defend himself convincingly, given the town suspicion and my Empath reading.
🧠
I need to get information from the Empath to determine who the Demon is. Charlie is a key player, so whispering to them is the most direct way to get reliable information on who might be evil.
🧠
Wait to see if Charlie responds or if other information emerges, as I have already shared my info and used my ghost vote. My main utility now is gathering info from the living.
🧠
I am confirming the Poisoner identity to Charlie, reinforcing the case against David, who defended the Poisoner, and pushing for his execution.
🧠
Force a vote split and protect Demon David by shifting attention to Frank and making Grace defend her Saint claim; I will ghost-vote to help.
🧠
To align with Grace against David, who is confirmed by her to be trying to manipulate us, and to maintain our defensive stance.
🧠
Secure public backing to sell my Soldier bluff, split the town's trust away from Charlie's Empath claim, and avoid execution this nomination.
🧠
Reject David's manipulative plan to frame Charlie and solidify my alignment with Frank against David's suspicious behavior.
🧠
I am cross-referencing my Empath information with Heidi's potential role to isolate the Demon between her and David.
🧠
I need to reveal my role to Charlie to build trust and clear myself as the potential 'evil' neighbor he's worried about, while also directing suspicion toward David.
🧠
I am dead and have no ghost vote. I have already provided my information to Charlie. Now I must observe the remaining conversations to see how the town reacts before nominations.
🧠
Since I am dead and have already shared my information with Charlie, I have nothing left to actively pursue. I will wait to see how the day unfolds and if the town decides to nominate David.
🧠
Fracture the town's consensus on David by redirecting nominations to Frank and pressuring Grace; my ghost vote will bolster the split and protect the Demon.
🧠
Gather information from Charlie to see what the dead players (Eve and Bob) have shared, while aligning against David's suspicious behavior.
🧠
Get Frank to publicly back my Soldier claim at nomination to split town, undermine Charlie's Empath narrative, and reduce likelihood I am executed.
🧠
I want to coordinate with Frank to expose David's manipulative behavior before the nomination phase starts, protecting the town from David's deception.
🧠
I am sharing my Empath information with Frank to coordinate the town's focus on the likely Demon, David, given his suspicious behavior and my reading.
🧠
I need to convince Charlie that David is the likely Demon/evil player and that Alice's suggestion is a distraction. Since I am the Virgin and good, Charlie's Empath reading points to David.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Expose David's manipulative behavior to the town to build a case against him as a potential threat (Minion or Demon).
🧠
Use my ghost vote to persuade Charlie and Heidi to push a Frank nomination and force Grace to restate Saint evidence, creating a vote split to prevent a united execution of David.
🧠
Use a Slayer bluff now to redirect suspicion from me onto Charlie, create division, and buy a night so the Demon can survive.
πŸ“œ
Storyteller
Nothing happens.
🧠
I need to expose David as a liar and potential Demon because his fake Slayer shot failed, proving he is not the Slayer. Nominating him is the logical next step to remove the threat.
🧠
To confirm my suspicion of David as the Demon based on my Empath ability and his behavior, and to lend support to the current nomination to progress the game toward his execution.
🧠
I want to finalize the town's decision to execute David by providing the confirmation that Alice was the Poisoner and pointing out David's failed ability claim.
🧠
I am nominating David because he has been exposed as a liar and is the primary suspect for the Demon. The failed Slayer claim is the final nail in the coffin for his credibility.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David is clearly the main suspect given his failed Slayer claim and past behavior. Executing him is the most logical step to advance the game and potentially end the Demon's reign. As a Saint, I must be careful, but the evidence against him is overwhelming.
🧠
Sow doubt and buy time so the town hesitates on David's execution, increasing the Demon’s chance to survive to night.
🧠
Blame Alice's Poisoner effect for my failed shot to create doubt, force Charlie to explain his Empath chain out loud, and try to split votes so I am not executed tonight.
🧠
David claimed Slayer, attempted a shot, and failed. He is almost certainly the Demon or a Minion trying to bluff. Given Charlie's Empath reading and the collective town sentiment against him, executing him is the correct play to secure the game.
🧠
I have analyzed the game state: Alice (Poisoner) is dead, so David cannot be poisoned. His claim is a lie. My Empath info says one of my neighbors is evil; since David is lying and aggressive, he is the clear target. I am voting to execute him.
🧠
David is on the block and has demonstrated he is the Demon by attempting a fake Slayer claim and failing. He also protected the known Poisoner. My ghost vote will finalize his execution.
🧠
Voting to execute David, who has proven himself dishonest and is the most likely Demon.
🧠
To reinforce the town's decision to execute David, confirming the consensus that he is the Demon. As a dead player, I should influence the vote to ensure the Demon is executed.
