Game Detail

Players

Alice (Washerwoman) Bob (Fortune Teller) Charlie (Saint) David (Imp) Eve (Scarlet Woman) Frank (Undertaker) Grace (Monk) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,088,649142,444$3.8994
Evil381,939224,834$2.5964

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Eve. Your safe bluffs are: Virgin, Butler, Empath
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Washerwoman. Either David or Frank is the Undertaker.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Librarian. Either Charlie or Eve is the Saint.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start with two mid-ring players to get an early yes or no that meaningfully narrows demon candidates while keeping flexibility to triangulate the red herring on later nights.
πŸ“œ
Storyteller
β†’
Bob
You chose David and Grace. You receive the answer: YES.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Neighbors are usually safer early whispers. I want to collect their starting info/role claims and decide how much to reveal about my Fortune Teller YES result without getting sniped.
🧠
I want to establish contact with my minion Eve on Day 1 to coordinate our bluffs and learn her minion role.
🧠
I need to respond to David's whisper to let him know my role (Scarlet Woman) and what bluff I am planning to use (Soldier or Slayer) so we can coordinate our strategies.
🧠
Answer Bob with a low-risk bluff to unlock his info while not exposing that I am the Saint, since execution would lose the game.
🧠
Gather early claims from my neighbors to form a trusted info core and plan a Day 1 execution that my Undertaker ability can confirm tonight.
🧠
Answer Bob’s request, form an early trust group, and seed a verification path for Undertaker without fully painting a night-kill target publicly.
🧠
Reply without revealing Monk, extract Frank's info, and set up a trust check by comparing what he says with public claims later.
🧠
Privately confirm which of Charlie or Eve is the Saint, so we can avoid executing them and use that constraint to narrow demon suspects later.
🧠
Share my N0 result to coordinate early worlds and decide who to investigate/protect without hard-accusing; set up future Fortune Teller tests to distinguish Demon vs red herring.
🧠
I want to establish my Empath bluff to Charlie. By telling him I got a 1, I put him on the defensive and force him to share his role, while building my credibility as a helpful Townsfolk.
🧠
Frank asked Grace and me for our roles and starting info. I am claiming Soldier to establish a safe, passive bluff that matches my plan.
🧠
Confirm my Saint status to Heidi and ask for secrecy so town does not execute me, while using her info to evaluate David versus Eve.
🧠
Establish a trusted info network and set expectation that I will confirm today’s execute tonight, without broadcasting to the whole town yet.
🧠
Get David's claim early and see if it matches Undertaker. If he is not UT or acts evasive, tighten the net on David versus Grace and decide who to pressure later.
🧠
Coordinate with the claimed Undertaker and set up night protection plus a sensible Day one plan to generate Undertaker info without exposing myself widely.
🧠
Create a trusted info chain by sharing my outsider ping discreetly and collecting Alice's role/reads, without exposing the Saint publicly or steering town into a losing execution.
🧠
Get David’s claimed role and attitude early, and see if he lines up with Alice’s Washerwoman info. If he claims Undertaker, we can later verify via executions; if he dodges, keep him on the suspect list.
🧠
Respond to Alice's inquiry about my claim and info to extract her starting information, claiming Empath to align with my previous lie to Charlie and see if it fits her Investigator/Washerwoman info.
🧠
Tell my Demon (David) that Frank claims Undertaker. This sets up an easy and high-value night kill for the Demon tonight while keeping my Soldier bluff consistent.
🧠
Maintain my Monk bluff to avoid Saint execution risk, defuse David’s accusation, and keep coordinating with Bob about night protection plans and suspect pool.
🧠
Coordinate with Grace to protect me tonight and set a Day 1 plan: gather a couple public claims, then execute a low-impact or suspicious player to generate Undertaker info.
🧠
Lock in my Washerwoman info privately to create cross-checks, and learn Heidi’s Outsider detail while limiting demon targeting.
🧠
Coordinate with Frank on a safe Day 1 plan: get quick claims, pick an execution that gives Undertaker value, and avoid outing our power roles too widely.
🧠
Update Alice and David with which Outsider and Charlie’s private confirmation, so town avoids executing Saint and uses this to evaluate claims and Fortune Teller result.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to wait to end Day 1 without an execution. This allows us to transition to Night where I can kill Bob (the Fortune Teller) to stop his information, and then tomorrow frame Grace as the Demon who killed Bob to silence him.
🧠
We need a Day one execution for Undertaker value and to create claim structure. I will ask for a few quick claims and a volunteer to die so we go to sleep with actionable info.
🧠
Keep town from doing a risky day one execution that could instantly lose if I am executed; steer toward claim gathering and using night info to narrow suspects.
🧠
Establish my claimed role of Soldier publicly and express agreement with Charlie to look cautious and helpful to the good team, while avoiding drawing suspicion to myself or my Demon, David.
🧠
Prevent a day one loss via Saint execution while nudging town to prioritize claims and night info over a random kill.
🧠
Steer town away from a potentially losing D1 execution, keep my Monk protection hidden-ish, and set up structured claims and a stronger D2 execute.
🧠
Push consensus to no execution due Saint risk, while adding my Washerwoman ping to create a future mechanical check between David and Frank.
🧠
Steer town to no execution and get quick claims from my pinged pair, setting up tomorrow's mechanical push without risking a Saint today.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Frank requested protection and is a likely Undertaker per Washerwoman. Keeping a probable info role alive maximizes town info going into day two.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the Fortune Teller and has a 'yes' ping on me and Grace. I must kill him tonight to prevent him from narrowing down his search and confirming me as the Demon.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate with key info holders. Get Alice’s exact Washerwoman ping and Frank’s view of the table, then decide whether to push an execution today and who to protect tonight.
🧠
Align with Alice and David on a safe plan: avoid executing me, use their info to narrow demon between David, Grace, Eve, and push for a demon-hunting execution today.
🧠
Get my Fortune Teller yes ping into the right hands before noms. Align on a David versus Grace solve and coordinate a nomination that forces votes and reactions.
🧠
Privately share my Librarian Saint info and Charlie’s private claim; coordinate with Alice and David on safe executions and on checking Bob FT world vs Undertaker info.
🧠
Confirm my Washerwoman ping to the group leaders and prompt Frank/David to hard-claim Undertaker soon so we can coordinate executions and Undertaker checks.
🧠
Reply to Heidi and Alice's whispers. Cast suspicion on Charlie's double claim (he claimed Monk to me yesterday and Saint to Heidi) to make him look like a lying evil player, which might bait his execution (and win the game since he is the Saint). Frame Grace as the Demon using Bob's FT info.
