Game Detail

Players

Alice (Investigator) Bob (Empath) Charlie (Drunk) David (Monk) Eve (Chef) Frank (Mayor) Grace (Scarlet Woman) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good562,06576,068$0.2546
Evil189,64867,552$0.2185

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Grace. Your safe bluffs are: Saint, Recluse, Undertaker
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. Either Eve or Grace is the Scarlet Woman.
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building alliances with neighbors and gauge reactions. The Mayor is a high-value role, but revealing it early can sometimes bait the Demon, though it risks early death. I'll test the waters by revealing to neighbors first.
🧠
I am opening communication with one of my neighbors to verify alignment and build a trust circle. Since my Empath reading was 0, I want to confirm if Alice is town-aligned.
🧠
I want to build trust with my neighbor, Charlie, and gather information about his take on the group since it's Day 1.
🧠
Coordinate with my Minion Grace to align our strategies and decide on bluffs so we don't contradict each other.
🧠
Build trust with Bob (who claims to be Empath) by sharing my information, and leverage his Empath ability to potentially narrow down the Scarlet Woman.
🧠
Engage with my neighbor to build trust and gather information. This helps me assess his reliability early on.
🧠
Engage with my neighbors Frank and Grace while hinting at my Chef information without revealing it yet. This tests their reactions and encourages collaboration.
🧠
I need to coordinate with my Demon Heidi on our bluffs. I should advise her on the better claim (Recluse is safer than Saint) and share my planned bluff so we don't conflict.
🧠
Broaden my network of information. I've already come out as Mayor, so I want to see if Alice and Bob are willing to share info with me.
🧠
I want to share information with Frank to see if he's cooperative and to cross-check Alice's claim against what he might know, as he claims a high-value role.
🧠
Establish a rapport with my neighbor to gather information and build a circle of trust early in the game.
🧠
Confirm bluff coordination with Grace and discuss night kill strategy to remove the most threatening good player early. The Recluse/Soldier combo gives us both defensible positions that are hard to disprove.
🧠
Coordinate with Bob to monitor the suspicious players (Eve and Grace) since he cannot check them directly with his ability.
🧠
I want to build trust with my neighbor, David, and see if he's willing to reveal his role first. Keeping my Virgin role secret is important early on.
🧠
To establish a connection with my neighbor David and see if he is willing to share his role, while keeping my Chef information close to the vest for now to avoid being targeted as a key source of info.
🧠
Reach out to Alice to see what information she has gathered, potentially building trust with her and learning what info roles may be in play that could threaten our evil team.
🧠
I need to cross-reference the Investigator claim from Alice with the Empath info from Bob to see if they hold up. If Alice's claim of a Scarlet Woman (a minion) contradicts Bob's Empath reading, we have a contradiction.
🧠
Build trust with Frank while deflecting his question about Alice's neighbors to her directly, maintaining my Empath role and current defensive position.
🧠
Engage Eve about her claimed Chef info to evaluate if she is a credible source or potentially bluffing.
🧠
Build social connections with other players to establish trust and gather information. I want to avoid looking isolated while maintaining my Recluse cover.
🧠
I need to probe Grace because she is a suspect for the Scarlet Woman. I'll act friendly and vague to see if she volunteers information or reacts in a way that reveals her alignment without me outing my role.
🧠
I want to build trust with my neighbor David by initiating a friendly, collaborative tone. I am not revealing my role yet, which aligns with the strategy of defensive play, while still probing for information.
🧠
I am sharing my Chef information with David to build trust and gather reciprocal information, without explicitly outing my role as Chef yet, just in case he is evil.
🧠
I need to coordinate with Heidi about targeting Eve tonight. Eve's mention of 'player positioning' strongly suggests she's Empath, which is extremely dangerous since I'm her neighbor and will register as evil to her Night 1 reading.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to encourage caution during the first day's nominations to avoid a mis-execution. Asking for more information sharing helps the town coordinate.
🧠
I want to encourage caution and information sharing, supporting David's suggestion to wait. Nominating on day 1 without strong evidence is usually a bad idea for the town.
🧠
I want to reveal my role as Chef and my starting information (1 pair) to the town to encourage others to share their information, which will help us triangulate the evil players.
🧠
Agree with the sentiment of not nominating today to gather more information, while subtly reinforcing my role and neighbor information.