🧠
Confirming the town's consensus and reinforcing the logic behind executing David to ensure the good team remains focused on the kill.
🧠
Delay execution and force public restatements to create doubt, hoping living players retract votes or split the majority, keeping the Demon alive.
🧠
Create enough doubt to delay or split the vote by getting Grace, Charlie, and Frank to restate evidence publicly so some voters hesitate.
🧠
To solidify the consensus on executing David by debunking his claim about being poisoned, which is a common but incorrect excuse for a failed Slayer shot on a non-demon.
🧠
Reinforce the logic behind the execution of David to solidify town consensus.
🧠
To solidify the case against David by reinforcing the mechanical point that poison doesn't stop a Slayer shot from ending the game (if it were the Demon), urging the town to proceed with the execution.
🧠
To solidify the town's resolve in executing David, who is clearly the Demon.
🧠
To reinforce the town's decision to execute David, pointing out his false claim about the Slayer ability, which confirms his guilt.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the town's resolve to execute David, confirming he is the Demon and ending the game.
🧠
Create doubt and force public restatements to split or delay the vote, increasing chances the Demon survives.
🧠
Force Charlie to publicly restate his Empath chain to create doubt and buy time, hoping to split or flip votes and avoid my immediate execution.
πŸ“œ
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
To counter David's desperate attempt to shift focus onto Charlie and to remind the town that Alice is a Minion and her advice is untrustworthy.
🧠
Use my last ghost vote on Charlie to help create a tie with David's votes, preventing David's execution and buying time for Evil.
🧠
Tie or shift votes away from me to avoid immediate execution, force Charlie to explain or be lynched, and buy the night so the Demon stays alive.
🧠
I will not vote to execute Charlie. He is the Empath and our most reliable source of information, while David is the one who bluffed the Slayer role and is clearly evil. I'm letting the vote against Charlie fail so we can execute David as planned.
🧠
To clarify my Empath role and steer the town back to executing the Demon, David, despite his attempt to nominate me.
🧠
To encourage the town to ignore David's desperate deflection and proceed with his execution.
🧠
I will wait and not vote for Charlie, as he is a trusted player and David is clearly the Demon, based on his failed Slayer claim and desperation tactics. Voting for Charlie would be a mistake.
🧠
To reassure the town that David's nomination of Charlie is a distraction and encourage them to ignore it or vote it down, focusing on the real threat (David).
🧠
I must not vote for Charlie as he is almost certainly good and David is the Demon. Voting for Charlie would be a mistake and potentially catastrophic. I will wait and see if the vote fails.
🧠
Persuade living players to vote for Charlie so the vote ties David's execution, buying time to keep the Demon alive and sow doubt about the town's chains.
🧠
Convince living players to vote Charlie to force a tie, preventing my execution and buying a night to keep the Demon alive.
🧠
I will not vote for Charlie, as he is my confirmed ally and I believe David is the Demon. Voting for Charlie would be a mistake. I will wait to see if the nomination for Charlie fails, so we can proceed to execute David.
🧠
I need to ensure the town continues to focus on executing David. My Empath role and consistent reading make David the clear Demon. Voting for myself or allowing the town to get distracted by Alice/David's stalling tactics would be a mistake. I will not raise my hand to vote for myself.
🧠
I need to neutralize the 'Scarlet Woman' argument being used by the Demon and his cohort to save himself. My goal is to reinforce the town's resolve to execute David.
🧠
David is clearly the Demon, backed by the confirmed Poisoner Alice, and is attempting to deflect via a failed Slayer claim. I need to ensure David is executed before the day ends to stop the Demon.
🧠
Confirm Charlie's innocence based on my Investigator role and urge the town to ignore the stalling tactics and execute the Demon, David.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (3/3).
🧠
I am reinforcing the case against David by highlighting his lies and the Poisoner's defense of him, urging the town to stay focused on executing him.
🧠
Create doubt and delay the execution to protect the Demon; force town to demand step-by-step Saint and Empath evidence before hanging anyone.
🧠
Force a pause and a vote for Charlie to create a tie so claims are restated and contradictions exposed, preventing a rushed execution or Scarlet Woman flip.
🧠
I want to solidify the town's resolve to execute David and dismiss the stalling tactics. As the Virgin, my primary goal is to ensure the right person is executed, and the evidence points heavily to David.
🧠
Persuade the town to execute David, the Demon, by calling out the stalling tactics.
🧠
I need to discredit David's stalling tactic and push the town to finalize his execution, as he is almost certainly the Demon.
🧠
Encourage the town to follow through with the execution of David, the suspected Demon, as the game is near its end and stalling favors the evil team.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good