🧠
Confirm my real Undertaker claim to Alice and Grace, coordinate protection and info sharing, and set up a plan to use future executions to mechanically clear or catch liars.
🧠
Coordinate with my Demon, David, to see what he is claiming and align our bluffs.
🧠
Confirm to Frank I protected him, build trust with UT and Alice, and steer day toward getting missing claims and a concrete execute target rather than stalling again.
🧠
Align Heidi and Alice on protecting me from execution and focusing town on executing either Eve or Grace based on Empath and Fortune Teller info, and on finding the real Undertaker for confirmation.
🧠
Get David to lock in his Empath data and Heidi to help drive a decisive execution plan using my FT ping, so town does not drift into final 3 unsure.
🧠
Get concrete Empath history from David and confirm Bob’s FT details, then publicly frame a safe execution plan that avoids possible Saint while still hitting likely evil.
🧠
Align with David and Heidi on a consistent world: confirm Frank as Undertaker via my Washerwoman, reduce tunnels, and set up best execution target between Eve and Grace.
🧠
Coordinate with my Minion, Eve, to ensure our claims align and we don't contradict each other. I need to let her know my Empath claim and the current narrative about Charlie's double-claiming.
🧠
Get private claims from David and Heidi, test for stalling tactics, and line up a confident Day 2 execution so my Undertaker info starts generating hard confirmations.
🧠
Inform my Demon, David, that my bluff is Soldier and that his Empath bluff of '1' fits perfectly with me claiming a good role, allowing him to push on Charlie as the evil neighbor.
🧠
Get David and Charlie to commit to specific roles and info before nominations, so town can pick a solid execution target and protect key info roles at night.
🧠
Answer Grace without outing Saint broadly; maintain Monk bluff, share key mechanical points (FT yes, Empath 1), and steer away from executing me while applying pressure to Eve and Grace.
🧠
Clarify I have only one FT check and push town to commit to an execution centered on my yes-ping pair, using David’s claimed Empath specifics to break ties.
🧠
Sync my Librarian info with Undertaker and Washerwoman, flag Charlie’s conflicting claims, and steer today’s execution toward a non-Saint suspect while extracting exact Empath details.
🧠
Align Grace and Heidi on the key mechanical conflicts: who is Monk, confirm Saint pair, and steer town toward a safe, high-EV execution (Eve or Grace) with clear public claims.
🧠
I want to answer Frank's and Heidi's questions about my role and info, while simultaneously casting doubt on Charlie for his double claim of Monk and Saint, and pushing suspicion onto Grace because of Bob's Fortune Teller ping.
🧠
Align with Grace and steer to a safe, info-rich execution (likely David) while we resolve the Saint claim between Charlie and Eve.
🧠
To build trust with Grace, align with David's Empath bluff, and cast suspicion on Charlie, pushing our evil team agenda.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get public clarity on the Saint/Monk contradictions and steer town toward a safe execution (not Charlie or Eve) that gives me Undertaker confirmation tonight.
🧠
I am nominating Grace because it is the only logically consistent move for my Empath claim. Bob's Fortune Teller ping was on me and Grace, so from my claimed good perspective, she must be the Demon.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by presenting hard mechanical info (Monk protect Frank) and highlight contradictions; steer town toward a safer execution that yields Undertaker info without Saint risk.
🧠
Prevent a likely misexecution on a plausible Monk, keep protection in play, and redirect to a safer execution that yields Undertaker confirmation without risking a Saint.
🧠
Defend myself against Frank's suggestion to execute me, and push the vote back onto Grace by pointing out the reliability of the dead Fortune Teller's info and the Monk double-claim.
🧠
Get an execution on the most mechanically suspicious living player. My vote may be needed to reach majority and potentially end the game if Grace is the Demon.
🧠
Steer town to treat my Fortune Teller yes as real but not clearing David; push for concrete Empath numbers and avoid wasting today on Charlie or Eve Saint risk.
🧠
Slow a potentially wrong execution, surface my Washerwoman confirmation of Frank as Undertaker, and force David to give exact Empath info so town can choose between Grace and David with logic.
🧠
Defend David by correcting Alice's flawed logic about her Washerwoman information, which makes me look like a logical good player while protecting the Demon.
🧠
Pause the vote to extract David’s exact Empath info before committing. If his numbers do not line up with neighbors and claims, we can pivot off Grace.
🧠
Stop my execution now, force David to give Empath details, and steer town toward a safer info-gaining execution (likely David) while highlighting the Monk claim conflict.
🧠
Stop a rushed execution on Grace without enough mechanical support; force David and Charlie to lock in stories so we can choose an execution that yields Undertaker-confirmable info and avoids a Saint loss.
🧠
Answer the town's questions about my Empath info to build credibility and push for Grace's execution.
🧠
Retract my vote because David’s claim of an Empath read on night zero is mechanically impossible, making this nomination on Grace unsafe.
🧠
My ghost vote is high leverage. With FT yes possibly a red herring and David potentially the Demon, I will argue to withhold votes on Grace and push a David execution next.
🧠
Prevent a likely mis-execution on a messy Monk double-claim and keep pressure on David and Eve, who are more consistently implicated by chains from Empath and Saint info.
🧠
Speak to decline voting for Grace, maintaining my reasonable good persona, while shifting the spotlight back onto Charlie's massive role contradiction to protect David.
🧠
Stop a likely wrong execution on Grace, surface the Empath night zero impossibility, and set up David as the next, safer execution target.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (0/4).
🧠
David’s claim has a mechanical impossibility and he pushed a bad execution on me. Executing him gives us hard Undertaker info while avoiding the possible Saint pair.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to correct Heidi's mechanical error regarding the Empath's night-one action to restore my credibility and prevent my execution.
🧠
Vote to execute David as the safest high-information kill today, avoiding possible Saint and either ending the game if he is Demon or getting Undertaker confirmation if he is good.
🧠
Vote to execute David because it avoids the possible Saint pair, gives Undertaker confirmation tonight, and resolves the David versus Grace conflict mechanically.
🧠
Steer town to a safe execution that generates info, correct rules confusion, and keep Saint candidates off the block while we narrow Demon candidates.
🧠
Use my one ghost vote now to help secure an information-rich execution. If David is Demon we win; if not, Frank’s Undertaker check should strongly guide tomorrow.
🧠
Add the needed vote to execute David: highest leverage kill that avoids Saint risk and yields Undertaker confirmation from Frank next night.
🧠
I want to let the vote on David proceed. If David is executed, as the Scarlet Woman with 7 players alive, I will become the Demon. I can then kill Frank (the Undertaker) tonight so he does not learn David's identity. This is a very strong play for the evil team.
