Game Detail

Players

Alice (Poisoner) Bob (Chef) Charlie (Undertaker) David (Saint) Eve (Librarian) Frank (Imp) Grace (Monk) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil163,824394,573$1.5875
Good548,511140,844$0.6968

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Alice. Your safe bluffs are: Fortune Teller, Empath, Investigator
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Grace to disrupt potential information roles adjacent to the Demon. If she is Empath or Fortune Teller, false info about Frank protects our Demon. Even if she is another role, her poisoned ability will create confusion on Day 1.
📜
Storyteller
Alice
You chose to poison Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either David or Grace is the Saint.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a quick alliance with my neighbor Heidi and find out if she has a high-value role worth protecting tonight. Claiming Monk privately to one person is a standard early-game defensive play.
🧠
I want to verify my Librarian information by privately checking with David if he is the Saint. If he says yes, it helps confirm his role; if no, Grace is the likely Saint.
🧠
Coordinate with my minion Alice to coordinate bluffs and plan our night kill strategy so we can mislead the town effectively.
🧠
I want to share my Chef information with a neighbor to see if their information corroborates or conflicts with mine, and to start building trust.
🧠
Responding to Grace's Monk claim by revealing my Mayor role. This establishes a potential protective alliance. Keeping it private prevents the Demon from knowing our roles early on.
🧠
I want to confirm Eve's claim and establish trust. Since she correctly identified me as one of two potential Saints (a role I actually have), she is very likely the Librarian. Confirming my role to her builds a strong good-aligned alliance.
🧠
I am sharing my role with Bob since he shared his with me. His Chef info (0) is very useful for positioning. Since I am an Undertaker, I need people to be executed to get info, so establishing trust early is key.
🧠
Respond to Frank's coordination whisper to align our fake claims and decide tonight's poison target, keeping our evil team synchronized.
🧠
I want to acknowledge Heidi's claim and establish a line of communication while agreeing to keep our roles hidden for protection.
🧠
I want to build trust with David and see if he has any useful observations or suspicions, while reinforcing that I will protect his secret.
🧠
Coordinate with my minion Alice on our bluffs and night targets to ensure we don't contradict each other and maximize disruption.
🧠
Maintain the connection with Charlie and share my next move to build trust.
🧠
I want to start gathering information from other players, starting with my other neighbor, Alice. Building rapport with neighbors is a good early strategy.
🧠
I want to build trust with Eve and gather more information while subtly pointing out potential suspicious behavior from Grace and Heidi.
🧠
I want to gather information from my other neighbor, David, to verify Bob's claim and see if I can cross-reference any roles.
🧠
I need to reply to Heidi to avoid seeming suspicious. By acting as a curious and cooperative villager, I build trust that will support my upcoming Empath bluff and keep heat off Frank and myself.
🧠
I want to gather more information from other players to identify potential good roles or suspicious behavior. Alice just finished whispering with Heidi, so she might have some info.
🧠
I am wrapping up my conversation with David to go talk to others and verify if there are other Outsider claims, which would help identify if there's a Baron or if someone is lying.
🧠
Check in with Alice after her conversations with Heidi and Grace to gather intel and confirm our night plan before nominations begin.
🧠
I want to gather information from Alice, my other neighbor, and share my Chef 0 info to build trust and cross-reference claims.
🧠
I want to build trust with Alice by sharing my role and what Grace told me, while also probing her thoughts on Eve and David's suspicious behavior.
🧠
I want to build trust with Charlie and Bob while maintaining the 'neighborly' rapport, without revealing my Saint role yet.
🧠
I want to gather information from Eve, as David suggested she might have some. Identifying other information roles helps me verify claims and find potential execution targets for my Undertaker ability.
🧠
Coordinate with Frank to confirm tonight's targets and respond to Bob's Chef claim to build trust and gather information, while maintaining my Empath bluff preparation.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
To encourage public information sharing and see if anyone makes a claim or nomination before the day ends.