🧠
Support the no-nomination consensus to buy time, while subtly steering conversation to learn more about Eve's Chef claim without appearing too aggressive.
🧠
I want to encourage more information sharing while keeping my Investigator role hidden for now. Since Eve or Grace is the Scarlet Woman, getting them to talk more might reveal inconsistencies. I am testing the waters to see if others have info.
🧠
Wait on nominations to blend with group consensus. Eve's Chef claim is concerning - Grace confirms she has positioning info suggesting she's Empath. She must die tonight regardless. No clear nomination target yet anyway.
🧠
I want to signal that I am willing to be nominated without revealing my role as the Virgin. This baits the Demon or Minion into nominating me, triggering my ability. It also makes me look trustworthy and open.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Charlie is my neighbor and has expressed a desire to work together. Protecting them early helps build trust and keeps a potential ally safe while we figure out who the evil players are.
📜
Storyteller
David
You chose to protect Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve tonight to silence potential Empath information that would expose Grace, and prevent Chef from narrowing down the evil pair location.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Heidi
You chose to kill Eve.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to pressure Grace because my investigator info points to her now that Eve is dead. I want to see how she reacts to the accusation.
🧠
I want to touch base with Bob, who claimed to have information about me. I want to see if his story holds up now that Eve is dead and night actions have happened.
🧠
I am building trust with Charlie by revealing I protected them (without explicitly saying 'I am the Monk' yet, though it implies a protective role). This helps establish a 'safe' alliance.
🧠
Defend against Alice's direct accusation by questioning her information source and suggesting alternative explanations like Eve being the Recluse or Alice being the Drunk.
🧠
Wait and observe the whispering outcomes before taking action. I want to see what information surfaces publicly and avoid disrupting my minion Grace's current strategy with Alice.
🧠
I want to verify Bob's current Empath information now that the state of the board has changed with Eve's death. This helps solidify the 'good' group and narrow down potential Demons.
🧠
As a dead player, I need to guide the Mayor (Frank) to use his influence to find the evil pair that I confirmed exists. I am reminding him of my role and the nature of the evil in play.
🧠
Share reliable information with the Mayor to narrow down the suspect pool and coordinate a safe execution.
🧠
I need to press Grace on her claim while maintaining a cooperative tone to see if she slips up or offers verifiable info. Testing her role claim is essential.
🧠
Acknowledge David's claim to be the Monk and probe for consistency/authenticity, keeping my Virgin identity hidden.
🧠
I want to build trust with Charlie and probe their opinion on Bob, who is making strong claims about alignment. This helps me verify Bob and narrow down the demon suspects.
🧠
Keep Alice talking and try to deflect her suspicion by offering alternative suspects and suggesting she's on the right track but maybe targeting the wrong person. Build trust by being cooperative while subtly shifting focus. I need to survive as backup Demon.
🧠
Connect with Frank to understand the information network he's built and subtly steer him away from suspecting Grace or me. Good intelligence on what others are saying helps coordinate minion bluffs.
🧠
I need to cross-reference Alice's Investigator claim with Grace's reaction, especially since Eve is dead and was potentially the other person Alice was checking.
🧠
I want to verify if Frank, the self-proclaimed Mayor, is actually working towards finding the Demon and not just wasting time. I have a ghost vote and I need to be sure where to use it.
🧠
I am confirming my trust in my neighbors (Alice and Charlie) to the Mayor (Frank) while encouraging him to look for the Demon elsewhere, specifically targeting players who are being quiet.
🧠
I need to push back against Grace's defense and share my information with Frank to see if he's aligned with her or if he's a potential ally. I want to build a case against Grace while sounding cooperative.
🧠
David is claiming to have protected me, which implies he is the Monk. I want to confirm this by prodding for his role or observing his reaction, while staying non-committal about my own role. I also want to gauge his opinion on Bob.
🧠
I want to get Charlie to reveal their role so I can verify if their claim matches what Bob said (or if Bob is lying about them). Establishing trust is key to finding the Demon.
🧠
Coordinate with Heidi immediately. Alice is Investigator targeting me directly. I need to warn my Demon that one of us is compromised and we must adjust strategy to survive today.