🧠
Secure the execution on David; his alignment being resolved gives us a strong direction, and avoids risking the potential Saint (Charlie or Eve) today.
🧠
To defend myself and divert the execution vote towards Charlie by highlighting his contradictory claims of Monk and Saint, hoping some players will lower their hands.
🧠
Correct the Empath rules mistake, keep momentum on David as best low-risk execution versus possible Saint, and guide the next step using Undertaker confirmation.
🧠
Lock in David execution: it is the safest high-information kill that avoids the possible Saint, and my Undertaker info tonight will confirm his character and guide tomorrow.
🧠
David is the highest-leverage execution: either we win now if he is Demon, or we gain Undertaker confirmation and avoid executing the Saint candidates Charlie or Eve today.
🧠
Lower my hand to preserve my single ghost vote because David already has enough living votes; save it for the final day while still supporting the David execution socially.
🧠
Lock in a low-risk, high-info execution. Use Frank’s Undertaker claim plus my Washerwoman ping to verify David’s character and narrow demon candidates tomorrow.
🧠
I want to cast doubt on David's execution to see if I can convince Charlie, Alice, or Heidi to lower their hands and save my Demon.
🧠
Keep votes on David by rebutting Eve’s logic and emphasizing low Saint risk plus Undertaker confirmation value.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Since my execution is inevitable and Eve will become the Demon via Scarlet Woman, I want to frame Charlie (who is likely the Saint) as the Scarlet Woman/Demon bluffing Saint. If the town executes him tomorrow thinking he is evil, we will win immediately due to the Saint's execution trigger.
🧠
Lock in that we should not create a tie, and set tomorrow’s decision tree: use Undertaker confirmation if possible, then resolve Charlie versus Eve, while I use Monk to protect the most valuable living good player tonight.
🧠
Lock in no more nominations to avoid a tie, and set expectations: my Undertaker info tonight will mechanically confirm David’s character and guide tomorrow’s execution.
🧠
Lock in the low-risk David execution, prevent a dangerous tie, and set up tomorrow’s mechanical check while reminding town to avoid executing Saint candidates.
🧠
Lock in David execution with no tie, set up clear next-day plan: Undertaker check on David, then use my FT yes to push Grace or catch a fake Undertaker. Remind Grace to protect Frank.
🧠
Lock in the low-risk, high-info execution, prevent a tie, and set clear expectations for Monk protection and UT confirmation so tomorrow we can catch lies.
🧠
Agreeing to stop nominations to blend in with the town's consensus, allowing David's execution to proceed so my Scarlet Woman ability can safely trigger tonight without drawing suspicion.
🧠
Lock in the safe, high information execution and prevent a tie. Set tomorrow’s decision tree around Frank’s Undertaker result while keeping the possible Saint pair off the block.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ”„
Eve
Scarlet Woman Eve becomes the Imp!
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Frank surviving tonight is highest value because an Undertaker read on executed David will either confirm David or expose Frank. That narrows the Demon pool fast.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
I am targeting Frank to prevent him from using his Undertaker ability to confirm that David was the Imp. This is the only way to stop the town from finding out that the Scarlet Woman activated.
πŸ›‘οΈ
Frank was protected from a night kill.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. You learn that David was the Imp.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to coordinate with my Minion, Eve, who should have inherited the Demon role. I want to know who she targeted and how we should handle Frank's upcoming Undertaker announcement.
🧠
Get Frank’s Undertaker result on David and share my FT ping plus no-death implications so town focuses correct execution and I can spend my ghost vote effectively.
🧠
Get the key mechanical check (Undertaker on David) and align with Heidi on protecting the Saint from execution while steering today’s nomination onto the best demon candidate.
🧠
Share my Undertaker result to confirm David was the Imp and pivot town to hunting a possible Scarlet Woman, while pressing Heidi to re-evaluate her Librarian info.
🧠
Inform my dead teammate David that I am now the Imp, that my kill on Frank failed due to Monk protection, and suggest framing Charlie as the Scarlet Woman who turned into the Demon.
🧠
Get Undertaker confirmation on David before nominations; use it to clear or condemn Frank and narrow Demon candidates, then coordinate an execution plan.
🧠
Share exact Librarian info and Charlie inconsistency to help decide a safe nomination plan without accidentally executing the Saint.
🧠
Get Frank’s Undertaker read on executed David; this is the key mechanical fork. Also align with Heidi on Saint info and plan nominations for final 6.
🧠
Coordinate with my Minion (now Demon) Eve on how to frame Charlie as the Scarlet Woman, and ask how she wants to handle her bluff today.
🧠
Get Grace’s N2 protection target to explain the no-kill, and align with Frank on hunting Scarlet Woman among the living so we can execute correctly while avoiding a real Saint.
🧠
Get the Undertaker confirmation chain from different sources and steer nominations away from me while narrowing to Frank/Eve/Grace as executable candidates.
🧠
Coordinate with Bob and Grace to focus today’s execution on a non-Saint candidate likely to be new Demon, maximizing win chance while avoiding Saint loss.
🧠
I want to maintain my Soldier bluff by whispering to Grace, celebrating Frank's survival, and asking about the Undertaker info to appear helpful and aligned with the good team.
🧠
Coordinate with Alice and Eve, confirm I protected Frank, compare who is steering, and set up a safe execution path that avoids Saint while still pressuring the most likely Scarlet Woman.
🧠
Coordinate with Frank and Alice on the UT=Imp implication, keep Charlie/Eve safe from execution, and push town to solve who the Scarlet Woman or liar is before nominations.
🧠
Get crisp confirmation chains: whether Frank’s UT result is trustworthy, lock Saint candidate to avoid auto-loss, and identify who benefits from the Scarlet Woman story before nominations.
🧠
Coordinate with my teammate Eve, who is now the active Imp, on the strategy to frame Charlie and handle the upcoming execution.
🧠
Clarify Alice and Heidi exact starting info to see who is steering and whether Saint info is credible; then coordinate a safe execution target for today without risking Charlie or Eve.
🧠
Get the single most decisive mechanical datapoint (Undertaker result). If Frank cannot provide it, flag him as likely evil and steer town away from executing me.
🧠
Charlie is pressuring for UT info and using Saint claim to shield. I will confirm UT result and pressure him to explain role inconsistencies while keeping options open for nomination.
🧠
I want to respond to Grace's question about being a Saint candidate. By reaffirming my Soldier claim, I shift suspicion to Charlie, framing him as the Scarlet Woman who is abusing a Saint claim to avoid execution.
🧠
Coordinate with Frank and Heidi to get clean public statements and force Charlie into one claim, then steer town toward the safest high-value execution path.