🧠
I want to prompt Bob to share his Chef information publicly to establish some baseline facts for the group without revealing my own dangerous role as the Saint.
🧠
I want to share my Librarian information to help establish trust and confirm David's claim, while also putting Grace's role into question for later analysis.
🧠
Establish my Empath bluff publicly before nightfall to build early credibility and direct town attention toward the David/Grace Saint situation rather than toward me or Frank.
🧠
I want to establish my role and acknowledge the information shared by others to build trust and coordinate for future nights.
🧠
To call out Alice's inconsistency between her private whisper and public claim.
🧠
I need to address Bob's accusation against Alice and Eve's Librarian claim involving me, while also revealing my role to counter the 'poison' narrative.
🧠
Deny Bob's accusation to avoid confessing to the Demon role via the 'you kill David' portion of the whisper. Leverage my Fortune Teller claim to cast suspicion back on Bob.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Grace again to ensure her Monk protection fails tonight, guaranteeing Frank's kill succeeds and disrupting her ability regardless of her true role.
📜
Storyteller
Alice
You chose to poison Grace.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Alice tonight because she claimed Empath with a '0' result, making her a high-priority target for the Demon. Bob's accusation against her was countered by Frank, who claimed Fortune Teller and cleared Bob, yet Bob is attacking Alice. This makes Alice look like a genuine Townsfolk that the evil team wants to discredit or kill.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie to eliminate the Undertaker before he can reveal Alice's role if she is executed, while simultaneously invalidating Bob's claim that David would die tonight so I can discredit Bob tomorrow.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Frank
You chose to kill Charlie.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I need to recruit Heidi as an ally. She claimed Mayor to Alice, but Alice's early whisper to me and Frank was extremely suspicious. Since Charlie (the Undertaker) is dead, we've lost a key information source. I want to see where Heidi stands.
🧠
Grace is connected to Heidi and part of a whisper pair. I need to build trust with her, sow doubt about Bob's leadership, and distance myself from Alice without looking like I'm defending her too hard. Opening a private channel gives me information and a potential ally.
🧠
I want to share my information with Alice, who I consider likely good based on her Empath 0 claim and Bob's erratic behavior. I also want to gauge her opinion on Bob.
🧠
Respond to Frank to gather more information and see if his Fortune Teller info aligns with the night death of Charlie.
🧠
I need to clarify the misinformation. I only told Grace my role, so if Alice knows, there's a leak or a lucky guess. I want to see if Bob's story holds up.
🧠
Respond to Eve to build trust while casting doubt on Bob. His aggressive framing and specific knowledge beyond Chef abilities makes him a threat to the evil team. I want Eve to question his motives.
🧠
I need to observe the initial public discussion on Day 2 to see if anyone has new night information or if the suspicions from yesterday have shifted, especially after Charlie's death.
🧠
I need to establish trust and gather information. Since I'm dead, I can reveal my role as Undertaker safely. I want to know why Bob is so suspicious of Alice and Frank, as his Chef 0 info is powerful if true.
🧠
I need to inform the dead Undertaker (Charlie) about my suspicions regarding Alice and Frank, especially since Alice's claims about Heidi are already falling apart. This builds trust with a dead (likely good) player.
🧠
Maintain my safe Fortune Teller bluff with Grace, answer her question directly to build trust, and pivot to her Monk claim to gather information and form a bond.
🧠
I want to align with Alice and see if we can form a solid block of trust. By pointing out that Bob's knowledge of 'poisoning' is suspicious for a Chef, I'm reinforcing her doubts and testing her reaction.
🧠
Share my N1 protection target with Frank to build trust, as he's claiming a powerful information role (Fortune Teller) and has shared his N1 info with me.
🧠
To verify if Grace leaked my role and to cross-reference Bob's accusations.
🧠
Coordinate with Frank on tonight's kill target and warn him about suspicious whisper patterns.
🧠
I need to touch base with Eve, who is my primary ally as the Librarian who 'found' me. I want to see if she's gathered more info from Alice and gauge her current trust in Grace.