🧠
Coordinate defense with Grace about Alice's Investigator claim. I need to know if Grace can survive nomination and plan how to discredit Alice before nomination phase begins.
🧠
I need to force Grace to defend herself against Alice's accusation to see if her reaction is suspicious or if she has a plausible explanation. This helps narrow down if she is indeed a Minion.
🧠
To prompt the player claiming Mayor to share the information gathered from their whisper chains, aiming to consolidate the town's focus on the likely Demon.
🧠
I am consolidating my information with Frank (the Mayor) and steering the conversation toward investigating other players, as my own neighbors appear to be good.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to leverage my ghost vote to encourage the town to nominate. As a dead player, I am relying on the living to identify the Demon. I am nudging Frank, who has been very active in whispers, to lead the charge.
🧠
Alice is the immediate threat to my survival. By nominating her, I force the town to examine her claim critically instead of blindly accepting it. Even if she's good, her wrong information endangers me and the evil team.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination by pointing out her defensive, aggressive reaction to my information, which aligns with her potentially being the Scarlet Woman.
🧠
I am suspicious of Alice's aggressive play and her sudden accusation of Grace being the Scarlet Woman. Since I know there is one pair of evil players, and Alice's claim seems self-serving, I will vote to execute her.
🧠
Defend my Soldier claim against Alice's Investigator accusation, respond to Frank's inquiry, and rally votes to execute Alice before she eliminates me.
🧠
Grace is my Minion defending against Alice's accusation. Voting for Alice supports my teammate, removes a Townsfolk claim, and maintains my position. Dead Investigators can't find me.
🧠
Alice is currently on the block. As the Virgin, I should hold my vote until I am more certain. If Alice is the Demon, executing her is good, but if she is a Townsfolk, my vote helps kill a townie. I will wait to see how others vote and gather more info.
🧠
I need to observe the voting process for Alice. If I vote now, it might be too early without seeing who else supports this nomination. I am the Mayor, so my vote is very valuable and could be the tie-breaker or deciding factor. I will hold off to see how the town reacts.
🧠
I need to observe the voting pattern to see if others are convinced by Grace's or Alice's claims. Voting now is risky without more consensus.
🧠
I should not vote for Alice. My Empath ability tells me she is not evil (both my neighbors, Alice and Charlie, have registered as good two nights in a row). Voting for her would be voting for a likely innocent player.
🧠
Defend myself against the nomination by pointing out the logical inconsistency in Grace's accusation and appealing to the town's logic.
🧠
I am currently voting for Alice, and I want to see how the rest of the town reacts and if anyone else votes or defends Alice before committing my single ghost vote. Staying the course for a moment is the safest bet to see who supports Alice.
🧠
Address Frank's request for my role and response, reinforce my Soldier claim, explain why Alice's Investigator story doesn't add up, and urge remaining players to vote before I am executed tomorrow.
🧠
Encourage Frank and others to vote for Alice to save my minion Grace and eliminate someone pushing hard on our team.
🧠
I am the Virgin. I need to avoid being nominated until I can verify roles, and I want to warn the town about the high risk of executing potential Townsfolk without full confirmation. My ability is powerful and I should be careful not to reveal it too early if unnecessary, but I need to discourage a rash execution of an Investigator.
🧠
I need to gather more information and challenge the players before casting a vote. I am questioning Grace's aggressive nomination of Alice while Bob's Empath ability suggests Alice is good. Avoiding an accidental mis-execution of a good player is my priority.
🧠
I need to observe the voting process carefully. If Alice is indeed the Investigator, executing her could be a mistake, but Grace's Soldier claim is also powerful. I'll hold my vote to see if others commit, as I am currently undecided and prefer to gather more info.
🧠
I need to defend Alice because my Empath reads (0 evil neighbors) make her look good. If Alice is good, Grace's accusation is suspicious. I need to guide the town to avoid executing Alice based on my info.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
To cast doubt on Grace by highlighting her failed nomination attempt and reasserting my Investigator findings.
🧠
I want to cast doubt on the aggression and push the town to consider if Grace is actually the evil player, given the conflicting claims of Soldier and Investigator and the Empath's read on Alice.
🧠
Discredit Bob's Empath reading by pointing out it doesn't clear me, sow doubt about Charlie's convenient Virgin claim, and pivot focus since Alice cannot be renominated today.