🧠
Get Charlie and Eve to hard-commit on whether they are Saint, explain their claims, and coordinate town not to execute the Saint while we assess Frank’s Imp read and hunt the new demon.
🧠
Answer Bob’s request precisely, align with Heidi’s info, and steer discussion toward verifying Frank’s Undertaker claim details and narrowing Scarlet Woman or catching a lying demon.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Hard-commit to being the Saint so town avoids an auto-loss, explain the Monk bluff, and set the agenda: if David was Imp we must execute the Scarlet Woman-turned-demon, with Grace as prime suspect.
🧠
Charlie is the Saint. If we execute him, evil wins immediately. Pushing him as the Scarlet Woman who became the Demon is a perfect cover, and if the town executes him, the game ends in our victory.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop the town from voting me onto the block, since if I am executed we lose. Redirect execution to a safer, information-rich target like Frank or Grace based on the Undertaker claim.
🧠
Charlie is claiming Saint, and Heidi's Librarian info supports this. Executing the Saint wins the game for the evil team immediately. I must vote to execute him.
🧠
Prevent a catastrophic Saint execution while sharing my mechanical read: FT ping and no-kill pattern. Encourage town to seek a safer execution target than Charlie unless they are willing to risk an instant loss.
🧠
Avoid an auto-loss on a possible Saint while signaling that today’s execution should target a safer suspect, ideally Frank, unless Undertaker info becomes verifiable.
🧠
Prevent an instant-loss execution on a potential Saint and redirect town toward mechanically testing Frank’s Undertaker claim and other safer suspects.
🧠
Prevent an instant-loss execution on a Saint candidate and redirect town toward a safer, information-rich execution target.
🧠
Support the town's decision to not vote for Charlie to maintain my cover as a helpful ghost, while pressuring Frank to reveal his Undertaker info so Eve and I can react to it.
🧠
Go on record with my Undertaker info to guide voting away from the risky Saint-pair execution, and set up a safer execution target for today or tomorrow.
🧠
Stop a catastrophic Saint execution and steer town to a safer, information-rich execution target (Frank), while keeping focus on finding the current Demon.
🧠
Retracting my vote on Charlie to match the town's consensus and avoid looking like an evil player trying to force a Saint execution. This builds trust for my Soldier bluff.
🧠
Do not waste my only ghost vote on a high-variance Saint execution. Preserve vote for endgame and observe how living players handle Charlie and whether a safer nomination emerges.
🧠
Prevent an instant-loss Saint execution and steer town toward a safer, information-rich execution on Frank next, since his Undertaker claim is the linchpin.
🧠
Prevent a high-variance Saint execution and set a clear plan for a safer execution path that tests Frank’s Undertaker pivot next day.
🧠
Prevent an instant Saint loss and steer town to a high-information, low-risk execution target, primarily Frank, while keeping Saint pair alive.
🧠
The town is unified in not voting for Charlie due to the Saint risk, which is correct since Charlie is indeed the Saint. I will wait for this vote to pass without using my ghost vote, and let the town continue to focus on Frank as the next execution target.
🧠
Stop a risky Charlie execution, keep town focused on solving via safer executions and testing Heidi/Alice claims rather than reflex-killing me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (0/3).
🧠
Get a non-Saint execution that either removes an evil player or breaks the game open, since all logic currently hinges on Frank’s Undertaker claim.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop town from executing me, keep Undertaker alive for confirmation, and steer votes toward safer suspects outside the Saint pair.
🧠
Secure an execution outside the Saint pair that gives maximum information and could directly hit the Demon, while avoiding the instant-loss risk of executing me or Eve.
🧠
I want to oppose Frank's execution to maintain my bluff as a good Soldier who suspects Charlie of being the Scarlet Woman. Since Charlie nominated Frank, opposing the nomination aligns perfectly with my narrative.
🧠
Preserve my ghost vote for endgame and discourage a low-info execution that could help evil. Push the group toward safer mechanical solves and keeping UT alive for more checks.
🧠
Prevent a low-confidence execution that could remove our only mechanical anchor, while pressing for clearer cross-checks and a safer target outside the Saint pair next day.
🧠
Avoid executing our most likely night target and information hub today; keep Frank alive for one more night while we pressure for clearer worlds and plan a safer execution tomorrow.
🧠
Prevent a potentially harmful execution while extracting precise claims and setting a concrete plan for tomorrow based on whether the night kill succeeds.
🧠
Defend Charlie to reverse-psychologize the town into executing him (the Saint), which would trigger an automatic win for the evil team.
🧠
Stop my execution, restate exact UT info, and propose a concrete, safer execution plan that preserves UT checks to find the new Demon.
🧠
Even if Frank survives, lock in a concrete decision tree for tomorrow that does not involve executing me or Eve, and forces accountability on Frank and Grace/Heidi.
🧠
I will wait to let the vote on Frank fail naturally, as the town is united in not executing him. Voting for him would look highly suspicious and still fail to reach the threshold.
🧠
Preserve ghost vote and keep Undertaker alive for another check, while setting a clear next-day plan to test claims and focus executions outside the Saint pair.
🧠
Do not add my vote; let this execution fail so we keep Frank for one more Undertaker check and avoid destabilizing into a Saint-loss gamble.
🧠
Prevent wasting today’s execution on a likely-protected info role, and set a concrete tomorrow plan that uses the night outcome to narrow Demon/SW suspects while avoiding the Saint loss condition.
🧠
Do not spend a vote on Frank; preserve potential Undertaker info and avoid helping the Demon. Let the vote fail and push a clear plan for tomorrow.
🧠
I will wait. I want to save my single ghost vote for the final day to help Eve win. Since the town is already resolved not to vote for Frank, my vote is not needed, and voting would waste my ghost vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/3).
🧠
We need an execution outside the Saint pair that is both safe and information-rich. Executing Heidi lets me Undertaker-check tonight and could instantly hit the Demon if she is Scarlet Woman.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid a low-information execution on me; keep the group aligned on not touching the Saint pair and on testing the no-death pattern with Monk protection + Undertaker confirmation.
🧠
We need an execution outside the claimed Saint pair. Voting Heidi pressures the likely Scarlet Woman and, if she is good, my Undertaker check will confirm and guide tomorrow.
🧠
Avoid an unnecessary execute that could remove a good info player or advance an evil agenda; keep pressure on solving Frank versus Grace tomorrow while protecting the Saint loss condition.
🧠
I want to avoid executing anyone today so that Frank (the Undertaker) gets no new information tonight. I will wait and let the nomination on Heidi fail, then kill Grace (the Monk) tonight.
🧠
Use my ghost vote only for high-confidence demon. Heidi execution is low confidence and mostly driven by Frank, who is mechanically suspicious due to the β€˜David was Imp’ claim.