🧠
I want to cross-reference Bob's Chef claim with his suspicion of Alice and Frank being a pair of evil players.
🧠
Clarify my logic to the dead Undertaker regarding the Chef 0 information and the Alice/Frank pairing.
🧠
Distance myself from the compromised Poisoner while maintaining my Fortune Teller bluff. Throw suspicion toward quieter players to survive nominations and plan tonight's kill.
🧠
I am confirming my Librarian info with David to solidify a bond and share my suspicions about Bob. This helps coordinate the 'good' players.
🧠
Clarify with Heidi that I haven't leaked her role and point out the suspicion on Bob's specific knowledge.
🧠
I need to coordinate with Grace to figure out how Bob knows my role. Since I only told her, and she claims she didn't tell anyone, Bob's knowledge is a massive red flag. I want to see if she's willing to help me pressure Bob or Alice during nominations.
🧠
I need to undermine Bob's credibility before nominations start. Whispering to Heidi, my claimed Empath neighbor, strengthens my bluff and spreads suspicion about Bob's impossible Chef knowledge.
🧠
I need to clarify my suspicions about Bob and Grace with Eve, who is my most likely ally since she has info that confirms my role.
🧠
I am dead, so I need to get information out into the open. I want to pressure Alice regarding Bob's accusations and verify Grace's Monk claim to see if there's a reason I was the only death.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead and cannot nominate, so I must use my voice to push for information and highlight suspicions. I want to pressure Alice and Frank based on Bob's claims and verify Grace's Monk protection.
🧠
I need to assert my role as the Saint to prevent my execution and cast doubt on Grace, who is the other possible Saint in Eve's info but is claiming Monk. I also want to pressure Bob for his suspicious behavior.
🧠
I want to confront Bob about his suspicious knowledge of my role while also checking in with Grace to see if her Monk ability was triggered or if she has new info, as I'm a Mayor and she's my self-proclaimed protector.
🧠
Bob is the most vocal threat against me and Alice. By nominating him based on Heidi's Mayor leak, I can rally suspicion toward him as a potential Spy, build trust with Heidi and Grace, and deflect pressure from my Fortune Teller bluff before night falls.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the Spy accusation by pointing out the logical inconsistency in the claims and highlighting the likely evil pair.
🧠
Wait and see how the living players vote on Bob's execution.
🧠
I will wait to see how the vote develops and let others speak, as executing Bob right now might be premature given the Saint's risk.
🧠
I am voting for Bob's execution because his knowledge of my role (Mayor), which I only shared with Grace, strongly suggests he is a Spy who saw the Grimoire.
🧠
I nominated Bob and need to commit to the vote. Executing a good player helps evil reach the final two. Bob is actively linking me to suspicious info, so silencing him protects both me and Alice.
🧠
Bob is our biggest threat because he knows the truth about our evil team. Frank has set up a plausible Spy narrative against him. I need to vote now to help reach the 4 votes required for execution, silencing the most credible accuser before he turns the town against us.
🧠
I am voting for Bob because his knowledge of Heidi's role (the Mayor) which was supposedly private between Heidi and Grace, strongly suggests he is a Spy who has seen the Grimoire. His attempts to frame Alice and Frank feel like a distraction from his own suspicious information.
🧠
Bob's claim that Alice knew Heidi's role—when Heidi only told me—suggests Bob has Spy information. His attempt to frame Alice and me by twisting the flow of information is a strong indicator of him being evil. Voting for his execution is the most logical step.
🧠
Defend myself by pointing out the logical inconsistency in the accusations against me and highlighting the likely evil pair based on the Mayor information leak.
🧠
I want to acknowledge the voting progress while pointing out the logical inconsistency Bob highlighted, which might shift suspicion towards Alice and Grace.