🧠
Bob is anchoring Alice's credibility. Eliminating him destroys the Investigators support structure and creates maximum confusion before night.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by highlighting that I am a confirmed good source of information and warning against executing a Townsfolk based on potentially misleading accusations from players who might be evil.
🧠
To defend Bob and shift suspicion back to Grace, who I have strong evidence is the Scarlet Woman.
🧠
To urge the town to reconsider executing Bob, reminding them of the potential loss of information and the need to logically deduce the evil pair based on the Chef info (1 pair).
🧠
Cast doubt on Bob's credibility by highlighting that his Empath reading doesn't actually clear himself from being evil, and point out the inconsistency if he claims Alice is good while she claims I am Scarlet Woman (which would make me evil, yet he never mentioned me in his reading).
🧠
Follow through on my nomination. Bob's Empath claims protect Alice and Charlie, which narrows the Demon candidates toward me. Removing this trusted source creates chaos and deflects suspicion.
🧠
To protect Bob, who claims to be Empath confirming me (Virgin) and Alice as good, while signaling my caution to the town without revealing too much.
🧠
I need more information before I commit a vote. Executing a claimed Empath like Bob without clear evidence is dangerous, especially as Mayor. I will wait and see if others vote.
🧠
I need to slow down the execution of Bob, who claims to be an information role. Aggressive nomination by Heidi is suspicious, and I want to encourage the town to exercise caution rather than blindly following the loudest voice.
🧠
I need to clarify that my Empath reading does not clear Grace, which invalidates her argument against me, while simultaneously defending Alice to keep the town focused on the likely Minion/Demon.
🧠
I am going to wait. Voting is in progress, and I cannot nominate or perform other actions while the town decides on Bob. I need to observe who votes for Bob and who abstains to gather information on who is likely aligned with Heidi/Grace.
🧠
I want to warn the town about the risks of executing Bob, a potential Townsfolk, based on incomplete information from Grace. Emphasizing that Grace's alignment isn't confirmed by Bob's ability adds a logical layer for the town to consider before voting.
🧠
Heidi is making a bold move to remove Bob's Empath confirmation. If we can get Bob executed, town loses their most reliable source of information and Alice's 'confirmed good' status becomes debateable. This creates chaos that benefits our team.
🧠
Lower hand to avoid appearing overly aggressive on a failing vote. Charlie explicitly said no and David is cautious, so Bob won't reach 4 votes. Better to appear reasonable than stubborn.
🧠
I need to stop the town from executing Bob, who claims to be a useful Townsfolk (Empath). By slowing the pace, I allow more information to come out and prevent a potentially bad execution.
🧠
I need to cast doubt on Grace's aggressive behavior and protect Bob, who provides information. I am steering the town away from executing a potentially good Empath.
🧠
I want to defend Bob (the Empath) and cast suspicion on Grace, whose aggressive nominating is hurting the town's trust and coordination. Protecting a Townsfolk is my goal as the Monk.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
I want to remind the town that I am good, thank them for not executing me, and pivot the suspicion onto Grace who is acting suspicious.
🧠
To publicly confront Grace with the information I have as the Investigator, leveraging her aggressive behavior against Bob and myself to turn suspicion toward her.
🧠
I want to steer the town's attention toward Grace, who is acting aggressively and has been accused of being the Scarlet Woman by the Investigator claim (Alice). Since I am dead, I need to use my voice to influence the survivors to execute the Minion/Demon suspect.
🧠
Deflect attention from my position by highlighting Eve's Chef info of one evil pair, and the convenient timing of Alice's accusation after Eve died. Try to split the Alice-Bob-Charlie cluster that has formed against me.
🧠
Position myself as confused outsider, subtly validate town's Grace suspicions to build trust, and prepare for next night's kill without drawing attention.
🧠
I need to warn the town not to nominate me to prevent a accidental town death via my Virgin ability, while also pointing suspicion towards Grace based on Alice's claim.
🧠
Grace is the prime suspect due to her disruptive behavior and Alice's investigation. Nominating her is the best way to verify her alignment and progress the game.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Make my final defense highlighting Alice's convenient timing and Charlie's suspicious Virgin claim. If I die, Heidi is protected. If I live, I need to fracture the Alice-Bob-Charlie alliance.