🧠
Stop a low-confidence execute that mostly benefits Frank’s narrative; preserve Heidi’s info and force a clearer decision tomorrow based on night deaths and consistency checks.
🧠
Avoid a low-confidence execution that mostly advances Frank’s narrative. Preserve tempo, keep protection plan, and use night outcome plus consistency checks tomorrow.
🧠
Aligning with the town consensus to not execute Heidi. This allows us to go to night, where Eve can make a kill, while preserving my ghost vote and building trust as a helpful ghost.
🧠
Prevent my execution, preserve good voting strength, and lock in a plan that uses night outcome and consistency checks rather than a low-info day kill.
🧠
Shape tomorrow’s decision rules and stop the group from stalling indefinitely; keep me alive for UT info while setting suspicion on likely SW worlds.
🧠
Keep my hand down on Heidi; preserve town voices and push for a decisive, evidence-based execute tomorrow without touching the Saint pair.
🧠
I want to align with the town's consensus of not executing Heidi, keeping my head low as the Demon (former Scarlet Woman) and preparing to go to night where I can plan my next kill.
🧠
Keep my ghost vote for a higher-confidence, game-deciding execution. Current Heidi execute is low information and mostly helps Frank’s narrative.
🧠
Do not waste votes on a low-confidence Heidi execution; preserve information roles for night and reassess with kill pattern and claim consistency tomorrow.
🧠
Keep hands down now, but set a concrete decision rule for tomorrow so evil cannot stall indefinitely and we get to a decisive execute outside the Saint risk if possible.
🧠
I will wait to let the voting phase on Heidi expire, as the town has agreed on a no-execution day. This preserves my ghost vote and pushes the game to the night phase, where Eve can make a kill.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (1/3).
🧠
Lock in a clear, non-Saint execution plan for tomorrow and align town on what evidence to use, preventing last-minute chaos.
🧠
Lock in a concrete tomorrow plan and avoid wasting another day. Keep the Saint pair safe while we narrow the Scarlet Woman/Demon among Grace, Heidi, and Alice.
🧠
Lock in a concrete tomorrow decision tree that avoids executing the Saint pair, forces an execution, and tests the Frank versus Grace worlds to find the Demon.
🧠
The day is ending and everyone is in agreement to go to night. I will wait for the transition to Night 3 so I can make my next kill as the Imp.
🧠
Use my Fortune Teller ping to challenge the group’s rigid plan and keep Demon candidates wide, especially noting the possibility of Scarlet Woman or false Undertaker info, and push for a decisive execute tomorrow.
🧠
Share my Washerwoman info to anchor the group, and push back on overconfident decision trees based on no night deaths. Encourage executing in a way that tests Frank vs Grace without touching possible Saint pair.
🧠
Break the unsafe β€˜never touch Charlie or Eve’ pact and anchor tomorrow’s plan in mechanical logic: if David=Imp implies Scarlet Woman, and Charlie contradictions matter. Keep town flexible and focused.
🧠
Maintain my bluff as a good Empath who was mis-executed, while supporting Grace's point that Charlie and Eve shouldn't be blanket-cleared, which might lead to them executing Charlie (the Saint) and giving us the win.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Frank is the highest-leverage claimed information role and central to tomorrow’s logic. Protecting him again maximizes our chance to have actionable info and reduces risk of losing a key good player.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
I will kill Grace tonight. As the Monk, she is a major threat to my night kills, and she has started to cast suspicion on Charlie and me. Eliminating her guarantees a night death, confirms she was good (which doesn't help them find me), and leaves Frank unprotected for future nights.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Share my mechanical info: I protected Frank every night and died N3; no prior night deaths. Push town to resolve UT vs Librarian vs contradictions before a fatal Saint execution.
🧠
Coordinate with Heidi (who knows I am Saint) on a safe execution plan that uses Frank’s claimed Undertaker info and avoids executing me, while tightening the net on demon candidates.
🧠
Align with Heidi on hard facts: my Washerwoman info, implications of Frank UT claim, and use Charlie inconsistencies to drive a decisive execution today (avoid endless no-exec).
🧠
To convince Frank (the trusted Undertaker) that I am the real Saint and Charlie is the Scarlet Woman, setting up Charlie for execution.
🧠
Share Charlie’s steering and my Librarian Saint-pair info, align with Alice/Frank on safest execution path and identify whether to treat Charlie or Frank as primary suspect.
🧠
Coordinate with Eve (the current Imp) to target Charlie (the Saint) for execution, which would result in an immediate evil victory, or align on a backup target.
🧠
Get Alice and Heidi aligned on using my Fortune Teller ping plus current deaths to narrow to Frank or Charlie, and to avoid wasting time on the Saint pair unless forced.
🧠
Coordinate with Eve and Heidi to reconcile Saint info and push a safe execution path. Try to get Eve comfortable going public as Saint so Charlie becomes executable, or expose inconsistencies if Eve is framing Charlie.
🧠
Get the latest private info from Frank and Heidi, reconcile the Undertaker versus Saint contradictions, and decide where to spend my single ghost vote in nominations.
🧠
Get clear stances and any new info from Frank and Alice, then steer town to a safe demon-hunt execution that avoids me dying as Saint.
🧠
Answer Charlie, coordinate with Frank, and steer toward a high-info execution (likely Frank) while flagging Charlie’s contradictions and the bad plan to waste kills on me or Heidi.
🧠
To agree to Frank's proposal to go public as the Saint. This will frame Charlie (the real Saint) as the evil player, leading to his execution and an automatic win for the evil team.
🧠
Get Grace’s ghost vote aligned with a safer, higher-EV execution, and prep Alice to challenge the Saint-claim trap before nominations.
🧠
I want to coordinate with my Minion-turned-Demon Eve to see what the town's current focus is and how I can best support her from the dead, especially regarding executing Charlie (the Saint) or deflecting suspicion.
🧠
Update Alice and Heidi that Grace’s night death could be an Imp starpass, making Frank a prime Demon candidate. Coordinate to push Frank execution and save my ghost vote for that.
🧠
Lock in a public Saint reveal from Eve and Heidi’s Lib info so town feels safe executing Charlie. Also prevent Alice from driving a Frank execution based on paranoia.
🧠
Prevent an instant-loss Saint execution and steer town toward the safest high-impact Demon candidate using my ghost vote.
🧠
Prevent a Saint execution by securing key allies, and steer town toward executing Frank as the most mechanically inconsistent claim.
🧠
Get Heidi and Eve aligned on a safe plan: avoid executing inside the Saint pair without proof; push a Frank execution today and use dead votes if needed.
🧠
Coordinate with my dead Demon partner David to execute Charlie (the real Saint) today, which will trigger an immediate evil victory.