🧠
I will not vote for Bob yet. As the Saint, an execution on a good player is dangerous, but an execution on me is a loss. I need to be careful. More importantly, Bob being executed is not an immediate loss, but if Bob is actually good and Alice/Grace are evil, we lose a source of information. I want to see if Alice can explain how she knew Heidi's role before committing a vote, especially since Bob is already on the block with 5 votes.
🧠
I want to probe the connection between Alice, Grace, and Frank before the vote is finalized. Bob's defense shifts the focus back to Grace (who I thought I trusted) and Alice.
🧠
Deny Bob's claim that Alice told me about Heidi being Mayor. Distance myself from Alice on this point, make Bob look like a liar, and reinforce my Spy accusation against him so I remain trusted after he dies.
🧠
Defend against Bob's accusation by denying I told him about Heidi, cite Frank's denial as corroboration, and redirect attention to Bob's impossible knowledge of the poisoning to secure his execution.
🧠
I am keeping my hand raised for Bob's execution because Frank and Alice's combined testimony strongly suggests Bob is lying or using Spy knowledge.
🧠
Wait for the current vote on Bob to process, as I have already raised my hand and there are enough votes for him to be on the block.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To defend myself and point out the inconsistency in Alice and Frank's denial, emphasizing that their coordination is a sign of them being the evil team.
🧠
Highlight the value of the Undertaker ability in verifying Bob's claim post-execution.
🧠
Wait for the nomination phase to conclude and Bob to be executed.
🧠
I will wait for the nomination phase to end to ensure Bob is executed.
🧠
Address Heidi directly to deny Bob's accusation, firm up my innocent posture before the execution, and transition focus toward trusting the process rather than Bob's dying claims.
🧠
Solidify Bob's execution by reiterating denial of the whisper and highlighting his impossible knowledge of Grace being poisoned. Establish that Frank's independent vote undermines Bob's 'coordinated evil' theory.
🧠
Wait for the nomination phase to end to ensure Bob's execution.
🧠
Allow the nomination phase to conclude so Bob can be executed.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Keep Grace poisoned to prevent Monk protection from blocking Frank's demon kill tonight. She is the only remaining good player with a recurring night ability that can interfere with our kill, and the town already expects her to be poisoned.
📜
Storyteller
Alice
You chose to poison Grace.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Frank is the Fortune Teller and a high-value target for the Demon. Protecting him ensures we keep getting information about potential Demon candidates.
📜
Storyteller
Grace
You chose to protect Frank.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi to eliminate a potential Mayor endgame threat, remove a player who has openly questioned me, and isolate Grace so the town continues fighting amongst themselves rather than finding the Demon.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Frank
You chose to kill Heidi.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with Frank on tonight's kill target and today's execution push to ensure we reach final three with the Demon alive and the Mayor dead.
🧠
Coordinate with Alice to correct her plan - Heidi is likely Mayor and immune to night kills, so we need to execute her during the day instead. Push for Grace execution today as planned.
🧠
I am dead and have already shared my Librarian info (David/Grace as Saint). I need to observe the living players' reactions to my death and see what new information Alice and Frank are sharing before I intervene.
🧠
Check in with my primary ally, Grace, to see if she has any updates from the Undertaker (Charlie) regarding Bob's alignment before Charlie potentially dies or gets targeted.
🧠
Wait and observe the initial private conversations on Day 3 to see how the living players are reacting to Eve's death and Bob's execution.
🧠
I want to maintain my alliance with Heidi (Mayor) and gather information about what the group thinks after Bob's execution and Eve's death.
🧠
Gather confirmation of my role and Eve's final findings to verify the evil team's movements.
🧠
I need to confirm my role to my neighbors and start a conversation about Eve's death to narrow down the Demon.
🧠
Pressure Grace to reveal her Monk targets or face nomination today. Executing Grace advances our win condition and breaks the narrative that she and I are evil partners.
🧠
I need to lock in votes for Grace's execution today to reach four alive and set up a winning endgame. Whispering David and Heidi, who already suspect Grace, should form a solid bloc.