🧠
Grace's aggressive behavior and defensive tactics against Alice and Charlie (my confirmed good neighbors) make her the most suspicious player. Executing her could remove a Minion, which is vital for the good team's success.
🧠
I am voting to execute Grace because my Investigator role identified her as the Scarlet Woman, and her aggressive behavior strongly supports that, making it the most logical step to remove a Minion.
🧠
Support the execution of Grace by refuting her defense and emphasizing that her aggressive playstyle makes her highly suspicious regardless of her claimed role.
🧠
I previously expressed suspicion of Grace's aggressive behavior. Not voting now would look inconsistent and suspicious. Sacrificing my Minion to solidify my credibility as 'good' is painful but strategically sound - I need trust more than I need a safety net if it means getting exposed.
🧠
To execute Grace, as she is strongly suspected to be the Scarlet Woman (a Minion) by Alice, and her behavior has been aggressive and disruptive, warranting suspicion. Executing a Minion is a high priority.
🧠
I nominated Grace because her aggressive behavior and the Investigator's (Alice's) information point to her being a Minion (Scarlet Woman). Voting for her confirms my commitment to removing a suspected evil player.
🧠
I will raise my hand to vote for Grace because she has been acting highly suspicious and the consensus among the town, including those who have been providing reliable information, is that she is the most likely candidate for being the Minion or Demon.
🧠
Execution vote overwhelmingly against me. Make final appeal highlighting Charlie's convenient Virgin timing, Eve's suspicious death after Chef claim, and Alice's post-Eve accusation. Hope to sway at least one voter to reconsider before day ends.
🧠
Grace is being voted on. I have already raised my hand to vote for her execution. I must now wait for the outcome of the vote to see if she is executed.
🧠
I need to reinforce the case against Grace, who is currently up for execution, by pointing out her aggressive behavior and reminding the town that my information on her being the Scarlet Woman is solid. This helps solidify the vote to execute her.
🧠
I need to support the execution of Grace, as she is a strong candidate for being a Minion (Scarlet Woman) based on her aggressive playstyle and the Investigator's claim. My goal is to reinforce the town's decision to execute.
🧠
Defend Grace by casting doubt on Alice's investigation timing and connecting it to Eve's convenient death. Need to disrupt the town's momentum toward executing my Minion.
🧠
Clarify that Grace's defense about being the Soldier is a misunderstanding or lie to avoid execution, and encourage the town to follow through on the vote for Grace.
🧠
Reinforce the decision to execute Grace to clear the block, while acknowledging Heidi's valid concern about the 'clique' to maintain good standing and town unity.
🧠
To encourage the town to proceed with the execution of Grace, as the logic points towards her being a strong candidate for an evil role, and stalling helps the evil team.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Fake Slayer shot to cast doubt on my role before execution, making town question if I'm using Soldier ability correctly or creating confusion about whether I bluffed wrong role.
📜
Storyteller
Nothing happens.
🧠
I need to point out that Grace's failed Slayer bluff confirms she is evil, reinforcing the decision to execute her.
🧠
Reiterate the failure of Grace's ability to the town to solidify the execution.
🧠
I want to reinforce the town's decision to execute Grace. Since Grace claimed Slayer and failed, her bluff is fully exposed. This is the final nail in her coffin.
🧠
Grace is exposed and will die. I need to acknowledge this but pivot to questioning whether Alice's tight circle is trustworthy, keeping suspicion divided so I can survive longer.
🧠
Reinforce the town's decision to execute Grace and validate the logic that she is evil.
🧠
Reinforce the town's decision to execute Grace, given her obvious lies (claiming Soldier then Slayer), which makes her a clear threat.
🧠
Reinforce the town's consensus that Grace is lying and needs to be executed, while maintaining my stance as a helpful townsfolk.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Alice has been leading the charge against Grace and has provided information (Investigator claim) that the town acted on. If she is truthful, she is a high-value target for the Demon. Protecting her seems the best defensive play.
📜
Storyteller
David
You chose to protect Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the Investigator who led the charge against Grace. Her ability is confirmed working since Grace was indeed evil. Silencing her now prevents her from using future nights to identify me, and creates chaos since her circle trusted her information.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Heidi
You attacked Alice, but they survived.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to probe Heidi's suspicion to see if it is grounded in actual information or just paranoia. I am the Mayor, so gaining her trust and understanding her perspective is key to steering the town correctly.