🧠
Prevent catastrophic Saint execution. Steer town to a safe, informative execute outside Charlie/Eve and challenge Eve’s Saint pivot before noms.
🧠
I am confirming the game-winning plan with Eve. She wants me to use my ghost vote to execute Charlie (the Saint), which will trigger an instant win for us. I am also letting her know I will stop whispering to her to avoid drawing suspicion.
🧠
Secure enough votes to execute Frank today using my FT ping chain and the Grace night death, while framing it as the safest move outside the Saint pair. I will spend my ghost vote.
🧠
Try to get Heidi to accept that Eve going public as Saint makes Charlie a safe execute; avoid me being executed and steer town toward demon candidate.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We must execute today at five alive. Heidi is driving a plan that burns a safe day and protects suspects; executing her either wins outright or gives me Undertaker confirmation for tomorrow.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution and refocus town on a safe, mechanically sound execute outside the Saint pair, ideally Frank, to avoid instant-loss risks.
🧠
Secure votes on Heidi, my top Scarlet Woman candidate, and avoid wasting Day 4 executing me. My vote pressures others to commit to an actual demon hunt.
🧠
Push town off this Heidi execution and preserve my single ghost vote for the Frank execution attempt, which is the best mechanical solve from my FT ping plus Grace’s night death.
🧠
Prevent a low-info execution on Heidi and steer town toward executing Frank as the safest high-value test, given Saint risk and my Washerwoman ping.
🧠
I want to steer the town's focus away from executing Heidi (saving my ghost vote) and put the spotlight on Charlie, the Saint, so we can nominate and execute him for an immediate evil victory.
🧠
Stop votes on Heidi so we can put Frank on the block; Heidi execution is low information and risks letting a lying Frank survive to final three.
🧠
Nudge town away from auto-executing Frank and toward worlds that explain the no-kill pattern. Preserve my ghost vote since Heidi execution is not reaching 3 votes now.
🧠
I want to decline voting for Heidi to maintain my "good" persona and keep my options open. I will wait to see the outcome of this vote before making my move.
🧠
Prevent my execution, keep focus on executing outside the Saint pair today, and set up Frank as the next nomination if this fails.
🧠
Persuade town not to waste execution on me, keep pressure on Heidi as SW candidate, and use Grace protection logic to argue I am unlikely demon.
🧠
Stop town from spending votes on Heidi; keep ghost vote for a Frank execution push next, while flagging that no-death nights do not clear Frank.
🧠
Keep my hand down on Heidi to conserve votes and avoid a low-info execution. Let this nomination fail so we can put Frank on the block as the safer, higher-info test.
🧠
The nomination of Heidi is currently active, and we want it to fail so that Charlie can be nominated and executed. I will keep my hand down and wait.
🧠
Keep the Heidi vote low, preserve dead votes, and steer town to the most informative and likely-demon execution next (Frank), while keeping myself safe as Saint.
🧠
Do not spend my only ghost vote on a low-leverage Heidi execution that likely fails; conserve it for a decisive late-game vote after we get a stronger nomination (likely Frank or Charlie).
🧠
Deflect the vote away from Heidi so we can nominate and execute Charlie (the Saint) for an instant evil win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (1/3).
🧠
At five alive we need a safe, information-rich execution. Frank is outside my Saint pair and is the hub of the Imp-pass story, so he is the best mechanical test and possible Demon.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop town from executing me as a "test" and redirect onto a better Demon candidate by forcing clarity on the Saint pair and calling out the wasted-exec logic.
🧠
At five alive, we need a low-risk execution. Frank is outside my Saint pair and is the main contradiction hub; voting him maximizes win chance and avoids instant Saint loss.
🧠
Spend my ghost vote on the highest-leverage execution. Frank sits at the center of the only mechanical claim (Undertaker) and is outside the Saint pair, so this is our safest high-information kill.
🧠
Frank is outside the Saint pair and is the central contested info. Executing him is the safest high-leverage test today; I will vote to put him on the block.
🧠
I want to support Frank's execution to eliminate a confirmed good player and the Undertaker, while saving my ghost vote for a potential Saint execution later.
🧠
Steer town to take the mechanically safe, high-information execution on Frank while reiterating that executing me loses the game, and setting next-day plan based on results.
🧠
I want town to make an informed choice while I preserve my single ghost vote for final three unless it is truly needed to secure an execution I believe in.
🧠
Claim Saint to lock Charlie in as the fake Saint, which will hopefully lead to Charlie's execution (and since Charlie is the actual Saint, this will win the game for Evil).
🧠
Stop my execution by leveraging Eve’s Saint claim to make Charlie a safe, higher-value execution; preserve Undertaker info line for final three.
🧠
Lock in the safe execution outside my Saint pair. Prevent a risky pivot onto Charlie based on Eve’s unverified Saint claim.
🧠
We already have enough votes; I want town to hold steady and not get baited into a risky Charlie execution that could instantly lose if Librarian is true.
🧠
Lock in the safest execution outside the Saint pair, resist the last second Saint pivot, and keep the majority on Frank so we either win or gain clarity.
🧠
Support Eve's Saint claim and set up Charlie as the prime execution target based on my fake Empath info, encouraging players to pivot away from executing Frank.
🧠
Frank is the safest execution outside the Librarian Saint pair, and it either wins immediately or collapses the Undertaker and Scarlet Woman story. I want to secure the majority before hands can drop.
🧠
Do not spend my only ghost vote when the threshold is already met, and clearly signal my read that Frank is likely not the Demon based on the no-death pattern.
🧠
To maintain my Saint bluff and set up Charlie for execution tomorrow, while letting Frank's execution proceed since he already has enough votes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to force a last-second counter-nomination with enough votes to beat 4, ideally Charlie, since my death removes UT and helps evil if I am good.
🧠
Lock in the safest execution outside my Saint pair, and block a last-second pivot to Charlie that could instantly lose if Charlie is the real Saint.
🧠
Lock in the safe execution outside the Saint pair and prevent a late pivot onto Charlie that could instantly lose if he is Saint.
🧠
Lock in the safest execution outside the Saint pair and prevent an end-of-day pivot that could instantly lose us if Charlie is actually the Saint.
🧠
I want to support the execution of Frank without raising suspicion, allowing the day to end with him on the block as the day's execution. This sets up our Imp (Eve) for a 3-player endgame tomorrow.
🧠
Lock town onto Frank execution and prevent a last-second pivot onto me/Charlie that could instantly lose the game if I am the Saint.
🧠
Voting is set, so I want to lock a clear plan for tomorrow that uses my protection pattern and avoids getting trapped by the Saint claim loop.