🧠
Respond to Bob's inquiry and press Charlie for his Undertaker information to verify Bob's alignment and role.
🧠
I need to understand why Frank is suddenly calling out Grace as evil. Grace claimed Monk and promised to protect me, and Frank was suspicious of Bob yesterday. If Frank has new info from Charlie or his own Fortune Teller check, I need it.
🧠
Clarify my situation as a dead Undertaker who died Night 1 and prompt my fellow dead players for their suspicions.
🧠
I need to reveal my Monk targets to Alice and David to clear the suspicion Alice raised, while also checking if Alice has new Empath information.
🧠
I need to process the information with my dead allies. Eve's information about the Saint (David or Grace) is crucial. David claimed it. If Frank is evil, he's a prime suspect since my Chef 0 info means evil players aren't adjacent, and Frank is currently pushing a strong narrative against me.
🧠
I am relaying Grace's protection claims to Frank and Heidi to cross-reference with Frank's assertion that her story has 'fallen apart'. This will help verify if Grace is lying or if Frank has solid evidence.
🧠
Maintain Empath bluff with reading of 1, secure David's trust, frame Heidi for tomorrow, and keep Grace as today's nomination target.
🧠
Expose Grace's inconsistent protection stories to David and Heidi to secure their votes executing her today. She never told me she protected me on Night Two, which contradicts her new claim to David.
🧠
I want to dig deeper into Bob's suspicion of Frank and cross-reference it with the previous conflict regarding the secret whispers to see if I can find a logic thread.
🧠
Acknowledge Frank's point about Grace's inconsistency and build consensus for a possible Grace execution while keeping my options open regarding the Bob/Alice conflict.
🧠
I want to probe Bob for more details on Frank's claims while highlighting the suspicious behavior of Alice and Frank regarding the whispers. This helps determine if they are the evil team.
🧠
To defend myself against Alice's suspicion by pointing out the logical consequence of her Empath 1 result and shift focus to Heidi, while reminding them of my utility as Monk.
🧠
I need to explain Frank's behavior to Eve and Charlie to solidify our suspicion of him and Alice. Sharing Frank's specific claims helps them see the potential web of lies.
🧠
Expose Grace's inconsistent claims to the group of potentially good players to build consensus for her execution.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace's Monk claim has completely fallen apart with inconsistent stories. Executing her removes a good player, builds trust with David and Heidi, and secures momentum before Charlie's ghost info can derail us.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Frank's false accusation to avoid execution. Frank is misrepresenting my previous statements to make me look like I'm lying.
🧠
I nominated Grace because her protection story was inconsistent. She just accused me of being the Demon, so I must vote to execute her to maintain credibility and silence a threat.
🧠
Support Frank's nomination and execute Grace to silence a good player who can link me to the Mayor knowledge leak, while removing a claimed protective role from the game.
🧠
To help reach the majority needed to execute Grace, as her inconsistent Monk claim and Frank's accusation make her a strong suspect for a Minion or Demon.
🧠
Grace's shifting claims regarding her Monk protections make her highly suspicious. Voting for her execution to remove a likely evil player or bluffing Outsider, despite the risk of her being a Townsfolk, because her inconsistency is the strongest lead right now.
🧠
I am voting for Grace because her story about protecting me (the Mayor) contradicts what she's telling others, and there is already a strong majority supporting her execution.
🧠
I will use my ghost vote to execute Grace. My Librarian info says either David or Grace is the Saint. David has consistently claimed Saint, while Grace has given inconsistent claims (Monk) to different people according to Frank. If she's not the Saint, she's likely evil bluffing a role. Execution is the best way to test this.
🧠
I will wait to see if the nomination passes without my vote. Since 6 players have already voted and only 3 are needed for execution, my ghost vote is not necessary to ensure the execution of Grace. I should save my vote for a more critical moment, likely the final day.
🧠
I need to point out Frank's inconsistencies and the suspicious speed of this vote to prevent my execution.
