Game Detail

Players

Alice (Imp) Bob (Soldier) Charlie (Slayer) David (Fortune Teller) Eve (Spy) Frank (Mayor) Grace (Monk) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil54,83612,155$0.0201
Good144,97145,663$0.2011

Event Timeline

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Eve. Your safe bluffs are: Saint, Ravenkeeper, Investigator
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0 check to establish baseline information. Checking spread-out players to maximize information potential.
📜
Storyteller
David
You chose Alice and Frank. You receive the answer: YES.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Select Alice as my master for Day 1. As my neighbor, I can observe her voting patterns closely, and if she turns out to be good and reliable, following her lead will help the town coordinate votes effectively.
📜
Storyteller
Heidi
You chose Alice to be your master.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Soldier (good), Alive - Charlie: Slayer (good), Alive - David: Fortune Teller (good), Alive - Eve: Spy (evil), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Alive - Heidi: Butler (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to start gathering information and building trust with other players. Whispering to my neighbor Frank allows me to establish early communication and see what information others might have. This helps me identify who might be trustworthy later in the game.
🧠
Waiting to observe what others claim before sharing my Night 0 information. Better to gather intel first before revealing my role and results.
🧠
Establish trust with my immediate neighbors Alice and Charlie early. Getting private conversations helps gather information and build a small trusted circle to verify claims later in the game.
🧠
Engage with Bob's initiative to build trust with neighbors, but keep my Slayer role hidden for now to avoid being targeted by the Demon.
🧠
Coordinate with my minion Eve to ensure our bluffs align and don't contradict each other. I need to establish a consistent evil team strategy before the game progresses.
🧠
I need to inform Alice that she is my master so she understands my voting restriction tomorrow. This is critical for coordination.
🧠
I should respond to Grace's initial outreach. We're neighbors so establishing rapport is natural, but I need to be cautious about revealing my Mayor role too early. I'll engage in conversation without giving away my specific role yet.
🧠
Coordinate with Alice on our cover story. Since she's claiming Investigator, I'll claim Empath - a Townsfolk role that provides nightly info but won't directly conflict with her claims. This gives us both credibility and allows us to support each other's narratives.
🧠
I need to talk to Heidi, my other neighbor, to gather intel from both sides. Comparing what Frank and Heidi think will help me understand who's trustworthy.
🧠
Start building trust with my neighbor Charlie to exchange information and gather claims from others.
🧠
Build rapport with my neighbors Alice and Charlie without revealing my Soldier role yet. I want to establish trust and see what information they might have or gather in the coming days.
🧠
Acknowledge David's claim to keep communication open, but remain skeptical since it's early Day 1. I need more information from multiple sources before trusting any single claim.
🧠
Build credibility with Bob by sounding cooperative. Since I claimed Investigator to Eve, I need to sound like I'm actively 'investigating'. Bob seems to be gathering information from neighbors - I'll engage him to appear cooperative while keeping my actual allegiance hidden.
🧠
Share observations with Grace to build trust while being cautious about my role. Keep Alice informed that I'm being approached about the Bob-Alice-Charlie group.
🧠
As Mayor, I need to gather information from multiple sources. I've spoken to Grace already; now I'll reach out to my other neighbor Eve to compare perspectives and see what she's observed.
🧠
Build trust with Frank (good Mayor) by being friendly and seemingly open. Deflect attention from Alice by not revealing our coordination. Show genuine willingness to share information to establish myself as trustworthy Townsfolk.
🧠
Share Heidi's observation with Frank and build a small trusted group with my neighbors early. Three of us (me, Frank, Heidi) can coordinate protection or information sharing more effectively than being isolated.
🧠
I've shared my information with Charlie and he's receptive. With only 1 tick left in this phase, I should wait to see what information comes out from others before making my next move.
🧠
Respond to Alice with honesty that I lack suspicions this early, while probing for what intel she gathered from Eve and Heidi to evaluate her trustworthiness.
🧠
Gather more information before acting. I've received one claim from David but need to verify it through other whisper conversations and see what others claim. Day 1 is about information gathering.
🧠
Confirming our coordination. Eve is on my team and I need to maintain our alliance. By affirming her Empath claim and offering protection, I keep her motivated and cooperative while we build trust with the town.
🧠
Let the day develop more and observe before making another move. I need to see how the nomination phase unfolds and coordinate with Alice once we know what's happening.
🧠
Coordinate with my neighbors Eve and Grace before nominations. We need to discuss our voting strategy and share what we've learned about the Bob-Alice-Charlie cluster.
🧠
Stay neutral and cautious with Frank to build trust, gather intel on what Grace and Heidi know, and steer suspicion away from Alice's group. This keeps me in good standing with the Mayor while I coordinate secretly with Alice.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I haven't gathered enough information yet to confidently nominate anyone. I want to see what claims people make and observe the nomination patterns before committing. Also, since I'm the Butler and Alice is my master, I need to coordinate with her before voting.
🧠
Day 1 nominations just opened. As a newly claimed 'Empath', I have no night information yet anyway, so there's no benefit to speaking early. I'll wait to see how the town develops and whether any suspicion falls on Alice, so I can redirect it if needed.
🧠