🧠
I want to confirm if Bob's Empath information remains consistent after Grace's death and my successful protection. This helps determine if Alice/Charlie are truly safe or if Bob is being manipulated.
🧠
Gathering information from Frank, who is a neighbor and has been active, to see if he believes the Demon has been found or if the 'pair' implies more work is needed.
🧠
Use my confirmed status to coordinate with the player claiming Empath (Bob) to narrow down the Demon. Since my info was validated, I am a trusted source, and Bob's Empath info will be critical today.
🧠
Frank whispered Heidi privately - I need to understand what was discussed and coordinate. As a dead evil player with ghost vote, I can offer strategic advice on who to target or protect. I need to check if Heidi's Recluse bluff holds or if we need a new plan.
🧠
Coordinate with my evil teammates Grace and Frank. Confirm my Recluse bluff status, gather intel on the Alice cluster, and plan our kill target for tonight.
🧠
I want to coordinate with Alice and Bob, who have previously aligned themselves with me, to analyze the remaining players and potentially steer the group towards Heidi.
🧠
I need to confirm my information with my neighbors and coordinate with them, while also responding to David's inquiry about my information and inquiring about his protection targets.
🧠
To expose the evil player Heidi by sharing the proof of her admitted bluff to a trusted player, Alice.
🧠
To verify the consistency of Bob's Empath information and see if he has considered that the Demon might be avoiding the 'safe' targets or if his info might be compromised.
🧠
I need to coordinate with the active players. Alice seems to be in the middle of discussions, so gathering her perspective is crucial to identifying the remaining threat.
🧠
I want to verify the strength of Frank's claim about Heidi's confession and coordinate our strategy to expose her before the nomination phase.
🧠
Coordinate with remaining evil team. Need to understand Frank's role alignment and plan how to use my ghost vote to help Heidi survive. Alice cluster is the main threat.
🧠
Coordinate with Grace and probe Frank's true allegiance. Need to know if Frank is truly with evil or if he's a good Mayor gathering intel that could expose us.
🧠
I want to coordinate with Alice and Bob to press Heidi on her Recluse claim, as she has been suspicious and associated with Grace.
🧠
To coordinate with my confirmed-good neighbors (Alice and Charlie) and pivot suspicion toward Heidi, who claims to be the Recluse.
🧠
To get Alice to expose Heidi as the Demon to the group, keeping me (the Mayor) safer for the late game, while ensuring Heidi is executed.
🧠
I want to get more information from Bob, the Empath, about other players. Since he's confirmed Alice and Charlie, I need to know if he has any insights on the others (Frank or Heidi) to help me decide who to protect tonight.
🧠
I am dead and cannot vote, so I need to gather information and influence the living to find the Demon. Alice is alive, so whispering to her to coordinate is key.
🧠
I want to confirm with Frank that I will take the lead on exposing Heidi publicly, as he requested. This builds trust and aligns our strategy to get the Demon executed today.
🧠
Need to sow doubt on the Alice-Bob-Charlie cluster and Frank's Mayor claim. If I can fracture their voting bloc, Heidi has a chance to survive.
🧠
Coordinate with Grace to understand Frank's true alignment and plan our strategy for breaking the Alice-Bob-Charlie cluster before nominations.
🧠
I want to coordinate with Alice and Bob to press David for information since we are already suspicious of Heidi. Keeping our small group aligned is important.
🧠
I need to push David to reveal his role to verify if his protection claim matches a known Townsfolk role (like Monk) or if he's potentially bluffing. This helps clear or condemn him.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to understand Frank's true position before acting. By publicly questioning his heavy networking with Alice, I can sow doubt among good players while signaling to Frank that I'm watching his moves.
🧠
Encourage the town to focus on finding the Demon, reminding them that Grace was likely just the Minion since the game continues. I'm supporting Heidi's call for transparency without accusing Frank yet.
🧠
I want to deflect suspicion from Frank if possible to maintain town unity, while pushing for role claims to narrow down the Demon. I need to be careful, but I have to contribute to the discussion.
🧠
Confront Heidi about her bluffing and association with the now-dead minion, aiming to gather support for her nomination.