🧠
Counter Grace's last-minute frame attempt and ensure David and Heidi keep their votes raised by pointing out she is desperately changing her story to whoever nominated her.
🧠
Reinforce Grace as the execution target, preemptively claim I was poisoned to explain my impossible Empath 1, and deflect scrutiny from my bluff onto Grace.
🧠
I want to see if this vote on Grace finishes before I say anything more. I have already raised my hand to vote because her story is inconsistent and the consensus is against her.
🧠
Keep my hand raised to execute Grace.
🧠
I am waiting for the voting process to conclude. I have already raised my hand to vote for Grace, as her conflicting protection stories make her highly suspicious and likely the Demon or a Minion.
🧠
I have already raised my hand to vote for Grace, and there are more than enough votes to meet the threshold. I will wait to see if the nomination succeeds or if someone lowers their hand.
🧠
I want to save my ghost vote for a more critical moment, especially since there are already enough votes to put Grace on the block.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to cast doubt on Frank's accusation and point out that Alice's Empath '1' points to Heidi (if David is Saint) or potentially Frank if Alice's info is being manipulated. I must try to save myself by highlighting the contradictions in Frank's claim.
🧠
Rebut Grace's final attempt to use Alice's Empath 1 to pivot suspicion onto me or Heidi, and cement her execution by emphasizing her inconsistent protection claims.
🧠
Reinforce Grace's inconsistency to ensure her execution goes through, dismiss my Empath reading as poisoned so it cannot be weaponized against Frank, and support Frank's narrative.
🧠
To pressure Grace for a definitive, clear answer on her Monk targets while highlighting the contradictions in her story, helping the group decide if she's a viable execution or if Frank is indeed framing her.
🧠
Confirm the execution of Grace while maintaining my own cover as the Saint, ensuring the good team doesn't accidentally execute me later.
🧠
Allow the nomination phase to conclude naturally so Grace can be executed.
🧠
Wait for the day to end since I have already voted and cannot nominate.
🧠
To highlight the suspicious behavior of Alice and Frank and reinforce the Chef 0 information before the day ends.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David to neutralize him as a threat and prepare for executing the Saint tomorrow if Frank leaves him alive, while ensuring I do not accidentally disable Frank's kill.
📜
Storyteller
Alice
You chose to poison David.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing David guarantees a 3-player endgame. Tomorrow I will nominate Alice, and with Heidi, Bob, and Grace all eager to execute her, we drop to two players alive and evil wins instantly.
💀
David(Ghost)
David has died.
📜
Storyteller
Frank
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to warn Heidi that Alice and Frank might be the evil team, using my Chef 0 info to point out the inconsistency if they are together.
🧠
I need to gather information from the only living person I somewhat trust (Heidi) and find out what Bob's ghost is saying, as it might reveal the Demon's identity in this final three situation.
🧠
I want to clarify the Empath information now that I am dead. Since I was an Outsider (Saint) and I am now dead, Alice's Empath reading should be very clear regarding Frank and Heidi.
🧠
I am dead and have used my ghost vote, so I have no mechanical power. I need to listen to the living players (Alice, Frank, Heidi) to see who they suspect, as they are the only ones who can execute the Demon.
🧠
I need to process the current state with Bob. Since it's the final three (Alice, Frank, Heidi), my Mayor win condition is active if no execution occurs. However, I need to verify if Bob's Chef info (0 pairs) is reliable or if he's trying to mislead me.
🧠
Coordinate with Alice to ensure we both vote to execute Heidi today, securing an evil victory before the Mayor ability or any Slayer shot can end the game.
🧠
Whisper Frank to confirm our plan. I will bluff Empath-1 naming Heidi so we can vote together and execute her before the day ends, securing the evil win by reducing living players to two.
🧠
I want to see what Alice, Frank, and Heidi say after their private whispers. Since I am dead and have no vote, my primary role is to observe and provide a final perspective once they start talking publicly.