I'm establishing my 'Investigator' persona publicly while creating slight suspicion on quiet players. This helps me blend in as a good player while potentially framing others. I'll keep my statement vague enough to not commit to anything specific.
🧠
Share measured skepticism about Alice's Investigator claim and the whispering cluster without revealing my role. Get others thinking rather than making early mistakes.
🧠
Press Alice for concrete Investigator information while keeping pressure measured. Day 1 executions without evidence can hurt good team. Need to hear specific Minion suspects before trusting her claim.
🧠
Pressure Alice to provide her Investigator results. If she avoids specifics, it confirms she's either lying or the Drunk. Her reaction determines if she should be nominated later.
🧠
Pressure Alice to provide her specific Investigator information. Vague claims on Day 1 are suspicious and counter-productive. Need concrete info to verify or expose her.
🧠
Alice is one of my Fortune Teller YES reads from Night 0. Her inability to provide specific Investigator details is highly suspicious. I should apply pressure alongside the group to force a claim or reveal the deception.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
David made a concrete, verifiable claim as Fortune Teller and identified possible Demon suspects. This makes him the most likely target for the Demon tonight. I want to protect our potential information source so he can continue verifying claims tomorrow.
📜
Storyteller
Grace
You chose to protect David.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is the most immediate threat - he publicly claimed Fortune Teller and said I register as a Demon. If he's telling the truth, he's hunting me. Killing him removes a dangerous information source and forces the town to second-guess his claim. Plus, his death will create confusion about whether his read was accurate, potentially undermining the good team's logic.
📜
Storyteller
Alice
You attacked David, but they survived.
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to verify whether Frank is the Demon. My first check showed Alice+Frank as YES. Since Alice clearly bluffed Investigator (she never provided the two names or Minion type), she's likely evil. But I need to confirm if it's Alice or Frank. Checking Frank with Grace will help - if YES again, Frank is likely Demon. If NO, Alice is likely Demon.
📜
Storyteller
David
You chose Frank and Grace. You receive the answer: NO.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice looks very suspicious claiming Investigator without specifics. David's Fortune Teller info on Alice/Frank suggests one is evil. I need a trustworthy master - Grace seemed sharp and skeptical of Alice. I'll switch from Alice to Grace for Day 2 voting.
📜
Storyteller
Heidi
You chose Grace to be your master.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Soldier (good), Alive - Charlie: Slayer (good), Alive - David: Fortune Teller (good), Alive (Protected) - Eve: Spy (evil), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Alive - Heidi: Butler (good), Alive
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Need to coordinate with my current master Grace about voting strategy and who I should pick as master tonight. Share info about Alice knowing my role.
🧠
Coordinate with Alice to redirect suspicion to Frank using the Recluse theory. Alice's Investigator bluff was weak and the town is closing in. I need to help her salvage this by suggesting Frank might be the reason David got a YES on both of them.
🧠
Respond to Heidi's whisper, share my analysis of the Alice-Frank situation, and coordinate our approach for today's voting. I want to help her think through her Butler choice while keeping our options open.
🧠
Coordinate with Charlie who I've already trusted privately. We need to push Alice to crack her story and get enough pressure for a nomination today.
🧠
Coordinate with my ally Charlie. We need to assess David's Fortune Teller claim and decide whether to push Alice for concrete Investigator information or investigate Frank's role. David's YES result on Alice/Frank means at least one is evil.
🧠
Reach out to Grace, my neighbor, to coordinate and share information. I want to understand her perspective on the BAC cluster and David's Fortune Teller claim, while defending myself against the implication that I register as Demon.
🧠
Coordinate with Eve on the Recluse defense strategy and align our fake claims. Need to establish consistent stories before nominations.
🧠
I want to coordinate with Bob since he's my neighbor and we're both working to figure things out. Better to establish trust with a key ally before deciding on strategy.
🧠
Coordinate with Grace on who should be my master tonight and confirm our voting alignment for today since she is my current master.
🧠
Continue spreading the Recluse theory on Frank to build consensus for his execution. Charlie was whispering with Bob and David - if I can convince him, I get multiple votes aligned against Frank while protecting Alice.
🧠
Respond to Frank about my conversation with Heidi. I'll share that Heidi is the Butler and I advised her to pick a safe master tonight, without revealing critical details that could put her at risk.
🧠
Build support with Frank, who my Night 1 read cleared as not Demon and not Red Herring. Getting a cleared player to back me will strengthen the case against Alice.
🧠
Charlie and I need to coordinate our response if Alice continues to dodge. We should plan to publicly nominate her and vote to execute, as her silence combined with David's Fortune Teller result makes her the most suspicious target.
🧠
Support David's plan to confront Alice publicly. If Alice is the Demon, executing her now before she can kill more players is critical for the good team's victory.
🧠
Coordinate with Heidi to ensure we vote together during nomination. She needs to follow my votes as Butler, and I want to reinforce the Recluse-on-Frank strategy before nominations begin.
🧠
Alice's refusal to provide basic Investigator information is the strongest red flag in the game. Combined with David's Fortune Teller and Eve's Empath both pointing toward Alice-Frank containing evil, Alice is the most likely Demon. A successful Slayer shot ends the game immediately.
📜
Storyteller
Alice has died!
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good