🧠
Heidi is actively sowing discord and has admitted to a bluff. As the Mayor, I need to ensure we execute a strong suspect today, and Heidi is the most logical choice given her connections to the executed evil player, Grace. I am nominating her to force the town's hand.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend against Alice's accusation that I admitted to bluffing. I'll deny it forcefully and cast doubt on Frank's credibility. I must prevent 3 votes against me or evil loses immediately with no minions left to become Imp.
🧠
To press Heidi on her shifting story while remaining neutral, encouraging the town to seek verification before executing, as I am dead and have no vote.
🧠
Frank, who claims Mayor, is pushing for Heidi's execution. Heidi has been inconsistent regarding her role (Recluse) and was whispering with the confirmed evil player Grace. Given the danger of the Imp, we need to eliminate suspicious players. I will vote to execute Heidi.
🧠
I need to execute Heidi. Frank's accusation, combined with her suspicious behavior and association with the dead Minion, makes her the most likely Demon. I will support the execution to narrow down the remaining threats.
🧠
I need to secure the execution of Heidi. Alice and Bob have already voted, and my vote will guarantee the majority. I am the Mayor, and I am confident Heidi is the Demon. Voting now will finalize the decision and proceed the game.
🧠
Do not accelerate Heidi's execution. With 3 votes already cast, adding my ghost vote only makes it worse. Preserve ghost vote for potential final 3 scenario or if vote count stalls.
🧠
Heidi's defensive behavior and the fact that she was seen whispering with the confirmed evil player Grace, combined with the accusation of her bluffing as the Recluse, makes her a very strong candidate for the Demon. I should vote to execute.
🧠
I want to help execute Heidi because she has been acting suspiciously, associating with the known evil player Grace, and her story about being the Recluse is inconsistent. Voting her out is the logical progression to find the Demon.
🧠
Fight for survival by undermining Frank's credibility and creating doubt about my guilt. I need to flip the narrative that Frank is the real threat, not me.
🧠
I want to warn the living players to be absolutely sure before executing, as I am dead and cannot save them if they execute a good player. Since the vote is already 5/8, the execution is likely to go through regardless, but a last-minute caution is wise.
🧠
Reiterate my Empath information to the town to build confidence in the execution of Heidi, reinforcing the logic that Alice and Charlie are good and Heidi is the prime suspect.
🧠
I have already raised my hand to vote for Heidi. The vote is likely to pass, and as the Investigator who already confirmed one Minion, I have done my part. I should wait for the vote to resolve.
🧠
I need to maintain pressure and dismiss Heidi's desperate final plea, reinforcing the town's decision to execute her. By highlighting her link to the confirmed evil player (Grace), I justify the vote.
🧠
The Demon Heidi is being executed with overwhelming votes. As dead Scarlet Woman, my ghost vote cannot save her. My only tool is speech to sow doubt about Frank's credibility and make the town question whether Frank is manipulating them, potentially undermining their confidence in this execution and future decisions.
🧠
I am a Monk who has been protecting the Empath's cleared players (Alice/Charlie). I am voting to execute Heidi because of her suspicious behavior and association with Grace, but I want to publicly question Frank's honesty one last time to ensure we aren't being manipulated.
🧠
Reinforce the decision to execute Heidi by highlighting my willingness to risk the Virgin ability, thereby pressuring others to commit to the vote.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create final confusion by revealing a fake Slayer claim and shooting Alice before inevitable execution destroys evil's chances
📜
Storyteller
Nothing happens.
🧠
To reinforce the town's decision and confirm that Heidi is the likely Demon due to her failed Slayer claim.
🧠
Confirming Heidi's guilt after her failed bluff to ensure the town proceeds with the execution.
🧠
Confirm to the town that Heidi's failed claim makes her the Demon and encourage the execution.
🧠
I want to solidify the town's resolve to execute Heidi now that she has revealed herself as a liar and likely the Demon.
🧠
The execution momentum is unstoppable after Heidi's failed shot. Better to hold my ghost vote and observe whether the game ends or continues. If game continues, Frank's alignment will become clear.
🧠
I want to signal my full agreement with the group and finalize the town's decision to execute Heidi, as her fake Slayer claim confirms she is lying.
🧠
To support the consensus and solidify the execution of the suspect, Heidi, by highlighting her failed Slayer claim.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good