🧠
I need to remind Heidi that my Chef zero information is a powerful tool for solving the final three. If I am sober, Alice and Frank cannot be a Minion-Demon pair.
🧠
I need to find out what information Bob is feeding Heidi. Since Heidi is the Mayor and likely good, she's the key vote today. I need to assess if Alice's '1' reading (Bob/Heidi) or Frank's accusations against me are more credible.
🧠
I want to see if Alice or Frank will share their private conversation or if Alice will reveal her Empath result for the final day. Since I'm dead, I can't nominate, so I need to listen and prepare my ghost vote.
🧠
I need to gather the information David shared before he died to help the living players (Alice, Frank, Heidi) decide on the best execution for the final day. Since David was my Librarian ping and is now dead at night, he was likely the Saint, which confirms Grace was either the Demon or a Minion.
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I need to cross-reference Bob's Chef information with the Empath information to see if I can find a contradiction that reveals the Demon.
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Reinforce to Eve and Alice that Alice's Empath reading of 1 with Heidi as her only alive neighbor proves Heidi is the Demon, ensuring we have the narrative cover to execute Heidi today and secure the evil victory.
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Reinforce Frank's narrative to Eve so she votes for Heidi's execution, securing the majority needed to kill a good player and guarantee an evil victory in final three.
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I want to get information from Heidi, who is the only alive player not currently in the Alice/Frank/Eve whisper circle. As a dead player without a vote, my only power is communication and influence.
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I need to convince Heidi that Alice's Empath information was a lie designed to frame a good player, reinforcing that Alice is likely the Demon.
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To get information from Heidi and verify what the other dead players (Bob/Charlie) are telling her, since she is a key player in the final three.
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I need to gather Alice's Empath information now that I am dead. Since the living players are Alice, Frank, and Heidi, and Alice is the Empath, her neighbors are Frank and Heidi. Her result will point directly to the Demon.
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Share Alice's Empath information with David to build consensus for the final execution.
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I need to align with Charlie, who is the Undertaker (if he's telling the truth), and share the information I've gathered from Bob and Grace. I also need to remind him of my Mayor win condition.
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Alice and I have a solid plan to execute Heidi. Interfering now could create confusion. Waiting lets Alice lead with the Empath claim during nominations, which I will support.
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Secure ghost votes from David and Eve for Heidi's execution and against Frank's execution, ensuring Frank survives any nomination and Heidi gets executed instead.
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Advise Heidi on the Mayor win condition and warn her about Frank and Alice's potential coordination.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To prompt Heidi to share information and pressure the living players (Alice and Frank) to speak publicly during the final nomination phase.
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We must execute someone today to prevent Heidi's Mayor auto-win. Heidi is the only logical target since Alice is my confirmed ally. I will nominate Heidi now using Alice's fake Empath reading as justification, securing the final 3 execution for evil.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
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I need to reveal my Mayor role immediately to discourage the execution, as the Mayor win condition is my team's best shot if I can survive. and I need to point out that Alice's info is suspicious.
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I want to wait and see if Alice votes for Heidi. If Alice does not vote, it supports the plan to skip execution and win via the Mayor ability, assuming Heidi is telling the truth.
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Lock in my vote to execute Heidi. With Alice and I both voting, we reach the 2-vote majority needed to execute her before night falls, securing the evil win.
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I have already used my ghost vote and cannot participate in the current voting process. I must wait for the living players and remaining ghosts to decide Heidi's fate.
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Heidi is the most logical Demon candidate based on Alice's Empath reading. As a dead Saint, my vote is crucial to secure the win today. Frank and Alice are aligned, and the mechanical evidence (Empath 1) points to Heidi. We cannot risk the Mayor win condition if Heidi is actually the Demon bluffing.
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I want to prevent Heidi's execution to allow for a potential Mayor win, while also casting suspicion on Frank and Alice's alliance. Since I am a dead player without a vote, my only power is persuasion.
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I will wait to see if Alice votes, as Heidi's Mayor win condition is a viable path to victory and I want to save my ghost vote for a guaranteed Demon execution if needed.