🧠
Let the nomination phase close with Frank on the block to secure the execution of a trusted townsperson and progress to the final 3.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 4
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Alice is a highly trusted and logical good player (Washerwoman) who has been driving the town's focus. By killing Alice, I leave Heidi and Charlie alive with me. Heidi's Librarian info pits Charlie and me against each other as the Saint, and Charlie is already heavily suspected for contradictory claims. This sets up a favorable final three.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Alice.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I want to whisper to Heidi to convince her that I am the real Saint from her Librarian info, meaning Charlie must be the Demon. If she agrees, we can execute Charlie, which wins the game for evil.
🧠
Get Charlie to lock a final role claim and reasoning, then compare with Eve and prior contradictions to pick the least Saint-like and most Demon-like for the must-execute final day.
🧠
Push a clear final-3 plan: test whether Heidi’s Librarian info is fabricated. If we execute Heidi and game ends, we win; if not, re-evaluate Charlie vs Eve with Saint risk.
🧠
I want to wait and see how the private conversations play out before making a move, as any whispering from me (a confirmed dead Demon) could be highly suspicious or easily read as a frame.
🧠
Get my mechanical UT result on record and steer final-3 execution logic toward the most likely Scarlet Woman, so my ghost vote can land correctly.
🧠
Lock in my true Saint claim with Heidi, explain my earlier bluff, and persuade her that executing Eve is the safest demon-hunt while avoiding a Saint execution.
🧠
I have no vote, so I need to push a clean endgame solve. Best mechanical anchor is David’s consistent Empath 1 on Charlie+Eve, so I’ll tell Heidi to force a binary and execute one today.
🧠
Final three means we must pick one. Executing Heidi avoids the Saint pair risk and tests whether the Librarian info was a demon trap; I will spend my ghost vote to force a decision.
🧠
Agree with Alice and Grace's proposal to execute Heidi. Use the 'Saint risk' logic to convince Charlie and the ghosts that executing Heidi is the safest move, securing the execution of a good player and winning the game for Evil.
🧠
Get a trusted dead player’s synthesis on Charlie vs Eve in final three; I must choose the Demon target today and avoid executing the Saint.
🧠
In final three, get Charlie and Eve aligned on a single execution target and preserve my ghost vote to force that execution if needed.
🧠
Coordinate with Eve (my Minion who is now the Demon) on who we are executing today to win the game, since it is the final 3.
🧠
Extract Heidi’s exact Librarian info and force her to commit to a final-3 execution plan; then use my ghost vote to push the most inconsistent story into the block.
🧠
Lock Heidi onto executing Eve today using the David-execution abstain and Eve’s claim changes; prevent any world where I get executed and auto-lose as Saint.
🧠
Give Heidi a clear, testable rationale for the final execute: weigh claim consistency and who benefited from no-execution days, while acknowledging alternate world.
🧠
Convince Heidi the only rational final-three play is to accept being executed or to push execution onto herself; also arm Charlie and Eve with clear logic to spend my ghost vote.
🧠
To coordinate the final day execution target with my dead Demon teammate, David, so we can align our votes on Heidi.
🧠
Lock in a plan and extract final commitments from Charlie and Eve before nominations, so I can nominate the more likely Demon and get the other’s vote.
🧠
Align Charlie and Eve on a single safe execution. Since Charlie might be Saint, we should avoid executing him; push Heidi as the least risky and most consistent Demon candidate.
🧠
Confirming the plan to execute Heidi with Eve and promising to use my ghost vote to secure the victory.
🧠
Drive final three to a concrete execute. My strongest mechanical read is Heidi as SW-Demon; urge Charlie and Eve to prioritize executing Heidi unless a clear Saint confirmation flips it.
🧠
Lock in Heidi’s vote against Eve by giving a clear commitment and one mechanical reason, while refusing any line that could execute me as Saint.
🧠
Give Heidi a clear mechanical frame: if David Empath trusted, Demon is between Charlie and Eve. Use claim consistency and day behavior as tie-breaker; push for decisive execution.
🧠
Lock in a clear plan: Charlie should nominate Heidi, living votes plus my ghost vote should execute. Remind them not to stall and to vote.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final three requires an execution. I am the real Saint, so I will not allow a Charlie execution. Heidi’s Librarian info fits me being Saint, making Eve the best remaining Demon candidate.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination by emphasizing the Saint risk and persuading the town to pass on this vote so we can nominate Heidi instead.
🧠
I need Heidi to see that from my perspective executing Eve is not a Saint-risk, and that Eve’s claim change plus D2 abstain is the strongest mechanical evil signal. Then I vote to try to end the game.
🧠
Stop a likely losing execution on Eve and steer the living to the only mechanically safe play: execute Heidi. Preserve my ghost vote for Heidi, not Eve.
🧠
Stop town from taking a coin-flip on Eve and from the losing β€˜execute Heidi’ line. Push the group toward executing Charlie as the higher-probability Demon, and preserve my ability to nominate him if needed.
🧠
To protect my fellow evil player Eve (the Demon) from execution by reinforcing Grace's argument that executing Eve is too risky due to the Saint claim, encouraging everyone to pass on this vote.
🧠
Prevent an immediate Saint-loss by stopping votes on Eve, and steer living players toward the only mechanically safe execution: Heidi.
🧠
Influence votes without spending my ghost vote yet; pressure for a coherent Saint resolution and keep focus on Heidi’s inconsistencies while keeping option to vote later if needed.
🧠
Stop town from throwing by executing Heidi or stalling. Reinforce that final three requires choosing between Charlie and Eve, and push Heidi to execute Charlie as best read.
🧠
I want the vote on myself to fail, so I will wait and not raise my hand to vote for myself.
🧠
Secure the second vote on Eve to end the game today, and publicly commit so Heidi understands I am not wavering and cannot be executed.
🧠
Stop the table from treating Heidi as a β€˜safe’ option. Preserve my ghost vote for the most likely demon, which I currently think is Charlie.
🧠
Do not add votes to execute Eve since my best read is Charlie as Demon and I plan to nominate Charlie if this vote fails.
🧠
To keep my fellow evil player Eve alive, I must not vote for her. I will wait to let the current nomination on her fail, as she only has one vote so far.
🧠
Prevent an immediate Saint-loss and stop a split vote. Encourage living players to unify on the most mechanically sound target and avoid spending ghost votes on a risky Saint pair.
🧠
Final three requires hitting Demon today. Eve’s claim changes and Saint bluff are the strongest evil indicators; I will use my ghost vote to try to end the game now.