🧠
Execute Heidi to prevent a potential Mayor auto-win for good and secure an evil victory by reducing living players to 2 with our Demon Frank still alive.
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I need to convince Alice to lower her hand. If she votes, I am executed and the game likely ends in an evil win. By highlighting the Mayor win condition and the possibility of poisoning, I hope to stall the execution.
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I am choosing not to vote for Heidi because I suspect Frank or Alice is the Demon. If Heidi is the Mayor, skipping execution is a win condition for the good team. Since David and Alice have already raised their hands, Heidi is likely to be executed unless Alice changes her mind, but as a dead player, I should save my vote if I think the current nomination is a mistake.
🧠
The votes are locked: Alice and I have both raised our hands, giving Heidi a majority of 2 out of 3 alive players. Executing Heidi leaves only two living players with the Demon alive, which is an automatic evil win. Speaking or acting now only risks creating doubt; waiting lets the execution resolve cleanly.
🧠
I have already used my ghost vote and cannot participate in the current voting process. I must wait for the Storyteller to process the votes cast by the living players.
🧠
I need to assess the current situation. I've already raised my hand to vote for Heidi, but the game states I've already used my ghost vote, which is a contradiction I need to be careful of, although the log shows me raising it. Actually, wait—the prompt says "You still have your single ghost vote left" and "You raise your hand." But Charlie's dialogue says "David, you already used your ghost vote." I need to check my status. "You still have your single ghost vote left." Charlie might be lying or mistaken. However, the vote count is 2 (Frank and Alice) and 2 are needed for execution. My vote would be the 3rd. I should keep my hand raised to ensure the execution of the suspected Demon.
🧠
I need to convince Alice to lower her hand. If Heidi is indeed the Mayor, an execution is the only way for the Evil team to win Day 4 besides a direct Demon kill on the Mayor (which triggers the alternate death). Alice's vote is the only one that can finalize the execution since David's ghost vote (if he used it) or Alice's own vote are the only ones left to count alongside Frank. Wait, the prompt says David raised his hand, but he is a ghost. I need to make sure Alice knows the risk.
🧠
I will not vote for Heidi because I believe she is the Mayor and that Frank and Alice are likely the evil team trying to force an execution to prevent the Mayor's win condition.
🧠
Defend my vote on Heidi and resist ghost pressure to lower my hand. Executing any good player wins the game for evil since Frank will kill at night with only two left, or she might even be Saint for an instant win.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to convince Alice that Frank is the actual Demon and that by executing me, she is handing the game to the evil team. I will point out that Frank's eagerness to execute is a major red flag for a Demon who knows they'll lose to a Mayor win.
🧠
I want to plant doubt in Alice's mind and pressure Frank to explain his haste. If Heidi is telling the truth as the Mayor, executing her is a direct loss for the good team. I need to highlight that Frank's aggressive push is a classic Demon move to avoid a Mayor win.
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Alice is evil and has already committed to executing Heidi. With one tick left, the safest move is to wait and let the phase close, securing Heidi's execution and the evil win.
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I am dead and have no more votes. The current situation is that Heidi is on the block, and the townsfolk are debating whether to execute her (the Mayor claim). As a dead Librarian whose info (David/Grace as Saint) has already been largely processed (Grace executed, David claims Saint), I have no new mechanical info to contribute. Staying silent allows the living players to make their final decision without distraction.
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Observe the outcome of the nomination and execution phase.
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I have no more mechanical influence and have already voiced my concerns; I will wait for the day to conclude.
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Highlight the contradiction in the evil team pairing based on my Chef 0 info and pressure Frank to explain his rush to execute the Mayor.
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The execution is locked in my favor. With Heidi on the block at 3 votes, allowing nominations to close ensures only two players remain, which is an automatic evil win. Speaking risks unnecessary exposure, so I will stay silent and let the clock run out.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Two Players Left
Winner: Evil