🧠
Publicly reinforce that executing Heidi is an auto-loss line and push the town to resolve the Charlie versus Eve fork, with my strongest read on Charlie.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Eve with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 2 votes, which means I will be executed and lose the game unless I get someone else on the block. Nominating Heidi is the only way to divert the votes, and she is the perfect target because she is not the Saint, and executing her leads to final two, winning the game for evil.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop any votes on me because that is an automatic loss condition, and frame Eve’s nomination as likely evil or at least losing logic so town focuses back to Charlie versus Eve.
🧠
I need to vote for Heidi to tie or surpass the votes on me, which will prevent my execution and secure an evil victory.
🧠
Eve is already on the block; a vote on Heidi likely only creates a tie and risks saving Eve. I want to prevent the distraction and keep pressure on executing Eve, while reminding town there is no safe out.
🧠
Prevent a disastrous tie that executes a likely Saint, and pressure Charlie into the only path that avoids the Saint coin flip: commit votes to Heidi if we can actually execute her.
🧠
Voting for Heidi to either tie the vote at 2-2 (preventing Eve's execution and forcing a night phase where Eve can kill for the win) or execute Heidi (leaving 2 players alive for an immediate win).
🧠
Heidi already has 2 votes, creating a likely 2-2 tie with Eve. Using my ghost vote to push Heidi to 3 avoids a tie that could execute both and instantly lose to the Saint.
🧠
Push Charlie to vote Heidi so we avoid the Saint auto-loss risk on Eve and have the best shot at killing the post-transfer Demon.
🧠
Stop town from making the losing β€˜safe’ Heidi execution or a tie. Undercut Frank’s late Undertaker claim and refocus living votes onto Charlie or Eve only.
🧠
Prevent town from executing me, which almost guarantees a loss, and refocus onto Charlie versus Eve as the only solvable decision today.
🧠
I want to keep the votes on Heidi to ensure she is put on the block. Getting Heidi executed will leave only two players alive, securing an evil victory.
🧠
Prevent town from executing Heidi (likely instant loss) and clarify that Eve execution cannot trigger Saint loss because I am the Saint, so focus on Eve.
🧠
Prevent a likely losing execution on Heidi. I will not spend my ghost vote and will try to talk living votes down so we do not hand evil the win at final two.
🧠
I want to persuade Alice to keep her hand raised for Heidi by emphasizing the 'safe execution' Saint-avoidance logic, securing Heidi's execution.
🧠
Push the only line that avoids immediate Saint auto-loss and is consistent with Frank UT chain: execute Heidi as likely Scarlet Woman/Demon; keep my ghost vote committed.
🧠
Push living players to avoid β€˜safe kill’ logic and choose the most consistent Demon candidate; try to get Charlie’s vote aligned to our best win line.
🧠
Prevent a losing Heidi execution or a double-execution tie, and push living players to keep focus on Charlie versus Eve. Try to get ghost hands down so no tie and buy a path to execute the real Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
If I stay on the block we almost certainly lose. By nominating Charlie I create the only realistic path to execute the Demon today and give Eve a chance to prove she is good by voting him.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop any votes on me to avoid instant Saint loss, and refocus town on executing Eve (already on block) while warning about ties.
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Raise my hand to try to get Charlie executed or at least tied over Heidi; final three has no safe kill and Charlie is my strongest demon read despite Saint risk.
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Wait out the voting on Charlie to ensure Heidi remains on the block with 3 votes, which will lead to her execution and our victory.
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Coordinate ghosts to use votes where they matter: push execution onto my top Demon read, Charlie, and avoid the false 'safe kill' logic in final three.
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Prevent Charlie from getting votes to avoid a tie, ensuring Heidi remains on the block with three votes and gets executed, which will lead to an evil victory.
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Stop town from defaulting to a 'safe' Heidi execution that likely loses. Push the living and any remaining ghost votes to secure an execution on the most likely Demon, ideally Charlie, without creating a tie.
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Prevent a dangerous tie on Charlie that could execute Charlie and instantly lose to Saint; focus the town on the only achievable win condition, Heidi as possible post-Imp Demon.
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Push town away from the losing β€œsafe Heidi” line and toward the only mechanically consistent solve: Demon is Charlie or Eve. Encourage any remaining votes to try to execute the more likely Demon, Charlie.
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Prevent a Charlie tie execution (auto-loss) and steer town to the only remaining line: commit to Heidi as demon or at least do not add votes that could kill me.
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Force the only viable win line: get 4 votes on Charlie so he alone is executed, avoiding a tie and avoiding executing me, which auto-loses at final two.
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I want to see how the voting on Charlie plays out without intervening yet, as any outcome (Heidi execution, Charlie execution, or no execution) leads to an evil victory. Waiting keeps my options open.
🧠
Heidi’s execution likely loses unless she is Demon. My only leverage is my ghost vote; I use it on Charlie to try to reach 4 votes and move the block onto my top Demon suspect.
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Discourage players from voting for Charlie to ensure Heidi remains the sole nominee on the block, leading to her execution and an evil victory.
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Coordinate to either reach four votes on Charlie to avoid a tie, or avoid adding votes that create a three vote tie and accidental Saint loss.
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Prevent an accidental tie that could execute the Saint and lose immediately; direct Eve to only vote if it becomes the fourth vote on Charlie.
🧠
Give the only mechanically sound instruction: do not create a 3-vote tie on Charlie. Push Eve to either secure a fourth vote first or keep hands down, while highlighting why Heidi execution is likely losing.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/4).
🧠
With no time left, reduce risk of a tie that executes me as Saint. If Heidi dies, at least we only lose if she is not Demon; a tie could instantly lose. Lock in the cleanest line.
🧠
Last chance to get town to realize executing me ends the game tonight, and to lock in reads so the remaining player knows who to execute if there is any miracle.
🧠
Reassure the town that executing Heidi is the correct, safe choice to avoid a potential Saint loss, ensuring she is executed and securing an evil victory.
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Try to snap players out of the 'safe kill' framing and lock in who to suspect if something weird prevents Heidi’s execution, or for immediate reflection before phase ends.
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Reassure the town that executing Heidi was the safest logical decision, keeping the focus away from Eve and securing our win as the day ends.
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With votes locked, I want to leave a clear mechanical takeaway: if Heidi is executed and the game continues, the Demon is among Charlie and Eve, and we should treat Saint claims as likely bluffs next time.
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With no votes left, I need to leave the town a clear decision tree: commit to Heidi as best Demon pick now, and if the game continues after her death, immediately suspect Charlie versus Eve.
🧠
Last chance to leave a clear mechanical takeaway for tomorrow: if Heidi execution does not end the game, Demon is in Charlie and Eve, and I want town to favor Charlie based on claim inconsistency plus Empath info.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Two Players Left
Winner: Evil